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  1. 1. Properties:

  2. 2.   Chat:

  3. 3.     Enable: true

  4. 4.     Format: '<name>: <message>'

  5. 5.     Prefixes:

  6. 6.       Air: '[Air]'

  7. 7.       Water: '[Water]'

  8. 8.       Earth: '[Earth]'

  9. 9.       Fire: '[Fire]'

  10. 10.       Chi: '[Chi]'

  11. 11.       Avatar: '[Avatar]'

  12. 12.     Colors:

  13. 13.       Avatar: DARK_PURPLE

  14. 14.       Air: GRAY

  15. 15.       AirSub: DARK_GRAY

  16. 16.       Water: AQUA

  17. 17.       WaterSub: DARK_AQUA

  18. 18.       Earth: GREEN

  19. 19.       EarthSub: DARK_GREEN

  20. 20.       Fire: RED

  21. 21.       FireSub: DARK_RED

  22. 22.       Chi: GOLD

  23. 23.   ImportEnabled: true

  24. 24.   BendingAffectFallingSand:

  25. 25.     Normal: true

  26. 26.     NormalStrengthMultiplier: 1.0

  27. 27.     TNT: true

  28. 28.     TNTStrengthMultiplier: 1.0

  29. 29.   GlobalCooldown: 500

  30. 30.   SeaLevel: 62

  31. 31.   HorizontalCollisionPhysics:

  32. 32.     Enabled: false

  33. 33.     WallDamageMinimumDistance: 3.0

  34. 34.     WallDamageCap: 6.0

  35. 35.     DamageOnBarrierBlock: false

  36. 36.   CustomItems:

  37. 37.     GrapplingHook:

  38. 38.       Enable: false

  39. 39.       IronUses: 25

  40. 40.       GoldUses: 50

  41. 41.   RegionProtection:

  42. 42.     AllowHarmlessAbilities: false

  43. 43.     RespectWorldGuard: false

  44. 44.     RespectGriefPrevention: false

  45. 45.     RespectFactions: false

  46. 46.     RespectTowny: false

  47. 47.     RespectPreciousStones: false

  48. 48.     RespectLWC: false

  49. 49.     CacheBlockTime: 5000

  50. 50.     Residence:

  51. 51.       Flag: bending

  52. 52.       Respect: false

  53. 53.   Air:

  54. 54.     CanBendWithWeapons: false

  55. 55.     Particles: blacksmoke

  56. 56.     PlaySound: false

  57. 57.   Water:

  58. 58.     CanBendWithWeapons: false

  59. 59.     NightFactor: 1.5

  60. 60.     FullMoonFactor: 2.0

  61. 61.     CanBendPackedIce: true

  62. 62.     CanBendFromBentBlocks: false

  63. 63.     PlaySound: false

  64. 64.     NightMessage: You feel the strength of the rising moon empowering your waterbending.

  65. 65.     DayMessage: You feel the empowering of your waterbending subside as the moon sets.

  66. 66.     LunarEclipseMessage: A lunar eclipse is out! Waterbending is now temporarily powerless.

  67. 67.     FullMoonMessage: You feel the strength of the rising moon empowering your waterbending.

  68. 68.     Range: 4

  69. 69.     IceBlocks:

  70. 70.     - ICE

  71. 71.     - PACKED_ICE

  72. 72.     PlantBlocks:

  73. 73.     - SAPLING

  74. 74.     - LEAVES

  75. 75.     - LEAVES_2

  76. 76.     - DEAD_BUSH

  77. 77.     - YELLOW_FLOWER

  78. 78.     - RED_ROSE

  79. 79.     - RED_MUSHROOM

  80. 80.     - BROWN_MUSHROOM

  81. 81.     - CACTUS

  82. 82.     - PUMPKIN

  83. 83.     - HUGE_MUSHROOM_1

  84. 84.     - HUGE_MUSHROOM_2

  85. 85.     - MELON_BLOCK

  86. 86.     - VINE

  87. 87.     - WATER_LILY

  88. 88.     - DOUBLE_PLANT

  89. 89.     - CROPS

  90. 90.     - LONG_GRASS

  91. 91.     - SUGAR_CANE_BLOCK

  92. 92.     - PUMPKIN_STEM

  93. 93.     - MELON_STEM

  94. 94.     SnowBlocks:

  95. 95.     - SNOW

  96. 96.   Earth:

  97. 97.     RevertEarthbending: true

  98. 98.     SafeRevert: true

  99. 99.     RevertCheckTime: 8000

  100. 100.     CanBendWithWeapons: true

  101. 101.     EarthbendableBlocks:

  102. 102.     - STONE

  103. 103.     - CLAY

  104. 104.     - COAL_ORE

  105. 105.     - DIAMOND_ORE

  106. 106.     - DIRT

  107. 107.     - GOLD_ORE

  108. 108.     - GRASS

  109. 109.     - GRAVEL

  110. 110.     - IRON_ORE

  111. 111.     - LAPIS_ORE

  112. 112.     - NETHERRACK

  113. 113.     - QUARTZ_ORE

  114. 114.     - REDSTONE_ORE

  115. 115.     - MYCEL

  116. 116.     MetalBlocks:

  117. 117.     - IRON_BLOCK

  118. 118.     - GOLD_BLOCK

  119. 119.     SandBlocks:

  120. 120.     - SAND

  121. 121.     - SANDSTONE

  122. 122.     - RED_SAND

  123. 123.     - RED_SANDSTONE

  124. 124.     MetalPowerFactor: 1.5

  125. 125.     PlaySound: true

  126. 126.     Range: 4

  127. 127.     Passive:

  128. 128.       SandRunPower: 0

  129. 129.     EarthBlocks:

  130. 130.     - DIRT

  131. 131.     - MYCEL

  132. 132.     - GRASS

  133. 133.     - STONE

  134. 134.     - GRAVEL

  135. 135.     - CLAY

  136. 136.     - COAL_ORE

  137. 137.     - IRON_ORE

  138. 138.     - GOLD_ORE

  139. 139.     - REDSTONE_ORE

  140. 140.     - LAPIS_ORE

  141. 141.     - DIAMOND_ORE

  142. 142.     - NETHERRACK

  143. 143.     - QUARTZ_ORE

  144. 144.   Fire:

  145. 145.     CanBendWithWeapons: true

  146. 146.     DayFactor: 1.5

  147. 147.     PlaySound: true

  148. 148.     NightMessage: You feel the empowering of your firebending subside as the sun sets.

  149. 149.     DayMessage: You feel the strength of the rising sun empowering your firebending.

  150. 150.     SolarEclipseMessage: A solar eclipse is out! Firebenders are temporarily powerless.

  151. 151.     CometMessage: Sozin's Comet is passing overhead! Firebending is now at its most powerful.

  152. 152.     FireGriefing: false

  153. 153.     RevertTicks: 12000

  154. 154.   Chi:

  155. 155.     CanBendWithWeapons: true

  156. 156.   DisabledWorlds:

  157. 157.   - void

  158. 158.   - test

  159. 159.   - world

  160. 160.   - world_nether

  161. 161.   - world_the_end

  162. 162. Abilities:

  163. 163.   AvatarState:

  164. 164.     Enabled: true

  165. 165.     Description: The signature ability of the Avatar, this is a toggle. Click to activate to become nearly unstoppable. While in the Avatar State, the user takes severely reduced damage from all sources, regenerates health rapidly, and is granted extreme speed. Nearly all abilities are incredibly amplified in this state. Additionally, AirShield and FireJet become toggle-able abilities and last until you deactivate them or the Avatar State. Click again with the Avatar State selected to deactivate it.

  166. 166.     Cooldown: 9800

  167. 167.     Duration: 480000

  168. 168.     PowerMultiplier: 8

  169. 169.     PotionEffects:

  170. 170.       Regeneration:

  171. 171.         Enabled: true

  172. 172.         Power: 4

  173. 173.       Speed:

  174. 174.         Enabled: true

  175. 175.         Power: 3

  176. 176.       DamageResistance:

  177. 177.         Enabled: true

  178. 178.       FireResistance:

  179. 179.         Enabled: true

  180. 180.         Power: 3

  181. 181.   Air:

  182. 182.     Passive:

  183. 183.       Factor: 0.3

  184. 184.       Speed: 2

  185. 185.       Jump: 3

  186. 186.     AirBlast:

  187. 187.       Enabled: true

  188. 188.       Description: AirBlast is the most fundamental bending technique of an airbender. To use, simply left-click in a direction. A gust of wind will be created at your fingertips, launching anything in its path harmlessly back. A gust of air can extinguish fires on the ground or on a player, can cool lava, and can flip levers and activate buttons. Additionally, tapping sneak will change the origin of your next AirBlast to your targeted location.

  189. 189.       Speed: 25

  190. 190.       Range: 20

  191. 191.       Radius: 2

  192. 192.       Push:

  193. 193.         Self: 3.5

  194. 194.         Entities: 3.5

  195. 195.       CanFlickLevers: true

  196. 196.       CanOpenDoors: true

  197. 197.       CanPressButtons: true

  198. 198.       CanCoolLava: true

  199. 199.       SelectRange: 10

  200. 200.       SelectParticles: 4

  201. 201.       Particles: 6

  202. 202.       Cooldown: 0

  203. 203.     AirBubble:

  204. 204.       Enabled: true

  205. 205.       Description: To use, the bender must hold down sneak. All water around the user in a small bubble will vanish, replacing itself once the user either gets too far away or selects a different ability.

  206. 206.       Radius: 7

  207. 207.     AirBurst:

  208. 208.       Enabled: true

  209. 209.       Description: AirBurst is one of the most powerful abilities in the airbender's arsenal. To use, press and hold sneak to charge your burst. Once charged, you can either release sneak to release the burst in a sphere around you or click to launch a cone-shaped burst of air in front of you. Additionally, having this ability selected when you land on the ground from a large enough fall will create a burst of air around you.

  210. 210.       FallThreshold: 10

  211. 211.       PushFactor: 1.5

  212. 212.       ChargeTime: 1750

  213. 213.       Damage: 0

  214. 214.       Cooldown: 0

  215. 215.       SneakParticles: 1

  216. 216.       ParticlePercentage: 1

  217. 217.       AnglePhi: 10

  218. 218.       AngleTheta: 10

  219. 219.     AirScooter:

  220. 220.       Enabled: true

  221. 221.       Description: AirScooter is a fast means of transportation. To use, sprint, jump then click with this ability selected. You will hop on a scooter of air and be propelled forward in the direction you're looking (you don't need to press anything). This ability can be used to levitate above liquids, but it cannot go up steep slopes. Any other actions will deactivate this ability.

  222. 222.       Speed: 0.675

  223. 223.       Interval: 100

  224. 224.       Radius: 1

  225. 225.       Cooldown: 0

  226. 226.       MaxHeightFromGround: 5

  227. 227.     Tornado:

  228. 228.       Enabled: true

  229. 229.       Description: 'To use, simply sneak (default: shift). This will create a swirling

  230. 230.         vortex at the targeted location. Any creature or object caught in the vortex

  231. 231.         will be launched up and out in some random direction. If another player gets

  232. 232.         caught in the vortex, the launching effect is minimal. Tornado can also be

  233. 233.         used to transport the user. If the user gets caught in his/her own tornado,

  234. 234.         his movements are much more manageable. Provided the user doesn''t fall out

  235. 235.         of the vortex, it will take him to a maximum height and move him in the general

  236. 236.         direction he''s looking. Skilled airbenders can scale anything with this ability.'

  237. 237.       Radius: 10

  238. 238.       Height: 25

  239. 239.       Range: 25

  240. 240.       MobPushFactor: 1

  241. 241.       PlayerPushFactor: 1

  242. 242.       Speed: 12

  243. 243.       NpcPushFactor: 1

  244. 244.     AirShield:

  245. 245.       Enabled: true

  246. 246.       Description: 'Air Shield is one of the most powerful defensive techniques in

  247. 247.         existence. To use, simply sneak (default: shift). This will create a whirlwind

  248. 248.         of air around the user, with a small pocket of safe space in the center. This

  249. 249.         wind will deflect all projectiles and will prevent any creature from entering

  250. 250.         it for as long as its maintained.'

  251. 251.       Radius: 7

  252. 252.       IsAvatarStateToggle: true

  253. 253.       Streams: 5

  254. 254.       Speed: 9999

  255. 255.       Particles: 5

  256. 256.     AirSpout:

  257. 257.       Enabled: true

  258. 258.       Description: This ability gives the airbender limited sustained levitation. It is a toggle - click to activate and form a whirling spout of air beneath you, lifting you up. You can bend other abilities while using AirSpout. Click again to deactivate this ability.

  259. 259.       Height: 20

  260. 260.       Interval: 0

  261. 261.     AirSuction:

  262. 262.       Enabled: true

  263. 263.       Description: To use, simply left-click in a direction. A gust of wind will originate as far as it can in that direction and flow towards you, sucking anything in its path harmlessly with it. Skilled benders can use this technique to pull items from precarious locations. Additionally, tapping sneak will change the origin of your next AirSuction to your targeted location.

  264. 264.       Speed: 25

  265. 265.       Range: 20

  266. 266.       Radius: 2

  267. 267.       Push: 3.5

  268. 268.       SelectRange: 10

  269. 269.       Cooldown: 0

  270. 270.       Particles: 6

  271. 271.       SelectParticles: 6

  272. 272.     AirSwipe:

  273. 273.       Enabled: true

  274. 274.       Description: To use, simply left-click in a direction. An arc of air will flow from you towards that direction, cutting and pushing back anything in its path. Its damage is minimal, but it still sends the message. This ability will extinguish fires, cool lava, and cut things like grass, mushrooms, and flowers. Additionally, you can charge it by holding sneak. Charging before attacking will increase damage and knockback, up to a maximum.

  275. 275.       Damage: 2

  276. 276.       Range: 16

  277. 277.       Radius: 2

  278. 278.       Push: 1.0

  279. 279.       Arc: 20

  280. 280.       Speed: 25

  281. 281.       Cooldown: 1500

  282. 282.       ChargeFactor: 3

  283. 283.       MaxChargeTime: 2500

  284. 284.       Particles: 3

  285. 285.       StepSize: 4

  286. 286.     Flight:

  287. 287.       Enabled: true

  288. 288.       Description: 'Jump in the air, crouch (default: shift) and hold with this ability

  289. 289.         bound and you will glide around in the direction you look. While flying, click

  290. 290.         to Hover. Click again to disable Hovering.'

  291. 291.       HoverEnabled: true

  292. 292.       Cooldown: 15250

  293. 293.       Speed: 1

  294. 294.       MaxHits: 2

  295. 295.     Suffocate:

  296. 296.       Enabled: true

  297. 297.       Description: This ability is one of the most dangerous abilities an Airbender possesses. To use, simply look at an entity and hold shift. The entity will begin taking damage as you extract the air from their lungs. Any bender caught in this sphere will only be able to use basic moves, such as AirSwipe, WaterManipulation, FireBlast, or EarthBlast. An entity can be knocked out of the sphere by certain bending arts, and your attention will be disrupted if you are hit by bending.

  298. 298.       ChargeTime: 500

  299. 299.       Cooldown: 0

  300. 300.       Range: 8

  301. 301.       Damage: 1

  302. 302.       DamageInitialDelay: 2

  303. 303.       DamageInterval: 1

  304. 304.       SlowPotency: 3

  305. 305.       SlowDelay: 0.5

  306. 306.       SlowInterval: 1.25

  307. 307.       BlindPotentcy: 30

  308. 308.       BlindDelay: 4

  309. 309.       BlindInterval: 1.5

  310. 310.       CanBeUsedOnUndeadMobs: true

  311. 311.       RequireConstantAim: true

  312. 312.       RequireConstantAimRadius: 6

  313. 313.       AnimationRadius: 1.0

  314. 314.       AnimationParticleAmount: 1

  315. 315.       AnimationSpeed: 3.0

  316. 316.     AirCombo:

  317. 317.       Enabled: true

  318. 318.       Twister:

  319. 319.         Speed: 0.4

  320. 320.         Range: 5

  321. 321.         Height: 4

  322. 322.         Radius: 4

  323. 323.         RemoveDelay: 0

  324. 324.         Cooldown: 20000

  325. 325.         DegreesPerParticle: 0

  326. 326.         HeightPerParticle: 0

  327. 327.         Enabled: true

  328. 328.       AirStream:

  329. 329.         Speed: 0.2

  330. 330.         Range: 0

  331. 331.         EntityDuration: 0

  332. 332.         EntityHeight: 0

  333. 333.         Cooldown: 20000

  334. 334.         Enabled: true

  335. 335.       AirSweep:

  336. 336.         Speed: 1.2

  337. 337.         Range: 8

  338. 338.         Damage: 1

  339. 339.         Knockback: 1.16666666666

  340. 340.         Cooldown: 3000

  341. 341.         Enabled: true

  342. 342.   Water:

  343. 343.     Passive:

  344. 344.       SwimSpeedFactor: 0.7

  345. 345.     Bloodbending:

  346. 346.       Enabled: true

  347. 347.       Description: This ability was made illegal for a reason. With this ability selected, sneak while targetting something and you will bloodbend that target. Bloodbent targets cannot move, bend or attack. You are free to control their actions by looking elsewhere - they will be forced to move in that direction. Additionally, clicking while bloodbending will launch that target off in the direction you're looking. People who are capable of bloodbending are immune to your technique, and you are immune to theirs.

  348. 348.       CanOnlyBeUsedAtNight: true

  349. 349.       CanBeUsedOnUndeadMobs: false

  350. 350.       ThrowFactor: 2

  351. 351.       Range: 10

  352. 352.       HoldTime: 2147483647

  353. 353.       Cooldown: 0

  354. 354.       CanOnlyBeUsedDuringFullMoon: false

  355. 355.       CanBloodbendOtherBloodbenders: false

  356. 356.     HealingWaters:

  357. 357.       Enabled: true

  358. 358.       Description: To use, the bender must be at least partially submerged in water. If the user is not sneaking, this ability will automatically begin working provided the user has it selected. If the user is sneaking, he/she is channeling the healing to their target in front of them. In order for this channel to be successful, the user and the target must be at least partially submerged in water.

  359. 359.       ShiftRequired: false

  360. 360.       Radius: 5

  361. 361.       Interval: 750

  362. 362.       Power: 1

  363. 363.       Duration: 70

  364. 364.     IceBlast:

  365. 365.       Enabled: true

  366. 366.       Damage: 3

  367. 367.       Range: 10

  368. 368.       Cooldown: 1500

  369. 369.       SelectRange: 10

  370. 370.       Description: 'This ability offers a powerful ice utility for Waterbenders. It

  371. 371.         can be used to fire an explosive burst of ice at an opponent, spraying ice

  372. 372.         and snow around it. To use, simply tap sneak (Default: Shift) while targeting

  373. 373.         a block of ice to select it as a source. From there, you can just left click

  374. 374.         to send the blast off at your opponent.'

  375. 375.       DynamicSourcing:

  376. 376.         Enabled: false

  377. 377.       DeflectRange: 3

  378. 378.       CollisionRadius: 2

  379. 379.       Interval: 20

  380. 380.     IceSpike:

  381. 381.       Enabled: true

  382. 382.       Description: This ability has many functions. Clicking while targetting ice, or an entity over some ice, will raise a spike of ice up, damaging and slowing the target. Tapping sneak (shift) while selecting a water source will select that source that can then be fired with a click. Firing this will launch a spike of ice at your target, dealing a bit of damage and slowing the target. If you sneak (shift) while not selecting a source, many ice spikes will erupt from around you, damaging and slowing those targets.

  383. 383.       Cooldown: 0

  384. 384.       Damage: 2

  385. 385.       Range: 20

  386. 386.       ThrowingMult: 0.7

  387. 387.       Height: 2

  388. 388.       Projectile:

  389. 389.         Range: 20

  390. 390.         Damage: 1

  391. 391.         SelectRange: 20

  392. 392.       DynamicSourcing:

  393. 393.         Enabled: false

  394. 394.       Push: 0.7

  395. 395.       Speed: 25

  396. 396.       SlowCooldown: 5000

  397. 397.       SlowPower: 2

  398. 398.       SlowDuration: 82

  399. 399.       Field:

  400. 400.         Damage: 2

  401. 401.         Radius: 6

  402. 402.         Push: 1

  403. 403.         Cooldown: 3000

  404. 404.       Blast:

  405. 405.         Range: 20

  406. 406.         Damage: 1

  407. 407.         CollisionRadius: 2

  408. 408.         DeflectRange: 3

  409. 409.         Cooldown: 2000

  410. 410.         SlowCooldown: 5000

  411. 411.         SlowPower: 2

  412. 412.         SlowDuration: 92

  413. 413.         Interval: 20

  414. 414.     OctopusForm:

  415. 415.       Enabled: true

  416. 416.       Description: This ability allows the waterbender to manipulate a large quantity of water into a form resembling that of an octopus. To use, click to select a water source. Then, hold sneak to channel this ability. While channeling, the water will form itself around you and has a chance to block incoming attacks. Additionally, you can click while channeling to attack things near you, dealing damage and knocking them back. Releasing shift at any time will dissipate the form.

  417. 417.       Range: 10

  418. 418.       AttackRange: 2.6

  419. 419.       Radius: 3

  420. 420.       Damage: 3

  421. 421.       Knockback: 1.95

  422. 422.       FormDelay: 50

  423. 423.       SelectRange: 10

  424. 424.       Cooldown: 0

  425. 425.       AutoSourcing:

  426. 426.         Enabled: false

  427. 427.         Cooldown: 1500

  428. 428.         SelectRange: 5

  429. 429.       DynamicSourcing:

  430. 430.         Enabled: false

  431. 431.       AngleIncrement: 45

  432. 432.     PhaseChange:

  433. 433.       Enabled: true

  434. 434.       Description: 'To use, simply left-click. Any water you are looking at within

  435. 435.         range will instantly freeze over into solid ice. Provided you stay within

  436. 436.         range of the ice and do not unbind FreezeMelt, that ice will not thaw. If,

  437. 437.         however, you do either of those the ice will instantly thaw. If you sneak

  438. 438.         (default: shift), anything around where you are looking at will instantly

  439. 439.         melt. Since this is a more favorable state for these things, they will never

  440. 440.         re-freeze unless they would otherwise by nature or some other bending ability.

  441. 441.         Additionally, if you tap sneak while targetting water with FreezeMelt, it

  442. 442.         will evaporate water around that block that is above sea level. '

  443. 443.       Range: 20

  444. 444.       Radius: 5

  445. 445.       Cooldown: 0

  446. 446.       Freeze:

  447. 447.         Cooldown: 0

  448. 448.       Melt:

  449. 449.         Cooldown: 0

  450. 450.     PlantArmor:

  451. 451.       Enabled: true

  452. 452.       Description: PlantArmor is a defensive ability in the arsenal of the plantbender. Clicking on leaves with this ability will temporarily clad you in strong armor made out of plants! You can use this defensively, but you can also use the armor as a source for other plantbending skills.

  453. 453.       Duration: 5000

  454. 454.       Resistance: 1

  455. 455.       Cooldown: 8750

  456. 456.       SelectRange: 3

  457. 457.       AutoSourcing:

  458. 458.         Enabled: true

  459. 459.         Cooldown: 10000

  460. 460.         SelectRange: 3

  461. 461.       Range: 10

  462. 462.     Surge:

  463. 463.       Enabled: true

  464. 464.       Description: This ability has two distinct features. If you sneak to select a source block, you can then click in a direction and a large wave will be launched in that direction. If you sneak again while the wave is en route, the wave will freeze the next target it hits. If, instead, you click to select a source block, you can hold sneak to form a wall of water at your cursor location. Click to shift between a water wall and an ice wall. Release sneak to dissipate it.

  465. 465.       Wave:

  466. 466.         Radius: 3

  467. 467.         Range: 20

  468. 468.         SelectRange: 18

  469. 469.         HorizontalPush: 1

  470. 470.         DynamicSourcing:

  471. 471.           Enabled: false

  472. 472.         VerticalPush: 0.2

  473. 473.         MaxFreezeRadius: 7

  474. 474.         Cooldown: 0

  475. 475.         Interval: 30

  476. 476.       VerticalPush: 0.2

  477. 477.       Wall:

  478. 478.         Radius: 2

  479. 479.         SelectRange: 5

  480. 480.         DynamicSourcing:

  481. 481.           Enabled: false

  482. 482.         Range: 5

  483. 483.         Cooldown: 0

  484. 484.         Interval: 30

  485. 485.     Torrent:

  486. 486.       Enabled: true

  487. 487.       Description: Torrent is one of the strongest moves in a waterbender's arsenal. To use, first click a source block to select it; then hold shift to begin streaming the water around you. Water flowing around you this way will damage and knock back nearby enemies and projectiles. If you release shift during this, you will create a large wave that expands outwards from you, launching anything in its path back. Instead, if you click you release the water and channel it to flow towards your cursor. Anything caught in the blast will be tossed about violently and take damage. Finally, if you click again when the water is torrenting, it will freeze the area around it when it is obstructed.

  488. 488.       Range: 25

  489. 489.       DeflectDamage: 1

  490. 490.       Damage: 2

  491. 491.       Cooldown: 0

  492. 492.       Wave:

  493. 493.         Radius: 15

  494. 494.         Knockback: 1.5

  495. 495.         Height: 1

  496. 496.         GrowSpeed: 0.5

  497. 497.         Interval: 30

  498. 498.         Cooldown: 0

  499. 499.       SelectRange: 10

  500. 500.       AutoSourcing:

  501. 501.         Enabled: false

  502. 502.         Cooldown: 1500

  503. 503.         SelectRange: 5

  504. 504.       DynamicSourcing:

  505. 505.         Enabled: false

  506. 506.       InitialDamage: 3

  507. 507.       SuccessiveDamage: 1

  508. 508.       MaxLayer: 3

  509. 509.       MaxHits: 2

  510. 510.       Push: 1

  511. 511.       Angle: 20

  512. 512.       Radius: 3

  513. 513.       MaxUpwardForce: 0.2

  514. 514.       Interval: 30

  515. 515.     Plantbending:

  516. 516.       RegrowTime: 180000

  517. 517.     WaterArms:

  518. 518.       Enabled: false

  519. 519.       Description: |-

  520. 520.         One of the most diverse moves in a Waterbender's arsenal, this move creates tendrils of water from the players arms to emulate their actual arms. Each water arms mode will be binded to a slot, switch slots to change mode. To deactive the arms, hold Sneak and Double Left-Click.

  521. 521.         Pull - Use your Arms to pull blocks, items, mobs or even players towards you!

  522. 522.         Punch - An offensive attack, harming players or mobs!

  523. 523.         Grapple - Scale walls and speed across battlefields, using your Arms as a grappling hook!

  524. 524.         Grab - Grab an entity with your arm, and swing them about!

  525. 525.         Freeze - Use your Arms to fire small blasts of ice in any direction!

  526. 526.         Spear - Throw your Arms in any direction, freezing whatever it hits!

  527. 527.       SneakMessage: 'Active Ability:'

  528. 528.       Arms:

  529. 529.         InitialLength: 2

  530. 530.         SourceGrabRange: 2

  531. 531.         MaxAttacks: 4

  532. 532.         MaxAlternateUsage: 4

  533. 533.         MaxIceShots: 2

  534. 534.         Cooldown: 40000

  535. 535.         AllowPlantSource: true

  536. 536.         Lightning:

  537. 537.           Enabled: true

  538. 538.           Damage: 10.0

  539. 539.           KillUser: true

  540. 540.         Cooldowns:

  541. 541.           UsageCooldownEnabled: false

  542. 542.           UsageCooldown: 200

  543. 543.       Whip:

  544. 544.         MaxLength: 4

  545. 545.         MaxLengthWeak: 2

  546. 546.         NightAugments:

  547. 547.           MaxLength:

  548. 548.             Normal: 6

  549. 549.             FullMoon: 8

  550. 550.         Pull:

  551. 551.           Multiplier: 0.075

  552. 552.         Punch:

  553. 553.           PunchDamage: 0.5

  554. 554.           MaxLength: 2

  555. 555.           NightAugments:

  556. 556.             MaxLength:

  557. 557.               Normal: 4

  558. 558.               FullMoon: 6

  559. 559.         Grapple:

  560. 560.           RespectRegions: false

  561. 561.         Grab:

  562. 562.           HoldTime: 4500

  563. 563.       Freeze:

  564. 564.         Range: 10

  565. 565.         Damage: 1

  566. 566.       Spear:

  567. 567.         Range: 15

  568. 568.         Damage: 1

  569. 569.         DamageEnabled: true

  570. 570.         Sphere: 1

  571. 571.         Duration: 1000

  572. 572.         Length: 4

  573. 573.         NightAugments:

  574. 574.           Range:

  575. 575.             Normal: 23

  576. 576.             FullMoon: 30

  577. 577.           Sphere:

  578. 578.             Normal: 2

  579. 579.             FullMoon: 3

  580. 580.           Duration:

  581. 581.             Normal: 1500

  582. 582.             FullMoon: 3000

  583. 583.     WaterBubble:

  584. 584.       Enabled: true

  585. 585.       Description: To use, the bender must hold down sneak. All water around the user in a small bubble will vanish, replacing itself once the user either gets too far away or selects a different ability.

  586. 586.       Radius: 7

  587. 587.     WaterManipulation:

  588. 588.       Enabled: true

  589. 589.       Description: 'To use, place your cursor over a waterbendable object and tap

  590. 590.         sneak (default: shift). Smoke will appear where you''ve selected, indicating

  591. 591.         the origin of your ability. After you have selected an origin, simply left-click

  592. 592.         in any direction and you will see your water spout off in that direction,

  593. 593.         slicing any creature in its path. If you look towards a creature when you

  594. 594.         use this ability, it will target that creature. A collision from Water Manipulation

  595. 595.         both knocks the target back and deals some damage. Alternatively, if you have

  596. 596.         the source selected and tap shift again, you will be able to control the water

  597. 597.         more directly.'

  598. 598.       Damage: 3.0

  599. 599.       Range: 20

  600. 600.       Speed: 35

  601. 601.       Push: 0.3

  602. 602.       SelectRange: 20

  603. 603.       AutoSourcing:

  604. 604.         Enabled: false

  605. 605.         Cooldown: 1500

  606. 606.         SelectRange: 5

  607. 607.       DynamicSourcing:

  608. 608.         Enabled: false

  609. 609.       Cooldown: 500

  610. 610.       CollisionRadius: 2

  611. 611.       DeflectRange: 3

  612. 612.     WaterSpout:

  613. 613.       Enabled: true

  614. 614.       Description: This ability provides a Waterbender with a means of transportation. To use, simply left click while in or over water to spout water up beneath you, experiencing controlled levitation. Left clicking again while the spout is active will cause it to disappear. Alternatively, tapping a Waterbendable block while not in Water will select a water block as a source, from there, you can tap sneak (Default:Shift) to channel the Water around you. Releasing the sneak will create a wave allowing you a quick burst of controlled transportation. While riding the wave you may press sneak to cause the wave to disappear.

  615. 615.       Height: 15

  616. 616.       BlockSpiral: false

  617. 617.       Particles: false

  618. 618.       Wave:

  619. 619.         Particles: false

  620. 620.         Enabled: false

  621. 621.         ChargeTime: 500

  622. 622.         FlightTime: 2500

  623. 623.         Speed: 1.0

  624. 624.         SelectRange: 6

  625. 625.         AllowPlantSource: true

  626. 626.         Radius: 3.8

  627. 627.         WaveRadius: 1.5

  628. 628.         AnimationSpeed: 1.2

  629. 629.         Cooldown: 4500

  630. 630.       Interval: 50

  631. 631.     WaterCombo:

  632. 632.       Enabled: true

  633. 633.       IceWave:

  634. 634.         Damage: 4

  635. 635.         Cooldown: 6000

  636. 636.         Enabled: true

  637. 637.         ThawRadius: 10

  638. 638.       IceBullet:

  639. 639.         Damage: 1

  640. 640.         Radius: 2.5

  641. 641.         Range: 10

  642. 642.         MaxShots: 10

  643. 643.         AnimationSpeed: 1

  644. 644.         ShootTime: 12500

  645. 645.         Cooldown: 25000

  646. 646.         Enabled: true

  647. 647.   Earth:

  648. 648.     Passive:

  649. 649.       Duration: 0

  650. 650.       SandRunSpeed: 0

  651. 651.     Catapult:

  652. 652.       Enabled: true

  653. 653.       Description: To use, left-click while looking in the direction you want to be launched. A pillar of earth will jut up from under you and launch you in that direction - if and only if there is enough earth behind where you're looking to launch you. Skillful use of this ability takes much time and work, and it does result in the death of certain gung-ho earthbenders. If you plan to use this ability, be sure you've read about your passive ability you innately have as an earthbender.

  654. 654.       Length: 7

  655. 655.       Speed: 12

  656. 656.       Push: 5

  657. 657.       ShiftModifier: 8

  658. 658.       Cooldown: 0

  659. 659.     Collapse:

  660. 660.       Enabled: true

  661. 661.       Description: ' To use, simply left-click on an earthbendable block. That block

  662. 662.         and the earthbendable blocks above it will be shoved back into the earth below

  663. 663.         them, if they can. This ability does have the capacity to trap something inside

  664. 664.         of it, although it is incredibly difficult to do so. Additionally, press sneak

  665. 665.         with this ability to affect an area around your targetted location - all earth

  666. 666.         that can be moved downwards will be moved downwards. This ability is especially

  667. 667.         risky or deadly in caves, depending on the earthbender''s goal and technique.'

  668. 668.       SelectRange: 20

  669. 669.       Radius: 7

  670. 670.       Speed: 8

  671. 671.       Cooldown: 0

  672. 672.       DynamicSourcing:

  673. 673.         Enabled: false

  674. 674.       Column:

  675. 675.         Height: 6

  676. 676.         Cooldown: 500

  677. 677.       Wall:

  678. 678.         Height: 6

  679. 679.         Cooldown: 500

  680. 680.     EarthArmor:

  681. 681.       Enabled: true

  682. 682.       Description: This ability encases the earthbender in temporary armor. To use, click on a block that is earthbendable. If there is another block under it that is earthbendable, the block will fly to you and grant you temporary armor and damage reduction. This ability has a long cooldown.

  683. 683.       Duration: 10000

  684. 684.       Strength: 2

  685. 685.       SelectRange: 7

  686. 686.       Cooldown: 17500

  687. 687.       AutoSourcing:

  688. 688.         Enabled: false

  689. 689.         SelectRange: 7

  690. 690.         Cooldown: 17500

  691. 691.     EarthBlast:

  692. 692.       Enabled: true

  693. 693.       Description: 'To use, place your cursor over an earthbendable object (dirt,

  694. 694.         rock, ores, etc) and tap sneak (default: shift). The object will temporarily

  695. 695.         turn to stone, indicating that you have it focused as the source for your

  696. 696.         ability. After you have selected an origin (you no longer need to be sneaking),

  697. 697.         simply left-click in any direction and you will see your object launch off

  698. 698.         in that direction, smashing into any creature in its path. If you look towards

  699. 699.         a creature when you use this ability, it will target that creature. A collision

  700. 700.         from Earth Blast both knocks the target back and deals some damage. You cannot

  701. 701.         have multiple of these abilities flying at the same time.'

  702. 702.       CanHitSelf: false

  703. 703.       Radius: 20

  704. 704.       Speed: 35

  705. 705.       SelectRange: 7

  706. 706.       Revert: true

  707. 707.       Damage: 4

  708. 708.       Push: 0.3

  709. 709.       Cooldown: 900

  710. 710.       AutoSourcing:

  711. 711.         Enabled: false

  712. 712.         Cooldown: 1500

  713. 713.         SelectRange: 7

  714. 714.       DynamicSourcing:

  715. 715.         Enabled: false

  716. 716.       Range: 20

  717. 717.       DeflectRange: 3

  718. 718.       CollisionRadius: 2

  719. 719.     EarthGrab:

  720. 720.       Enabled: true

  721. 721.       Description: To use, press shift. This ability will erect a circle of earth to protect its user.

  722. 722.       Range: 15

  723. 723.       Cooldown: 0

  724. 724.       SelectRange: 8

  725. 725.       Height: 6

  726. 726.     EarthTunnel:

  727. 727.       Enabled: true

  728. 728.       Description: 'Earth Tunnel is a completely utility ability for earthbenders.

  729. 729.         To use, simply sneak (default: shift) in the direction you want to tunnel.

  730. 730.         You will slowly begin tunneling in the direction you''re facing for as long

  731. 731.         as you sneak or if the tunnel has been dug long enough. This ability will

  732. 732.         be interrupted if it hits a block that cannot be earthbent.'

  733. 733.       MaxRadius: 1

  734. 734.       Range: 10

  735. 735.       Radius: 0.25

  736. 736.       Revert: true

  737. 737.       Interval: 30

  738. 738.     Extraction:

  739. 739.       Enabled: true

  740. 740.       Description: This ability allows metalbenders to extract the minerals from ore blocks. To use, simply tap sneak while looking at an ore block with metal in it (iron, gold, quartz) and the ore will be extracted and drop in front of you. This ability has a small chance of doubling or tripling the loot. This ability has a short cooldown.

  741. 741.       Cooldown: 500

  742. 742.       TripleLootChance: 15

  743. 743.       DoubleLootChance: 40

  744. 744.       SelectRange: 5

  745. 745.     LavaFlow:

  746. 746.       Enabled: true

  747. 747.       Description: 'This ability allows an Earthbender to create lava using the Earth

  748. 748.         around them. To use, simply hold sneak (Default: Shift) to create a lava moat

  749. 749.         that surrounds you, press sneak again to remove the moat. Left click an Earthbendable

  750. 750.         block to create a pool of lava after a small delay. Additionally, you can

  751. 751.         left click at any time to turn lava back into its original state -- Earth.'

  752. 752.       ShiftCooldown: 40000

  753. 753.       ClickLavaCooldown: 40000

  754. 754.       ClickLandCooldown: 40000

  755. 755.       ShiftCleanupDelay: 5000

  756. 756.       ClickLavaCleanupDelay: 5000

  757. 757.       ClickLandCleanupDelay: 5000

  758. 758.       ClickRange: 5.0

  759. 759.       ShiftRadius: 5.0

  760. 760.       ShiftPlatformRadius: 1

  761. 761.       ClickRadius: 5.0

  762. 762.       ClickLavaCreateSpeed: 0.1

  763. 763.       ClickLandCreateSpeed: 0.1

  764. 764.       ShiftFlowSpeed: 0.1

  765. 765.       ShiftRemoveSpeed: 0.1

  766. 766.       ClickLavaStartDelay: 1500

  767. 767.       ClickLandStartDelay: 0

  768. 768.       UpwardFlow: 2

  769. 769.       DownwardFlow: 4

  770. 770.       AllowNaturalFlow: false

  771. 771.       ParticleDensity: 0.055

  772. 772.       DynamicSourcing:

  773. 773.         Enabled: false

  774. 774.       RevertMaterial: STONE

  775. 775.     EarthSmash:

  776. 776.       Enabled: true

  777. 777.       Description: 'To raise an EarthSmash hold sneak (default: shift) for approximately

  778. 778.         1.5 seconds, then release while aiming at dirt. To grab the EarthSmash aim

  779. 779.         at the center and hold sneak, the EarthSmash will follow your mouse. You can

  780. 780.         shoot the EarthSmash by grabbing onto it and left clicking. To ride the EarthSmash

  781. 781.         simply hop ontop of it and hold sneak while aiming in the direction that you

  782. 782.         wish to go. Another way to ride an EarthSmash is to grab it with sneak and

  783. 783.         then right click it. Use EarthSmash as a defensive shield, a powerful attack,

  784. 784.         or an advanced means of transportation.'

  785. 785.       AllowGrab: true

  786. 786.       AllowShooting: true

  787. 787.       AllowFlight: true

  788. 788.       SelectRange: 7

  789. 789.       GrabRange: 7

  790. 790.       ChargeTime: 2500

  791. 791.       Cooldown: 2500

  792. 792.       ShotRange: 20

  793. 793.       Damage: 3

  794. 794.       Knockback: 3.5

  795. 795.       Knockup: 0.15

  796. 796.       FlightSpeed: 0.4

  797. 797.       FlightTimer: 3000

  798. 798.       RemoveTimer: 30000

  799. 799.       ShootRange: 20

  800. 800.       RequiredBendableBlocks: 11

  801. 801.       MaxBlocksToPassThrough: 3

  802. 802.       ShootAnimationInterval: 25

  803. 803.       FlightAnimationInterval: 0

  804. 804.       LiftAnimationInterval: 30

  805. 805.       GrabDetectionRadius: 2.5

  806. 806.       FlightDetectionRadius: 3.5

  807. 807.     MetalClips:

  808. 808.       Enabled: true

  809. 809.       Description: To use this ability, you must carry smelted Iron Ingots in your inventory. To apply the clips onto an entity, simply click at them. If the entity is a Zombie, a Skeleton, or a Player, the clips will form armor around the entity, giving you some control over them. Each additional clip will give you more control. If you have permission to do so, you may crush the entity against a wall with a 4th clip, hurting them. Without explicit permissions, you will only be able to strap three clips on your target. If the entity is not one of the above, the clip will simply do damage and fall to the ground, to be collected. Another permission requiring action is throwing entities. To do so, click while controlling a metalclipped entity

  810. 810.       Damage: 0

  811. 811.       DamageInterval: 500

  812. 812.       MagnetRange: 7

  813. 813.       MagnetPower: 0.6

  814. 814.       Cooldown: 6000

  815. 815.       Duration: 6000

  816. 816.       ThrowEnabled: false

  817. 817.       Range: 7

  818. 818.     RaiseEarth:

  819. 819.       Enabled: true

  820. 820.       Description: 'To use, simply left-click on an earthbendable block. A column

  821. 821.         of earth will shoot upwards from that location. Anything in the way of the

  822. 822.         column will be brought up with it, leaving talented benders the ability to

  823. 823.         trap brainless entities up there. Additionally, simply sneak (default shift)

  824. 824.         looking at an earthbendable block. A wall of earth will shoot upwards from

  825. 825.         that location. Anything in the way of the wall will be brought up with it. '

  826. 826.       Column:

  827. 827.         Height: 8

  828. 828.         SelectRange: 15

  829. 829.         Cooldown: 500

  830. 830.       SelectRange: 15

  831. 831.       Wall:

  832. 832.         Height: 6

  833. 833.         Width: 6

  834. 834.         SelectRange: 15

  835. 835.         Cooldown: 500

  836. 836.       Cooldown: 100

  837. 837.       DynamicSourcing:

  838. 838.         Enabled: false

  839. 839.       Speed: 83

  840. 840.     Shockwave:

  841. 841.       Enabled: true

  842. 842.       Description: 'This is one of the most powerful moves in the earthbender''s arsenal.

  843. 843.         To use, you must first charge it by holding sneak (default: shift). Once charged,

  844. 844.         you can release sneak to create an enormous shockwave of earth, disturbing

  845. 845.         all earth around you and expanding radially outwards. Anything caught in the

  846. 846.         shockwave will be blasted back and dealt damage. If you instead click while

  847. 847.         charged, the disruption is focused in a cone in front of you. Lastly, if you

  848. 848.         fall from a great enough height with this ability selected, you will automatically

  849. 849.         create a shockwave.'

  850. 850.       FallThreshold: 10

  851. 851.       ChargeTime: 2500

  852. 852.       Damage: 4

  853. 853.       Knockback: 2.2

  854. 854.       Range: 13

  855. 855.       Cooldown: 100

  856. 856.       Angle: 40

  857. 857.     SandSpout:

  858. 858.       Enabled: true

  859. 859.       Description: SandSpout is a core move for travelling, evasion, and mobility for sandbenders. To use, simply left click while over sand or sandstone, and a column of sand will form at your feet, enabling you to levitate. Any mobs or players that touch your column will receive damage and be blinded. Beware, as the spout will stop working when no longer over sand!

  860. 860.       Height: 5

  861. 861.       BlindnessTime: 1

  862. 862.       SpoutDamage: 0

  863. 863.       Spiral: true

  864. 864.       Interval: 250

  865. 865.     Tremorsense:

  866. 866.       Enabled: true

  867. 867.       Description: This is a pure utility ability for earthbenders. If you are in an area of low-light and are standing on top of an earthbendable block, this ability will automatically turn that block into glowstone, visible *only by you*. If you lose contact with a bendable block, the light will go out as you have lost contact with the earth and cannot 'see' until you can touch earth again. Additionally, if you click with this ability selected, smoke will appear above nearby earth with pockets of air beneath them.

  868. 868.       MaxDepth: 10

  869. 869.       Radius: 5

  870. 870.       LightThreshold: 7

  871. 871.       Cooldown: 1000

  872. 872.     EarthCombo:

  873. 873.       Enabled: true

  874. 874.   Fire:

  875. 875.     Blaze:

  876. 876.       Enabled: true

  877. 877.       Description: To use, simply left-click in any direction. An arc of fire will flow from your location, igniting anything in its path. Additionally, tap sneak to engulf the area around you in roaring flames.

  878. 878.       ArcOfFire:

  879. 879.         Arc: 20

  880. 880.         Range: 9

  881. 881.       RingOfFire:

  882. 882.         Range: 7

  883. 883.       Cooldown: 650

  884. 884.       Arc: 16

  885. 885.       Range: 7

  886. 886.       Speed: 15

  887. 887.       Ring:

  888. 888.         Range: 7

  889. 889.         Angle: 10

  890. 890.         Cooldown: 500

  891. 891.     Combustion:

  892. 892.       Enabled: true

  893. 893.       Description: 'Combustion is a powerful ability only known by a few skilled Firebenders.

  894. 894.         It allows the bender to Firebend with their mind, concentrating energy to

  895. 895.         create a powerful blast. To use, simply tap sneak (Default: Shift) to launch

  896. 896.         the blast. This technique is highly destructive and very effective, it also

  897. 897.         comes with a long cooldown.'

  898. 898.       Cooldown: 2000

  899. 899.       BreakBlocks: true

  900. 900.       Power: 3.0

  901. 901.       Damage: 3

  902. 902.       Radius: 6

  903. 903.       Range: 2147483647

  904. 904.       Speed: 60

  905. 905.     FireBlast:

  906. 906.       Enabled: true

  907. 907.       Description: FireBlast is the most fundamental bending technique of a firebender. To use, simply left-click in a direction. A blast of fire will be created at your fingertips. If this blast contacts an enemy, it will dissipate and engulf them in flames, doing additional damage and knocking them back slightly. If the blast hits terrain, it will ignite the nearby area. Additionally, if you hold sneak, you will charge up the fireblast. If you release it when it's charged, it will instead launch a powerful fireball that explodes on contact.

  908. 908.       Speed: 15

  909. 909.       Range: 15

  910. 910.       Radius: 2

  911. 911.       Push: 0.3

  912. 912.       Damage: 2

  913. 913.       Cooldown: 1500

  914. 914.       Dissipate: false

  915. 915.       FireTicks: 2

  916. 916.       Charged:

  917. 917.         ChargeTime: 2000

  918. 918.         Damage: 4

  919. 919.         DamageRadius: 4

  920. 920.         DamageBlocks: true

  921. 921.         ExplosionRadius: 3

  922. 922.         Range: 30

  923. 923.         FireTicks: 2

  924. 924.         CollisionRadius: 2

  925. 925.       CollisionRadius: 2

  926. 926.       SmokeParticleRadius: 0.1

  927. 927.       FlameParticleRadius: 0.646

  928. 928.     FireBurst:

  929. 929.       Enabled: true

  930. 930.       Description: FireBurst is a very powerful firebending ability. To use, press and hold sneak to charge your burst. Once charged, you can either release sneak to release the burst in a sphere around you or click to launch a cone-shaped burst of flames in front of you.

  931. 931.       Damage: 3

  932. 932.       ChargeTime: 2500

  933. 933.       Range: 18

  934. 934.       Cooldown: 0

  935. 935.       AnglePhi: 10

  936. 936.       AngleTheta: 15

  937. 937.       ParticlesPercentage: 5

  938. 938.     FireJet:

  939. 939.       Enabled: true

  940. 940.       Description: This ability is used for a limited burst of flight for firebenders. Clicking with this ability selected will launch you in the direction you're looking, granting you controlled flight for a short time. This ability can be used mid-air to prevent falling to your death, but on the ground it can only be used if standing on a block that's ignitable (e.g. not snow or water).

  941. 941.       Speed: 0.8

  942. 942.       Duration: 1500

  943. 943.       Cooldown: 6000

  944. 944.       IsAvatarStateToggle: true

  945. 945.     FireShield:

  946. 946.       Enabled: true

  947. 947.       Description: FireShield is a basic defensive ability. Clicking with this ability selected will create a small disc of fire in front of you, which will block most attacks and bending. Alternatively, pressing and holding sneak creates a very small shield of fire, blocking most attacks. Creatures that contact this fire are ignited.

  948. 948.       Radius: 3

  949. 949.       DiscRadius: 2.4

  950. 950.       Duration: 1000

  951. 951.       FireTicks: 2

  952. 952.       Cooldown: 500

  953. 953.       Interval: 100

  954. 954.     HeatControl:

  955. 955.       Enabled: true

  956. 956.       Description: While this ability is selected, the firebender becomes impervious to fire damage and cannot be ignited. If the user left-clicks with this ability, the targeted area will be extinguished, although it will leave any creature burning engulfed in flames. This ability can also cool lava. If this ability is used while targetting ice or snow, it will instead melt blocks in that area. Finally, sneaking with this ability will cook any food in your hand.

  957. 957.       Extinguish:

  958. 958.         Range: 20

  959. 959.         Radius: 7

  960. 960.         Cooldown: 500

  961. 961.       Solidify:

  962. 962.         Range: 20

  963. 963.         Radius: 30

  964. 964.         RevertTime: 20000

  965. 965.       Melt:

  966. 966.         Range: 15

  967. 967.         Radius: 5

  968. 968.       Cook:

  969. 969.         CookTime: 2000

  970. 970.     Illumination:

  971. 971.       Enabled: true

  972. 972.       Description: This ability gives firebenders a means of illuminating the area. It is a toggle - clicking will create a torch that follows you around. The torch will only appear on objects that are ignitable and can hold a torch (e.g. not leaves or ice). If you get too far away from the torch, it will disappear, but will reappear when you get on another ignitable block. Clicking again dismisses this torch.

  973. 973.       Range: 5

  974. 974.       Cooldown: 500

  975. 975.     Lightning:

  976. 976.       Enabled: true

  977. 977.       Description: Hold sneak while selecting this ability to charge up a lightning strike. Once charged, release sneak to discharge the lightning to the targeted location.

  978. 978.       Damage: 2.5

  979. 979.       Range: 2147483647

  980. 980.       ChargeTime: 3500

  981. 981.       Cooldown: 0

  982. 982.       StunChance: 0.0

  983. 983.       StunDuration: 0.0

  984. 984.       MaxArcAngle: 0.1

  985. 985.       SubArcChance: 0.00125

  986. 986.       ChainArcRange: 6.0

  987. 987.       ChainArcChance: 0.5

  988. 988.       MaxChainArcs: 3

  989. 989.       WaterArcs: 8

  990. 990.       WaterArcRange: 40.0

  991. 991.       SelfHitWater: true

  992. 992.       SelfHitClose: true

  993. 993.       ArcOnIce: false

  994. 994.     WallOfFire:

  995. 995.       Enabled: true

  996. 996.       Description: To use this ability, click at a location. A wall of fire will appear at this location, igniting enemies caught in it and blocking projectiles.

  997. 997.       Range: 4

  998. 998.       Height: 4

  999. 999.       Width: 4

  1000. 1000.       Duration: 5000

  1001. 1001.       Damage: 2

  1002. 1002.       Cooldown: 7500

  1003. 1003.       Interval: 500

  1004. 1004.       FireTicks: 2

  1005. 1005.       DamageInterval: 500

  1006. 1006.       MaxAngle: 50

  1007. 1007.     FireCombo:

  1008. 1008.       Enabled: true

  1009. 1009.       FireKick:

  1010. 1010.         Range: 3.0

  1011. 1011.         Damage: 0.5

  1012. 1012.         Cooldown: 4000

  1013. 1013.         Enabled: true

  1014. 1014.       FireSpin:

  1015. 1015.         Range: 4

  1016. 1016.         Damage: 0.0

  1017. 1017.         Knockback: 0.25

  1018. 1018.         Cooldown: 20000

  1019. 1019.         Enabled: false

  1020. 1020.       FireWheel:

  1021. 1021.         Range: 30.0

  1022. 1022.         Damage: 1.5

  1023. 1023.         Speed: 1.0

  1024. 1024.         Cooldown: 1000

  1025. 1025.         FireTicks: 1

  1026. 1026.         Enabled: true

  1027. 1027.       JetBlast:

  1028. 1028.         Speed: 1.2

  1029. 1029.         Cooldown: 12000

  1030. 1030.         Enabled: true

  1031. 1031.       JetBlaze:

  1032. 1032.         Speed: 0.4

  1033. 1033.         Damage: 1

  1034. 1034.         Cooldown: 12000

  1035. 1035.         FireTicks: 1

  1036. 1036.         Enabled: true

  1037. 1037.   Chi:

  1038. 1038.     Passive:

  1039. 1039.       FallReductionFactor: 50.0

  1040. 1040.       Speed: 0

  1041. 1041.       Jump: 1

  1042. 1042.       BlockChi:

  1043. 1043.         Chance: 25

  1044. 1044.         Duration: 2500

  1045. 1045.       ExhaustionFactor: 0.3

  1046. 1046.     ChiCombo:

  1047. 1047.       Enabled: true

  1048. 1048.       Immobilize:

  1049. 1049.         ParalyzeDuration: 4000

  1050. 1050.         Cooldown: 20000

  1051. 1051.         Enabled: true

  1052. 1052.     AcrobatStance:

  1053. 1053.       Enabled: false

  1054. 1054.       Description: AcrobatStance grants a ChiBlocker a Speed and Jump Boost. It also increases the rate at which the hunger bar depletes. To use, simply left click. Left clicking again will de-activate the stance.

  1055. 1055.       ChiBlockBoost: 0

  1056. 1056.       Speed: 1

  1057. 1057.       Jump: 1

  1058. 1058.     HighJump:

  1059. 1059.       Enabled: true

  1060. 1060.       Description: To use this ability, simply click. You will jump quite high. This ability has a short cooldown.

  1061. 1061.       Height: 1

  1062. 1062.       Cooldown: 10000

  1063. 1063.     Paralyze:

  1064. 1064.       Enabled: true

  1065. 1065.       Description: Paralyzes the target, making them unable to do anything for a short period of time. This ability has a long cooldown.

  1066. 1066.       Cooldown: 15000

  1067. 1067.       Duration: 2000

  1068. 1068.     RapidPunch:

  1069. 1069.       Enabled: true

  1070. 1070.       Description: This ability allows the chiblocker to punch rapidly in a short period. To use, simply punch. This has a short cooldown.

  1071. 1071.       Damage: 1

  1072. 1072.       Distance: 4

  1073. 1073.       Cooldown: 15000

  1074. 1074.       Punches: 4

  1075. 1075.     Smokescreen:

  1076. 1076.       Enabled: true

  1077. 1077.       Description: Smokescren, if used correctly, can serve as a defensive and offensive ability for Chiblockers. To use, simply left click and you will toss out a Smoke Bomb. When the bomb hits the ground, it will explode and give all players within a small radius of the explosion temporary blindness, allowing you to either get away, or move in for the kill. This ability has a long cooldown.

  1078. 1078.       Cooldown: 25000

  1079. 1079.       Radius: 4

  1080. 1080.       Duration: 12

  1081. 1081.     WarriorStance:

  1082. 1082.       Enabled: false

  1083. 1083.       Description: WarriorStance gives a Chiblocker increased damage but makes them a tad more vulnerable. To activate, simply left click.

  1084. 1084.       Strength: 0

  1085. 1085.       Resistance: -1

  1086. 1086.     QuickStrike:

  1087. 1087.       Enabled: true

  1088. 1088.       Description: QuickStrike enables a chiblocker to quickly strike an enemy, potentially blocking their chi.

  1089. 1089.       Damage: 1

  1090. 1090.       ChiBlockChance: 10

  1091. 1091.     SwiftKick:

  1092. 1092.       Enabled: true

  1093. 1093.       Description: SwiftKick allows a chiblocker to swiftly kick an enemy, potentially blocking their chi. The chiblocker must be in the air to use this ability.

  1094. 1094.       Damage: 2

  1095. 1095.       ChiBlockChance: 15

  1096. 1096.       Cooldown: 4000

  1097. 1097.   Avatar:

  1098. 1098.     AvatarState:

  1099. 1099.       Enabled: true

  1100. 1100.       Cooldown: 7200000

  1101. 1101.       Duration: 2147483647

  1102. 1102.       PowerMultiplier: 5

  1103. 1103.       PotionEffects:

  1104. 1104.         Regeneration:

  1105. 1105.           Enabled: true

  1106. 1106.           Power: 3

  1107. 1107.         Speed:

  1108. 1108.           Enabled: true

  1109. 1109.           Power: 3

  1110. 1110.         DamageResistance:

  1111. 1111.           Enabled: true

  1112. 1112.           Power: 3

  1113. 1113.         FireResistance:

  1114. 1114.           Enabled: true

  1115. 1115.           Power: 3

  1116. 1116. Storage:

  1117. 1117.   engine: sqlite

  1118. 1118.   MySQL:

  1119. 1119.     host: localhost

  1120. 1120.     port: 3306

  1121. 1121.     pass: ''

  1122. 1122.     db: minecraft

  1123. 1123.     user: root

  1124. 1124. debug: false

  1125. 1125. ExtraAbilities:

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