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- ☆n10sit: from a math standpoint
- ☆n10sit: there's about
- ☆n10sit: 8? things your opponent can do each turn
- ☆n10sit: in a dubs game
- ☆Nido-Rus: 10
- ☆Nido-Rus: but yeah
- ☆n10sit: ally switch doubles the things u can do
- ☆n10sit: each turn
- ☆n10sit: err
- ☆n10sit: doubles the things your opp has to think about?
- ☆Nido-Rus: sort of
- ☆Nido-Rus: but yeah the thing is
- ☆Nido-Rus: chansey is the sort of mon
- ☆Nido-Rus: that you can normally pretty much ignore
- ☆Nido-Rus: and save up your 1/2 checks for the end
- ☆n10sit: but ally switch forces you to not ignore it
- ☆Nido-Rus: where chansey just dies or is forced to switch out
- ☆Nido-Rus: big momentum suck
- ☆n10sit: yah
- ☆Nido-Rus: exactly ye
- ☆n10sit: or
- ☆n10sit: punishes you for ignoring it
- ☆Nido-Rus: if opp has
- ☆Nido-Rus: two spatkers on the field
- ☆Nido-Rus: and you have chansey+something
- ☆Nido-Rus: chansey would normally just heal pulse or stoss
- ☆Nido-Rus: but now it's a much, much bigger threat
- ☆n10sit: yeah
- ☆Nido-Rus: and same with even checking chansey
- ☆Nido-Rus: like marsh is the epitome of
- ☆Nido-Rus: chansey counter
- ☆Nido-Rus: and often
- ☆n10sit: but ally switch makes checking chansey a 50/50
- ☆Nido-Rus: marsh has to be sacked to get rid of chansey
- ☆n10sit: yeah
- ☆Nido-Rus: like chansey/fini, marsh tries to get rid of chansey in exchange for moonblast dropping marsh
- ☆Nido-Rus: but again yeah
- ☆Nido-Rus: ally switch makes it a 50/50
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