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Jan 15th, 2017
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  1. //p3rf0rm4 h4x
  2.  
  3. [auth]
  4. username =
  5. password =
  6.  
  7. debug = 1
  8.  
  9. [aim]
  10. aim.fovmax = 7
  11.  
  12. [visuals]
  13. esp.box = 1
  14. esp.health = 1
  15. esp.name = 1
  16. esp.weapon = 1
  17. esp.aimspot = 1
  18. esp.fov = 0
  19. esp.punch = 0
  20. esp.copyright = 1
  21.  
  22. [misc]
  23. misc.bhop = 0
  24. misc.autostrafe = 0
  25. misc.deathmatch = 0
  26.  
  27. [weapon]
  28. default.aim = 1
  29. default.bone = 8
  30. default.fov = 15
  31. default.smooth.x = 1.60
  32. default.smooth.y = 1.60
  33. default.recoil.x = 5.45
  34. default.recoil.y = 5.50
  35. default.recoil.start = 4
  36. default.delay = 50
  37. default.delay.type = 2
  38. default.type = 2
  39. default.stop = 50
  40.  
  41. deagle.fov = 14
  42. deagle.type = 1
  43. deagle.stop = 0
  44. deagle.smooth.x = 1.70
  45. deagle.smooth.y = 1.70
  46.  
  47. usp-s.fov = 12
  48. usp-s.type = 1
  49. usp-s.stop = 0
  50. usp-s.smooth.x = 2.80
  51. usp-s.smooth.y = 2.80
  52.  
  53. hkp2000.fov = 14
  54. hkp2000.type = 1
  55. hkp2000.stop = 0
  56. hkp2000.smooth.x = 2.80
  57. hkp2000.smooth.y = 2.80
  58.  
  59. glock.fov = 14
  60. glock.type = 1
  61. glock.stop = 0
  62. glock.smooth.x = 3.00
  63. glock.smooth.y = 3.00
  64.  
  65. p250.fov = 14
  66. p250.type = 1
  67. p250.stop = 0
  68. p250.smooth.x = 2.60
  69. p250.smooth.y = 2.60
  70.  
  71. tec9.fov = 14
  72. tec9.type = 1
  73. tec9.stop = 0
  74. tec9.smooth.x = 2.20
  75. tec9.smooth.y = 2.20
  76.  
  77. scar20.type = 2
  78. scar20.fov = 30
  79. scar20.stop = 0
  80. scar20.smooth.x = 1.2
  81. scar20.smooth.y = 1.2
  82. scar20.recoil.x = 2
  83. scar20.recoil.y = 2
  84. scar20.delay = 80
  85.  
  86. awp.type = 2
  87. awp.fov = 30
  88. awp.stop = 0
  89. awp.smooth.x = 1.2
  90. awp.smooth.y = 1.2
  91. awp.recoil.x = 2
  92. awp.recoil.y = 2
  93. awp.delay = 80
  94.  
  95. ssg08.type = 2
  96. ssg08.fov = 30
  97. ssg08.stop = 0
  98. ssg08.smooth.x = 2
  99. ssg08.smooth.y = 2
  100. ssg08.delay = 80
  101.  
  102. ak47.aim = 1
  103. ak47.bone = 8
  104. ak47.fov = 16
  105. ak47.smooth.x = 1.70
  106. ak47.smooth.y = 1.70
  107. ak47.recoil.x = 6.45
  108. ak47.recoil.y = 6.50
  109. ak47.recoil.start = 3
  110. ak47.delay = 40
  111. ak47.delay.type = 2
  112. ak47.type = 2
  113. ak47.stop = 50
  114.  
  115. m4a4.aim = 1
  116. m4a4.bone = 8
  117. m4a4.fov = 16
  118. m4a4.smooth.x = 1.70
  119. m4a4.smooth.y = 1.70
  120. m4a4.recoil.x = 5.45
  121. m4a4.recoil.y = 5.50
  122. m4a4.recoil.start = 3
  123. m4a4.delay = 40
  124. m4a4.delay.type = 2
  125. m4a4.type = 2
  126. m4a4.stop = 50
  127.  
  128. m4a1-s.aim = 1
  129. m4a1-s.bone = 8
  130. m4a1-s.fov = 16
  131. m4a1-s.smooth.x = 1.60
  132. m4a1-s.smooth.y = 1.60
  133. m4a1-s.recoil.x = 5.45
  134. m4a1-s.recoil.y = 5.50
  135. m4a1-s.recoil.start = 3
  136. m4a1-s.delay = 40
  137. m4a1-s.delay.type = 2
  138. m4a1-s.type = 2
  139. m4a1-s.stop = 50
  140.  
  141. aug.aim = 1
  142. aug.bone = 8
  143. aug.fov = 16
  144. aug.smooth.x = 3.20
  145. aug.smooth.y = 3.20
  146. aug.recoil.x = 4.35
  147. aug.recoil.y = 4.2
  148. aug.recoil.start = 1
  149. aug.delay = 50
  150. aug.delay.type = 2
  151. aug.type = 2
  152. aug.stop = 50
  153.  
  154. famas.aim = 1
  155. famas.bone = 8
  156. famas.fov = 16
  157. famas.smooth.x = 1.60
  158. famas.smooth.y = 1.60
  159. famas.recoil.x = 5.45
  160. famas.recoil.y = 5.50
  161. famas.recoil.start = 2
  162. famas.delay = 40
  163. famas.delay.type = 2
  164. famas.type = 2
  165. famas.stop = 50
  166.  
  167. galil.aim = 1
  168. galil.bone = 8
  169. galil.fov = 16
  170. galil.smooth.x = 1.70
  171. galil.smooth.y = 1.70
  172. galil.recoil.x = 5.45
  173. galil.recoil.y = 5.50
  174. galil.recoil.start = 2
  175. galil.delay = 40
  176. galil.delay.type = 2
  177. galil.type = 2
  178. galil.stop = 50
  179.  
  180. mac10.aim = 1
  181. mac10.bone = 8
  182. mac10.fov = 18
  183. mac10.smooth.x = 1.70
  184. mac10.smooth.y = 1.70
  185. mac10.recoil.x = 4.50
  186. mac10.recoil.y = 4.55
  187. mac10.recoil.start = 2
  188. mac10.delay = 40
  189. mac10.delay.type = 2
  190. mac10.type = 2
  191. mac10.stop = 50
  192.  
  193. mp7.aim = 1
  194. mp7.bone = 8
  195. mp7.fov = 18
  196. mp7.smooth.x = 1.70
  197. mp7.smooth.y = 1.70
  198. mp7.recoil.x = 4.50
  199. mp7.recoil.y = 4.50
  200. mp7.recoil.start = 2
  201. mp7.delay = 40
  202. mp7.delay.type = 2
  203. mp7.type = 2
  204. mac10.stop = 50
  205.  
  206. mp9.aim = 1
  207. mp9.bone = 8
  208. mp9.fov = 18
  209. mp9.smooth.x = 1.70
  210. mp9.smooth.y = 1.70
  211. mp9.recoil.x = 4.50
  212. mp9.recoil.y = 4.50
  213. mp9.recoil.start = 2
  214. mp9.delay = 40
  215. mp9.delay.type = 2
  216. mp9.type = 2
  217. mp9.stop = 50
  218.  
  219. pp-bizon.aim = 1
  220. pp-bizon.bone = 8
  221. pp-bizon.fov = 18
  222. pp-bizon.smooth.x = 1.70
  223. pp-bizon.smooth.y = 1.70
  224. pp-bizon.recoil.x = 4.80
  225. pp-bizon.recoil.y = 4.75
  226. pp-bizon.recoil.start = 2
  227. pp-bizon.delay = 40
  228. pp-bizon.delay.type = 2
  229. pp-bizon.type = 2
  230. pp-bizon.stop = 64
  231.  
  232. p90.aim = 1
  233. p90.bone = 8
  234. p90.fov = 18
  235. p90.smooth.x = 1.70
  236. p90.smooth.y = 1.70
  237. p90.recoil.x = 4.50
  238. p90.recoil.y = 4.60
  239. p90.recoil.start = 2
  240. p90.delay = 40
  241. p90.delay.type = 2
  242. p90.type = 2
  243. p90.stop = 50
  244.  
  245. ump45.aim = 1
  246. ump45.bone = 8
  247. ump45.fov = 18
  248. ump45.smooth.x = 1.70
  249. ump45.smooth.y = 1.70
  250. ump45.recoil.x = 4.50
  251. ump45.recoil.y = 4.60
  252. ump45.recoil.start = 2
  253. ump45.delay = 40
  254. ump45.delay.type = 2
  255. ump45.type = 2
  256. ump45.stop = 50
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