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- <item id="1600" name="gunSilencer">
- <property name="Extends" value="partsMaster" />
- <property name="DescriptionKey" value="partsSilencerDesc"/>
- <property name="PartType" value="Stock" />
- <property name="Weight" value="10" />
- <property class="Attributes">
- <property name="DegradationRate" value="10,10" />
- <property name="DegradationMax" value="700,4000" />
- </property>
- </item>
- <item id="1601" name="gunChoke">
- <property name="Extends" value="partsPumpShotgun_barrel" />
- <property name="DescriptionKey" value="partsChokeDesc"/>
- <property class="Attributes">
- <property name="Accuracy" value="1, 0.01" />
- </property>
- </item>
- <item id="1602" name="gunScope">
- <property name="Extends" value="partsSniperRifle_receiver" />
- <property name="DescriptionKey" value="partsScopeDesc"/>
- <property class="Attributes">
- <property name="FalloffRange" value="70,250" />
- </property>
- </item>
- <item id="1603" name="gunPistolSilenced">
- <property name="Extends" value="gunPistol" />
- <property name="DescriptionKey" value="gunPistolSilencedDesc"/>
- <property class="Parts">
- <property name="Stock" value="gunSilencer" />
- </property>
- <property class="Action0">
- <property name="Sound_start" value="metalhitcloth" />
- </property>
- </item>
- <item id="1604" name="gun44MagnumSilenced">
- <property name="Extends" value="gun44Magnum" />
- <property name="DescriptionKey" value="gun44MagnumSilencedDesc"/>
- <property class="Parts">
- <property name="Stock" value="gunSilencer" />
- </property>
- <property class="Action0">
- <property name="Sound_start" value="metalhitcloth" />
- </property>
- </item>
- <item id="1605" name="gunBoomstick">
- <property name="Extends" value="gunSawedOffPumpShotgun" />
- <property name="DescriptionKey" value="gunBoomstickDesc"/>
- <property class="Parts">
- <property name="Stock" value="partsPumpShotgun_stockShort" />
- <property name="Receiver" value="partsPumpShotgun_parts" />
- <property name="Pump" value="partsPumpShotgun_receiver" />
- <property name="Barrel" value="partsPumpShotgun_barrelShort" />
- </property>
- <property class="Action0">
- <property name="Magazine_size" value="2" />
- </property>
- <property class="Action1">
- <property name="Class" value="Ranged" />
- <property name="Delay" value="0.8" />
- <property name="Range" value="100" />
- <property name="Crosshair_min_distance" value="30" />
- <property name="Crosshair_max_distance" value="50" />
- <property name="Magazine_size" value="2" />
- <property name="Magazine_items" value="shotgunShell" />
- <property name="Magazine_item_ray_counts" value="9" />
- <property name="Magazine_item_ray_spreads" value="0.9" />
- <property name="Reload_time" value="2.6" />
- <property name="Bullet_icon" value="uzi" />
- <property name="Sound_start" value="Weapons/Ranged/SawedOffPumpShotgun/sawed_off_shotgun_fire" />
- <property name="Sound_repeat" value="" />
- <property name="Sound_end" value="" />
- <property name="Sound_empty" value="Weapons/weapon_empty" />
- <property name="Sound_reload" value="Weapons/Ranged/SawedOffPumpShotgun/shotgun_reload" />
- <property name="Particles_muzzle_fire" value="nozzleflash_shotgun" />
- <property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
- <property name="DamageBonus.head" value="3" />
- <property name="DamageBonus.glass" value="25" />
- <property name="DamageBonus.wood" value="2" />
- <property name="DamageBonus.plants" value="4" />
- <property name="DamageBonus.earth" value=".2" />
- <property name="Buff" value="shotgunWound" />
- <property name="Buff_chance" value=".8" />
- </property>
- <property class="Attributes">
- <property name="EntityDamage" value="10,20" />
- <property name="BlockDamage" value="15,33" />
- </property>
- </item>
- <item id="1606" name="gunMP5Silenced">
- <property name="Extends" value="gunMP5" />
- <property name="DescriptionKey" value="gunMP5SilencedDesc"/>
- <property class="Parts">
- <property name="Pump" value="gunSilencer" />
- </property>
- <property class="Action0">
- <property name="Sound_start" value="metalhitcloth" />
- <property name="Sound_repeat" value="metalhitcloth" />
- <property name="Sound_end" value="metalhitcloth" />
- </property>
- </item>
- <item id="1607" name="gunSniperSilenced">
- <property name="CustomIcon" value="SilencedSniper" />
- <property name="Extends" value="gunSniperRifle" />
- <property name="DescriptionKey" value="gunSniperSilencedDesc"/>
- <property class="Parts">
- <property name="Stock" value="gunSilencer" />
- </property>
- <property class="Action0">
- <property name="Sound_start" value="metalhitcloth" />
- </property>
- </item>
- <item id="1608" name="gunPumpShotgunChoked">
- <property name="Extends" value="gunPumpShotgun" />
- <property name="DescriptionKey" value="gunPumpShotgunChokedDesc"/>
- <property class="Parts">
- <property name="Barrel" value="gunChoke" />
- </property>
- <property class="Action0">
- <property name="Magazine_item_ray_spreads" value="0.55, 0.20, 0.55" />
- </property>
- </item>
- <item id="1609" name="gunHuntingRifleSilenced">
- <property name="Extends" value="gunHuntingRifle" />
- <property name="DescriptionKey" value="gunHuntingRifleSilencedDesc"/>
- <property class="Parts">
- <property name="Stock" value="gunSilencer" />
- </property>
- <property class="Action0">
- <property name="Sound_start" value="metalhitcloth" />
- </property>
- </item>
- <item id="1610" name="gunBoltRifle">
- <property name="Extends" value="gunHuntingRifle" />
- <property name="DescriptionKey" value="gunBoltRifleDesc"/>
- <property class="Parts">
- <property name="Pump" value="partsBoltRifle_parts" />
- </property>
- <property class="Action0">
- <property name="Magazine_size" value="1" />
- </property>
- <property class="Action1">
- <!-- UseAction -->
- <property name="Class" value="Zoom" />
- <property name="Zoom_overlay" value="Items/Weapons/HUD/sniper_zoom_overlay" />
- <property name="Zoom_max_out" value="40" />
- <property name="Zoom_max_in" value="30" />
- </property>
- </item>
- <item id="1611" name="gunBoltRifleSilenced">
- <property name="Extends" value="gunBoltRifle" />
- <property name="DescriptionKey" value="gunBoltRifleSilencedDesc"/>
- <property class="Parts">
- <property name="Stock" value="gunSilencer" />
- </property>
- <property class="Action0">
- <property name="Sound_start" value="metalhitcloth" />
- </property>
- </item>
- <item id="1612" name="gunAK47Silenced">
- <property name="CustomIcon" value="gunAK47" />
- <property name="Extends" value="gunAK47" />
- <property name="DescriptionKey" value="gunAK47SilencedDesc"/>
- <property class="Parts">
- <property name="Stock" value="gunSilencer" />
- </property>
- <property class="Action0">
- <property name="Sound_start" value="metalhitcloth" />
- <property name="Sound_repeat" value="metalhitcloth" />
- <property name="Sound_end" value="metalhitcloth" />
- </property>
- </item>
- <item id="1613" name="gunSniperRifleHPScope">
- <property name="CustomIcon" value="gunSniperRifle" />
- <property name="Extends" value="gunSniperRifle" />
- <property name="DescriptionKey" value="gunSniperRifleHPScopeDesc"/>
- <property class="Parts">
- <property name="Receiver" value="gunScope" />
- </property>
- <property class="Action0">
- <property name="Range" value="300" />
- </property>
- <property class="Action1">
- <property name="Class" value="Zoom" />
- <property name="Zoom_overlay" value="Items/Weapons/HUD/sniper_zoom_overlay" />
- <property name="Zoom_max_out" value="40" />
- <property name="Zoom_max_in" value="10" />
- </property>
- </item>
- <item id="1614" name="gunSniperRifleHPScopeSilenced">
- <property name="CustomIcon" value="SilencedSniper" />
- <property name="Extends" value="gunSniperRifleHPScope" />
- <property name="DescriptionKey" value="gunSniperRifleHPScopeSilencedDesc"/>
- <property class="Parts">
- <property name="Stock" value="gunSilencer" />
- <property name="Receiver" value="gunScope" />
- </property>
- <property class="Action0">
- <property name="Sound_start" value="metalhitcloth" />
- </property>
- </item>
- <item id="1615" name="partsBoltRifle_parts">
- <property name="CustomIcon" value="partsPistol_parts" />
- <property name="Extends" value="partsHuntingRifle_parts" />
- <property name="DescriptionKey" value="partsBoltRiflePartsDesc"/>
- </item>
- <item id="1616" name="ironCrossbow">
- <property name="Extends" value="crossbow" />
- <property name="DescriptionKey" value="IronCrossbowDesc"/>
- <property name="RepairTools" value="wood" />
- <property name="FuelValue" value="40" />
- <property class="Action0">
- <property name="Range" value="220" />
- </property>
- <property class="Attributes">
- <property name="EntityDamage" value="3,10" />
- <property name="DegradationRate" value="1,1" />
- <property name="DegradationMax" value="50,650" />
- </property>
- </item>
- <item id="1617" name="ironBow">
- <property name="Extends" value="woodenBow" />
- <property name="DescriptionKey" value="ironBowDesc"/>
- <property class="Action0">
- <property name="Range" value="230" />
- </property>
- <property class="Action1">
- <property name="Class" value="Zoom" />
- <property name="Zoom_max_out" value="35" />
- <property name="Zoom_max_in" value="35" />
- </property>
- <property class="Attributes">
- <property name="EntityDamage" value="3,10" />
- <property name="DegradationRate" value="1,1" />
- <property name="DegradationMax" value="70,650" />
- </property>
- </item>
- <item id="1618" name="combatAxe">
- <property name="CustomIcon" value="combatAxe" />
- <property name="Extends" value="fireaxeSteel" />
- <property name="DescriptionKey" value="combatAxeDesc"/>
- <property name="FuelValue" value="16" />
- <property class="Action0">
- <!-- AttackAction -->
- <property name="Class" value="Melee" />
- <property name="Delay" value="1.1" />
- <property name="Range" value="2" />
- <property name="Sphere" value="0.1" />
- <property name="Block_range" value="2" />
- <property name="DamageEntity" value="20" />
- <property name="DamageBlock" value="1" />
- <property name="Sound_start" value="swoosh" />
- <property name="Stamina_usage" value="7" />
- <property name="DamageBonus.wood" value="1" />
- <property name="DamageBonus.head" value="2" />
- <property name="DamageBonus.glass" value="25" />
- <property name="DamageBonus.stone" value=".25" />
- <property name="DamageBonus.metal" value=".25" />
- <property name="DamageBonus.earth" value=".25" />
- <property name="ToolCategory.Butcher" value="0.55" />
- </property>
- <property class="Attributes">
- <property name="EntityDamage" value="15,35" />
- <property name="BlockDamage" value="6,35" />
- <property name="DegradationMax" value="400,1200" />
- <property name="DegradationRate" value="1,1" />
- </property>
- <property name="ActionSkillGroup" value="Blade Weapons"/>
- <property name="CraftingSkillGroup" value="Tool Smithing"/>
- </item>
- <item id="1950" name="weedCleaver">
- <property name="DescriptionKey" value="weedCleaverDesc"/>
- <property name="CustomIcon" value="machete" />
- <property name="Meshfile" value="Items/Weapons/Melee/Knives/machete" />
- <property name="Material" value="metal" />
- <property name="Degradation" value="500" param1="false" />
- <property name="HoldType" value="47" />
- <property name="Stacknumber" value="1" />
- <property name="RepairTools" value="forgedIron" />
- <property name="DegradationBreaksAfter" value="false" />
- <property name="SoundJammed" value="ItemNeedsRepair" />
- <property name="SoundDestroy" value="wooddestroy1" />
- <property class="Action0">
- <property name="Class" value="Melee" />
- <property name="Delay" value="0.2" />
- <property name="Range" value="2" />
- <property name="Sphere" value="0.1" />
- <property name="Block_range" value="10" />
- <property name="DamageBlock" value="0" />
- <property name="Sound_start" value="swoosh" />
- <property name="Stamina_usage" value="4" />
- <property name="DamageBonus.plants" value="25" />
- <property name="DamageBonus.leaves" value="25" />
- <property name="ToolCategory.Pluck" value="1" />
- </property>
- <property class="Attributes">
- <property name="EntityDamage" value="1,1" />
- <property name="DegradationMax" value="150,600" />
- <property name="DegradationRate" value="2,1" />
- <property name="DismembermentBaseChance" value="0.1,0.3"/>
- <property name="DismembermentBonus" value="0,0"/>
- </property>
- </item>
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