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frightfulactions

7DTD Expanded WeaponsTools Items.xml

Aug 3rd, 2015
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  1.     <item id="1600" name="gunSilencer">
  2.         <property name="Extends" value="partsMaster" />
  3.         <property name="DescriptionKey" value="partsSilencerDesc"/>
  4.     <property name="PartType" value="Stock" />
  5.     <property name="Weight" value="10" />
  6.     <property class="Attributes">
  7.         <property name="DegradationRate" value="10,10" />
  8.         <property name="DegradationMax" value="700,4000" />
  9.     </property>
  10.     </item>
  11.     <item id="1601" name="gunChoke">
  12.         <property name="Extends" value="partsPumpShotgun_barrel" />
  13.         <property name="DescriptionKey" value="partsChokeDesc"/>
  14.         <property class="Attributes">
  15.             <property name="Accuracy" value="1, 0.01" />
  16.         </property>
  17.     </item>
  18.     <item id="1602" name="gunScope">
  19.         <property name="Extends" value="partsSniperRifle_receiver" />
  20.         <property name="DescriptionKey" value="partsScopeDesc"/>
  21.         <property class="Attributes">
  22.             <property name="FalloffRange" value="70,250" />
  23.         </property>
  24.     </item>
  25.     <item id="1603" name="gunPistolSilenced">
  26.         <property name="Extends" value="gunPistol" />
  27.         <property name="DescriptionKey" value="gunPistolSilencedDesc"/>
  28.         <property class="Parts">
  29.             <property name="Stock" value="gunSilencer" />
  30.         </property>
  31.         <property class="Action0">
  32.             <property name="Sound_start" value="metalhitcloth" />
  33.         </property>
  34.     </item>
  35.     <item id="1604" name="gun44MagnumSilenced">
  36.         <property name="Extends" value="gun44Magnum" />
  37.         <property name="DescriptionKey" value="gun44MagnumSilencedDesc"/>
  38.         <property class="Parts">
  39.             <property name="Stock" value="gunSilencer" />
  40.         </property>
  41.         <property class="Action0">
  42.             <property name="Sound_start" value="metalhitcloth" />
  43.         </property>
  44.     </item>
  45.     <item id="1605" name="gunBoomstick">
  46.         <property name="Extends" value="gunSawedOffPumpShotgun" />
  47.         <property name="DescriptionKey" value="gunBoomstickDesc"/>
  48.         <property class="Parts">
  49.             <property name="Stock" value="partsPumpShotgun_stockShort" />
  50.             <property name="Receiver" value="partsPumpShotgun_parts" />
  51.             <property name="Pump" value="partsPumpShotgun_receiver" />
  52.             <property name="Barrel" value="partsPumpShotgun_barrelShort" />
  53.         </property>
  54.         <property class="Action0">
  55.             <property name="Magazine_size" value="2" />
  56.         </property>
  57.         <property class="Action1">
  58.         <property name="Class" value="Ranged" />
  59.         <property name="Delay" value="0.8" />
  60.         <property name="Range" value="100" />
  61.         <property name="Crosshair_min_distance" value="30" />
  62.         <property name="Crosshair_max_distance" value="50" />
  63.         <property name="Magazine_size" value="2" />
  64.         <property name="Magazine_items" value="shotgunShell" />
  65.         <property name="Magazine_item_ray_counts" value="9" />
  66.         <property name="Magazine_item_ray_spreads" value="0.9" />
  67.         <property name="Reload_time" value="2.6" />
  68.         <property name="Bullet_icon" value="uzi" />
  69.         <property name="Sound_start" value="Weapons/Ranged/SawedOffPumpShotgun/sawed_off_shotgun_fire" />
  70.         <property name="Sound_repeat" value="" />
  71.         <property name="Sound_end" value="" />
  72.         <property name="Sound_empty" value="Weapons/weapon_empty" />
  73.         <property name="Sound_reload" value="Weapons/Ranged/SawedOffPumpShotgun/shotgun_reload" />
  74.         <property name="Particles_muzzle_fire" value="nozzleflash_shotgun" />
  75.         <property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
  76.         <property name="DamageBonus.head" value="3" />
  77.         <property name="DamageBonus.glass" value="25" />
  78.         <property name="DamageBonus.wood" value="2" />
  79.         <property name="DamageBonus.plants" value="4" />
  80.         <property name="DamageBonus.earth" value=".2" />
  81.         <property name="Buff" value="shotgunWound" />
  82.         <property name="Buff_chance" value=".8" />
  83.     </property>
  84.         <property class="Attributes">
  85.             <property name="EntityDamage" value="10,20" />
  86.             <property name="BlockDamage" value="15,33" />
  87.         </property>
  88.     </item>
  89.     <item id="1606" name="gunMP5Silenced">
  90.         <property name="Extends" value="gunMP5" />
  91.         <property name="DescriptionKey" value="gunMP5SilencedDesc"/>
  92.         <property class="Parts">
  93.             <property name="Pump" value="gunSilencer" />
  94.         </property>
  95.         <property class="Action0">
  96.             <property name="Sound_start" value="metalhitcloth" />
  97.             <property name="Sound_repeat" value="metalhitcloth" />
  98.             <property name="Sound_end" value="metalhitcloth" />
  99.         </property>
  100.     </item>
  101.     <item id="1607" name="gunSniperSilenced">
  102.         <property name="CustomIcon" value="SilencedSniper" />
  103.         <property name="Extends" value="gunSniperRifle" />
  104.         <property name="DescriptionKey" value="gunSniperSilencedDesc"/>
  105.         <property class="Parts">
  106.             <property name="Stock" value="gunSilencer" />
  107.         </property>
  108.         <property class="Action0">
  109.             <property name="Sound_start" value="metalhitcloth" />
  110.         </property>
  111.     </item>
  112.     <item id="1608" name="gunPumpShotgunChoked">
  113.         <property name="Extends" value="gunPumpShotgun" />
  114.         <property name="DescriptionKey" value="gunPumpShotgunChokedDesc"/>
  115.         <property class="Parts">
  116.             <property name="Barrel" value="gunChoke" />
  117.         </property>
  118.         <property class="Action0">
  119.         <property name="Magazine_item_ray_spreads" value="0.55, 0.20, 0.55" />
  120.         </property>
  121.     </item>
  122.     <item id="1609" name="gunHuntingRifleSilenced">
  123.         <property name="Extends" value="gunHuntingRifle" />
  124.         <property name="DescriptionKey" value="gunHuntingRifleSilencedDesc"/>
  125.         <property class="Parts">
  126.             <property name="Stock" value="gunSilencer" />
  127.         </property>
  128.         <property class="Action0">
  129.             <property name="Sound_start" value="metalhitcloth" />
  130.         </property>
  131.     </item>
  132.     <item id="1610" name="gunBoltRifle">
  133.         <property name="Extends" value="gunHuntingRifle" />
  134.         <property name="DescriptionKey" value="gunBoltRifleDesc"/>
  135.         <property class="Parts">
  136.             <property name="Pump" value="partsBoltRifle_parts" />
  137.         </property>
  138.         <property class="Action0">
  139.             <property name="Magazine_size" value="1" />
  140.         </property>
  141.         <property class="Action1">
  142.             <!-- UseAction -->
  143.             <property name="Class" value="Zoom" />
  144.             <property name="Zoom_overlay" value="Items/Weapons/HUD/sniper_zoom_overlay" />
  145.             <property name="Zoom_max_out" value="40" />
  146.             <property name="Zoom_max_in" value="30" />
  147.         </property>
  148.     </item>
  149.     <item id="1611" name="gunBoltRifleSilenced">
  150.         <property name="Extends" value="gunBoltRifle" />
  151.         <property name="DescriptionKey" value="gunBoltRifleSilencedDesc"/>
  152.         <property class="Parts">
  153.             <property name="Stock" value="gunSilencer" />
  154.         </property>
  155.         <property class="Action0">
  156.             <property name="Sound_start" value="metalhitcloth" />
  157.         </property>
  158.     </item>
  159.     <item id="1612" name="gunAK47Silenced">
  160.         <property name="CustomIcon" value="gunAK47" />
  161.         <property name="Extends" value="gunAK47" />
  162.         <property name="DescriptionKey" value="gunAK47SilencedDesc"/>
  163.         <property class="Parts">
  164.             <property name="Stock" value="gunSilencer" />
  165.         </property>
  166.         <property class="Action0">
  167.             <property name="Sound_start" value="metalhitcloth" />
  168.             <property name="Sound_repeat" value="metalhitcloth" />
  169.             <property name="Sound_end" value="metalhitcloth" />
  170.         </property>
  171.     </item>
  172.     <item id="1613" name="gunSniperRifleHPScope">
  173.         <property name="CustomIcon" value="gunSniperRifle" />
  174.         <property name="Extends" value="gunSniperRifle" />
  175.         <property name="DescriptionKey" value="gunSniperRifleHPScopeDesc"/>
  176.         <property class="Parts">
  177.             <property name="Receiver" value="gunScope" />
  178.         </property>
  179.         <property class="Action0">
  180.             <property name="Range" value="300" />
  181.         </property>
  182.         <property class="Action1">
  183.             <property name="Class" value="Zoom" />
  184.             <property name="Zoom_overlay" value="Items/Weapons/HUD/sniper_zoom_overlay" />
  185.             <property name="Zoom_max_out" value="40" />
  186.             <property name="Zoom_max_in" value="10" />
  187.         </property>
  188.     </item>
  189.     <item id="1614" name="gunSniperRifleHPScopeSilenced">
  190.         <property name="CustomIcon" value="SilencedSniper" />
  191.         <property name="Extends" value="gunSniperRifleHPScope" />
  192.         <property name="DescriptionKey" value="gunSniperRifleHPScopeSilencedDesc"/>
  193.         <property class="Parts">
  194.             <property name="Stock" value="gunSilencer" />
  195.             <property name="Receiver" value="gunScope" />
  196.         </property>
  197.         <property class="Action0">
  198.             <property name="Sound_start" value="metalhitcloth" />
  199.         </property>
  200.     </item>
  201.     <item id="1615" name="partsBoltRifle_parts">
  202.         <property name="CustomIcon" value="partsPistol_parts" />
  203.         <property name="Extends" value="partsHuntingRifle_parts" />
  204.         <property name="DescriptionKey" value="partsBoltRiflePartsDesc"/>
  205.     </item>
  206.     <item id="1616" name="ironCrossbow">
  207.         <property name="Extends" value="crossbow" />
  208.         <property name="DescriptionKey" value="IronCrossbowDesc"/>
  209.         <property name="RepairTools" value="wood" />
  210.         <property name="FuelValue" value="40" />
  211.         <property class="Action0">
  212.             <property name="Range" value="220" />
  213.         </property>
  214.         <property class="Attributes">
  215.             <property name="EntityDamage" value="3,10" />
  216.             <property name="DegradationRate" value="1,1" />
  217.             <property name="DegradationMax" value="50,650" />
  218.         </property>
  219.     </item>
  220.     <item id="1617" name="ironBow">
  221.         <property name="Extends" value="woodenBow" />
  222.         <property name="DescriptionKey" value="ironBowDesc"/>
  223.         <property class="Action0">
  224.             <property name="Range" value="230" />
  225.         </property>
  226.         <property class="Action1">
  227.             <property name="Class" value="Zoom" />
  228.             <property name="Zoom_max_out" value="35" />
  229.             <property name="Zoom_max_in" value="35" />
  230.         </property>
  231.         <property class="Attributes">
  232.             <property name="EntityDamage" value="3,10" />
  233.             <property name="DegradationRate" value="1,1" />
  234.             <property name="DegradationMax" value="70,650" />
  235.         </property>
  236.     </item>
  237.     <item id="1618" name="combatAxe">
  238.         <property name="CustomIcon" value="combatAxe" />
  239.         <property name="Extends" value="fireaxeSteel" />
  240.         <property name="DescriptionKey" value="combatAxeDesc"/>
  241.         <property name="FuelValue" value="16" />
  242.         <property class="Action0">
  243.             <!-- AttackAction -->
  244.             <property name="Class" value="Melee" />
  245.             <property name="Delay" value="1.1" />
  246.             <property name="Range" value="2" />
  247.             <property name="Sphere" value="0.1" />
  248.             <property name="Block_range" value="2" />
  249.             <property name="DamageEntity" value="20" />
  250.             <property name="DamageBlock" value="1" />
  251.             <property name="Sound_start" value="swoosh" />
  252.             <property name="Stamina_usage" value="7" />
  253.             <property name="DamageBonus.wood" value="1" />
  254.             <property name="DamageBonus.head" value="2" />
  255.             <property name="DamageBonus.glass" value="25" />
  256.             <property name="DamageBonus.stone" value=".25" />
  257.             <property name="DamageBonus.metal" value=".25" />
  258.             <property name="DamageBonus.earth" value=".25" />
  259.             <property name="ToolCategory.Butcher" value="0.55" />
  260.         </property>
  261.         <property class="Attributes">
  262.             <property name="EntityDamage" value="15,35" />
  263.             <property name="BlockDamage" value="6,35" />
  264.             <property name="DegradationMax" value="400,1200" />
  265.             <property name="DegradationRate" value="1,1" />
  266.         </property>
  267.         <property name="ActionSkillGroup" value="Blade Weapons"/>
  268.         <property name="CraftingSkillGroup" value="Tool Smithing"/>
  269.     </item>
  270.     <item id="1950" name="weedCleaver">
  271.         <property name="DescriptionKey" value="weedCleaverDesc"/>
  272.         <property name="CustomIcon" value="machete" />
  273.         <property name="Meshfile" value="Items/Weapons/Melee/Knives/machete" />
  274.         <property name="Material" value="metal" />
  275.         <property name="Degradation" value="500" param1="false" />
  276.         <property name="HoldType" value="47" />
  277.         <property name="Stacknumber" value="1" />
  278.         <property name="RepairTools" value="forgedIron" />
  279.         <property name="DegradationBreaksAfter" value="false" />
  280.         <property name="SoundJammed" value="ItemNeedsRepair" />
  281.         <property name="SoundDestroy" value="wooddestroy1" />
  282.         <property class="Action0">
  283.             <property name="Class" value="Melee" />
  284.             <property name="Delay" value="0.2" />
  285.             <property name="Range" value="2" />
  286.             <property name="Sphere" value="0.1" />
  287.             <property name="Block_range" value="10" />
  288.             <property name="DamageBlock" value="0" />
  289.             <property name="Sound_start" value="swoosh" />
  290.             <property name="Stamina_usage" value="4" />
  291.             <property name="DamageBonus.plants" value="25" />
  292.             <property name="DamageBonus.leaves" value="25" />
  293.             <property name="ToolCategory.Pluck" value="1" />
  294.         </property>
  295.         <property class="Attributes">
  296.             <property name="EntityDamage" value="1,1" />
  297.             <property name="DegradationMax" value="150,600" />
  298.             <property name="DegradationRate" value="2,1" />
  299.             <property name="DismembermentBaseChance" value="0.1,0.3"/>
  300.             <property name="DismembermentBonus" value="0,0"/>
  301.         </property>
  302.     </item>
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