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- ## This setting needs to be the same as what your players join the server with.
- ## This setting can cause issues to where a player becomes stuck in a certain game mode, if it is changed.
- ## This is what the player flip-flops back and forth Creative with
- ## Use it carefully. Choices are 0, 2, 3
- gamemode: 0
- # How do you want to display the following for the %mode% placeholder
- gm-survival: 'Survival'
- gm-adventure: 'Adventure'
- gm-spectator: 'Spectator'
- ## Messages
- player-change-creative: "&cSystem &8&l\u2503 &eBuildmode &7wurde &aaktiviert"
- player-change-survival: "&cSystem &8&l\u2503 &eBuildmode &7wurde &cdeaktiviert"
- build-no-perm: "&cSystem &8&l\u2503 &7Der Befehl wurde nicht gefunden!"
- other-change-creative-sender: "&cSystem &8&l\u2503 &eBuildmode &7f\u00FCr &e%target% &7wurde &aaktiviert" ## %target% placeholder is for target player
- other-change-creative-target: "&cSystem &8&l\u2503 &eBuildmode &7wurde &aaktiviert"
- other-change-switchmode-sender: "&cSystem &8&l\u2503 &eBuildmode &7f\u00FCr &e%target% &7wurde &cdeaktiviert" ## %target% placeholder is for target player | %mode% is the game mode the player is being put in
- other-change-switchmode-target: "&cSystem &8&l\u2503 &eBuildmode &7wurde &cdeaktiviert" ## %mode% is the game mode the player is being put in
- player-not-online: '&cThat player is not online at the moment'
- build-other-no-perm: "&cSystem &8&l\u2503 &7Der Befehl wurde nicht gefunden!"
- block-break-deny: null
- block-place-deny: null
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