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newtmannewt

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Apr 23rd, 2019
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  1. -- Farewell Infortality.
  2. -- Version: 2.82
  3. -- Instances:
  4. local TrollGui = Instance.new("ScreenGui")
  5. local WhitelistFrame = Instance.new("Frame")
  6. local WhitelistBox = Instance.new("TextBox")
  7. local EnterWhitelistKey = Instance.new("TextLabel")
  8. local EnterWhiteList = Instance.new("TextButton")
  9. local Backbutton = Instance.new("TextButton")
  10. local Main = Instance.new("Frame")
  11. local GameScripts = Instance.new("TextButton")
  12. local TrollScripts = Instance.new("TextButton")
  13. local TextLabel = Instance.new("TextLabel")
  14. local Closeee = Instance.new("TextButton")
  15. local OpenFrame = Instance.new("Frame")
  16. local Open = Instance.new("TextButton")
  17. local GameFrame = Instance.new("Frame")
  18. local PfScripts = Instance.new("TextButton")
  19. local TextLabel_2 = Instance.new("TextLabel")
  20. local RoCitzens = Instance.new("TextButton")
  21. local MinersHaven = Instance.new("TextButton")
  22. local CounterBolxz = Instance.new("TextButton")
  23. local Theplaza = Instance.new("TextButton")
  24. local ApocScripts = Instance.new("TextButton")
  25. local TextLabel_3 = Instance.new("TextLabel")
  26. local b = Instance.new("TextButton")
  27. local LoginGame = Instance.new("Frame")
  28. local GameWhite = Instance.new("TextBox")
  29. local TextLabel_4 = Instance.new("TextLabel")
  30. local WhiteListEnter2 = Instance.new("TextButton")
  31. local ApocFrame = Instance.new("Frame")
  32. local TextLabel_5 = Instance.new("TextLabel")
  33. local KillallBring = Instance.new("TextButton")
  34. local NwordSpam = Instance.new("TextButton")
  35. local BlowupallVehicles = Instance.new("TextButton")
  36. local Backkkk = Instance.new("TextButton")
  37. local PhantomForcesFrame = Instance.new("Frame")
  38. local TextLabel_6 = Instance.new("TextLabel")
  39. local PfEsp = Instance.new("TextButton")
  40. local PfAimbot = Instance.new("TextButton")
  41. local PfUnlockall = Instance.new("TextButton")
  42. local bakk = Instance.new("TextButton")
  43. --Properties:
  44. TrollGui.Name = "Troll Gui"
  45. TrollGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  46. TrollGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  47.  
  48. WhitelistFrame.Name = "Whitelist Frame"
  49. WhitelistFrame.Parent = TrollGui
  50. WhitelistFrame.BackgroundColor3 = Color3.new(0.835294, 0.529412, 0.529412)
  51. WhitelistFrame.BackgroundTransparency = 0.44999998807907
  52. WhitelistFrame.BorderSizePixel = 0
  53. WhitelistFrame.Position = UDim2.new(0.319524854, 0, 0.434426218, 0)
  54. WhitelistFrame.Size = UDim2.new(0, 638, 0, 195)
  55.  
  56. WhitelistBox.Name = "Whitelist Box"
  57. WhitelistBox.Parent = WhitelistFrame
  58. WhitelistBox.BackgroundColor3 = Color3.new(0.584314, 0.478431, 0.376471)
  59. WhitelistBox.BackgroundTransparency = 0.34999999403954
  60. WhitelistBox.BorderSizePixel = 5
  61. WhitelistBox.Position = UDim2.new(0.0568928011, 0, 0.369230777, 0)
  62. WhitelistBox.Size = UDim2.new(0, 568, 0, 50)
  63. WhitelistBox.Font = Enum.Font.SourceSans
  64. WhitelistBox.PlaceholderColor3 = Color3.new(0, 0, 0)
  65. WhitelistBox.PlaceholderText = "Enter WhiteList Key"
  66. WhitelistBox.Text = ""
  67. WhitelistBox.TextColor3 = Color3.new(1, 1, 1)
  68. WhitelistBox.TextScaled = true
  69. WhitelistBox.TextSize = 14
  70. WhitelistBox.TextWrapped = true
  71.  
  72. EnterWhitelistKey.Name = "Enter Whitelist Key"
  73. EnterWhitelistKey.Parent = WhitelistFrame
  74. EnterWhitelistKey.BackgroundColor3 = Color3.new(0.337255, 0.364706, 0.839216)
  75. EnterWhitelistKey.BackgroundTransparency = 0.64999997615814
  76. EnterWhitelistKey.BorderSizePixel = 0
  77. EnterWhitelistKey.Position = UDim2.new(0.291292489, 0, 0.0615384616, 0)
  78. EnterWhitelistKey.Size = UDim2.new(0, 268, 0, 45)
  79. EnterWhitelistKey.Font = Enum.Font.SourceSans
  80. EnterWhitelistKey.Text = "Enter Whitelist Key"
  81. EnterWhitelistKey.TextColor3 = Color3.new(1, 1, 1)
  82. EnterWhitelistKey.TextScaled = true
  83. EnterWhitelistKey.TextSize = 14
  84. EnterWhitelistKey.TextWrapped = true
  85.  
  86. EnterWhiteList.Name = "Enter WhiteList"
  87. EnterWhiteList.Parent = WhitelistFrame
  88. EnterWhiteList.BackgroundColor3 = Color3.new(1, 1, 0.439216)
  89. EnterWhiteList.BorderSizePixel = 0
  90. EnterWhiteList.Position = UDim2.new(0.332603931, 0, 0.743589759, 0)
  91. EnterWhiteList.Size = UDim2.new(0, 200, 0, 40)
  92. EnterWhiteList.Font = Enum.Font.SourceSans
  93. EnterWhiteList.Text = "Submit"
  94. EnterWhiteList.TextColor3 = Color3.new(0, 0, 0)
  95. EnterWhiteList.TextScaled = true
  96. EnterWhiteList.TextSize = 14
  97. EnterWhiteList.TextWrapped = true
  98.  
  99. Backbutton.Name = "Back button"
  100. Backbutton.Parent = WhitelistFrame
  101. Backbutton.BackgroundColor3 = Color3.new(1, 1, 1)
  102. Backbutton.BackgroundTransparency = 1
  103. Backbutton.Position = UDim2.new(0.908096254, 0, 0, 0)
  104. Backbutton.Size = UDim2.new(0, 42, 0, 36)
  105. Backbutton.Font = Enum.Font.SourceSans
  106. Backbutton.Text = ">"
  107. Backbutton.TextColor3 = Color3.new(0, 0, 0)
  108. Backbutton.TextScaled = true
  109. Backbutton.TextSize = 14
  110. Backbutton.TextWrapped = true
  111.  
  112. Main.Name = "Main"
  113. Main.Parent = TrollGui
  114. Main.BackgroundColor3 = Color3.new(1, 1, 1)
  115. Main.BackgroundTransparency = 0.40000000596046
  116. Main.BorderSizePixel = 5
  117. Main.Position = UDim2.new(0.682493269, 0, 0.05152224, 0)
  118. Main.Size = UDim2.new(0, 508, 0, 175)
  119. Main.Visible = false
  120.  
  121. GameScripts.Name = "Game Scripts"
  122. GameScripts.Parent = Main
  123. GameScripts.BackgroundColor3 = Color3.new(0.196078, 0.258824, 0.137255)
  124. GameScripts.BackgroundTransparency = 0.34999999403954
  125. GameScripts.BorderSizePixel = 0
  126. GameScripts.Position = UDim2.new(0.0334645808, 0, 0.452817082, 0)
  127. GameScripts.Size = UDim2.new(0, 180, 0, 50)
  128. GameScripts.Font = Enum.Font.SourceSans
  129. GameScripts.Text = "Game Scripts"
  130. GameScripts.TextColor3 = Color3.new(1, 0, 0.984314)
  131. GameScripts.TextScaled = true
  132. GameScripts.TextSize = 14
  133. GameScripts.TextWrapped = true
  134.  
  135. TrollScripts.Name = "Troll Scripts"
  136. TrollScripts.Parent = Main
  137. TrollScripts.BackgroundColor3 = Color3.new(0.196078, 0.258824, 0.137255)
  138. TrollScripts.BackgroundTransparency = 0.34999999403954
  139. TrollScripts.BorderSizePixel = 0
  140. TrollScripts.Position = UDim2.new(0.604330719, 0, 0.452817082, 0)
  141. TrollScripts.Size = UDim2.new(0, 180, 0, 50)
  142. TrollScripts.Font = Enum.Font.SourceSans
  143. TrollScripts.Text = "Troll Scripts"
  144. TrollScripts.TextColor3 = Color3.new(1, 0, 0.984314)
  145. TrollScripts.TextScaled = true
  146. TrollScripts.TextSize = 14
  147. TrollScripts.TextWrapped = true
  148.  
  149. TextLabel.Parent = Main
  150. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  151. TextLabel.BackgroundTransparency = 0.44999998807907
  152. TextLabel.BorderSizePixel = 0
  153. TextLabel.Position = UDim2.new(0.198818892, 0, 0, 0)
  154. TextLabel.Size = UDim2.new(0, 301, 0, 39)
  155. TextLabel.Font = Enum.Font.SourceSans
  156. TextLabel.Text = "Newtmannewt Gui v1"
  157. TextLabel.TextColor3 = Color3.new(0, 0, 0)
  158. TextLabel.TextScaled = true
  159. TextLabel.TextSize = 14
  160. TextLabel.TextWrapped = true
  161.  
  162. Closeee.Name = "Closeee"
  163. Closeee.Parent = Main
  164. Closeee.BackgroundColor3 = Color3.new(0.196078, 0.258824, 0.137255)
  165. Closeee.BackgroundTransparency = 0.34999999403954
  166. Closeee.BorderSizePixel = 0
  167. Closeee.Position = UDim2.new(0.933070898, 0, -0.0028591156, 0)
  168. Closeee.Size = UDim2.new(0, 34, 0, 33)
  169. Closeee.Font = Enum.Font.SourceSans
  170. Closeee.Text = "X"
  171. Closeee.TextColor3 = Color3.new(1, 0, 0.984314)
  172. Closeee.TextScaled = true
  173. Closeee.TextSize = 14
  174. Closeee.TextWrapped = true
  175.  
  176. OpenFrame.Name = "Open Frame"
  177. OpenFrame.Parent = TrollGui
  178. OpenFrame.BackgroundColor3 = Color3.new(1, 1, 1)
  179. OpenFrame.Position = UDim2.new(0.978408396, 0, 0.245901644, 0)
  180. OpenFrame.Size = UDim2.new(0, 35, 0, 30)
  181. OpenFrame.Visible = false
  182.  
  183. Open.Name = "Open"
  184. Open.Parent = OpenFrame
  185. Open.BackgroundColor3 = Color3.new(1, 1, 1)
  186. Open.BackgroundTransparency = 1
  187. Open.Position = UDim2.new(0.0285701752, 0, -2.38418579e-07, 0)
  188. Open.Size = UDim2.new(0, 34, 0, 30)
  189. Open.Font = Enum.Font.SourceSans
  190. Open.Text = "<"
  191. Open.TextColor3 = Color3.new(0, 0, 0)
  192. Open.TextScaled = true
  193. Open.TextSize = 14
  194. Open.TextWrapped = true
  195.  
  196. GameFrame.Name = "Game Frame"
  197. GameFrame.Parent = TrollGui
  198. GameFrame.BackgroundColor3 = Color3.new(0.498039, 0.498039, 0.498039)
  199. GameFrame.BackgroundTransparency = 0.25
  200. GameFrame.BorderSizePixel = 5
  201. GameFrame.Position = UDim2.new(0.796672821, 0, 0.0538641699, 0)
  202. GameFrame.Size = UDim2.new(0, 296, 0, 451)
  203. GameFrame.Visible = false
  204.  
  205. PfScripts.Name = "Pf Scripts"
  206. PfScripts.Parent = GameFrame
  207. PfScripts.BackgroundColor3 = Color3.new(1, 1, 1)
  208. PfScripts.BackgroundTransparency = 0.20000000298023
  209. PfScripts.BorderSizePixel = 4
  210. PfScripts.Position = UDim2.new(0.277027041, 0, 0.272727311, 0)
  211. PfScripts.Size = UDim2.new(0, 132, 0, 50)
  212. PfScripts.Font = Enum.Font.SourceSans
  213. PfScripts.Text = "Phantom Forces Scripts"
  214. PfScripts.TextColor3 = Color3.new(0, 0, 0)
  215. PfScripts.TextScaled = true
  216. PfScripts.TextSize = 14
  217. PfScripts.TextWrapped = true
  218.  
  219. TextLabel_2.Parent = GameFrame
  220. TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
  221. TextLabel_2.BackgroundTransparency = 0.40000000596046
  222. TextLabel_2.BorderSizePixel = 5
  223. TextLabel_2.Position = UDim2.new(0.162162155, 0, 0.0133037698, 0)
  224. TextLabel_2.Size = UDim2.new(0, 200, 0, 50)
  225. TextLabel_2.Font = Enum.Font.SourceSans
  226. TextLabel_2.Text = "Game Scripts"
  227. TextLabel_2.TextColor3 = Color3.new(0, 0, 0)
  228. TextLabel_2.TextScaled = true
  229. TextLabel_2.TextSize = 14
  230. TextLabel_2.TextWrapped = true
  231.  
  232. RoCitzens.Name = "RoCitzens"
  233. RoCitzens.Parent = GameFrame
  234. RoCitzens.BackgroundColor3 = Color3.new(1, 1, 1)
  235. RoCitzens.BackgroundTransparency = 0.20000000298023
  236. RoCitzens.BorderSizePixel = 4
  237. RoCitzens.Position = UDim2.new(0.378378391, 0, 0.769401312, 0)
  238. RoCitzens.Size = UDim2.new(0, 84, 0, 36)
  239. RoCitzens.Font = Enum.Font.SourceSans
  240. RoCitzens.Text = "RoCitizens Money"
  241. RoCitzens.TextColor3 = Color3.new(0, 0, 0)
  242. RoCitzens.TextScaled = true
  243. RoCitzens.TextSize = 14
  244. RoCitzens.TextWrapped = true
  245.  
  246. MinersHaven.Name = "Miners Haven"
  247. MinersHaven.Parent = GameFrame
  248. MinersHaven.BackgroundColor3 = Color3.new(1, 1, 1)
  249. MinersHaven.BackgroundTransparency = 0.20000000298023
  250. MinersHaven.BorderSizePixel = 4
  251. MinersHaven.Position = UDim2.new(0.722972989, 0, 0.769401312, 0)
  252. MinersHaven.Size = UDim2.new(0, 78, 0, 36)
  253. MinersHaven.Font = Enum.Font.SourceSans
  254. MinersHaven.Text = "Miner's Haven Stat Change"
  255. MinersHaven.TextColor3 = Color3.new(0, 0, 0)
  256. MinersHaven.TextScaled = true
  257. MinersHaven.TextSize = 14
  258. MinersHaven.TextWrapped = true
  259.  
  260. CounterBolxz.Name = "Counter Bolxz"
  261. CounterBolxz.Parent = GameFrame
  262. CounterBolxz.BackgroundColor3 = Color3.new(1, 1, 1)
  263. CounterBolxz.BackgroundTransparency = 0.20000000298023
  264. CounterBolxz.BorderSizePixel = 4
  265. CounterBolxz.Position = UDim2.new(0.520270228, 0, 0.443459004, 0)
  266. CounterBolxz.Size = UDim2.new(0, 132, 0, 50)
  267. CounterBolxz.Font = Enum.Font.SourceSans
  268. CounterBolxz.Text = "Counter Blox Scripts"
  269. CounterBolxz.TextColor3 = Color3.new(0, 0, 0)
  270. CounterBolxz.TextScaled = true
  271. CounterBolxz.TextSize = 14
  272. CounterBolxz.TextWrapped = true
  273.  
  274. Theplaza.Name = "The plaza"
  275. Theplaza.Parent = GameFrame
  276. Theplaza.BackgroundColor3 = Color3.new(1, 1, 1)
  277. Theplaza.BackgroundTransparency = 0.20000000298023
  278. Theplaza.BorderSizePixel = 4
  279. Theplaza.Position = UDim2.new(0.0202702731, 0, 0.769401312, 0)
  280. Theplaza.Size = UDim2.new(0, 84, 0, 37)
  281. Theplaza.Font = Enum.Font.SourceSans
  282. Theplaza.Text = "The Plaza Money"
  283. Theplaza.TextColor3 = Color3.new(0, 0, 0)
  284. Theplaza.TextScaled = true
  285. Theplaza.TextSize = 14
  286. Theplaza.TextWrapped = true
  287.  
  288. ApocScripts.Name = "Apoc Scripts"
  289. ApocScripts.Parent = GameFrame
  290. ApocScripts.BackgroundColor3 = Color3.new(1, 1, 1)
  291. ApocScripts.BackgroundTransparency = 0.20000000298023
  292. ApocScripts.BorderSizePixel = 4
  293. ApocScripts.Position = UDim2.new(0.0202702284, 0, 0.441241711, 0)
  294. ApocScripts.Size = UDim2.new(0, 132, 0, 50)
  295. ApocScripts.Font = Enum.Font.SourceSans
  296. ApocScripts.Text = "Apoc Scripts"
  297. ApocScripts.TextColor3 = Color3.new(0, 0, 0)
  298. ApocScripts.TextScaled = true
  299. ApocScripts.TextSize = 14
  300. ApocScripts.TextWrapped = true
  301.  
  302. TextLabel_3.Parent = GameFrame
  303. TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
  304. TextLabel_3.BackgroundTransparency = 0.40000000596046
  305. TextLabel_3.BorderSizePixel = 5
  306. TextLabel_3.Position = UDim2.new(0.0777027011, 0, 0.605321467, 0)
  307. TextLabel_3.Size = UDim2.new(0, 255, 0, 50)
  308. TextLabel_3.Font = Enum.Font.SourceSans
  309. TextLabel_3.Text = "Single Scripts "
  310. TextLabel_3.TextColor3 = Color3.new(0, 0, 0)
  311. TextLabel_3.TextScaled = true
  312. TextLabel_3.TextSize = 14
  313. TextLabel_3.TextWrapped = true
  314.  
  315. b.Name = "b"
  316. b.Parent = GameFrame
  317. b.BackgroundColor3 = Color3.new(1, 1, 1)
  318. b.BackgroundTransparency = 0.20000000298023
  319. b.BorderSizePixel = 4
  320. b.Position = UDim2.new(0, 0, 0.917960048, 0)
  321. b.Size = UDim2.new(0, 90, 0, 37)
  322. b.Font = Enum.Font.SourceSans
  323. b.Text = "<"
  324. b.TextColor3 = Color3.new(0, 0, 0)
  325. b.TextScaled = true
  326. b.TextSize = 14
  327. b.TextWrapped = true
  328.  
  329. LoginGame.Name = "Login Game"
  330. LoginGame.Parent = TrollGui
  331. LoginGame.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314)
  332. LoginGame.BorderSizePixel = 5
  333. LoginGame.Position = UDim2.new(0.556377053, 0, 0.362997681, 0)
  334. LoginGame.Size = UDim2.new(0, 463, 0, 172)
  335. LoginGame.Visible = false
  336.  
  337. GameWhite.Name = "Game White"
  338. GameWhite.Parent = LoginGame
  339. GameWhite.BackgroundColor3 = Color3.new(0.737255, 0.737255, 0.737255)
  340. GameWhite.BackgroundTransparency = 0.15000000596046
  341. GameWhite.BorderSizePixel = 5
  342. GameWhite.Position = UDim2.new(0.153347731, 0, 0.424418598, 0)
  343. GameWhite.Size = UDim2.new(0, 321, 0, 50)
  344. GameWhite.Font = Enum.Font.SourceSans
  345. GameWhite.Text = ""
  346. GameWhite.TextColor3 = Color3.new(0, 0, 0)
  347. GameWhite.TextSize = 14
  348.  
  349. TextLabel_4.Parent = LoginGame
  350. TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
  351. TextLabel_4.BackgroundTransparency = 0.40000000596046
  352. TextLabel_4.BorderSizePixel = 5
  353. TextLabel_4.Position = UDim2.new(0.283944309, 0, 0.042373538, 0)
  354. TextLabel_4.Size = UDim2.new(0, 200, 0, 50)
  355. TextLabel_4.Font = Enum.Font.SourceSans
  356. TextLabel_4.Text = "Game Scripts Login"
  357. TextLabel_4.TextColor3 = Color3.new(0, 0, 0)
  358. TextLabel_4.TextScaled = true
  359. TextLabel_4.TextSize = 14
  360. TextLabel_4.TextWrapped = true
  361.  
  362. WhiteListEnter2.Name = "WhiteList Enter2"
  363. WhiteListEnter2.Parent = LoginGame
  364. WhiteListEnter2.BackgroundColor3 = Color3.new(0.772549, 0.772549, 0.772549)
  365. WhiteListEnter2.BorderSizePixel = 5
  366. WhiteListEnter2.Position = UDim2.new(0.282937378, 0, 0.779069722, 0)
  367. WhiteListEnter2.Size = UDim2.new(0, 200, 0, 28)
  368. WhiteListEnter2.Font = Enum.Font.SourceSans
  369. WhiteListEnter2.Text = "Enter"
  370. WhiteListEnter2.TextColor3 = Color3.new(0, 0, 0)
  371. WhiteListEnter2.TextScaled = true
  372. WhiteListEnter2.TextSize = 14
  373. WhiteListEnter2.TextWrapped = true
  374.  
  375. ApocFrame.Name = "ApocFrame"
  376. ApocFrame.Parent = TrollGui
  377. ApocFrame.Active = true
  378. ApocFrame.BackgroundColor3 = Color3.new(0.498039, 0.498039, 0.498039)
  379. ApocFrame.BackgroundTransparency = 0.25
  380. ApocFrame.BorderSizePixel = 5
  381. ApocFrame.Position = UDim2.new(0.810422897, 0, 0.0187354088, 0)
  382. ApocFrame.Size = UDim2.new(0, 296, 0, 501)
  383. ApocFrame.Visible = false
  384.  
  385. TextLabel_5.Parent = ApocFrame
  386. TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
  387. TextLabel_5.BackgroundTransparency = 0.40000000596046
  388. TextLabel_5.BorderSizePixel = 5
  389. TextLabel_5.Position = UDim2.new(0.121621616, 0, 0.0192917921, 0)
  390. TextLabel_5.Size = UDim2.new(0, 224, 0, 60)
  391. TextLabel_5.Font = Enum.Font.SourceSans
  392. TextLabel_5.Text = "The Apoc Menu"
  393. TextLabel_5.TextColor3 = Color3.new(0, 0, 0)
  394. TextLabel_5.TextScaled = true
  395. TextLabel_5.TextSize = 14
  396. TextLabel_5.TextWrapped = true
  397.  
  398. KillallBring.Name = "Kill all Bring"
  399. KillallBring.Parent = ApocFrame
  400. KillallBring.BackgroundColor3 = Color3.new(1, 1, 1)
  401. KillallBring.BackgroundTransparency = 0.20000000298023
  402. KillallBring.BorderSizePixel = 4
  403. KillallBring.Position = UDim2.new(0.0337837823, 0, 0.225894153, 0)
  404. KillallBring.Size = UDim2.new(0, 270, 0, 50)
  405. KillallBring.Font = Enum.Font.SourceSans
  406. KillallBring.Text = "Kill All and Bring Loot"
  407. KillallBring.TextColor3 = Color3.new(0, 0, 0)
  408. KillallBring.TextScaled = true
  409. KillallBring.TextSize = 14
  410. KillallBring.TextWrapped = true
  411.  
  412. NwordSpam.Name = "Nword Spam"
  413. NwordSpam.Parent = ApocFrame
  414. NwordSpam.BackgroundColor3 = Color3.new(1, 1, 1)
  415. NwordSpam.BackgroundTransparency = 0.20000000298023
  416. NwordSpam.BorderSizePixel = 4
  417. NwordSpam.Position = UDim2.new(0.0337837823, 0, 0.419506907, 0)
  418. NwordSpam.Size = UDim2.new(0, 270, 0, 50)
  419. NwordSpam.Font = Enum.Font.SourceSans
  420. NwordSpam.Text = "N word Spam Apoc"
  421. NwordSpam.TextColor3 = Color3.new(0, 0, 0)
  422. NwordSpam.TextScaled = true
  423. NwordSpam.TextSize = 14
  424. NwordSpam.TextWrapped = true
  425.  
  426. BlowupallVehicles.Name = "Blow up all Vehicles"
  427. BlowupallVehicles.Parent = ApocFrame
  428. BlowupallVehicles.BackgroundColor3 = Color3.new(1, 1, 1)
  429. BlowupallVehicles.BackgroundTransparency = 0.20000000298023
  430. BlowupallVehicles.BorderSizePixel = 4
  431. BlowupallVehicles.Position = UDim2.new(0.0337837823, 0, 0.609127641, 0)
  432. BlowupallVehicles.Size = UDim2.new(0, 270, 0, 50)
  433. BlowupallVehicles.Font = Enum.Font.SourceSans
  434. BlowupallVehicles.Text = "Blow up all Vehicles"
  435. BlowupallVehicles.TextColor3 = Color3.new(0, 0, 0)
  436. BlowupallVehicles.TextScaled = true
  437. BlowupallVehicles.TextSize = 14
  438. BlowupallVehicles.TextWrapped = true
  439.  
  440. Backkkk.Name = "Backkkk"
  441. Backkkk.Parent = ApocFrame
  442. Backkkk.BackgroundColor3 = Color3.new(1, 1, 1)
  443. Backkkk.BackgroundTransparency = 0.20000000298023
  444. Backkkk.BorderSizePixel = 4
  445. Backkkk.Position = UDim2.new(0, 0, 0.898548782, 0)
  446. Backkkk.Size = UDim2.new(0, 134, 0, 50)
  447. Backkkk.Font = Enum.Font.SourceSans
  448. Backkkk.Text = "< Back"
  449. Backkkk.TextColor3 = Color3.new(0, 0, 0)
  450. Backkkk.TextScaled = true
  451. Backkkk.TextSize = 14
  452. Backkkk.TextWrapped = true
  453.  
  454. PhantomForcesFrame.Name = "Phantom Forces Frame"
  455. PhantomForcesFrame.Parent = TrollGui
  456. PhantomForcesFrame.Active = true
  457. PhantomForcesFrame.BackgroundColor3 = Color3.new(0.498039, 0.498039, 0.498039)
  458. PhantomForcesFrame.BackgroundTransparency = 0.25
  459. PhantomForcesFrame.BorderSizePixel = 5
  460. PhantomForcesFrame.Position = UDim2.new(0.800422847, 0, 0.0316159688, 0)
  461. PhantomForcesFrame.Size = UDim2.new(0, 296, 0, 501)
  462. PhantomForcesFrame.Visible = false
  463.  
  464. TextLabel_6.Parent = PhantomForcesFrame
  465. TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
  466. TextLabel_6.BackgroundTransparency = 0.40000000596046
  467. TextLabel_6.BorderSizePixel = 5
  468. TextLabel_6.Position = UDim2.new(0.121621616, 0, 0.0192917921, 0)
  469. TextLabel_6.Size = UDim2.new(0, 224, 0, 60)
  470. TextLabel_6.Font = Enum.Font.SourceSans
  471. TextLabel_6.Text = "The Phantom Forces Menu"
  472. TextLabel_6.TextColor3 = Color3.new(0, 0, 0)
  473. TextLabel_6.TextScaled = true
  474. TextLabel_6.TextSize = 14
  475. TextLabel_6.TextWrapped = true
  476.  
  477. PfEsp.Name = "PfEsp"
  478. PfEsp.Parent = PhantomForcesFrame
  479. PfEsp.BackgroundColor3 = Color3.new(1, 1, 1)
  480. PfEsp.BackgroundTransparency = 0.20000000298023
  481. PfEsp.BorderSizePixel = 4
  482. PfEsp.Position = UDim2.new(0.0540540516, 0, 0.257830262, 0)
  483. PfEsp.Size = UDim2.new(0, 264, 0, 50)
  484. PfEsp.Font = Enum.Font.SourceSans
  485. PfEsp.Text = "Phantom Forces Esp"
  486. PfEsp.TextColor3 = Color3.new(0, 0, 0)
  487. PfEsp.TextScaled = true
  488. PfEsp.TextSize = 14
  489. PfEsp.TextWrapped = true
  490.  
  491. PfAimbot.Name = "PfAimbot"
  492. PfAimbot.Parent = PhantomForcesFrame
  493. PfAimbot.BackgroundColor3 = Color3.new(1, 1, 1)
  494. PfAimbot.BackgroundTransparency = 0.20000000298023
  495. PfAimbot.BorderSizePixel = 4
  496. PfAimbot.Position = UDim2.new(0.0540540554, 0, 0.449447036, 0)
  497. PfAimbot.Size = UDim2.new(0, 264, 0, 50)
  498. PfAimbot.Font = Enum.Font.SourceSans
  499. PfAimbot.Text = "Phantom Forces Aimbot"
  500. PfAimbot.TextColor3 = Color3.new(0, 0, 0)
  501. PfAimbot.TextScaled = true
  502. PfAimbot.TextSize = 14
  503. PfAimbot.TextWrapped = true
  504.  
  505. PfUnlockall.Name = "PfUnlockall"
  506. PfUnlockall.Parent = PhantomForcesFrame
  507. PfUnlockall.BackgroundColor3 = Color3.new(1, 1, 1)
  508. PfUnlockall.BackgroundTransparency = 0.20000000298023
  509. PfUnlockall.BorderSizePixel = 4
  510. PfUnlockall.Position = UDim2.new(0.0540540516, 0, 0.637071729, 0)
  511. PfUnlockall.Size = UDim2.new(0, 264, 0, 50)
  512. PfUnlockall.Font = Enum.Font.SourceSans
  513. PfUnlockall.Text = "Phantom Forces Unlockall"
  514. PfUnlockall.TextColor3 = Color3.new(0, 0, 0)
  515. PfUnlockall.TextScaled = true
  516. PfUnlockall.TextSize = 14
  517. PfUnlockall.TextWrapped = true
  518.  
  519. bakk.Name = "bakk"
  520. bakk.Parent = PhantomForcesFrame
  521. bakk.BackgroundColor3 = Color3.new(1, 1, 1)
  522. bakk.BackgroundTransparency = 0.20000000298023
  523. bakk.BorderSizePixel = 4
  524. bakk.Position = UDim2.new(0, 0, 0.898548782, 0)
  525. bakk.Size = UDim2.new(0, 134, 0, 50)
  526. bakk.Font = Enum.Font.SourceSans
  527. bakk.Text = "< Back"
  528. bakk.TextColor3 = Color3.new(0, 0, 0)
  529. bakk.TextScaled = true
  530. bakk.TextSize = 14
  531. bakk.TextWrapped = true
  532. -- Scripts:
  533. Backbutton.MouseButton1Click:connect(function()
  534. Main.Visible = false
  535. WhitelistFrame.Visible = false
  536. OpenFrame.Visible = true
  537. end)
  538.  
  539. EnterWhiteList.MouseButton1Click:connect(function()
  540. if WhitelistBox.Text == "v*7oL^$dESH>$iO" then
  541. WhitelistFrame.Visible = false
  542. Main.Visible = true
  543. OpenFrame.Visible = false
  544. end
  545. end)
  546.  
  547. Open.MouseButton1Click:connect(function()
  548. WhitelistFrame.Visible = true
  549. Main.Visible = false
  550. OpenFrame.Visible = false
  551. end)
  552.  
  553. WhiteListEnter2.MouseButton1Click:connect(function()
  554. if GameWhite.Text == "v*7oL^$dESH>$iO" then
  555. WhitelistFrame.Visible = false
  556. Main.Visible = false
  557. OpenFrame.Visible = false
  558. LoginGame.Visible = false
  559. GameFrame.Visible = true
  560. PhantomForcesFrame.Visible = false
  561. ApocFrame.Visible = false
  562. end
  563. end)
  564.  
  565. PfScripts.MouseButton1Click:connect(function()
  566. WhitelistFrame.Visible = false
  567. Main.Visible = false
  568. OpenFrame.Visible = false
  569. LoginGame.Visible = false
  570. GameFrame.Visible = false
  571. PhantomForcesFrame.Visible = true
  572. ApocFrame.Visible = false
  573. end)
  574.  
  575. ApocScripts.MouseButton1Click:connect(function()
  576. WhitelistFrame.Visible = false
  577. Main.Visible = false
  578. OpenFrame.Visible = false
  579. LoginGame.Visible = false
  580. GameFrame.Visible = false
  581. PhantomForcesFrame.Visible = false
  582. ApocFrame.Visible = true
  583. end)
  584.  
  585. Backkkk.MouseButton1Click:connect(function()
  586. WhitelistFrame.Visible = false
  587. Main.Visible = false
  588. OpenFrame.Visible = false
  589. LoginGame.Visible = false
  590. GameFrame.Visible = true
  591. PhantomForcesFrame.Visible = false
  592. ApocFrame.Visible = false
  593. end)
  594.  
  595. bakk.MouseButton1Click:connect(function()
  596. WhitelistFrame.Visible = false
  597. Main.Visible = false
  598. OpenFrame.Visible = false
  599. LoginGame.Visible = false
  600. GameFrame.Visible = true
  601. PhantomForcesFrame.Visible = false
  602. ApocFrame.Visible = false
  603. end)
  604.  
  605. Closeee.MouseButton1Click:connect(function()
  606. WhitelistFrame.Visible = false
  607. Main.Visible = false
  608. OpenFrame.Visible = false
  609. LoginGame.Visible = false
  610. GameFrame.Visible = false
  611. PhantomForcesFrame.Visible = false
  612. ApocFrame.Visible = false
  613. OpenFrame.Visible = true
  614. end)
  615.  
  616. GameScripts.MouseButton1Click:connect(function()
  617. WhitelistFrame.Visible = false
  618. Main.Visible = false
  619. OpenFrame.Visible = false
  620. LoginGame.Visible = true
  621. GameFrame.Visible = false
  622. PhantomForcesFrame.Visible = false
  623. ApocFrame.Visible = false
  624. OpenFrame.Visible = false
  625. end)
  626.  
  627. b.MouseButton1Click:connect(function()
  628. WhitelistFrame.Visible = false
  629. Main.Visible = true
  630. OpenFrame.Visible = false
  631. LoginGame.Visible = false
  632. GameFrame.Visible = false
  633. PhantomForcesFrame.Visible = false
  634. ApocFrame.Visible = false
  635. OpenFrame.Visible = false
  636. end)
  637.  
  638. -- Scripts
  639. PfAimbot.MouseButton1Click:connect(function()
  640. --Updated aimbot it will now work!
  641. ESP = false --Do you want ESP?
  642. Aimbot = true --Do you want Aimbot?
  643. IgnoreWalls = true --Do you want to shoot through walls?
  644. _G.Legit = false --Do you always want to shoot headshots?
  645. BeepEffect = true --Do you want it to make a sound when someone comes close to you from behind?
  646. BeepSound = 138081500 --What sound do you want to play when someone comes behind you (BeepEffect must be enabled for it to work)
  647. BeepSize = 8 --How large should the red dot be?
  648. BeepVolume = 5 --Max volume for the SoundID(1 is max, 0 is nothing.)
  649. TimeDelay = 6 --If you look at the person it won't beep again until the timedelay is up (BeepEffect must be enabled)
  650. SoundDelay = 2 --Time before a new sound is played. (Useful if many people spawn on the same person so you won't hear 999 beeps)
  651. DetectionTime = 1 --How long should you wait to make sure the person is looking at you to beep?
  652. BehindDetectionTime = 3 --How long should you wait to check if the person is behind you?
  653.  
  654. Sniper = {"INTERVENTION", "REMINGTON 700", "AWS", "L115A3", "MOSIN NAGANT", "OBREZ"}
  655. SpecialSniper = {"BFG 50", "SFG 50"}
  656. WeakSniper = {"MK11", "SKS", "SCAR SSR", "DRAGUNOV SVU", "HENRY 45-70"}
  657. SMG = {"SCAR-H", "AG-3", "M4A1", "G36C", "M4", "L22", "SCAR PDW", "SR-3M", "P90", "AUG A3 PARA", "AK12", "AN-94", "AS VAL", "SCAR-L", "AUG A1", "M16A4", "G36", "M16A3", "AUG A2", "FAMAS", "AK44", "AUG A3", "L85A2", "HONEY BADGER", "AK74", "AKM", "M231"}
  658. WeakSMG = {"MP5K", "UMP45", "MP7", "MAC10", "MP5", "COLT SMG 635", "MP5SD", "MP10", "MP5/10", "KRISS VECTOR"}
  659. ShotGun = {"REMINGTON 870", "KSG 12", "KS-23M", "SERBU SHOTGUN"}
  660. LMG = {"COLT LMG", "M60", "AUG HBAR", "MG36", "L86 LSW", "RPK", "SCAR HAMR", "RPK74"}
  661. Other = {"M9", "GLOCK 17", "M1911", "DEAGLE 44", "GLOCK 18", "M93R", "TEC9", "MP412 REX"}
  662. Melee = {"KNIFE", "MACHETE"}
  663.  
  664. warn("Version: 1.0.0.0")
  665.  
  666.  
  667. local camera = workspace.CurrentCamera
  668. local ScreenX, ScreenY = workspace.CurrentCamera.ViewportSize.X, workspace.CurrentCamera.ViewportSize.Y
  669. local inversePi = 1 / math.pi
  670. _G.FOV = 9
  671. local magic = _G.FOV*inversePi
  672. _G.ignoreFOV = false
  673. local aim_through_list = {nil, nil, nil}
  674. local distance
  675. local ignore
  676. local distance2
  677. Pixels = ScreenX * ScreenY
  678. local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  679. Radius = math.sqrt(Pixels*magic)
  680. local viable
  681. local your_head = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Head")
  682. local ray_start
  683. local vector
  684. _G.ignoreWalls = true
  685. _G.ShootingTeam = false
  686. local enabled = false
  687. local target
  688.  
  689.  
  690. local function ReturnF(player, bone)
  691. if not bone and player.Character:FindFirstChild(bone) then
  692. return {_, false}
  693. end
  694. return camera:WorldToScreenPoint(player.Character[bone].Position)
  695. end
  696. local function checksight(player)
  697. local screen_position, in_fov = ReturnF(player, "Head") -- end my life
  698. if not (in_fov or _G.ignoreFOV) then
  699. return false
  700. else -- bug here with fov checks
  701. if (not _G.ignoreFOV) and (_G.FOV~=-1) then
  702. local distance2 = (Vector2.new(screen_position.X, screen_position.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
  703. if distance2<=Radius then
  704. return player, screen_position
  705. end
  706. return false
  707. else
  708. return player, screen_position
  709. end
  710. end
  711. end
  712.  
  713.  
  714. local function ViableP()
  715. aim_through_list[1] = game:GetService("Players").LocalPlayer.Character
  716. local distance = 1000
  717. local closest_distance = 1000
  718. local most_viable_player = nil
  719. for i, player_being_checked in pairs(game:GetService("Players"):GetPlayers()) do
  720. local player_or_false, targets_coordinates = checksight(player_being_checked)
  721. if (player_or_false) then
  722. local char = player_being_checked.Character
  723. local target_torso = char and char:FindFirstChild "Torso"
  724. if (camera.Focus.p - camera.CoordinateFrame.p).magnitude <= 1 then
  725. ray_start = your_head.Position + your_head.CFrame.lookVector * 16 + Vector3.new(0, 4, 0)
  726. else
  727. ray_start = your_head.Position + Vector3.new(0, 4, 0)
  728. end
  729. if not targets_coordinates then
  730. distance = (Vector2.new(targets_coordinates.X, targets_coordinates.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
  731. else
  732. distance = (Vector2.new(targets_coordinates.X, targets_coordinates.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
  733. end
  734. vector = (target_torso.Position - ray_start)
  735. if char:FindFirstChild("Head") then
  736. if (not targets_coordinates) or (distance <= closest_distance) then
  737. local new_ray = Ray.new(ray_start, vector.unit * 1000) -- "fire" ray and make sure to ignore our own character
  738. local hit, position = workspace:FindPartOnRayWithIgnoreList(new_ray, aim_through_list) -- check if the ray hit anything and if it's a descendant of the target's character
  739. if (hit and hit:isDescendantOf(char)) or _G.ignoreWalls then
  740. if char.HumanoidRootPart:FindFirstChild("ESP") then
  741. if char.HumanoidRootPart.ESP.Frame.BackgroundColor3 == Color3.new(1, 0.666667, 0) or char.HumanoidRootPart.ESP.Frame.BackgroundColor3 == Color3.new(0, 1, 0.498039) then
  742. closest_distance = distance
  743. most_viable_player = player_being_checked
  744. target = player_being_checked
  745. else
  746. if IgnoreWalls == false then
  747. most_viable_player = nil
  748. target = nil
  749. elseif IgnoreWalls == true then
  750. closest_distance = distance
  751. most_viable_player = player_being_checked
  752. target = player_being_checked
  753.  
  754. end
  755. end
  756. else
  757.  
  758. if IgnoreWalls == false then
  759. most_viable_player = nil
  760. target = nil
  761. elseif IgnoreWalls == true then
  762. closest_distance = distance
  763. most_viable_player = player_being_checked
  764. target = player_being_checked
  765.  
  766. end
  767.  
  768. end
  769. else
  770. most_viable_player = nil
  771. target = nil
  772. end -- hit or ignore walls
  773. end -- meets distance or no priority
  774. end
  775. end
  776. end
  777. return most_viable_player
  778. end
  779.  
  780.  
  781.  
  782.  
  783.  
  784. game:GetService("RunService").Heartbeat:connect(function()
  785.  
  786.  
  787.  
  788.  
  789.  
  790. if Aimbot == true then
  791. ViableP()
  792. workspace.DeadBody:ClearAllChildren()
  793. wep = nil
  794. for i,v in pairs(workspace.Camera:GetChildren()) do
  795. if v:FindFirstChild("Flame") then
  796. wep = v
  797. break
  798. end
  799. end
  800. if wep and target ~= nil then
  801. if target.TeamColor ~= game:GetService("Players").LocalPlayer.TeamColor then
  802. wep.Flame.Size = Vector3.new(1,5,1)
  803. wep.Flame.Anchored = true
  804. if target.Character:FindFirstChild("Head") then
  805. if _G.Legit == false then
  806. wep.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,1.9) -- this is where the magic is
  807. elseif _G.Legit == true then
  808. wep = false
  809. Type = nil
  810.  
  811. Current = nil
  812. for i,v in pairs(workspace.CurrentCamera:GetChildren()) do
  813. if v.Name ~= "Right Arm" and v.Name ~= "Left Arm" then
  814. if v:IsA("Model") then
  815. if v:FindFirstChild("Flame") then
  816. Current = v
  817. break
  818. end
  819. end
  820. end
  821. end
  822.  
  823. if wep == false then
  824. for i = 1,#LMG do
  825. if Current ~= nil then
  826. if LMG[i] == Current.Name then
  827. wep = true
  828. Type = "LMG"
  829. break
  830. end
  831. end
  832. end
  833. end
  834.  
  835. if wep == false then
  836. for i = 1,#SMG do
  837. if Current ~= nil then
  838. if SMG[i] == Current.Name then
  839. wep = true
  840. Type = "SMG"
  841. break
  842. end
  843. end
  844. end
  845. end
  846.  
  847. if wep == false then
  848. for i = 1,#WeakSMG do
  849. if Current ~= nil then
  850. if WeakSMG[i] == Current.Name then
  851. wep = true
  852. Type = "WeakSMG"
  853. break
  854. end
  855. end
  856. end
  857. end
  858.  
  859. if wep == false then
  860. for i = 1,#Other do
  861. if Current ~= nil then
  862. if Other[i] == Current.Name then
  863. wep = true
  864. Type = "Other"
  865. break
  866. end
  867. end
  868. end
  869. end
  870.  
  871. if wep == false then
  872. for i = 1,#ShotGun do
  873. if Current ~= nil then
  874. if ShotGun[i] == Current.Name then
  875. wep = true
  876. Type = "ShotGun"
  877. break
  878. end
  879. end
  880. end
  881. end
  882. if Type == nil then
  883. random = math.random(1,3)
  884. if random == 1 then
  885. Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  886. end
  887. if random >= 2 and random <= 3 then
  888. Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  889. end
  890. elseif Type == "LMG" then
  891. if ((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - target.Character.HumanoidRootPart.Position).magnitude) <= 150 then
  892. random = math.random(1,6)
  893. if random == 1 then
  894. Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  895. end
  896. if random >= 2 and random <= 3 then
  897. Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  898. end
  899. if random >= 4 and random <= 6 then
  900. Current.Flame.CFrame = CFrame.new(0,0,0)
  901. end
  902. else
  903. random = math.random(1,10)
  904. if random == 1 then
  905. Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  906. end
  907. if random >= 2 and random <= 3 then
  908. Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  909. end
  910. if random >= 4 and random <= 10 then
  911. Current.Flame.CFrame = CFrame.new(0,0,0)
  912. end
  913.  
  914. end
  915. elseif Type == "ShotGun" then
  916. random = math.random(1,5)
  917. if random == 1 then
  918. Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  919. end
  920. if random >= 2 and random <= 3 then
  921. Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  922. end
  923. if random >= 4 and random <= 5 then
  924. Current.Flame.CFrame = CFrame.new(0,0,0)
  925. end
  926. elseif Type == "WeakSMG" or Type == "SMG" then
  927. if ((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - target.Character.HumanoidRootPart.Position).magnitude) <= 125 then
  928. random = math.random(1,6)
  929. if random == 1 then
  930. Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  931. end
  932. if random >= 2 and random <= 3 then
  933. Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  934. end
  935. if random >= 4 and random <= 6 then
  936. Current.Flame.CFrame = CFrame.new(0,0,0)
  937. end
  938. else
  939. random = math.random(1,8)
  940. if random == 1 then
  941. Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  942. end
  943. if random >= 2 and random <= 3 then
  944. Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  945. end
  946. if random >= 4 and random <= 8 then
  947. Current.Flame.CFrame = CFrame.new(0,0,0)
  948. end
  949.  
  950. end
  951. elseif Type == "Other" then
  952. random = math.random(1,6)
  953. if random == 1 then
  954. Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  955. end
  956. if random >= 2 and random <= 4 then
  957. Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
  958. end
  959. if random >= 5 and random <= 6 then
  960. Current.Flame.CFrame = CFrame.new(0,0,0)
  961. end
  962. end
  963. end
  964. end
  965. end
  966. end
  967. end
  968.  
  969.  
  970.  
  971.  
  972.  
  973. if ESP == true then
  974. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  975. pass = false
  976. if workspace:FindFirstChild(v.Name) then
  977. if v.Team == game:GetService("Players").LocalPlayer.Team then
  978. if v.Character:FindFirstChild("HumanoidRootPart") then
  979. if v.Character.HumanoidRootPart:FindFirstChild("ESP") then
  980. v.Character.HumanoidRootPart.ESP:Destroy()
  981. end
  982. end
  983. end
  984. if v.Team ~= game:GetService("Players").LocalPlayer.Team then
  985. if v.Character:FindFirstChild("HumanoidRootPart") then
  986. for i,v in pairs(v.Character:GetChildren()) do
  987. if v:IsA("Model") then
  988. pass = true
  989. break
  990. end
  991. end
  992.  
  993. shirt = nil
  994. passer = false
  995. for i,v in pairs(v.Character:GetChildren()) do
  996. if v:IsA("Shirt") then
  997. shirt = v
  998. break
  999. end
  1000. end
  1001.  
  1002. for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
  1003. if v:IsA("Shirt") then
  1004. if shirt ~= nil then
  1005. if v.Name ~= shirt.Name then
  1006. passer = true
  1007. break
  1008. end
  1009. end
  1010. end
  1011. end
  1012.  
  1013. if passer == true then
  1014. if v.Character:FindFirstChild("HumanoidRootPart") then
  1015. if v.Character.HumanoidRootPart:FindFirstChild("ESP") then
  1016.  
  1017. v.Character.HumanoidRootPart.ESP.TextLabel.Text = v.Name.." Distance: "..math.floor(((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude))
  1018.  
  1019. hitting = false
  1020.  
  1021.  
  1022. local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p, (v.Character.HumanoidRootPart.CFrame.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p).unit * 2000)
  1023. local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore}, false, true)
  1024. if part then
  1025. if part.Parent == v.Character then
  1026. hitting = true
  1027. end
  1028. end
  1029. if hitting == false then
  1030. elseif hitting == true then
  1031. v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(0, 1, 0.498039)
  1032. end
  1033.  
  1034. if hitting == false then
  1035. local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.Head.CFrame.p, (v.Character.Head.CFrame.p - game:GetService("Players").LocalPlayer.Character.Head.CFrame.p).unit * 2000)
  1036. local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore}, false, true)
  1037. if part then
  1038. if part.Parent == v.Character then
  1039. hitting = true
  1040. end
  1041. end
  1042. if hitting == false then
  1043. v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
  1044. elseif hitting == true then
  1045. v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(0, 1, 0.498039)
  1046. end
  1047.  
  1048. if hitting == false then
  1049. elseif hitting == true then
  1050. v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(0, 1, 0.498039)
  1051. end
  1052.  
  1053.  
  1054.  
  1055.  
  1056.  
  1057.  
  1058.  
  1059.  
  1060.  
  1061.  
  1062.  
  1063. if hitting == false then
  1064. local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p, (v.Character.HumanoidRootPart.CFrame.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p).unit * 2000)
  1065. local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore}, false, true)
  1066. if part then
  1067. if part:IsA("BasePart") then
  1068.  
  1069. CurrentGun = nil
  1070. for i,v in pairs(workspace.CurrentCamera:GetChildren()) do
  1071. if v.Name ~= "Right Arm" and v.Name ~= "Left Arm" then
  1072. if v:IsA("Model") then
  1073. if v:FindFirstChild("Flame") then
  1074. CurrentGun = v
  1075. break
  1076. end
  1077. end
  1078. end
  1079. end
  1080.  
  1081. found = false
  1082.  
  1083. if found == false then
  1084. for i = 1,#Sniper do
  1085. if CurrentGun ~= nil then
  1086. if Sniper[i] == CurrentGun.Name then
  1087. found = true
  1088. Min = 2.75
  1089. Max = 3
  1090. break
  1091. end
  1092. end
  1093. end
  1094. end
  1095.  
  1096. if found == false then
  1097. for i = 1,#SpecialSniper do
  1098. if CurrentGun ~= nil then
  1099. if SpecialSniper[i] == CurrentGun.Name then
  1100. found = true
  1101. Min = 3.25
  1102. Max = 3.5
  1103. break
  1104. end
  1105. end
  1106. end
  1107. end
  1108.  
  1109. if found == false then
  1110. for i = 1,#WeakSniper do
  1111. if CurrentGun ~= nil then
  1112. if WeakSniper[i] == CurrentGun.Name then
  1113. found = true
  1114. Min = 2.75
  1115. Max = 3
  1116. break
  1117. end
  1118. end
  1119. end
  1120. end
  1121.  
  1122. if found == false then
  1123. for i = 1,#WeakSMG do
  1124. if CurrentGun ~= nil then
  1125. if WeakSMG[i] == CurrentGun.Name then
  1126. found = true
  1127. Min = 2.25
  1128. Max = 3
  1129. break
  1130. end
  1131. end
  1132. end
  1133. end
  1134.  
  1135. if found == false then
  1136. for i = 1,#SMG do
  1137. if CurrentGun ~= nil then
  1138. if SMG[i] == CurrentGun.Name then
  1139. found = true
  1140. Min = 2.5
  1141. Max = 3
  1142. break
  1143. end
  1144. end
  1145. end
  1146. end
  1147.  
  1148. if found == false then
  1149. for i = 1,#ShotGun do
  1150. if CurrentGun ~= nil then
  1151. if ShotGun[i] == CurrentGun.Name then
  1152. found = true
  1153. Min = 2.75
  1154. Max = 3
  1155. break
  1156. end
  1157. end
  1158. end
  1159. end
  1160.  
  1161. if found == false then
  1162. for i = 1,#LMG do
  1163. if CurrentGun ~= nil then
  1164. if LMG[i] == CurrentGun.Name then
  1165. found = true
  1166. Min = 2.5
  1167. Max = 3
  1168. break
  1169. end
  1170. end
  1171. end
  1172. end
  1173.  
  1174. if found == false then
  1175. for i = 1,#Other do
  1176. if CurrentGun ~= nil then
  1177. if Other[i] == CurrentGun.Name then
  1178. found = true
  1179. Min = 0
  1180. Max = 0
  1181. break
  1182. end
  1183. end
  1184. end
  1185. end
  1186.  
  1187. if found == false then
  1188. for i = 1,#Melee do
  1189. if CurrentGun ~= nil then
  1190. if Melee[i] == CurrentGun.Name then
  1191. found = true
  1192. Min = 0
  1193. Max = 0
  1194. break
  1195. end
  1196. end
  1197. end
  1198. end
  1199.  
  1200. if found == false then
  1201. Min = 0
  1202. Max = 0
  1203. end
  1204.  
  1205. if part.Parent.Name == "Map" then
  1206. if part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
  1207. hitting = true
  1208. parter = part
  1209. elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y >= Max then
  1210. hitting = true
  1211. parter = part
  1212. elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y <= Min then
  1213. hitting = true
  1214. parter = part
  1215. elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Min then
  1216. hitting = true
  1217. parter = part
  1218. elseif part.Size.X <= Min and part.Size.Z >= Min and part.Size.Y <= Min then
  1219. hitting = true
  1220. parter = part
  1221. elseif part.Size.X >= Max and part.Size.Z <= Min and part.Size.Y <= Min then
  1222. hitting = true
  1223. parter = part
  1224. elseif part.Size.X >= Max and part.Size.Z >= Max and part.Size.Y <= Min-1 then
  1225. hitting = true
  1226. parter = part
  1227. elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Max then
  1228. hitting = true
  1229. parter = part
  1230. elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
  1231. hitting = true
  1232. parter = part
  1233. elseif part.Size.X <= Min or part.Size.Z <= Min or part.Size.Z <= Min then
  1234. hitting = true
  1235. parter = part
  1236. end
  1237. end
  1238. end
  1239. end
  1240. if hitting == true then
  1241. hitting = false
  1242. part = parter
  1243. list = {}
  1244. pos1 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01)
  1245. pos2 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01)
  1246. Reg = Region3.new(pos1, pos2)
  1247. TouchingParts = game.Workspace:FindPartsInRegion3(Reg)
  1248. o = 1
  1249. if TouchingParts ~= nil then
  1250. for i,v in pairs(TouchingParts) do
  1251. if v ~= parter then
  1252.  
  1253.  
  1254. part = v
  1255. if part.Parent.Name == "Map" then
  1256. if part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
  1257. hitting = true
  1258. parter = part
  1259. elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y >= Max then
  1260. hitting = true
  1261. parter = part
  1262. elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y <= Min then
  1263. hitting = true
  1264. parter = part
  1265. elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Min then
  1266. hitting = true
  1267. parter = part
  1268. elseif part.Size.X <= Min and part.Size.Z >= Min and part.Size.Y <= Min then
  1269. hitting = true
  1270. parter = part
  1271. elseif part.Size.X >= Max and part.Size.Z <= Min and part.Size.Y <= Min then
  1272. hitting = true
  1273. parter = part
  1274. elseif part.Size.X >= Max and part.Size.Z >= Max and part.Size.Y <= Min-1 then
  1275. hitting = true
  1276. parter = part
  1277. elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Max then
  1278. hitting = true
  1279. parter = part
  1280. elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
  1281. hitting = true
  1282. parter = part
  1283. elseif part.Size.X <= Min or part.Size.Z <= Min or part.Size.Z <= Min then
  1284. hitting = true
  1285. parter = part
  1286. end
  1287. end
  1288.  
  1289.  
  1290. if hitting == true then
  1291. table.insert(list, o, v)
  1292. o = o + 1
  1293. end
  1294. end
  1295. end
  1296. end
  1297.  
  1298. hitting = false
  1299.  
  1300. part = parter
  1301.  
  1302. pos1 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01)
  1303. pos2 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01)
  1304.  
  1305. local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p, (v.Character.HumanoidRootPart.CFrame.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p).unit * 2000)
  1306. local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore, parter, unpack(list)}, false, true)
  1307. if part then
  1308. if part.Parent == v.Character then
  1309. hitting = true
  1310. end
  1311. end
  1312. if hitting == false then
  1313. v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
  1314. elseif hitting == true then
  1315. if ((parter.Position - v.Character.HumanoidRootPart.Position).magnitude) <= 40 then
  1316. v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0.666667, 0)
  1317. else
  1318. v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
  1319. end
  1320. end
  1321.  
  1322. elseif hitting == false then
  1323. v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
  1324. end
  1325. end
  1326.  
  1327.  
  1328.  
  1329.  
  1330.  
  1331.  
  1332.  
  1333.  
  1334.  
  1335.  
  1336. if hitting == false then
  1337. local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.Head.CFrame.p, (v.Character.Head.CFrame.p - game:GetService("Players").LocalPlayer.Character.Head.CFrame.p).unit * 2000)
  1338. local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore}, false, true)
  1339. if part then
  1340. if part:IsA("BasePart") then
  1341.  
  1342. CurrentGun = nil
  1343. for i,v in pairs(workspace.CurrentCamera:GetChildren()) do
  1344. if v.Name ~= "Right Arm" and v.Name ~= "Left Arm" then
  1345. if v:IsA("Model") then
  1346. if v:FindFirstChild("Flame") then
  1347. CurrentGun = v
  1348. break
  1349. end
  1350. end
  1351. end
  1352. end
  1353.  
  1354. found = false
  1355.  
  1356. if found == false then
  1357. for i = 1,#Sniper do
  1358. if CurrentGun ~= nil then
  1359. if Sniper[i] == CurrentGun.Name then
  1360. found = true
  1361. Min = 2.75
  1362. Max = 3
  1363. break
  1364. end
  1365. end
  1366. end
  1367. end
  1368.  
  1369. if found == false then
  1370. for i = 1,#SpecialSniper do
  1371. if CurrentGun ~= nil then
  1372. if SpecialSniper[i] == CurrentGun.Name then
  1373. found = true
  1374. Min = 3.25
  1375. Max = 3.5
  1376. break
  1377. end
  1378. end
  1379. end
  1380. end
  1381.  
  1382. if found == false then
  1383. for i = 1,#WeakSniper do
  1384. if CurrentGun ~= nil then
  1385. if WeakSniper[i] == CurrentGun.Name then
  1386. found = true
  1387. Min = 2.75
  1388. Max = 3
  1389. break
  1390. end
  1391. end
  1392. end
  1393. end
  1394.  
  1395. if found == false then
  1396. for i = 1,#WeakSMG do
  1397. if CurrentGun ~= nil then
  1398. if WeakSMG[i] == CurrentGun.Name then
  1399. found = true
  1400. Min = 2.25
  1401. Max = 3
  1402. break
  1403. end
  1404. end
  1405. end
  1406. end
  1407.  
  1408. if found == false then
  1409. for i = 1,#SMG do
  1410. if CurrentGun ~= nil then
  1411. if SMG[i] == CurrentGun.Name then
  1412. found = true
  1413. Min = 2.5
  1414. Max = 3
  1415. break
  1416. end
  1417. end
  1418. end
  1419. end
  1420.  
  1421. if found == false then
  1422. for i = 1,#ShotGun do
  1423. if CurrentGun ~= nil then
  1424. if ShotGun[i] == CurrentGun.Name then
  1425. found = true
  1426. Min = 2.75
  1427. Max = 3
  1428. break
  1429. end
  1430. end
  1431. end
  1432. end
  1433.  
  1434. if found == false then
  1435. for i = 1,#LMG do
  1436. if CurrentGun ~= nil then
  1437. if LMG[i] == CurrentGun.Name then
  1438. found = true
  1439. Min = 2.5
  1440. Max = 3
  1441. break
  1442. end
  1443. end
  1444. end
  1445. end
  1446.  
  1447. if found == false then
  1448. for i = 1,#Other do
  1449. if CurrentGun ~= nil then
  1450. if Other[i] == CurrentGun.Name then
  1451. found = true
  1452. Min = 0
  1453. Max = 0
  1454. break
  1455. end
  1456. end
  1457. end
  1458. end
  1459.  
  1460. if found == false then
  1461. for i = 1,#Melee do
  1462. if CurrentGun ~= nil then
  1463. if Melee[i] == CurrentGun.Name then
  1464. found = true
  1465. Min = 0
  1466. Max = 0
  1467. break
  1468. end
  1469. end
  1470. end
  1471. end
  1472.  
  1473. if found == false then
  1474. Min = 0
  1475. Max = 0
  1476. end
  1477.  
  1478. if part.Parent.Name == "Map" then
  1479. if part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
  1480. hitting = true
  1481. parter = part
  1482. elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y >= Max then
  1483. hitting = true
  1484. parter = part
  1485. elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y <= Min then
  1486. hitting = true
  1487. parter = part
  1488. elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Min then
  1489. hitting = true
  1490. parter = part
  1491. elseif part.Size.X <= Min and part.Size.Z >= Min and part.Size.Y <= Min then
  1492. hitting = true
  1493. parter = part
  1494. elseif part.Size.X >= Max and part.Size.Z <= Min and part.Size.Y <= Min then
  1495. hitting = true
  1496. parter = part
  1497. elseif part.Size.X >= Max and part.Size.Z >= Max and part.Size.Y <= Min-1 then
  1498. hitting = true
  1499. parter = part
  1500. elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Max then
  1501. hitting = true
  1502. parter = part
  1503. elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
  1504. hitting = true
  1505. parter = part
  1506. elseif part.Size.X <= Min or part.Size.Z <= Min or part.Size.Z <= Min then
  1507. hitting = true
  1508. parter = part
  1509. end
  1510. end
  1511. end
  1512. end
  1513. if hitting == true then
  1514. hitting = false
  1515. part = parter
  1516. list = {}
  1517. pos1 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01)
  1518. pos2 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01)
  1519. Reg = Region3.new(pos1, pos2)
  1520. TouchingParts = game.Workspace:FindPartsInRegion3(Reg)
  1521. o = 1
  1522. if TouchingParts ~= nil then
  1523. for i,v in pairs(TouchingParts) do
  1524. if v ~= parter then
  1525.  
  1526.  
  1527. part = v
  1528. if part.Parent.Name == "Map" then
  1529. if part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
  1530. hitting = true
  1531. parter = part
  1532. elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y >= Max then
  1533. hitting = true
  1534. parter = part
  1535. elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y <= Min then
  1536. hitting = true
  1537. parter = part
  1538. elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Min then
  1539. hitting = true
  1540. parter = part
  1541. elseif part.Size.X <= Min and part.Size.Z >= Min and part.Size.Y <= Min then
  1542. hitting = true
  1543. parter = part
  1544. elseif part.Size.X >= Max and part.Size.Z <= Min and part.Size.Y <= Min then
  1545. hitting = true
  1546. parter = part
  1547. elseif part.Size.X >= Max and part.Size.Z >= Max and part.Size.Y <= Min-1 then
  1548. hitting = true
  1549. parter = part
  1550. elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Max then
  1551. hitting = true
  1552. parter = part
  1553. elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
  1554. hitting = true
  1555. parter = part
  1556. elseif part.Size.X <= Min or part.Size.Z <= Min or part.Size.Z <= Min then
  1557. hitting = true
  1558. parter = part
  1559. end
  1560. end
  1561.  
  1562.  
  1563. if hitting == true then
  1564. table.insert(list, o, v)
  1565. o = o + 1
  1566. end
  1567. end
  1568. end
  1569. end
  1570.  
  1571. hitting = false
  1572.  
  1573. part = parter
  1574.  
  1575. pos1 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01)
  1576. pos2 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01)
  1577.  
  1578. local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.Head.CFrame.p, (v.Character.Head.CFrame.p - game:GetService("Players").LocalPlayer.Character.Head.CFrame.p).unit * 2000)
  1579. local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore, parter, unpack(list)}, false, true)
  1580. if part then
  1581. if part.Parent == v.Character then
  1582. hitting = true
  1583. end
  1584. end
  1585. if hitting == false then
  1586. v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
  1587. elseif hitting == true then
  1588. if ((parter.Position - v.Character.HumanoidRootPart.Position).magnitude) <= 40 then
  1589. v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0.666667, 0)
  1590. else
  1591. v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
  1592. end
  1593. end
  1594.  
  1595. elseif hitting == false then
  1596. v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
  1597. end
  1598. end
  1599. end
  1600.  
  1601.  
  1602.  
  1603. elseif pass == true then
  1604. local ESP = Instance.new("BillboardGui",v.Character.HumanoidRootPart)
  1605. ESP.Name = "ESP"
  1606. ESP.Size = UDim2.new(6, 0, 8, 0)
  1607. ESP.StudsOffset = Vector3.new(0, 0.75, 0)
  1608. ESP.AlwaysOnTop = true
  1609. local Frame = Instance.new("Frame",ESP)
  1610. Frame.ZIndex = 1000
  1611. Frame.Size = UDim2.new(0.6, 0, 0.8, 0)
  1612. Frame.Position = UDim2.new(0.2, 0, 0.3, 0)
  1613. Frame.BorderSizePixel = 3
  1614. Frame.BackgroundTransparency = 0.3
  1615. Frame.BackgroundColor3 = Color3.new(1, 0.666667, 0)
  1616. Label = Instance.new("TextLabel", ESP)
  1617. Label.Position = UDim2.new(0, 0, -0.1, 0)
  1618. Label.Size = UDim2.new(1, 0, 0.3, 0)
  1619. Label.Font = "SourceSansLight"
  1620. Label.TextColor3 = Color3.new(1,1,1)
  1621. Label.TextStrokeColor3 = Color3.new(0,0,0)
  1622. Label.TextStrokeTransparency = 0
  1623. Label.BackgroundColor3 = Color3.new(1, 1, 1)
  1624. Label.TextScaled = true
  1625. Label.Text = v.Name.." Distance: "..math.floor(((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude))
  1626. Label.BackgroundTransparency = 1
  1627. end
  1628. end
  1629. end
  1630. end
  1631. end
  1632. end
  1633. end
  1634. end
  1635. end)
  1636. end)
  1637. -- Draggerable
  1638. Main.Active = true
  1639. Main.Draggable = true
  1640.  
  1641. LoginGame.Active = true
  1642. LoginGame.Draggable = true
  1643.  
  1644. GameFrame.Active = true
  1645. GameFrame.Draggable = true
  1646.  
  1647. WhitelistFrame.Active = true
  1648. WhitelistFrame.Draggable = true
  1649.  
  1650. ApocFrame.Active = true
  1651. ApocFrame.Draggable = true
  1652.  
  1653. PhantomForcesFrame.Active = true
  1654. PhantomForcesFrame.Draggable = true
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