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- --[[
- MAINBUTTONHERE.MouseButton1Down:connect(function()
- Script Here
- end)
- --]]
- -- Objects
- local SlappyGUIMenu = Instance.new("ScreenGui")
- local LoginFrame = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local UserBox = Instance.new("TextBox")
- local PassBox = Instance.new("TextBox")
- local LoginButton = Instance.new("TextButton")
- local Bar1 = Instance.new("Frame")
- local MainFrame = Instance.new("Frame")
- local Bar2 = Instance.new("Frame")
- local Executor = Instance.new("TextButton")
- local Scripts = Instance.new("TextButton")
- local Bar3 = Instance.new("Frame")
- local ExitButton = Instance.new("TextButton")
- local GameScripts = Instance.new("TextButton")
- local Credits = Instance.new("TextLabel")
- local MainName = Instance.new("TextLabel")
- local ScriptFrame = Instance.new("Frame")
- local Bar4 = Instance.new("Frame")
- local Bar5 = Instance.new("Frame")
- local ScriptExitButton = Instance.new("TextButton")
- local GBV3 = Instance.new("TextButton")
- local CWGUI = Instance.new("TextButton")
- local RapeGUI = Instance.new("TextButton")
- local CoolGui2 = Instance.new("TextButton")
- local VHChat = Instance.new("TextButton")
- local RoXploit = Instance.new("TextButton")
- local DexV2 = Instance.new("TextButton")
- local TopKekV2 = Instance.new("TextButton")
- local ScriptFrameText = Instance.new("TextBox")
- local ExecutionFrame = Instance.new("Frame")
- local ClearButton = Instance.new("TextButton")
- local ExecuteButton = Instance.new("TextButton")
- local ExecutionExitButton = Instance.new("TextButton")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local InputScript = Instance.new("TextBox")
- local GameScriptsFrame = Instance.new("Frame")
- local Bar6 = Instance.new("Frame")
- local Bar7 = Instance.new("Frame")
- local GameScriptsName = Instance.new("TextLabel")
- local GameScriptsExit = Instance.new("TextLabel")
- local LumberTycoon2 = Instance.new("TextLabel")
- local WHITELISTLT2 = Instance.new("TextButton")
- local PFAIMBOT = Instance.new("TextButton")
- local JPWSPF = Instance.new("TextButton")
- local Jailbreak = Instance.new("TextLabel")
- local UJB = Instance.new("TextButton")
- local JB25 = Instance.new("TextButton")
- local AWESOMEGUI = Instance.new("TextButton")
- local PPCCGUI = Instance.new("TextButton")
- local PhantomForces = Instance.new("TextLabel")
- local PFGUI = Instance.new("TextButton")
- local LUMMONEX = Instance.new("TextButton")
- local UNLIMITEDCASHLT2 = Instance.new("TextButton")
- local LUMBERHUB = Instance.new("TextButton")
- -- Properties
- SlappyGUIMenu.Name = "SlappyGUIMenu"
- SlappyGUIMenu.Parent = game.CoreGui
- LoginFrame.Name = "LoginFrame"
- LoginFrame.Parent = SlappyGUIMenu
- LoginFrame.Active = true
- LoginFrame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- LoginFrame.Draggable = true
- LoginFrame.Position = UDim2.new(0, 32, 0, 260)
- LoginFrame.Selectable = true
- LoginFrame.Size = UDim2.new(0, 388, 0, 474)
- LoginFrame.Visible = false
- Title.Name = "Title"
- Title.Parent = LoginFrame
- Title.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Title.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Title.Position = UDim2.new(0, 47, 0, 63)
- Title.Size = UDim2.new(0, 294, 0, 66)
- Title.Font = Enum.Font.SourceSansBold
- Title.FontSize = Enum.FontSize.Size14
- Title.Text = "Slappy GUI"
- Title.TextColor3 = Color3.new(0.666667, 0, 0)
- Title.TextScaled = true
- Title.TextSize = 14
- Title.TextWrapped = true
- UserBox.Name = "UserBox"
- UserBox.Parent = LoginFrame
- UserBox.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- UserBox.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- UserBox.BorderSizePixel = 4
- UserBox.Position = UDim2.new(0, 56, 0, 172)
- UserBox.Size = UDim2.new(0, 276, 0, 44)
- UserBox.Font = Enum.Font.SourceSansLight
- UserBox.FontSize = Enum.FontSize.Size32
- UserBox.Text = "Username"
- UserBox.TextColor3 = Color3.new(1, 1, 1)
- UserBox.TextSize = 30
- UserBox.TextWrapped = true
- UserBox.TextXAlignment = Enum.TextXAlignment.Left
- PassBox.Name = "PassBox"
- PassBox.Parent = LoginFrame
- PassBox.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- PassBox.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- PassBox.BorderSizePixel = 4
- PassBox.Position = UDim2.new(0, 56, 0, 253)
- PassBox.Size = UDim2.new(0, 276, 0, 44)
- PassBox.Font = Enum.Font.SourceSansLight
- PassBox.FontSize = Enum.FontSize.Size32
- PassBox.Text = "Password"
- PassBox.TextColor3 = Color3.new(1, 1, 1)
- PassBox.TextSize = 30
- PassBox.TextWrapped = true
- PassBox.TextXAlignment = Enum.TextXAlignment.Left
- LoginButton.Name = "LoginButton"
- LoginButton.Parent = LoginFrame
- LoginButton.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- LoginButton.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- LoginButton.BorderSizePixel = 4
- LoginButton.Position = UDim2.new(0, 44, 0, 352)
- LoginButton.Size = UDim2.new(0, 299, 0, 42)
- LoginButton.Font = Enum.Font.SourceSansBold
- LoginButton.FontSize = Enum.FontSize.Size48
- LoginButton.Text = "Login"
- LoginButton.TextColor3 = Color3.new(0.666667, 0, 0)
- LoginButton.TextSize = 40
- LoginButton.TextWrapped = true
- LoginButton.MouseButton1Down:connect(function()
- LoginFrame.Visible = false
- MainFrame.Visible = true
- end)
- Bar1.Name = "Bar1"
- Bar1.Parent = LoginFrame
- Bar1.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar1.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar1.Size = UDim2.new(0, 388, 0, 51)
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = SlappyGUIMenu
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- MainFrame.Draggable = true
- MainFrame.Position = UDim2.new(0, 549, 0, 219)
- MainFrame.Selectable = true
- MainFrame.Size = UDim2.new(0, 618, 0, 474)
- MainFrame.Visible = false
- Bar2.Name = "Bar2"
- Bar2.Parent = MainFrame
- Bar2.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar2.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar2.Size = UDim2.new(0, 618, 0, 51)
- Executor.Name = "Executor"
- Executor.Parent = MainFrame
- Executor.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Executor.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Executor.Position = UDim2.new(0, 18, 0, 162)
- Executor.Size = UDim2.new(0, 581, 0, 75)
- Executor.Font = Enum.Font.SourceSansBold
- Executor.FontSize = Enum.FontSize.Size14
- Executor.Text = "Script Execution"
- Executor.TextColor3 = Color3.new(0.666667, 0, 0)
- Executor.TextScaled = true
- Executor.TextSize = 14
- Executor.TextWrapped = true
- Executor.MouseButton1Down:connect(function()
- MainFrame.Visible = false
- ExecutionFrame.Visible = true
- end)
- Scripts.Name = "Scripts"
- Scripts.Parent = MainFrame
- Scripts.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Scripts.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Scripts.Position = UDim2.new(0, 18, 0, 73)
- Scripts.Size = UDim2.new(0, 581, 0, 75)
- Scripts.Font = Enum.Font.SourceSansBold
- Scripts.FontSize = Enum.FontSize.Size14
- Scripts.Text = "Scripts"
- Scripts.TextColor3 = Color3.new(0.666667, 0, 0)
- Scripts.TextScaled = true
- Scripts.TextSize = 14
- Scripts.TextWrapped = true
- Scripts.MouseButton1Down:connect(function()
- MainFrame.Visible = false
- ScriptFrame.Visible = true
- end)
- Bar3.Name = "Bar3"
- Bar3.Parent = MainFrame
- Bar3.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Bar3.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar3.Position = UDim2.new(0, 0, 0, 51)
- Bar3.Size = UDim2.new(0, 618, 0, 8)
- ExitButton.Name = "ExitButton"
- ExitButton.Parent = MainFrame
- ExitButton.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- ExitButton.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- ExitButton.Position = UDim2.new(0, 572, 0, 0)
- ExitButton.Size = UDim2.new(0, 46, 0, 50)
- ExitButton.Font = Enum.Font.SourceSansBold
- ExitButton.FontSize = Enum.FontSize.Size60
- ExitButton.Text = "X"
- ExitButton.TextColor3 = Color3.new(0.666667, 0, 0)
- ExitButton.TextSize = 60
- ExitButton.TextWrapped = true
- ExitButton.MouseButton1Down:connect(function()
- SlappyGUIMenu:Destroy()
- end)
- GameScripts.Name = "GameScripts"
- GameScripts.Parent = MainFrame
- GameScripts.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- GameScripts.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- GameScripts.Position = UDim2.new(0, 18, 0, 253)
- GameScripts.Size = UDim2.new(0, 581, 0, 75)
- GameScripts.Font = Enum.Font.SourceSansBold
- GameScripts.FontSize = Enum.FontSize.Size14
- GameScripts.Text = "Game Scripts"
- GameScripts.TextColor3 = Color3.new(0.666667, 0, 0)
- GameScripts.TextScaled = true
- GameScripts.TextSize = 14
- GameScripts.TextWrapped = true
- GameScripts.MouseButton1Down:connect(function()
- MainFrame.Visible = false
- GameScriptsFrame.Visible = true
- end)
- Credits.Name = "Credits"
- Credits.Parent = MainFrame
- Credits.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Credits.BorderSizePixel = 0
- Credits.Position = UDim2.new(0, 209, 0, 424)
- Credits.Size = UDim2.new(0, 200, 0, 50)
- Credits.Font = Enum.Font.SourceSansLight
- Credits.FontSize = Enum.FontSize.Size14
- Credits.Text = "Made By KingFTWx"
- Credits.TextColor3 = Color3.new(0.666667, 0, 0)
- Credits.TextScaled = true
- Credits.TextSize = 14
- Credits.TextWrapped = true
- MainName.Name = "MainName"
- MainName.Parent = MainFrame
- MainName.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- MainName.BorderSizePixel = 0
- MainName.Position = UDim2.new(0, 21, 0, 0)
- MainName.Size = UDim2.new(0, 200, 0, 50)
- MainName.Font = Enum.Font.SourceSansBold
- MainName.FontSize = Enum.FontSize.Size14
- MainName.Text = "Slappy GUI"
- MainName.TextColor3 = Color3.new(0.666667, 0, 0)
- MainName.TextScaled = true
- MainName.TextSize = 14
- MainName.TextWrapped = true
- ScriptFrame.Name = "ScriptFrame"
- ScriptFrame.Parent = SlappyGUIMenu
- ScriptFrame.Active = true
- ScriptFrame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ScriptFrame.Draggable = true
- ScriptFrame.Position = UDim2.new(0, 564, 0, 277)
- ScriptFrame.Selectable = true
- ScriptFrame.Size = UDim2.new(0, 620, 0, 474)
- Bar4.Name = "Bar4"
- Bar4.Parent = ScriptFrame
- Bar4.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar4.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar4.Size = UDim2.new(0, 620, 0, 51)
- Bar5.Name = "Bar5"
- Bar5.Parent = ScriptFrame
- Bar5.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Bar5.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar5.Position = UDim2.new(0, 0, 0, 51)
- Bar5.Size = UDim2.new(0, 620, 0, 8)
- ScriptExitButton.Name = "ScriptExitButton"
- ScriptExitButton.Parent = ScriptFrame
- ScriptExitButton.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- ScriptExitButton.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- ScriptExitButton.Position = UDim2.new(0, 574, 0, 0)
- ScriptExitButton.Size = UDim2.new(0, 46, 0, 50)
- ScriptExitButton.Font = Enum.Font.SourceSansBold
- ScriptExitButton.FontSize = Enum.FontSize.Size60
- ScriptExitButton.Text = "X"
- ScriptExitButton.TextColor3 = Color3.new(0.666667, 0, 0)
- ScriptExitButton.TextSize = 60
- ScriptExitButton.TextWrapped = true
- ScriptExitButton.MouseButton1Down:connect(function()
- ScriptFrame.Visible = false
- MainFrame.Visible = true
- end)
- GBV3.Name = "GBV3"
- GBV3.Parent = ScriptFrame
- GBV3.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- GBV3.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- GBV3.Position = UDim2.new(0, 10, 0, 72)
- GBV3.Size = UDim2.new(0, 132, 0, 50)
- GBV3.Font = Enum.Font.SourceSansBold
- GBV3.FontSize = Enum.FontSize.Size14
- GBV3.Text = "Grab Knife V3"
- GBV3.TextColor3 = Color3.new(0.666667, 0, 0)
- GBV3.TextScaled = true
- GBV3.TextSize = 14
- GBV3.TextWrapped = true
- GBV3.MouseButton1Down:connect(function()
- wait(0.5)
- math.randomseed(tick())
- local player = game.Players.LocalPlayer
- local rekt = {}
- local paralyzed = false
- local curpoint = nil
- local curpart = nil
- local finishnum = 1
- local zombiemode = false
- local zombies = {}
- local lastgui = nil
- local mouse = player:GetMouse()
- function getplr(char)
- local plr = nil
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character == char then
- plr = v
- end
- end
- return plr
- end
- function bleed(frick)
- while frick.Parent ~= nil do
- local reeee = coroutine.wrap(function()
- local thing = Instance.new('Part',game.Workspace)
- thing.Size = Vector3.new(0.2,0.2,0.2)
- thing.CFrame = frick.CFrame
- thing.Shape = Enum.PartType.Ball
- thing.CFrame = frick.CFrame
- thing.Transparency = 1
- thing.BrickColor = BrickColor.new('Maroon')
- thing.Material = Enum.Material.SmoothPlastic
- thing.Name = "Blood"
- thing.CanCollide =false
- local rawrxd = Instance.new('BodyForce',thing)
- rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
- local coru = coroutine.wrap(function()
- wait(0.01)
- rawrxd:Destroy()
- end)
- coru()
- local ree = Instance.new('ParticleEmitter',thing)
- ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(100,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(100,0,0))})
- ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
- ree.Texture = 'rbxassetid://867743272'
- ree.Lifetime = NumberRange.new(0.4)
- ree.Rate = 50
- ree.LockedToPart = true
- ree.Speed = NumberRange.new(0, 2)
- thing.Touched:connect(function(tou)
- if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" then
- local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
- thing:Destroy()
- if tou.Name == "BloodPuddle" then
- local reee = tou.CFrame
- if tou.Transparency > -0.2 then
- tou.Transparency = tou.Transparency -0.1
- end
- if tou.Size.X < 10 then
- tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
- tou.CFrame = reee
- end
- else
- local bloodlol = Instance.new('Part',workspace)
- bloodlol.Size=Vector3.new(1,0.2,1)
- bloodlol.Name = "BloodPuddle"
- bloodlol.Anchored = true
- bloodlol.CanCollide = false
- bloodlol.Material = Enum.Material.SmoothPlastic
- bloodlol.BrickColor = BrickColor.new('Maroon')
- local cyl = Instance.new('CylinderMesh',bloodlol)
- cyl.Scale = Vector3.new(1,0.1,1)
- bloodlol.CFrame = CFrame.new(pos)
- local coru=coroutine.wrap(function()
- while bloodlol.Parent ~= nil do
- if bloodlol.Transparency < 1 then
- bloodlol.Transparency = bloodlol.Transparency+0.05
- else
- bloodlol:Destroy()
- end
- wait(0.1)
- end
- end)
- coru()
- end
- end
- end)
- local coru = coroutine.wrap(function()
- wait(1)
- thing:Destroy()
- end)
- coru()
- end)
- reeee()
- wait()
- end
- end
- function killz(playa,hitz,kneef,explode,pool,head,charred,override)
- local soundy = false
- local heyy = hitz
- if hitz == "Right Arm" then
- local Limb = playa:FindFirstChild("Right Arm")
- local ters = playa:FindFirstChild('Torso')
- if Limb and ters then
- if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
- v:Destroy()
- end
- end
- Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "RightShoulder"
- Joint.Part0 = ters
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = ters
- if charred and zombiemode == false then
- Limb.BrickColor = BrickColor.new('Black')
- local fire = Instance.new('Fire',Limb)
- fire.Heat = 5
- fire.Size = 5
- game:GetService('Debris'):AddItem(fire,2)
- local coru=coroutine.wrap(function()
- wait(2)
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:Destroy()
- end
- end
- end)
- coru()
- end
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- if kneef then
- local coru = coroutine.wrap(function()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.CanCollide = false
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.CFrame = kneef["big ass knife"].CFrame
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- game:GetService('Debris'):AddItem(bleedpart,2)
- end)
- coru()
- end
- end
- elseif hitz == "Left Arm" then
- local Limb = playa:FindFirstChild("Left Arm")
- local ters = playa:FindFirstChild('Torso')
- if Limb and ters then
- if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
- v:Destroy()
- end
- end
- Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = ters
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = ters
- if charred and zombiemode == false then
- Limb.BrickColor = BrickColor.new('Black')
- local fire = Instance.new('Fire',Limb)
- fire.Heat = 5
- fire.Size = 5
- game:GetService('Debris'):AddItem(fire,2)
- local coru=coroutine.wrap(function()
- wait(2)
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:Destroy()
- end
- end
- end)
- coru()
- end
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.CanCollide = true
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = ters
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- if kneef then
- local coru = coroutine.wrap(function()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.CanCollide = false
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.CFrame = kneef["big ass knife"].CFrame
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- game:GetService('Debris'):AddItem(bleedpart,2)
- end)
- coru()
- end
- end
- elseif hitz == "Right Leg" then
- local Limb = playa:FindFirstChild("Right Leg")
- local ters = playa:FindFirstChild('Torso')
- if Limb and ters then
- if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
- v:Destroy()
- end
- end
- Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "Right Hip"
- Joint.Part0 = ters
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = ters
- if charred and zombiemode == false then
- Limb.BrickColor = BrickColor.new('Black')
- local fire = Instance.new('Fire',Limb)
- fire.Heat = 5
- fire.Size = 5
- game:GetService('Debris'):AddItem(fire,2)
- local coru=coroutine.wrap(function()
- wait(2)
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:Destroy()
- end
- end
- end)
- coru()
- end
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- if kneef then
- local coru = coroutine.wrap(function()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.CanCollide = false
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.CFrame = kneef["big ass knife"].CFrame
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- game:GetService('Debris'):AddItem(bleedpart,2)
- end)
- coru()
- end
- if playa then
- table.insert(rekt,playa)
- end
- end
- elseif hitz == "Left Leg" then
- local Limb = playa:FindFirstChild("Left Leg")
- local ters = playa:FindFirstChild('Torso')
- if Limb and ters then
- if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
- v:Destroy()
- end
- end
- Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
- Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "LeftHip"
- Joint.Part0 = ters
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = ters
- if charred and zombiemode == false then
- Limb.BrickColor = BrickColor.new('Black')
- local fire = Instance.new('Fire',Limb)
- fire.Heat = 5
- fire.Size = 5
- game:GetService('Debris'):AddItem(fire,2)
- local coru=coroutine.wrap(function()
- wait(2)
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:Destroy()
- end
- end
- end)
- coru()
- end
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- Limb.CanCollide = false
- if kneef then
- local coru = coroutine.wrap(function()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.CanCollide = false
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.CFrame = kneef["big ass knife"].CFrame
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- game:GetService('Debris'):AddItem(bleedpart,2)
- end)
- coru()
- end
- if playa then
- table.insert(rekt,playa)
- end
- end
- elseif playa then
- if finishnum ~= 1 then
- local coru=coroutine.wrap(function()
- player.Character.Head.Psycho.Playing = true
- wait(3)
- player.Character.Head.Psycho.Playing = false
- end)
- coru()
- end
- local playa2 = playa
- playa.Archivable = true
- local playa = playa:Clone()
- playa.Archivable = false
- playa2:Destroy()
- playa.Parent = workspace
- local Gibs = game.Workspace
- local Torso = playa.Torso
- local Head = playa:FindFirstChild("Head")
- local function Scan(ch)
- local e
- for e = 1,#ch do
- Scan(ch[e]:GetChildren())
- if (ch[e].ClassName == "Weld" and ch[e]:FindFirstChild('Part1') and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" or ch[e].ClassName == "Rotate" or (ch[e]:IsA('BasePart') and ch[e].Size == Vector3.new(1, 1, 1)) then
- ch[e]:remove()
- end
- end
- end
- Scan(playa:GetChildren())
- if playa:FindFirstChild('HumanoidRootPart') and (zombiemode == false or override) then
- playa:FindFirstChild('HumanoidRootPart'):Destroy()
- end
- local hum2 = playa:FindFirstChildOfClass("Humanoid")
- if zombiemode == true and override == false then
- soundy = true
- end
- if string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie" then
- override = true
- end
- if hum2 ~= nil then
- hum2.Name = "Humanoid2"
- hum2.Health = 0
- if zombiemode == false or override == true then
- table.insert(rekt,hum2.Parent)
- else
- local gyro = Instance.new('BodyGyro',Torso)
- hum2.PlatformStand = false
- for i,v in pairs(hum2.Parent.Torso:GetChildren()) do
- if v:IsA('BodyGyro') then v:Destroy() end
- end
- if playa:FindFirstChild('HumanoidRootPart') then
- hum2.Parent.HumanoidRootPart.CFrame = hum2.Parent.Torso.CFrame
- local weldcrucial = Instance.new('Weld',hum2.Parent.HumanoidRootPart)
- weldcrucial.Part0 = hum2.Parent.HumanoidRootPart
- weldcrucial.Part1 = hum2.Parent.Torso
- end
- end
- end
- local ch = playa:GetChildren()
- local i
- for i = 1,#ch do
- if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
- ch[i]:remove()
- end
- end
- if Head then
- local Neck = Instance.new("Weld")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- if pool then
- local part = Instance.new('Part',Torso)
- part.Position = Vector3.new(0,10,0)
- part.Size = Vector3.new(0.2,0.2,0.2)
- part.Transparency = 1
- part.CanCollide = false
- local we = Instance.new('Weld',Torso)
- we.Part0 = Torso
- we.Part1 = part
- we.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru=coroutine.wrap(function()
- bleed(part)
- end)
- coru()
- end
- if head == false or head == nil then
- Neck.C0 = CFrame.new(0, 1.5, 0)
- else
- Neck.C0 = CFrame.new(0, 1.5, 0.2)*CFrame.Angles(0.5, 0.25, 0.25)
- local bleedpart = Instance.new("Part", Torso)
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.CanCollide = false
- bleedpart.Position = Head.Position + Vector3.new(0, 1, 0)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", Torso)
- bleedpartweld.Part0 = Torso
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- end
- Neck.C1 = CFrame.new()
- Neck.Parent = Torso
- end
- local Limb = playa:FindFirstChild("Right Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "RightShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = playa:FindFirstChild("Left Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = playa:FindFirstChild("Right Leg")
- if Limb then
- Limb.CanCollide = false
- Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "RightHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CanCollide = true
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = playa:FindFirstChild("Left Leg")
- if Limb then
- Limb.CanCollide = false
- Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "LeftHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- if zombiemode == false or override then
- B.CanCollide = true
- end
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Bar = Instance.new("Part")
- Bar.TopSurface = 0
- Bar.BottomSurface = 0
- Bar.formFactor = "Symmetric"
- Bar.Size = Vector3.new(1, 1, 1)
- Bar.Transparency = 1
- Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
- Bar.Parent = playa
- local Weld = Instance.new("Weld")
- Weld.Part0 = Torso
- Weld.Part1 = Bar
- Weld.C0 = CFrame.new(0, 0.5, 0)
- Weld.Parent = Torso
- --]]
- playa.Parent = Gibs
- if kneef and explode == nil then
- local coru = coroutine.wrap(function()
- if playa:FindFirstChild(hitz) then
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if explode == nil or explode == false then
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.CanCollide = false
- bleedpart.Position = Head.Position + Vector3.new(0, 1, 0)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- end)
- coru()
- end
- if explode then
- local movevector = CFrame.new(explode.Position,Torso.Position).lookVector
- local repulse = Instance.new('BodyForce',Torso)
- repulse.Force = movevector*10000 + Vector3.new(0,5000,0)
- game.Debris:AddItem(repulse,0.05)
- end
- if charred and zombiemode == false then
- for i,v in pairs(playa:GetChildren()) do
- if v:IsA('BasePart') then
- v.BrickColor = BrickColor.Black()
- local fire = Instance.new('Fire',v)
- fire.Size = 5
- fire.Heat = 5
- elseif v:IsA('Accessory') then
- for a,c in pairs(v:GetChildren()) do
- if c:IsA('BasePart') then
- c.BrickColor = BrickColor.Black()
- local fire = Instance.new('Fire',v)
- fire.Size = 5
- fire.Heat = 5
- for o,p in pairs(c:GetChildren()) do
- if p:IsA("SpecialMesh") then
- p.TextureId = ""
- end
- end
- end
- end
- end
- end
- end
- if soundy then
- local sound = Instance.new('Sound',Head)
- sound.SoundId = 'rbxassetid://903640857'
- sound.Volume = 1
- sound:Play()
- sound.Ended:connect(function()
- sound:Destroy()
- local ambient = Instance.new('Sound',Head)
- ambient.Volume = 0.25
- ambient.Looped = true
- ambient.SoundId = 'rbxassetid://903641031'
- ambient:Play()
- end)
- end
- if override then
- if (string.len(hum2.Parent.Name) < 9 or string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie") and zombiemode == true and #zombies < 10 then
- local coru = coroutine.wrap(function()
- wait(4.5)
- hum2.Parent.Name = hum2.Parent.Name.."'s Zombie"
- hum2.HipHeight = 0.2
- wait(0.5)
- killz(hum2.Parent,"Head",nil,nil,false,false,false,false)
- end)
- coru()
- else
- game:GetService('Debris'):AddItem(playa, 12)
- end
- else
- hum2.Health = 0
- table.insert(zombies,playa)
- local attack = Instance.new('Sound',Head)
- attack.SoundId = 'rbxassetid://903641424'
- attack.Volume = 2
- for i,v in pairs(playa:GetChildren()) do
- if v:IsA('BasePart') and v:FindFirstChildOfClass('TouchTransmitter') == nil then
- v.Touched:connect(function(hit)
- if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') then
- local found = false
- if hit.Parent == player.Character then
- found = true
- end
- for a,c in pairs(zombies) do
- if c == hit.Parent then
- found = true
- end
- end
- if found == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 then
- attack:Play()
- if hit.Parent:FindFirstChildOfClass('Humanoid').Health - 2 <= 0 then
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- wait()
- killz(hit.Parent,"Head")
- else
- hit.Parent:FindFirstChildOfClass('Humanoid'):TakeDamage(2)
- end
- end
- end
- end)
- end
- end
- local coru = coroutine.wrap(function()
- wait(2)
- for i,v in pairs(playa:GetChildren()) do
- if v:IsA('BasePart') then
- for a,c in pairs(v:GetChildren()) do
- if c:IsA('Fire') or c:IsA('ParticleEmitter') then
- c:Destroy()
- end
- end
- elseif v:IsA('Accessory') then
- for a,c in pairs(v:GetChildren()) do
- if c:IsA('BasePart') then
- for b,d in pairs(c:GetChildren()) do
- if d:IsA('Fire') or d:IsA('ParticleEmitter') then
- d:Destroy()
- end
- end
- end
- end
- end
- end
- end)
- coru()
- end
- end
- end
- mouse.KeyDown:connect(function(key)
- if key == "t" and mouse.Target then
- local hum = mouse.Target.Parent:FindFirstChildOfClass('Humanoid')
- if hum == nil then hum = mouse.Target.Parent.Parent:FindFirstChildOfClass('Humanoid') end
- if curpoint == nil then
- if hum and hum.Parent:FindFirstChild('Head') then
- curpart = hum.Parent.Head
- else
- curpart = nil
- curpoint = mouse.Hit.p
- end
- if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
- notify("ZOMBIE TARGET SET",false)
- else
- curpart = nil
- curpoint = nil
- if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
- notify("ZOMBIE TARGET REMOVED",false)
- end
- elseif key == "y" then
- for o,p in pairs(zombies) do
- local coru = coroutine.wrap(function()
- if p:FindFirstChild('Torso') then
- killz(p,"Head",nil,nil,false,false,false,true)
- else
- table.remove(zombies,o)
- end
- end)
- coru()
- wait()
- end
- for i,v in pairs(zombies) do
- table.remove(zombies,i)
- end
- if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
- notify("ZOMBIES TERMINATED",false)
- end
- end)
- function nub()
- local me = player.Character
- local point = me.HumanoidRootPart
- local playergui = player.PlayerGui
- local rightshoulderz = me.Torso["Right Shoulder"]:Clone()
- local leftshoulderz = me.Torso["Left Shoulder"]:Clone()
- local torsojoint = me.HumanoidRootPart["RootJoint"]:Clone()
- local lefthipz = me.Torso["Left Hip"]:Clone()
- local righthipz = me.Torso["Right Hip"]:Clone()
- local mode = "kill"
- local lerpz = false
- local active = false
- local acting = false
- local hit = false
- local canClick = true
- local stabbing = false
- local grabbing = false
- local finishing = false
- local kyssing = false
- local canbackgroundmusic = true
- local cancolorfilter = true
- local spinboolean = false
- local grabbed = nil
- local doing = false
- local rightshoulder = nil
- local leftshoulder = nil
- local headweld = nil
- local usable = true
- finishnum = 1
- function notify(msg,forever)
- local doit = coroutine.wrap(function()
- local gui = Instance.new('ScreenGui',playergui)
- gui.Name = "Notification"
- local frame = Instance.new('Frame',gui)
- frame.Position = UDim2.new(0,0,0,0)
- frame.Size = UDim2.new(1,0,0.2,0)
- frame.BackgroundTransparency = 1
- local txt = Instance.new('TextLabel',frame)
- txt.TextColor3 = Color3.new(255,255,255)
- txt.TextStrokeColor3 = Color3.new(0, 0, 0)
- txt.TextStrokeTransparency = 0
- txt.BackgroundTransparency = 1
- txt.Text = ""
- txt.Size = UDim2.new(1,0,0.3,0)
- txt.Position = UDim2.new(0,0,0.4,0)
- txt.TextScaled = true
- txt.Font = "Code"
- txt.TextXAlignment = "Center"
- local tap = Instance.new("Sound")
- tap.Parent = gui
- tap.SoundId = "rbxassetid://147982968"
- tap.TimePosition = 0.1
- local str = msg
- local len = string.len(str)
- for i=1,len do
- txt.Text = string.sub(str,1,i)
- pitche = math.random(20, 40)/10
- tap.PlaybackSpeed = pitche
- tap:Play()
- wait(0.01)
- end
- if forever == false then
- wait(1)
- while txt.TextTransparency < 1 do
- txt.TextTransparency = txt.TextTransparency + 0.1
- txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1
- wait(0.001)
- end
- gui:Destroy()
- end
- end)
- doit()
- end
- wait(0.5)
- notify("PRESS [Z] TO EQUIP KNIFE || Created by mustardfoot and Tollonis",true)
- local laugh = Instance.new('Sound',me.Head)
- laugh.SoundId = 'rbxassetid://378827985'
- laugh.Name = "Psycho"
- laugh.Volume = 5
- -- 1 - bitch ass knife
- local obj1 = Instance.new("Model")
- obj1.Name = "bitch ass knife"
- obj1.Parent = game.Workspace
- -- 2 - Grab
- local obj2 = Instance.new("Part")
- obj2.CFrame = CFrame.new(Vector3.new(20.4525032, 6.14501333, -134.399979)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.Material = Enum.Material.Concrete
- obj2.Size = Vector3.new(1, 0.25, 0.25)
- obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.Anchored = true
- obj2.BrickColor = BrickColor.new("Black")
- obj2.Friction = 0.30000001192093
- obj2.Shape = Enum.PartType.Cylinder
- obj2.Name = "Grab"
- obj2.Parent = obj1
- -- 3 - handletopcap
- local obj3 = Instance.new("Part")
- obj3.CFrame = CFrame.new(Vector3.new(19.9725456, 6.14502859, -134.399933)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.Material = Enum.Material.Concrete
- obj3.Size = Vector3.new(0.349999994, 0.349999994, 0.349999994)
- obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.Anchored = true
- obj3.BrickColor = BrickColor.new("Black")
- obj3.Friction = 0.30000001192093
- obj3.Shape = Enum.PartType.Ball
- obj3.Name = "handletopcap"
- obj3.Parent = obj1
- -- 4 - handlebottomcap
- local obj4 = Instance.new("Part")
- obj4.CFrame = CFrame.new(Vector3.new(20.9725285, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.Material = Enum.Material.Concrete
- obj4.Size = Vector3.new(0.25, 0.25, 0.25)
- obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.Anchored = true
- obj4.BrickColor = BrickColor.new("Black")
- obj4.Friction = 0.30000001192093
- obj4.Shape = Enum.PartType.Ball
- obj4.Name = "handlebottomcap"
- obj4.Parent = obj1
- -- 5 - handleguardmid
- local obj5 = Instance.new("Part")
- obj5.CFrame = CFrame.new(Vector3.new(19.9474983, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.Material = Enum.Material.Concrete
- obj5.Size = Vector3.new(0.349999994, 0.349999994, 0.100000001)
- obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.Anchored = true
- obj5.BrickColor = BrickColor.new("Black")
- obj5.Friction = 0.30000001192093
- obj5.Shape = Enum.PartType.Block
- obj5.Name = "handleguardmid"
- obj5.Parent = obj1
- -- 6 - handleguardcap1
- local obj6 = Instance.new("Part")
- obj6.CFrame = CFrame.new(Vector3.new(19.9474983, 6.32502794, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.Material = Enum.Material.Concrete
- obj6.Size = Vector3.new(0.100000001, 0.349999994, 0.349999994)
- obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.Anchored = true
- obj6.BrickColor = BrickColor.new("Black")
- obj6.Friction = 0.30000001192093
- obj6.Shape = Enum.PartType.Cylinder
- obj6.Name = "handleguardcap1"
- obj6.Parent = obj1
- -- 7 - handleguardcap2
- local obj7 = Instance.new("Part")
- obj7.CFrame = CFrame.new(Vector3.new(19.9474983, 5.97502899, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- obj7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.Material = Enum.Material.Concrete
- obj7.Size = Vector3.new(0.100000009, 0.349999994, 0.349999994)
- obj7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.Anchored = true
- obj7.BrickColor = BrickColor.new("Black")
- obj7.Friction = 0.30000001192093
- obj7.Shape = Enum.PartType.Cylinder
- obj7.Name = "handleguardcap2"
- obj7.Parent = obj1
- -- 8 - big ass knife
- local obj8 = Instance.new("Part")
- obj8.CFrame = CFrame.new(Vector3.new(18.4375095, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.Material = Enum.Material.Metal
- obj8.Size = Vector3.new(0.0500000007, 0.280000001, 0.839999795)
- obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.Anchored = true
- obj8.BrickColor = BrickColor.new("Lily white")
- obj8.Friction = 0.30000001192093
- obj8.Shape = Enum.PartType.Block
- obj8.Name = "big ass knife"
- obj8.Parent = obj1
- -- 9 - Mesh
- local obj9 = Instance.new("BlockMesh")
- obj9.Scale = Vector3.new(0.5, 1, 1)
- obj9.Parent = obj8
- -- 10 - big ass knife
- local obj10 = Instance.new("Part")
- obj10.CFrame = CFrame.new(Vector3.new(19.7425137, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.Material = Enum.Material.Metal
- obj10.Size = Vector3.new(0.0500000007, 0.280000001, 0.289999962)
- obj10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.Anchored = true
- obj10.BrickColor = BrickColor.new("Lily white")
- obj10.Friction = 0.30000001192093
- obj10.Shape = Enum.PartType.Block
- obj10.Name = "big ass knife"
- obj10.Parent = obj1
- local knife = obj10
- -- 11 - Mesh
- local obj11 = Instance.new("BlockMesh")
- obj11.Scale = Vector3.new(0.5, 1, 1)
- obj11.Parent = obj10
- -- 12 - big ass knife
- local obj12 = Instance.new("Part")
- obj12.CFrame = CFrame.new(Vector3.new(19.1075306, 6.08502865, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.Material = Enum.Material.Metal
- obj12.Size = Vector3.new(0.0500000007, 0.159999996, 0.979999959)
- obj12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.Anchored = true
- obj12.BrickColor = BrickColor.new("Lily white")
- obj12.Friction = 0.30000001192093
- obj12.Shape = Enum.PartType.Block
- obj12.Name = "big ass knife"
- obj12.Parent = obj1
- -- 13 - Mesh
- local obj13 = Instance.new("BlockMesh")
- obj13.Scale = Vector3.new(0.5, 1, 1)
- obj13.Parent = obj12
- -- 14 - serration
- local obj14 = Instance.new("WedgePart")
- obj14.CFrame = CFrame.new(Vector3.new(19.4963322, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.Material = Enum.Material.Metal
- obj14.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.Anchored = true
- obj14.BrickColor = BrickColor.new("Lily white")
- obj14.Friction = 0.30000001192093
- obj14.Name = "serration"
- obj14.Parent = obj1
- -- 15 - Mesh
- local obj15 = Instance.new("BlockMesh")
- obj15.Scale = Vector3.new(0.5, 1, 1)
- obj15.Parent = obj14
- -- 16 - serration
- local obj16 = Instance.new("WedgePart")
- obj16.CFrame = CFrame.new(Vector3.new(19.2763138, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.Material = Enum.Material.Metal
- obj16.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.Anchored = true
- obj16.BrickColor = BrickColor.new("Lily white")
- obj16.Friction = 0.30000001192093
- obj16.Name = "serration"
- obj16.Parent = obj1
- -- 17 - Mesh
- local obj17 = Instance.new("BlockMesh")
- obj17.Scale = Vector3.new(0.5, 1, 1)
- obj17.Parent = obj16
- -- 18 - serration
- local obj18 = Instance.new("WedgePart")
- obj18.CFrame = CFrame.new(Vector3.new(19.3863068, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.Material = Enum.Material.Metal
- obj18.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.Anchored = true
- obj18.BrickColor = BrickColor.new("Lily white")
- obj18.Friction = 0.30000001192093
- obj18.Name = "serration"
- obj18.Parent = obj1
- -- 19 - Mesh
- local obj19 = Instance.new("BlockMesh")
- obj19.Scale = Vector3.new(0.5, 1, 1)
- obj19.Parent = obj18
- -- 20 - serration
- local obj20 = Instance.new("WedgePart")
- obj20.CFrame = CFrame.new(Vector3.new(19.5963173, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.Material = Enum.Material.Metal
- obj20.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.Anchored = true
- obj20.BrickColor = BrickColor.new("Lily white")
- obj20.Friction = 0.30000001192093
- obj20.Name = "serration"
- obj20.Parent = obj1
- -- 21 - Mesh
- local obj21 = Instance.new("BlockMesh")
- obj21.Scale = Vector3.new(0.5, 1, 1)
- obj21.Parent = obj20
- -- 22 - serration
- local obj22 = Instance.new("WedgePart")
- obj22.CFrame = CFrame.new(Vector3.new(19.1663074, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.Material = Enum.Material.Metal
- obj22.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.Anchored = true
- obj22.BrickColor = BrickColor.new("Lily white")
- obj22.Friction = 0.30000001192093
- obj22.Name = "serration"
- obj22.Parent = obj1
- -- 23 - Mesh
- local obj23 = Instance.new("BlockMesh")
- obj23.Scale = Vector3.new(0.5, 1, 1)
- obj23.Parent = obj22
- -- 24 - serration
- local obj24 = Instance.new("WedgePart")
- obj24.CFrame = CFrame.new(Vector3.new(18.9663048, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.Material = Enum.Material.Metal
- obj24.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.Anchored = true
- obj24.BrickColor = BrickColor.new("Lily white")
- obj24.Friction = 0.30000001192093
- obj24.Name = "serration"
- obj24.Parent = obj1
- -- 25 - Mesh
- local obj25 = Instance.new("BlockMesh")
- obj25.Scale = Vector3.new(0.5, 1, 1)
- obj25.Parent = obj24
- -- 26 - serration
- local obj26 = Instance.new("WedgePart")
- obj26.CFrame = CFrame.new(Vector3.new(18.8562984, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.Material = Enum.Material.Metal
- obj26.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.Anchored = true
- obj26.BrickColor = BrickColor.new("Lily white")
- obj26.Friction = 0.30000001192093
- obj26.Name = "serration"
- obj26.Parent = obj1
- -- 27 - Mesh
- local obj27 = Instance.new("BlockMesh")
- obj27.Scale = Vector3.new(0.5, 1, 1)
- obj27.Parent = obj26
- -- 28 - serration
- local obj28 = Instance.new("WedgePart")
- obj28.CFrame = CFrame.new(Vector3.new(19.0663071, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.Material = Enum.Material.Metal
- obj28.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.Anchored = true
- obj28.BrickColor = BrickColor.new("Lily white")
- obj28.Friction = 0.30000001192093
- obj28.Name = "serration"
- obj28.Parent = obj1
- -- 29 - Mesh
- local obj29 = Instance.new("BlockMesh")
- obj29.Scale = Vector3.new(0.5, 1, 1)
- obj29.Parent = obj28
- -- 30 - knifetip1
- local obj30 = Instance.new("WedgePart")
- obj30.CFrame = CFrame.new(Vector3.new(18.0163059, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.Material = Enum.Material.Metal
- obj30.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.Anchored = true
- obj30.BrickColor = BrickColor.new("Lily white")
- obj30.Friction = 0.30000001192093
- obj30.Name = "knifetip1"
- obj30.Parent = obj1
- -- 31 - Mesh
- local obj31 = Instance.new("BlockMesh")
- obj31.Scale = Vector3.new(0.5, 1, 1)
- obj31.Parent = obj30
- -- 32 - redstuff
- local obj32 = Instance.new("Part")
- obj32.CFrame = CFrame.new(Vector3.new(19.9470005, 5.9749999, -134.399994)) * CFrame.Angles(-0, 0, -0)
- obj32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.Material = Enum.Material.SmoothPlastic
- obj32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
- obj32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.BrickColor = BrickColor.new("Institutional white")
- obj32.Friction = 0.30000001192093
- obj32.Shape = Enum.PartType.Cylinder
- obj32.Name = "redstuff"
- obj32.Anchored = true
- obj32.Parent = obj1
- -- 33 - redstuff
- local obj33 = Instance.new("Part")
- obj33.CFrame = CFrame.new(Vector3.new(18.9800053, 6.1400156, -134.404984)) * CFrame.Angles(-0, 0, -0)
- obj33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.Material = Enum.Material.SmoothPlastic
- obj33.Size = Vector3.new(1.81999993, 0.100000001, 0.0500000007)
- obj33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.BrickColor = BrickColor.new("Institutional white")
- obj33.Friction = 0.30000001192093
- obj33.Shape = Enum.PartType.Block
- obj33.Name = "redstuff"
- obj33.Anchored = true
- obj33.Parent = obj1
- -- 34 - redstuff
- local obj34 = Instance.new("Part")
- obj34.CFrame = CFrame.new(Vector3.new(19.9470005, 6.32499981, -134.399994)) * CFrame.Angles(-0, 0, -0)
- obj34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
- obj34.Material = Enum.Material.SmoothPlastic
- obj34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.BrickColor = BrickColor.new("Institutional white")
- obj34.Friction = 0.30000001192093
- obj34.Shape = Enum.PartType.Cylinder
- obj34.Name = "redstuff"
- obj34.Anchored = true
- obj34.Parent = obj1
- -- 35 - redstuff
- local obj35 = Instance.new("Part")
- obj35.CFrame = CFrame.new(Vector3.new(19.8830166, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
- obj35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.Size = Vector3.new(0.0500000007, 0.319999993, 0.319999993)
- obj35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.BrickColor = BrickColor.new("Institutional white")
- obj35.Friction = 0.30000001192093
- obj35.Shape = Enum.PartType.Cylinder
- obj35.Material = Enum.Material.SmoothPlastic
- obj35.Name = "redstuff"
- obj35.Anchored = true
- obj35.Parent = obj1
- -- 36 - redstuff
- local obj36 = Instance.new("Part")
- obj36.CFrame = CFrame.new(Vector3.new(20.9430103, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
- obj36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.Material = Enum.Material.SmoothPlastic
- obj36.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
- obj36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.BrickColor = BrickColor.new("Institutional white")
- obj36.Friction = 0.30000001192093
- obj36.Shape = Enum.PartType.Cylinder
- obj36.Name = "redstuff"
- obj36.Anchored = true
- obj36.Parent = obj1
- -- 37 - redstuff
- local obj37 = Instance.new("WedgePart")
- obj37.CFrame = CFrame.new(Vector3.new(18.066288, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.Material = Enum.Material.SmoothPlastic
- obj37.Size = Vector3.new(0.0500000007, 0.0700000003, 0.0700000003)
- obj37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.Anchored = true
- obj37.BrickColor = BrickColor.new("Institutional white")
- obj37.Friction = 0.30000001192093
- obj37.Name = "redstuff"
- obj37.Anchored = true
- obj37.Parent = obj1
- -- 38 - redstuff
- local obj38 = Instance.new("Part")
- obj38.CFrame = CFrame.new(Vector3.new(20.1230125, 6.14501476, -134.399979)) * CFrame.Angles(-0, 0, -0)
- obj38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.Material = Enum.Material.SmoothPlastic
- obj38.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
- obj38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.BrickColor = BrickColor.new("Institutional white")
- obj38.Friction = 0.30000001192093
- obj38.Shape = Enum.PartType.Cylinder
- obj38.Name = "redstuff"
- obj38.Anchored = true
- obj38.Parent = obj1
- local audio = Instance.new('Sound',knife)
- audio.Volume = 2
- local audio2 = Instance.new('Sound',knife)
- audio2.Volume = 2
- local holdpart = Instance.new("Part")
- holdpart.Parent = me
- holdpart.Size = Vector3.new(0.4, 0.4, 0.2)
- holdpart.Position = me.Head.Position + Vector3.new(0, 1, 0)
- holdpart.BrickColor = BrickColor.new("Burnt Sienna")
- local previous = nil
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- if previous then
- local weld = Instance.new('Weld',v)
- weld.Part0 = v
- weld.Part1 = previous
- weld.C0 = v.CFrame:inverse() * previous.CFrame
- previous.Anchored = false
- previous.CanCollide = false
- local vee = v
- weld.AncestryChanged:connect(function(mez,par)
- wait()
- weld.Parent = vee
- end)
- end
- previous = v
- end
- end
- previous.Anchored = false
- previous.CanCollide = false
- local holdpartweld = Instance.new("Weld", me.Torso)
- holdpartweld.Part0 = me.Torso
- holdpartweld.Part1 = holdpart
- holdpartweld.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1, -0.8, 0.15)
- holdpartweld.AncestryChanged:connect(function(mez,par)
- if par ~= me.Torso then
- wait()
- holdpartweld.Parent = me.Torso
- end
- end)
- local knifeweld = Instance.new('Weld',me.Torso)
- knifeweld.Part0 = me.Torso
- knifeweld.Part1 = obj2
- knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
- knifeweld.AncestryChanged:connect(function(mez,par)
- if par ~= me.Torso then
- wait()
- knifeweld.Parent = me.Torso
- end
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local CustomizeGui = Instance.new("Frame")
- local Customize = Instance.new("TextLabel")
- local ClosestColor = Instance.new("TextLabel")
- local Line = Instance.new("TextLabel")
- local Color = Instance.new("ImageLabel")
- local Close = Instance.new("TextButton")
- local RedHue = Instance.new("TextLabel")
- local GreenHue = Instance.new("TextLabel")
- local RedInput = Instance.new("TextBox")
- local BlueHue = Instance.new("TextLabel")
- local GreenInput = Instance.new("TextBox")
- local TransInput = Instance.new("TextBox")
- local BlueInput = Instance.new("TextBox")
- local Message = Instance.new("TextLabel")
- local Message2 = Instance.new("TextLabel")
- local TrailTransparency = Instance.new("TextLabel")
- local TrailInput = Instance.new("TextBox")
- local MusicOption = Instance.new("TextButton")
- local ScreenOption = Instance.new("TextButton")
- local ScreenOptionTxt = Instance.new("TextLabel")
- local MusicOptionTxt = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = playergui
- CustomizeGui.Name = "CustomizeGui"
- CustomizeGui.Parent = ScreenGui
- CustomizeGui.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- CustomizeGui.BackgroundTransparency = 0.5
- CustomizeGui.BorderColor3 = Color3.new(0, 0, 0)
- CustomizeGui.BorderSizePixel = 2
- CustomizeGui.Position = UDim2.new(0, 0, 0.5, 0)
- CustomizeGui.Size = UDim2.new(0.449999988, 0, 0.449999988, 0)
- Customize.Name = "Customize"
- Customize.Parent = CustomizeGui
- Customize.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- Customize.BackgroundTransparency = 0.75
- Customize.BorderSizePixel = 0
- Customize.Size = UDim2.new(1, 0, 0.200000003, 0)
- Customize.FontSize = Enum.FontSize.Size28
- Customize.Text = "ACCENT COLOR CUSTOMIZATION"
- Customize.TextColor3 = Color3.new(1, 1, 1)
- Customize.TextScaled = true
- Customize.TextSize = 25
- Customize.TextStrokeTransparency = 0.5
- Customize.TextWrapped = true
- ClosestColor.Name = "ClosestColor"
- ClosestColor.Parent = CustomizeGui
- ClosestColor.BackgroundColor3 = Color3.new(1, 1, 1)
- ClosestColor.BackgroundTransparency = 1
- ClosestColor.Position = UDim2.new(0, 0, 0.850000024, 0)
- ClosestColor.Size = UDim2.new(1, 0, 0.150000006, 0)
- ClosestColor.Font = Enum.Font.SourceSansLight
- ClosestColor.FontSize = Enum.FontSize.Size32
- ClosestColor.Text = "Your color is closest to Institutional White"
- ClosestColor.TextColor3 = Color3.new(1, 1, 1)
- ClosestColor.TextSize = 30
- ClosestColor.TextStrokeTransparency = 0.5
- Line.Name = "Line"
- Line.Parent = CustomizeGui
- Line.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- Line.BackgroundTransparency = 0.5
- Line.BorderColor3 = Color3.new(0, 0, 0)
- Line.BorderSizePixel = 0
- Line.Position = UDim2.new(0, 0, 0.200000003, 0)
- Line.Size = UDim2.new(1, 0, 0.0299999993, 0)
- Line.Font = Enum.Font.SourceSans
- Line.FontSize = Enum.FontSize.Size14
- Line.Text = " "
- Line.TextSize = 14
- Color.Name = "Color"
- Color.Parent = CustomizeGui
- Color.BackgroundColor3 = Color3.new(1, 1, 1)
- Color.BorderSizePixel = 0
- Color.Position = UDim2.new(0.699999988, 0, 0.419999987, 0)
- Color.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
- Color.SizeConstraint = Enum.SizeConstraint.RelativeYY
- MusicOption.Parent = CustomizeGui
- MusicOption.Name = "MusicOption"
- MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
- MusicOption.BorderSizePixel = 1
- MusicOption.Position = UDim2.new(0.01, 0, -0.12, 0)
- MusicOption.Size = UDim2.new(0.05, 0, 0.1, 0)
- MusicOption.Text = ""
- MusicOption.BackgroundTransparency = 0.5
- ScreenOption.Parent = CustomizeGui
- ScreenOption.Name = "ScreenOption"
- ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
- ScreenOption.BorderSizePixel = 1
- ScreenOption.Position = UDim2.new(0.01, 0, -0.23, 0)
- ScreenOption.Size = UDim2.new(0.05, 0, 0.1, 0)
- ScreenOption.Text = ""
- ScreenOption.BackgroundTransparency = 0.5
- ScreenOptionTxt.Name = "ScreenOptionTxt"
- ScreenOptionTxt.Parent = CustomizeGui
- ScreenOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
- ScreenOptionTxt.BackgroundTransparency = 1
- ScreenOptionTxt.Position = UDim2.new(0.07, 0, -0.23, 0)
- ScreenOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
- ScreenOptionTxt.Font = Enum.Font.SourceSans
- ScreenOptionTxt.FontSize = Enum.FontSize.Size24
- ScreenOptionTxt.Text = "Psychopath Red Filter"
- ScreenOptionTxt.TextColor3 = Color3.new(1, 1, 1)
- ScreenOptionTxt.TextScaled = true
- ScreenOptionTxt.TextSize = 20
- ScreenOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
- ScreenOptionTxt.TextStrokeTransparency = 0.5
- ScreenOptionTxt.TextWrapped = true
- ScreenOptionTxt.TextXAlignment = "Left"
- MusicOptionTxt.Name = "MusicOptionTxt"
- MusicOptionTxt.Parent = CustomizeGui
- MusicOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
- MusicOptionTxt.BackgroundTransparency = 1
- MusicOptionTxt.Position = UDim2.new(0.07, 0, -0.12, 0)
- MusicOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
- MusicOptionTxt.Font = Enum.Font.SourceSans
- MusicOptionTxt.FontSize = Enum.FontSize.Size24
- MusicOptionTxt.Text = "Psychopath Background Music"
- MusicOptionTxt.TextColor3 = Color3.new(1, 1, 1)
- MusicOptionTxt.TextScaled = true
- MusicOptionTxt.TextSize = 20
- MusicOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
- MusicOptionTxt.TextStrokeTransparency = 0.5
- MusicOptionTxt.TextWrapped = true
- MusicOptionTxt.TextXAlignment = "Left"
- Close.Name = "Close"
- Close.Parent = CustomizeGui
- Close.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- Close.BackgroundTransparency = 0.5
- Close.BorderColor3 = Color3.new(0, 0, 0)
- Close.BorderSizePixel = 2
- Close.Position = UDim2.new(1.005, 0, 0, 0)
- Close.Size = UDim2.new(0.100000001, 0, 0.2, 0)
- Close.Font = Enum.Font.SourceSans
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextStrokeTransparency = 0
- Close.TextWrapped = true
- RedHue.Name = "RedHue"
- RedHue.Parent = CustomizeGui
- RedHue.BackgroundColor3 = Color3.new(1, 1, 1)
- RedHue.BackgroundTransparency = 1
- RedHue.Position = UDim2.new(0.100000001, 0, 0.400000006, 0)
- RedHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- RedHue.Font = Enum.Font.SourceSans
- RedHue.FontSize = Enum.FontSize.Size24
- RedHue.Text = "RED Hue Value: "
- RedHue.TextColor3 = Color3.new(1, 1, 1)
- RedHue.TextScaled = true
- RedHue.TextSize = 20
- RedHue.TextStrokeColor3 = Color3.new(1, 0, 0)
- RedHue.TextStrokeTransparency = 0.75
- RedHue.TextWrapped = true
- GreenHue.Name = "GreenHue"
- GreenHue.Parent = CustomizeGui
- GreenHue.BackgroundColor3 = Color3.new(1, 1, 1)
- GreenHue.BackgroundTransparency = 1
- GreenHue.Position = UDim2.new(0.100000001, 0, 0.5, 0)
- GreenHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- GreenHue.Font = Enum.Font.SourceSans
- GreenHue.FontSize = Enum.FontSize.Size24
- GreenHue.Text = "GREEN Hue Value:"
- GreenHue.TextColor3 = Color3.new(1, 1, 1)
- GreenHue.TextScaled = true
- GreenHue.TextSize = 20
- GreenHue.TextStrokeColor3 = Color3.new(0, 1, 0)
- GreenHue.TextStrokeTransparency = 0.75
- GreenHue.TextWrapped = true
- RedInput.Name = "RedInput"
- RedInput.Parent = CustomizeGui
- RedInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- RedInput.BackgroundTransparency = 0.5
- RedInput.BorderSizePixel = 0
- RedInput.Position = UDim2.new(0.419999987, 0, 0.425000007, 0)
- RedInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
- RedInput.Font = Enum.Font.SourceSans
- RedInput.FontSize = Enum.FontSize.Size14
- RedInput.Text = "255"
- RedInput.TextColor3 = Color3.new(1, 1, 1)
- RedInput.TextSize = 14
- RedInput.TextStrokeTransparency = 0
- BlueHue.Name = "BlueHue"
- BlueHue.Parent = CustomizeGui
- BlueHue.BackgroundColor3 = Color3.new(1, 1, 1)
- BlueHue.BackgroundTransparency = 1
- BlueHue.Position = UDim2.new(0.100000001, 0, 0.600000024, 0)
- BlueHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- BlueHue.Font = Enum.Font.SourceSans
- BlueHue.FontSize = Enum.FontSize.Size24
- BlueHue.Text = "BLUE Hue Value:"
- BlueHue.TextColor3 = Color3.new(1, 1, 1)
- BlueHue.TextScaled = true
- BlueHue.TextSize = 20
- BlueHue.TextStrokeColor3 = Color3.new(0, 0, 1)
- BlueHue.TextStrokeTransparency = 0.75
- BlueHue.TextWrapped = true
- TrailTransparency.Name = "TrailTransparency"
- TrailTransparency.Parent = CustomizeGui
- TrailTransparency.BackgroundColor3 = Color3.new(1, 1, 1)
- TrailTransparency.BackgroundTransparency = 1
- TrailTransparency.Position = UDim2.new(0.090000001, 0, 0.700000024, 0)
- TrailTransparency.Size = UDim2.new(0.310000012, 0, 0.100000001, 0)
- TrailTransparency.Font = Enum.Font.SourceSans
- TrailTransparency.FontSize = Enum.FontSize.Size24
- TrailTransparency.Text = "Trail Transparency:"
- TrailTransparency.TextColor3 = Color3.new(1, 1, 1)
- TrailTransparency.TextScaled = true
- TrailTransparency.TextSize = 20
- TrailTransparency.TextStrokeColor3 = Color3.new(0, 0, 0)
- TrailTransparency.TextWrapped = true
- GreenInput.Name = "GreenInput"
- GreenInput.Parent = CustomizeGui
- GreenInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- GreenInput.BackgroundTransparency = 0.5
- GreenInput.BorderSizePixel = 0
- GreenInput.Position = UDim2.new(0.419999987, 0, 0.524999976, 0)
- GreenInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
- GreenInput.Font = Enum.Font.SourceSans
- GreenInput.FontSize = Enum.FontSize.Size14
- GreenInput.Text = "255"
- GreenInput.TextColor3 = Color3.new(1, 1, 1)
- GreenInput.TextSize = 14
- GreenInput.TextStrokeTransparency = 0
- TransInput.Name = "TransInput"
- TransInput.Parent = CustomizeGui
- TransInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- TransInput.BackgroundTransparency = 0.5
- TransInput.BorderSizePixel = 0
- TransInput.Position = UDim2.new(0.419999987, 0, 0.725000024, 0)
- TransInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
- TransInput.Font = Enum.Font.SourceSans
- TransInput.FontSize = Enum.FontSize.Size14
- TransInput.Text = "50"
- TransInput.TextColor3 = Color3.new(1, 1, 1)
- TransInput.TextSize = 14
- TransInput.TextStrokeTransparency = 0
- BlueInput.Name = "BlueInput"
- BlueInput.Parent = CustomizeGui
- BlueInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- BlueInput.BackgroundTransparency = 0.5
- BlueInput.BorderSizePixel = 0
- BlueInput.Position = UDim2.new(0.419999987, 0, 0.625, 0)
- BlueInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
- BlueInput.Font = Enum.Font.SourceSans
- BlueInput.FontSize = Enum.FontSize.Size14
- BlueInput.Text = "255"
- BlueInput.TextColor3 = Color3.new(1, 1, 1)
- BlueInput.TextSize = 14
- BlueInput.TextStrokeTransparency = 0
- Message.Name = "Message"
- Message.Parent = CustomizeGui
- Message.BackgroundColor3 = Color3.new(1, 1, 1)
- Message.BackgroundTransparency = 1
- Message.Position = UDim2.new(0, 0, 0.2500004, 0)
- Message.Size = UDim2.new(1, 0, 0.100000006, 0)
- Message.Font = Enum.Font.SourceSans
- Message.FontSize = Enum.FontSize.Size18
- Message.Text = "|| Inputs must be values ||"
- Message.TextColor3 = Color3.new(1, 1, 1)
- Message.TextScaled = true
- Message.TextSize = 15
- Message.TextStrokeTransparency = 0.75
- Message.TextWrapped = true
- local attun = Instance.new("Attachment", knife)
- attun.Position = Vector3.new(0, 0.1, -1.75)
- local atdos = Instance.new("Attachment", knife)
- atdos.Position = Vector3.new(0, -0.1, 0.5)
- local trail = Instance.new("Trail", knife)
- trail.LightEmission = 0.5
- trail.Attachment0 = attun
- trail.Attachment1 = atdos
- trail.Lifetime = 0.175
- trail.MinLength = 0
- trail.Enabled = false
- function updatez()
- local rc = tonumber(RedInput.Text)
- local gc = tonumber(GreenInput.Text)
- local bc = tonumber(BlueInput.Text)
- local tcupd = tonumber(TransInput.Text)
- if rc == nil then
- rc = 0
- end
- if gc == nil then
- gc = 0
- end
- if bc == nil then
- bc = 0
- end
- if tcupd == nil then
- tcupd = 0
- end
- local tc = tcupd/100
- Color.BackgroundColor3 = Color3.fromRGB(rc,gc,bc)
- ClosestColor.Text = "Your color is closest to "..tostring(BrickColor.new(Color3.fromRGB(rc,gc,bc)))
- obj32.Color = Color3.fromRGB(rc,gc,bc)
- obj33.Color = Color3.fromRGB(rc,gc,bc)
- obj34.Color = Color3.fromRGB(rc,gc,bc)
- obj35.Color = Color3.fromRGB(rc,gc,bc)
- obj36.Color = Color3.fromRGB(rc,gc,bc)
- obj37.Color = Color3.fromRGB(rc,gc,bc)
- obj38.Color = Color3.fromRGB(rc,gc,bc)
- trail.Color = ColorSequence.new(Color3.fromRGB(rc, gc, bc))
- trail.Transparency = NumberSequence.new(tc)
- TrailTransparency.TextStrokeTransparency = tc
- end
- RedInput.Changed:connect(function(val)
- if val == "Text" and tonumber(RedInput.Text) then
- RedInput.Text = tostring(tonumber(RedInput.Text))
- if tonumber(RedInput.Text) > 255 then
- RedInput.Text = '255'
- end
- elseif val == "Text" then
- RedInput.Text = ""
- end
- updatez()
- end)
- GreenInput.Changed:connect(function(val)
- if val == "Text" and tonumber(GreenInput.Text) then
- GreenInput.Text = tostring(tonumber(GreenInput.Text))
- if tonumber(GreenInput.Text) > 255 then
- GreenInput.Text = '255'
- end
- elseif val == "Text" then
- GreenInput.Text = ""
- end
- updatez()
- end)
- BlueInput.Changed:connect(function(val)
- if val == "Text" and tonumber(BlueInput.Text) then
- BlueInput.Text = tostring(tonumber(BlueInput.Text))
- if tonumber(BlueInput.Text) > 255 then
- BlueInput.Text = '255'
- end
- elseif val == "Text" then
- BlueInput.Text = ""
- end
- updatez()
- end)
- TransInput.Changed:connect(function(val)
- if val == "Text" and tonumber(TransInput.Text) then
- TransInput.Text = tostring(tonumber(TransInput.Text))
- if tonumber(TransInput.Text) > 100 then
- TransInput.Text = '100'
- end
- elseif val == "Text" then
- TransInput.Text = ""
- end
- updatez()
- end)
- Close.MouseButton1Click:connect(function()
- if lerpz == false then
- lerpz = true
- if Close.Text ~= "+" then
- CustomizeGui:TweenPosition(UDim2.new(-0.45,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
- for i=1,10 do
- Close.TextTransparency = i/10
- Close.TextStrokeTransparency = i/10
- wait(0.01)
- end
- Close.Text = "+"
- for i=1,10 do
- Close.TextTransparency = (10-i+1)/10
- Close.TextStrokeTransparency = (10-i+1)/10
- wait(0.01)
- end
- lerpz = false
- else
- CustomizeGui:TweenPosition(UDim2.new(0,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
- for i=1,10 do
- Close.TextTransparency = i/10
- Close.TextStrokeTransparency = i/10
- wait(0.01)
- end
- Close.Text = "X"
- for i=1,10 do
- Close.TextTransparency = (10-i+1)/10
- Close.TextStrokeTransparency = (10-i+1)/10
- wait(0.01)
- end
- lerpz = false
- end
- end
- end)
- MusicOption.MouseButton1Click:connect(function()
- if canbackgroundmusic == true then
- canbackgroundmusic = false
- MusicOption.BackgroundColor3 = Color3.new(1, 0, 0)
- else
- canbackgroundmusic = true
- MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
- end
- end)
- ScreenOption.MouseButton1Click:connect(function()
- if cancolorfilter == true then
- cancolorfilter = false
- ScreenOption.BackgroundColor3 = Color3.new(1, 0, 0)
- else
- cancolorfilter = true
- ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
- end
- end)
- function equip()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
- acting = true
- local arm = me["Right Arm"]
- local arm2 = me["Left Arm"]
- local tors = me.Torso
- local weld = Instance.new('Weld',arm)
- weld.Part0 = arm
- weld.Part1 = tors
- weld.C0 = CFrame.new(-1.5,0,0)
- local weld2 = Instance.new("Weld", arm2)
- weld2.Part0 = arm2
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(1.5, 0, 0)
- wait(0.001)
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
- wait(0.001)
- end
- wait(0.15)
- trail.Enabled = true
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-0.5,2,0)*CFrame.Angles(0,0,-1.55),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
- wait(0.001)
- end
- trail.Enabled = false
- wait(0.2)
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- weld:Destroy()
- weld2:Remove()
- if tors ~= nil then
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- end
- end
- acting = false
- end)
- doit()
- end
- function kysnigga()
- if kyssing == true then return end
- kyssing = true
- acting = true
- decearingTHING = math.random(1, 100)
- if decearingTHING == 4 then
- decearingEGG = Instance.new("Sound", me.Torso)
- decearingEGG.SoundId = "rbxassetid://138084557"
- decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
- decearingEGG.TimePosition = 0.2
- decearingEGG:Play()
- end
- me.Humanoid.WalkSpeed = 0
- me.Humanoid.JumpPower = 0
- local rightarm = Instance.new("Weld", me.Torso)
- rightarm.Part0 = me.Torso
- rightarm.Part1 = me["Right Arm"]
- rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
- local leftarm = Instance.new("Weld", me.Torso)
- leftarm.Part0 = me.Torso
- leftarm.Part1 = me["Left Arm"]
- leftarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
- local tors = Instance.new("Weld", me.HumanoidRootPart)
- tors.Part0 = me.HumanoidRootPart
- tors.Part1 = me.Torso
- tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
- local rightleg = Instance.new("Weld", me.Torso)
- rightleg.Part0 = me.Torso
- rightleg.Part1 = me["Right Leg"]
- rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
- local leftleg = Instance.new("Weld", me.Torso)
- leftleg.Part0 = me.Torso
- leftleg.Part1 = me["Left Leg"]
- leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
- for i = 0, 1, 0.03 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-10), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), i)
- wait()
- end
- for i = 0, 1, 0.03 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(5), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(-35)), i)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(35)), i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
- wait()
- end
- local bleedzer = Instance.new('Part',me.Torso)
- bleedzer.CFrame = me.Torso.CFrame
- bleedzer.Size = Vector3.new(0.1,0.1,0.1)
- bleedzer.Transparency = 1
- bleedzer.CanCollide = false
- local weld = Instance.new('Weld',bleedzer)
- weld.Part0 = bleedzer
- weld.Part1 = me.Torso
- weld.C0= CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),0,0)
- local woodpekker = coroutine.wrap(function()
- bleed(bleedzer)
- end)
- woodpekker()
- audio.SoundId = "rbxassetid://199977936"
- audio.PlaybackSpeed = 1.5
- audio:Play()
- audio2.SoundId = "rbxassetid://220834019"
- audio2.PlaybackSpeed = 1
- audio2.TimePosition = 0.1
- audio2:Play()
- for i = 0, 1, 0.1 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
- wait()
- end
- wait(1)
- audio.SoundId = "rbxassetid://210943487"
- audio.TimePosition = 0.2
- audio.PlaybackSpeed = 0.75
- audio:Play()
- for i = 0, 1, 0.03 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
- wait()
- end
- for i = 0, 1, 0.03 do
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
- wait()
- end
- wait(0.24)
- if me:FindFirstChildOfClass('Humanoid') then
- me:FindFirstChildOfClass('Humanoid').Health = 0
- end
- wait(0.01)
- killz(me,me.Torso.Name,nil,nil,true)
- tors:Remove()
- rightarm:Remove()
- rightleg:Remove()
- leftleg:Remove()
- leftarm:Remove()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- torsojoint:Clone().Parent = me.HumanoidRootPart
- lefthipz:Clone().Parent = me.Torso
- righthipz:Clone().Parent = me.Torso
- me.Humanoid.JumpPower = 50
- me.Humanoid.WalkSpeed = 16
- acting = false
- canClick = true
- doing = false
- hit = false
- kyssing = false
- if decearingTHING == 4 then
- decearingEGG:Remove()
- end
- end
- function bleedout()
- local doit = coroutine.wrap(function()
- local targe = grabbed
- local num = 0
- while targe and targe:FindFirstChildOfClass('Humanoid') and targe:FindFirstChildOfClass('Humanoid').Health > 0 and num < 11 do
- if targe.Head:FindFirstChild('Died') then
- tone = math.random(6, 12) / 10
- targe.Head.Died.PlaybackSpeed = tone
- targe.Head.Died:Play()
- else
- local deathsound = Instance.new('Sound',targe.Head)
- deathsound.Name = "Died"
- deathsound.SoundId = 'rbxasset://sounds/uuhhh.mp3'
- deathsound.Volume = 0.65
- deathsound.EmitterSize = 5
- deathsound.MaxDistance = 150
- tone = math.random(5, 15) / 10
- targe.Head.Died.PlaybackSpeed = tone
- targe.Head.Died:Play()
- end
- targe:FindFirstChildOfClass('Humanoid').Health = targe:FindFirstChildOfClass('Humanoid').Health - 7
- num = num+1
- wait(0.325)
- end
- targe:FindFirstChildOfClass('Humanoid').Health = 0
- wait()
- killz(targe,'Head',nil,nil,false,true)
- wait(2)
- targe:Remove()
- end)
- doit()
- end
- function liedown()
- local doit = coroutine.wrap(function()
- local targe = grabbed
- wait(2)
- if targe and targe:FindFirstChildOfClass('Humanoid') then
- targe:FindFirstChildOfClass('Humanoid').PlatformStand = false
- end
- end)
- doit()
- end
- function grab()
- local doit = coroutine.wrap(function()
- acting = true
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
- local arm = me["Right Arm"]
- local tors = me.Torso
- local arm2 = me["Left Arm"]
- local humanroot = me.HumanoidRootPart
- local weld2 = Instance.new('Weld',arm)
- weld2.Part0 = arm
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
- local weld3 = Instance.new('Weld',arm2)
- weld3.Part0 = arm2
- weld3.Part1 = tors
- weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.2,1.3,0)*CFrame.Angles(0,0,1.2),i)
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), -1.55) * CFrame.new(0, 0.95, 0)
- wait(0.01)
- end
- grabbing = true
- trail.Enabled = true
- for i = 0,1,0.10 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i)
- wait(0.01)
- end
- trail.Enabled = false
- wait(0.5)
- grabbing = false
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
- if grabbed == nil then
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
- wait(0.001)
- end
- weld2:Destroy()
- weld3:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- acting = false
- canClick = true
- end
- end)
- doit()
- end
- function kill()
- paralyzed = false
- if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then hardrelease() return end
- targetweld = grabbed.Torso.TargetWeld
- targetweld2 = nil
- local reee = grabbed:FindFirstChild("Left Arm")
- if reee and reee:FindFirstChild("Weld") then
- targetweld2 = reee.Weld
- end
- for i, v in pairs(grabbed:GetChildren()) do
- if v.Name == "Part" then
- v.CanCollide = true
- end
- end
- targetweld3pt = grabbed:FindFirstChild("Right Arm")
- local targetrightshoulder = rightshoulder
- local targetleftshoulder = leftshoulder
- local targetweld3 = Instance.new("Weld", targetweld3pt)
- targetweld3.Part0 = grabbed.Torso
- targetweld3.Part1 = targetweld3pt
- targetweld3.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
- local doit = coroutine.wrap(function()
- local arm = me["Right Arm"]
- local tors = grabbed.Torso
- local arm2 = me["Left Arm"]
- if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
- doing = true
- local weld2 = arm:FindFirstChildOfClass('Weld')
- local weld3 = arm2:FindFirstChildOfClass('Weld')
- local humanroot = me.HumanoidRootPart
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.9, 0, -1.4), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 0.5, -0.5)* CFrame.Angles(-1.5, 0.4, 1.1), i)
- wait(0.01)
- end
- audio:Stop()
- audio.SoundId = "rbxassetid://517040733"
- tone = math.random(1, 3)
- if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.3 end
- if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
- if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.2 end
- audio:Play()
- local bleedpart = Instance.new("Part", grabbed)
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.CanCollide = false
- bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", grabbed.Torso)
- bleedpartweld.Part0 = grabbed.Torso
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
- local coru=coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- local slightthrow = Instance.new("BodyThrust", grabbed.Torso)
- slightthrow.Force = Vector3.new(0, 0, -2500)
- local slightthrow2 = Instance.new("BodyAngularVelocity", grabbed.Torso)
- slightthrow2.AngularVelocity = Vector3.new(0, -1000, 0)
- slightthrow2.MaxTorque = Vector3.new(1000, 1000, 1000)
- if grabbed:FindFirstChildOfClass('Humanoid') then
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
- end
- killz(grabbed,'Left Leg')
- killz(grabbed,'Left Arm')
- killz(grabbed,'Right Leg')
- killz(grabbed,'Right Arm')
- trail.Enabled = true
- for i = 0,1,0.2 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 0, -1.4), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
- wait(0.01)
- end
- trail.Enabled = false
- bleedout()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- grabbed = nil
- if humanroot:FindFirstChild('Holder') then
- humanroot.Holder:Destroy()
- end
- wait(0.2)
- slightthrow:Remove()
- slightthrow2:Remove()
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
- wait(0.01)
- end
- weld2:Destroy()
- weld3:Destroy()
- targetweld = nil
- targetweld2 = nil
- targetweld3 = nil
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- acting = false
- canClick = true
- doing = false
- end)
- doit()
- end
- function finish()
- if finishing == true then return end
- finishing = true
- acting = true
- decearingTHING = math.random(1, 100)
- if decearingTHING == 4 then
- decearingEGG = Instance.new("Sound", me.Torso)
- decearingEGG.SoundId = "rbxassetid://138084557"
- decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
- decearingEGG.TimePosition = 0.2
- decearingEGG:Play()
- end
- me.Humanoid.WalkSpeed = 0
- me.Humanoid.JumpPower = 0
- local rightarm = Instance.new("Weld", me.Torso)
- rightarm.Part0 = me.Torso
- rightarm.Part1 = me["Right Arm"]
- rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
- local tors = Instance.new("Weld", me.HumanoidRootPart)
- tors.Part0 = me.HumanoidRootPart
- tors.Part1 = me.Torso
- tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
- local rightleg = Instance.new("Weld", me.Torso)
- rightleg.Part0 = me.Torso
- rightleg.Part1 = me["Right Leg"]
- rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
- local leftleg = Instance.new("Weld", me.Torso)
- leftleg.Part0 = me.Torso
- leftleg.Part1 = me["Left Leg"]
- leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
- for i = 0, 1, 0.05 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0) * CFrame.Angles(math.rad(179), math.rad(179), 0), i)
- wait()
- end
- for i=1,finishnum do
- local num1 = 0.5
- local num2 = 0.5
- local num3 = 0.25
- if finishnum ~= 1 then
- num3 = 0
- end
- trail.Enabled = true
- for i = 0, 1, num1 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-60), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(0), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(10), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, -1) * CFrame.Angles(math.rad(160), math.rad(150), 0), i)
- wait()
- end
- wait()
- for i = 0, 1, num2 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(-30), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(-20), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0.2) * CFrame.Angles(math.rad(250), math.rad(180), 0), i)
- wait()
- end
- trail.Enabled = false
- wait(num3)
- end
- wait()
- for i = 0, 1, 0.05 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
- wait()
- end
- tors:Remove()
- rightarm:Remove()
- rightleg:Remove()
- leftleg:Remove()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- torsojoint:Clone().Parent = me.HumanoidRootPart
- lefthipz:Clone().Parent = me.Torso
- righthipz:Clone().Parent = me.Torso
- me.Humanoid.JumpPower = 50
- me.Humanoid.WalkSpeed = 16
- acting = false
- canClick = true
- doing = false
- hit = false
- finishing = false
- if decearingTHING == 4 then
- decearingEGG:Remove()
- end
- end
- function throw()
- if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
- paralyzed = false
- targetweld = grabbed.Torso.TargetWeld
- local ree = grabbed:FindFirstChild("Left Arm")
- targetweld2 =nil
- if ree and ree:FindFirstChild("Weld") then
- targetweld2 = ree.Weld
- end
- for i, v in pairs(grabbed:GetChildren()) do
- if v.Name == "Part" then
- v.CanCollide = true
- end
- end
- local doit = coroutine.wrap(function()
- local arm = me["Right Arm"]
- local tors = grabbed.Torso
- local arm2 = me["Left Arm"]
- local targrightshoulder = rightshoulder
- local targleftshoulder = leftshoulder
- if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
- doing = true
- local weld2 = arm:FindFirstChildOfClass('Weld')
- local weld3 = arm2:FindFirstChildOfClass('Weld')
- local humanroot = me.HumanoidRootPart
- for i = 0,1,0.2 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 1, -1.4), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
- targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
- if targetweld2 then
- targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
- end
- wait(0.01)
- end
- audio:Stop()
- audio.SoundId = "rbxassetid://536642316"
- tone = math.random(1, 3)
- if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.08 end
- if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
- if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.12 end
- audio:Play()
- local slightthrow = Instance.new("BodyVelocity", grabbed.Torso)
- slightthrow.Velocity = Vector3.new(0,20,0)+(me.Torso.CFrame.lookVector*20)
- slightthrow.P = 5000
- slightthrow.MaxForce = Vector3.new(9000001,9000001,9000001)
- local point = grabbed.Torso.Position
- local aaaaaa = grabbed
- liedown()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- grabbed = nil
- if humanroot:FindFirstChild('Holder') then
- humanroot.Holder:Destroy()
- end
- local coru = coroutine.wrap(function()
- while aaaaaa and aaaaaa:FindFirstChild('Torso') and (aaaaaa.Torso.Position-point).magnitude < 5 do wait(0.001) end
- slightthrow:Remove()
- end)
- coru()
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
- wait(0.01)
- end
- weld2:Destroy()
- weld3:Destroy()
- targetweld:Remove()
- if targetweld2 then
- targetweld2:Remove()
- end
- if rightshoulder then
- rightshoulder:Clone().Parent = tors
- end
- if leftshoulder then
- leftshoulder:Clone().Parent = tors
- end
- headweld:Clone().Parent = tors
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- acting = false
- canClick = true
- doing = false
- end)
- doit()
- end
- cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
- bc=BrickColor.new
- local minimumsize = Vector3.new(0.7,0.7,0.7)
- local surface_between_splitted_parts = 'SmoothNoOutlines'
- local fragmentable = workspace
- local list = {}
- local brickcount = 0
- local storage = {}
- local fillup = 1000
- local maximumstorage = 2000
- local storage_position = Vector3.new(0,0,5000)
- local stored_partsize = Vector3.new(1,1,1)
- local parts_created_per_frame = 5
- local minimumsize = Vector3.new(0.7,0.7,0.7)
- local surface_between_splitted_parts = 'SmoothNoOutlines'
- local fragmentable = workspace
- local list = {}
- local brickcount = 0
- local storage = {}
- local fillup = 1000
- local maximumstorage = 2000
- local storage_position = Vector3.new(0,0,5000)
- local stored_partsize = Vector3.new(1,1,1)
- local parts_created_per_frame = 5
- function fragmentate(cframe,size,color,explosion_position,explosion_blastradius,backsurface,bottomsurface,frontsurface,leftsurface,rightsurface,topsurface,transparency,reflectance,material)
- local xi = size.X >= minimumsize.X*(1+explosion_blastradius/16) and 2 or 1
- local yi = size.Y >= minimumsize.Y*(1+explosion_blastradius/16) and 2 or 1
- local zi = size.Z >= minimumsize.Z*(1+explosion_blastradius/16) and 2 or 1
- if xi == 1 and yi == 1 and zi == 1 or (cframe.p-explosion_position).magnitude > size.magnitude/2 + explosion_blastradius then
- if xi == 1 and yi == 1 and zi == 1 then return end
- if #storage > 0 then
- local p = storage[1]
- p.BrickColor = color
- p.Size = size
- p.Anchored = false
- p.BackSurface = backsurface
- p.BottomSurface = bottomsurface
- p.FrontSurface = frontsurface
- p.LeftSurface = leftsurface
- p.RightSurface = rightsurface
- p.TopSurface = topsurface
- p.Transparency = transparency
- p.CFrame = cframe
- p.Reflectance = reflectance
- p.Material = material
- game:GetService('Debris'):AddItem(p,30)
- p:BreakJoints()
- table.remove(storage,1)
- else
- local p = Instance.new("Part",fragmentable)
- p.BrickColor = color
- p.FormFactor = "Custom"
- p.Size = size
- p.BackSurface = backsurface
- p.BottomSurface = bottomsurface
- p.FrontSurface = frontsurface
- p.LeftSurface = leftsurface
- p.RightSurface = rightsurface
- p.TopSurface = topsurface
- p.Transparency = transparency
- p.Material = material
- if p.Transparency>0.285 then
- p.Anchored = false
- else
- p.Anchored=false
- p.Material='Wood'
- game:GetService('Debris'):AddItem(p,10)
- end
- p.CFrame = cframe
- p.Reflectance = reflectance
- p:BreakJoints()
- end
- return
- end
- local mody = math.random(-125,125)/1000
- for y = 1,yi do
- if math.random()> 0.5 then
- local modx = math.random(-125,125)/1000
- for x = 1,xi do
- local modz = math.random(-125,125)/1000
- for z = 1,zi do --offset = x/xi-0.75+modx)
- fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
- Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
- zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z or mustardfoot_was_here),color,explosion_position,explosion_blastradius,
- z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
- z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
- y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material)
- end
- end
- else
- local modz = math.random(-125,125)/1000
- for z = 1,zi do
- local modx = math.random(-125,125)/1000
- for x = 1,xi do
- fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
- Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
- zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z),color,explosion_position,explosion_blastradius,
- z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
- z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
- y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material)
- end
- end
- end
- end
- end
- function start_fragmentation(position,radius,nuh)
- local search = Region3.new(position-Vector3.new(radius,radius,radius)*1.1,position+Vector3.new(radius,radius,radius)*1.1)
- repeat
- local finish = false
- local parts = workspace:FindPartsInRegion3WithIgnoreList(search,list,100)
- for i = 1,#parts do
- table.insert(list,1,parts[i])
- end
- finish = true
- until #parts < 100 and finish
- local t = tick()
- for i = 1,#list do
- local p = list[i]
- if p:IsA('UnionOperation') == false and p:IsA('CornerWedgePart') == false and p:IsA('TrussPart') == false and p:IsA('WedgePart') == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<50000 and p.Transparency>0.285 and p.Name~='Base' and p.Parent:FindFirstChildOfClass('Humanoid') == nil and p.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and p:IsDescendantOf(me)==false then
- fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
- if #storage < maximumstorage and p.Shape == "Block" then
- p.Anchored = false
- p.FormFactor = "Custom"
- p.Size = stored_partsize
- p.Position = storage_position
- table.insert(storage,1,p)
- else
- p:Destroy()
- end
- end
- if nuh == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<53000 and p.Transparency<0.05 and p.Name~='Base' and tostring(p.Material)=='Enum.Material.Wood' and p:IsDescendantOf(me)==false then
- fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
- if #storage < maximumstorage and p.Shape == "Block" then
- p.Anchored = false
- p.Material='Wood'
- p.FormFactor = "Custom"
- p.Size = stored_partsize
- p.Position = storage_position
- table.insert(storage,1,p)
- else
- p:Destroy()
- end
- end
- end
- list = {}
- end
- function fling()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') then
- acting = true
- for i=1,finishnum do
- local weld2 = Instance.new('Weld',me["Right Arm"])
- weld2.Part0 = me["Right Arm"]
- weld2.Part1 = me["Torso"]
- weld2.C0 = CFrame.new(-1.5,0,0)
- if finishnum == 1 then
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
- wait(0.01)
- end
- end
- audio.SoundId = "rbxassetid://166083610"
- audio.PlaybackSpeed = 1
- audio.TimePosition = 0.1
- audio:Play()
- if finishnum == 1 then
- for i = 0,1,0.5 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
- wait(0.001)
- end
- end
- weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
- local knofe = obj1:Clone()
- for i, v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- knofe.Parent = workspace
- knofe.Name = "Projectile"
- knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
- knofe:FindFirstChild("Trail", true).Enabled = true
- local heck = Instance.new('BodyVelocity',knofe.Grab)
- heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
- local coru = coroutine.wrap(function()
- wait(0.45)
- if heck then
- heck:Destroy()
- end
- end)
- coru()
- local able = true
- knofe["big ass knife"].Touched:connect(function(hit)
- if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and knofe.Grab.CanCollide == false and hit.Parent ~= me and hit.Parent.Parent ~= me then
- local thing = hit.Parent:FindFirstChildOfClass('Humanoid')
- local ree = hit.Parent
- if thing == nil then
- ree = hit.Parent.Parent
- end
- if ree:FindFirstChildOfClass('Humanoid').Health > 0 then
- knofe:FindFirstChild("Trail", true).Enabled = false
- game:GetService('Debris'):AddItem(knofe,5)
- tone = math.random(1, 3)
- local sound = Instance.new('Sound',knofe.Grab)
- if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
- if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
- if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
- sound.PlaybackSpeed = 1
- sound:Play()
- for i, v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.CanCollide = true
- v.Anchored = true
- end
- end
- hit.Anchored = true
- if ree:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
- ree:FindFirstChildOfClass('Humanoid').Health = 0
- end
- wait()
- killz(ree,hit.Name,knofe)
- else
- knofe:FindFirstChild("Trail", true).Enabled = false
- heck.Velocity = Vector3.new(0,0,0)
- heck:Destroy()
- game:GetService('Debris'):AddItem(knofe,5)
- tone = math.random(1, 3)
- local sound = Instance.new('Sound',knofe.Grab)
- if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
- if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
- if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
- sound.PlaybackSpeed = 1
- sound:Play()
- for i, v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- hit.Anchored = true
- wait(0.001)
- hit.Anchored = false
- for i, v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if knofe then
- local coru = coroutine.wrap(function()
- if hit then
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = hit.CFrame
- dos.CFrame = knofe["big ass knife"].CFrame
- local weld = Instance.new('Weld',knofe["big ass knife"])
- weld.Part0 = hit
- weld.Part1 = knofe["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- end
- end)
- coru()
- end
- end
- elseif hit.Parent and hit.Parent ~= me and hit.Parent.Parent ~= me and hit.CanCollide and knofe.Grab.CanCollide == false then
- if hit.Transparency and (hit.Transparency<=0.285 or hit:GetMass()<=3000) then
- knofe:FindFirstChild("Trail", true).Enabled = false
- local sound = Instance.new('Sound',knofe.Grab)
- sound.SoundId = 'rbxassetid://267585646'
- sound:Play()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = true
- end
- end
- wait()
- heck.Velocity = Vector3.new(0,0,0)
- heck:Destroy()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = hit.CFrame
- dos.CFrame = knofe["big ass knife"].CFrame
- local weld = Instance.new('Weld',knofe["big ass knife"])
- weld.Part0 = hit
- weld.Part1 = knofe["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- game:GetService('Debris'):AddItem(knofe,5)
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.CanCollide = true
- end
- end
- end
- if hit.Parent and hit.Transparency>0.285 and able == true and hit:GetMass()<3000 and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and (hit.Parent.Parent == nil or hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil) then
- knofe:FindFirstChild("Trail", true).Enabled = false
- able = false
- local sound = Instance.new('Sound',knofe.Grab)
- sound.SoundId = 'rbxassetid://144884907'
- sound:Play()
- local coru = coroutine.wrap(function()
- start_fragmentation(knofe["big ass knife"].Position,1.25,knofe)
- end)
- coru()
- end
- end
- end)
- if finishnum == 1 then
- for i= 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- else
- for i= 0,1,0.5 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- end
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0
- end
- end
- weld2:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- canClick = true
- end
- end)
- doit()
- end
- function instasplode()
- local coru = coroutine.wrap(function()
- acting = true
- for i=1,1 do
- local weld2 = Instance.new('Weld',me["Right Arm"])
- weld2.Part0 = me["Right Arm"]
- weld2.Part1 = me["Torso"]
- weld2.C0 = CFrame.new(-1.5,0,0)
- if finishnum == 1 then
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
- wait(0.01)
- end
- end
- weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
- audio.SoundId = "rbxassetid://166083610"
- audio.PlaybackSpeed = 1
- audio.TimePosition = 0.1
- audio:Play()
- if finishnum == 1 then
- for i = 0,1,0.5 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
- wait(0.001)
- end
- end
- weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
- local knofe = obj1:Clone()
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- knofe.Parent = workspace
- knofe.Name = "Projectile"
- knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
- knofe:FindFirstChild("Trail", true).Enabled = false
- fireofjesUS = Instance.new("Fire", knofe.Grab)
- local heck = Instance.new('BodyVelocity',knofe.Grab)
- heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
- local coru = coroutine.wrap(function()
- wait(0.45)
- if heck then
- heck:Destroy()
- end
- end)
- coru()
- knofe["big ass knife"].Touched:connect(function(hit)
- if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
- heck.Velocity = Vector3.new(0,0,0)
- heck:Destroy()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.CanCollide = true
- end
- end
- local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
- if hum == nil then
- hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
- end
- if knofe then
- local coru = coroutine.wrap(function()
- if hit then
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = hit.CFrame
- dos.CFrame = knofe["big ass knife"].CFrame
- local weld = Instance.new('Weld',knofe["big ass knife"])
- weld.Part0 = hit
- weld.Part1 = knofe["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- end
- end)
- coru()
- end
- local sound = Instance.new('Sound',knofe.Grab)
- sound.Name = "BOOM"
- sound.EmitterSize = 25
- sound.SoundId = 'rbxassetid://476477344'
- sound.Volume = 0.5
- sound:Play()
- local exppart = Instance.new("Part", game.Workspace)
- exppart.Size = Vector3.new(0.2, 0.2, 0.2)
- exppart.Anchored = true
- exppart.CanCollide = false
- exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
- exppart.Transparency = 1
- local expaccent = Instance.new("ParticleEmitter", exppart)
- expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
- expaccent.LightEmission = 0.2
- expaccent.LightInfluence = 0.3
- expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
- expaccent.Acceleration = Vector3.new(0, 30, 0)
- expaccent.Drag = 15
- expaccent.LockedToPart = false
- expaccent.Lifetime = NumberRange.new(0.5, 1.5)
- expaccent.Rate = 2000
- expaccent.Speed = NumberRange.new(0,0)
- expaccent.SpreadAngle = Vector2.new(360, 360)
- expaccent:Clone().Parent = exppart
- expaccent:Clone().Parent = exppart
- local exp = Instance.new('Explosion',game.Workspace)
- exp.Position = knofe["big ass knife"].Position
- exp.ExplosionType = Enum.ExplosionType.NoCraters
- exp.BlastRadius = 5
- exp.Visible = false
- exp.BlastPressure = 0
- exp.DestroyJointRadiusPercent = 0
- exp.Hit:connect(function(hit)
- if hit.Parent and hit.Parent ~= me and hit.Parent.Name ~= "bitch ass knife" then
- wait(0.001)
- tgt = hit
- local coru=coroutine.wrap(function(tgtt)
- local fireofgods = Instance.new("Fire", tgtt)
- fireofgods.Size = 0
- fireofgods.Heat = 0
- local fireofgodsaccent = expaccent:Clone()
- fireofgodsaccent.Parent = hit
- fireofgodsaccent.Rate = 0
- fireofgodsaccent.Speed = NumberRange.new(5, 50)
- fireofgodsaccent.SpreadAngle = Vector2.new(45, 45)
- fireofgodsaccent.Acceleration = Vector3.new(0, 20, 0)
- while fireofgods.Size < 10 do
- fireofgods.Size = fireofgods.Size + 0.1
- fireofgods.Heat = fireofgods.Heat + 0.1
- fireofgodsaccent.Rate = fireofgodsaccent.Rate + 1
- wait()
- end
- if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
- hit:BreakJoints()
- elseif hit.Parent and hit.Parent:IsA('Accessory') then
- for i,v in pairs(hit:GetChildren()) do
- if v:IsA('SpecialMesh') then
- v.TextureId = ""
- end
- end
- end
- hit.BrickColor = BrickColor.new("Black")
- for i,v in pairs(hit.Parent:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') then
- v:Destroy()
- end
- end
- while fireofgods.Size > 5 do
- fireofgods.Size = fireofgods.Size - 0.1
- fireofgods.Heat = fireofgods.Heat - 0.1
- wait()
- end
- fireofgods:Destroy()
- if hit.Parent then
- if hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
- local p = hit
- fragmentate(p.CFrame,p.Size,p.BrickColor,p.Position,0.01,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
- hit:Remove()
- elseif hit.Parent:FindFirstChildOfClass('Humanoid') ~= nil then
- print(hit.Name)
- if hit.Name == "Torso" or hit.Name == "Head" then
- print('ohhh YAAAA')
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- end
- wait()
- killz(hit.Parent,hit.Name,nil,nil,false,false,true)
- end
- end
- end)
- coru(tgt)
- end
- end)
- local explosionaccenttimeout = coroutine.wrap(function()
- wait(0.2)
- for i, exploodn in pairs(exppart:GetChildren()) do
- exploodn.Enabled = false
- end
- wait(2)
- for i, exploodn in pairs(exppart:GetChildren()) do
- exploodn:Remove()
- end
- end)
- explosionaccenttimeout()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- exp.AncestryChanged:connect(function() knofe:Destroy() end)
- coru()
- end
- end)
- if finishnum == 1 then
- for i= 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- else
- wait(0.1)
- end
- weld2.C0 = CFrame.new(-1.5,0,0)
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0
- end
- end
- weld2:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- canClick = true
- end)
- coru()
- end
- function fireworkit()
- local coru = coroutine.wrap(function()
- acting = true
- local ree = 1
- if finishnum > 1 then
- ree = 3
- end
- for i=1,ree do
- local weld2 = Instance.new('Weld',me["Right Arm"])
- weld2.Part0 = me["Right Arm"]
- weld2.Part1 = me["Torso"]
- weld2.C0 = CFrame.new(-1.5,0,0)
- weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
- audio.SoundId = "rbxassetid://166083610"
- audio.PlaybackSpeed = 1
- audio.TimePosition = 0.1
- audio:Play()
- weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
- local knofe = obj1:Clone()
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- local sound = Instance.new('Sound',knofe.Grab)
- sound.Volume = 0.25
- sound.EmitterSize = 200
- sound.MaxDistance = 300
- sound.SoundId = 'rbxassetid://551051176'
- sound:Play()
- knofe.Parent = workspace
- knofe.Name = "Projectile"
- knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
- local partic = Instance.new('ParticleEmitter',knofe.Grab)
- partic.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.4,Color3.fromRGB(255,125,0)),ColorSequenceKeypoint.new(0.8,Color3.new(1,1,0)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
- partic.LightEmission = 0.5
- partic.LightInfluence = 0
- partic.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.15)})
- partic.Rotation = NumberRange.new(0,90)
- partic.SpreadAngle = Vector2.new(5,5)
- partic.Speed = NumberRange.new(20)
- partic.Texture = 'rbxassetid://603193846'
- partic.EmissionDirection = Enum.NormalId.Left
- partic.Lifetime = NumberRange.new(0.5,1)
- partic.Rate = 100
- local heck = Instance.new('BodyVelocity',knofe.Grab)
- heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*240
- knofe["big ass knife"].Touched:connect(function(hit)
- sound:Destroy()
- local sound2 = Instance.new('Sound',workspace)
- sound2.SoundId = 'rbxassetid://138080762'
- sound2:Play()
- if heck then
- heck:Destroy()
- end
- for i,v in pairs(knofe:GetChildren()) do
- v.Anchored = true
- end
- partic.Enabled = false
- local colorscheme = math.random(1,4)
- --1 - red & orange
- --2 - blue & pink
- --3 - green & purple
- --4 - blue, red, white
- local colar1 = Color3.fromRGB(255,0,0)
- local colar2 = Color3.fromRGB(255,125,0)
- local colar3 = Color3.fromRGB(255,255,255)
- if colorscheme == 2 then
- colar1 = Color3.fromRGB(0,132,255)
- colar2 = Color3.fromRGB(243,105,255)
- elseif colorscheme == 3 then
- colar1 = Color3.fromRGB(76,255,0)
- colar2 = Color3.fromRGB(128,0,255)
- elseif colorscheme == 4 then
- colar2 = Color3.fromRGB(0,132,255)
- end
- local partic2 = Instance.new('ParticleEmitter',knofe.Grab)
- partic2.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar1),ColorSequenceKeypoint.new(1,colar1)})
- partic2.LightEmission = 0.5
- partic2.LightInfluence = 0
- partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.1)})
- partic2.Rotation = NumberRange.new(0,90)
- partic2.SpreadAngle = Vector2.new(180,180)
- partic2.Speed = NumberRange.new(20)
- partic2.Texture = 'rbxassetid://603193846'
- partic2.EmissionDirection = Enum.NormalId.Right
- partic2.Lifetime = NumberRange.new(2,2.5)
- partic2.Rate = 1000
- partic2.Drag = 1
- local partic3 = partic2:Clone()
- partic3.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar2),ColorSequenceKeypoint.new(1,colar2)})
- partic3.Parent = knofe.Grab
- if colorscheme == 4 then
- local partic4 = partic2:Clone()
- partic4.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar3),ColorSequenceKeypoint.new(1,colar3)})
- partic4.Parent = knofe.Grab
- end
- wait(1)
- for i,v in pairs(knofe.Grab:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v.Enabled = false
- end
- end
- sound:Destroy()
- wait(2)
- knofe:Destroy()
- end)
- wait(0.1)
- weld2.C0 = CFrame.new(-1.5,0,0)
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0
- end
- end
- weld2:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- canClick = true
- end)
- coru()
- end
- function paralyze()
- local coru = coroutine.wrap(function()
- if paralyzed == true then return end
- paralyzed = true
- local arm = me["Right Arm"]
- local tors = grabbed.Torso
- local arm2 = me["Left Arm"]
- if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
- doing = true
- local weld2 = arm:FindFirstChildOfClass('Weld')
- local weld3 = arm2:FindFirstChildOfClass('Weld')
- local humanroot = me.HumanoidRootPart
- for i = 0,1,0.075 do
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-2, 0, -1.5), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
- wait(0.01)
- end
- for i = 0,1,0.30 do
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-0.75, 0, -1.75), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
- wait(0.01)
- end
- killz(grabbed,'Left Leg')
- killz(grabbed,'Left Arm')
- killz(grabbed,'Right Leg')
- killz(grabbed,'Right Arm')
- for i, v in pairs(grabbed:GetChildren()) do
- if v.Name == "Part" then
- v.CanCollide = false
- end
- end
- audio:Stop()
- audio.SoundId = "rbxassetid://2801263"
- tone = math.random(1, 3)
- if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0 end
- if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0 end
- if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0 end
- audio:Play()
- local bleedpart = Instance.new("Part", grabbed)
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.CanCollide = false
- bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", grabbed.Torso)
- bleedpartweld.Part0 = grabbed.Torso
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
- local cuntruu=coroutine.wrap(function()
- bleed(bleedpart)
- end)
- local thicc = coroutine.wrap(function()
- wait(3)
- bleedpart:Remove()
- end)
- cuntruu()
- thicc()
- for i = 0,1,0.075 do
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i)
- wait(0.01)
- end
- acting = true
- canClick = true
- doing = false
- end)
- coru()
- end
- function explode()
- local coru = coroutine.wrap(function()
- acting = true
- for i=1,finishnum do
- local weld2 = Instance.new('Weld',me["Right Arm"])
- weld2.Part0 = me["Right Arm"]
- weld2.Part1 = me["Torso"]
- weld2.C0 = CFrame.new(-1.5,0,0)
- if finishnum == 1 then
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
- wait(0.01)
- end
- end
- weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
- audio.SoundId = "rbxassetid://166083610"
- audio.PlaybackSpeed = 1
- audio.TimePosition = 0.1
- audio:Play()
- if finishnum == 1 then
- for i = 0,1,0.5 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
- wait(0.001)
- end
- end
- weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
- local knofe = obj1:Clone()
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- knofe.Parent = workspace
- knofe.Name = "Projectile"
- knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
- knofe:FindFirstChild("Trail", true).Enabled = false
- local heck = Instance.new('BodyVelocity',knofe.Grab)
- heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
- local coru = coroutine.wrap(function()
- wait(0.45)
- if heck then
- heck:Destroy()
- end
- end)
- coru()
- knofe["big ass knife"].Touched:connect(function(hit)
- if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
- heck.Velocity = Vector3.new(0,0,0)
- heck:Destroy()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.CanCollide = true
- end
- end
- local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
- if hum == nil then
- hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
- end
- if hum then
- tone = math.random(1, 3)
- local sound = Instance.new('Sound',knofe.Grab)
- if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
- if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
- if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
- sound.PlaybackSpeed = 1
- sound:Play()
- else
- local sound = Instance.new('Sound',knofe.Grab)
- sound.SoundId = 'rbxassetid://267585646'
- sound:Play()
- end
- if knofe then
- local coru = coroutine.wrap(function()
- if hit then
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = hit.CFrame
- dos.CFrame = knofe["big ass knife"].CFrame
- local weld = Instance.new('Weld',knofe["big ass knife"])
- weld.Part0 = hit
- weld.Part1 = knofe["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- end
- end)
- coru()
- end
- local coru = coroutine.wrap(function()
- for i=1,15,0.7 do
- local sound = Instance.new('Sound',knofe.Grab)
- if knofe then
- if knofe.serration.BrickColor == BrickColor.new('Really red') then
- for i, v in pairs(knofe:GetChildren()) do
- if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
- v.BrickColor = BrickColor.new('Lily white')
- v.Material = Enum.Material.SmoothPlastic
- end
- end
- else
- for i,v in pairs(knofe:GetChildren()) do
- if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
- v.BrickColor = BrickColor.new('Really red')
- v.Material = Enum.Material.Neon
- sound.SoundId = 'rbxassetid://300473653'
- sound.Volume = 0.75
- sound.TimePosition = 0.05
- sound.EmitterSize = 25
- sound.PlaybackSpeed = 1
- sound:Play()
- end
- end
- end
- wait(1/i)
- sound:Destroy()
- end
- end
- local sound = Instance.new('Sound',knofe.Grab)
- sound.Name = "BOOM"
- sound.EmitterSize = 25
- sound.SoundId = 'rbxassetid://12222084'
- sound.TimePosition = 0.1
- sound.Volume = 0.5
- sound:Play()
- local exppart = Instance.new("Part", game.Workspace)
- exppart.Size = Vector3.new(0.2, 0.2, 0.2)
- exppart.Anchored = true
- exppart.CanCollide = false
- exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
- exppart.Transparency = 1
- local expaccent = Instance.new("ParticleEmitter", exppart)
- expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
- expaccent.LightEmission = 0.2
- expaccent.LightInfluence = 0.3
- expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
- expaccent.Acceleration = Vector3.new(0, -8, 0)
- expaccent.Drag = 15
- expaccent.LockedToPart = true
- expaccent.Lifetime = NumberRange.new(0.5, 1.5)
- expaccent.Rate = 2000
- expaccent.Speed = NumberRange.new(10, 150)
- expaccent.SpreadAngle = Vector2.new(360, 360)
- local exp = Instance.new('Explosion',game.Workspace)
- exp.Position = knofe["big ass knife"].Position
- exp.ExplosionType = Enum.ExplosionType.NoCraters
- exp.BlastRadius = 10
- exp.BlastPressure = 100000
- exp.DestroyJointRadiusPercent = 1
- exp.Hit:connect(function(hit)
- if hit.Parent and hit.Parent ~= me and hit.Parent:FindFirstChildOfClass('Humanoid') then
- if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- end
- wait(0.001)
- local coru=coroutine.wrap(function()
- killz(hit.Parent,'Head',knofe,exp)
- end)
- coru()
- elseif hit.Parent and hit.Parent ~= workspace and hit.Parent ~= me then
- if hit.Parent.Name ~= "Projectile" then
- hit.Parent:BreakJoints()
- end
- elseif hit.Parent and hit.Parent ~= me then
- hit:BreakJoints()
- end
- end)
- local explosionaccenttimeout = coroutine.wrap(function()
- wait(0.2)
- expaccent.Enabled = false
- wait(2)
- exppart:Remove()
- end)
- explosionaccenttimeout()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- exp.AncestryChanged:connect(function() knofe:Destroy() end)
- end)
- coru()
- end
- end)
- if finishnum == 1 then
- for i= 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- else
- wait(0.1)
- end
- weld2.C0 = CFrame.new(-1.5,0,0)
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0
- end
- end
- weld2:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- canClick = true
- end)
- coru()
- end
- function release()
- if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
- targetweld = grabbed.Torso.TargetWeld
- local ree= grabbed:FindFirstChild("Left Arm")
- targetweld2 = nil
- if ree and ree:FindFirstChild("Weld") then
- targetweld2 = ree.Weld
- end
- for i, v in pairs(grabbed:GetChildren()) do
- if v.Name == "Part" then
- v.CanCollide = true
- end
- end
- paralyzed = false
- local doit = coroutine.wrap(function()
- local arm = me["Right Arm"]
- local tors = grabbed.Torso
- local arm2 = me["Left Arm"]
- if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
- doing = true
- local weld2 = arm:FindFirstChildOfClass('Weld')
- local weld3 = arm2:FindFirstChildOfClass('Weld')
- local humanroot = me.HumanoidRootPart
- if grabbed:FindFirstChildOfClass('Humanoid') then
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = false
- end
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- grabbed = nil
- if humanroot:FindFirstChild('Holder') then
- humanroot.Holder:Destroy()
- end
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
- targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
- if targetweld2 then
- targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
- end
- wait(0.01)
- end
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0.2)
- weld2:Destroy()
- weld3:Destroy()
- targetweld:Remove()
- if targetweld2 then
- targetweld2:Remove()
- end
- if rightshoulder then
- rightshoulder:Clone().Parent = tors
- end
- if leftshoulder then
- leftshoulder:Clone().Parent = tors
- end
- headweld:Clone().Parent = tors
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- acting = false
- canClick = true
- doing = false
- end)
- doit()
- end
- function stabwithpassion()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
- acting = true
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 10
- local arm = me["Right Arm"]
- local tors = me.Torso
- local arm2 = me["Left Arm"]
- local humanroot = me.HumanoidRootPart
- local weld = Instance.new('Weld',tors)
- weld.Part0 = tors
- weld.Part1 = humanroot
- weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
- local weld2 = Instance.new('Weld',arm)
- weld2.Part0 = arm
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
- local weld3 = Instance.new('Weld',arm2)
- weld3.Part0 = arm2
- weld3.Part1 = tors
- weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
- for i = 0,1,0.15 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(20),0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(90), -1.55) * CFrame.new(0, 0.95, 0), i)
- wait(0.01)
- end
- wait(0.001)
- trail.Enabled = true
- stabbing = true
- audio2.SoundId = 'rbxassetid://608537390'
- audio2:Play()
- for i = 0,1,0.2 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-45),0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,-1)*CFrame.Angles(math.rad(-90),0,-1),i)
- wait(0.01)
- end
- trail.Enabled = false
- wait(0.1)
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 10
- stabbing = false
- wait(0.001)
- for i = 0,1,0.075 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
- wait(0.01)
- end
- weld:Destroy()
- weld2:Destroy()
- weld3:Destroy()
- torsojoint:Clone().Parent = humanroot
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- canClick = true
- hit = false
- acting = false
- end
- end)
- doit()
- end
- function stab()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
- acting = true
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
- local arm = me["Right Arm"]
- local tors = me.Torso
- local arm2 = me["Left Arm"]
- local humanroot = me.HumanoidRootPart
- local weld = Instance.new('Weld',tors)
- weld.Part0 = tors
- weld.Part1 = humanroot
- weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
- local weld2 = Instance.new('Weld',arm)
- weld2.Part0 = arm
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
- local weld3 = Instance.new('Weld',arm2)
- weld3.Part0 = arm2
- weld3.Part1 = tors
- weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
- wait(0.01)
- end
- wait(0.001)
- trail.Enabled = true
- stabbing = true
- audio2.SoundId = 'rbxassetid://608537390'
- audio2:Play()
- for i = 0,1,0.25 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,-0.3,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,0.5)*CFrame.Angles(-0.5,0,-0.5),i)
- wait(0.01)
- end
- trail.Enabled = false
- wait(0.1)
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
- for i = 0,1,0.25 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.6,-0.3)*CFrame.Angles(0.5,0,-0.5),i)
- wait(0.01)
- end
- stabbing = false
- wait(0.001)
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
- wait(0.01)
- end
- weld:Destroy()
- weld2:Destroy()
- weld3:Destroy()
- torsojoint:Clone().Parent = humanroot
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- canClick = true
- hit = false
- acting = false
- end
- end)
- doit()
- end
- function hardrelease()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- if me:FindFirstChild('Right Arm') then
- for i,v in pairs(me["Right Arm"]:GetChildren()) do
- if v:IsA('Weld') then
- v:Destroy()
- end
- end
- end
- if me:FindFirstChild('Left Arm') then
- for i,v in pairs(me["Left Arm"]:GetChildren()) do
- if v:IsA('Weld') then
- v:Destroy()
- end
- end
- end
- acting = false
- canClick = true
- doing = false
- grabbed = nil
- end
- function unequip()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
- acting = true
- local arm = me["Right Arm"]
- local arm2 = me["Left Arm"]
- local tors = me.Torso
- local weld = Instance.new('Weld',arm)
- weld.Part0 = arm
- weld.Part1 = tors
- weld.C0 = CFrame.new(-1.5,0,0)
- local weld2 = Instance.new("Weld", arm2)
- weld2.Part0 = arm2
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(1.5, 0, 0)
- wait(0.001)
- trail.Enabled = true
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
- wait(0.001)
- end
- trail.Enabled = false
- wait(0.25)
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
- wait(0.01)
- end
- weld:Destroy()
- weld2:Remove()
- if tors ~= nil then
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- end
- end)
- doit()
- end
- mouse.KeyDown:connect(function(key)
- if usable == true then
- if key == "z" then
- if active == false and acting == false then
- active = true
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("KNIFE EQUIPPED",false)
- audio:Stop()
- audio.SoundId = 'rbxassetid://608618332'
- equip()
- wait(0.6)
- audio:Play()
- knifeweld.Part0 = me["Right Arm"]
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
- elseif acting == false then
- active = false
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- audio:Stop()
- audio.SoundId = 'rbxassetid://608538233'
- unequip()
- notify("KNIFE UNEQUIPPED",false)
- wait(0.3)
- audio:Play()
- knifeweld.Part0 = me.Torso
- knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
- canClick = true
- end
- elseif key == "f" then
- if mode == 'kill' or active == false then return end
- mode = "kill"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || KILL || [F]",false)
- elseif key == "e" then
- if mode == 'throw' or active == false then return end
- mode = "throw"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || PUSH || [E]",false)
- elseif key == "q" then
- if mode == 'release' or active == false then return end
- mode = "release"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || RELEASE || [Q]",false)
- elseif key == "x" then
- if mode == 'stab' or active == false or acting == true then return end
- mode = "stab"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || STAB || [X]",false)
- elseif key == "c" then
- if mode == 'fling' or active == false or acting == true then return end
- mode = "fling"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || THROW || [C]",false)
- elseif key == "b" then
- if mode == 'instasplode' or active == false or acting == true then return end
- mode = "instasplode"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || MOLOTOV || [B]",false)
- elseif key == "r" then
- if mode == 'paralyze' or active == false then return end
- mode = "paralyze"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || PARALYZE || [R]",false)
- elseif key == "v" then
- if mode == 'explode' or active == false or acting == true then return end
- mode = "explode"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || EXPLODE || [V]",false)
- elseif key == "k" then
- if mode == 'suicide' or active == false or acting == true then return end
- mode = "suicide"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || SUICIDE || [K]",false)
- elseif key == "h" then
- if mode == 'firework' or active == false or acting == true then return end
- mode = "firework"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || FIREWORK || [H]",false)
- elseif key == "g" then
- if mode == 'finish' or active == false then return end
- mode = "finish"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- local welp = "ON"
- if finishnum == 1 then
- welp = "OFF"
- end
- notify("MODE || FINISH || [G] || "..welp,false)
- elseif key == "n" then
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- if zombiemode == false then
- notify("ZOMBIE MODE ON || [N]",false)
- zombiemode = true
- else
- notify("ZOMBIE MODE OFF || [N]",false)
- zombiemode = false
- end
- elseif key == "m" then
- if finishnum == 1 then
- finishnum = 15
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("PSYCHOPATH MODE ON || [M]",false)
- if cancolorfilter then
- local Sp00kyGui = Instance.new("ScreenGui")
- local ImageLabel = Instance.new("ImageLabel")
- -- Properties
- Sp00kyGui.Parent = playergui
- Sp00kyGui.Name = "REEEEEEEE"
- ImageLabel.Parent = Sp00kyGui
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "rbxassetid://74443700"
- ImageLabel.ImageColor3 = Color3.new(1, 0, 0)
- end
- if canbackgroundmusic == true then
- local sound = Instance.new('Sound',playergui)
- sound.Name = 'PSYCHOPAAAATH'
- sound.SoundId = 'rbxassetid://220875210'
- sound.Looped = true
- sound.Volume = 0.5
- sound:Play()
- end
- else
- finishnum = 1
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("PSYCHOPATH MODE OFF || [M]",false)
- for i,v in pairs(playergui:GetChildren()) do
- if v.Name == "REEEEEEEE" then
- v:Destroy()
- end
- end
- local thisniggarighthere = playergui:FindFirstChild('PSYCHOPAAAATH')
- if thisniggarighthere then thisniggarighthere:Destroy() end
- end
- end
- end
- end)
- mouse.Button1Down:connect(function()
- if active == false or usable == false then return end
- if canClick == true and acting == false then
- if mode == "stab" and finishnum == 1 then
- canClick = false
- stab()
- elseif mode == "stab" and finishnum == 15 then
- canClick = false
- stabwithpassion()
- elseif mode == "fling" then
- canClick = false
- fling()
- elseif mode == "explode" then
- canClick = false
- explode()
- elseif mode == "instasplode" then
- canClick = false
- instasplode()
- elseif mode == "finish" then
- canClick = false
- finish()
- elseif mode == "suicide" then
- canClick = false
- kysnigga()
- elseif mode == "firework" then
- canClick = false
- fireworkit()
- else
- canClick = false
- grab()
- end
- else
- if grabbed ~= nil and doing == false then
- if mode == "release" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- release()
- else
- hardrelease()
- end
- elseif mode == "kill" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- kill()
- else
- hardrelease()
- end
- elseif mode == "paralyze" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- paralyze()
- else
- hardrelease()
- end
- elseif mode == "throw" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- throw()
- else
- hardrelease()
- end
- elseif mode == "explode" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- throw()
- else
- hardrelease()
- end
- end
- end
- end
- end)
- knife.Touched:connect(function(hitz)
- if hitz.Parent and hitz.Parent:FindFirstChildOfClass("Humanoid") and hitz.Parent:FindFirstChild('Torso') and acting == true then
- if mode == "stab" and stabbing == true and hit == false then
- hit = true
- tone = math.random(1, 3)
- audio:Stop()
- if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
- if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
- if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
- audio.PlaybackSpeed = 1
- audio:Play()
- killz(hitz.Parent,'Left Leg')
- killz(hitz.Parent,'Left Arm')
- killz(hitz.Parent,'Right Leg')
- killz(hitz.Parent,'Right Arm')
- elseif mode == "finish" and finishing == true then
- print('PSYCHOPATH MODE REEEEEEEEEEEEEEEE')
- tone = math.random(1, 3)
- audio:Stop()
- if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
- if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
- if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
- audio.PlaybackSpeed = 1
- audio:Play()
- if hit == false then
- hitz.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- wait()
- killz(hitz.Parent,'Head',nil,false,true)
- end
- hit = true
- elseif grabbed == nil and grabbing == true and hit == false then
- if hitz.Parent:FindFirstChildOfClass("Humanoid").Health > 0 and hitz.Parent:FindFirstChild('Torso') and hitz.Parent.Torso:FindFirstChild('Neck') then
- grabbed = hitz.Parent
- local weldz = Instance.new('Weld',point)
- weldz.Name = "Holder"
- weldz.Part0 = point
- weldz.Part1 = hitz.Parent.Torso
- weldz.C0 = CFrame.new(0,0,-1.2)
- end
- end
- end
- end)
- player.CharacterAdded:connect(function()
- usable = false
- for i,v in pairs(playergui:GetChildren()) do
- if v.Name == "REEEEEEEE" or v.Name == 'PSYCHOPAAAATH' then
- v:Destroy()
- end
- end
- end)
- while usable do
- local coru = coroutine.wrap(function()
- if grabbed ~= nil then
- if grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- for i,v in pairs(grabbed:GetChildren()) do
- if v:IsA('Tool') then
- local model = Instance.new('Model',workspace)
- v.Parent = model
- model:TranslateBy(Vector3.new(3,0,0))
- end
- end
- grabbed:FindFirstChildOfClass('Humanoid').Name = "Hoomanoid"
- grabbed:FindFirstChildOfClass('Humanoid').JumpPower = 0
- grabbed:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
- grabweld = grabbed.Torso:FindFirstChild("TargetWeld")
- if grabweld ~= nil then return end
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
- if grabbed.Torso:FindFirstChild('Left Shoulder') then
- leftshoulder = grabbed.Torso["Left Shoulder"]:Clone()
- end
- if grabbed.Torso:FindFirstChild('Right Shoulder') then
- rightshoulder = grabbed.Torso["Right Shoulder"]:Clone()
- end
- headweld = grabbed.Torso["Neck"]:Clone()
- local targetweld = Instance.new('Weld',grabbed.Torso)
- targetweld.Part0 = grabbed.Torso
- targetweld.Part1 = grabbed.Head
- targetweld.Name = "TargetWeld"
- targetweld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0, 0, 0)
- if grabbed:FindFirstChild('Left Arm') then
- local targetweld2 = Instance.new('Weld',grabbed["Left Arm"])
- targetweld2.Part0 = grabbed.Torso
- targetweld2.Part1 = grabbed["Left Arm"]
- targetweld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
- end
- for i = 0,1,0.1 do
- if me:FindFirstChild("Left Arm") == nil or me:FindFirstChild("Torso") == nil or targetweld == nil then return end
- targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0.25, 0, 0), i)
- if targetweld2 then
- targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0.5, 0)*CFrame.Angles(0, 0, -0.55), i)
- end
- wait(0.001)
- end
- end
- end
- end)
- coru()
- wait()
- end
- end
- local coru=coroutine.wrap(function()
- nub()
- end)
- coru()
- player.CharacterAppearanceLoaded:connect(function()
- local coru =coroutine.wrap(function()
- nub()
- end)
- coru()
- end)
- while true do
- local coru=coroutine.wrap(function()
- for i,v in pairs(rekt) do
- if v and v:FindFirstChildOfClass('Humanoid') then
- for a,c in pairs(v:GetChildren()) do
- if c:IsA('Tool') then
- local model = Instance.new('Model',workspace)
- c.Parent = model
- model:TranslateBy(Vector3.new(3,0,0))
- end
- end
- v:FindFirstChildOfClass('Humanoid').Jump = false
- v:FindFirstChildOfClass('Humanoid').Sit = false
- v:FindFirstChildOfClass('Humanoid').JumpPower = 0
- v:FindFirstChildOfClass('Humanoid').PlatformStand = true
- v:FindFirstChildOfClass('Humanoid').Name = "No escape."
- local thing = getplr(v)
- if thing then
- thing.CameraMinZoomDistance = 3
- end
- else
- local thing = getplr(v)
- if thing then
- thing.CameraMinZoomDistance = 0.5
- end
- table.remove(rekt,i)
- end
- end
- end)
- coru()
- local coru2 = coroutine.wrap(function()
- if curpart then
- curpoint = curpart.CFrame.p
- end
- if lastgui then
- lastgui:Destroy()
- lastgui = nil
- end
- if curpoint then
- lastgui = Instance.new('BillboardGui',player.PlayerGui)
- lastgui.AlwaysOnTop = true
- lastgui.MaxDistance = 0
- lastgui.Size = UDim2.new(5,0,5,0)
- if curpart == nil then
- lastgui.Adornee = workspace
- lastgui.StudsOffsetWorldSpace = curpoint
- else
- lastgui.Adornee = curpart
- end
- local cross = Instance.new('ImageLabel',lastgui)
- cross.BackgroundTransparency = 1
- cross.Size = UDim2.new(1,0,1,0)
- cross.Image = 'rbxassetid://316279304'
- for i,v in pairs(zombies) do
- if v:FindFirstChildOfClass('Humanoid') then
- v:FindFirstChildOfClass('Humanoid').WalkToPoint = curpoint
- end
- end
- else
- for i,v in pairs(zombies) do
- if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Head') then
- v:FindFirstChildOfClass('Humanoid').WalkToPoint = v.Head.Position
- end
- end
- end
- end)
- coru2()
- wait()
- end
- end)
- CWGUI.Name = "CWGUI"
- CWGUI.Parent = ScriptFrame
- CWGUI.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- CWGUI.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- CWGUI.Position = UDim2.new(0, 320, 0, 132)
- CWGUI.Size = UDim2.new(0, 132, 0, 50)
- CWGUI.Font = Enum.Font.SourceSansBold
- CWGUI.FontSize = Enum.FontSize.Size14
- CWGUI.Text = "Clown GUI"
- CWGUI.TextColor3 = Color3.new(0.666667, 0, 0)
- CWGUI.TextScaled = true
- CWGUI.TextSize = 14
- CWGUI.TextWrapped = true
- CWGUI.MouseButton1Down:connect(function()
- -- Objects
- local VanGui = Instance.new("ScreenGui")
- local Opener = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local DaGui = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Username = Instance.new("TextBox")
- local VanDaPlayer = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- VanGui.Name = "VanGui"
- VanGui.Parent = game.CoreGui
- Opener.Name = "Opener"
- Opener.Parent = VanGui
- Opener.BackgroundColor3 = Color3.new(0, 0, 0)
- Opener.BackgroundTransparency = 0.5
- Opener.Position = UDim2.new(0, 19, 0, 564)
- Opener.Size = UDim2.new(0, 224, 0, 40)
- Open.Name = "Open"
- Open.Parent = Opener
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BackgroundTransparency = 0.5
- Open.Size = UDim2.new(0, 224, 0, 40)
- Open.Font = Enum.Font.SciFi
- Open.FontSize = Enum.FontSize.Size42
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 1, 1)
- Open.TextSize = 42
- DaGui.Name = "DaGui"
- DaGui.Parent = VanGui
- DaGui.BackgroundColor3 = Color3.new(0, 0, 0)
- DaGui.BackgroundTransparency = 0.5
- DaGui.Draggable = true
- DaGui.Position = UDim2.new(0, 0, 0, 311)
- DaGui.Size = UDim2.new(0, 343, 0, 197)
- DaGui.Visible = false
- Frame.Parent = DaGui
- Frame.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Frame.Position = UDim2.new(0, 313, 0, 0)
- Frame.Size = UDim2.new(0, 30, 0, 26)
- Close.Name = "Close"
- Close.Parent = Frame
- Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Close.Size = UDim2.new(0, 30, 0, 26)
- Close.Font = Enum.Font.SciFi
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 14
- Close.TextStrokeTransparency = 5
- Username.Name = "Username"
- Username.Parent = DaGui
- Username.BackgroundColor3 = Color3.new(0, 0, 0)
- Username.BackgroundTransparency = 0.5
- Username.Position = UDim2.new(0, 72, 0, 76)
- Username.Size = UDim2.new(0, 200, 0.0999999866, 24)
- Username.Font = Enum.Font.SciFi
- Username.FontSize = Enum.FontSize.Size18
- Username.Text = "Username"
- Username.TextColor3 = Color3.new(0, 1, 1)
- Username.TextSize = 18
- VanDaPlayer.Name = "VanDaPlayer"
- VanDaPlayer.Parent = DaGui
- VanDaPlayer.BackgroundColor3 = Color3.new(0, 0, 0)
- VanDaPlayer.BackgroundTransparency = 0.5
- VanDaPlayer.Position = UDim2.new(0.0199999996, 90, 0.00999999978, 138)
- VanDaPlayer.Size = UDim2.new(0, 150, 0, 26)
- VanDaPlayer.Font = Enum.Font.SciFi
- VanDaPlayer.FontSize = Enum.FontSize.Size14
- VanDaPlayer.Text = "Van Player"
- VanDaPlayer.TextColor3 = Color3.new(0, 1, 1)
- VanDaPlayer.TextSize = 14
- TextLabel.Parent = DaGui
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 0.5
- TextLabel.Position = UDim2.new(0, 48, 0, 22)
- TextLabel.Size = UDim2.new(0, 246, 0, 19)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "Van Player Gui by 345678 (Talha)"
- TextLabel.TextColor3 = Color3.new(0, 1, 1)
- TextLabel.TextSize = 17
- Open.MouseButton1Down:connect(function()
- game.CoreGui.VanGui.DaGui.Visible = true
- game.CoreGui.VanGui.Opener.Visible = false
- end)
- Close.MouseButton1Down:connect(function()
- game.CoreGui.VanGui.DaGui.Visible = false
- game.CoreGui.VanGui.Opener.Visible = true
- end)
- VanDaPlayer.MouseButton1Down:connect(function()
- Victim = Username.Text
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("SpecialMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("SpecialMesh")
- o21 = Instance.new("Sound")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("SpecialMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("SpecialMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("BlockMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("BlockMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("BlockMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("SpecialMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("SpecialMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("SpecialMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("BlockMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("BlockMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("BlockMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("Part")
- o65 = Instance.new("Part")
- o66 = Instance.new("BlockMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("BlockMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("BlockMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("SpecialMesh")
- o75 = Instance.new("Decal")
- o76 = Instance.new("Part")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("SpecialMesh")
- o81 = Instance.new("Decal")
- o82 = Instance.new("Part")
- o83 = Instance.new("SpecialMesh")
- o84 = Instance.new("Humanoid")
- o85 = Instance.new("Part")
- o86 = Instance.new("Part")
- o87 = Instance.new("Part")
- o88 = Instance.new("Decal")
- o89 = Instance.new("Motor6D")
- o90 = Instance.new("Motor6D")
- o91 = Instance.new("Motor6D")
- o92 = Instance.new("Motor6D")
- o93 = Instance.new("Motor6D")
- o94 = Instance.new("Part")
- o95 = Instance.new("Part")
- o96 = Instance.new("Part")
- o97 = Instance.new("Part")
- o98 = Instance.new("Part")
- o99 = Instance.new("Decal")
- o100 = Instance.new("Motor6D")
- o101 = Instance.new("Motor6D")
- o102 = Instance.new("Motor6D")
- o103 = Instance.new("Part")
- o104 = Instance.new("Part")
- o105 = Instance.new("Part")
- o106 = Instance.new("Part")
- o107 = Instance.new("Part")
- o108 = Instance.new("CylinderMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("CylinderMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("CylinderMesh")
- o113 = Instance.new("Part")
- o114 = Instance.new("CylinderMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("CylinderMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("CylinderMesh")
- o119 = Instance.new("Part")
- o120 = Instance.new("CylinderMesh")
- o121 = Instance.new("Part")
- o122 = Instance.new("SpecialMesh")
- o123 = Instance.new("Part")
- o124 = Instance.new("Decal")
- o1.Name = " "
- o1.Parent = workspace
- o2.Parent = o1
- o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o3.Parent = o2
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Institutional white")
- o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104)
- o4.Rotation = Vector3.new(90, 89.9314728, -90)
- o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 2.4000001, 2)
- o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o4.BackSurface = Enum.SurfaceType.Weld
- o4.BottomSurface = Enum.SurfaceType.Weld
- o4.LeftSurface = Enum.SurfaceType.Weld
- o4.TopSurface = Enum.SurfaceType.Weld
- o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o5.Parent = o4
- o5.MeshType = Enum.MeshType.Wedge
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Really black")
- o6.Transparency = 0.5
- o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101)
- o6.Rotation = Vector3.new(90, 89.9440536, -90)
- o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(8, 2.4000001, 1.99999976)
- o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0)
- o6.BackSurface = Enum.SurfaceType.Weld
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.LeftSurface = Enum.SurfaceType.Weld
- o6.RightSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Weld
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshType = Enum.MeshType.Wedge
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Br. yellowish orange")
- o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409)
- o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006)
- o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1)
- o8.BackSurface = Enum.SurfaceType.Weld
- o8.BottomSurface = Enum.SurfaceType.Weld
- o8.FrontSurface = Enum.SurfaceType.Weld
- o8.LeftSurface = Enum.SurfaceType.Weld
- o8.RightSurface = Enum.SurfaceType.Weld
- o8.TopSurface = Enum.SurfaceType.Weld
- o8.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o9.Parent = o8
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Institutional white")
- o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295)
- o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
- o10.Anchored = true
- o10.CanCollide = false
- game.Players[Victim].Character.Humanoid.WalkSpeed = 0
- game.Players[Victim].Character.Humanoid.JumpPower = 0
- o10.FormFactor = Enum.FormFactor.Plate
- o10.Size = Vector3.new(14, 0.400000006, 1)
- o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o10.BackSurface = Enum.SurfaceType.Weld
- o10.BottomSurface = Enum.SurfaceType.Weld
- o10.FrontSurface = Enum.SurfaceType.Weld
- o10.LeftSurface = Enum.SurfaceType.Weld
- o10.RightSurface = Enum.SurfaceType.Weld
- o10.TopSurface = Enum.SurfaceType.Weld
- o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o11.Parent = o10
- o12.Name = "DOOR"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Institutional white")
- o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104)
- o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006)
- o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Plate
- o12.Size = Vector3.new(5.22000027, 4.82999992, 1)
- o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1)
- o12.BottomSurface = Enum.SurfaceType.Weld
- o12.LeftSurface = Enum.SurfaceType.Weld
- o12.RightSurface = Enum.SurfaceType.Weld
- o12.TopSurface = Enum.SurfaceType.Weld
- o12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o13.Parent = o1
- o13.BrickColor = BrickColor.new("White")
- o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104)
- o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006)
- o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
- o13.Anchored = true
- o13.FormFactor = Enum.FormFactor.Plate
- o13.Size = Vector3.new(7, 4.80000019, 1)
- o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1)
- o13.BackSurface = Enum.SurfaceType.Weld
- o13.BottomSurface = Enum.SurfaceType.Weld
- o13.FrontSurface = Enum.SurfaceType.Weld
- o13.LeftSurface = Enum.SurfaceType.Weld
- o13.RightSurface = Enum.SurfaceType.Weld
- o13.TopSurface = Enum.SurfaceType.Weld
- o13.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o14.Parent = o13
- o15.Parent = o1
- o15.BrickColor = BrickColor.new("Institutional white")
- o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139)
- o15.Rotation = Vector3.new(90, 89.960434, -90)
- o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Plate
- o15.Size = Vector3.new(10, 0.400000006, 1)
- o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0)
- o15.BackSurface = Enum.SurfaceType.Weld
- o15.BottomSurface = Enum.SurfaceType.Weld
- o15.TopSurface = Enum.SurfaceType.Weld
- o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o16.Parent = o15
- o16.MeshType = Enum.MeshType.Wedge
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Institutional white")
- o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101)
- o17.Rotation = Vector3.new(90, 89.9314728, -90)
- o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
- o17.Anchored = true
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(1, 2.4000001, 2)
- o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o17.BackSurface = Enum.SurfaceType.Weld
- o17.BottomSurface = Enum.SurfaceType.Weld
- o17.RightSurface = Enum.SurfaceType.Weld
- o17.TopSurface = Enum.SurfaceType.Weld
- o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o18.Parent = o17
- o18.MeshType = Enum.MeshType.Wedge
- o19.Parent = o1
- o19.BrickColor = BrickColor.new("Institutional white")
- o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101)
- o19.Rotation = Vector3.new(90, 89.8573456, -90)
- o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
- o19.Anchored = true
- o19.FormFactor = Enum.FormFactor.Plate
- o19.Size = Vector3.new(10, 1.20000005, 3)
- o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0)
- o19.BackSurface = Enum.SurfaceType.Weld
- o19.BottomSurface = Enum.SurfaceType.Weld
- o19.TopSurface = Enum.SurfaceType.Weld
- o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o20.Parent = o19
- o20.MeshType = Enum.MeshType.Wedge
- o21.Parent = o19
- o21.SoundId = "rbxassetid://532147820"
- o21.Looped = true
- o22.Parent = o1
- o22.BrickColor = BrickColor.new("Institutional white")
- o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104)
- o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006)
- o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Plate
- o22.Size = Vector3.new(2, 2.4000001, 1)
- o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o22.BackSurface = Enum.SurfaceType.Weld
- o22.BottomSurface = Enum.SurfaceType.Weld
- o22.FrontSurface = Enum.SurfaceType.Weld
- o22.LeftSurface = Enum.SurfaceType.Weld
- o22.RightSurface = Enum.SurfaceType.Weld
- o22.TopSurface = Enum.SurfaceType.Weld
- o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o23.Parent = o22
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Institutional white")
- o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101)
- o24.Rotation = Vector3.new(-0, -90, 0)
- o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Plate
- o24.Size = Vector3.new(1, 2.79999995, 1)
- o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0)
- o24.BackSurface = Enum.SurfaceType.Weld
- o24.BottomSurface = Enum.SurfaceType.Weld
- o24.TopSurface = Enum.SurfaceType.Weld
- o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o25.Parent = o24
- o25.MeshType = Enum.MeshType.Wedge
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Institutional white")
- o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101)
- o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Plate
- o26.Size = Vector3.new(1.39999998, 1.60000002, 10)
- o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o26.BackSurface = Enum.SurfaceType.Weld
- o26.BottomSurface = Enum.SurfaceType.Weld
- o26.FrontSurface = Enum.SurfaceType.Weld
- o26.LeftSurface = Enum.SurfaceType.Weld
- o26.RightSurface = Enum.SurfaceType.Weld
- o26.TopSurface = Enum.SurfaceType.Weld
- o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o27.Parent = o26
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Institutional white")
- o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104)
- o28.Rotation = Vector3.new(-90, -89.7982635, -90)
- o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Plate
- o28.Size = Vector3.new(1, 2.79999995, 1)
- o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0)
- o28.BackSurface = Enum.SurfaceType.Weld
- o28.BottomSurface = Enum.SurfaceType.Weld
- o28.TopSurface = Enum.SurfaceType.Weld
- o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o29.Parent = o28
- o29.MeshType = Enum.MeshType.Wedge
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Institutional white")
- o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101)
- o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Plate
- o30.Size = Vector3.new(2, 2.4000001, 1)
- o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o30.BackSurface = Enum.SurfaceType.Weld
- o30.BottomSurface = Enum.SurfaceType.Weld
- o30.FrontSurface = Enum.SurfaceType.Weld
- o30.LeftSurface = Enum.SurfaceType.Weld
- o30.RightSurface = Enum.SurfaceType.Weld
- o30.TopSurface = Enum.SurfaceType.Weld
- o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o31.Parent = o30
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Dark stone grey")
- o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101)
- o32.Rotation = Vector3.new(90, 89.960434, -90)
- o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(8, 2.4000001, 1)
- o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0)
- o32.BottomSurface = Enum.SurfaceType.Weld
- o32.TopSurface = Enum.SurfaceType.Weld
- o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o33.Parent = o32
- o33.Offset = Vector3.new(0, 0, 0.5)
- o33.Scale = Vector3.new(1, 1, 2)
- o34.Parent = o1
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101)
- o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Plate
- o34.Size = Vector3.new(3, 1.20000005, 10)
- o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o34.BackSurface = Enum.SurfaceType.Weld
- o34.BottomSurface = Enum.SurfaceType.Weld
- o34.FrontSurface = Enum.SurfaceType.Weld
- o34.LeftSurface = Enum.SurfaceType.Weld
- o34.RightSurface = Enum.SurfaceType.Weld
- o34.TopSurface = Enum.SurfaceType.Weld
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Br. yellowish orange")
- o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504)
- o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
- o36.Anchored = true
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o36.BackSurface = Enum.SurfaceType.Weld
- o36.BottomSurface = Enum.SurfaceType.Weld
- o36.FrontSurface = Enum.SurfaceType.Weld
- o36.LeftSurface = Enum.SurfaceType.Weld
- o36.RightSurface = Enum.SurfaceType.Weld
- o36.TopSurface = Enum.SurfaceType.Weld
- o36.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o37.Parent = o36
- o38.Parent = o1
- o38.BrickColor = BrickColor.new("Institutional white")
- o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101)
- o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006)
- o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
- o38.Anchored = true
- o38.CanCollide = false
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(3.48000026, 2.4000001, 1)
- o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1)
- o38.BottomSurface = Enum.SurfaceType.Weld
- o38.LeftSurface = Enum.SurfaceType.Weld
- o38.RightSurface = Enum.SurfaceType.Weld
- o38.TopSurface = Enum.SurfaceType.Weld
- o38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o39.Parent = o1
- o39.BrickColor = BrickColor.new("Really red")
- o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104)
- o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006)
- o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Plate
- o39.Size = Vector3.new(1, 1.20000005, 1)
- o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o39.BackSurface = Enum.SurfaceType.Weld
- o39.BottomSurface = Enum.SurfaceType.Weld
- o39.FrontSurface = Enum.SurfaceType.Weld
- o39.LeftSurface = Enum.SurfaceType.Weld
- o39.RightSurface = Enum.SurfaceType.Weld
- o39.TopSurface = Enum.SurfaceType.Weld
- o39.Color = Color3.new(1, 0, 0)
- o40.Parent = o39
- o41.Parent = o1
- o41.BrickColor = BrickColor.new("Institutional white")
- o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104)
- o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006)
- o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Plate
- o41.Size = Vector3.new(1, 0.800000012, 1)
- o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1)
- o41.BackSurface = Enum.SurfaceType.Weld
- o41.BottomSurface = Enum.SurfaceType.Weld
- o41.FrontSurface = Enum.SurfaceType.Weld
- o41.LeftSurface = Enum.SurfaceType.Weld
- o41.RightSurface = Enum.SurfaceType.Weld
- o41.TopSurface = Enum.SurfaceType.Weld
- o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o42.Parent = o41
- o43.Parent = o1
- o43.BrickColor = BrickColor.new("Institutional white")
- o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139)
- o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006)
- o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346)
- o43.Anchored = true
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(14, 0.400000006, 8)
- o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1)
- o43.BackSurface = Enum.SurfaceType.Weld
- o43.BottomSurface = Enum.SurfaceType.Weld
- o43.FrontSurface = Enum.SurfaceType.Weld
- o43.LeftSurface = Enum.SurfaceType.Weld
- o43.RightSurface = Enum.SurfaceType.Weld
- o43.TopSurface = Enum.SurfaceType.Weld
- o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o44.Parent = o43
- o45.Parent = o1
- o45.BrickColor = BrickColor.new("Really black")
- o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511)
- o45.Rotation = Vector3.new(-90, -89.9314728, -90)
- o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645)
- o45.Anchored = true
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Plate
- o45.Size = Vector3.new(3, 2.79999995, 1)
- o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o45.BackSurface = Enum.SurfaceType.Weld
- o45.BottomSurface = Enum.SurfaceType.Weld
- o45.TopSurface = Enum.SurfaceType.Weld
- o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Parent = o45
- o46.MeshType = Enum.MeshType.Wedge
- o47.Parent = o1
- o47.BrickColor = BrickColor.new("Institutional white")
- o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101)
- o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
- o47.Anchored = true
- o47.FormFactor = Enum.FormFactor.Plate
- o47.Size = Vector3.new(12.3999996, 1.20000005, 10)
- o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o47.BackSurface = Enum.SurfaceType.Weld
- o47.BottomSurface = Enum.SurfaceType.Weld
- o47.FrontSurface = Enum.SurfaceType.Weld
- o47.LeftSurface = Enum.SurfaceType.Weld
- o47.RightSurface = Enum.SurfaceType.Weld
- o47.TopSurface = Enum.SurfaceType.Weld
- o47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o48.Parent = o47
- o49.Parent = o1
- o49.BrickColor = BrickColor.new("White")
- o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101)
- o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006)
- o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
- o49.Anchored = true
- o49.FormFactor = Enum.FormFactor.Plate
- o49.Size = Vector3.new(20.6000004, 0.400000006, 10)
- o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1)
- o49.BackSurface = Enum.SurfaceType.Weld
- o49.BottomSurface = Enum.SurfaceType.Weld
- o49.FrontSurface = Enum.SurfaceType.Weld
- o49.LeftSurface = Enum.SurfaceType.Weld
- o49.RightSurface = Enum.SurfaceType.Weld
- o49.TopSurface = Enum.SurfaceType.Weld
- o49.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o50.Parent = o49
- o51.Parent = o1
- o51.BrickColor = BrickColor.new("Institutional white")
- o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101)
- o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006)
- o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Plate
- o51.Size = Vector3.new(12.3000002, 4.80000019, 1)
- o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1)
- o51.BackSurface = Enum.SurfaceType.Weld
- o51.BottomSurface = Enum.SurfaceType.Weld
- o51.FrontSurface = Enum.SurfaceType.Weld
- o51.LeftSurface = Enum.SurfaceType.Weld
- o51.RightSurface = Enum.SurfaceType.Weld
- o51.TopSurface = Enum.SurfaceType.Weld
- o51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o52.Parent = o51
- o53.Parent = o1
- o53.BrickColor = BrickColor.new("Institutional white")
- o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101)
- o53.Rotation = Vector3.new(-90, -89.9314728, -90)
- o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645)
- o53.Anchored = true
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Plate
- o53.Size = Vector3.new(2, 2.79999995, 1)
- o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o53.BackSurface = Enum.SurfaceType.Weld
- o53.BottomSurface = Enum.SurfaceType.Weld
- o53.TopSurface = Enum.SurfaceType.Weld
- o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o54.Parent = o53
- o54.MeshType = Enum.MeshType.Wedge
- o55.Parent = o1
- o55.BrickColor = BrickColor.new("Really black")
- o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101)
- o55.Rotation = Vector3.new(-90, -89.9314728, -90)
- o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645)
- o55.Anchored = true
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Plate
- o55.Size = Vector3.new(3, 2.79999995, 1)
- o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o55.BackSurface = Enum.SurfaceType.Weld
- o55.BottomSurface = Enum.SurfaceType.Weld
- o55.TopSurface = Enum.SurfaceType.Weld
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Parent = o55
- o56.MeshType = Enum.MeshType.Wedge
- o57.Parent = o1
- o57.BrickColor = BrickColor.new("Institutional white")
- o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101)
- o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637)
- o57.Anchored = true
- o57.CanCollide = false
- o57.FormFactor = Enum.FormFactor.Plate
- o57.Size = Vector3.new(1, 2, 8)
- o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o57.BackSurface = Enum.SurfaceType.Weld
- o57.BottomSurface = Enum.SurfaceType.Weld
- o57.FrontSurface = Enum.SurfaceType.Weld
- o57.LeftSurface = Enum.SurfaceType.Weld
- o57.RightSurface = Enum.SurfaceType.Weld
- o57.TopSurface = Enum.SurfaceType.Weld
- o57.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o58.Parent = o57
- o59.Parent = o1
- o59.BrickColor = BrickColor.new("Institutional white")
- o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101)
- o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(1, 0.800000012, 1)
- o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o59.BackSurface = Enum.SurfaceType.Weld
- o59.BottomSurface = Enum.SurfaceType.Weld
- o59.FrontSurface = Enum.SurfaceType.Weld
- o59.LeftSurface = Enum.SurfaceType.Weld
- o59.RightSurface = Enum.SurfaceType.Weld
- o59.TopSurface = Enum.SurfaceType.Weld
- o59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o60.Parent = o59
- o61.Parent = o1
- o61.BrickColor = BrickColor.new("Institutional white")
- o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101)
- o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346)
- o61.Anchored = true
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(14, 0.400000006, 1)
- o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o61.BackSurface = Enum.SurfaceType.Weld
- o61.BottomSurface = Enum.SurfaceType.Weld
- o61.FrontSurface = Enum.SurfaceType.Weld
- o61.LeftSurface = Enum.SurfaceType.Weld
- o61.RightSurface = Enum.SurfaceType.Weld
- o61.TopSurface = Enum.SurfaceType.Weld
- o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o62.Parent = o61
- o63.Parent = o1
- o63.BrickColor = BrickColor.new("Institutional white")
- o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104)
- o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006)
- o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
- o63.Anchored = true
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Plate
- o63.Size = Vector3.new(1, 4.80999994, 1)
- o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1)
- o63.BottomSurface = Enum.SurfaceType.Weld
- o63.LeftSurface = Enum.SurfaceType.Weld
- o63.RightSurface = Enum.SurfaceType.Weld
- o63.TopSurface = Enum.SurfaceType.Weld
- o63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o64.Parent = o1
- o64.BrickColor = BrickColor.new("Institutional white")
- o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101)
- o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006)
- o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
- o64.Anchored = true
- o64.CanCollide = false
- o64.FormFactor = Enum.FormFactor.Plate
- o64.Size = Vector3.new(1, 2.4000001, 1)
- o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1)
- o64.BottomSurface = Enum.SurfaceType.Weld
- o64.LeftSurface = Enum.SurfaceType.Weld
- o64.RightSurface = Enum.SurfaceType.Weld
- o64.TopSurface = Enum.SurfaceType.Weld
- o64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o65.Parent = o1
- o65.BrickColor = BrickColor.new("Institutional white")
- o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101)
- o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
- o65.Anchored = true
- o65.FormFactor = Enum.FormFactor.Plate
- o65.Size = Vector3.new(1.80000007, 1.20000005, 10)
- o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o65.BackSurface = Enum.SurfaceType.Weld
- o65.BottomSurface = Enum.SurfaceType.Weld
- o65.FrontSurface = Enum.SurfaceType.Weld
- o65.LeftSurface = Enum.SurfaceType.Weld
- o65.RightSurface = Enum.SurfaceType.Weld
- o65.TopSurface = Enum.SurfaceType.Weld
- o65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o66.Parent = o65
- o67.Parent = o1
- o67.BrickColor = BrickColor.new("Really red")
- o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101)
- o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006)
- o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Plate
- o67.Size = Vector3.new(1, 1.20000005, 1)
- o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1)
- o67.BackSurface = Enum.SurfaceType.Weld
- o67.BottomSurface = Enum.SurfaceType.Weld
- o67.FrontSurface = Enum.SurfaceType.Weld
- o67.LeftSurface = Enum.SurfaceType.Weld
- o67.RightSurface = Enum.SurfaceType.Weld
- o67.TopSurface = Enum.SurfaceType.Weld
- o67.Color = Color3.new(1, 0, 0)
- o68.Parent = o67
- o69.Parent = o1
- o69.BrickColor = BrickColor.new("Institutional white")
- o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139)
- o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
- o69.Anchored = true
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Plate
- o69.Size = Vector3.new(1, 0.400000006, 10)
- o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o69.BackSurface = Enum.SurfaceType.Weld
- o69.BottomSurface = Enum.SurfaceType.Weld
- o69.FrontSurface = Enum.SurfaceType.Weld
- o69.LeftSurface = Enum.SurfaceType.Weld
- o69.RightSurface = Enum.SurfaceType.Weld
- o69.TopSurface = Enum.SurfaceType.Weld
- o69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o70.Parent = o69
- o71.Parent = o1
- o71.BrickColor = BrickColor.new("Really black")
- o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101)
- o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
- o71.Anchored = true
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.200000003, 0.800000012, 6)
- o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o71.BackSurface = Enum.SurfaceType.Weld
- o71.BottomSurface = Enum.SurfaceType.Weld
- o71.FrontSurface = Enum.SurfaceType.Weld
- o71.LeftSurface = Enum.SurfaceType.Weld
- o71.RightSurface = Enum.SurfaceType.Weld
- o71.TopSurface = Enum.SurfaceType.Weld
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72.Parent = o71
- o73.Name = "Head"
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Institutional white")
- o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167)
- o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o73.Anchored = true
- o73.FormFactor = Enum.FormFactor.Symmetric
- o73.Size = Vector3.new(2, 1, 1)
- o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o74.Parent = o73
- o74.Scale = Vector3.new(1.25, 1.25, 1.25)
- o75.Name = "face"
- o75.Parent = o73
- o75.Texture = "rbxasset://textures/face.png"
- o76.Parent = o1
- o76.BrickColor = BrickColor.new("Institutional white")
- o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104)
- o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006)
- o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309)
- o76.Anchored = true
- o76.CanCollide = false
- o76.FormFactor = Enum.FormFactor.Plate
- o76.Size = Vector3.new(2.76000023, 4.82999992, 1)
- o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1)
- o76.BottomSurface = Enum.SurfaceType.Weld
- o76.LeftSurface = Enum.SurfaceType.Weld
- o76.RightSurface = Enum.SurfaceType.Weld
- o76.TopSurface = Enum.SurfaceType.Weld
- o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o77.Parent = o1
- o77.BrickColor = BrickColor.new("Institutional white")
- o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134)
- o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006)
- o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
- o77.Anchored = true
- o77.FormFactor = Enum.FormFactor.Plate
- o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
- o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1)
- o77.BackSurface = Enum.SurfaceType.Weld
- o77.BottomSurface = Enum.SurfaceType.Weld
- o77.FrontSurface = Enum.SurfaceType.Weld
- o77.LeftSurface = Enum.SurfaceType.Weld
- o77.RightSurface = Enum.SurfaceType.Weld
- o77.TopSurface = Enum.SurfaceType.Weld
- o77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o78.Parent = o77
- o79.Name = "Head"
- o79.Parent = o1
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new("Institutional white")
- o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167)
- o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o79.Anchored = true
- o79.FormFactor = Enum.FormFactor.Symmetric
- o79.Size = Vector3.new(2, 1, 1)
- o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o80.Parent = o79
- o80.Scale = Vector3.new(1.25, 1.25, 1.25)
- o81.Name = "face"
- o81.Parent = o79
- o81.Texture = "rbxasset://textures/face.png"
- o82.Name = "Handle"
- o82.Parent = o1
- o82.Material = Enum.Material.SmoothPlastic
- o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167)
- o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o82.Anchored = true
- o82.CanCollide = false
- o82.FormFactor = Enum.FormFactor.Symmetric
- o82.Size = Vector3.new(2, 2, 2)
- o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o82.BottomSurface = Enum.SurfaceType.Smooth
- o82.TopSurface = Enum.SurfaceType.Smooth
- o83.Parent = o82
- o83.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o83.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o83.MeshType = Enum.MeshType.FileMesh
- o84.Parent = o1
- o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o84.RightLeg = o94
- o84.LeftLeg = o96
- o84.Torso = o87
- o84.Health = 0
- o84.MaxHealth = 0
- o85.Name = "TPPART"
- o85.Parent = o1
- o85.Transparency = 1
- o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485)
- o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o85.Anchored = true
- o85.CanCollide = false
- o85.Size = Vector3.new(4, 1, 2)
- o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o86.Name = "TPPART2"
- o86.Parent = o1
- o86.Transparency = 1
- o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237)
- o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o86.Anchored = true
- o86.CanCollide = false
- o86.Size = Vector3.new(4, 1, 2)
- o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o87.Name = "Torso"
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Navy blue")
- o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167)
- o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o87.Anchored = true
- o87.FormFactor = Enum.FormFactor.Symmetric
- o87.Size = Vector3.new(2, 2, 1)
- o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0, 0.12549, 0.376471)
- o88.Name = "roblox"
- o88.Parent = o87
- o89.Name = "Right Shoulder"
- o89.Parent = o87
- o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.Part0 = o87
- o89.Part1 = o95
- o89.DesiredAngle = -0.062025275081396
- o89.MaxVelocity = 0.15000000596046
- o90.Name = "Left Shoulder"
- o90.Parent = o87
- o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.Part0 = o87
- o90.Part1 = o97
- o90.DesiredAngle = -0.062025275081396
- o90.MaxVelocity = 0.15000000596046
- o91.Name = "Right Hip"
- o91.Parent = o87
- o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.Part0 = o87
- o91.Part1 = o94
- o91.DesiredAngle = 0.062025275081396
- o91.MaxVelocity = 0.10000000149012
- o92.Name = "Left Hip"
- o92.Parent = o87
- o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.Part0 = o87
- o92.Part1 = o96
- o92.DesiredAngle = 0.062025275081396
- o92.MaxVelocity = 0.10000000149012
- o93.Name = "Neck"
- o93.Parent = o87
- o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.Part0 = o87
- o93.Part1 = o73
- o93.MaxVelocity = 0.10000000149012
- o94.Name = "Right Leg"
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Navy blue")
- o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863)
- o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o94.Anchored = true
- o94.CanCollide = false
- o94.FormFactor = Enum.FormFactor.Symmetric
- o94.Size = Vector3.new(1, 2, 1)
- o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0, 0.12549, 0.376471)
- o95.Name = "Right Arm"
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Maroon")
- o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236)
- o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o95.Anchored = true
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Size = Vector3.new(1, 2, 1)
- o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.458824, 0, 0)
- o96.Name = "Left Leg"
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Navy blue")
- o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452)
- o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o96.Anchored = true
- o96.CanCollide = false
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(1, 2, 1)
- o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0, 0.12549, 0.376471)
- o97.Name = "Left Arm"
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Maroon")
- o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078)
- o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o97.Anchored = true
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Symmetric
- o97.Size = Vector3.new(1, 2, 1)
- o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.458824, 0, 0)
- o98.Name = "Torso"
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Navy blue")
- o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167)
- o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o98.Anchored = true
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(2, 2, 1)
- o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0, 0.12549, 0.376471)
- o99.Name = "roblox"
- o99.Parent = o98
- o100.Name = "Right Hip"
- o100.Parent = o98
- o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.Part0 = o98
- o100.Part1 = o103
- o100.DesiredAngle = 0.062025275081396
- o100.MaxVelocity = 0.10000000149012
- o101.Name = "Left Hip"
- o101.Parent = o98
- o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.Part0 = o98
- o101.Part1 = o105
- o101.DesiredAngle = 0.062025275081396
- o101.MaxVelocity = 0.10000000149012
- o102.Name = "Neck"
- o102.Parent = o98
- o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.Part0 = o98
- o102.Part1 = o79
- o102.MaxVelocity = 0.10000000149012
- o103.Name = "Right Leg"
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Really black")
- o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556)
- o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o103.Anchored = true
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Symmetric
- o103.Size = Vector3.new(1, 2, 1)
- o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Name = "Right Arm"
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Maroon")
- o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393)
- o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o104.Anchored = true
- o104.CanCollide = false
- o104.FormFactor = Enum.FormFactor.Symmetric
- o104.Size = Vector3.new(1, 2, 1)
- o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.458824, 0, 0)
- o105.Name = "Left Leg"
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Really black")
- o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739)
- o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o105.Anchored = true
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Symmetric
- o105.Size = Vector3.new(1, 2, 1)
- o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Name = "Left Arm"
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Maroon")
- o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496)
- o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o106.Anchored = true
- o106.CanCollide = false
- o106.FormFactor = Enum.FormFactor.Symmetric
- o106.Size = Vector3.new(1, 2, 1)
- o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.458824, 0, 0)
- o107.Parent = o1
- o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o107.Anchored = true
- o107.FormFactor = Enum.FormFactor.Symmetric
- o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o108.Parent = o107
- o109.Parent = o1
- o109.BrickColor = BrickColor.new("Really black")
- o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o109.Anchored = true
- o109.FormFactor = Enum.FormFactor.Symmetric
- o109.Size = Vector3.new(3, 1.20000005, 3)
- o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Parent = o109
- o111.Parent = o1
- o111.BrickColor = BrickColor.new("Really black")
- o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o111.Anchored = true
- o111.FormFactor = Enum.FormFactor.Symmetric
- o111.Size = Vector3.new(3, 1.20000005, 3)
- o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Parent = o111
- o113.Parent = o1
- o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o113.Anchored = true
- o113.FormFactor = Enum.FormFactor.Symmetric
- o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o114.Parent = o113
- o115.Parent = o1
- o115.BrickColor = BrickColor.new("Really black")
- o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o115.Anchored = true
- o115.FormFactor = Enum.FormFactor.Symmetric
- o115.Size = Vector3.new(3, 1.20000005, 3)
- o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o116.Parent = o115
- o117.Parent = o1
- o117.BrickColor = BrickColor.new("Really black")
- o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Symmetric
- o117.Size = Vector3.new(3, 1.20000005, 3)
- o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Parent = o117
- o119.Parent = o1
- o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o119.Anchored = true
- o119.FormFactor = Enum.FormFactor.Symmetric
- o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o120.Parent = o119
- o121.Name = "Handle"
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167)
- o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o121.Anchored = true
- o121.CanCollide = false
- o121.FormFactor = Enum.FormFactor.Symmetric
- o121.Size = Vector3.new(2, 2, 2)
- o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o121.BottomSurface = Enum.SurfaceType.Smooth
- o121.TopSurface = Enum.SurfaceType.Smooth
- o122.Parent = o121
- o122.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o122.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o122.MeshType = Enum.MeshType.FileMesh
- o123.Name = "RPPART"
- o123.Parent = o1
- o123.Transparency = 1
- o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426)
- o123.Rotation = Vector3.new(-90, 0, -0)
- o123.Anchored = true
- o123.CanCollide = false
- o123.Size = Vector3.new(4, 1, 2)
- o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o124.Parent = o12
- o124.Texture = "http://roblox.com/asset/?id=112031763"
- function MoveY(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,Position,0)
- end
- end
- end
- function MoveX(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(Position,0,0)
- end
- end
- end
- function MoveSpawn(model, PLAYERPOS)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5)
- end
- end
- end
- function MoveZ(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,0,Position)
- end
- end
- end
- function MoveZPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(0,0,Position)
- end
- function MoveXPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(Position,0,0)
- end
- game.Players[Victim].Character.HumanoidRootPart.Anchored = true
- OMGCREEPY = Instance.new("Sound")
- OMGCREEPY.Parent = o1
- OMGCREEPY.Volume = 10
- OMGCREEPY.SoundId = "rbxassetid://177775134"
- for i,v in pairs (o1:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- v.BackSurface = "SmoothNoOutlines"
- v.FrontSurface = "SmoothNoOutlines"
- v.BottomSurface = "SmoothNoOutlines"
- v.LeftSurface = "SmoothNoOutlines"
- v.RightSurface = "SmoothNoOutlines"
- v.TopSurface = "SmoothNoOutlines"
- end
- end
- OMGCREEPY:Play()
- o21:Play()
- MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position)
- for i=1,51 do
- MoveX(o1,-3)
- wait(.05)
- end
- wait(.5)
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- for i=1,50 do
- MoveX(o1,-3)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.05)
- end
- game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame
- SCREAM = Instance.new("Sound")
- SCREAM.Parent = game.Players[Victim].Character.Head
- SCREAM.SoundId = "rbxassetid://138167455"
- SCREAM:Play()
- wait(2.5)
- game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon")
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- game.Players[Victim].Character.Humanoid.Health = 0
- player = game.Players[Victim]
- char = player.Character
- char.Archivable = true
- local rg = char:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- char.Torso:Destroy()
- char.Head:Destroy()
- char["Left Leg"]:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Leg"]:Destroy()
- char["Right Arm"]:Destroy()
- rg.Parent = game.Workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- function DEATH ()
- OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = workspace
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i=1,20 do
- DEATH()
- MoveX(o1,-3)
- wait(.05)
- end
- o1:Destroy()
- end)
- end)
- RapeGUI.Name = "RapeGUI"
- RapeGUI.Parent = ScriptFrame
- RapeGUI.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- RapeGUI.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- RapeGUI.Position = UDim2.new(0, 165, 0, 132)
- RapeGUI.Size = UDim2.new(0, 132, 0, 50)
- RapeGUI.Font = Enum.Font.SourceSansBold
- RapeGUI.FontSize = Enum.FontSize.Size14
- RapeGUI.Text = "Rape GUI"
- RapeGUI.TextColor3 = Color3.new(0.666667, 0, 0)
- RapeGUI.TextScaled = true
- RapeGUI.TextSize = 14
- RapeGUI.TextWrapped = true
- RapeGUI.MouseButton1Down:connect(function()
- --[[=========================================[DK PLR GUI V1.0 lOCAL SCRIPT BY HEAT507]========================]]---
- --This is a script that when you put the users name in the box and clcik "dk plr" you will dk them or.. Get a dk and put it all on them
- users=game:GetService("Players") -- call the service.
- usr=users.LocalPlayer-- local because I dont need you finding out my code -- Its what you can't comprehend.
- usrg=usr.PlayerGui --- to reconnect ur joint from the usr
- --pcall(function() usr:Remove() end) -- you will unblock this if you cant script
- --bannd={"noob" , "noob" , "h4x" , "some cballr"}
- --Keeping it a function , so to where it will always be on your plr gui "PlayerAdded"
- TheChat=true TheGhost=false TheLag=false -- random distractions
- usr.Chatted:connect(function(msg)
- if msg=="noban" then
- usr.Character.Parent=workspace
- if msg=='nochat' then
- TheChat=false
- end
- end end)
- usr.Chatted:connect(function(WhatChat)
- if TheChat==true then
- Game:GetService("Chat"):Chat(usr.Character:FindFirstChild("Head") , WhatChat, "Blue")
- end end) DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs=Instance.new("ScreenGui",usrg)
- DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs.Name="NastySQLAdded"
- TextBoxForTheDakGuiOneCreated = Instance.new("TextBox" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextBoxForTheDakGuiOneCreated.Position = UDim2.new(0,0,0,156)
- TextBoxForTheDakGuiOneCreated.TextColor = BrickColor.new(255,255,255)
- TextBoxForTheDakGuiOneCreated.FontSize = "Size11"
- TextBoxForTheDakGuiOneCreated.Font = "ArialBold"
- --TextBoxForTheDakGuiOneCreated.TextStrokeColor3 = Color3.new(0,0,1) error('Thus is a broken function!');
- --TextBoxForTheDakGuiOneCreated.TextStrokeTransparency = 0 ;
- TextBoxForTheDakGuiOneCreated.Size = UDim2.new(0,156,0,100)
- TextBoxForTheDakGuiOneCreated.Text = "Player Name gose here [FULL NAME]"
- TextBoxForTheDakGuiOneCreated.BackgroundTransparency = 0.8
- TextBoxForTheDakGuiOneCreated.BackgroundColor = BrickColor.new("Really Black")
- TextBoxForTheDakGuiOneCreated.BorderColor = BrickColor.new("Black")
- TextBoxForTheDakGuiOneCreated.MultiLine = true
- TextButtonNumberOneInTheDakGuiXSDA = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXSDA.Position = UDim2.new(0,68,0,386)
- TextButtonNumberOneInTheDakGuiXSDA.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXSDA.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXSDA.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXSDA.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXSDA.Text = "KICK"
- TextButtonNumberOneInTheDakGuiXSDA.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXSDA.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXSDA.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXSDA.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiXSD = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXSD.Position = UDim2.new(0,0,0,386)
- TextButtonNumberOneInTheDakGuiXSD.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXSD.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXSD.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXSD.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXSD.Text = "FF"
- TextButtonNumberOneInTheDakGuiXSD.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXSD.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXSD.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXSD.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiXSFL = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXSFL.Position = UDim2.new(0,0,0,586)
- TextButtonNumberOneInTheDakGuiXSFL.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXSFL.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXSFL.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXSFL.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXSFL.Text = "COM"
- TextButtonNumberOneInTheDakGuiXSFL.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXSFL.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXSFL.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXSFL.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiXSF = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXSF.Position = UDim2.new(0,136,0,386)
- TextButtonNumberOneInTheDakGuiXSF.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXSF.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXSF.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXSF.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXSF.Text = "S3X"
- TextButtonNumberOneInTheDakGuiXSF.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXSF.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXSF.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXSF.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiXS = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXS.Position = UDim2.new(0,68,0,586)
- TextButtonNumberOneInTheDakGuiXS.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXS.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXS.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXS.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXS.Text = "GOD HEALTH"
- TextButtonNumberOneInTheDakGuiXS.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXS.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXS.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXS.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiX = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiX.Position = UDim2.new(0,0,0,256)
- TextButtonNumberOneInTheDakGuiX.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiX.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiX.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiX.Size = UDim2.new(0, 156, 0, 100)
- TextButtonNumberOneInTheDakGuiX.Text = "DK PLR [BIGGA]"
- TextButtonNumberOneInTheDakGuiX.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiX.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiX.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiX.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGui = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGui.Position = UDim2.new(0,0,0,0)
- TextButtonNumberOneInTheDakGui.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8)
- TextButtonNumberOneInTheDakGui.FontSize = "Size11"
- TextButtonNumberOneInTheDakGui.Font = "ArialBold"
- TextButtonNumberOneInTheDakGui.Size = UDim2.new(0, 156, 0, 100)
- TextButtonNumberOneInTheDakGui.Text = "DK PLR"
- TextButtonNumberOneInTheDakGui.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGui.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGui.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGui.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGui.MouseButton1Up:connect(function()
- v=workspace:FindFirstChild(TextBoxForTheDakGuiOneCreated.Text);
- person=v.Name
- color = "Pastel brown"
- pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
- D = Instance.new("Model",workspace[person])
- D.Name = "Nice thing"
- bg = Instance.new("BodyGyro",workspace[person].Torso)
- d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.Name = "Main"
- d.Parent = workspace[person]["Nice thing"]
- d.formFactor = 3
- d.Size = Vector3.new(0.6,2.5,0.6)
- d.BrickColor = BrickColor.new(color)
- d.Position = workspace[person].Head.Position
- d.CanCollide = false
- local cy = Instance.new("CylinderMesh")
- cy.Parent = d
- w = Instance.new("Weld")
- w.Parent = workspace[person].Head
- w.Part0 = d
- w.Part1 = workspace[person].Head
- w.C0 = CFrame.new(0,0.25,2.1)*CFrame.Angles(math.rad(45),0,0)
- local c = Instance.new("Part")
- c.Name = "Mush"
- c.BottomSurface = 0
- c.TopSurface = 0
- c.FormFactor = 3
- c.Size = Vector3.new(0.6,0.6,0.6)
- c.CFrame = CFrame.new(d.Position)
- c.BrickColor = BrickColor.new("Pink")
- c.CanCollide = false
- c.Parent = workspace[person]["Nice thing"]
- local msm = Instance.new("SpecialMesh")
- msm.Parent = c
- msm.MeshType = "Sphere"
- local cw = Instance.new("Weld")
- cw.Parent = c
- cw.Part0 = d
- cw.Part1 = c
- cw.C0 = CFrame.new(0,1.3,0)
- local ball1 = Instance.new("Part")
- ball1.Parent = workspace[person]["Nice thing"]
- ball1.Name = "Left Ball"
- ball1.BottomSurface = 0
- ball1.TopSurface = 0
- ball1.CanCollide = false
- ball1.formFactor = 3
- ball1.Size = Vector3.new(1,1,1)
- ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
- ball1.BrickColor = BrickColor.new(color)
- local bsm = Instance.new("SpecialMesh")
- bsm.Parent = ball1
- bsm.MeshType = "Sphere"
- local b1w = Instance.new("Weld")
- b1w.Parent = ball1
- b1w.Part0 = workspace[person]["Left Leg"]
- b1w.Part1 = ball1
- b1w.C0 = CFrame.new(0,0.5,-.5)
- local ball2 = Instance.new("Part")
- ball2.Parent = workspace[person]["Nice thing"]
- ball2.Name = "Right Ball"
- ball2.BottomSurface = 0
- ball2.CanCollide = false
- ball2.TopSurface = 0
- ball2.formFactor = 3
- ball2.Size = Vector3.new(1,1,1)
- ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
- ball2.BrickColor = BrickColor.new(color)
- local b2sm = Instance.new("SpecialMesh")
- b2sm.Parent = ball2
- b2sm.MeshType = "Sphere"
- local b2w = Instance.new("Weld")
- b2w.Parent = ball2
- b2w.Part0 = workspace[person]["Right Leg"]
- b2w.Part1 = ball2
- b2w.C0 = CFrame.new(0,0.5,-.5)
- end)
- DakGuiComBrick=function()
- ComBrick=Instance.new("Part" ,game.Players.LocalPlayer.Character)
- ComBrick.Name="ComBrickFromTheDakGuiByUkikarus"
- ComBrick.BrickColor=BrickColor.new("White")
- ComBrick.FormFactor="Custom"
- ComBrick.Size=Vector3.new(0.4,0.4,0.4)
- ComBrick.CFrame=CFrame.new(usr.Head.Position)
- ComBrick.Transparency=0
- end
- DakGuiFkPlayer=function()
- v=workspace:FindFirstChild(TextBoxForTheDakGuiOneCreated.Text);
- n1 = usr.Name
- n2 = v.Name
- function fWeld(zName,zParent,zPart0,zPart1,zCoco,a,b,c,d,e,f)
- local funcw = Instance.new("Weld")
- funcw.Name = zName
- funcw.Parent = zParent
- funcw.Part0 = zPart0
- funcw.Part1 = zPart1
- if (zCoco == true) then
- funcw.C0 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f)
- else
- funcw.C1 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f)
- end
- return funcw
- end
- t1 = workspace[n1].Torso
- t2 = workspace[n2].Torso
- t2.Parent.Humanoid.PlatformStand = true
- t1["Left Shoulder"]:Remove()
- ls1 = Instance.new("Weld")
- ls1.Parent = t1
- ls1.Part0 = t1
- ls1.Part1 = t1.Parent["Left Arm"]
- ls1.C0 = CFrame.new(-1.5,0,0)
- ls1.Name = "Left Shoulder"
- t1["Right Shoulder"]:Remove()
- rs1 = Instance.new("Weld")
- rs1.Parent = t1
- rs1.Part0 = t1
- rs1.Part1 = t1.Parent["Right Arm"]
- rs1.C0 = CFrame.new(1.5,0,0)
- rs1.Name = "Right Shoulder"
- t1["Left Hip"]:Remove()
- lh1 = Instance.new("Weld")
- lh1.Parent = t1
- lh1.Part0 = t1
- lh1.Part1 = t1.Parent["Left Leg"]
- lh1.C0 = CFrame.new(-0.5,-2,0)
- lh1.Name = "Left Hip"
- t1["Right Hip"]:Remove()
- rh1 = Instance.new("Weld")
- rh1.Parent = t1
- rh1.Part0 = t1
- rh1.Part1 = t1.Parent["Right Leg"]
- rh1.C0 = CFrame.new(0.5,-2,0)
- rh1.Name = "Right Hip"
- ---------------------------------
- t2["Left Shoulder"]:Remove()
- ls2 = Instance.new("Weld")
- ls2.Parent = t2
- ls2.Part0 = t2
- ls2.Part1 = t2.Parent["Left Arm"]
- ls2.C0 = CFrame.new(-1.5,0,0)
- ls2.Name = "Left Shoulder"
- t2["Right Shoulder"]:Remove()
- rs2 = Instance.new("Weld")
- rs2.Parent = t2
- rs2.Part0 = t2
- rs2.Part1 = t2.Parent["Right Arm"]
- rs2.C0 = CFrame.new(1.5,0,0)
- rs2.Name = "Right Shoulder"
- t2["Left Hip"]:Remove()
- lh2 = Instance.new("Weld")
- lh2.Parent = t2
- lh2.Part0 = t2
- lh2.Part1 = t2.Parent["Left Leg"]
- lh2.C0 = CFrame.new(-0.5,-2,0)
- lh2.Name = "Left Hip"
- t2["Right Hip"]:Remove()
- rh2 = Instance.new("Weld")
- rh2.Parent = t2
- rh2.Part0 = t2
- rh2.Part1 = t2.Parent["Right Leg"]
- rh2.C0 = CFrame.new(0.5,-2,0)
- rh2.Name = "Right Hip"
- local d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.CanCollide = false
- d.BrickColor = BrickColor.new("Reddish brown")
- d.Shape = "Ball"
- d.Parent = t1
- d.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = d
- dm.Scale = Vector3.new(0.4,0.4,0.4)
- fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
- d2 = d:Clone()
- d2.Parent = t1
- fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
- local c = Instance.new("Part")
- c.TopSurface = 0
- c.BottomSurface = 0
- c.CanCollide = false
- c.BrickColor = BrickColor.new("Reddish brown")
- c.Parent = t1
- c.formFactor = "Custom"
- c.Size = Vector3.new(0.4,1.3,0.4)
- cm = Instance.new("CylinderMesh")
- cm.Parent = c
- a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
- c2 = d:Clone()
- c2.BrickColor = BrickColor.new("Reddish brown")
- c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
- c2.Parent = t1
- fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
- local bl = Instance.new("Part")
- bl.TopSurface = 0
- bl.BottomSurface = 0
- bl.CanCollide = false
- bl.BrickColor = BrickColor.new("Reddish brown")
- bl.Shape = "Ball"
- bl.Parent = t2
- bl.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = bl
- dm.Scale = Vector3.new(1.2,1.2,1.2)
- fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
- local br = Instance.new("Part")
- br.TopSurface = 0
- br.BottomSurface = 0
- br.CanCollide = false
- br.BrickColor = BrickColor.new("Reddish brown")
- br.Shape = "Ball"
- br.Parent = t2
- br.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = br
- dm.Scale = Vector3.new(1.2,1.2,1.2)
- fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
- local bln = Instance.new("Part")
- bln.TopSurface = 0
- bln.BottomSurface = 0
- bln.CanCollide = false
- bln.Shape = "Ball"
- bln.Parent = t2
- bln.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = bln
- dm.Scale = Vector3.new(0.2,0.2,0.2)
- fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
- local brn = Instance.new("Part")
- brn.TopSurface = 0
- brn.BottomSurface = 0
- brn.CanCollide = false
- brn.Shape = "Ball"
- brn.Parent = t2
- brn.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = brn
- dm.Scale = Vector3.new(0.2,0.2,0.2)
- fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
- lh2.C1 = CFrame.new(0,-1.5,-0.5) *CFrame.Angles(0.9,-0.4,0)
- rh2.C1 = CFrame.new(0,-1.5,-0.5) *CFrame.Angles(0.9,0.4,0)
- ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) *CFrame.Angles(0.9,-0.4,0)
- rs2.C1 = CFrame.new(0.5,-1.3,-0.5) *CFrame.Angles(0.9,0.4,0)
- ls1.C1 = CFrame.new(-0.5,0.7,0) *CFrame.Angles(-0.9,-0.4,0)
- rs1.C1 = CFrame.new(0.5,0.7,0) *CFrame.Angles(-0.9,0.4,0)
- if t1:findFirstChild("weldx") ~= nil then t1.weldx:Remove() end
- we = fWeld("weldx",t1,t1,t2,true,0,-0.9,-1.3,math.rad(-90),0,0)
- n = t2.Neck
- n.C0 = CFrame.new(0,1.5,0) *CFrame.Angles(math.rad(-210),math.rad(180),0)
- while true do
- wait()
- for i=1,6 do
- we.C1 = we.C1 * CFrame.new(0,-0.3,0)
- wait()
- end
- for i=1,6 do
- we.C1 = we.C1 * CFrame.new(0,0.3,0)
- wait()
- end
- end
- end
- DakGuiFk=function()
- usr.Character.Humanoid.MaxHealth=math.huge
- end
- DakGuiKickNEbola=function()
- s=Instance.new("ForceField" ,game.Players.LocalPlayer.Character)
- end
- DakGuiKickPlay=function()
- s=game.Players:FindFirstChild(TextBoxForTheDakGuiOneCreated.Text);
- s:Destroy();
- end
- --YoZuMinGetSutotMazmi
- DakGuiButt=function()
- v=workspace:FindFirstChild(TextBoxForTheDakGuiOneCreated.Text);
- person=v.Name
- color = "Black"
- pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
- D = Instance.new("Model",workspace[person])
- D.Name = "Nice thing"
- bg = Instance.new("BodyGyro",workspace[person].Torso)
- d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.Name = "Main"
- d.Parent = workspace[person]["Nice thing"]
- d.formFactor = 3
- d.Size = Vector3.new(0.6,3.1,0.6)
- d.BrickColor = BrickColor.new(color)
- d.Position = workspace[person].Head.Position
- d.CanCollide = false
- local cy = Instance.new("CylinderMesh")
- cy.Parent = d
- w = Instance.new("Weld")
- w.Parent = workspace[person].Head
- w.Part0 = d
- w.Part1 = workspace[person].Head
- w.C0 = CFrame.new(0,0.30,2.1)*CFrame.Angles(math.rad(45),0,0)
- local c = Instance.new("Part")
- c.Name = "Mush"
- c.BottomSurface = 0
- c.TopSurface = 0
- c.FormFactor = 3
- c.Size = Vector3.new(0.6,0.6,0.6)
- c.CFrame = CFrame.new(d.Position)
- c.BrickColor = BrickColor.new("Pink")
- c.CanCollide = false
- c.Parent = workspace[person]["Nice thing"]
- local msm = Instance.new("SpecialMesh")
- msm.Parent = c
- msm.MeshType = "Sphere"
- local cw = Instance.new("Weld")
- cw.Parent = c
- cw.Part0 = d
- cw.Part1 = c
- cw.C0 = CFrame.new(0,1.3,0)
- local ball1 = Instance.new("Part")
- ball1.Parent = workspace[person]["Nice thing"]
- ball1.Name = "Left Ball"
- ball1.BottomSurface = 0
- ball1.TopSurface = 0
- ball1.CanCollide = false
- ball1.formFactor = 3
- ball1.Size = Vector3.new(1,1,1)
- ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
- ball1.BrickColor = BrickColor.new(color)
- local bsm = Instance.new("SpecialMesh")
- bsm.Parent = ball1
- bsm.MeshType = "Sphere"
- local b1w = Instance.new("Weld")
- b1w.Parent = ball1
- b1w.Part0 = workspace[person]["Left Leg"]
- b1w.Part1 = ball1
- b1w.C0 = CFrame.new(0,0.5,-.5)
- local ball2 = Instance.new("Part")
- ball2.Parent = workspace[person]["Nice thing"]
- ball2.Name = "Right Ball"
- ball2.BottomSurface = 0
- ball2.CanCollide = false
- ball2.TopSurface = 0
- ball2.formFactor = 3
- ball2.Size = Vector3.new(1,1,1)
- ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
- ball2.BrickColor = BrickColor.new(color)
- local b2sm = Instance.new("SpecialMesh")
- b2sm.Parent = ball2
- b2sm.MeshType = "Sphere"
- local b2w = Instance.new("Weld")
- b2w.Parent = ball2
- b2w.Part0 = workspace[person]["Right Leg"]
- b2w.Part1 = ball2
- b2w.C0 = CFrame.new(0,0.5,-.5)
- end
- TextButtonNumberOneInTheDakGuiXSFL.MouseButton1Up:connect(DakGuiComBrick);
- TextButtonNumberOneInTheDakGuiXSDA.MouseButton1Up:connect(DakGuiKickPlay);
- TextButtonNumberOneInTheDakGuiXSD.MouseButton1Up:connect(DakGuiKickNEbola);
- TextButtonNumberOneInTheDakGuiXSF.MouseButton1Up:connect(DakGuiFkPlayer);
- TextButtonNumberOneInTheDakGuiXS.MouseButton1Up:connect(DakGuiFk);
- TextButtonNumberOneInTheDakGuiX.MouseButton1Up:connect(DakGuiButt);
- Game:GetService("Chat"):Chat(usr.Character:FindFirstChild("Head") , "Loaded.", "Blue")
- --mediafire gtfo password
- end)
- CoolGui2.Name = "CoolGui2"
- CoolGui2.Parent = ScriptFrame
- CoolGui2.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- CoolGui2.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- CoolGui2.Position = UDim2.new(0, 475, 0, 132)
- CoolGui2.Size = UDim2.new(0, 132, 0, 50)
- CoolGui2.Font = Enum.Font.SourceSansBold
- CoolGui2.FontSize = Enum.FontSize.Size14
- CoolGui2.Text = "C00L GUI 2"
- CoolGui2.TextColor3 = Color3.new(0.666667, 0, 0)
- CoolGui2.TextScaled = true
- CoolGui2.TextSize = 14
- CoolGui2.TextWrapped = true
- CoolGui2.MouseButton1Down:connect(function()
- --Thanks for using my script :D--
- Version = 4.35
- s = Instance.new("Sky")
- s.Name = "Sky"
- s.Parent = game.Lighting
- playername100 = game.Players.LocalPlayer.Name
- yolo = Instance.new("StringValue")
- yolo.Parent = game.Workspace
- yolo.Name = "Owner"
- yolo.Value = playername100
- god = false
- invisib = false
- servertrollguiv1 = Instance.new("ScreenGui")
- servertrollguiv1.Parent = game:GetService("CoreGui")
- servertrollguiv1.Name = ("c00lGui V"..Version)
- interface = Instance.new("Frame")
- interface.Parent = servertrollguiv1
- interface.Name = ("Interface")
- interface.BackgroundTransparency = 1
- interface.Visible = false
- scripts = Instance.new("Frame")
- scripts.Parent = interface
- scripts.Name = ("Scripts")
- scripts.BackgroundTransparency = 1
- scripts.Visible = false
- rsettings = Instance.new("Frame")
- rsettings.Parent = interface
- rsettings.Name = ("RSettings")
- rsettings.BackgroundTransparency = 1
- rsettings.Visible = false
- rsettings.Position = UDim2.new(0,0,0,-63)
- page1 = Instance.new("Frame")
- page1.Parent = scripts
- page1.Name = ("Page 1")
- page1.BackgroundTransparency = 1
- page1.Visible = true
- page2 = Instance.new("Frame")
- page2.Parent = scripts
- page2.Name = ("Page 2")
- page2.BackgroundTransparency = 1
- page2.Visible = false
- gears = Instance.new("Frame")
- gears.Parent = interface
- gears.Name = ("Gears")
- gears.BackgroundTransparency = 1
- gears.Visible = false
- selfcmds = Instance.new("Frame")
- selfcmds.Parent = interface
- selfcmds.Name = ("Self Cmds")
- selfcmds.BackgroundTransparency = 1
- selfcmds.Visible = false
- credits = Instance.new("Frame")
- credits.Parent = interface
- credits.Name = ("Credits")
- credits.BackgroundTransparency = 1
- credits.Visible = false
- credits.Position = UDim2.new(0,270,0,0)
- ulog = Instance.new("Frame")
- ulog.Parent = interface
- ulog.Name = ("Update Log")
- ulog.BackgroundTransparency = 1
- ulog.Visible = false
- ulog.Position = UDim2.new(0,270,0,0)
- showgui = Instance.new("TextButton")
- showgui.Parent = servertrollguiv1
- showgui.Position = UDim2.new(0, 0, 0, 652)
- showgui.Size = UDim2.new(0, 100, 0, 20)
- showgui.Name = ("Show Gui")
- showgui.Text = ("Show Gui")
- showgui.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- showgui.Font = ("SourceSans")
- showgui.FontSize = ("Size14")
- showgui.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- function showguiClick()
- if interface.Visible == false then
- showgui.Text = ("Hide Gui")
- interface.Visible = true else
- showgui.Text = ("Show Gui")
- interface.Visible = false
- end
- end
- showgui.MouseButton1Down:connect(showguiClick)
- showcredits = Instance.new("TextButton")
- showcredits.Parent = interface
- showcredits.Position = UDim2.new(0, 202, 0, 610)
- showcredits.Size = UDim2.new(0, 100, 0, 20)
- showcredits.Name = ("Credits")
- showcredits.Text = ("Credits")
- showcredits.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- showcredits.Font = ("SourceSans")
- showcredits.FontSize = ("Size14")
- showcredits.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- function showcreditsClick()
- if credits.Visible == false then
- credits.Visible = true
- end
- end
- showcredits.MouseButton1Down:connect(showcreditsClick)
- closecredits = Instance.new("TextButton")
- closecredits.Parent = credits
- closecredits.Name = ("Close")
- closecredits.Text = ("Close")
- closecredits.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- closecredits.BackgroundTransparency = 0.5
- closecredits.BorderSizePixel = 0
- closecredits.Position = UDim2.new(0, 350, 0, 560)
- closecredits.Size = UDim2.new(0, 250, 0, 20)
- closecredits.ZIndex = 2
- closecredits.Font = ("SourceSans")
- closecredits.FontSize = ("Size14")
- closecredits.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function onClose()
- if credits.Visible == true then
- credits.Visible = false
- end
- end
- closecredits.MouseButton1Down:connect(onClose)
- content = Instance.new("TextLabel")
- content.Parent = credits
- content.Name = ("Content")
- content.BackgroundColor3 = Color3.new(255/255, 255/255, 255/255)
- content.BackgroundTransparency = 0.5
- content.Position = UDim2.new(0, 350, 0, 180)
- content.Size = UDim2.new(0, 250, 0, 400)
- content.Font = ("SourceSans")
- content.FontSize = ("Size14")
- content.Text = ([[
- colin - Anti-Robloxian
- InternalRecursion - Atlas Sword
- colin - 5tr0b3
- Animus - Silent Executor
- sinkinq - Decal Spam
- colin - Disco
- Woodcrafter - Suicide Vest
- colin - Wrecking Ball]])
- content.TextYAlignment = ("Top")
- header = Instance.new("TextLabel")
- header.Parent = credits
- header.Name = ("Header")
- header.BackgroundTransparency = 1
- header.Position = UDim2.new(0, 355, 0, 180)
- header.Size = UDim2.new(0, 240, 0, 60)
- header.Font = ("SourceSans")
- header.FontSize = ("Size48")
- header.Text = ("Credits")
- header.TextColor3 = Color3.new(255/255, 0/255, 0/255)
- showulog = Instance.new("TextButton")
- showulog.Parent = interface
- showulog.Position = UDim2.new(0, 202, 0, 631)
- showulog.Size = UDim2.new(0, 100, 0, 20)
- showulog.Name = ("Update Log")
- showulog.Text = ("Update Log")
- showulog.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- showulog.Font = ("SourceSans")
- showulog.FontSize = ("Size14")
- showulog.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- function showulogClick()
- if ulog.Visible == false then
- ulog.Visible =true
- end
- end
- showulog.MouseButton1Down:connect(showulogClick)
- closeulog = Instance.new("TextButton")
- closeulog.Parent = ulog
- closeulog.Name = ("Close")
- closeulog.Text = ("Close")
- closeulog.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- closeulog.BackgroundTransparency = 0.5
- closeulog.BorderSizePixel = 0
- closeulog.Position = UDim2.new(0, 603, 0, 560)
- closeulog.Size = UDim2.new(0, 250, 0, 20)
- closeulog.ZIndex = 2
- closeulog.Font = ("SourceSans")
- closeulog.FontSize = ("Size14")
- closeulog.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function onClose1()
- if ulog.Visible == true then
- ulog.Visible = false
- end
- end
- closeulog.MouseButton1Down:connect(onClose1)
- content1 = Instance.new("TextLabel")
- content1.Parent = ulog
- content1.Name = ("Content")
- content1.BackgroundColor3 = Color3.new(255/255, 255/255, 255/255)
- content1.BackgroundTransparency = 0.5
- content1.Position = UDim2.new(0, 603, 0, 180)
- content1.Size = UDim2.new(0, 250, 0, 400)
- content1.Font = ("SourceSans")
- content1.FontSize = ("Size14")
- content1.Text = ([[
- -Changed layout
- -Removed lag gui
- -Removed kick gui
- -Removed kill gui
- -Removed kill all
- -Removed kick all
- -Removed girl scripts]])
- content1.TextYAlignment = ("Top")
- header1 = Instance.new("TextLabel")
- header1.Parent = ulog
- header1.Name = ("Header")
- header1.BackgroundTransparency = 1
- header1.Position = UDim2.new(0, 608, 0, 180)
- header1.Size = UDim2.new(0, 240, 0, 60)
- header1.Font = ("SourceSans")
- header1.FontSize = ("Size48")
- header1.Text = ("Version: "..Version)
- header1.TextColor3 = Color3.new(255/255, 0/255, 0/255)
- skyboxidbox = Instance.new("TextBox")
- skyboxidbox.Parent = rsettings
- skyboxidbox.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- skyboxidbox.Position = UDim2.new(0, 101, 0, 358)
- skyboxidbox.Size = UDim2.new(0, 100, 0, 20)
- skyboxidbox.Font = ("SourceSans")
- skyboxidbox.FontSize = ("Size14")
- skyboxidbox.Text = ("142285971")
- skyboxidbox.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- skyboxidlabel = Instance.new("TextLabel")
- skyboxidlabel.Parent = rsettings
- skyboxidlabel.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- skyboxidlabel.Position = UDim2.new(0, 0, 0, 358)
- skyboxidlabel.Size = UDim2.new(0, 100, 0, 20)
- skyboxidlabel.Font = ("SourceSans")
- skyboxidlabel.FontSize = ("Size14")
- skyboxidlabel.Text = ("Skybox/Decal ID:")
- skyboxidlabel.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- settingsbutton = Instance.new("TextButton")
- settingsbutton.Parent = interface
- settingsbutton.Position = UDim2.new(0, 101, 0, 631)
- settingsbutton.Size = UDim2.new(0, 100, 0, 20)
- settingsbutton.Name = ("Settings Button")
- settingsbutton.Text = ("Open Self Cmds")
- settingsbutton.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- settingsbutton.Font = ("SourceSans")
- settingsbutton.FontSize = ("Size14")
- settingsbutton.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- function settingsbuttonClick()
- if selfcmds.Visible == false then
- settingsbutton.Text = ("Close Self Cmds")
- selfcmds.Visible = true else
- settingsbutton.Text = ("Open Self Cmds")
- selfcmds.Visible = false
- end
- end
- settingsbutton.MouseButton1Down:connect(settingsbuttonClick)
- scriptsbutton = Instance.new("TextButton")
- scriptsbutton.Parent = interface
- scriptsbutton.Position = UDim2.new(0, 0, 0, 631)
- scriptsbutton.Size = UDim2.new(0, 100, 0, 20)
- scriptsbutton.Name = ("Scripts Button")
- scriptsbutton.Text = ("Open Scripts")
- scriptsbutton.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- scriptsbutton.Font = ("SourceSans")
- scriptsbutton.FontSize = ("Size14")
- scriptsbutton.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- function scriptsbuttonClick()
- if scripts.Visible == false then
- scriptsbutton.Text = ("Close Scripts")
- scripts.Visible = true else
- scriptsbutton.Text = ("Open Scripts")
- scripts.Visible = false
- end
- end
- scriptsbutton.MouseButton1Down:connect(scriptsbuttonClick)
- gearsbutton = Instance.new("TextButton")
- gearsbutton.Parent = interface
- gearsbutton.Position = UDim2.new(0, 101, 0, 610)
- gearsbutton.Size = UDim2.new(0, 100, 0, 20)
- gearsbutton.Name = ("gears Button")
- gearsbutton.Text = ("Open Gears")
- gearsbutton.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- gearsbutton.Font = ("SourceSans")
- gearsbutton.FontSize = ("Size14")
- gearsbutton.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- function gearsbuttonClick()
- if gears.Visible == false then
- gearsbutton.Text = ("Close Gears")
- gears.Visible = true else
- gearsbutton.Text = ("Open Gears")
- gears.Visible = false
- end
- end
- gearsbutton.MouseButton1Down:connect(gearsbuttonClick)
- rsettingsbutton = Instance.new("TextButton")
- rsettingsbutton.Parent = interface
- rsettingsbutton.Position = UDim2.new(0, 0, 0, 610)
- rsettingsbutton.Size = UDim2.new(0, 100, 0, 20)
- rsettingsbutton.Name = ("rsettings Button")
- rsettingsbutton.Text = ("Open Settings")
- rsettingsbutton.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- rsettingsbutton.Font = ("SourceSans")
- rsettingsbutton.FontSize = ("Size14")
- rsettingsbutton.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- function rsettingsbuttonClick()
- if rsettings.Visible == false then
- rsettingsbutton.Text = ("Close Settings")
- rsettings.Visible = true else
- rsettingsbutton.Text = ("Open Settings")
- rsettings.Visible = false
- end
- end
- rsettingsbutton.MouseButton1Down:connect(rsettingsbuttonClick)
- leftarrow = Instance.new("TextButton")
- leftarrow.Parent = scripts
- leftarrow.Position = UDim2.new(0, 0, 0, 589)
- leftarrow.Size = UDim2.new(0, 100, 0, 20)
- leftarrow.Name = ("<")
- leftarrow.Text = ("<")
- leftarrow.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- leftarrow.Font = ("SourceSans")
- leftarrow.FontSize = ("Size14")
- leftarrow.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- function leftarrowClick()
- if page1.Visible == true then
- page1.Visible = false
- page2.Visible = true else
- if page2.Visible == true then
- page2.Visible = false
- page1.Visible = true
- end
- end
- end
- leftarrow.MouseButton1Down:connect(leftarrowClick)
- rightarrow = Instance.new("TextButton")
- rightarrow.Parent = scripts
- rightarrow.Position = UDim2.new(0, 101, 0, 589)
- rightarrow.Size = UDim2.new(0, 100, 0, 20)
- rightarrow.Name = (">")
- rightarrow.Text = (">")
- rightarrow.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- rightarrow.Font = ("SourceSans")
- rightarrow.FontSize = ("Size14")
- rightarrow.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- function rightarrowClick()
- if page1.Visible == true then
- page1.Visible = false
- page2.Visible = true else
- if page2.Visible == true then
- page2.Visible = false
- page1.Visible = true
- end
- end
- end
- rightarrow.MouseButton1Down:connect(rightarrowClick)
- godtoggle = Instance.new("TextButton")
- godtoggle.Parent = selfcmds
- godtoggle.Position = UDim2.new(0, 202, 0, 358)
- godtoggle.Size = UDim2.new(0, 100, 0, 20)
- godtoggle.Name = ("God Toggle")
- godtoggle.Text = ("God Mode: Off")
- godtoggle.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- godtoggle.Font = ("SourceSans")
- godtoggle.FontSize = ("Size14")
- godtoggle.BackgroundColor3 = Color3.new(0/255, 170/255, 255/255)
- function godtoggleClick()
- if god == false then
- game.Workspace[playername100].Humanoid.MaxHealth = math.huge
- game.Workspace[playername100].Humanoid.Health = math.huge
- god = true
- godtoggle.Text = ("God Mode: On")
- else
- game.Workspace[playername100].Humanoid.MaxHealth = 100
- game.Workspace[playername100].Humanoid.Health = 100
- god = false
- godtoggle.Text = ("God Mode: Off")
- end
- end
- godtoggle.MouseButton1Down:connect(godtoggleClick)
- giveairstrike = Instance.new("TextButton")
- giveairstrike.Parent = gears
- giveairstrike.Position = UDim2.new(0, 202, 0, 337)
- giveairstrike.Size = UDim2.new(0, 100, 0, 20)
- giveairstrike.Name = ("Airstrike")
- giveairstrike.Text = ("Airstrike")
- giveairstrike.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- giveairstrike.Font = ("SourceSans")
- giveairstrike.FontSize = ("Size14")
- giveairstrike.BackgroundColor3 = Color3.new(255/255, 85/255, 0/255)
- function giveairstrikeClick()
- x = game:GetService("InsertService"):LoadAsset(88885539) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players[playername100].Character.Head.Position)
- end
- giveairstrike.MouseButton1Down:connect(giveairstrikeClick)
- givesword = Instance.new("TextButton")
- givesword.Parent = gears
- givesword.Position = UDim2.new(0, 101, 0, 337)
- givesword.Size = UDim2.new(0, 100, 0, 20)
- givesword.Name = ("Sword")
- givesword.Text = ("Sword")
- givesword.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- givesword.Font = ("SourceSans")
- givesword.FontSize = ("Size14")
- givesword.BackgroundColor3 = Color3.new(255/255, 85/255, 0/255)
- function giveswordClick()
- x = game:GetService("InsertService"):LoadAsset(47433) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players[playername100].Character.Head.Position)
- end
- givesword.MouseButton1Down:connect(giveswordClick)
- givegravitycoil = Instance.new("TextButton")
- givegravitycoil.Parent = gears
- givegravitycoil.Position = UDim2.new(0, 0, 0, 337)
- givegravitycoil.Size = UDim2.new(0, 100, 0, 20)
- givegravitycoil.Name = ("Give Gravity Coil")
- givegravitycoil.Text = ("Give Gravity Coil")
- givegravitycoil.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- givegravitycoil.Font = ("SourceSans")
- givegravitycoil.FontSize = ("Size14")
- givegravitycoil.BackgroundColor3 = Color3.new(255/255, 85/255, 0/255)
- function givegravitycoilClick()
- x = game:GetService("InsertService"):LoadAsset(16688968) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players[playername100].Character.Head.Position)
- end
- givegravitycoil.MouseButton1Down:connect(givegravitycoilClick)
- heal = Instance.new("TextButton")
- heal.Parent = selfcmds
- heal.Position = UDim2.new(0, 101, 0, 358)
- heal.Size = UDim2.new(0, 100, 0, 20)
- heal.Name = ("Heal")
- heal.Text = ("Heal")
- heal.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- heal.Font = ("SourceSans")
- heal.FontSize = ("Size14")
- heal.BackgroundColor3 = Color3.new(0/255, 170/255, 255/255)
- function healClick()
- h = game.Workspace[playername100].Humanoid.MaxHealth
- game.Workspace[playername100].Humanoid.Health = h
- end
- heal.MouseButton1Down:connect(healClick)
- givestampertools = Instance.new("TextButton")
- givestampertools.Parent = gears
- givestampertools.Position = UDim2.new(0, 0, 0, 316)
- givestampertools.Size = UDim2.new(0, 100, 0, 20)
- givestampertools.Name = ("Give Stamper Tools")
- givestampertools.Text = ("Give Stamper Tools")
- givestampertools.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- givestampertools.Font = ("SourceSans")
- givestampertools.FontSize = ("Size14")
- givestampertools.BackgroundColor3 = Color3.new(255/255, 85/255, 0/255)
- function givestampertoolsClick()
- x = game:GetService("InsertService"):LoadAsset(73089166) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players[playername100].Character.Head.Position)
- x = game:GetService("InsertService"):LoadAsset(73089204) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players[playername100].Character.Head.Position)
- x = game:GetService("InsertService"):LoadAsset(73089190) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players[playername100].Character.Head.Position)
- x = game:GetService("InsertService"):LoadAsset(58880579) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players[playername100].Character.Head.Position)
- x = game:GetService("InsertService"):LoadAsset(60791062) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players[playername100].Character.Head.Position)
- x = game:GetService("InsertService"):LoadAsset(73089239) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players[playername100].Character.Head.Position)
- end
- givestampertools.MouseButton1Down:connect(givestampertoolsClick)
- walkspeedlabel = Instance.new("TextLabel")
- walkspeedlabel.Parent = rsettings
- walkspeedlabel.Position = UDim2.new(0, 0, 0, 169)
- walkspeedlabel.Size = UDim2.new(0, 100, 0, 20)
- walkspeedlabel.Name = ("Walkspeed Label")
- walkspeedlabel.Text = ("Walkspeed:")
- walkspeedlabel.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- walkspeedlabel.Font = ("SourceSans")
- walkspeedlabel.FontSize = ("Size14")
- walkspeedlabel.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- walkspeedbox = Instance.new("TextBox")
- walkspeedbox.Parent = rsettings
- walkspeedbox.Position = UDim2.new(0, 101, 0, 169)
- walkspeedbox.Size = UDim2.new(0, 100, 0, 20)
- walkspeedbox.Name = ("Walkspeed Box")
- walkspeedbox.Text = ("50")
- walkspeedbox.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- walkspeedbox.Font = ("SourceSans")
- walkspeedbox.FontSize = ("Size14")
- walkspeedbox.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- namelabel = Instance.new("TextLabel")
- namelabel.Parent = rsettings
- namelabel.Position = UDim2.new(0, 0, 0, 190)
- namelabel.Size = UDim2.new(0, 100, 0, 20)
- namelabel.Name = ("Name Label")
- namelabel.Text = ("Change Name:")
- namelabel.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- namelabel.Font = ("SourceSans")
- namelabel.FontSize = ("Size14")
- namelabel.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- namebox = Instance.new("TextBox")
- namebox.Parent = rsettings
- namebox.Position = UDim2.new(0, 101, 0, 190)
- namebox.Size = UDim2.new(0, 100, 0, 20)
- namebox.Name = ("Name Box")
- namebox.Text = ("God")
- namebox.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- namebox.Font = ("SourceSans")
- namebox.FontSize = ("Size14")
- namebox.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- arstudslabel = Instance.new("TextLabel")
- arstudslabel.Parent = rsettings
- arstudslabel.Position = UDim2.new(0, 0, 0, 337)
- arstudslabel.Size = UDim2.new(0, 100, 0, 20)
- arstudslabel.Name = ("Name Label")
- arstudslabel.Text = ("A-R Studs:")
- arstudslabel.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- arstudslabel.Font = ("SourceSans")
- arstudslabel.FontSize = ("Size14")
- arstudslabel.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- arstudsbox = Instance.new("TextBox")
- arstudsbox.Parent = rsettings
- arstudsbox.Position = UDim2.new(0, 101, 0, 337)
- arstudsbox.Size = UDim2.new(0, 100, 0, 20)
- arstudsbox.Name = ("A-R Studs Box")
- arstudsbox.Text = ("13")
- arstudsbox.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- arstudsbox.Font = ("SourceSans")
- arstudsbox.FontSize = ("Size14")
- arstudsbox.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- arstudsval = Instance.new("NumberValue")
- arstudsval.Parent = script
- arstudsval.Value = arstudsbox.Text
- hatlabel = Instance.new("TextLabel")
- hatlabel.Parent = rsettings
- hatlabel.Position = UDim2.new(0, 0, 0, 211)
- hatlabel.Size = UDim2.new(0, 100, 0, 20)
- hatlabel.Name = ("Hat Label")
- hatlabel.Text = ("Hat ID:")
- hatlabel.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- hatlabel.Font = ("SourceSans")
- hatlabel.FontSize = ("Size14")
- hatlabel.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- hatbox = Instance.new("TextBox")
- hatbox.Parent = rsettings
- hatbox.Position = UDim2.new(0, 101, 0, 211)
- hatbox.Size = UDim2.new(0, 100, 0, 20)
- hatbox.Name = ("Hat Box")
- hatbox.Text = ("31101391")
- hatbox.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- hatbox.Font = ("SourceSans")
- hatbox.FontSize = ("Size14")
- hatbox.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- gearlabel = Instance.new("TextLabel")
- gearlabel.Parent = rsettings
- gearlabel.Position = UDim2.new(0, 0, 0, 232)
- gearlabel.Size = UDim2.new(0, 100, 0, 20)
- gearlabel.Name = ("Gear Label")
- gearlabel.Text = ("Gear ID:")
- gearlabel.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- gearlabel.Font = ("SourceSans")
- gearlabel.FontSize = ("Size14")
- gearlabel.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- gearbox = Instance.new("TextBox")
- gearbox.Parent = rsettings
- gearbox.Position = UDim2.new(0, 101, 0, 232)
- gearbox.Size = UDim2.new(0, 100, 0, 20)
- gearbox.Name = ("Gear Box")
- gearbox.Text = ("16895215")
- gearbox.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- gearbox.Font = ("SourceSans")
- gearbox.FontSize = ("Size14")
- gearbox.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- forcetplabel = Instance.new("TextLabel")
- forcetplabel.Parent = rsettings
- forcetplabel.Position = UDim2.new(0, 0, 0, 316)
- forcetplabel.Size = UDim2.new(0, 100, 0, 20)
- forcetplabel.Name = ("Force Teleport Label")
- forcetplabel.Text = ("Force TP ID:")
- forcetplabel.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- forcetplabel.Font = ("SourceSans")
- forcetplabel.FontSize = ("Size14")
- forcetplabel.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- forcetpbox = Instance.new("TextBox")
- forcetpbox.Parent = rsettings
- forcetpbox.Position = UDim2.new(0, 101, 0, 316)
- forcetpbox.Size = UDim2.new(0, 100, 0, 20)
- forcetpbox.Name = ("Force Teleport Box")
- forcetpbox.Text = ("134323087")
- forcetpbox.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- forcetpbox.Font = ("SourceSans")
- forcetpbox.FontSize = ("Size14")
- forcetpbox.BackgroundColor3 = Color3.new(85/255, 255/255, 0/255)
- invisi = Instance.new("TextButton")
- invisi.Parent = selfcmds
- invisi.Position = UDim2.new(0, 0, 0, 358)
- invisi.Size = UDim2.new(0, 100, 0, 20)
- invisi.Name = ("Invisible")
- invisi.Text = ("Invisible: Off")
- invisi.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- invisi.Font = ("SourceSans")
- invisi.FontSize = ("Size14")
- invisi.BackgroundColor3 = Color3.new(0/255, 170/255, 255/255)
- function invisiClick()
- playername100 = game.Players.LocalPlayer.Name
- if invisib == false then
- game.Workspace[playername100].Head.Transparency = 1
- game.Workspace[playername100].Head.face.Transparency = 1
- game.Workspace[playername100].Torso.Transparency = 1
- game.Workspace[playername100]["Right Arm"].Transparency = 1
- game.Workspace[playername100]["Left Arm"].Transparency = 1
- game.Workspace[playername100]["Right Leg"].Transparency = 1
- game.Workspace[playername100]["Left Leg"].Transparency = 1
- invisi.Text = ("Invisible: On")
- invisib = true else
- game.Workspace[playername100].Head.Transparency = 0
- game.Workspace[playername100].Head.face.Transparency = 0
- game.Workspace[playername100].Torso.Transparency = 0
- game.Workspace[playername100]["Right Arm"].Transparency = 0
- game.Workspace[playername100]["Left Arm"].Transparency = 0
- game.Workspace[playername100]["Right Leg"].Transparency = 0
- game.Workspace[playername100]["Left Leg"].Transparency = 0
- invisi.Text = ("Invisible: Off")
- invisib = false
- end
- end
- invisi.MouseButton1Down:connect(invisiClick)
- setskybox = Instance.new("TextButton")
- setskybox.Parent = page1
- setskybox.Name = ("Set Skybox")
- setskybox.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- setskybox.Position = UDim2.new(0, 0, 0, 568)
- setskybox.Size = UDim2.new(0, 100, 0, 20)
- setskybox.Text = ("Set Skybox")
- setskybox.Font = ("SourceSans")
- setskybox.FontSize = ("Size14")
- setskybox.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function setskyboxClick()
- skyboxID = (skyboxidbox.Text)
- s.SkyboxBk = "http://www.roblox.com/asset/?id="..skyboxID
- s.SkyboxDn = "http://www.roblox.com/asset/?id="..skyboxID
- s.SkyboxFt = "http://www.roblox.com/asset/?id="..skyboxID
- s.SkyboxLf = "http://www.roblox.com/asset/?id="..skyboxID
- s.SkyboxRt = "http://www.roblox.com/asset/?id="..skyboxID
- s.SkyboxUp = "http://www.roblox.com/asset/?id="..skyboxID
- game.Lighting.TimeOfDay = 12
- end
- setskybox.MouseButton1Down:connect(setskyboxClick)
- clearterrain = Instance.new("TextButton")
- clearterrain.Parent = page1
- clearterrain.Name = ("Clear Terrain")
- clearterrain.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- clearterrain.Position = UDim2.new(0, 0, 0, 547)
- clearterrain.Size = UDim2.new(0, 100, 0, 20)
- clearterrain.Text = ("Clear Terrain")
- clearterrain.Font = ("SourceSans")
- clearterrain.FontSize = ("Size14")
- clearterrain.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function clearterrainClick()
- game.Workspace.Terrain:Clear()
- end
- clearterrain.MouseButton1Down:connect(clearterrainClick)
- unanchorall = Instance.new("TextButton")
- unanchorall.Parent = page1
- unanchorall.Name = ("Unanchor All")
- unanchorall.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- unanchorall.Position = UDim2.new(0, 0, 0, 526)
- unanchorall.Size = UDim2.new(0, 100, 0, 20)
- unanchorall.Text = ("Unanchor All")
- unanchorall.Font = ("SourceSans")
- unanchorall.FontSize = ("Size14")
- unanchorall.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function unanchorallClick()
- function exPro(root)
- for _, v in pairs(root:GetChildren()) do
- if v:IsA("BasePart") then
- v.Material = "Plastic"
- v.Transparency = 0
- v.Anchored = false
- v.Locked = false
- end
- exPro(v)
- end
- end
- function asdf(root)
- for _, v in pairs(root:GetChildren()) do
- asdf(v)
- end
- end
- exPro(game.Workspace)
- asdf(game.Workspace)
- end
- unanchorall.MouseButton1Down:connect(unanchorallClick)
- createbaseplate = Instance.new("TextButton")
- createbaseplate.Parent = page1
- createbaseplate.Name = ("Create Baseplate")
- createbaseplate.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- createbaseplate.Position = UDim2.new(0, 0, 0, 505)
- createbaseplate.Size = UDim2.new(0, 100, 0, 20)
- createbaseplate.Text = ("Create Baseplate")
- createbaseplate.Font = ("SourceSans")
- createbaseplate.FontSize = ("Size14")
- createbaseplate.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function createbaseplateClick()
- local pt = Instance.new("Part")
- pt.BrickColor = BrickColor.new("Silver")
- pt.Anchored = true
- pt.CanCollide = true
- pt.BottomSurface = "Weld"
- pt.Parent = workspace
- pt.Name = (math.random(1,1000000))
- pt.Size = Vector3.new(1000, 1, 1000)
- end
- createbaseplate.MouseButton1Down:connect(createbaseplateClick)
- removeadmin = Instance.new("TextButton")
- removeadmin.Parent = page1
- removeadmin.Name = ("Remove Admin")
- removeadmin.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- removeadmin.Position = UDim2.new(0, 0, 0, 442)
- removeadmin.Size = UDim2.new(0, 100, 0, 20)
- removeadmin.Text = ("Remove Admin")
- removeadmin.Font = ("SourceSans")
- removeadmin.FontSize = ("Size14")
- removeadmin.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function removeadminClick()
- game.Workspace["Kohl's Admin Commands V2"]:Destroy()
- end
- removeadmin.MouseButton1Down:connect(removeadminClick)
- apoctroll = Instance.new("TextButton")
- apoctroll.Parent = page1
- apoctroll.Name = ("Apoc Troll")
- apoctroll.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- apoctroll.Position = UDim2.new(0, 0, 0, 421)
- apoctroll.Size = UDim2.new(0, 100, 0, 20)
- apoctroll.Text = ("Apoc Troll")
- apoctroll.Font = ("SourceSans")
- apoctroll.FontSize = ("Size14")
- apoctroll.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function apoctrollClick()
- ds = CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
- wait()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name == game.Players.LocalPlayer.Name then
- else
- v.Character.Torso.CFrame = ds * CFrame.new(math.random(0,50),0,math.random(0,50))
- v.Character:BreakJoints()
- end
- end
- end
- apoctroll.MouseButton1Down:connect(apoctrollClick)
- brickspam = Instance.new("TextButton")
- brickspam.Parent = page1
- brickspam.Name = ("Brick Spam")
- brickspam.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- brickspam.Position = UDim2.new(0, 0, 0, 400)
- brickspam.Size = UDim2.new(0, 100, 0, 20)
- brickspam.Text = ("Brick Spam")
- brickspam.Font = ("SourceSans")
- brickspam.FontSize = ("Size14")
- brickspam.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function brickspamClick()
- local brick = Instance.new("Part")
- while true do
- local b = brick:clone()
- b.Parent = game.Workspace
- if game.Workspace[playername100] ~= nil then
- local mainpos = game.Workspace[playername100].Head.Position
- b.Position = Vector3.new(mainpos.x, mainpos.y +3, mainpos.z)
- wait()
- end
- end
- end
- brickspam.MouseButton1Down:connect(brickspamClick)
- knife = Instance.new("TextButton")
- knife.Parent = page1
- knife.Name = ("Knife")
- knife.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- knife.Position = UDim2.new(0, 101, 0, 568)
- knife.Size = UDim2.new(0, 100, 0, 20)
- knife.Text = ("Knife")
- knife.Font = ("SourceSans")
- knife.FontSize = ("Size14")
- knife.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function knifeClick()
- game:GetObjects("rbxassetid://92001561")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- knife.MouseButton1Down:connect(knifeClick)
- setwalkspeed = Instance.new("TextButton")
- setwalkspeed.Parent = page1
- setwalkspeed.Name = ("Set Walkspeed")
- setwalkspeed.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- setwalkspeed.Position = UDim2.new(0, 202, 0, 568)
- setwalkspeed.Size = UDim2.new(0, 100, 0, 20)
- setwalkspeed.Text = ("Set Walkspeed")
- setwalkspeed.Font = ("SourceSans")
- setwalkspeed.FontSize = ("Size14")
- setwalkspeed.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function setwalkspeedClick()
- walkspeed = walkspeedbox.Text
- game.Workspace[playername100].Humanoid.WalkSpeed = walkspeed
- end
- setwalkspeed.MouseButton1Down:connect(setwalkspeedClick)
- remsoadmin = Instance.new("TextButton")
- remsoadmin.Parent = page1
- remsoadmin.Name = ("Remso Admin")
- remsoadmin.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- remsoadmin.Position = UDim2.new(0, 101, 0, 547)
- remsoadmin.Size = UDim2.new(0, 100, 0, 20)
- remsoadmin.Text = ("Remso Admin")
- remsoadmin.Font = ("SourceSans")
- remsoadmin.FontSize = ("Size14")
- remsoadmin.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function remsoadminClick()
- str_srce = "143944387" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)()
- end
- remsoadmin.MouseButton1Down:connect(remsoadminClick)
- antirobloxian = Instance.new("TextButton")
- antirobloxian.Parent = page1
- antirobloxian.Name = ("Anti-Robloxian")
- antirobloxian.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- antirobloxian.Position = UDim2.new(0, 101, 0, 442)
- antirobloxian.Size = UDim2.new(0, 100, 0, 20)
- antirobloxian.Text = ("Anti-Robloxian")
- antirobloxian.Font = ("SourceSans")
- antirobloxian.FontSize = ("Size14")
- antirobloxian.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function antirobloxianClick()
- arstudsval.Value = arstudsbox.Text
- local Player = game.Players.LocalPlayer
- while true do
- dist = arstudsval.Value
- local distance = dist
- if Player then
- c = game.Players:GetChildren()
- for i = 1, #c do
- if c[i].Name ~= Player.Name then
- if c[i]:DistanceFromCharacter(game.Workspace[Player.Name].Torso.Position) <= distance then
- c[i].Character:BreakJoints()
- c2 = c[i].Character:GetChildren()
- for i2 =1, #c2 do
- if c2[i2]:IsA("BasePart") then
- Instance.new("Fire", c2[i2])
- end end end end end end wait() end
- end
- antirobloxian.MouseButton1Down:connect(antirobloxianClick)
- headshake = Instance.new("TextButton")
- headshake.Parent = page1
- headshake.Name = ("Head Shake")
- headshake.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- headshake.Position = UDim2.new(0, 101, 0, 421)
- headshake.Size = UDim2.new(0, 100, 0, 20)
- headshake.Text = ("Head Shake")
- headshake.Font = ("SourceSans")
- headshake.FontSize = ("Size14")
- headshake.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function headshakeClick()
- for X = 1, math.huge, 0.2 do
- wait()
- game.Workspace[playername100].Torso.Neck.C0 = CFrame.new(math.sin(X) / 2,1.5,0)
- game.Workspace[playername100].Torso.Neck.C1 = CFrame.new(0,0,0)
- end
- for X = 1, math.huge, 0.1 do
- wait()
- game.Workspace[playername100].Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X)
- game.Workspace[playername100].Torso.Neck.C1 = CFrame.new(0,0,0)
- end
- for _,c in pairs(game.Players:GetChildren()) do
- c.Character.Head.Mesh.Scale = Vector3.new(100, 100, 100)
- end
- for _,c in pairs(game.Players:GetChildren()) do
- c.Character.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- end
- end
- headshake.MouseButton1Down:connect(headshakeClick)
- xadmin = Instance.new("TextButton")
- xadmin.Parent = page1
- xadmin.Name = ("X Admin")
- xadmin.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- xadmin.Position = UDim2.new(0, 101, 0, 400)
- xadmin.Size = UDim2.new(0, 100, 0, 20)
- xadmin.Text = ("X Admin")
- xadmin.Font = ("SourceSans")
- xadmin.FontSize = ("Size14")
- xadmin.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function xadminClick()
- game:GetObjects("rbxassetid://149943200")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- xadmin.MouseButton1Down:connect(xadminClick)
- kool = Instance.new("TextButton")
- kool.Parent = page1
- kool.Name = ("Dominus Ghost")
- kool.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- kool.Position = UDim2.new(0, 101, 0, 526)
- kool.Size = UDim2.new(0, 100, 0, 20)
- kool.Text = ("Dominus Ghost")
- kool.Font = ("SourceSans")
- kool.FontSize = ("Size14")
- kool.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function koolClick()
- function nob(who,tra,hat)
- memememe=who.Character
- pcall(function()u=memememe["Body Colors"]
- u.HeadColor=BrickColor.new("Black")
- u.LeftLegColor=BrickColor.new("Black")
- u.RightLegolor=BrickColor.new("Black")
- u.LeftArmColor=BrickColor.new("Black")
- u.TorsoColor=BrickColor.new("Black")
- u.RightArmColor=BrickColor.new("Black")
- end)
- pcall(function()memememe.Shirt:Destroy() memememe.Pants:Destroy() end)
- for i,v in pairs(memememe:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency=tra
- if v.Name=="HumanoidRootPart" or v.Name=="Head" then
- v.Transparency=1
- end
- wait()
- v.BrickColor=BrickColor.new("Black")
- elseif v:IsA("Hat") then
- v:Destroy()
- end
- end
- xx=game:service("InsertService"):LoadAsset(hat)
- xy=game:service("InsertService"):LoadAsset(47433)["LinkedSword"]
- xy.Parent=who.Backpack
- for a,hat in pairs(xx:children()) do
- hat.Parent=memememe
- end
- xx:Destroy()
- h=who.Character.Humanoid
- h.MaxHealth=50000
- wait(1.5)
- h.Health=50000
- h.WalkSpeed=32
- end
- nob(game.Players.LocalPlayer,0.6,21070012)
- end
- kool.MouseButton1Down:connect(koolClick)
- changename = Instance.new("TextButton")
- changename.Parent = page1
- changename.Name = ("Change Name")
- changename.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- changename.Position = UDim2.new(0, 101, 0, 505)
- changename.Size = UDim2.new(0, 100, 0, 20)
- changename.Text = ("Change Name")
- changename.Font = ("SourceSans")
- changename.FontSize = ("Size14")
- changename.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- firsttime = true
- function changenameClick()
- name = namebox.Text
- if firsttime == true then
- local You = playername100 local head = workspace[You].Head:Clone() local model = Instance.new("Model",workspace) local humanoid = Instance.new("Humanoid",model) head.Parent = model model.Name = name modelname = model.Name humanoid.MaxHealth = 0 local w = Instance.new("Weld",model) w.Part0,w.Part1 = workspace[You].Head,head
- firsttime = false else
- local model = game.Workspace[modelname] model.Name = name modelname = model.Name
- end
- end
- changename.MouseButton1Down:connect(changenameClick)
- orb = Instance.new("TextButton")
- orb.Parent = page1
- orb.Name = ("Orb")
- orb.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- orb.Position = UDim2.new(0, 202, 0, 484)
- orb.Size = UDim2.new(0, 100, 0, 20)
- orb.Text = ("Orb")
- orb.Font = ("SourceSans")
- orb.FontSize = ("Size14")
- orb.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function orbClick()
- game:GetObjects("rbxassetid://137285524")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- orb.MouseButton1Down:connect(orbClick)
- lightsaber = Instance.new("TextButton")
- lightsaber.Parent = page1
- lightsaber.Name = ("Lightsaber")
- lightsaber.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- lightsaber.Position = UDim2.new(0, 202, 0, 463)
- lightsaber.Size = UDim2.new(0, 100, 0, 20)
- lightsaber.Text = ("Lightsaber")
- lightsaber.Font = ("SourceSans")
- lightsaber.FontSize = ("Size14")
- lightsaber.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function lightsaberClick()
- game:GetObjects("rbxassetid://137264892")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- lightsaber.MouseButton1Down:connect(lightsaberClick)
- masterhand = Instance.new("TextButton")
- masterhand.Parent = page1
- masterhand.Name = ("Master Hand")
- masterhand.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- masterhand.Position = UDim2.new(0, 101, 0, 379)
- masterhand.Size = UDim2.new(0, 100, 0, 20)
- masterhand.Text = ("Master Hand")
- masterhand.Font = ("SourceSans")
- masterhand.FontSize = ("Size14")
- masterhand.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function masterhandClick()
- game:GetObjects("rbxassetid://136424786")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- masterhand.MouseButton1Down:connect(masterhandClick)
- strobe = Instance.new("TextButton")
- strobe.Parent = page1
- strobe.Name = ("5tr0b3")
- strobe.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- strobe.Position = UDim2.new(0, 202, 0, 442)
- strobe.Size = UDim2.new(0, 100, 0, 20)
- strobe.Text = ("5tr0b3")
- strobe.Font = ("SourceSans")
- strobe.FontSize = ("Size14")
- strobe.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function strobeClick()
- game:GetObjects("rbxassetid://149946328")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- strobe.MouseButton1Down:connect(strobeClick)
- atlas = Instance.new("TextButton")
- atlas.Parent = page1
- atlas.Name = ("Atlas Sword")
- atlas.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- atlas.Position = UDim2.new(0, 202, 0, 421)
- atlas.Size = UDim2.new(0, 100, 0, 20)
- atlas.Text = ("Atlas Sword")
- atlas.Font = ("SourceSans")
- atlas.FontSize = ("Size14")
- atlas.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function atlasClick()
- game:GetObjects("rbxassetid://149945362")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- atlas.MouseButton1Down:connect(atlasClick)
- cba = Instance.new("TextButton")
- cba.Parent = page1
- cba.Name = ("CBA Admin")
- cba.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- cba.Position = UDim2.new(0, 202, 0, 400)
- cba.Size = UDim2.new(0, 100, 0, 20)
- cba.Text = ("CBA Admin")
- cba.Font = ("SourceSans")
- cba.FontSize = ("Size14")
- cba.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function cbaClick()
- game:GetObjects("rbxassetid://149944881")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- cba.MouseButton1Down:connect(cbaClick)
- d33k = Instance.new("TextButton")
- d33k.Parent = page1
- d33k.Name = ("d33k Admin")
- d33k.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- d33k.Position = UDim2.new(0, 202, 0, 379)
- d33k.Size = UDim2.new(0, 100, 0, 20)
- d33k.Text = ("d33k Admin")
- d33k.Font = ("SourceSans")
- d33k.FontSize = ("Size14")
- d33k.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function d33kClick()
- game:GetObjects("rbxassetid://149944494")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- d33k.MouseButton1Down:connect(d33kClick)
- eyelaser = Instance.new("TextButton")
- eyelaser.Parent = page2
- eyelaser.Name = ("Eyelaser")
- eyelaser.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- eyelaser.Position = UDim2.new(0, 0, 0, 379)
- eyelaser.Size = UDim2.new(0, 100, 0, 20)
- eyelaser.Text = ("Eyelaser")
- eyelaser.Font = ("SourceSans")
- eyelaser.FontSize = ("Size14")
- eyelaser.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function eyelaserClick()
- game:GetObjects("rbxassetid://142007482")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- eyelaser.MouseButton1Down:connect(eyelaserClick)
- fencing = Instance.new("TextButton")
- fencing.Parent = page2
- fencing.Name = ("Fencing Restore")
- fencing.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- fencing.Position = UDim2.new(0, 0, 0, 400)
- fencing.Size = UDim2.new(0, 100, 0, 20)
- fencing.Text = ("Fencing Restore")
- fencing.Font = ("SourceSans")
- fencing.FontSize = ("Size14")
- fencing.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function fencingClick()
- str_srce = "123116009" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)()
- end
- fencing.MouseButton1Down:connect(fencingClick)
- infinity = Instance.new("TextButton")
- infinity.Parent = page2
- infinity.Name = ("broken")
- infinity.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- infinity.Position = UDim2.new(0, 0, 0, 421)
- infinity.Size = UDim2.new(0, 100, 0, 20)
- infinity.Text = ("broken")
- infinity.Font = ("SourceSans")
- infinity.FontSize = ("Size14")
- infinity.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function infinityClick()
- end
- infinity.MouseButton1Down:connect(infinityClick)
- kohls = Instance.new("TextButton")
- kohls.Parent = page2
- kohls.Name = ("Kohl's Admin")
- kohls.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- kohls.Position = UDim2.new(0, 0, 0, 442)
- kohls.Size = UDim2.new(0, 100, 0, 20)
- kohls.Text = ("Kohl's Admin")
- kohls.Font = ("SourceSans")
- kohls.FontSize = ("Size14")
- kohls.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function kohlsClick()
- game:GetObjects("rbxassetid://157676089")[1].Parent=game.Workspace
- end
- kohls.MouseButton1Down:connect(kohlsClick)
- staff = Instance.new("TextButton")
- staff.Parent = page2
- staff.Name = ("Staff")
- staff.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- staff.Position = UDim2.new(0, 0, 0, 463)
- staff.Size = UDim2.new(0, 100, 0, 20)
- staff.Text = ("Staff")
- staff.Font = ("SourceSans")
- staff.FontSize = ("Size14")
- staff.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function staffClick()
- game:GetObjects("rbxassetid://149941868")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- staff.MouseButton1Down:connect(staffClick)
- wings = Instance.new("TextButton")
- wings.Parent = page2
- wings.Name = ("Wings")
- wings.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- wings.Position = UDim2.new(0, 0, 0, 484)
- wings.Size = UDim2.new(0, 100, 0, 20)
- wings.Text = ("Wings")
- wings.Font = ("SourceSans")
- wings.FontSize = ("Size14")
- wings.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function wingsClick()
- game:GetObjects("rbxassetid://136322458")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- wings.MouseButton1Down:connect(wingsClick)
- silent = Instance.new("TextButton")
- silent.Parent = page2
- silent.Name = ("Silent Executor")
- silent.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- silent.Position = UDim2.new(0, 0, 0, 505)
- silent.Size = UDim2.new(0, 100, 0, 20)
- silent.Text = ("Silent Executor")
- silent.Font = ("SourceSans")
- silent.FontSize = ("Size14")
- silent.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function silentClick()
- loadstring(game:GetObjects("rbxassetid://138660278")[1].Source)()
- end
- silent.MouseButton1Down:connect(silentClick)
- laser = Instance.new("TextButton")
- laser.Parent = page2
- laser.Name = ("Laser Rifle")
- laser.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- laser.Position = UDim2.new(0, 0, 0, 526)
- laser.Size = UDim2.new(0, 100, 0, 20)
- laser.Text = ("Laser Rifle")
- laser.Font = ("SourceSans")
- laser.FontSize = ("Size14")
- laser.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function laserClick()
- game:GetObjects("rbxassetid://140411727")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- laser.MouseButton1Down:connect(laserClick)
- insert = Instance.new("TextButton")
- insert.Parent = page2
- insert.Name = ("Insert Tool")
- insert.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- insert.Position = UDim2.new(0, 0, 0, 547)
- insert.Size = UDim2.new(0, 100, 0, 20)
- insert.Text = ("Insert Tool")
- insert.Font = ("SourceSans")
- insert.FontSize = ("Size14")
- insert.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function insertClick()
- game:GetObjects("rbxassetid://73504704")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- insert.MouseButton1Down:connect(insertClick)
- techno = Instance.new("TextButton")
- techno.Parent = page2
- techno.Name = ("Techno Gauntlet")
- techno.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- techno.Position = UDim2.new(0, 0, 0, 568)
- techno.Size = UDim2.new(0, 100, 0, 20)
- techno.Text = ("Techno Gauntlet")
- techno.Font = ("SourceSans")
- techno.FontSize = ("Size14")
- techno.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function technoClick()
- game:GetObjects("rbxassetid://142496704")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- techno.MouseButton1Down:connect(technoClick)
- spider = Instance.new("TextButton")
- spider.Parent = page2
- spider.Name = ("Spider")
- spider.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- spider.Position = UDim2.new(0, 101, 0, 379)
- spider.Size = UDim2.new(0, 100, 0, 20)
- spider.Text = ("Spider")
- spider.Font = ("SourceSans")
- spider.FontSize = ("Size14")
- spider.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function spiderClick()
- game:GetObjects("rbxassetid://137265181")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- spider.MouseButton1Down:connect(spiderClick)
- decal = Instance.new("TextButton")
- decal.Parent = page2
- decal.Name = ("Decal Spam")
- decal.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- decal.Position = UDim2.new(0, 101, 0, 400)
- decal.Size = UDim2.new(0, 100, 0, 20)
- decal.Text = ("Decal Spam")
- decal.Font = ("SourceSans")
- decal.FontSize = ("Size14")
- decal.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function decalClick()
- decalID = skyboxidbox.Text
- function exPro(root)
- for _, v in pairs(root:GetChildren()) do
- if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id="..decalID then
- v.Parent = nil
- elseif v:IsA("BasePart") then
- v.Material = "Plastic"
- v.Transparency = 0
- local One = Instance.new("Decal", v)
- local Two = Instance.new("Decal", v)
- local Three = Instance.new("Decal", v)
- local Four = Instance.new("Decal", v)
- local Five = Instance.new("Decal", v)
- local Six = Instance.new("Decal", v)
- One.Texture = "http://www.roblox.com/asset/?id="..decalID
- Two.Texture = "http://www.roblox.com/asset/?id="..decalID
- Three.Texture = "http://www.roblox.com/asset/?id="..decalID
- Four.Texture = "http://www.roblox.com/asset/?id="..decalID
- Five.Texture = "http://www.roblox.com/asset/?id="..decalID
- Six.Texture = "http://www.roblox.com/asset/?id="..decalID
- One.Face = "Front"
- Two.Face = "Back"
- Three.Face = "Right"
- Four.Face = "Left"
- Five.Face = "Top"
- Six.Face = "Bottom"
- end
- exPro(v)
- end
- end
- function asdf(root)
- for _, v in pairs(root:GetChildren()) do
- asdf(v)
- end
- end
- exPro(game.Workspace)
- asdf(game.Workspace)
- end
- decal.MouseButton1Down:connect(decalClick)
- forcetele = Instance.new("TextButton")
- forcetele.Parent = page2
- forcetele.Name = ("Force Teleport")
- forcetele.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- forcetele.Position = UDim2.new(0, 101, 0, 421)
- forcetele.Size = UDim2.new(0, 100, 0, 20)
- forcetele.Text = ("Force Teleport")
- forcetele.Font = ("SourceSans")
- forcetele.FontSize = ("Size14")
- forcetele.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function forceteleClick()
- placeID = forcetpbox.Text
- hax = [[for i,v in pairs(game.Players:GetChildren()) do
- game:GetService'TeleportService':Teleport(]]..placeID..[[,v.Character)
- end
- ]]
- local x = Workspace["Kohl's Admin Commands V2"].ScriptBase
- x.Code.Value = hax
- wait()
- x.Disabled = false
- end
- forcetele.MouseButton1Down:connect(forceteleClick)
- disco = Instance.new("TextButton")
- disco.Parent = page2
- disco.Name = ("Disco")
- disco.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- disco.Position = UDim2.new(0, 101, 0, 442)
- disco.Size = UDim2.new(0, 100, 0, 20)
- disco.Text = ("Disco")
- disco.Font = ("SourceSans")
- disco.FontSize = ("Size14")
- disco.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function discoClick()
- while wait() do
- for _, v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.Random()
- end
- end
- game.Lighting.Ambient = Color3.new(math.random(), math.random(), math.random()); game.Lighting.ShadowColor = Color3.new(math.random(), math.random(), math.random()); game.Lighting.ColorShift_Bottom = Color3.new(math.random(), math.random(), math.random()); game.Lighting.ColorShift_Top = Color3.new(math.random(), math.random(), math.random()); game.Lighting.Brightness = 1 / math.random(1, 10); game.Lighting.FogColor = Color3.new(math.random(), math.random(), math.random()); game.Lighting:SetMinutesAfterMidnight(game.Lighting:GetMinutesAfterMidnight() + 13)
- end
- end
- disco.MouseButton1Down:connect(discoClick)
- rekinball = Instance.new("TextButton")
- rekinball.Parent = page2
- rekinball.Name = ("Wrecking Ball")
- rekinball.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- rekinball.Position = UDim2.new(0, 101, 0, 463)
- rekinball.Size = UDim2.new(0, 100, 0, 20)
- rekinball.Text = ("Wrecking Ball")
- rekinball.Font = ("SourceSans")
- rekinball.FontSize = ("Size14")
- rekinball.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function rekinballClick()
- loadstring(game:GetObjects("rbxassetid://141303287")[1].Source)()
- end
- rekinball.MouseButton1Down:connect(rekinballClick)
- nilizer = Instance.new("TextButton")
- nilizer.Parent = page2
- nilizer.Name = ("Nilizer")
- nilizer.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- nilizer.Position = UDim2.new(0, 101, 0, 484)
- nilizer.Size = UDim2.new(0, 100, 0, 20)
- nilizer.Text = ("Nilizer")
- nilizer.Font = ("SourceSans")
- nilizer.FontSize = ("Size14")
- nilizer.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function nilizerClick()
- game:GetObjects("rbxassetid://142125914")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- nilizer.MouseButton1Down:connect(nilizerClick)
- laggui = Instance.new("TextButton")
- laggui.Parent = page2
- laggui.Name = ("Lag Gui")
- laggui.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- laggui.Position = UDim2.new(0, 101, 0, 505)
- laggui.Size = UDim2.new(0, 100, 0, 20)
- laggui.Text = ("Lag Gui")
- laggui.Font = ("SourceSans")
- laggui.FontSize = ("Size14")
- laggui.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function lagguiClick()
- whoownit = game.Players.LocalPlayer
- gui = Instance.new("ScreenGui")
- gui.Parent = whoownit.PlayerGui
- gui.Name = "Lag"
- pos = 135
- pos2 = 10
- pos3 = 0
- enabled = false
- button = Instance.new("TextButton")
- button.Parent = gui
- button.Size = UDim2.new(0, 100, 0, 30)
- button.Position = UDim2.new(0, 8, 0, pos)
- button.Text = "Lag"
- button.MouseButton1Click:connect(function()
- if enabled == false then
- enabled = true
- local a = game.Players:GetChildren()
- red = 0
- green = 0.5
- blue = 0
- for i=1, #a do
- wait()
- pos2 = pos2 + 23
- if pos2 >= 450 then
- pos3 = pos3 + 103
- pos2 = 33
- end
- if green <= 0.9 then
- green = green + 0.46
- elseif green >= 0.9 then
- green = green - 0.46
- end
- local bu = Instance.new("TextButton")
- bu.Parent = button
- bu.Size = UDim2.new(0, 100, 0, 20)
- bu.Position = UDim2.new(0, pos3, 0, pos2)
- bu.Text = a[i].Name
- bu.BackgroundTransparency = 1
- bu.TextTransparency = 1
- bu.BackgroundColor3 = Color3.new(red,green,blue)
- coroutine.resume(coroutine.create(function()
- for i=1, 3 do
- wait()
- bu.BackgroundTransparency = bu.BackgroundTransparency - 0.34
- bu.TextTransparency = bu.BackgroundTransparency
- end
- end))
- bu.MouseButton1Down:connect(function()
- local play = game.Players:findFirstChild(bu.Text)
- if play ~= nil then
- for i=1,3600 do
- Instance.new("HopperBin",play.Backpack).Name = ":^)"
- end
- wait()
- for i=1,3600 do
- Instance.new("HopperBin",play.Backpack).Name = ":^)"
- end
- wait()
- for i=1,3600 do
- Instance.new("HopperBin",play.Backpack).Name = ":^)"
- end
- wait()
- for i=1,13000 do
- Instance.new("HopperBin",play.Backpack).Name = ":^)"
- end
- wait()
- for i=1,3600 do
- Instance.new("HopperBin",play.Backpack).Name = ":^)"
- end
- bu.Text = "Lagged!"
- end
- end)
- end
- elseif enabled == true then
- enabled = false
- pos2 = 10
- pos3 = 0
- local o = button:GetChildren()
- for i=1, #o do
- wait()
- o[i]:remove()
- end
- end
- end)
- end
- laggui.MouseButton1Down:connect(lagguiClick)
- clearws = Instance.new("TextButton")
- clearws.Parent = page2
- clearws.Name = ("Clear Workspace")
- clearws.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- clearws.Position = UDim2.new(0, 101, 0, 526)
- clearws.Size = UDim2.new(0, 100, 0, 20)
- clearws.Text = ("Clear Workspace")
- clearws.Font = ("SourceSans")
- clearws.FontSize = ("Size14")
- clearws.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function clearwsClick()
- game.Workspace:ClearAllChildren()
- end
- clearws.MouseButton1Down:connect(clearwsClick)
- drawtool = Instance.new("TextButton")
- drawtool.Parent = page2
- drawtool.Name = ("Draw Tool")
- drawtool.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- drawtool.Position = UDim2.new(0, 101, 0, 547)
- drawtool.Size = UDim2.new(0, 100, 0, 20)
- drawtool.Text = ("Draw Tool")
- drawtool.Font = ("SourceSans")
- drawtool.FontSize = ("Size14")
- drawtool.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function drawtoolClick()
- loadstring(game:GetObjects("rbxassetid://96727044")[1].Source)()
- end
- drawtool.MouseButton1Down:connect(drawtoolClick)
- explorer = Instance.new("TextButton")
- explorer.Parent = page2
- explorer.Name = ("Explorer")
- explorer.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- explorer.Position = UDim2.new(0, 101, 0, 568)
- explorer.Size = UDim2.new(0, 100, 0, 20)
- explorer.Text = ("Explorer")
- explorer.Font = ("SourceSans")
- explorer.FontSize = ("Size14")
- explorer.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function explorerClick()
- loadstring(Game:GetObjects("rbxassetid://111532299")[1].Source)()
- end
- explorer.MouseButton1Down:connect(explorerClick)
- svest = Instance.new("TextButton")
- svest.Parent = page1
- svest.Name = ("Suicide Vest")
- svest.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- svest.Position = UDim2.new(0, 202, 0, 505)
- svest.Size = UDim2.new(0, 100, 0, 20)
- svest.Text = ("Suicide Vest")
- svest.Font = ("SourceSans")
- svest.FontSize = ("Size14")
- svest.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function svestClick()
- loadstring(Game:GetObjects("rbxassetid://142429056")[1].Source)()
- end
- svest.MouseButton1Down:connect(svestClick)
- songplay = Instance.new("TextButton")
- songplay.Parent = page1
- songplay.Name = ("Song Player")
- songplay.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- songplay.Position = UDim2.new(0, 101, 0, 484)
- songplay.Size = UDim2.new(0, 100, 0, 20)
- songplay.Text = ("Song Player")
- songplay.Font = ("SourceSans")
- songplay.FontSize = ("Size14")
- songplay.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function songplayClick()
- str_srce = "142919613" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)()
- end
- songplay.MouseButton1Down:connect(songplayClick)
- camball = Instance.new("TextButton")
- camball.Parent = page1
- camball.Name = ("Camball")
- camball.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- camball.Position = UDim2.new(0, 101, 0, 463)
- camball.Size = UDim2.new(0, 100, 0, 20)
- camball.Text = ("Camball")
- camball.Font = ("SourceSans")
- camball.FontSize = ("Size14")
- camball.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function camballClick()
- game:GetObjects("rbxassetid://149943697")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- camball.MouseButton1Down:connect(camballClick)
- hat = Instance.new("TextButton")
- hat.Parent = page2
- hat.Name = ("Give Hat")
- hat.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- hat.Position = UDim2.new(0, 202, 0, 421)
- hat.Size = UDim2.new(0, 100, 0, 20)
- hat.Text = ("Give Hat")
- hat.Font = ("SourceSans")
- hat.FontSize = ("Size14")
- hat.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function hatClick()
- playername100 = game.Players.LocalPlayer.Name
- hatid = hatbox.Text
- x = game:GetService("InsertService"):LoadAsset(hatid) x.Parent = game.Workspace[playername100] x:makeJoints() x:MoveTo(game.Players.LocalPlayer.Character.Head.Position)
- end
- hat.MouseButton1Down:connect(hatClick)
- gear = Instance.new("TextButton")
- gear.Parent = page2
- gear.Name = ("Give Gear")
- gear.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- gear.Position = UDim2.new(0, 202, 0, 442)
- gear.Size = UDim2.new(0, 100, 0, 20)
- gear.Text = ("Give Gear")
- gear.Font = ("SourceSans")
- gear.FontSize = ("Size14")
- gear.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function gearClick()
- playername100 = game.Players.LocalPlayer.Name
- gearid = gearbox.Text
- x = game:GetService("InsertService"):LoadAsset(gearid) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players.LocalPlayer.Character.Head.Position)
- end
- gear.MouseButton1Down:connect(gearClick)
- expl2 = Instance.new("TextButton")
- expl2.Parent = page2
- expl2.Name = ("Explorer 2")
- expl2.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- expl2.Position = UDim2.new(0, 202, 0, 379)
- expl2.Size = UDim2.new(0, 100, 0, 20)
- expl2.Text = ("Explorer 2")
- expl2.Font = ("SourceSans")
- expl2.FontSize = ("Size14")
- expl2.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function expl2Click()
- str_srce = "143924441" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)()
- end
- expl2.MouseButton1Down:connect(expl2Click)
- warhammer = Instance.new("TextButton")
- warhammer.Parent = page1
- warhammer.Name = ("Warhammer")
- warhammer.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- warhammer.Position = UDim2.new(0, 0, 0, 484)
- warhammer.Size = UDim2.new(0, 100, 0, 20)
- warhammer.Text = ("Warhammer")
- warhammer.Font = ("SourceSans")
- warhammer.FontSize = ("Size14")
- warhammer.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function warhammerClick()
- game:GetObjects("rbxassetid://149942862")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- warhammer.MouseButton1Down:connect(warhammerClick)
- flood = Instance.new("TextButton")
- flood.Parent = page1
- flood.Name = ("Flood")
- flood.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- flood.Position = UDim2.new(0, 0, 0, 379)
- flood.Size = UDim2.new(0, 100, 0, 20)
- flood.Text = ("Flood")
- flood.Font = ("SourceSans")
- flood.FontSize = ("Size14")
- flood.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function floodClick()
- Game.Workspace.Terrain:SetCells(Region3int16.new(Vector3int16.new(-100,-100,-100), Vector3int16.new(100,100,100)), 17, "Solid", "X")
- end
- flood.MouseButton1Down:connect(floodClick)
- scythe = Instance.new("TextButton")
- scythe.Parent = page2
- scythe.Name = ("Scythe")
- scythe.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- scythe.Position = UDim2.new(0, 101, 0, 505)
- scythe.Size = UDim2.new(0, 100, 0, 20)
- scythe.Text = ("Scythe")
- scythe.Font = ("SourceSans")
- scythe.FontSize = ("Size14")
- scythe.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function scytheClick()
- game:GetObjects("rbxassetid://149942448")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- scythe.MouseButton1Down:connect(scytheClick)
- minigun = Instance.new("TextButton")
- minigun.Parent = page1
- minigun.Name = ("Minigun")
- minigun.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- minigun.Position = UDim2.new(0, 0, 0, 463)
- minigun.Size = UDim2.new(0, 100, 0, 20)
- minigun.Text = ("Minigun")
- minigun.Font = ("SourceSans")
- minigun.FontSize = ("Size14")
- minigun.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- function minigunClick()
- game:GetObjects("rbxassetid://140634024")[1].Parent=game.Players.LocalPlayer.Backpack
- end
- minigun.MouseButton1Down:connect(minigunClick)
- loadmsg = Instance.new("Message")
- loadmsg.Parent = game.Workspace
- loadmsg.Text = ("c00lGui V"..Version.." has loaded.")
- wait(3)
- loadmsg:Remove()
- end)
- VHChat.Name = "VHChat"
- VHChat.Parent = ScriptFrame
- VHChat.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- VHChat.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- VHChat.Position = UDim2.new(0, 10, 0, 132)
- VHChat.Size = UDim2.new(0, 132, 0, 50)
- VHChat.Font = Enum.Font.SourceSansBold
- VHChat.FontSize = Enum.FontSize.Size14
- VHChat.Text = "VHUB Chat"
- VHChat.TextColor3 = Color3.new(0.666667, 0, 0)
- VHChat.TextScaled = true
- VHChat.TextSize = 14
- VHChat.TextWrapped = true
- VHChat.MouseButton1Down:connect(function()
- -- VHUB Exploiter Chatgui
- -- @DominusTrex
- CreateGui = function()
- local NewGuiPart1 = Instance.new("ScreenGui")
- NewGuiPart1.Name = "VHUB"
- -------
- local NewGuiPart2 = Instance.new("Frame")
- NewGuiPart2.Active = true
- NewGuiPart2.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- NewGuiPart2.BorderColor3 = Color3.new(0.247059, 0.247059, 0.247059)
- NewGuiPart2.Name = "Chat"
- NewGuiPart2.Position = UDim2.new(0.324999988, 0, 0.300000012, 0)
- NewGuiPart2.Size = UDim2.new(0, 450, 0, 250)
- NewGuiPart2.Draggable = true
- NewGuiPart2.Parent = NewGuiPart1
- -------
- local NewGuiPart3 = Instance.new("Frame")
- NewGuiPart3.BackgroundColor3 = Color3.new(0.803922, 0.0941177, 0.0941177)
- NewGuiPart3.BorderSizePixel = 0
- NewGuiPart3.Name = "Line"
- NewGuiPart3.Position = UDim2.new(0, 0, 0.100000001, 0)
- NewGuiPart3.Size = UDim2.new(1, 0, 0.0199999996, 0)
- NewGuiPart3.Parent = NewGuiPart2
- -------
- local NewGuiPart4 = Instance.new("Frame")
- NewGuiPart4.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- NewGuiPart4.BorderSizePixel = 0
- NewGuiPart4.Name = "msg"
- NewGuiPart4.Size = UDim2.new(1, 0, 0, 15)
- NewGuiPart4.Visible = false
- NewGuiPart4.Parent = NewGuiPart2
- -------
- local NewGuiPart5 = Instance.new("TextLabel")
- NewGuiPart5.BackgroundTransparency = 1
- NewGuiPart5.BorderSizePixel = 0
- NewGuiPart5.Name = "Sender"
- NewGuiPart5.Size = UDim2.new(0.119999997, 0, 1, 0)
- NewGuiPart5.Font = Enum.Font.ArialBold
- NewGuiPart5.FontSize = Enum.FontSize.Size12
- NewGuiPart5.Text = " Player1:"
- NewGuiPart5.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart5.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157)
- NewGuiPart5.TextStrokeTransparency = 0.40000000596046
- NewGuiPart5.TextWrapped = true
- NewGuiPart5.TextXAlignment = Enum.TextXAlignment.Left
- NewGuiPart5.Parent = NewGuiPart4
- -------
- local NewGuiPart6 = Instance.new("TextLabel")
- NewGuiPart6.BackgroundTransparency = 1
- NewGuiPart6.BorderSizePixel = 0
- NewGuiPart6.Name = "Message"
- NewGuiPart6.Position = UDim2.new(0.129999995, 0, 0, 0)
- NewGuiPart6.Size = UDim2.new(0.870000005, 0, 1, 0)
- NewGuiPart6.Font = Enum.Font.Arial
- NewGuiPart6.FontSize = Enum.FontSize.Size12
- NewGuiPart6.Text = "Message"
- NewGuiPart6.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart6.TextStrokeColor3 = Color3.new(1, 0, 0)
- NewGuiPart6.TextWrapped = true
- NewGuiPart6.TextXAlignment = Enum.TextXAlignment.Left
- NewGuiPart6.Parent = NewGuiPart4
- -------
- local NewGuiPart7 = Instance.new("ScrollingFrame")
- NewGuiPart7.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- NewGuiPart7.BorderColor3 = Color3.new(0.247059, 0.247059, 0.247059)
- NewGuiPart7.Name = "Chat"
- NewGuiPart7.Position = UDim2.new(0.0250000004, 0, 0.150000006, 0)
- NewGuiPart7.Selectable = true
- NewGuiPart7.Size = UDim2.new(0.949999988, 0, 0.699999988, 0)
- NewGuiPart7.CanvasSize = UDim2.new(0, 0, 0, 0)
- NewGuiPart7.ScrollBarThickness = 5
- NewGuiPart7.ClipsDescendants = true
- NewGuiPart7.Parent = NewGuiPart2
- -------
- local NewGuiPart8 = Instance.new("TextBox")
- NewGuiPart8.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- NewGuiPart8.BorderColor3 = Color3.new(0.247059, 0.247059, 0.247059)
- NewGuiPart8.Name = "ChatBox"
- NewGuiPart8.Position = UDim2.new(0.0250000004, 0, 0.879999995, 0)
- NewGuiPart8.Size = UDim2.new(0.850000024, 0, 0.0700000003, 0)
- NewGuiPart8.Font = Enum.Font.ArialBold
- NewGuiPart8.FontSize = Enum.FontSize.Size14
- NewGuiPart8.Text = " Press '\\' to focus on the chatbox."
- NewGuiPart8.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart8.TextStrokeColor3 = Color3.new(0.87451, 0.87451, 0.87451)
- NewGuiPart8.TextStrokeTransparency = 0.89999997615814
- NewGuiPart8.TextXAlignment = Enum.TextXAlignment.Left
- NewGuiPart8.Parent = NewGuiPart2
- -------
- local NewGuiPart9 = Instance.new("TextButton")
- NewGuiPart9.Active = true
- NewGuiPart9.BackgroundColor3 = Color3.new(0.105882, 0.105882, 0.105882)
- NewGuiPart9.BorderColor3 = Color3.new(0.247059, 0.247059, 0.247059)
- NewGuiPart9.Name = "Send"
- NewGuiPart9.Position = UDim2.new(0.88499999, 0, 0.879999995, 0)
- NewGuiPart9.Selectable = true
- NewGuiPart9.Size = UDim2.new(0.0900000036, 0, 0.0700000003, 0)
- NewGuiPart9.Style = Enum.ButtonStyle.Custom
- NewGuiPart9.ZIndex = 4
- NewGuiPart9.Font = Enum.Font.ArialBold
- NewGuiPart9.FontSize = Enum.FontSize.Size14
- NewGuiPart9.Text = "Send"
- NewGuiPart9.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart9.Parent = NewGuiPart2
- -------
- local NewGuiPart10 = Instance.new("TextLabel")
- NewGuiPart10.BackgroundTransparency = 1
- NewGuiPart10.BorderSizePixel = 0
- NewGuiPart10.Name = "FrameTitle"
- NewGuiPart10.Size = UDim2.new(1, 0, 0.100000001, 0)
- NewGuiPart10.Font = Enum.Font.ArialBold
- NewGuiPart10.FontSize = Enum.FontSize.Size14
- NewGuiPart10.Text = " VHUB - Chat"
- NewGuiPart10.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart10.TextXAlignment = Enum.TextXAlignment.Left
- NewGuiPart10.Parent = NewGuiPart2
- return NewGuiPart1
- end
- local VHUB = CreateGui()
- VHUB.Parent = game.Players.LocalPlayer.PlayerGui
- local Increaser = 0
- local chat = VHUB.Chat.Chat
- local chatMsg = Instance.new('StringValue', game.Players.LocalPlayer)
- local chatName = Instance.new('StringValue', game.Players.LocalPlayer)
- local chat_ = {
- send = function(n, m)
- for i,v in pairs(game.Players:GetChildren()) do
- if v:FindFirstChild('sendmsg') then
- v.sendname.Value = n
- v.sendmsg.Value = m
- end
- end
- end,
- show = function(ss, m)
- local msg = chat.Parent.msg:Clone()
- local s
- msg.Visible = true
- msg.Parent = chat
- if #ss >= 8 then
- s = ss:sub(1,7)
- else
- s = ss
- end
- msg.Sender.Text = ' '..s..':'
- msg.Message.Text = m
- msg.Position = UDim2.new(0,0,0,Increaser)
- Increaser=Increaser+16
- chat.CanvasSize = UDim2.new(0,0,0,Increaser)
- end
- }
- -- CHAT
- chatMsg.Name = 'sendmsg'
- chatName.Name = 'sendname'
- chatMsg.Changed:connect(function() -- onChatReceive
- local messageSender = chatName.Value
- local message = chatMsg.Value
- chat_.show(messageSender, message)
- end)
- chat.Parent.Send.MouseButton1Down:connect(function()
- chat_.send(game.Players.LocalPlayer.Name, chat.Parent.ChatBox.Text)
- chat.Parent.ChatBox.Text = ''
- end)
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(k)
- if k == '\\' then
- chat.Parent.ChatBox:CaptureFocus()
- end
- end)
- -- /CHAT
- end)
- RoXploit.Name = "RoXploit"
- RoXploit.Parent = ScriptFrame
- RoXploit.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- RoXploit.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- RoXploit.Position = UDim2.new(0, 475, 0, 72)
- RoXploit.Size = UDim2.new(0, 132, 0, 50)
- RoXploit.Font = Enum.Font.SourceSansBold
- RoXploit.FontSize = Enum.FontSize.Size14
- RoXploit.Text = "Ro Xploit 6.0"
- RoXploit.TextColor3 = Color3.new(0.666667, 0, 0)
- RoXploit.TextScaled = true
- RoXploit.TextSize = 14
- RoXploit.TextWrapped = true
- RoXploit.MouseButton1Down:connect(function()
- loadstring(game:GetObjects("rbxassetid://364364477")[1].Source)()
- end)
- DexV2.Name = "DexV2"
- DexV2.Parent = ScriptFrame
- DexV2.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- DexV2.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- DexV2.Position = UDim2.new(0, 165, 0, 72)
- DexV2.Size = UDim2.new(0, 132, 0, 50)
- DexV2.Font = Enum.Font.SourceSansBold
- DexV2.FontSize = Enum.FontSize.Size14
- DexV2.Text = "Dex V2"
- DexV2.TextColor3 = Color3.new(0.666667, 0, 0)
- DexV2.TextScaled = true
- DexV2.TextSize = 14
- DexV2.TextWrapped = true
- DexV2.MouseButton1Down:connect(function()
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- end)
- TopKekV2.Name = "TopKekV2"
- TopKekV2.Parent = ScriptFrame
- TopKekV2.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- TopKekV2.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- TopKekV2.Position = UDim2.new(0, 320, 0, 72)
- TopKekV2.Size = UDim2.new(0, 132, 0, 50)
- TopKekV2.Font = Enum.Font.SourceSansBold
- TopKekV2.FontSize = Enum.FontSize.Size14
- TopKekV2.Text = "Top Kek V2"
- TopKekV2.TextColor3 = Color3.new(0.666667, 0, 0)
- TopKekV2.TextScaled = true
- TopKekV2.TextSize = 14
- TopKekV2.TextWrapped = true
- TopKekV2.MouseButton1Down:connect(function()
- loadstring(game:GetObjects("rbxassetid://391232552")[1].Source)()
- end)
- ScriptFrameText.Name = "ScriptFrameText"
- ScriptFrameText.Parent = ScriptFrame
- ScriptFrameText.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- ScriptFrameText.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- ScriptFrameText.Position = UDim2.new(0, 29, 0, 0)
- ScriptFrameText.Size = UDim2.new(0, 200, 0, 50)
- ScriptFrameText.Font = Enum.Font.SourceSansBold
- ScriptFrameText.FontSize = Enum.FontSize.Size14
- ScriptFrameText.Text = "Scripts"
- ScriptFrameText.TextColor3 = Color3.new(0.666667, 0, 0)
- ScriptFrameText.TextScaled = true
- ScriptFrameText.TextSize = 14
- ScriptFrameText.TextWrapped = true
- ExecutionFrame.Name = "ExecutionFrame"
- ExecutionFrame.Parent = SlappyGUIMenu
- ExecutionFrame.Active = true
- ExecutionFrame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ExecutionFrame.Draggable = true
- ExecutionFrame.Position = UDim2.new(0, 505, 0, 226)
- ExecutionFrame.Selectable = true
- ExecutionFrame.Size = UDim2.new(0, 758, 0, 462)
- ExecutionFrame.Visible = false
- ClearButton.Name = "ClearButton"
- ClearButton.Parent = ExecutionFrame
- ClearButton.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- ClearButton.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ClearButton.Position = UDim2.new(0, 429, 0, 358)
- ClearButton.Size = UDim2.new(0, 302, 0, 63)
- ClearButton.Font = Enum.Font.SourceSansBold
- ClearButton.FontSize = Enum.FontSize.Size14
- ClearButton.Text = "Clear"
- ClearButton.TextColor3 = Color3.new(0.666667, 0, 0)
- ClearButton.TextScaled = true
- ClearButton.TextSize = 14
- ClearButton.TextWrapped = true
- ClearButton.MouseButton1Click:connect(function()
- ScriptExecutor.Text = ' '
- end)
- ExecuteButton.Name = "ExecuteButton"
- ExecuteButton.Parent = ExecutionFrame
- ExecuteButton.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- ExecuteButton.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ExecuteButton.Position = UDim2.new(0, 26, 0, 358)
- ExecuteButton.Size = UDim2.new(0, 302, 0, 63)
- ExecuteButton.Font = Enum.Font.SourceSansBold
- ExecuteButton.FontSize = Enum.FontSize.Size14
- ExecuteButton.Text = "Execute"
- ExecuteButton.TextColor3 = Color3.new(0.666667, 0, 0)
- ExecuteButton.TextScaled = true
- ExecuteButton.TextSize = 14
- ExecuteButton.TextWrapped = true
- ExecuteButton.MouseButton1Click:connect(function()
- loadstring(ScriptExecutor.Text)()
- end)
- ExecutionExitButton.Name = "ExecutionExitButton"
- ExecutionExitButton.Parent = ExecutionFrame
- ExecutionExitButton.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- ExecutionExitButton.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ExecutionExitButton.Position = UDim2.new(0, 342, 0, 358)
- ExecutionExitButton.Size = UDim2.new(0, 75, 0, 63)
- ExecutionExitButton.Font = Enum.Font.SourceSansBold
- ExecutionExitButton.FontSize = Enum.FontSize.Size14
- ExecutionExitButton.Text = "X"
- ExecutionExitButton.TextColor3 = Color3.new(0.666667, 0, 0)
- ExecutionExitButton.TextScaled = true
- ExecutionExitButton.TextSize = 14
- ExecutionExitButton.TextWrapped = true
- ExecutionExitButton.MouseButton1Click:connect(function()
- ExecutionFrame.Visible = false
- MainFrame.Visible = true
- end)
- ScrollingFrame.Parent = ExecutionFrame
- ScrollingFrame.BackgroundColor3 = Color3.new(0.364706, 0.364706, 0.364706)
- ScrollingFrame.Position = UDim2.new(0, 17, 0, 15)
- ScrollingFrame.Size = UDim2.new(0, 724, 0, 318)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 100000, 0)
- InputScript.Name = "InputScript"
- InputScript.Parent = ScrollingFrame
- InputScript.BackgroundColor3 = Color3.new(0.364706, 0.364706, 0.364706)
- InputScript.BackgroundTransparency = 1
- InputScript.BorderSizePixel = 0
- InputScript.Size = UDim2.new(0, 707, 0, 999)
- InputScript.Font = Enum.Font.SourceSans
- InputScript.FontSize = Enum.FontSize.Size18
- InputScript.Text = "Place Script Here"
- InputScript.TextColor3 = Color3.new(1, 1, 1)
- InputScript.TextSize = 17
- InputScript.TextXAlignment = Enum.TextXAlignment.Left
- InputScript.TextYAlignment = Enum.TextYAlignment.Top
- GameScriptsFrame.Name = "GameScriptsFrame"
- GameScriptsFrame.Parent = SlappyGUIMenu
- GameScriptsFrame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- GameScriptsFrame.Position = UDim2.new(0, 438, 0, 203)
- GameScriptsFrame.Size = UDim2.new(0, 800, 0, 507)
- GameScriptsFrame.Visible = false
- Bar6.Name = "Bar6"
- Bar6.Parent = GameScriptsFrame
- Bar6.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Bar6.BorderSizePixel = 0
- Bar6.Position = UDim2.new(0, 0, 0, 49)
- Bar6.Size = UDim2.new(0, 800, 0, 14)
- Bar7.Name = "Bar7"
- Bar7.Parent = GameScriptsFrame
- Bar7.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar7.BorderSizePixel = 0
- Bar7.Size = UDim2.new(0, 800, 0, 49)
- GameScriptsName.Name = "GameScriptsName"
- GameScriptsName.Parent = GameScriptsFrame
- GameScriptsName.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- GameScriptsName.BorderSizePixel = 0
- GameScriptsName.Position = UDim2.new(0, 37, 0, 0)
- GameScriptsName.Size = UDim2.new(0, 200, 0, 50)
- GameScriptsName.Font = Enum.Font.SourceSansBold
- GameScriptsName.FontSize = Enum.FontSize.Size14
- GameScriptsName.Text = "Slappy GUI"
- GameScriptsName.TextColor3 = Color3.new(0.666667, 0, 0)
- GameScriptsName.TextScaled = true
- GameScriptsName.TextSize = 14
- GameScriptsName.TextWrapped = true
- GameScriptsExit.Name = "GameScriptsExit"
- GameScriptsExit.Parent = GameScriptsFrame
- GameScriptsExit.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- GameScriptsExit.BorderSizePixel = 0
- GameScriptsExit.Position = UDim2.new(0, 760, 0, 0)
- GameScriptsExit.Size = UDim2.new(0, 40, 0, 50)
- GameScriptsExit.Font = Enum.Font.SourceSansBold
- GameScriptsExit.FontSize = Enum.FontSize.Size14
- GameScriptsExit.Text = "X"
- GameScriptsExit.TextColor3 = Color3.new(0.666667, 0, 0)
- GameScriptsExit.TextScaled = true
- GameScriptsExit.TextSize = 14
- GameScriptsExit.TextWrapped = true
- GameScriptsExit.MouseButton1Click:connect(function()
- GameScriptsFrame.Visible = false
- MainFrame.Visible = true
- end)
- LumberTycoon2.Name = "LumberTycoon2"
- LumberTycoon2.Parent = GameScriptsFrame
- LumberTycoon2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- LumberTycoon2.BorderSizePixel = 0
- LumberTycoon2.Position = UDim2.new(0, 565, 0, 82)
- LumberTycoon2.Size = UDim2.new(0, 200, 0, 50)
- LumberTycoon2.Font = Enum.Font.SourceSansBold
- LumberTycoon2.FontSize = Enum.FontSize.Size14
- LumberTycoon2.Text = "Lumber Tycoon 2"
- LumberTycoon2.TextColor3 = Color3.new(0.666667, 0, 0)
- LumberTycoon2.TextScaled = true
- LumberTycoon2.TextSize = 14
- LumberTycoon2.TextWrapped = true
- WHITELISTLT2.Name = "WHITELISTLT2"
- WHITELISTLT2.Parent = GameScriptsFrame
- WHITELISTLT2.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- WHITELISTLT2.BorderSizePixel = 0
- WHITELISTLT2.Position = UDim2.new(0, 565, 0, 155)
- WHITELISTLT2.Size = UDim2.new(0, 200, 0, 50)
- WHITELISTLT2.Font = Enum.Font.SourceSansBold
- WHITELISTLT2.FontSize = Enum.FontSize.Size14
- WHITELISTLT2.Text = "Get Whitelisted To All"
- WHITELISTLT2.TextColor3 = Color3.new(0.666667, 0, 0)
- WHITELISTLT2.TextScaled = true
- WHITELISTLT2.TextSize = 14
- WHITELISTLT2.TextWrapped = true
- WHITELISTLT2.MouseButton1Down:connect(function()
- local SpoofReturns = function(name,class,returns)
- if name == "ClientIsWhitelisted" and returns[1] == false then
- returns[1] = true
- end
- return unpack(returns)
- end
- local meta,oldmeta = getrawmetatable(game),{}
- for i,v in next,meta do oldmeta[i] = v end
- local realmethods = {}
- realmethods.Fire = Instance.new("BindableEvent").Fire
- realmethods.Invoke = Instance.new("BindableFunction").Invoke
- realmethods.FireServer = Instance.new("RemoteEvent").FireServer
- realmethods.InvokeServer = Instance.new("RemoteFunction").InvokeServer
- meta.__index = function(t,k)
- if k == "Fire" or k == "Invoke" or k == "FireServer" or k == "InvokeServer" then
- return function(self,...)
- return SpoofReturns(t.Name,t.ClassName,{realmethods[k](self,...)})
- end
- else
- return oldmeta.__index(t,k)
- end
- end
- end)
- PFAIMBOT.Name = "PFAIMBOT"
- PFAIMBOT.Parent = GameScriptsFrame
- PFAIMBOT.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- PFAIMBOT.BorderSizePixel = 0
- PFAIMBOT.Position = UDim2.new(0, 300, 0, 225)
- PFAIMBOT.Size = UDim2.new(0, 200, 0, 50)
- PFAIMBOT.Font = Enum.Font.SourceSansBold
- PFAIMBOT.FontSize = Enum.FontSize.Size14
- PFAIMBOT.Text = "Aimbot"
- PFAIMBOT.TextColor3 = Color3.new(0.666667, 0, 0)
- PFAIMBOT.TextScaled = true
- PFAIMBOT.TextSize = 14
- PFAIMBOT.TextWrapped = true
- PFAIMBOT.MouseButton1Down:connect(function()
- ESP = true --Do you want ESP?
- Aimbot = true --Do you want Aimbot?
- IgnoreWalls = false --Do you want to shoot through walls?
- _G.Legit = true --Do you always want to shoot headshots?
- Sniper = {"INTERVENTION", "REMINGTON 700", "AWS", "L115A3", "MOSIN NAGANT", "OBREZ"}
- SpecialSniper = {"BFG 50", "SFG 50"}
- WeakSniper = {"MK11", "SKS", "SCAR SSR", "DRAGUNOV SVU", "HENRY 45-70"}
- SMG = {"SCAR-H", "AG-3", "M4A1", "G36C", "M4", "L22", "SCAR PDW", "SR-3M", "P90", "AUG A3 PARA", "AK12", "AN-94", "AS VAL", "SCAR-L", "AUG A1", "M16A4", "G36", "M16A3", "AUG A2", "FAMAS", "AK44", "AUG A3", "L85A2", "HONEY BADGER", "AK74", "AKM", "M231"}
- WeakSMG = {"MP5K", "UMP45", "MP7", "MAC10", "MP5", "COLT SMG 635", "MP5SD", "MP10", "MP5/10", "KRISS VECTOR"}
- ShotGun = {"REMINGTON 870", "KSG 12", "KS-23M", "SERBU SHOTGUN"}
- LMG = {"COLT LMG", "M60", "AUG HBAR", "MG36", "L86 LSW", "RPK", "SCAR HAMR", "RPK74"}
- Other = {"M9", "GLOCK 17", "M1911", "DEAGLE 44", "GLOCK 18", "M93R", "TEC9", "MP412 REX"}
- Melee = {"KNIFE", "MACHETE"}
- warn("Version: 1.0.0, Welcome To Project Bear's ESP, Report bugs to the Project Bear Discord.")
- local camera = workspace.CurrentCamera
- local ScreenX, ScreenY = workspace.CurrentCamera.ViewportSize.X, workspace.CurrentCamera.ViewportSize.Y
- local inversePi = 1 / math.pi
- _G.FOV = 9
- local magic = _G.FOV*inversePi
- _G.ignoreFOV = false
- local aim_through_list = {nil, nil, nil}
- local distance
- local ignore
- local distance2
- Pixels = ScreenX * ScreenY
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- Radius = math.sqrt(Pixels*magic)
- local viable
- local your_head = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Head")
- local ray_start
- local vector
- _G.ignoreWalls = true
- _G.ShootingTeam = false
- local enabled = false
- local target
- local function ReturnF(player, bone)
- if not bone and player.Character:FindFirstChild(bone) then
- return {_, false}
- end
- return camera:WorldToScreenPoint(player.Character[bone].Position)
- end
- local function checksight(player)
- local screen_position, in_fov = ReturnF(player, "Head") -- end my life
- if not (in_fov or _G.ignoreFOV) then
- return false
- else -- bug here with fov checks
- if (not _G.ignoreFOV) and (_G.FOV~=-1) then
- local distance2 = (Vector2.new(screen_position.X, screen_position.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
- if distance2<=Radius then
- return player, screen_position
- end
- return false
- else
- return player, screen_position
- end
- end
- end
- local function ViableP()
- aim_through_list[1] = game:GetService("Players").LocalPlayer.Character
- local distance = 1000
- local closest_distance = 1000
- local most_viable_player = nil
- for i, player_being_checked in pairs(game:GetService("Players"):GetPlayers()) do
- local player_or_false, targets_coordinates = checksight(player_being_checked)
- if (player_or_false) then
- local char = player_being_checked.Character
- local target_torso = char and char:FindFirstChild "Torso"
- if (camera.Focus.p - camera.CoordinateFrame.p).magnitude <= 1 then
- ray_start = your_head.Position + your_head.CFrame.lookVector * 16 + Vector3.new(0, 4, 0)
- else
- ray_start = your_head.Position + Vector3.new(0, 4, 0)
- end
- if not targets_coordinates then
- distance = (Vector2.new(targets_coordinates.X, targets_coordinates.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
- else
- distance = (Vector2.new(targets_coordinates.X, targets_coordinates.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
- end
- vector = (target_torso.Position - ray_start)
- if char:FindFirstChild("Head") then
- if (not targets_coordinates) or (distance <= closest_distance) then
- local new_ray = Ray.new(ray_start, vector.unit * 1000) -- "fire" ray and make sure to ignore our own character
- local hit, position = workspace:FindPartOnRayWithIgnoreList(new_ray, aim_through_list) -- check if the ray hit anything and if it's a descendant of the target's character
- if (hit and hit:isDescendantOf(char)) or _G.ignoreWalls then
- if char.HumanoidRootPart:FindFirstChild("ESP") then
- if char.HumanoidRootPart.ESP.Frame.BackgroundColor3 == Color3.new(1, 0.666667, 0) or char.HumanoidRootPart.ESP.Frame.BackgroundColor3 == Color3.new(0, 1, 0.498039) then
- closest_distance = distance
- most_viable_player = player_being_checked
- target = player_being_checked
- else
- if IgnoreWalls == false then
- most_viable_player = nil
- target = nil
- elseif IgnoreWalls == true then
- closest_distance = distance
- most_viable_player = player_being_checked
- target = player_being_checked
- end
- end
- else
- if IgnoreWalls == false then
- most_viable_player = nil
- target = nil
- elseif IgnoreWalls == true then
- closest_distance = distance
- most_viable_player = player_being_checked
- target = player_being_checked
- end
- end
- else
- most_viable_player = nil
- target = nil
- end -- hit or ignore walls
- end -- meets distance or no priority
- end
- end
- end
- return most_viable_player
- end
- game:GetService("RunService").Heartbeat:connect(function()
- if Aimbot == true then
- ViableP()
- workspace.DeadBody:ClearAllChildren()
- wep = nil
- for i,v in pairs(workspace.Camera:GetChildren()) do
- if v:FindFirstChild("Flame") then
- wep = v
- break
- end
- end
- if wep and target ~= nil then
- if target.TeamColor ~= game:GetService("Players").LocalPlayer.TeamColor then
- wep.Flame.Size = Vector3.new(1,5,1)
- wep.Flame.Anchored = true
- if target.Character:FindFirstChild("Head") then
- if _G.Legit == false then
- wep.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,1.9) -- this is where the magic is
- elseif _G.Legit == true then
- wep = false
- Type = nil
- Current = nil
- for i,v in pairs(workspace.CurrentCamera:GetChildren()) do
- if v.Name ~= "Right Arm" and v.Name ~= "Left Arm" then
- if v:IsA("Model") then
- if v:FindFirstChild("Flame") then
- Current = v
- break
- end
- end
- end
- end
- if wep == false then
- for i = 1,#LMG do
- if Current ~= nil then
- if LMG[i] == Current.Name then
- wep = true
- Type = "LMG"
- break
- end
- end
- end
- end
- if wep == false then
- for i = 1,#SMG do
- if Current ~= nil then
- if SMG[i] == Current.Name then
- wep = true
- Type = "SMG"
- break
- end
- end
- end
- end
- if wep == false then
- for i = 1,#WeakSMG do
- if Current ~= nil then
- if WeakSMG[i] == Current.Name then
- wep = true
- Type = "WeakSMG"
- break
- end
- end
- end
- end
- if wep == false then
- for i = 1,#Other do
- if Current ~= nil then
- if Other[i] == Current.Name then
- wep = true
- Type = "Other"
- break
- end
- end
- end
- end
- if wep == false then
- for i = 1,#ShotGun do
- if Current ~= nil then
- if ShotGun[i] == Current.Name then
- wep = true
- Type = "ShotGun"
- break
- end
- end
- end
- end
- if Type == nil then
- random = math.random(1,3)
- if random == 1 then
- Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 2 and random <= 3 then
- Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- elseif Type == "LMG" then
- if ((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - target.Character.HumanoidRootPart.Position).magnitude) <= 150 then
- random = math.random(1,6)
- if random == 1 then
- Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 2 and random <= 3 then
- Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 4 and random <= 6 then
- Current.Flame.CFrame = CFrame.new(0,0,0)
- end
- else
- random = math.random(1,10)
- if random == 1 then
- Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 2 and random <= 3 then
- Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 4 and random <= 10 then
- Current.Flame.CFrame = CFrame.new(0,0,0)
- end
- end
- elseif Type == "ShotGun" then
- random = math.random(1,5)
- if random == 1 then
- Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 2 and random <= 3 then
- Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 4 and random <= 5 then
- Current.Flame.CFrame = CFrame.new(0,0,0)
- end
- elseif Type == "WeakSMG" or Type == "SMG" then
- if ((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - target.Character.HumanoidRootPart.Position).magnitude) <= 125 then
- random = math.random(1,6)
- if random == 1 then
- Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 2 and random <= 3 then
- Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 4 and random <= 6 then
- Current.Flame.CFrame = CFrame.new(0,0,0)
- end
- else
- random = math.random(1,8)
- if random == 1 then
- Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 2 and random <= 3 then
- Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 4 and random <= 8 then
- Current.Flame.CFrame = CFrame.new(0,0,0)
- end
- end
- elseif Type == "Other" then
- random = math.random(1,6)
- if random == 1 then
- Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 2 and random <= 4 then
- Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is
- end
- if random >= 5 and random <= 6 then
- Current.Flame.CFrame = CFrame.new(0,0,0)
- end
- end
- end
- end
- end
- end
- end
- if ESP == true then
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- pass = false
- if workspace:FindFirstChild(v.Name) then
- if v.Team == game:GetService("Players").LocalPlayer.Team then
- if v.Character:FindFirstChild("HumanoidRootPart") then
- if v.Character.HumanoidRootPart:FindFirstChild("ESP") then
- v.Character.HumanoidRootPart.ESP:Destroy()
- end
- end
- end
- if v.Team ~= game:GetService("Players").LocalPlayer.Team then
- if v.Character:FindFirstChild("HumanoidRootPart") then
- for i,v in pairs(v.Character:GetChildren()) do
- if v:IsA("Model") then
- pass = true
- break
- end
- end
- shirt = nil
- passer = false
- for i,v in pairs(v.Character:GetChildren()) do
- if v:IsA("Shirt") then
- shirt = v
- break
- end
- end
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
- if v:IsA("Shirt") then
- if shirt ~= nil then
- if v.Name ~= shirt.Name then
- passer = true
- break
- end
- end
- end
- end
- if passer == true then
- if v.Character:FindFirstChild("HumanoidRootPart") then
- if v.Character.HumanoidRootPart:FindFirstChild("ESP") then
- v.Character.HumanoidRootPart.ESP.TextLabel.Text = v.Name.." Distance: "..math.floor(((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude))
- hitting = false
- local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p, (v.Character.HumanoidRootPart.CFrame.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p).unit * 2000)
- local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore}, false, true)
- if part then
- if part.Parent == v.Character then
- hitting = true
- end
- end
- if hitting == false then
- elseif hitting == true then
- v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(0, 1, 0.498039)
- end
- if hitting == false then
- local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.Head.CFrame.p, (v.Character.Head.CFrame.p - game:GetService("Players").LocalPlayer.Character.Head.CFrame.p).unit * 2000)
- local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore}, false, true)
- if part then
- if part.Parent == v.Character then
- hitting = true
- end
- end
- if hitting == false then
- v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
- elseif hitting == true then
- v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(0, 1, 0.498039)
- end
- if hitting == false then
- elseif hitting == true then
- v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(0, 1, 0.498039)
- end
- if hitting == false then
- local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p, (v.Character.HumanoidRootPart.CFrame.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p).unit * 2000)
- local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore}, false, true)
- if part then
- if part:IsA("BasePart") then
- CurrentGun = nil
- for i,v in pairs(workspace.CurrentCamera:GetChildren()) do
- if v.Name ~= "Right Arm" and v.Name ~= "Left Arm" then
- if v:IsA("Model") then
- if v:FindFirstChild("Flame") then
- CurrentGun = v
- break
- end
- end
- end
- end
- found = false
- if found == false then
- for i = 1,#Sniper do
- if CurrentGun ~= nil then
- if Sniper[i] == CurrentGun.Name then
- found = true
- Min = 2.75
- Max = 3
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#SpecialSniper do
- if CurrentGun ~= nil then
- if SpecialSniper[i] == CurrentGun.Name then
- found = true
- Min = 3.25
- Max = 3.5
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#WeakSniper do
- if CurrentGun ~= nil then
- if WeakSniper[i] == CurrentGun.Name then
- found = true
- Min = 2.75
- Max = 3
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#WeakSMG do
- if CurrentGun ~= nil then
- if WeakSMG[i] == CurrentGun.Name then
- found = true
- Min = 2.25
- Max = 3
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#SMG do
- if CurrentGun ~= nil then
- if SMG[i] == CurrentGun.Name then
- found = true
- Min = 2.5
- Max = 3
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#ShotGun do
- if CurrentGun ~= nil then
- if ShotGun[i] == CurrentGun.Name then
- found = true
- Min = 2.75
- Max = 3
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#LMG do
- if CurrentGun ~= nil then
- if LMG[i] == CurrentGun.Name then
- found = true
- Min = 2.5
- Max = 3
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#Other do
- if CurrentGun ~= nil then
- if Other[i] == CurrentGun.Name then
- found = true
- Min = 0
- Max = 0
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#Melee do
- if CurrentGun ~= nil then
- if Melee[i] == CurrentGun.Name then
- found = true
- Min = 0
- Max = 0
- break
- end
- end
- end
- end
- if found == false then
- Min = 0
- Max = 0
- end
- if part.Parent.Name == "Map" then
- if part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y >= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z >= Min and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X >= Max and part.Size.Z <= Min and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X >= Max and part.Size.Z >= Max and part.Size.Y <= Min-1 then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min or part.Size.Z <= Min or part.Size.Z <= Min then
- hitting = true
- parter = part
- end
- end
- end
- end
- if hitting == true then
- hitting = false
- part = parter
- list = {}
- pos1 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01)
- pos2 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01)
- Reg = Region3.new(pos1, pos2)
- TouchingParts = game.Workspace:FindPartsInRegion3(Reg)
- o = 1
- if TouchingParts ~= nil then
- for i,v in pairs(TouchingParts) do
- if v ~= parter then
- part = v
- if part.Parent.Name == "Map" then
- if part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y >= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z >= Min and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X >= Max and part.Size.Z <= Min and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X >= Max and part.Size.Z >= Max and part.Size.Y <= Min-1 then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min or part.Size.Z <= Min or part.Size.Z <= Min then
- hitting = true
- parter = part
- end
- end
- if hitting == true then
- table.insert(list, o, v)
- o = o + 1
- end
- end
- end
- end
- hitting = false
- part = parter
- pos1 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01)
- pos2 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01)
- local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p, (v.Character.HumanoidRootPart.CFrame.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p).unit * 2000)
- local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore, parter, unpack(list)}, false, true)
- if part then
- if part.Parent == v.Character then
- hitting = true
- end
- end
- if hitting == false then
- v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
- elseif hitting == true then
- if ((parter.Position - v.Character.HumanoidRootPart.Position).magnitude) <= 40 then
- v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0.666667, 0)
- else
- v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- elseif hitting == false then
- v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- if hitting == false then
- local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.Head.CFrame.p, (v.Character.Head.CFrame.p - game:GetService("Players").LocalPlayer.Character.Head.CFrame.p).unit * 2000)
- local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore}, false, true)
- if part then
- if part:IsA("BasePart") then
- CurrentGun = nil
- for i,v in pairs(workspace.CurrentCamera:GetChildren()) do
- if v.Name ~= "Right Arm" and v.Name ~= "Left Arm" then
- if v:IsA("Model") then
- if v:FindFirstChild("Flame") then
- CurrentGun = v
- break
- end
- end
- end
- end
- found = false
- if found == false then
- for i = 1,#Sniper do
- if CurrentGun ~= nil then
- if Sniper[i] == CurrentGun.Name then
- found = true
- Min = 2.75
- Max = 3
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#SpecialSniper do
- if CurrentGun ~= nil then
- if SpecialSniper[i] == CurrentGun.Name then
- found = true
- Min = 3.25
- Max = 3.5
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#WeakSniper do
- if CurrentGun ~= nil then
- if WeakSniper[i] == CurrentGun.Name then
- found = true
- Min = 2.75
- Max = 3
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#WeakSMG do
- if CurrentGun ~= nil then
- if WeakSMG[i] == CurrentGun.Name then
- found = true
- Min = 2.25
- Max = 3
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#SMG do
- if CurrentGun ~= nil then
- if SMG[i] == CurrentGun.Name then
- found = true
- Min = 2.5
- Max = 3
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#ShotGun do
- if CurrentGun ~= nil then
- if ShotGun[i] == CurrentGun.Name then
- found = true
- Min = 2.75
- Max = 3
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#LMG do
- if CurrentGun ~= nil then
- if LMG[i] == CurrentGun.Name then
- found = true
- Min = 2.5
- Max = 3
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#Other do
- if CurrentGun ~= nil then
- if Other[i] == CurrentGun.Name then
- found = true
- Min = 0
- Max = 0
- break
- end
- end
- end
- end
- if found == false then
- for i = 1,#Melee do
- if CurrentGun ~= nil then
- if Melee[i] == CurrentGun.Name then
- found = true
- Min = 0
- Max = 0
- break
- end
- end
- end
- end
- if found == false then
- Min = 0
- Max = 0
- end
- if part.Parent.Name == "Map" then
- if part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y >= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z >= Min and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X >= Max and part.Size.Z <= Min and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X >= Max and part.Size.Z >= Max and part.Size.Y <= Min-1 then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min or part.Size.Z <= Min or part.Size.Z <= Min then
- hitting = true
- parter = part
- end
- end
- end
- end
- if hitting == true then
- hitting = false
- part = parter
- list = {}
- pos1 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01)
- pos2 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01)
- Reg = Region3.new(pos1, pos2)
- TouchingParts = game.Workspace:FindPartsInRegion3(Reg)
- o = 1
- if TouchingParts ~= nil then
- for i,v in pairs(TouchingParts) do
- if v ~= parter then
- part = v
- if part.Parent.Name == "Map" then
- if part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y >= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z >= Min and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X >= Max and part.Size.Z <= Min and part.Size.Y <= Min then
- hitting = true
- parter = part
- elseif part.Size.X >= Max and part.Size.Z >= Max and part.Size.Y <= Min-1 then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then
- hitting = true
- parter = part
- elseif part.Size.X <= Min or part.Size.Z <= Min or part.Size.Z <= Min then
- hitting = true
- parter = part
- end
- end
- if hitting == true then
- table.insert(list, o, v)
- o = o + 1
- end
- end
- end
- end
- hitting = false
- part = parter
- pos1 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01)
- pos2 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01)
- local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.Head.CFrame.p, (v.Character.Head.CFrame.p - game:GetService("Players").LocalPlayer.Character.Head.CFrame.p).unit * 2000)
- local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore, parter, unpack(list)}, false, true)
- if part then
- if part.Parent == v.Character then
- hitting = true
- end
- end
- if hitting == false then
- v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
- elseif hitting == true then
- if ((parter.Position - v.Character.HumanoidRootPart.Position).magnitude) <= 40 then
- v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0.666667, 0)
- else
- v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- elseif hitting == false then
- v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end
- elseif pass == true then
- local ESP = Instance.new("BillboardGui",v.Character.HumanoidRootPart)
- ESP.Name = "ESP"
- ESP.Size = UDim2.new(6, 0, 8, 0)
- ESP.StudsOffset = Vector3.new(0, 0.75, 0)
- ESP.AlwaysOnTop = true
- local Frame = Instance.new("Frame",ESP)
- Frame.ZIndex = 1000
- Frame.Size = UDim2.new(0.6, 0, 0.8, 0)
- Frame.Position = UDim2.new(0.2, 0, 0.3, 0)
- Frame.BorderSizePixel = 3
- Frame.BackgroundTransparency = 0.3
- Frame.BackgroundColor3 = Color3.new(1, 0.666667, 0)
- Label = Instance.new("TextLabel", ESP)
- Label.Position = UDim2.new(0, 0, -0.1, 0)
- Label.Size = UDim2.new(1, 0, 0.3, 0)
- Label.Font = "SourceSansLight"
- Label.TextColor3 = Color3.new(1,1,1)
- Label.TextStrokeColor3 = Color3.new(0,0,0)
- Label.TextStrokeTransparency = 0
- Label.BackgroundColor3 = Color3.new(1, 1, 1)
- Label.TextScaled = true
- Label.Text = v.Name.." Distance: "..math.floor(((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude))
- Label.BackgroundTransparency = 1
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- end)
- JPWSPF.Name = "JPWSPF"
- JPWSPF.Parent = GameScriptsFrame
- JPWSPF.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- JPWSPF.BorderSizePixel = 0
- JPWSPF.Position = UDim2.new(0, 300, 0, 295)
- JPWSPF.Size = UDim2.new(0, 200, 0, 50)
- JPWSPF.Font = Enum.Font.SourceSansBold
- JPWSPF.FontSize = Enum.FontSize.Size14
- JPWSPF.Text = "Jump Height And Walk Speed"
- JPWSPF.TextColor3 = Color3.new(0.666667, 0, 0)
- JPWSPF.TextScaled = true
- JPWSPF.TextSize = 14
- JPWSPF.TextWrapped = true
- JPWSPF.MouseButton1Down:connect(function()
- humanoid = game.Players.LocalPlayer.Character.Humanoid
- copy = game.Players.LocalPlayer.Character.Humanoid:clone()
- humanoid:remove()
- copy.Parent = game.Players.LocalPlayer.Character
- copy.WalkSpeed = 100
- copy.JumpPower = 100
- end)
- Jailbreak.Name = "Jailbreak"
- Jailbreak.Parent = GameScriptsFrame
- Jailbreak.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Jailbreak.BorderSizePixel = 0
- Jailbreak.Position = UDim2.new(0, 35, 0, 85)
- Jailbreak.Size = UDim2.new(0, 200, 0, 50)
- Jailbreak.Font = Enum.Font.SourceSansBold
- Jailbreak.FontSize = Enum.FontSize.Size14
- Jailbreak.Text = "Jailbreak"
- Jailbreak.TextColor3 = Color3.new(0.666667, 0, 0)
- Jailbreak.TextScaled = true
- Jailbreak.TextSize = 14
- Jailbreak.TextWrapped = true
- UJB.Name = "UJB"
- UJB.Parent = GameScriptsFrame
- UJB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- UJB.BorderSizePixel = 0
- UJB.Position = UDim2.new(0, 35, 0, 155)
- UJB.Size = UDim2.new(0, 200, 0, 50)
- UJB.Font = Enum.Font.SourceSansBold
- UJB.FontSize = Enum.FontSize.Size14
- UJB.Text = "UnJailbroken 0.6"
- UJB.TextColor3 = Color3.new(0.666667, 0, 0)
- UJB.TextScaled = true
- UJB.TextSize = 14
- UJB.TextWrapped = true
- UJB.MouseButton1Down:connect(function()
- loadstring(game:GetObjects("rbxassetid://1014504414")[1].Source)()
- end)
- JB25.Name = "JB25"
- JB25.Parent = GameScriptsFrame
- JB25.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- JB25.BorderSizePixel = 0
- JB25.Position = UDim2.new(0, 35, 0, 225)
- JB25.Size = UDim2.new(0, 200, 0, 50)
- JB25.Font = Enum.Font.SourceSansBold
- JB25.FontSize = Enum.FontSize.Size14
- JB25.Text = "Jailbroken 2.5"
- JB25.TextColor3 = Color3.new(0.666667, 0, 0)
- JB25.TextScaled = true
- JB25.TextSize = 14
- JB25.TextWrapped = true
- JB25.MouseButton1Down:connect(function()
- -- Objects-- Created by Excrio - v2.5
- -- v2.5 Notes
- -- Added player teleporting!
- -- Redid the UI - New font & sizes
- -- Bug fixes and more!
- -- GUI Creation
- local JailbreakBroken = Instance.new("ScreenGui")
- local UI = Instance.new("Frame")
- local Part = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local Unimportant = Instance.new("TextLabel")
- local Unimportant2 = Instance.new("TextLabel")
- local TPBFrame = Instance.new("Frame")
- local Bank = Instance.new("TextButton")
- local Frame_2 = Instance.new("Frame")
- local CrimBase1 = Instance.new("TextButton")
- local Frame_3 = Instance.new("Frame")
- local CrimBase2 = Instance.new("TextButton")
- local Frame_4 = Instance.new("Frame")
- local PTP = Instance.new("TextButton")
- local Frame_5 = Instance.new("Frame")
- local Helipad1 = Instance.new("TextButton")
- local Frame_6 = Instance.new("Frame")
- local Helipad2 = Instance.new("TextButton")
- local Frame_7 = Instance.new("Frame")
- local Jail = Instance.new("TextButton")
- local Frame_8 = Instance.new("Frame")
- local Jewlery = Instance.new("TextButton")
- local Frame_9 = Instance.new("Frame")
- local Police = Instance.new("TextButton")
- local Frame_10 = Instance.new("Frame")
- local Vault = Instance.new("TextButton")
- local Frame_11 = Instance.new("Frame")
- local sframe = Instance.new("ScrollingFrame")
- local Garage = Instance.new("TextButton")
- local Frame_12 = Instance.new("Frame")
- local SPlayer = Instance.new("TextLabel")
- local Frame_13 = Instance.new("Frame")
- local Teleports = Instance.new("TextButton")
- local Frame_14 = Instance.new("Frame")
- local FBFrame = Instance.new("Frame")
- local Noclipp = Instance.new("TextButton")
- local Frame_15 = Instance.new("Frame")
- local God = Instance.new("TextButton")
- local Frame_16 = Instance.new("Frame")
- local Arrest = Instance.new("TextButton")
- local Frame_17 = Instance.new("Frame")
- local cframe = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- local TextLabel_3 = Instance.new("TextLabel")
- local TextLabel_4 = Instance.new("TextLabel")
- local TextLabel_5 = Instance.new("TextLabel")
- local TextLabel_6 = Instance.new("TextLabel")
- local TextLabel_7 = Instance.new("TextLabel")
- local TextLabel_8 = Instance.new("TextLabel")
- local TextLabel_9 = Instance.new("TextLabel")
- local TextLabel_10 = Instance.new("TextLabel")
- local TextLabel_11 = Instance.new("TextLabel")
- local Functions = Instance.new("TextButton")
- local Frame_18 = Instance.new("Frame")
- local Credits = Instance.new("TextButton")
- local Frame_19 = Instance.new("Frame")
- local GoBack = Instance.new("TextButton")
- local Open = Instance.new("Frame")
- local OpenGUI = Instance.new("TextButton")
- local Frame_20 = Instance.new("Frame")
- local val = Instance.new("ObjectValue", sframe)
- -- GUI Properties
- JailbreakBroken.Name = "JailbreakBroken"
- JailbreakBroken.Parent = game.CoreGui
- UI.Name = "UI"
- UI.Parent = JailbreakBroken
- UI.Active = true
- UI.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- UI.BackgroundTransparency = 0.30000001192093
- UI.BorderColor3 = Color3.new(1, 1, 1)
- UI.BorderSizePixel = 0
- UI.Draggable = true
- UI.Position = UDim2.new(0.5, -159, 0.5, -219)
- UI.Size = UDim2.new(0, 318, 0, 438)
- UI.Visible = false
- Part.Name = "Part"
- Part.Parent = UI
- Part.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Part.BorderColor3 = Color3.new(1, 1, 1)
- Part.BorderSizePixel = 0
- Part.Size = UDim2.new(0, 318, 0, 67)
- Frame.Parent = Part
- Frame.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, 0, 67)
- Frame.Size = UDim2.new(0, 318, 0, 5)
- Unimportant.Name = "Unimportant"
- Unimportant.Parent = Part
- Unimportant.BackgroundColor3 = Color3.new(1, 1, 1)
- Unimportant.BackgroundTransparency = 1
- Unimportant.BorderSizePixel = 0
- Unimportant.Position = UDim2.new(0, 109, 0, 12)
- Unimportant.Size = UDim2.new(0, 100, 0, 24)
- Unimportant.Font = Enum.Font.SourceSansLight
- Unimportant.FontSize = Enum.FontSize.Size48
- Unimportant.Text = "Jailbreak Broken"
- Unimportant.TextColor3 = Color3.new(1, 1, 1)
- Unimportant.TextSize = 37
- Unimportant2.Name = "Unimportant2"
- Unimportant2.Parent = Part
- Unimportant2.BackgroundColor3 = Color3.new(1, 1, 1)
- Unimportant2.BackgroundTransparency = 1
- Unimportant2.BorderSizePixel = 0
- Unimportant2.Position = UDim2.new(0, 109, 0, 38)
- Unimportant2.Size = UDim2.new(0, 100, 0, 24)
- Unimportant2.Font = Enum.Font.SourceSansLight
- Unimportant2.FontSize = Enum.FontSize.Size18
- Unimportant2.Text = "By Excrio - v2.5"
- Unimportant2.TextColor3 = Color3.new(1, 1, 1)
- Unimportant2.TextSize = 17
- TPBFrame.Name = "TPBFrame"
- TPBFrame.Parent = UI
- TPBFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- TPBFrame.BackgroundTransparency = 1
- TPBFrame.Size = UDim2.new(0, 106, 0, 100)
- TPBFrame.Visible = false
- Bank.Name = "Bank"
- Bank.Parent = TPBFrame
- Bank.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Bank.BorderColor3 = Color3.new(1, 1, 1)
- Bank.BorderSizePixel = 0
- Bank.Position = UDim2.new(0, 185, 0, 85)
- Bank.Size = UDim2.new(0, 97, 0, 25)
- Bank.Font = Enum.Font.SourceSansLight
- Bank.FontSize = Enum.FontSize.Size18
- Bank.Text = "Bank Front"
- Bank.TextColor3 = Color3.new(1, 1, 1)
- Bank.TextSize = 17
- Frame_2.Parent = Bank
- Frame_2.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_2.BorderSizePixel = 0
- Frame_2.Position = UDim2.new(0, 0, 0, 25)
- Frame_2.Size = UDim2.new(0, 97, 0, 5)
- CrimBase1.Name = "CrimBase1"
- CrimBase1.Parent = TPBFrame
- CrimBase1.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- CrimBase1.BorderColor3 = Color3.new(1, 1, 1)
- CrimBase1.BorderSizePixel = 0
- CrimBase1.Position = UDim2.new(0, 30, 0, 125)
- CrimBase1.Size = UDim2.new(0, 97, 0, 25)
- CrimBase1.Font = Enum.Font.SourceSansLight
- CrimBase1.FontSize = Enum.FontSize.Size18
- CrimBase1.Text = "Crim Base 1"
- CrimBase1.TextColor3 = Color3.new(1, 1, 1)
- CrimBase1.TextSize = 17
- Frame_3.Parent = CrimBase1
- Frame_3.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_3.BorderSizePixel = 0
- Frame_3.Position = UDim2.new(0, 0, 0, 25)
- Frame_3.Size = UDim2.new(0, 97, 0, 5)
- CrimBase2.Name = "CrimBase2"
- CrimBase2.Parent = TPBFrame
- CrimBase2.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- CrimBase2.BorderColor3 = Color3.new(1, 1, 1)
- CrimBase2.BorderSizePixel = 0
- CrimBase2.Position = UDim2.new(0, 30, 0, 165)
- CrimBase2.Size = UDim2.new(0, 97, 0, 25)
- CrimBase2.Font = Enum.Font.SourceSansLight
- CrimBase2.FontSize = Enum.FontSize.Size18
- CrimBase2.Text = "Crim Base 2"
- CrimBase2.TextColor3 = Color3.new(1, 1, 1)
- CrimBase2.TextSize = 17
- Frame_4.Parent = CrimBase2
- Frame_4.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_4.BorderSizePixel = 0
- Frame_4.Position = UDim2.new(0, 0, 0, 25)
- Frame_4.Size = UDim2.new(0, 97, 0, 5)
- PTP.Name = "PTP"
- PTP.Parent = TPBFrame
- PTP.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- PTP.BorderColor3 = Color3.new(1, 1, 1)
- PTP.BorderSizePixel = 0
- PTP.Position = UDim2.new(0, 185, 0, 372)
- PTP.Size = UDim2.new(0, 97, 0, 27)
- PTP.Font = Enum.Font.SourceSansLight
- PTP.FontSize = Enum.FontSize.Size18
- PTP.Text = "TP to Player"
- PTP.TextColor3 = Color3.new(1, 1, 1)
- PTP.TextSize = 17
- Frame_5.Parent = PTP
- Frame_5.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_5.BorderSizePixel = 0
- Frame_5.Position = UDim2.new(0, 0, 0, 27)
- Frame_5.Size = UDim2.new(0, 97, 0, 3)
- Helipad1.Name = "Helipad1"
- Helipad1.Parent = TPBFrame
- Helipad1.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Helipad1.BorderColor3 = Color3.new(1, 1, 1)
- Helipad1.BorderSizePixel = 0
- Helipad1.Position = UDim2.new(0, 185, 0, 125)
- Helipad1.Size = UDim2.new(0, 97, 0, 25)
- Helipad1.Font = Enum.Font.SourceSansLight
- Helipad1.FontSize = Enum.FontSize.Size18
- Helipad1.Text = "Helipad 1"
- Helipad1.TextColor3 = Color3.new(1, 1, 1)
- Helipad1.TextSize = 17
- Frame_6.Parent = Helipad1
- Frame_6.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_6.BorderSizePixel = 0
- Frame_6.Position = UDim2.new(0, 0, 0, 25)
- Frame_6.Size = UDim2.new(0, 97, 0, 5)
- Helipad2.Name = "Helipad2"
- Helipad2.Parent = TPBFrame
- Helipad2.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Helipad2.BorderColor3 = Color3.new(1, 1, 1)
- Helipad2.BorderSizePixel = 0
- Helipad2.Position = UDim2.new(0, 185, 0, 165)
- Helipad2.Size = UDim2.new(0, 97, 0, 25)
- Helipad2.Font = Enum.Font.SourceSansLight
- Helipad2.FontSize = Enum.FontSize.Size18
- Helipad2.Text = "Helipad 2"
- Helipad2.TextColor3 = Color3.new(1, 1, 1)
- Helipad2.TextSize = 17
- Frame_7.Parent = Helipad2
- Frame_7.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_7.BorderSizePixel = 0
- Frame_7.Position = UDim2.new(0, 0, 0, 25)
- Frame_7.Size = UDim2.new(0, 97, 0, 5)
- Jail.Name = "Jail"
- Jail.Parent = TPBFrame
- Jail.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Jail.BorderColor3 = Color3.new(1, 1, 1)
- Jail.BorderSizePixel = 0
- Jail.Position = UDim2.new(0, 30, 0, 85)
- Jail.Size = UDim2.new(0, 97, 0, 25)
- Jail.Font = Enum.Font.SourceSansLight
- Jail.FontSize = Enum.FontSize.Size18
- Jail.Text = "Jail"
- Jail.TextColor3 = Color3.new(1, 1, 1)
- Jail.TextSize = 17
- Frame_8.Parent = Jail
- Frame_8.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_8.BorderSizePixel = 0
- Frame_8.Position = UDim2.new(0, 0, 0, 25)
- Frame_8.Size = UDim2.new(0, 97, 0, 5)
- Jewlery.Name = "Jewlery"
- Jewlery.Parent = TPBFrame
- Jewlery.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Jewlery.BorderColor3 = Color3.new(1, 1, 1)
- Jewlery.BorderSizePixel = 0
- Jewlery.Position = UDim2.new(0, 185, 0, 245)
- Jewlery.Size = UDim2.new(0, 97, 0, 25)
- Jewlery.Font = Enum.Font.SourceSansLight
- Jewlery.FontSize = Enum.FontSize.Size18
- Jewlery.Text = "Jewelry Store"
- Jewlery.TextColor3 = Color3.new(1, 1, 1)
- Jewlery.TextSize = 17
- Frame_9.Parent = Jewlery
- Frame_9.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_9.BorderSizePixel = 0
- Frame_9.Position = UDim2.new(0, 0, 0, 25)
- Frame_9.Size = UDim2.new(0, 97, 0, 5)
- Police.Name = "Police"
- Police.Parent = TPBFrame
- Police.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Police.BorderColor3 = Color3.new(1, 1, 1)
- Police.BorderSizePixel = 0
- Police.Position = UDim2.new(0, 30, 0, 205)
- Police.Size = UDim2.new(0, 97, 0, 25)
- Police.Font = Enum.Font.SourceSansLight
- Police.FontSize = Enum.FontSize.Size18
- Police.Text = "Police HQ"
- Police.TextColor3 = Color3.new(1, 1, 1)
- Police.TextSize = 17
- Frame_10.Parent = Police
- Frame_10.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_10.BorderSizePixel = 0
- Frame_10.Position = UDim2.new(0, 0, 0, 25)
- Frame_10.Size = UDim2.new(0, 97, 0, 5)
- Vault.Name = "Vault"
- Vault.Parent = TPBFrame
- Vault.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Vault.BorderColor3 = Color3.new(1, 1, 1)
- Vault.BorderSizePixel = 0
- Vault.Position = UDim2.new(0, 30, 0, 245)
- Vault.Size = UDim2.new(0, 97, 0, 25)
- Vault.Font = Enum.Font.SourceSansLight
- Vault.FontSize = Enum.FontSize.Size18
- Vault.Text = "Bank Vault"
- Vault.TextColor3 = Color3.new(1, 1, 1)
- Vault.TextSize = 17
- Frame_11.Parent = Vault
- Frame_11.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_11.BorderSizePixel = 0
- Frame_11.Position = UDim2.new(0, 0, 0, 25)
- Frame_11.Size = UDim2.new(0, 97, 0, 5)
- sframe.Name = "sframe"
- sframe.Parent = TPBFrame
- sframe.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- sframe.BorderSizePixel = 0
- sframe.Position = UDim2.new(0, 30, 0, 293)
- sframe.Size = UDim2.new(0, 252, 0, 70)
- sframe.BottomImage = ""
- sframe.CanvasSize = UDim2.new(0, 0, 1, 0)
- sframe.MidImage = ""
- sframe.ScrollBarThickness = 20
- sframe.TopImage = ""
- Garage.Name = "Garage"
- Garage.Parent = TPBFrame
- Garage.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Garage.BorderColor3 = Color3.new(1, 1, 1)
- Garage.BorderSizePixel = 0
- Garage.Position = UDim2.new(0, 185, 0, 205)
- Garage.Size = UDim2.new(0, 97, 0, 25)
- Garage.Font = Enum.Font.SourceSansLight
- Garage.FontSize = Enum.FontSize.Size18
- Garage.Text = "Garage"
- Garage.TextColor3 = Color3.new(1, 1, 1)
- Garage.TextSize = 17
- Frame_12.Parent = Garage
- Frame_12.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_12.BorderSizePixel = 0
- Frame_12.Position = UDim2.new(0, 0, 0, 25)
- Frame_12.Size = UDim2.new(0, 97, 0, 5)
- SPlayer.Name = "SPlayer"
- SPlayer.Parent = TPBFrame
- SPlayer.BackgroundColor3 = Color3.new(1, 1, 1)
- SPlayer.BackgroundTransparency = 1
- SPlayer.Position = UDim2.new(0, 32, 0, 379)
- SPlayer.Size = UDim2.new(0, 138, 0, 17)
- SPlayer.Font = Enum.Font.SourceSansLight
- SPlayer.FontSize = Enum.FontSize.Size18
- SPlayer.Text = "Player:"
- SPlayer.TextColor3 = Color3.new(1, 1, 1)
- SPlayer.TextSize = 17
- SPlayer.TextWrapped = true
- SPlayer.TextXAlignment = Enum.TextXAlignment.Left
- Frame_13.Parent = TPBFrame
- Frame_13.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_13.BorderSizePixel = 0
- Frame_13.Position = UDim2.new(0, 30, 0, 360)
- Frame_13.Size = UDim2.new(0, 252, 0, 5)
- Teleports.Name = "Teleports"
- Teleports.Parent = UI
- Teleports.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Teleports.BorderColor3 = Color3.new(1, 1, 1)
- Teleports.BorderSizePixel = 0
- Teleports.Position = UDim2.new(0, 72, 0, 126)
- Teleports.Size = UDim2.new(0, 175, 0, 38)
- Teleports.Font = Enum.Font.SourceSansLight
- Teleports.FontSize = Enum.FontSize.Size24
- Teleports.Text = "Player Teleports"
- Teleports.TextColor3 = Color3.new(1, 1, 1)
- Teleports.TextSize = 20
- Frame_14.Parent = Teleports
- Frame_14.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_14.BorderSizePixel = 0
- Frame_14.Position = UDim2.new(0, 0, 0, 38)
- Frame_14.Size = UDim2.new(0, 175, 0, 5)
- FBFrame.Name = "FBFrame"
- FBFrame.Parent = UI
- FBFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- FBFrame.BackgroundTransparency = 1
- FBFrame.Position = UDim2.new(0, 0, 0, 32)
- FBFrame.Size = UDim2.new(0, 318, 0, 406)
- FBFrame.Visible = false
- Noclipp.Name = "Noclipp"
- Noclipp.Parent = FBFrame
- Noclipp.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Noclipp.BorderColor3 = Color3.new(1, 1, 1)
- Noclipp.BorderSizePixel = 0
- Noclipp.Position = UDim2.new(0, 110, 0, 181)
- Noclipp.Size = UDim2.new(0, 97, 0, 38)
- Noclipp.Font = Enum.Font.SourceSansLight
- Noclipp.FontSize = Enum.FontSize.Size18
- Noclipp.Text = "Enable Noclip"
- Noclipp.TextColor3 = Color3.new(1, 1, 1)
- Noclipp.TextSize = 17
- Frame_15.Parent = Noclipp
- Frame_15.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_15.BorderSizePixel = 0
- Frame_15.Position = UDim2.new(0, 0, 0, 38)
- Frame_15.Size = UDim2.new(0, 97, 0, 5)
- God.Name = "God"
- God.Parent = FBFrame
- God.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- God.BorderColor3 = Color3.new(1, 1, 1)
- God.BorderSizePixel = 0
- God.Position = UDim2.new(0, 110, 0, 105)
- God.Size = UDim2.new(0, 97, 0, 38)
- God.Font = Enum.Font.SourceSansLight
- God.FontSize = Enum.FontSize.Size18
- God.Text = "Godmode"
- God.TextColor3 = Color3.new(1, 1, 1)
- God.TextSize = 17
- Frame_16.Parent = God
- Frame_16.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_16.BorderSizePixel = 0
- Frame_16.Position = UDim2.new(0, 0, 0, 38)
- Frame_16.Size = UDim2.new(0, 97, 0, 5)
- Arrest.Name = "Arrest"
- Arrest.Parent = FBFrame
- Arrest.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Arrest.BorderColor3 = Color3.new(1, 1, 1)
- Arrest.BorderSizePixel = 0
- Arrest.Position = UDim2.new(0, 110, 0, 257)
- Arrest.Size = UDim2.new(0, 97, 0, 38)
- Arrest.Font = Enum.Font.SourceSansLight
- Arrest.FontSize = Enum.FontSize.Size18
- Arrest.Text = "Arrest Spam"
- Arrest.TextColor3 = Color3.new(1, 1, 1)
- Arrest.TextSize = 17
- Frame_17.Parent = Arrest
- Frame_17.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_17.BorderSizePixel = 0
- Frame_17.Position = UDim2.new(0, 0, 0, 38)
- Frame_17.Size = UDim2.new(0, 97, 0, 5)
- cframe.Name = "cframe"
- cframe.Parent = UI
- cframe.BackgroundColor3 = Color3.new(1, 1, 1)
- cframe.BackgroundTransparency = 1
- cframe.BorderSizePixel = 0
- cframe.Size = UDim2.new(0, 318, 0, 438)
- cframe.Visible = false
- TextLabel.Parent = cframe
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0, 23, 0, 103)
- TextLabel.Size = UDim2.new(0, 273, 0, 31)
- TextLabel.Font = Enum.Font.SourceSansLight
- TextLabel.FontSize = Enum.FontSize.Size24
- TextLabel.Text = "Design - Excrio"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 20
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_2.Parent = cframe
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0, 23, 0, 128)
- TextLabel_2.Size = UDim2.new(0, 273, 0, 31)
- TextLabel_2.Font = Enum.Font.SourceSansLight
- TextLabel_2.FontSize = Enum.FontSize.Size24
- TextLabel_2.Text = "Code - Excrio"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextSize = 20
- TextLabel_2.TextWrapped = true
- TextLabel_2.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_2.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_3.Parent = cframe
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.BorderSizePixel = 0
- TextLabel_3.Position = UDim2.new(0, 23, 0, 151)
- TextLabel_3.Size = UDim2.new(0, 273, 0, 135)
- TextLabel_3.Font = Enum.Font.SourceSansLight
- TextLabel_3.FontSize = Enum.FontSize.Size24
- TextLabel_3.Text = "Other Credit - To whomever wrote a thread about getPlayers() as I had some trouble updating the loop, thanks for that."
- TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_3.TextSize = 20
- TextLabel_3.TextWrapped = true
- TextLabel_3.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_3.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_4.Parent = cframe
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.BorderSizePixel = 0
- TextLabel_4.Position = UDim2.new(0, 23, 0, 388)
- TextLabel_4.Size = UDim2.new(0, 273, 0, 29)
- TextLabel_4.Font = Enum.Font.SourceSansLight
- TextLabel_4.FontSize = Enum.FontSize.Size24
- TextLabel_4.Text = ""
- TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_4.TextSize = 20
- TextLabel_4.TextWrapped = true
- TextLabel_4.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_4.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_5.Parent = cframe
- TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_5.BackgroundTransparency = 1
- TextLabel_5.BorderSizePixel = 0
- TextLabel_5.Position = UDim2.new(0, 23, 0, 234)
- TextLabel_5.Size = UDim2.new(0, 273, 0, 30)
- TextLabel_5.Font = Enum.Font.SourceSansLight
- TextLabel_5.FontSize = Enum.FontSize.Size28
- TextLabel_5.Text = "Changelog"
- TextLabel_5.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_5.TextSize = 25
- TextLabel_5.TextWrapped = true
- TextLabel_5.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_5.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_6.Parent = cframe
- TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_6.BackgroundTransparency = 1
- TextLabel_6.BorderSizePixel = 0
- TextLabel_6.Position = UDim2.new(0, 23, 0, 76)
- TextLabel_6.Size = UDim2.new(0, 273, 0, 31)
- TextLabel_6.Font = Enum.Font.SourceSansLight
- TextLabel_6.FontSize = Enum.FontSize.Size28
- TextLabel_6.Text = "Credit"
- TextLabel_6.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_6.TextSize = 25
- TextLabel_6.TextWrapped = true
- TextLabel_6.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_6.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_7.Parent = cframe
- TextLabel_7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_7.BackgroundTransparency = 1
- TextLabel_7.BorderSizePixel = 0
- TextLabel_7.Position = UDim2.new(0, 23, 0, 263)
- TextLabel_7.Size = UDim2.new(0, 273, 0, 31)
- TextLabel_7.Font = Enum.Font.SourceSansLight
- TextLabel_7.FontSize = Enum.FontSize.Size24
- TextLabel_7.Text = "V1.0 - 1.5 Location Teleporting"
- TextLabel_7.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_7.TextSize = 20
- TextLabel_7.TextWrapped = true
- TextLabel_7.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_7.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_8.Parent = cframe
- TextLabel_8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_8.BackgroundTransparency = 1
- TextLabel_8.BorderSizePixel = 0
- TextLabel_8.Position = UDim2.new(0, 23, 0, 286)
- TextLabel_8.Size = UDim2.new(0, 273, 0, 31)
- TextLabel_8.Font = Enum.Font.SourceSansLight
- TextLabel_8.FontSize = Enum.FontSize.Size24
- TextLabel_8.Text = "V1.6 - 1.7 Player functions (God, Noclip)"
- TextLabel_8.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_8.TextSize = 20
- TextLabel_8.TextWrapped = true
- TextLabel_8.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_8.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_9.Parent = cframe
- TextLabel_9.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_9.BackgroundTransparency = 1
- TextLabel_9.BorderSizePixel = 0
- TextLabel_9.Position = UDim2.new(0, 23, 0, 306)
- TextLabel_9.Size = UDim2.new(0, 273, 0, 31)
- TextLabel_9.Font = Enum.Font.SourceSansLight
- TextLabel_9.FontSize = Enum.FontSize.Size24
- TextLabel_9.Text = "V1.8 - 1.9 More player functions (Arrest Spam)"
- TextLabel_9.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_9.TextSize = 20
- TextLabel_9.TextWrapped = true
- TextLabel_9.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_9.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_10.Parent = cframe
- TextLabel_10.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_10.BackgroundTransparency = 1
- TextLabel_10.BorderSizePixel = 0
- TextLabel_10.Position = UDim2.new(0, 23, 0, 327)
- TextLabel_10.Size = UDim2.new(0, 273, 0, 31)
- TextLabel_10.Font = Enum.Font.SourceSansLight
- TextLabel_10.FontSize = Enum.FontSize.Size24
- TextLabel_10.Text = "V2.0 - V2.4 New UI, drastic bug fixes"
- TextLabel_10.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_10.TextSize = 20
- TextLabel_10.TextWrapped = true
- TextLabel_10.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_10.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_11.Parent = cframe
- TextLabel_11.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_11.BackgroundTransparency = 1
- TextLabel_11.BorderSizePixel = 0
- TextLabel_11.Position = UDim2.new(0, 23, 0, 351)
- TextLabel_11.Size = UDim2.new(0, 273, 0, 42)
- TextLabel_11.Font = Enum.Font.SourceSansLight
- TextLabel_11.FontSize = Enum.FontSize.Size24
- TextLabel_11.Text = "V2.4 - 2.5 (Current) Another new UI, player teleporting"
- TextLabel_11.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_11.TextSize = 20
- TextLabel_11.TextWrapped = true
- TextLabel_11.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_11.TextYAlignment = Enum.TextYAlignment.Top
- Functions.Name = "Functions"
- Functions.Parent = UI
- Functions.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Functions.BorderColor3 = Color3.new(1, 1, 1)
- Functions.BorderSizePixel = 0
- Functions.Position = UDim2.new(0, 72, 0, 219)
- Functions.Size = UDim2.new(0, 175, 0, 38)
- Functions.Font = Enum.Font.SourceSansLight
- Functions.FontSize = Enum.FontSize.Size24
- Functions.Text = "Player Functions"
- Functions.TextColor3 = Color3.new(1, 1, 1)
- Functions.TextSize = 20
- Frame_18.Parent = Functions
- Frame_18.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_18.BorderSizePixel = 0
- Frame_18.Position = UDim2.new(0, 0, 0, 38)
- Frame_18.Size = UDim2.new(0, 175, 0, 5)
- Credits.Name = "Credits"
- Credits.Parent = UI
- Credits.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Credits.BorderColor3 = Color3.new(1, 1, 1)
- Credits.BorderSizePixel = 0
- Credits.Position = UDim2.new(0, 72, 0, 315)
- Credits.Size = UDim2.new(0, 175, 0, 38)
- Credits.Font = Enum.Font.SourceSansLight
- Credits.FontSize = Enum.FontSize.Size24
- Credits.Text = "Credits / Changelog"
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextSize = 20
- Frame_19.Parent = Credits
- Frame_19.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- Frame_19.BorderSizePixel = 0
- Frame_19.Position = UDim2.new(0, 0, 0, 38)
- Frame_19.Size = UDim2.new(0, 175, 0, 5)
- GoBack.Name = "GoBack"
- GoBack.Parent = UI
- GoBack.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- GoBack.BackgroundTransparency = 1
- GoBack.BorderColor3 = Color3.new(1, 1, 1)
- GoBack.BorderSizePixel = 0
- GoBack.Position = UDim2.new(0, 0, 0, 400)
- GoBack.Size = UDim2.new(0, 93, 0, 38)
- GoBack.Visible = false
- GoBack.Font = Enum.Font.SourceSansLight
- GoBack.FontSize = Enum.FontSize.Size24
- GoBack.Text = "Go Back"
- GoBack.TextColor3 = Color3.new(1, 1, 1)
- GoBack.TextSize = 20
- Open.Name = "Open"
- Open.Parent = JailbreakBroken
- Open.BackgroundColor3 = Color3.new(0.235294, 0.494118, 0.776471)
- Open.BackgroundTransparency = 1
- Open.BorderColor3 = Color3.new(1, 1, 1)
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0, -105, 0, 632)
- Open.Size = UDim2.new(0, 318, 0, 67)
- OpenGUI.Name = "OpenGUI"
- OpenGUI.Parent = Open
- OpenGUI.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- OpenGUI.BorderColor3 = Color3.new(1, 1, 1)
- OpenGUI.BorderSizePixel = 0
- OpenGUI.Position = UDim2.new(0, 93, 0, 15)
- OpenGUI.Size = UDim2.new(0, 97, 0, 38)
- OpenGUI.Font = Enum.Font.SourceSansLight
- OpenGUI.FontSize = Enum.FontSize.Size18
- OpenGUI.Text = "Open GUI"
- OpenGUI.TextColor3 = Color3.new(1, 1, 1)
- OpenGUI.TextSize = 17
- Frame_20.Parent = OpenGUI
- Frame_20.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- Frame_20.BorderSizePixel = 0
- Frame_20.Position = UDim2.new(0, 0, 0, 38)
- Frame_20.Size = UDim2.new(0, 97, 0, 5)
- -- Teleporting
- Jail.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1138.66, 18.009, -1430.01) + Vector3.new(1,0,0)
- end)
- CrimBase1.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-222.339157, 17.9125443, 1575.82336) + Vector3.new(1,0,0)
- end)
- CrimBase2.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1579.4823, 49.787693, -1759.61438) + Vector3.new(1,0,0)
- end)
- Police.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1130.11426, 17.950058, -1593.09766) + Vector3.new(1,0,0)
- end)
- Bank.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-11.036747, 17.9193821, 797.971521) + Vector3.new(1,0,0)
- end)
- Helipad1.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1172.01172, 59.586, -1553.929) + Vector3.new(1,0,0)
- end)
- Helipad2.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(741.508, 71.005, 1136.33826) + Vector3.new(1,0,0)
- end)
- Garage.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-341.0529, 19.644, 1182.502) + Vector3.new(1,0,0)
- end)
- Vault.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(32.214, 2.67609, 818.648926) + Vector3.new(1,0,0)
- end)
- Jewlery.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(137.325, 17.878, 1320.123) + Vector3.new(1,0,0)
- end)
- -- Player Teleporting
- local PLR = game:GetService("Players").LocalPlayer
- local Players = game.Players:GetPlayers()
- local Selected1 = game.CoreGui.JailbreakBroken.UI.TPBFrame.SPlayer
- val.Name = "Selected"
- function alphabetize(p1, p2)
- local Player1 = p1.Name:lower()
- local P1 = Player1:sub(1, 1):byte()
- local Player2 = p2.Name:lower()
- local P2 = Player2:sub(1, 1):byte()
- if P1 < P2 then return true else return false end
- end
- table.sort(Players, alphabetize)
- for i = 1, #Players do
- local p = Players[i]
- if p ~= PLR then
- local btn = Instance.new("TextButton", sframe)
- btn.Name = p.Name
- btn.Text = p.Name
- btn.Size = UDim2.new(0, 260, 0, 25)
- btn.Font = Enum.Font.Highway
- btn.FontSize = Enum.FontSize.Size14
- btn.TextColor3 = Color3.new(255, 255, 255)
- btn.BackgroundTransparency = 1
- btn.Position = UDim2.new(0, 0, 0, (i * 25) - 25)
- sframe.CanvasSize = UDim2.new(0, 0, 0, (#Players * 25) - 25)
- btn.MouseButton1Click:connect(function()
- val.Value = p
- Selected1.Text = "Player: "..p.Name
- end)
- end
- end
- function update()
- for i, btn in ipairs(sframe:GetChildren()) do if btn:IsA("TextButton") then btn:Destroy() end end
- local plrs = game.Players:GetPlayers()
- table.sort(plrs, alphabetize)
- for i = 1, #plrs do
- local p = plrs[i]
- if p ~= PLR then
- local btn = Instance.new("TextButton", sframe)
- btn.Text = p.Name
- btn.Size = UDim2.new(0, 260, 0, 25)
- btn.Font = Enum.Font.Highway
- btn.FontSize = Enum.FontSize.Size14
- btn.TextColor3 = Color3.new(255, 255, 255)
- btn.BackgroundTransparency = 1
- btn.Position = UDim2.new(0, 0, 0, (i * 25) - 25)
- sframe.CanvasSize = UDim2.new(0, 0, 0, (#Players * 25) - 25)
- btn.MouseButton1Click:connect(function()
- val.Value = p
- SPlayer.Text = "Player: "..p.Name
- end)
- end
- end
- end
- game.Players.PlayerAdded:connect(update)
- game.Players.PlayerRemoving:connect(update)
- -- Functions
- function getPlayer()
- if val.Value:IsA("Player") and val.Value.Character:FindFirstChild("HumanoidRootPart") then return val.Value else return nil end
- end
- PTP.MouseButton1Click:connect(function()
- local p = getPlayer()
- if p then PLR.Character.HumanoidRootPart.CFrame = p.Character.HumanoidRootPart.CFrame + Vector3.new(0, 3, 0)
- else PTP.Text = "404"; wait(1); PTP.Text = "TP To Player" end
- end)
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- Noclipp.MouseButton1Click:connect(function()
- noclip = not noclip
- if Noclipp.Text == "Enable Noclip" then
- Noclipp.Text = "Disable Noclip"
- else
- Noclipp.Text = "Enable Noclip"
- end
- end)
- God.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- Arrest.MouseButton1Click:connect(function()
- local Player = game.Players.LocalPlayer
- wait(0.5)
- for i,v in pairs(game.Teams.Criminal:GetPlayers()) do
- repeat
- wait()
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until v.Team.Name ~= "Criminal"
- end
- end)
- local frame = game.CoreGui.JailbreakBroken:WaitForChild('UI')
- OpenGUI.MouseButton1Down:connect(function()
- frame.Visible = not frame.Visible
- if frame.Visible == true then
- OpenGUI.Text = "Close GUI"
- elseif
- frame.Visible == false then
- OpenGUI.Text = "Open GUI"
- end
- end)
- Teleports.MouseButton1Click:connect(function()
- game.CoreGui.JailbreakBroken.UI.TPBFrame.Visible = true
- game.CoreGui.JailbreakBroken.UI.Teleports.Visible = false
- game.CoreGui.JailbreakBroken.UI.Functions.Visible = false
- game.CoreGui.JailbreakBroken.UI.Credits.Visible = false
- game.CoreGui.JailbreakBroken.UI.GoBack.Visible = true
- game.CoreGui.JailbreakBroken.UI.cframe.Visible = false
- end)
- Functions.MouseButton1Click:connect(function()
- game.CoreGui.JailbreakBroken.UI.FBFrame.Visible = true
- game.CoreGui.JailbreakBroken.UI.Teleports.Visible = false
- game.CoreGui.JailbreakBroken.UI.Functions.Visible = false
- game.CoreGui.JailbreakBroken.UI.Credits.Visible = false
- game.CoreGui.JailbreakBroken.UI.GoBack.Visible = true
- game.CoreGui.JailbreakBroken.UI.cframe.Visible = false
- end)
- GoBack.MouseButton1Click:connect(function()
- GoBack.Visible = false
- game.CoreGui.JailbreakBroken.UI.FBFrame.Visible = false
- game.CoreGui.JailbreakBroken.UI.TPBFrame.Visible = false
- Teleports.Visible = true
- Functions.Visible = true
- Credits.Visible = true
- game.CoreGui.JailbreakBroken.UI.cframe.Visible = false
- end)
- Credits.MouseButton1Click:connect(function()
- game.CoreGui.JailbreakBroken.UI.FBFrame.Visible = false
- game.CoreGui.JailbreakBroken.UI.Teleports.Visible = false
- game.CoreGui.JailbreakBroken.UI.Functions.Visible = false
- game.CoreGui.JailbreakBroken.UI.Credits.Visible = false
- game.CoreGui.JailbreakBroken.UI.GoBack.Visible = true
- game.CoreGui.JailbreakBroken.UI.cframe.Visible = true
- end)
- end)
- AWESOMEGUI.Name = "AWESOMEGUI"
- AWESOMEGUI.Parent = GameScriptsFrame
- AWESOMEGUI.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- AWESOMEGUI.BorderSizePixel = 0
- AWESOMEGUI.Position = UDim2.new(0, 35, 0, 365)
- AWESOMEGUI.Size = UDim2.new(0, 200, 0, 50)
- AWESOMEGUI.Font = Enum.Font.SourceSansBold
- AWESOMEGUI.FontSize = Enum.FontSize.Size14
- AWESOMEGUI.Text = "Awesome GUI"
- AWESOMEGUI.TextColor3 = Color3.new(0.666667, 0, 0)
- AWESOMEGUI.TextScaled = true
- AWESOMEGUI.TextSize = 14
- AWESOMEGUI.TextWrapped = true
- AWESOMEGUI.MouseButton1Down:connect(function()
- local Corruption = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local CorruptionL = Instance.new("TextLabel")
- local TeleportsB = Instance.new("TextButton")
- local ToggleablesB = Instance.new("TextButton")
- local Home = Instance.new("Frame")
- local Welcome1 = Instance.new("TextLabel")
- local Welcome2 = Instance.new("TextLabel")
- local Close = Instance.new("TextButton")
- local TeleportsF = Instance.new("Frame")
- local BankFrontB = Instance.new("TextButton")
- local BankVaultB = Instance.new("TextButton")
- local CrimBase1B = Instance.new("TextButton")
- local CrimBase2B = Instance.new("TextButton")
- local Jewl1B = Instance.new("TextButton")
- local Jewl2B = Instance.new("TextButton")
- local GunStoreB = Instance.new("TextButton")
- local GarageB = Instance.new("TextButton")
- local DShopB = Instance.new("TextButton")
- local PoliceBaseB = Instance.new("TextButton")
- local HeliB = Instance.new("TextButton")
- local PoliceCarsB = Instance.new("TextButton")
- local ToggleablesF = Instance.new("Frame")
- local WalkSpeedB = Instance.new("TextButton")
- local JumpPowerB = Instance.new("TextButton")
- local GravityB = Instance.new("TextButton")
- local AutoArrestB = Instance.new("TextButton")
- local RemoveablesB = Instance.new("TextButton")
- local RemoveablesF = Instance.new("Frame")
- local DoorsB = Instance.new("TextButton")
- local BankB = Instance.new("TextButton")
- local JewelryB = Instance.new("TextButton")
- local CellB = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local Player = game.Players.LocalPlayer
- Corruption.Name = "Corruption"
- Corruption.Parent = game.CoreGui
- Corruption.ResetOnSpawn = false
- Walk = false
- Jump = false
- Gravity = false
- Arrest = false
- Main.Name = "Main"
- Main.Parent = Corruption
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Main.BorderSizePixel = 0
- Main.Draggable = true
- Main.Position = UDim2.new(0.300000012, 0, 0.300000012, 0)
- Main.Size = UDim2.new(0, 145, 0, 225)
- Main.Visible = false
- CorruptionL.Name = "CorruptionL"
- CorruptionL.Parent = Main
- CorruptionL.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- CorruptionL.BackgroundTransparency = 1
- CorruptionL.BorderSizePixel = 0
- CorruptionL.Size = UDim2.new(0, 145, 0, 25)
- CorruptionL.Font = Enum.Font.SourceSansBold
- CorruptionL.FontSize = Enum.FontSize.Size18
- CorruptionL.Text = "Corruption v0.3"
- CorruptionL.TextColor3 = Color3.new(1, 1, 1)
- CorruptionL.TextSize = 18
- TeleportsB.Name = "TeleportsB"
- TeleportsB.Parent = Main
- TeleportsB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- TeleportsB.BorderSizePixel = 0
- TeleportsB.Position = UDim2.new(0, 10, 0, 35)
- TeleportsB.Size = UDim2.new(0, 125, 0, 25)
- TeleportsB.Font = Enum.Font.SourceSansBold
- TeleportsB.FontSize = Enum.FontSize.Size18
- TeleportsB.Text = "Teleports"
- TeleportsB.TextColor3 = Color3.new(1, 1, 1)
- TeleportsB.TextSize = 16
- TeleportsB.MouseButton1Down:connect(function()
- Home.Visible = false
- TeleportsF.Visible = true
- ToggleablesF.Visible = false
- RemoveablesF.Visible = false
- end)
- ToggleablesB.Name = "ToggleablesB"
- ToggleablesB.Parent = Main
- ToggleablesB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- ToggleablesB.BorderSizePixel = 0
- ToggleablesB.Position = UDim2.new(0, 10, 0, 70)
- ToggleablesB.Size = UDim2.new(0, 125, 0, 25)
- ToggleablesB.Font = Enum.Font.SourceSansBold
- ToggleablesB.FontSize = Enum.FontSize.Size18
- ToggleablesB.Text = "Toggleables"
- ToggleablesB.TextColor3 = Color3.new(1, 1, 1)
- ToggleablesB.TextSize = 16
- ToggleablesB.MouseButton1Down:connect(function()
- Home.Visible = false
- TeleportsF.Visible = false
- ToggleablesF.Visible = true
- RemoveablesF.Visible = false
- end)
- Home.Name = "Home"
- Home.Parent = Main
- Home.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- Home.BorderSizePixel = 0
- Home.Position = UDim2.new(0, 145, 0, 0)
- Home.Size = UDim2.new(0, 415, 0, 225)
- Welcome1.Name = "Welcome1"
- Welcome1.Parent = Home
- Welcome1.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- Welcome1.BackgroundTransparency = 1
- Welcome1.BorderSizePixel = 0
- Welcome1.Size = UDim2.new(0, 415, 0, 25)
- Welcome1.Font = Enum.Font.SourceSansBold
- Welcome1.FontSize = Enum.FontSize.Size18
- Welcome1.Text = "Welcome To Corruption v0.3!"
- Welcome1.TextColor3 = Color3.new(1, 1, 1)
- Welcome1.TextSize = 16
- Welcome2.Name = "Welcome2"
- Welcome2.Parent = Home
- Welcome2.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- Welcome2.BackgroundTransparency = 1
- Welcome2.BorderSizePixel = 0
- Welcome2.Position = UDim2.new(0, 0, 0, 25)
- Welcome2.Size = UDim2.new(0, 415, 0, 25)
- Welcome2.Font = Enum.Font.SourceSansBold
- Welcome2.FontSize = Enum.FontSize.Size18
- Welcome2.Text = "Made by tntmyles"
- Welcome2.TextColor3 = Color3.new(1, 1, 1)
- Welcome2.TextSize = 16
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0, 10, 0, 190)
- Close.Size = UDim2.new(0, 125, 0, 25)
- Close.Font = Enum.Font.SourceSansBold
- Close.FontSize = Enum.FontSize.Size18
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 16
- Close.MouseButton1Down:connect(function()
- Main.Visible = false
- Open.Visible = true
- end)
- TeleportsF.Name = "TeleportsF"
- TeleportsF.Parent = Main
- TeleportsF.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- TeleportsF.BorderSizePixel = 0
- TeleportsF.Position = UDim2.new(0, 145, 0, 0)
- TeleportsF.Size = UDim2.new(0, 415, 0, 225)
- TeleportsF.Visible = false
- BankFrontB.Name = "BankFrontB"
- BankFrontB.Parent = TeleportsF
- BankFrontB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- BankFrontB.BorderSizePixel = 0
- BankFrontB.Position = UDim2.new(0, 10, 0, 10)
- BankFrontB.Size = UDim2.new(0, 125, 0, 25)
- BankFrontB.Font = Enum.Font.SourceSansBold
- BankFrontB.FontSize = Enum.FontSize.Size18
- BankFrontB.Text = "Bank Front"
- BankFrontB.TextColor3 = Color3.new(1, 1, 1)
- BankFrontB.TextSize = 16
- BankFrontB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(9.92591476, 17.8639755, 786.788147) + Vector3.new(1,0,0)
- end)
- BankVaultB.Name = "BankVaultB"
- BankVaultB.Parent = TeleportsF
- BankVaultB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- BankVaultB.BorderSizePixel = 0
- BankVaultB.Position = UDim2.new(0, 10, 0, 45)
- BankVaultB.Size = UDim2.new(0, 125, 0, 25)
- BankVaultB.Font = Enum.Font.SourceSansBold
- BankVaultB.FontSize = Enum.FontSize.Size18
- BankVaultB.Text = "Bank Vault"
- BankVaultB.TextColor3 = Color3.new(1, 1, 1)
- BankVaultB.TextSize = 16
- BankVaultB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(33.3059082,-1.67172456,803.200806) + Vector3.new(1,0,0)
- end)
- CrimBase1B.Name = "CrimBase1B"
- CrimBase1B.Parent = TeleportsF
- CrimBase1B.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- CrimBase1B.BorderSizePixel = 0
- CrimBase1B.Position = UDim2.new(0, 280, 0, 10)
- CrimBase1B.Size = UDim2.new(0, 125, 0, 25)
- CrimBase1B.Font = Enum.Font.SourceSansBold
- CrimBase1B.FontSize = Enum.FontSize.Size18
- CrimBase1B.Text = "Criminal Base 1"
- CrimBase1B.TextColor3 = Color3.new(1, 1, 1)
- CrimBase1B.TextSize = 16
- CrimBase1B.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-222.339157, 17.9125443, 1575.82336) + Vector3.new(1,0,0)
- end)
- CrimBase2B.Name = "CrimBase2B"
- CrimBase2B.Parent = TeleportsF
- CrimBase2B.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- CrimBase2B.BorderSizePixel = 0
- CrimBase2B.Position = UDim2.new(0, 280, 0, 45)
- CrimBase2B.Size = UDim2.new(0, 125, 0, 25)
- CrimBase2B.Font = Enum.Font.SourceSansBold
- CrimBase2B.FontSize = Enum.FontSize.Size18
- CrimBase2B.Text = "Criminal Base 2"
- CrimBase2B.TextColor3 = Color3.new(1, 1, 1)
- CrimBase2B.TextSize = 16
- CrimBase2B.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1818, 49, -1657.4) + Vector3.new(1,0,0)
- end)
- Jewl1B.Name = "Jewl1B"
- Jewl1B.Parent = TeleportsF
- Jewl1B.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- Jewl1B.BorderSizePixel = 0
- Jewl1B.Position = UDim2.new(0, 145, 0, 10)
- Jewl1B.Size = UDim2.new(0, 125, 0, 25)
- Jewl1B.Font = Enum.Font.SourceSansBold
- Jewl1B.FontSize = Enum.FontSize.Size18
- Jewl1B.Text = "Jewelry Store Top"
- Jewl1B.TextColor3 = Color3.new(1, 1, 1)
- Jewl1B.TextSize = 16
- Jewl1B.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(101.211128, 98.6576996, 1310.54175) + Vector3.new(1,0,0)
- end)
- Jewl2B.Name = "Jewl2B"
- Jewl2B.Parent = TeleportsF
- Jewl2B.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- Jewl2B.BorderSizePixel = 0
- Jewl2B.Position = UDim2.new(0, 145, 0, 45)
- Jewl2B.Size = UDim2.new(0, 125, 0, 25)
- Jewl2B.Font = Enum.Font.SourceSansBold
- Jewl2B.FontSize = Enum.FontSize.Size18
- Jewl2B.Text = "Jewelry Store Inside"
- Jewl2B.TextColor3 = Color3.new(1, 1, 1)
- Jewl2B.TextSize = 16
- Jewl2B.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(124.339157,17.9125443,1318.82336) + Vector3.new(1,0,0)
- end)
- GunStoreB.Name = "GunStoreB"
- GunStoreB.Parent = TeleportsF
- GunStoreB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- GunStoreB.BorderSizePixel = 0
- GunStoreB.Position = UDim2.new(0, 10, 0, 80)
- GunStoreB.Size = UDim2.new(0, 125, 0, 25)
- GunStoreB.Font = Enum.Font.SourceSansBold
- GunStoreB.FontSize = Enum.FontSize.Size18
- GunStoreB.Text = "Gun Store"
- GunStoreB.TextColor3 = Color3.new(1, 1, 1)
- GunStoreB.TextSize = 16
- GunStoreB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-24.4, 18, -1763) + Vector3.new(1,0,0)
- end)
- GarageB.Name = "GarageB"
- GarageB.Parent = TeleportsF
- GarageB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- GarageB.BorderSizePixel = 0
- GarageB.Position = UDim2.new(0, 145, 0, 80)
- GarageB.Size = UDim2.new(0, 125, 0, 25)
- GarageB.Font = Enum.Font.SourceSansBold
- GarageB.FontSize = Enum.FontSize.Size18
- GarageB.Text = "Garage"
- GarageB.TextColor3 = Color3.new(1, 1, 1)
- GarageB.TextSize = 16
- GarageB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-342.130798, 19.3135223, 1182.73669) + Vector3.new(1,0,0)
- end)
- DShopB.Name = "DShopB"
- DShopB.Parent = TeleportsF
- DShopB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- DShopB.BorderSizePixel = 0
- DShopB.Position = UDim2.new(0, 280, 0, 80)
- DShopB.Size = UDim2.new(0, 125, 0, 25)
- DShopB.Font = Enum.Font.SourceSansBold
- DShopB.FontSize = Enum.FontSize.Size18
- DShopB.Text = "Donut Shop"
- DShopB.TextColor3 = Color3.new(1, 1, 1)
- DShopB.TextSize = 16
- DShopB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(273, 18, -1807) + Vector3.new(1,0,0)
- end)
- PoliceBaseB.Name = "PoliceBaseB"
- PoliceBaseB.Parent = TeleportsF
- PoliceBaseB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- PoliceBaseB.BorderSizePixel = 0
- PoliceBaseB.Position = UDim2.new(0, 10, 0, 115)
- PoliceBaseB.Size = UDim2.new(0, 125, 0, 25)
- PoliceBaseB.Font = Enum.Font.SourceSansBold
- PoliceBaseB.FontSize = Enum.FontSize.Size18
- PoliceBaseB.Text = "Police Base"
- PoliceBaseB.TextColor3 = Color3.new(1, 1, 1)
- PoliceBaseB.TextSize = 16
- PoliceBaseB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1130.11426, 17.950058, -1593.09766) + Vector3.new(1,0,0)
- end)
- HeliB.Name = "HeliB"
- HeliB.Parent = TeleportsF
- HeliB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- HeliB.BorderSizePixel = 0
- HeliB.Position = UDim2.new(0, 145, 0, 115)
- HeliB.Size = UDim2.new(0, 125, 0, 25)
- HeliB.Font = Enum.Font.SourceSansBold
- HeliB.FontSize = Enum.FontSize.Size18
- HeliB.Text = "Helicopter Pad"
- HeliB.TextColor3 = Color3.new(1, 1, 1)
- HeliB.TextSize = 16
- HeliB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1176.4231, 59.7911148, -1572.6908) + Vector3.new(1,0,0)
- end)
- PoliceCarsB.Name = "PoliceCarsB"
- PoliceCarsB.Parent = TeleportsF
- PoliceCarsB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- PoliceCarsB.BorderSizePixel = 0
- PoliceCarsB.Position = UDim2.new(0, 280, 0, 115)
- PoliceCarsB.Size = UDim2.new(0, 125, 0, 25)
- PoliceCarsB.Font = Enum.Font.SourceSansBold
- PoliceCarsB.FontSize = Enum.FontSize.Size18
- PoliceCarsB.Text = "Police Cars"
- PoliceCarsB.TextColor3 = Color3.new(1, 1, 1)
- PoliceCarsB.TextSize = 16
- PoliceCarsB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1100.4469, 17.7500038, -1493.18286) + Vector3.new(1,0,0)
- end)
- ToggleablesF.Name = "ToggleablesF"
- ToggleablesF.Parent = Main
- ToggleablesF.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- ToggleablesF.BorderSizePixel = 0
- ToggleablesF.Position = UDim2.new(0, 145, 0, 0)
- ToggleablesF.Size = UDim2.new(0, 415, 0, 225)
- ToggleablesF.Visible = false
- WalkSpeedB.Name = "WalkSpeedB"
- WalkSpeedB.Parent = ToggleablesF
- WalkSpeedB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- WalkSpeedB.BorderSizePixel = 0
- WalkSpeedB.Position = UDim2.new(0, 10, 0, 10)
- WalkSpeedB.Size = UDim2.new(0, 125, 0, 25)
- WalkSpeedB.Font = Enum.Font.SourceSansBold
- WalkSpeedB.FontSize = Enum.FontSize.Size18
- WalkSpeedB.Text = "WalkSpeed"
- WalkSpeedB.TextColor3 = Color3.new(1, 1, 1)
- WalkSpeedB.TextSize = 16
- WalkSpeedB.MouseButton1Down:connect(function()
- if Walk == true then
- Walk = false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- else
- Walk = true
- end
- end)
- JumpPowerB.Name = "JumpPowerB"
- JumpPowerB.Parent = ToggleablesF
- JumpPowerB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- JumpPowerB.BorderSizePixel = 0
- JumpPowerB.Position = UDim2.new(0, 145, 0, 10)
- JumpPowerB.Size = UDim2.new(0, 125, 0, 25)
- JumpPowerB.Font = Enum.Font.SourceSansBold
- JumpPowerB.FontSize = Enum.FontSize.Size18
- JumpPowerB.Text = "JumpPower"
- JumpPowerB.TextColor3 = Color3.new(1, 1, 1)
- JumpPowerB.TextSize = 16
- JumpPowerB.MouseButton1Down:connect(function()
- if Jump == true then
- Jump = false
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- else
- Jump = true
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
- end
- end)
- GravityB.Name = "GravityB"
- GravityB.Parent = ToggleablesF
- GravityB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- GravityB.BorderSizePixel = 0
- GravityB.Position = UDim2.new(0, 280, 0, 10)
- GravityB.Size = UDim2.new(0, 125, 0, 25)
- GravityB.Font = Enum.Font.SourceSansBold
- GravityB.FontSize = Enum.FontSize.Size18
- GravityB.Text = "Gravity"
- GravityB.TextColor3 = Color3.new(1, 1, 1)
- GravityB.TextSize = 16
- GravityB.MouseButton1Down:connect(function()
- if Gravity == true then
- Gravity = false
- game.workspace.Gravity = 196.2
- else
- Gravity = true
- game.workspace.Gravity = 45
- end
- end)
- AutoArrestB.Name = "AutoArrestB"
- AutoArrestB.Parent = ToggleablesF
- AutoArrestB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- AutoArrestB.BorderSizePixel = 0
- AutoArrestB.Position = UDim2.new(0, 10, 0, 45)
- AutoArrestB.Size = UDim2.new(0, 125, 0, 25)
- AutoArrestB.Font = Enum.Font.SourceSansBold
- AutoArrestB.FontSize = Enum.FontSize.Size18
- AutoArrestB.Text = "Auto Arrest"
- AutoArrestB.TextColor3 = Color3.new(1, 1, 1)
- AutoArrestB.TextSize = 16
- AutoArrestB.MouseButton1Down:connect(function()
- if Arrest == true then
- Arrest = false
- else
- Arrest = true
- end
- end)
- RemoveablesB.Name = "RemoveablesB"
- RemoveablesB.Parent = Main
- RemoveablesB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- RemoveablesB.BorderSizePixel = 0
- RemoveablesB.Position = UDim2.new(0, 10, 0, 105)
- RemoveablesB.Size = UDim2.new(0, 125, 0, 25)
- RemoveablesB.Font = Enum.Font.SourceSansBold
- RemoveablesB.FontSize = Enum.FontSize.Size18
- RemoveablesB.Text = "Removeables"
- RemoveablesB.TextColor3 = Color3.new(1, 1, 1)
- RemoveablesB.TextSize = 16
- RemoveablesB.TextSize = 16
- RemoveablesB.MouseButton1Down:connect(function()
- Home.Visible = false
- TeleportsF.Visible = false
- ToggleablesF.Visible = false
- RemoveablesF.Visible = true
- end)
- RemoveablesF.Name = "RemoveablesF"
- RemoveablesF.Parent = Main
- RemoveablesF.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- RemoveablesF.BorderSizePixel = 0
- RemoveablesF.Position = UDim2.new(0, 145, 0, 0)
- RemoveablesF.Size = UDim2.new(0, 415, 0, 225)
- RemoveablesF.Visible = false
- DoorsB.Name = "DoorsB"
- DoorsB.Parent = RemoveablesF
- DoorsB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- DoorsB.BorderSizePixel = 0
- DoorsB.Position = UDim2.new(0, 10, 0, 10)
- DoorsB.Size = UDim2.new(0, 125, 0, 25)
- DoorsB.Font = Enum.Font.SourceSansBold
- DoorsB.FontSize = Enum.FontSize.Size18
- DoorsB.Text = "Doors"
- DoorsB.TextColor3 = Color3.new(1, 1, 1)
- DoorsB.TextSize = 16
- DoorsB.MouseButton1Down:connect(function()
- game.Workspace.Doors:Remove()
- end)
- BankB.Name = "BankB"
- BankB.Parent = RemoveablesF
- BankB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- BankB.BorderSizePixel = 0
- BankB.Position = UDim2.new(0, 145, 0, 10)
- BankB.Size = UDim2.new(0, 125, 0, 25)
- BankB.Font = Enum.Font.SourceSansBold
- BankB.FontSize = Enum.FontSize.Size18
- BankB.Text = "Bank Lasers"
- BankB.TextColor3 = Color3.new(1, 1, 1)
- BankB.TextSize = 16
- BankB.MouseButton1Down:connect(function()
- game.Workspace.Banks.Bank.Lasers:Remove()
- end)
- JewelryB.Name = "JewelryB"
- JewelryB.Parent = RemoveablesF
- JewelryB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- JewelryB.BorderSizePixel = 0
- JewelryB.Position = UDim2.new(0, 280, 0, 10)
- JewelryB.Size = UDim2.new(0, 125, 0, 25)
- JewelryB.Font = Enum.Font.SourceSansBold
- JewelryB.FontSize = Enum.FontSize.Size18
- JewelryB.Text = "Jewelry Store Lasers"
- JewelryB.TextColor3 = Color3.new(1, 1, 1)
- JewelryB.TextSize = 16
- JewelryB.MouseButton1Down:connect(function()
- game.Workspace.Jewelrys.Jewelry.Lasers:Remove()
- game.Workspace.Jewelrys.Jewelry.Cameras:Remove()
- game.Workspace.Jewelrys.Jewelry.FloorLasers:Remove()
- end)
- CellB.Name = "CellB"
- CellB.Parent = RemoveablesF
- CellB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- CellB.BorderSizePixel = 0
- CellB.Position = UDim2.new(0, 10, 0, 45)
- CellB.Size = UDim2.new(0, 125, 0, 25)
- CellB.Font = Enum.Font.SourceSansBold
- CellB.FontSize = Enum.FontSize.Size18
- CellB.Text = "Cell Bars"
- CellB.TextColor3 = Color3.new(1, 1, 1)
- CellB.TextSize = 16
- CellB.MouseButton1Down:connect(function()
- game.Workspace.Cells:Remove()
- end)
- Open.Name = "Open"
- Open.Parent = Corruption
- Open.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.588235)
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0, 0, 0.600000024, 0)
- Open.Size = UDim2.new(0, 125, 0, 25)
- Open.Font = Enum.Font.SourceSansBold
- Open.FontSize = Enum.FontSize.Size18
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextSize = 16
- Open.MouseButton1Down:connect(function()
- Main.Visible = true
- Open.Visible = false
- end)
- while true do
- wait()
- if Arrest == true then
- local Player = game.Players.LocalPlayer
- for i,v in pairs(game.Teams.Criminal:GetPlayers()) do
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- end
- elseif Walk == true then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 10000
- end
- end
- end)
- PPCCGUI.Name = "PPCCGUI"
- PPCCGUI.Parent = GameScriptsFrame
- PPCCGUI.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- PPCCGUI.BorderSizePixel = 0
- PPCCGUI.Position = UDim2.new(0, 35, 0, 295)
- PPCCGUI.Size = UDim2.new(0, 200, 0, 50)
- PPCCGUI.Font = Enum.Font.SourceSansBold
- PPCCGUI.FontSize = Enum.FontSize.Size14
- PPCCGUI.Text = "Papa Ccaps GUI"
- PPCCGUI.TextColor3 = Color3.new(0.666667, 0, 0)
- PPCCGUI.TextScaled = true
- PPCCGUI.TextSize = 14
- PPCCGUI.TextWrapped = true
- PPCCGUI.MouseButton1Down:connect(function()
- local gui = game:GetObjects("rbxassetid://852724182")[1]
- gui.Parent = game.CoreGui
- local auto = false
- local pass = false
- local Buttons = {
- ["Bank Lobby"] = CFrame.new(30,18, 851),
- ["Bank Vault"] = CFrame.new(23, 5, 800),
- ["Criminal Base"] = CFrame.new(1562,49,-1754),
- ["Gas Station"] = CFrame.new(-1522, 17, 696),
- ["Jewerly Store Top"] = CFrame.new(105, 85, 1322),
- ["Jewerly Store Bottom"] = CFrame.new(124, 17, 1317),
- ["Police Station"] = CFrame.new(-1139,17,-1584),
- Helicopter = CFrame.new(-1175, 57, -1578),
- ["Car Garage"] = CFrame.new(-363, 17, 1160),
- Prison = CFrame.new(-1417,18,-1707),
- }
- function Tele(coords)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = coords
- end
- for i,v in pairs(Buttons) do
- local B = gui.T:Clone()
- B.Name = i
- B.Text = i
- B.Visible = true
- B.MouseButton1Down:connect(function()
- Tele(v)
- end)
- B.Parent = gui.Holder.Manual
- end
- gui.Holder.Bank.MouseButton1Down:connect(function()
- auto = not auto
- if not auto then
- gui.Holder.Bank.Text = "Auto-Bank Rob: Off"
- else
- gui.Holder.Bank.Text = "Auto-Bank Rob: On"
- if game.Workspace.Banks.Bank.Extra.Light.SurfaceLight.Enabled then
- Tele(Buttons["Bank Lobby"])
- wait(0.3)
- Tele(Buttons["Bank Vault"])
- if pass then
- repeat wait() until game.Players.LocalPlayer.PlayerGui.ScreenGui.CollectMoney.Money.Text == "$3,000"
- wait(0.1)
- Tele(Buttons["Criminal Base"])
- else
- repeat wait() until game.Players.LocalPlayer.PlayerGui.ScreenGui.CollectMoney.Money.Text == "$1,000"
- wait(0.1)
- Tele(Buttons["Criminal Base"])
- end
- end
- end
- end)
- if game.Workspace.Banks.Bank.Extra.Light.SurfaceLight.Enabled then
- gui.Holder.Bank.Status.Text = "Bank: Open"
- else
- gui.Holder.Bank.Status.Text = "Bank: Closed"
- end
- if game:GetService("MarketplaceService"):PlayerOwnsAsset(game.Players.LocalPlayer, 739192969) then
- pass = true
- end
- game.Workspace.Banks.Bank.Extra.Light.SurfaceLight.Changed:connect(function()
- wait(0.8)
- if game.Workspace.Banks.Bank.Extra.Light.SurfaceLight.Enabled then
- gui.Holder.Bank.Status.Text = "Bank: Open"
- else
- gui.Holder.Bank.Status.Text = "Bank: Closed"
- end
- if auto and game.Workspace.Banks.Bank.Extra.Light.SurfaceLight.Enabled then
- Tele(Buttons["Bank Lobby"])
- wait(0.8)
- Tele(Buttons["Bank Vault"])
- if pass then
- repeat wait() until game.Players.LocalPlayer.PlayerGui.ScreenGui.CollectMoney.Money.Text == "$3,000"
- wait(0.1)
- Tele(Buttons["Criminal Base"])
- else
- repeat wait() until game.Players.LocalPlayer.PlayerGui.ScreenGui.CollectMoney.Money.Text == "$1,000"
- wait(0.1)
- Tele(Buttons["Criminal Base"])
- end
- end
- end)
- end)
- PhantomForces.Name = "PhantomForces"
- PhantomForces.Parent = GameScriptsFrame
- PhantomForces.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- PhantomForces.BorderSizePixel = 0
- PhantomForces.Position = UDim2.new(0, 300, 0, 84)
- PhantomForces.Size = UDim2.new(0, 200, 0, 50)
- PhantomForces.Font = Enum.Font.SourceSansBold
- PhantomForces.FontSize = Enum.FontSize.Size14
- PhantomForces.Text = "Phantom Forces"
- PhantomForces.TextColor3 = Color3.new(0.666667, 0, 0)
- PhantomForces.TextScaled = true
- PhantomForces.TextSize = 14
- PhantomForces.TextWrapped = true
- --[[PhantomForces.MouseButton1Down:connect(function()
- Script Here
- end)]]
- PFGUI.Name = "PFGUI"
- PFGUI.Parent = GameScriptsFrame
- PFGUI.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- PFGUI.BorderSizePixel = 0
- PFGUI.Position = UDim2.new(0, 300, 0, 155)
- PFGUI.Size = UDim2.new(0, 200, 0, 50)
- PFGUI.Font = Enum.Font.SourceSansBold
- PFGUI.FontSize = Enum.FontSize.Size14
- PFGUI.Text = "Phantom Forces GUI"
- PFGUI.TextColor3 = Color3.new(0.666667, 0, 0)
- PFGUI.TextScaled = true
- PFGUI.TextSize = 14
- PFGUI.TextWrapped = true
- PFGUI.MouseButton1Down:connect(function()
- -- MORTADEX
- -- WRITTEN BY LOUKA @ V3RMILLION
- -- DON'T JEW THE LOCALSCRIPT IF YOU DON'T KNOW HOW TO SCRIPT
- local Mortadex = {}
- Mortadex.Version = "1"
- Mortadex.Modules = {}
- Mortadex.ModuleCount = 0
- Mortadex.ModuleSelection = 1
- Mortadex.Stealth = true -- this will just remove print messages
- Mortadex.Debug = false
- Mortadex.FreeForAll = false
- Mortadex.Studio = false
- function Mortadex:RegisterModule(name, onrender, norender)
- if Mortadex.Modules[name] then
- return error("Module \""..name.."\" already registered!")
- else
- Mortadex:FLog("Registering module \"%s\"", name)
- Mortadex.Modules[name] = {OnRender = onrender, NoRender = norender, Scratchpad = {}, Enabled = false, Order = Mortadex.ModuleCount}
- Mortadex.ModuleCount = Mortadex.ModuleCount + 1
- end
- end
- function Mortadex:Log(...)
- if Mortadex.Stealth then return end
- return print("[- MORTADEX -] ", ...)
- end
- function Mortadex:FLog(o, ...)
- return Mortadex:Log(o:format(...))
- end
- local getrawmetatable = getrawmetatable
- ---------------------------------------------------------------
- Mortadex:Log("Loading core utilities...")
- Mortadex.HookManager = {IdxHooks = {}, NIdxHooks = {}}
- Mortadex.Utilities = {}
- Mortadex.Services = {
- Players = game:GetService("Players"),
- Lighting = game:GetService("Lighting"),
- RunService = game:GetService("RunService"),
- UserInputService = game:GetService("UserInputService")
- }
- Mortadex.Instances = {
- LocalPlayer = Mortadex.Services.Players.LocalPlayer,
- LocalCharacter = Mortadex.Services.Players.LocalPlayer.Character,
- LocalCamera = workspace.CurrentCamera,
- LocalMouse = Mortadex.Services.Players.LocalPlayer:GetMouse()
- }
- function Mortadex.HookManager:Init()
- if getrawmetatable then
- local ObjectMt = getrawmetatable(game)
- Mortadex.OriginalIndex = ObjectMt.__index
- Mortadex.OriginalNewIndex = ObjectMt.__newindex
- ObjectMt.__index = function(self, key)
- local Hook = Mortadex.HookManager:LookupIndexHook(self, key)
- if Hook then
- return Hook(self)
- else
- return Mortadex.OriginalIndex(self, key)
- end
- end
- ObjectMt.__newindex = function(self, key, value)
- local Hook = Mortadex.HookManager:LookupNewIndexHook(self, key)
- if Hook then
- return Hook(self, value)
- else
- return Mortadex.OriginalNewIndex(self, key, value)
- end
- end
- return true
- end
- end
- function Mortadex.HookManager:LookupIndexHook(inst, key)
- for _, Hook in next, Mortadex.HookManager.IdxHooks do
- if Mortadex.OriginalIndex(inst, "IsA")(inst, Hook.AffectedClass) and Hook.Property == key then
- return Hook.HookFunction
- end
- end
- end
- function Mortadex.HookManager:LookupNewIndexHook(inst, key)
- for _, Hook in next, Mortadex.HookManager.NIdxHooks do
- if Mortadex.OriginalIndex(inst, "IsA")(inst, Hook.AffectedClass) and Hook.Property == key then
- return Hook.HookFunction
- end
- end
- end
- function Mortadex.HookManager:HookIndex(class, prop, f)
- return table.insert(Mortadex.HookManager.IdxHooks, {AffectedClass = class, Property = prop, HookFunction = f})
- end
- function Mortadex.HookManager:HookNewIndex(class, prop, f)
- return table.insert(Mortadex.HookManager.NIdxHooks, {AffectedClass = class, Property = prop, HookFunction = f})
- end
- function Mortadex.Utilities:WorldToScreenPoint(...)
- return Mortadex.Instances.LocalCamera:WorldToScreenPoint(...)
- end
- function Mortadex.Utilities:PathObstructed(p1, p2, ...)
- local ray = Ray.new(p1, (p2 - p1).unit * 500)
- local haspart, hitpos = workspace:FindPartOnRayWithIgnoreList(ray, {...})
- if haspart then return true, hitpos else return false end
- end
- function Mortadex.Utilities:GetReplicator()
- return game:FindFirstChild("ClientReplicator", true)
- end
- function Mortadex.Utilities:GetSize(i)
- if i:IsA("BasePart") then
- return i.Size
- elseif i:IsA("Model") then
- return i:GetExtentsSize()
- end
- end
- function Mortadex.Utilities:GetPlayers(mode)
- local Result = {}
- for _,player in next, Mortadex.Services.Players:GetPlayers() do
- if mode == 0 then -- exclude players in current team
- if (player ~= Mortadex.Instances.LocalPlayer and (Mortadex.Instances.LocalPlayer.TeamColor ~= player.TeamColor or (FreeForAll or DEBUG))) then
- table.insert(Result, player)
- end
- else -- include everyone
- table.insert(Result, player)
- end
- end
- return Result
- end
- function Mortadex.Utilities:GetNearestPlayer()
- if not Mortadex.Instances.LocalPlayer.Character then return end
- local Players = Mortadex.Utilities:GetPlayers(0)
- local SelectedPlayer, SelectedPlayerPrevDistance = nil, 25000
- for i,v in next, Players do
- if v.Character and v.Character:FindFirstChild("HumanoidRootPart") then
- local Distance = Mortadex.Utilities:GetDistance(Mortadex.Instances.LocalPlayer.Character.HumanoidRootPart.Position, v.Character.HumanoidRootPart.Position)
- if Distance < SelectedPlayerPrevDistance then
- SelectedPlayer = v
- SelectedPlayerPrevDistance = Distance
- end
- end
- end
- return SelectedPlayer
- end
- function Mortadex.Utilities:GetDistance(v1, v2)
- return (v1 - v2).magnitude
- end
- function Mortadex.Utilities:GetCanvas()
- if not Mortadex.Canvas then
- if getrawmetatable then
- Mortadex.Canvas = Instance.new("ScreenGui", game:GetService("CoreGui"))
- else
- Mortadex.Canvas = Instance.new("ScreenGui", Mortadex.Services.Players.LocalPlayer.PlayerGui)
- end
- end
- return Mortadex.Canvas
- end
- Mortadex.EmptyVector3 = Vector3.new()
- Mortadex.EmptyCFrame = CFrame.new()
- ---------------------------------------------------------------
- --> ESP
- Mortadex:RegisterModule("ESP", function(Storage)
- local Canvas = Mortadex.Utilities:GetCanvas()
- local Root = Canvas:FindFirstChild("ESP")
- if not Root then
- Root = Instance.new("Frame")
- Root.Name = "ESP"
- Root.Size = UDim2.new(1, 0, 1, 0)
- Root.BackgroundTransparency = 1
- end
- Root:ClearAllChildren()
- for _, Player in next, Mortadex.Utilities:GetPlayers(0) do
- if Player.Character and Player.Character:FindFirstChild("Torso") then
- local Locator = Instance.new("Frame")
- Locator.BackgroundColor = Player.TeamColor
- Locator.BackgroundTransparency = .5
- local VPos, VVis = Mortadex.Utilities:WorldToScreenPoint(Player.Character.Torso.Position)
- if VVis then
- Locator.Size = UDim2.new(0, -2800 / VPos.z, 0, -4300 / VPos.z)
- Locator.Position = UDim2.new(0, VPos.x - Locator.Size.X.Offset / 2, 0, VPos.y - Locator.Size.Y.Offset / 2)
- local Name = Instance.new("TextLabel")
- Name.TextColor3 = Color3.new(1,1,1)
- Name.Size = UDim2.new(1,0,0, Locator.Size.Y.Offset / 5)
- Name.BackgroundTransparency = 1
- Name.TextScaled = true
- Name.FontSize = 'Size24'
- Name.Text = Player.Name
- Name.TextStrokeTransparency = .3
- Name.Font = 'SourceSansLight'
- Name.TextXAlignment = 'Left'
- Name.Parent = Locator
- Locator.Parent = Root
- else
- Locator:Destroy()
- end
- end
- end
- if not Root.Parent then
- Root.Parent = Canvas
- end
- end)
- --> FreeForAll
- Mortadex:RegisterModule("FreeForAll", function(Storage)
- FreeForAll = true
- end, function(Storage) FreeForAll = false end)
- --> Chams
- Mortadex:RegisterModule("Chams", function(Storage)
- for i, Cham in next, Storage do
- if Cham.Name:find("Cham") then
- Cham:Destroy()
- Storage[i] = nil
- end
- end
- for _, Player in next, Mortadex.Utilities:GetPlayers(0) do
- if Player.Character and Player.Character:FindFirstChild("Torso") then
- for _, Part in next, Player.Character:GetChildren() do
- if Part:IsA("PVInstance") then
- local Box = Instance.new("BoxHandleAdornment")
- Box.Size = Mortadex.Utilities:GetSize(Part) + Vector3.new(.2, .2, .2)
- Box.Name = "Cham" .. Player.Name
- Box.Color3 = Player.TeamColor.Color
- Box.Adornee = Part
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = .1
- table.insert(Storage, Box)
- Box.Parent = Mortadex.Utilities:GetCanvas()
- end
- end
- end
- end
- end)
- --> LagSwitch
- Mortadex:RegisterModule("LagSwitch", function(Storage)
- if not Storage.State then
- Storage.State = true
- local Replicator = Mortadex.Utilities:GetReplicator()
- if Replicator then
- Replicator:DisableProcessPackets()
- end
- end
- end,
- function(Storage)
- if Storage.State then
- Storage.State = false
- local Replicator = Mortadex.Utilities:GetReplicator()
- if Replicator then
- Replicator:EnableProcessPackets()
- end
- end
- end)
- --> IronSight
- Mortadex:RegisterModule("IronSight", function(Storage)
- local Sight = Instance.new("Frame")
- Sight.Size = UDim2.new(0, 5, 0, 5)
- Sight.BackgroundTransparency = .5
- Sight.BackgroundColor3 = Color3.new(1, 1, 1)
- Sight.Position = UDim2.new(0, Mortadex.Instances.LocalMouse.X, 0, Mortadex.Instances.LocalMouse.Y)
- Sight.Parent = Mortadex.Utilities:GetCanvas()
- end)
- --> KnifeMaster
- Mortadex:RegisterModule("KnifeMaster", function(Storage)
- if not Mortadex.Instances.LocalPlayer.Character then
- return
- end
- local Pl = Mortadex.Utilities:GetNearestPlayer()
- if Pl and Pl.Character and Mortadex.Utilities:GetDistance(Pl.Character.Torso.Position, Mortadex.Instances.LocalPlayer.Character.HumanoidRootPart.Position) < 150 then
- Mortadex.Instances.LocalPlayer.Character.HumanoidRootPart.CFrame = Pl.Character.Torso.CFrame * CFrame.new(0,0,3)
- end
- end)
- --> BigHead
- Mortadex:RegisterModule("BigHead", function(Storage)
- for _, v in next, Mortadex.Utilities:GetPlayers(0) do
- if v.Character then
- if not Storage[v.Name] then
- Storage[v.Name] = { v.Character.Head.Size, v.Character.Head.CFrame }
- end
- v.Character.Head.CanCollide = false
- v.Character.Head.Size = Vector3.new(40, 40, 40)
- v.Character.Head.CFrame = v.Character.Torso.CFrame * CFrame.new(0, 20, 0)
- v.Character.Head.Transparency = .3
- end
- end
- end,
- function(Storage)
- if not Storage.NormalSize then
- Storage.NormalSize = Vector3.new(2, 1, 1)
- end
- for _, v in next, Mortadex.Utilities:GetPlayers(0) do
- if v.Character then
- v.Character.Head.CanCollide = true
- v.Character.Head.Size = Storage.NormalSize
- end
- end
- end)
- ---------------------------------------------------------------
- Mortadex:Log("Loading UI...")
- function Mortadex:CreateWindow(name, size, timed_close, tween)
- local TopBar = Instance.new("TextLabel")
- TopBar.Name = "NO_CLEAR"
- TopBar.Size = UDim2.new(size.X.Scale, size.X.Offset, 0, 20)
- TopBar.BorderSizePixel = 0
- TopBar.BackgroundColor3 = Color3.new(1, 0, 0)
- TopBar.Text = name
- TopBar.TextXAlignment = Enum.TextXAlignment.Left
- TopBar.TextScaled = true
- TopBar.Font = Enum.Font.Code
- TopBar.TextColor3 = Color3.new(0, 0, 0)
- TopBar.Position = UDim2.new(.5, -(size.X.Offset/2), .5, -(size.Y.Offset/2))
- TopBar.Draggable = true
- TopBar.Active = true
- local Window = Instance.new("Frame")
- Window.Name = "Content"
- Window.Size = size
- Window.BackgroundColor3 = Color3.new(0, 0, 0)
- Window.Position = UDim2.new(0, 0, 0, 20)
- Window.BackgroundTransparency = .3
- Window.BorderSizePixel = 0
- if not timed_close then
- local CloseBtn = Instance.new("TextButton", TopBar)
- CloseBtn.Position = UDim2.new(1, -20, 0, 0)
- CloseBtn.Size = UDim2.new(0, 20, 1, 0)
- CloseBtn.BorderSizePixel = 0
- CloseBtn.Name = "CloseBtn"
- CloseBtn.BackgroundColor3 = Color3.new(0,0,0)
- CloseBtn.TextColor3 = Color3.new(1, 0, 0)
- CloseBtn.Text = "X"
- CloseBtn.MouseButton1Click:connect(function()
- TopBar:Destroy()
- end)
- else
- local Countdown = Instance.new("TextLabel", TopBar)
- Countdown.Position = UDim2.new(1, -20, 0, 0)
- Countdown.Size = UDim2.new(0, 20, 1, 0)
- Countdown.BackgroundTransparency = 1
- Countdown.TextColor3 = Color3.new(0, 0, 0)
- Countdown.Text = tostring(timed_close)
- local BackPos
- if tween then
- BackPos = TopBar.Position
- TopBar.Position = UDim2.new(.5, -(size.X.Offset/2), 1, 0)
- end
- spawn(function()
- if tween then
- TopBar:TweenPosition(BackPos, "Out", "Quad", .3, true)
- end
- for i = timed_close-1, 0, -1 do
- wait(1)
- Countdown.Text = tostring(i)
- end
- if not tween then
- TopBar:Destroy()
- else
- TopBar:TweenPosition(UDim2.new(.5, -(size.X.Offset/2), 1, 0), "Out", "Sine", .3, true)
- wait(.3)
- TopBar:Destroy()
- end
- end)
- end
- Window.Parent = TopBar
- TopBar.Parent = Mortadex.Utilities:GetCanvas()
- return TopBar
- end
- ---------------------------------------------------------------
- if not script then script = Instance.new("LocalScript") end
- Mortadex.UpvalScript = script
- Mortadex:Log("Hooking functions...")
- Mortadex.HookManager:Init()
- Mortadex.HookManager:HookIndex("Player", "Kick", error)
- Mortadex.HookManager:HookIndex("BasePart", "Size", function(Part)
- local caller_env = getfenv(1)
- if caller_env.script ~= Mortadex.UpvalScript and caller_env.script.ClassName ~= "CoreScript" then
- if Part.Name == "Head" then
- return Mortadex.EmptyVector3
- end
- end
- return Mortadex.OriginalIndex(Part, "Size")
- end)
- Mortadex.HookManager:HookIndex("BasePart", "CFrame", function(Part)
- local caller_env = getfenv(1)
- if caller_env.script ~= Mortadex.UpvalScript and caller_env.script.ClassName ~= "CoreScript" then
- if Part.Name == "Head" then
- return Mortadex.EmptyCFrame
- end
- end
- return Mortadex.OriginalIndex(Part, "CFrame")
- end)
- Mortadex.HookManager:HookIndex("BasePart", "Transparency", function(Part)
- local caller_env = getfenv(1)
- if caller_env.script ~= Mortadex.UpvalScript and caller_env.script.ClassName ~= "CoreScript" then
- if Part.Name == "Head" then
- return 0
- end
- end
- return Mortadex.OriginalIndex(Part, "Transparency")
- end)
- Mortadex:Log("Creating menu...")
- Mortadex.SelectionMenu = Mortadex:CreateWindow("Mortadex v"..Mortadex.Version, UDim2.new(0, 250, 0, 20 * Mortadex.ModuleCount))
- Mortadex.SelectionMenu.Position = UDim2.new(0, 10, 0, 10)
- Mortadex.SelectionMenu.CloseBtn:Destroy()
- for ModuleName, Module in next, Mortadex.Modules do
- local Entry = Instance.new("TextLabel")
- Entry.BackgroundTransparency = 1
- Entry.BackgroundColor3 = Color3.new(1,1,1)
- Entry.TextColor3 = Color3.new(1, 1, 1)
- Entry.TextScaled = true
- Entry.Font = "Code"
- Entry.TextXAlignment = "Left"
- Entry.Text = ModuleName
- Entry.Position = UDim2.new(0, 0, 0, 20 * Module.Order)
- Entry.Size = UDim2.new(1, 0, 0, 20)
- Entry.Name = tostring(Module.Order)
- Entry.Parent = Mortadex.SelectionMenu.Content
- Entry.BorderSizePixel = 0
- local Status = Instance.new("Frame")
- Status.BorderSizePixel = 0
- Status.BackgroundColor3 = Color3.new(1, 0, 0)
- Status.Size = UDim2.new(0, 5, 0, 5)
- Status.Position = UDim2.new(1, -10, 0, 8)
- Status.Name = "Status"
- Status.Parent = Entry
- end
- Mortadex:Log("Connecting UI renderer...")
- Mortadex.Services.RunService:BindToRenderStep("Mortadex", Enum.RenderPriority.Last.Value + 1, function()
- for _, Object in next, Mortadex.Utilities:GetCanvas():GetChildren() do
- if not Object.Name:find("NO_CLEAR") then
- Object:Destroy()
- end
- end
- for i, Module in next, Mortadex.Modules do
- if Module.Enabled and Module.OnRender then
- local Success, ErrMsg = pcall(Module.OnRender, Module.Scratchpad)
- if not Success then
- Mortadex:FLog("Panic during execution of \"%s\"::OnRender: %s", i, ErrMsg)
- end
- elseif not Module.Enabled and Module.NoRender then
- local Success, ErrMsg = pcall(Module.NoRender, Module.Scratchpad)
- if not Success then
- Mortadex:FLog("Panic during execution of \"%s\"::NoRender: %s", i, ErrMsg)
- end
- end
- end
- end)
- Mortadex:Log("Attaching controls...")
- Mortadex.Services.UserInputService.InputBegan:connect(function(InputObject)
- local PreviousSelection = Mortadex.SelectionMenu.Content:FindFirstChild(tostring(Mortadex.ModuleSelection))
- if PreviousSelection then
- PreviousSelection.BackgroundTransparency = 1
- PreviousSelection.TextColor3 = Color3.new(1, 1, 1)
- end
- if InputObject.KeyCode.Name == "J" then
- Mortadex.ModuleSelection = Mortadex.ModuleSelection - 1
- if Mortadex.ModuleSelection < 0 then
- Mortadex.ModuleSelection = Mortadex.ModuleCount - 1
- end
- elseif InputObject.KeyCode.Name == "K" then
- Mortadex.ModuleSelection = Mortadex.ModuleSelection + 1
- if Mortadex.ModuleSelection > Mortadex.ModuleCount-1 then
- Mortadex.ModuleSelection = 0
- end
- elseif InputObject.KeyCode.Name == "L" then
- local EntryLabel = Mortadex.SelectionMenu.Content:FindFirstChild(tostring(Mortadex.ModuleSelection))
- if EntryLabel then
- local ModuleEntry = Mortadex.Modules[EntryLabel.Text]
- if ModuleEntry then
- ModuleEntry.Enabled = not ModuleEntry.Enabled
- if ModuleEntry.Enabled then
- EntryLabel.Status.BackgroundColor3 = Color3.new(0, 1, 0)
- else
- EntryLabel.Status.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end
- elseif InputObject.KeyCode.Name == "P" then
- Mortadex.SelectionMenu.Position = UDim2.new(1, -270, 0, 10)
- end
- local EntryLabel = Mortadex.SelectionMenu.Content:FindFirstChild(tostring(Mortadex.ModuleSelection))
- if EntryLabel then
- EntryLabel.BackgroundTransparency = .3
- EntryLabel.TextColor3 = Color3.new(0, 0, 0)
- end
- end)
- Mortadex:Log("Finishing up...")
- local IntroWindow = Mortadex:CreateWindow("Mortadex", UDim2.new(0, 350, 0, 200), 5, true)
- local IntroLabel = Instance.new("TextLabel")
- IntroLabel.Font = "Code"
- IntroLabel.TextWrapped = true
- IntroLabel.FontSize = "Size24"
- IntroLabel.TextColor3 = Color3.new(1, 1, 1)
- IntroLabel.BackgroundTransparency = 1
- IntroLabel.Text = "Welcome to Mortadex! If you need to change the menu's placement, simply drag the window around the screen. Press P to dock the window to the right side of the screen in case the chat blocks the menu."
- IntroLabel.Parent = IntroWindow.Content
- IntroLabel.Size = UDim2.new(1, 0, 1, 0)
- Mortadex:Log("Initialization complete!")
- end)
- LUMMONEX.Name = "LUMMONEX"
- LUMMONEX.Parent = GameScriptsFrame
- LUMMONEX.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- LUMMONEX.BorderSizePixel = 0
- LUMMONEX.Position = UDim2.new(0, 565, 0, 225)
- LUMMONEX.Size = UDim2.new(0, 200, 0, 50)
- LUMMONEX.Font = Enum.Font.SourceSansBold
- LUMMONEX.FontSize = Enum.FontSize.Size14
- LUMMONEX.Text = "Lummonex"
- LUMMONEX.TextColor3 = Color3.new(0.666667, 0, 0)
- LUMMONEX.TextScaled = true
- LUMMONEX.TextSize = 14
- LUMMONEX.TextWrapped = true
- LUMMONEX.MouseButton1Down:connect(function()
- if game.CoreGui:FindFirstChild("Lumonex") then
- game.CoreGui.Lumonex:destroy()
- end
- local Lumonex = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local Version = Instance.new("TextLabel")
- local Players = Instance.new("Frame")
- local P1 = Instance.new("TextButton")
- local P2 = Instance.new("TextButton")
- local P3 = Instance.new("TextButton")
- local P4 = Instance.new("TextButton")
- local P5 = Instance.new("TextButton")
- local P6 = Instance.new("TextButton")
- local Locations = Instance.new("ScrollingFrame")
- local Spawn = Instance.new("TextButton")
- local LandStore = Instance.new("TextButton")
- local Dock = Instance.new("TextButton")
- local WoodRUs = Instance.new("TextButton")
- local LinksLogic = Instance.new("TextButton")
- local Cave = Instance.new("TextButton")
- local Swamp = Instance.new("TextButton")
- local Volcano = Instance.new("TextButton")
- local FancyFurnishings = Instance.new("TextButton")
- local PalmIsland = Instance.new("TextButton")
- local FineArtsShop = Instance.new("TextButton")
- local BoxedCars = Instance.new("TextButton")
- local ShrineofSight = Instance.new("TextButton")
- local BobsShack = Instance.new("TextButton")
- local PSelected = Instance.new("TextLabel")
- local LocSelected = Instance.new("TextLabel")
- local TpToPlr = Instance.new("TextButton")
- local TpToLoc = Instance.new("TextButton")
- local TpToPlot = Instance.new("TextButton")
- local TpToPlrsPlot = Instance.new("TextButton")
- local BringWood = Instance.new("TextButton")
- local Cls = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local CG = game.CoreGui
- --if game.Players.LocalPlayer.Name == "ArivaAriva" or game.Players.LocalPlayer.Name == "Kidd_Ink" or game.Players.LocalPlayer.Name == "HAZERTIS" or game.Players.LocalPlayer.Name == "Jwar67" or game.Players.LocalPlayer.Name == "lblazikenn" or game.Players.LocalPlayer.Name == "WolfyWolfyDk" or game.Players.LocalPlayer.Name == "clash778" or game.Players.LocalPlayer.Name == "fireconnor234" then
- Lumonex.Name = "Lumonex"
- Lumonex.Parent = game.CoreGui
- do
- local CGG = CG.Lumonex
- Main.Name = "Main"
- Main.Parent = Lumonex
- Main.BackgroundColor3 = Color3.new(1, 0.819608, 0.360784)
- Main.BorderSizePixel = 5
- Main.Position = UDim2.new(0, 325, 0, 75)
- Main.Size = UDim2.new(0, 500, 0, 400)
- Main.Active = true
- Main.Visible = false
- Main.Draggable = true
- Title.Name = "Title"
- Title.Parent = Main
- Title.BackgroundColor3 = Color3.new(1, 0.772549, 0.0901961)
- Title.Size = UDim2.new(0, 500, 0, 35)
- Title.Font = Enum.Font.Code
- Title.FontSize = Enum.FontSize.Size18
- Title.Text = "Lumonex"
- Title.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235)
- Title.TextSize = 18
- Version.Name = "Version"
- Version.Parent = Main
- Version.BackgroundColor3 = Color3.new(1, 1, 1)
- Version.BackgroundTransparency = 1
- Version.Position = UDim2.new(0, 3, 0, 370)
- Version.Size = UDim2.new(0, 50, 0, 25)
- Version.Font = Enum.Font.Code
- Version.FontSize = Enum.FontSize.Size18
- Version.Text = "v1.0"
- Version.TextSize = 18
- Version.TextXAlignment = Enum.TextXAlignment.Left
- Players.Name = "Players"
- Players.Parent = Main
- Players.BackgroundColor3 = Color3.new(1, 0.729412, 0.184314)
- Players.Position = UDim2.new(0, 75, 0, 300)
- Players.Size = UDim2.new(0, 347, 0, 63)
- P1.Name = "P1"
- P1.Parent = Players
- P1.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- P1.Size = UDim2.new(0, 115, 0, 30)
- P1.Visible = false
- P1.Font = Enum.Font.Cartoon
- P1.FontSize = Enum.FontSize.Size14
- P1.Text = ""
- P1.TextColor3 = Color3.new(1, 1, 1)
- P1.TextSize = 14
- P2.Name = "P2"
- P2.Parent = Players
- P2.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- P2.Position = UDim2.new(0, 116, 0, 0)
- P2.Size = UDim2.new(0, 115, 0, 30)
- P2.Visible = false
- P2.Font = Enum.Font.Cartoon
- P2.FontSize = Enum.FontSize.Size14
- P2.Text = ""
- P2.TextColor3 = Color3.new(1, 1, 1)
- P2.TextSize = 14
- P3.Name = "P3"
- P3.Parent = Players
- P3.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- P3.Position = UDim2.new(0, 232, 0, 0)
- P3.Size = UDim2.new(0, 115, 0, 30)
- P3.Visible = false
- P3.Font = Enum.Font.Cartoon
- P3.FontSize = Enum.FontSize.Size14
- P3.Text = ""
- P3.TextColor3 = Color3.new(1, 1, 1)
- P3.TextSize = 14
- P4.Name = "P4"
- P4.Parent = Players
- P4.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- P4.Position = UDim2.new(0, 232, 0, 32)
- P4.Size = UDim2.new(0, 115, 0, 30)
- P4.Visible = false
- P4.Font = Enum.Font.Cartoon
- P4.FontSize = Enum.FontSize.Size14
- P4.Text = ""
- P4.TextColor3 = Color3.new(1, 1, 1)
- P4.TextSize = 14
- P5.Name = "P5"
- P5.Parent = Players
- P5.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- P5.Position = UDim2.new(0, 116, 0, 32)
- P5.Size = UDim2.new(0, 115, 0, 30)
- P5.Visible = false
- P5.Font = Enum.Font.Cartoon
- P5.FontSize = Enum.FontSize.Size14
- P5.Text = ""
- P5.TextColor3 = Color3.new(1, 1, 1)
- P5.TextSize = 14
- P6.Name = "P6"
- P6.Parent = Players
- P6.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- P6.Position = UDim2.new(0, 0, 0, 32)
- P6.Size = UDim2.new(0, 115, 0, 30)
- P6.Visible = false
- P6.Font = Enum.Font.Cartoon
- P6.FontSize = Enum.FontSize.Size14
- P6.Text = ""
- P6.TextColor3 = Color3.new(1, 1, 1)
- P6.TextSize = 14
- Locations.Name = "Locations"
- Locations.Parent = Main
- Locations.BackgroundColor3 = Color3.new(1, 0.803922, 0.403922)
- Locations.Position = UDim2.new(0, 75, 0, 175)
- Locations.Size = UDim2.new(0, 347, 0, 57)
- Locations.CanvasSize = UDim2.new(1, 200, 0, 0)
- Locations.ScrollBarThickness = 6
- Spawn.Name = "Spawn"
- Spawn.Parent = Locations
- Spawn.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- Spawn.Size = UDim2.new(0, 100, 0, 25)
- Spawn.Font = Enum.Font.Code
- Spawn.FontSize = Enum.FontSize.Size12
- Spawn.Text = "Spawn"
- Spawn.TextSize = 12
- LandStore.Name = "Land Store"
- LandStore.Parent = Locations
- LandStore.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- LandStore.Position = UDim2.new(0, 0, 0, 25)
- LandStore.Size = UDim2.new(0, 100, 0, 25)
- LandStore.Font = Enum.Font.Code
- LandStore.FontSize = Enum.FontSize.Size12
- LandStore.Text = "Land Store"
- LandStore.TextSize = 12
- Dock.Name = "Dock"
- Dock.Parent = Locations
- Dock.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- Dock.Position = UDim2.new(0, 100, 0, 25)
- Dock.Size = UDim2.new(0, 100, 0, 25)
- Dock.Font = Enum.Font.Code
- Dock.FontSize = Enum.FontSize.Size12
- Dock.Text = "Dock"
- Dock.TextSize = 12
- WoodRUs.Name = "Wood RUs"
- WoodRUs.Parent = Locations
- WoodRUs.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- WoodRUs.Position = UDim2.new(0, 100, 0, 0)
- WoodRUs.Size = UDim2.new(0, 100, 0, 25)
- WoodRUs.Font = Enum.Font.Code
- WoodRUs.FontSize = Enum.FontSize.Size12
- WoodRUs.Text = "Wood RUs"
- WoodRUs.TextSize = 12
- LinksLogic.Name = "Link's Logic"
- LinksLogic.Parent = Locations
- LinksLogic.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- LinksLogic.Position = UDim2.new(0, 200, 0, 0)
- LinksLogic.Size = UDim2.new(0, 100, 0, 25)
- LinksLogic.Font = Enum.Font.Code
- LinksLogic.FontSize = Enum.FontSize.Size12
- LinksLogic.Text = "Link's Logic"
- LinksLogic.TextSize = 12
- Cave.Name = "Cave"
- Cave.Parent = Locations
- Cave.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- Cave.Position = UDim2.new(0, 200, 0, 25)
- Cave.Size = UDim2.new(0, 100, 0, 25)
- Cave.Font = Enum.Font.Code
- Cave.FontSize = Enum.FontSize.Size12
- Cave.Text = "Cave"
- Cave.TextSize = 12
- Swamp.Name = "Swamp"
- Swamp.Parent = Locations
- Swamp.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- Swamp.Position = UDim2.new(0, 300, 0, 25)
- Swamp.Size = UDim2.new(0, 100, 0, 25)
- Swamp.Font = Enum.Font.Code
- Swamp.FontSize = Enum.FontSize.Size12
- Swamp.Text = "Swamp"
- Swamp.TextSize = 12
- Volcano.Name = "Volcano"
- Volcano.Parent = Locations
- Volcano.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- Volcano.Position = UDim2.new(0, 300, 0, 0)
- Volcano.Size = UDim2.new(0, 100, 0, 25)
- Volcano.Font = Enum.Font.Code
- Volcano.FontSize = Enum.FontSize.Size12
- Volcano.Text = "Volcano"
- Volcano.TextSize = 12
- FancyFurnishings.Name = "Fancy Furnishings"
- FancyFurnishings.Parent = Locations
- FancyFurnishings.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- FancyFurnishings.Position = UDim2.new(0, 400, 0, 25)
- FancyFurnishings.Size = UDim2.new(0, 100, 0, 25)
- FancyFurnishings.Font = Enum.Font.Code
- FancyFurnishings.FontSize = Enum.FontSize.Size12
- FancyFurnishings.Text = "Fancy Furnishings"
- FancyFurnishings.TextSize = 12
- PalmIsland.Name = "Palm Island"
- PalmIsland.Parent = Locations
- PalmIsland.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- PalmIsland.Position = UDim2.new(0, 400, 0, 0)
- PalmIsland.Size = UDim2.new(0, 100, 0, 25)
- PalmIsland.Font = Enum.Font.Code
- PalmIsland.FontSize = Enum.FontSize.Size12
- PalmIsland.Text = "Palm Island"
- PalmIsland.TextSize = 12
- FineArtsShop.Name = "Fine Arts Shop"
- FineArtsShop.Parent = Locations
- FineArtsShop.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- FineArtsShop.Position = UDim2.new(0, 500, 0, 25)
- FineArtsShop.Size = UDim2.new(0, 100, 0, 25)
- FineArtsShop.Font = Enum.Font.Code
- FineArtsShop.FontSize = Enum.FontSize.Size12
- FineArtsShop.Text = "Fine Arts Shop"
- FineArtsShop.TextSize = 12
- BoxedCars.Name = "Boxed Cars"
- BoxedCars.Parent = Locations
- BoxedCars.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- BoxedCars.Position = UDim2.new(0, 500, 0, 0)
- BoxedCars.Size = UDim2.new(0, 100, 0, 25)
- BoxedCars.Font = Enum.Font.Code
- BoxedCars.FontSize = Enum.FontSize.Size12
- BoxedCars.Text = "Boxed Cars"
- BoxedCars.TextSize = 12
- ShrineofSight.Name = "Shrine of Sight"
- ShrineofSight.Parent = Locations
- ShrineofSight.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- ShrineofSight.Position = UDim2.new(0, 600, 0, 25)
- ShrineofSight.Size = UDim2.new(0, 100, 0, 25)
- ShrineofSight.Font = Enum.Font.Code
- ShrineofSight.FontSize = Enum.FontSize.Size12
- ShrineofSight.Text = "Shrine of Sight"
- ShrineofSight.TextSize = 12
- BobsShack.Name = "Bob's Shack"
- BobsShack.Parent = Locations
- BobsShack.BackgroundColor3 = Color3.new(1, 0.686275, 0.184314)
- BobsShack.Position = UDim2.new(0, 600, 0, 0)
- BobsShack.Size = UDim2.new(0, 100, 0, 25)
- BobsShack.Font = Enum.Font.Code
- BobsShack.FontSize = Enum.FontSize.Size12
- BobsShack.Text = "Bob's Shack"
- BobsShack.TextSize = 12
- PSelected.Name = "PSelected"
- PSelected.Parent = Main
- PSelected.BackgroundColor3 = Color3.new(1, 0.67451, 0.278431)
- PSelected.Position = UDim2.new(0, 175, 0, 250)
- PSelected.Size = UDim2.new(0, 150, 0, 30)
- PSelected.Font = Enum.Font.Cartoon
- PSelected.FontSize = Enum.FontSize.Size18
- PSelected.Text = "No player selected"
- PSelected.TextSize = 16
- LocSelected.Name = "LocSelected"
- LocSelected.Parent = Main
- LocSelected.BackgroundColor3 = Color3.new(1, 0.67451, 0.278431)
- LocSelected.Position = UDim2.new(0, 175, 0, 125)
- LocSelected.Size = UDim2.new(0, 150, 0, 30)
- LocSelected.Font = Enum.Font.Cartoon
- LocSelected.FontSize = Enum.FontSize.Size18
- LocSelected.Text = "No location selected"
- LocSelected.TextSize = 16
- Cls.Name = "Cls"
- Cls.Parent = Main
- Cls.BackgroundColor3 = Color3.new(1, 1, 1)
- Cls.BackgroundTransparency = 1
- Cls.Position = UDim2.new(0, 475, 0, 0)
- Cls.Size = UDim2.new(0, 25, 0, 25)
- Cls.Font = Enum.Font.Cartoon
- Cls.FontSize = Enum.FontSize.Size24
- Cls.Text = "X"
- Cls.TextColor3 = Color3.new(1, 0.2, 0.0392157)
- Cls.TextSize = 24
- Open.Name = "Open"
- Open.Parent = Lumonex
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.Position = UDim2.new(0, 0, 0, 350)
- Open.Size = UDim2.new(0, 75, 0, 25)
- Open.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Open.Font = Enum.Font.Cartoon
- Open.FontSize = Enum.FontSize.Size18
- Open.Text = "Open"
- Open.TextSize = 18
- TpToPlr.Name = "TpToPlr"
- TpToPlr.Parent = Main
- TpToPlr.BackgroundColor3 = Color3.new(1, 0.54902, 0.321569)
- TpToPlr.Position = UDim2.new(0, 375, 0, 250)
- TpToPlr.Size = UDim2.new(0, 100, 0, 30)
- TpToPlr.Font = Enum.Font.Cartoon
- TpToPlr.FontSize = Enum.FontSize.Size12
- TpToPlr.Text = "Teleport to Player"
- TpToPlr.TextSize = 12
- TpToLoc.Name = "TpToLoc"
- TpToLoc.Parent = Main
- TpToLoc.BackgroundColor3 = Color3.new(1, 0.54902, 0.321569)
- TpToLoc.Position = UDim2.new(0, 15, 0, 250)
- TpToLoc.Size = UDim2.new(0, 100, 0, 30)
- TpToLoc.Font = Enum.Font.Cartoon
- TpToLoc.FontSize = Enum.FontSize.Size11
- TpToLoc.Text = "Teleport To Location"
- TpToLoc.TextSize = 11
- TpToPlot.Name = "TpToPlot"
- TpToPlot.Parent = Main
- TpToPlot.BackgroundColor3 = Color3.new(1, 0.54902, 0.321569)
- TpToPlot.Position = UDim2.new(0, 45, 0, 75)
- TpToPlot.Size = UDim2.new(0, 125, 0, 30)
- TpToPlot.Font = Enum.Font.Cartoon
- TpToPlot.FontSize = Enum.FontSize.Size12
- TpToPlot.Text = "Teleport to your Plot"
- TpToPlot.TextSize = 12
- TpToPlrsPlot.Name = "TpToPlrsPlot"
- TpToPlrsPlot.Parent = Main
- TpToPlrsPlot.BackgroundColor3 = Color3.new(1, 0.54902, 0.321569)
- TpToPlrsPlot.Position = UDim2.new(0, 330, 0, 75)
- TpToPlrsPlot.Size = UDim2.new(0, 125, 0, 30)
- TpToPlrsPlot.Font = Enum.Font.Cartoon
- TpToPlrsPlot.FontSize = Enum.FontSize.Size11
- TpToPlrsPlot.Text = "Teleport to player's Plot"
- TpToPlrsPlot.TextSize = 11
- BringWood.Name = "BringWood"
- BringWood.Parent = Main
- BringWood.BackgroundColor3 = Color3.new(1, 0.54902, 0.321569)
- BringWood.Position = UDim2.new(0, 187, 0, 75)
- BringWood.Size = UDim2.new(0, 125, 0, 30)
- BringWood.Font = Enum.Font.Cartoon
- BringWood.FontSize = Enum.FontSize.Size11
- BringWood.Text = "Bring Wood"
- BringWood.TextSize = 11
- local Locations = {
- ["Spawn"] = Vector3.new(155, 3, 74),
- ["Wood RUs"] = Vector3.new(265, 3, 57),
- ["Land Store"] = Vector3.new(258, 3, -99),
- ["Dock"] = Vector3.new(1114, -1, -197),
- ["Link's Logic"] = Vector3.new(4605, 3, -727),
- ["Cave"] = Vector3.new(3581, -179, 430),
- ["Volcano"] = Vector3.new(-1585, 622, 1140),
- ["Swamp"] = Vector3.new(-1209, 132, -801),
- ["Palm Island"] = Vector3.new(2549, -5, -42),
- ["Fancy Furnishings"] = Vector3.new(491, 3, -1720),
- ["Boxed Cars"] = Vector3.new(509, 3, -1463),
- ["Fine Arts Shop"] = Vector3.new(5207, -166, 719),
- ["Bob's Shack"] = Vector3.new(260, 8, -2542),
- ["Shrine of Sight"] = Vector3.new(-1600, 195, 919)
- }
- CGG.Main.Cls.MouseButton1Down:connect(function()
- Main.Visible = false
- Open.Visible = true
- end)
- CGG.Open.MouseButton1Down:connect(function()
- Main.Visible = true
- Open.Visible = false
- end)
- CGG.Main.BringWood.MouseButton1Down:connect(function()
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") and Log.Owner.Value == game.Players.LocalPlayer then
- Log:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0, 20, 0))
- end
- end
- end)
- CGG.Main.TpToPlot.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame
- end
- end
- end)
- CGG.Main.TpToPlr.MouseButton1Down:connect(function()
- if PSelected.Text == "No player selected" then
- warn("No Player Selected")
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[CGG.Main.PSelected.Text].HumanoidRootPart.CFrame
- end
- end)
- CGG.Main.TpToPlrsPlot.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players[CGG.Main.PSelected.Text] then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame
- end
- end
- end)
- CGG.Main.TpToLoc.MouseButton1Down:connect(function()
- if CGG.Main.LocSelected.Text == "No location selected" then
- warn("No Location Selected")
- else
- game.Players.LocalPlayer.Character:MoveTo(Locations[CGG.Main.LocSelected.Text])
- end
- end)
- CGG.Main.Players.P1.MouseButton1Down:connect(function()
- PSelected.Text = P1.Text
- end)
- CGG.Main.Players.P2.MouseButton1Down:connect(function()
- PSelected.Text = P2.Text
- end)
- CGG.Main.Players.P3.MouseButton1Down:connect(function()
- PSelected.Text = P3.Text
- end)
- CGG.Main.Players.P4.MouseButton1Down:connect(function()
- PSelected.Text = P4.Text
- end)
- CGG.Main.Players.P5.MouseButton1Down:connect(function()
- PSelected.Text = P5.Text
- end)
- CGG.Main.Players.P6.MouseButton1Down:connect(function()
- PSelected.Text = P6.Text
- end)
- local buttons = {
- CGG.Main.Players.P1,
- CGG.Main.Players.P2,
- CGG.Main.Players.P3,
- CGG.Main.Players.P4,
- CGG.Main.Players.P5,
- CGG.Main.Players.P6
- }
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- game.Players.PlayerRemoving:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- end)
- game.Players.PlayerAdded:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- end)
- CGG.Main.Locations.Spawn.MouseButton1Down:connect(function()
- LocSelected.Text = "Spawn"
- end)
- CGG.Main.Locations["Wood RUs"].MouseButton1Down:connect(function()
- LocSelected.Text = "Wood RUs"
- end)
- CGG.Main.Locations["Land Store"].MouseButton1Down:connect(function()
- LocSelected.Text = "Land Store"
- end)
- CGG.Main.Locations.Dock.MouseButton1Down:connect(function()
- LocSelected.Text = "Dock"
- end)
- CGG.Main.Locations["Link's Logic"].MouseButton1Down:connect(function()
- LocSelected.Text = "Link's Logic"
- end)
- CGG.Main.Locations.Cave.MouseButton1Down:connect(function()
- LocSelected.Text = "Cave"
- end)
- CGG.Main.Locations.Volcano.MouseButton1Down:connect(function()
- LocSelected.Text = "Volcano"
- end)
- CGG.Main.Locations.Swamp.MouseButton1Down:connect(function()
- LocSelected.Text = "Swamp"
- end)
- CGG.Main.Locations["Palm Island"].MouseButton1Down:connect(function()
- LocSelected.Text = "Palm Island"
- end)
- CGG.Main.Locations["Fancy Furnishings"].MouseButton1Down:connect(function()
- LocSelected.Text = "Fancy Furnishings"
- end)
- CGG.Main.Locations["Boxed Cars"].MouseButton1Down:connect(function()
- LocSelected.Text = "Boxed Cars"
- end)
- CGG.Main.Locations["Fine Arts Shop"].MouseButton1Down:connect(function()
- LocSelected.Text = "Fine Arts Shop"
- end)
- CGG.Main.Locations["Bob's Shack"].MouseButton1Down:connect(function()
- LocSelected.Text = "Bob's Shack"
- end)
- CGG.Main.Locations["Shrine of Sight"].MouseButton1Down:connect(function()
- LocSelected.Text = "Shrine of Sight"
- end)
- end
- --end
- end)
- UNLIMITEDCASHLT2.Name = "UNLIMITEDCASHLT2"
- UNLIMITEDCASHLT2.Parent = GameScriptsFrame
- UNLIMITEDCASHLT2.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- UNLIMITEDCASHLT2.BorderSizePixel = 0
- UNLIMITEDCASHLT2.Position = UDim2.new(0, 565, 0, 295)
- UNLIMITEDCASHLT2.Size = UDim2.new(0, 200, 0, 50)
- UNLIMITEDCASHLT2.Font = Enum.Font.SourceSansBold
- UNLIMITEDCASHLT2.FontSize = Enum.FontSize.Size14
- UNLIMITEDCASHLT2.Text = "Unlimited Cash"
- UNLIMITEDCASHLT2.TextColor3 = Color3.new(0.666667, 0, 0)
- UNLIMITEDCASHLT2.TextScaled = true
- UNLIMITEDCASHLT2.TextSize = 14
- UNLIMITEDCASHLT2.TextWrapped = true
- UNLIMITEDCASHLT2.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Transactions.ClientToServer.AttemptPurchase:InvokeServer(-10000000)
- game.Players.LocalPlayer.PlayerGui.LoadSaveGUI.LoadSaveClient.SavePlease:Fire()
- end)
- LUMBERHUB.Name = "LUMBERHUB"
- LUMBERHUB.Parent = GameScriptsFrame
- LUMBERHUB.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- LUMBERHUB.BorderSizePixel = 0
- LUMBERHUB.Position = UDim2.new(0, 565, 0, 365)
- LUMBERHUB.Size = UDim2.new(0, 200, 0, 50)
- LUMBERHUB.Font = Enum.Font.SourceSansBold
- LUMBERHUB.FontSize = Enum.FontSize.Size14
- LUMBERHUB.Text = "Lumber Hub"
- LUMBERHUB.TextColor3 = Color3.new(0.666667, 0, 0)
- LUMBERHUB.TextScaled = true
- LUMBERHUB.TextSize = 14
- LUMBERHUB.TextWrapped = true
- LUMBERHUB.MouseButton1Down:connect(function()
- -- Lumber hub Version 1.9b
- -- Dont leak or you will face the fists of furry
- game.StarterPlayer.StarterPlayerScripts.Clean2:Remove()
- warn('anti exploit removed')
- local LH = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local tBar = Instance.new("Frame")
- local exit = Instance.new("TextButton")
- local Header = Instance.new("TextLabel")
- local bHolder = Instance.new("Frame")
- local godmode = Instance.new("TextButton")
- local stealaxes = Instance.new("TextButton")
- local bringwood = Instance.new("TextButton")
- local whitelist = Instance.new("TextButton")
- local land = Instance.new("TextButton")
- local printt = Instance.new("TextButton")
- local tHolder = Instance.new("ScrollingFrame")
- local woodsrus = Instance.new("TextButton")
- local landstore = Instance.new("TextButton")
- local bridge = Instance.new("TextButton")
- local fancy = Instance.new("TextButton")
- local boxed = Instance.new("TextButton")
- local links = Instance.new("TextButton")
- local maze = Instance.new("TextButton")
- local rukaxe = Instance.new("TextButton")
- local swamp = Instance.new("TextButton")
- local volcano = Instance.new("TextButton")
- local volcanow = Instance.new("TextButton")
- local palm = Instance.new("TextButton")
- local blue = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- -- Properties
- LH.Name = "LH"
- LH.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = LH
- Main.BackgroundColor3 = Color3.new(0.133333, 0.137255, 0.141176)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0, 300, 0, 150)
- Main.Size = UDim2.new(0, 300, 0, 200)
- Main.Active = true
- Main.Draggable = true
- Main.Visible = false
- tBar.Name = "tBar"
- tBar.Parent = Main
- tBar.BackgroundColor3 = Color3.new(0, 0.423529, 0.976471)
- tBar.BorderSizePixel = 0
- tBar.Size = UDim2.new(0, 300, 0, 30)
- exit.Name = "exit"
- exit.Parent = tBar
- exit.BackgroundColor3 = Color3.new(0.827451, 0.243137, 0.298039)
- exit.BorderSizePixel = 0
- exit.Position = UDim2.new(0, 270, 0, 2)
- exit.Size = UDim2.new(0, 25, 0, 25)
- exit.Font = Enum.Font.SourceSansBold
- exit.FontSize = Enum.FontSize.Size24
- exit.Text = "-"
- exit.TextColor3 = Color3.new(1, 1, 1)
- Header.Name = "Header"
- Header.Parent = tBar
- Header.BackgroundColor3 = Color3.new(1, 1, 1)
- Header.BackgroundTransparency = 1
- Header.BorderSizePixel = 0
- Header.Size = UDim2.new(0, 200, 0, 30)
- Header.Font = Enum.Font.SourceSansBold
- Header.FontSize = Enum.FontSize.Size18
- Header.Text = " Lumber Hub"
- Header.TextColor3 = Color3.new(1, 1, 1)
- Header.TextXAlignment = Enum.TextXAlignment.Left
- bHolder.Name = "bHolder"
- bHolder.Parent = Main
- bHolder.BackgroundColor3 = Color3.new(1, 1, 1)
- bHolder.BackgroundTransparency = 1
- bHolder.BorderSizePixel = 0
- bHolder.Position = UDim2.new(0, 0, 0, 30)
- bHolder.Size = UDim2.new(0, 300, 0, 170)
- godmode.Name = "godmode"
- godmode.Parent = bHolder
- godmode.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- godmode.BorderSizePixel = 0
- godmode.Position = UDim2.new(0, 10, 0, 10)
- godmode.Size = UDim2.new(0, 125, 0, 20)
- godmode.Font = Enum.Font.SourceSans
- godmode.FontSize = Enum.FontSize.Size18
- godmode.Text = "Godmode"
- godmode.TextColor3 = Color3.new(1, 1, 1)
- stealaxes.Name = "stealaxes"
- stealaxes.Parent = bHolder
- stealaxes.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- stealaxes.BorderSizePixel = 0
- stealaxes.Position = UDim2.new(0, 10, 0, 35)
- stealaxes.Size = UDim2.new(0, 125, 0, 20)
- stealaxes.Font = Enum.Font.SourceSans
- stealaxes.FontSize = Enum.FontSize.Size18
- stealaxes.Text = "Steal All Axes"
- stealaxes.TextColor3 = Color3.new(1, 1, 1)
- bringwood.Name = "bringwood"
- bringwood.Parent = bHolder
- bringwood.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- bringwood.BorderSizePixel = 0
- bringwood.Position = UDim2.new(0, 10, 0, 60)
- bringwood.Size = UDim2.new(0, 125, 0, 20)
- bringwood.Font = Enum.Font.SourceSans
- bringwood.FontSize = Enum.FontSize.Size18
- bringwood.Text = "BringWood"
- bringwood.TextColor3 = Color3.new(1, 1, 1)
- whitelist.Name = "whitelist"
- whitelist.Parent = bHolder
- whitelist.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- whitelist.BorderSizePixel = 0
- whitelist.Position = UDim2.new(0, 10, 0, 85)
- whitelist.Size = UDim2.new(0, 125, 0, 20)
- whitelist.Font = Enum.Font.SourceSans
- whitelist.FontSize = Enum.FontSize.Size18
- whitelist.Text = "Whitelisted"
- whitelist.TextColor3 = Color3.new(1, 1, 1)
- land.Name = "land"
- land.Parent = bHolder
- land.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- land.BorderSizePixel = 0
- land.Position = UDim2.new(0, 10, 0, 110)
- land.Size = UDim2.new(0, 125, 0, 20)
- land.Font = Enum.Font.SourceSans
- land.FontSize = Enum.FontSize.Size18
- land.Text = "Free land purchases"
- land.TextColor3 = Color3.new(1, 1, 1)
- printt.Name = "printt"
- printt.Parent = bHolder
- printt.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- printt.BorderSizePixel = 0
- printt.Position = UDim2.new(0, 10, 0, 135)
- printt.Size = UDim2.new(0, 125, 0, 20)
- printt.Font = Enum.Font.SourceSans
- printt.FontSize = Enum.FontSize.Size18
- printt.Text = "Print all trees"
- printt.TextColor3 = Color3.new(1, 1, 1)
- tHolder.Name = "tHolder"
- tHolder.Parent = Main
- tHolder.BackgroundColor3 = Color3.new(0.133333, 0.137255, 0.141176)
- tHolder.BorderSizePixel = 0
- tHolder.Position = UDim2.new(0, 150, 0, 30)
- tHolder.Size = UDim2.new(0, 150, 0, 170)
- woodsrus.Name = "woodsrus"
- woodsrus.Parent = tHolder
- woodsrus.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- woodsrus.BorderSizePixel = 0
- woodsrus.Position = UDim2.new(0, 10, 0, 10)
- woodsrus.Size = UDim2.new(0, 110, 0, 20)
- woodsrus.Font = Enum.Font.SourceSans
- woodsrus.FontSize = Enum.FontSize.Size18
- woodsrus.Text = "Woods R Us"
- woodsrus.TextColor3 = Color3.new(1, 1, 1)
- landstore.Name = "landstore"
- landstore.Parent = tHolder
- landstore.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- landstore.BorderSizePixel = 0
- landstore.Position = UDim2.new(0, 10, 0, 35)
- landstore.Size = UDim2.new(0, 110, 0, 20)
- landstore.Font = Enum.Font.SourceSans
- landstore.FontSize = Enum.FontSize.Size18
- landstore.Text = "Land Store"
- landstore.TextColor3 = Color3.new(1, 1, 1)
- bridge.Name = "bridge"
- bridge.Parent = tHolder
- bridge.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- bridge.BorderSizePixel = 0
- bridge.Position = UDim2.new(0, 10, 0, 60)
- bridge.Size = UDim2.new(0, 110, 0, 20)
- bridge.Font = Enum.Font.SourceSans
- bridge.FontSize = Enum.FontSize.Size18
- bridge.Text = "The Bridge"
- bridge.TextColor3 = Color3.new(1, 1, 1)
- fancy.Name = "fancy"
- fancy.Parent = tHolder
- fancy.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- fancy.BorderSizePixel = 0
- fancy.Position = UDim2.new(0, 10, 0, 85)
- fancy.Size = UDim2.new(0, 110, 0, 20)
- fancy.Font = Enum.Font.SourceSans
- fancy.FontSize = Enum.FontSize.Size18
- fancy.Text = "Fancy Furnishings"
- fancy.TextColor3 = Color3.new(1, 1, 1)
- boxed.Name = "boxed"
- boxed.Parent = tHolder
- boxed.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- boxed.BorderSizePixel = 0
- boxed.Position = UDim2.new(0, 10, 0, 110)
- boxed.Size = UDim2.new(0, 110, 0, 20)
- boxed.Font = Enum.Font.SourceSans
- boxed.FontSize = Enum.FontSize.Size18
- boxed.Text = "Boxed Cars"
- boxed.TextColor3 = Color3.new(1, 1, 1)
- links.Name = "links"
- links.Parent = tHolder
- links.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- links.BorderSizePixel = 0
- links.Position = UDim2.new(0, 10, 0, 135)
- links.Size = UDim2.new(0, 110, 0, 20)
- links.Font = Enum.Font.SourceSans
- links.FontSize = Enum.FontSize.Size18
- links.Text = "Link's Logic"
- links.TextColor3 = Color3.new(1, 1, 1)
- maze.Name = "maze"
- maze.Parent = tHolder
- maze.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- maze.BorderSizePixel = 0
- maze.Position = UDim2.new(0, 10, 0, 160)
- maze.Size = UDim2.new(0, 110, 0, 20)
- maze.Font = Enum.Font.SourceSans
- maze.FontSize = Enum.FontSize.Size18
- maze.Text = "Maze"
- maze.TextColor3 = Color3.new(1, 1, 1)
- rukaxe.Name = "rukaxe"
- rukaxe.Parent = tHolder
- rukaxe.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- rukaxe.BorderSizePixel = 0
- rukaxe.Position = UDim2.new(0, 10, 0, 185)
- rukaxe.Size = UDim2.new(0, 110, 0, 20)
- rukaxe.Font = Enum.Font.SourceSans
- rukaxe.FontSize = Enum.FontSize.Size18
- rukaxe.Text = "Rukirye Axe "
- rukaxe.TextColor3 = Color3.new(1, 1, 1)
- swamp.Name = "swamp"
- swamp.Parent = tHolder
- swamp.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- swamp.BorderSizePixel = 0
- swamp.Position = UDim2.new(0, 10, 0, 210)
- swamp.Size = UDim2.new(0, 110, 0, 20)
- swamp.Font = Enum.Font.SourceSans
- swamp.FontSize = Enum.FontSize.Size18
- swamp.Text = "The Swamp"
- swamp.TextColor3 = Color3.new(1, 1, 1)
- volcano.Name = "volcano"
- volcano.Parent = tHolder
- volcano.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- volcano.BorderSizePixel = 0
- volcano.Position = UDim2.new(0, 10, 0, 235)
- volcano.Size = UDim2.new(0, 110, 0, 20)
- volcano.Font = Enum.Font.SourceSans
- volcano.FontSize = Enum.FontSize.Size18
- volcano.Text = "Volcano Entrance"
- volcano.TextColor3 = Color3.new(1, 1, 1)
- volcanow.Name = "volcanow"
- volcanow.Parent = tHolder
- volcanow.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- volcanow.BorderSizePixel = 0
- volcanow.Position = UDim2.new(0, 10, 0, 260)
- volcanow.Size = UDim2.new(0, 110, 0, 20)
- volcanow.Font = Enum.Font.SourceSans
- volcanow.FontSize = Enum.FontSize.Size18
- volcanow.Text = "Volcano Wood"
- volcanow.TextColor3 = Color3.new(1, 1, 1)
- palm.Name = "palm"
- palm.Parent = tHolder
- palm.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- palm.BorderSizePixel = 0
- palm.Position = UDim2.new(0, 10, 0, 285)
- palm.Size = UDim2.new(0, 110, 0, 20)
- palm.Font = Enum.Font.SourceSans
- palm.FontSize = Enum.FontSize.Size18
- palm.Text = "Palm Island"
- palm.TextColor3 = Color3.new(1, 1, 1)
- blue.Name = "blue"
- blue.Parent = tHolder
- blue.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- blue.BorderSizePixel = 0
- blue.Position = UDim2.new(0, 10, 0, 310)
- blue.Size = UDim2.new(0, 110, 0, 20)
- blue.Font = Enum.Font.SourceSans
- blue.FontSize = Enum.FontSize.Size18
- blue.Text = "Blue Wood"
- blue.TextColor3 = Color3.new(1, 1, 1)
- Open.Name = "Open"
- Open.Parent = LH
- Open.BackgroundColor3 = Color3.new(0, 0.423529, 0.976471)
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0, 5, 1, -30)
- Open.Size = UDim2.new(0, 25, 0, 25)
- Open.Font = Enum.Font.SourceSansBold
- Open.FontSize = Enum.FontSize.Size24
- Open.Text = "+"
- Open.TextColor3 = Color3.new(1, 1, 1)
- local main = game.CoreGui.LH.Main
- local scripts = main.bHolder
- local tele = main.tHolder
- local open = game.CoreGui.LH.Open
- local close = main.tBar.exit
- scripts.whitelist.MouseButton1Click:connect(function()
- local SpoofReturns = function(name,class,returns)
- if name == "ClientIsWhitelisted" and returns[1] == false then
- returns[1] = true
- end
- return unpack(returns)
- end
- local meta,oldmeta = getrawmetatable(game),{}
- for i,v in next,meta do oldmeta[i] = v end
- local realmethods = {}
- realmethods.Fire = Instance.new("BindableEvent").Fire
- realmethods.Invoke = Instance.new("BindableFunction").Invoke
- realmethods.FireServer = Instance.new("RemoteEvent").FireServer
- realmethods.InvokeServer = Instance.new("RemoteFunction").InvokeServer
- meta.__index = function(t,k)
- if k == "Fire" or k == "Invoke" or k == "FireServer" or k == "InvokeServer" then
- return function(self,...)
- return SpoofReturns(t.Name,t.ClassName,{realmethods[k](self,...)})
- end
- else
- return oldmeta.__index(t,k)
- end
- end
- local MSGText = "You are now whitelisted by everybody."
- game.ReplicatedStorage.Notices.SendUserNotice:Fire(MSGText)
- end)
- scripts.godmode.MouseButton1Click:connect(function()
- while wait(.5) do
- game.ReplicatedStorage.Interaction.DamageHumanoid:FireServer(-100)
- end
- end)
- scripts.land.MouseButton1Click:connect(function()
- local SpoofReturns = function(name,class,returns)
- if name == "AttemptPurchase" and returns[1] == false then
- returns[1] = true
- end
- return unpack(returns)
- end
- local meta,oldmeta = getrawmetatable(game),{}
- for i,v in next,meta do oldmeta[i] = v end
- local realmethods = {}
- realmethods.Fire = Instance.new("BindableEvent").Fire
- realmethods.Invoke = Instance.new("BindableFunction").Invoke
- realmethods.FireServer = Instance.new("RemoteEvent").FireServer
- realmethods.InvokeServer = Instance.new("RemoteFunction").InvokeServer
- meta.__index = function(t,k)
- if k == "Fire" or k == "Invoke" or k == "FireServer" or k == "InvokeServer" then
- return function(self,...)
- return SpoofReturns(t.Name,t.ClassName,{realmethods[k](self,...)})
- end
- else
- return oldmeta.__index(t,k)
- end
- end
- local MSGText = "You can now buy land for free."
- game.ReplicatedStorage.Notices.SendUserNotice:Fire(MSGText)
- end)
- scripts.stealaxes.MouseButton1Click:connect(function()
- for _,v in pairs(game.Players:GetPlayers()) do
- for _,w in pairs(v.Backpack:GetChildren()) do
- w.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- local MSGText = "Stealed all axes."
- game.ReplicatedStorage.Notices.SendUserNotice:Fire(MSGText)
- end)
- scripts.bringwood.MouseButton1Click:connect(function()
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") and Log.Owner.Value == game.Players.LocalPlayer then
- Log:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0, 20, 0))
- end
- end
- end)
- scripts.printt.MouseButton1Click:connect(function()
- function g(o)
- for i,v in pairs(o:children())do
- if string.match(v.ClassName, "StringValue") then
- print("Name: "..v.Value.." | ".."Location: ".."game."..v:GetFullName())
- end
- g(v)
- end
- end
- pcall(g,game)
- local MSGText = "Printed all trees, pres f9"
- game.ReplicatedStorage.Notices.SendUserNotice:Fire(MSGText)
- end)
- tele.fancy.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(244, 7, -2538));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.bridge.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(116, 3, -607));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.boxed.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(509, 2, -1480));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.links.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(4579, 2, -736));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.maze.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(5085, 2, 369));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.blue.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(3336, -226, 523));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.rukaxe.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(334, 51, 1958));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.swamp.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(-1069, 130, -804));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.volcano.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(-1359, 295, 983));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.volcanow.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(-1606, 622, 1053));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.palm.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(2593, -6, -39));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.woodsrus.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(248.212189, 4.5, 57.5238838));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.landstore.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(243, 2, -100));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- open.MouseButton1Click:connect(function()
- main.Visible = true
- open.Visible = false
- end)
- close.MouseButton1Click:connect(function()
- main.Visible = false
- open.Visible = true
- end)
- end)
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