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User_Setup.h

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  1. // USER DEFINED SETTINGS
  2. // Set driver type, fonts to be loaded, pins used and SPI control method etc.
  3. //
  4. // See the User_Setup_Select.h file if you wish to be able to define multiple
  5. // setups and then easily select which setup file is used by the compiler.
  6. //
  7. // If this file is edited correctly then all the library example sketches should
  8. // run without the need to make any more changes for a particular hardware setup!
  9. // Note that some sketches are designed for a particular TFT pixel width/height
  10.  
  11. // User defined information reported by "Read_User_Setup" test & diagnostics example
  12. #define USER_SETUP_INFO "User_Setup"
  13.  
  14. // Define to disable all #warnings in library (can be put in User_Setup_Select.h)
  15. //#define DISABLE_ALL_LIBRARY_WARNINGS
  16.  
  17. // ##################################################################################
  18. //
  19. // Section 1. Call up the right driver file and any options for it
  20. //
  21. // ##################################################################################
  22.  
  23. // Define STM32 to invoke optimised processor support (only for STM32)
  24. //#define STM32
  25.  
  26. // Defining the STM32 board allows the library to optimise the performance
  27. // for UNO compatible "MCUfriend" style shields
  28. //#define NUCLEO_64_TFT
  29. //#define NUCLEO_144_TFT
  30.  
  31. // STM32 8-bit parallel only:
  32. // If STN32 Port A or B pins 0-7 are used for 8-bit parallel data bus bits 0-7
  33. // then this will improve rendering performance by a factor of ~8x
  34. //#define STM_PORTA_DATA_BUS
  35. //#define STM_PORTB_DATA_BUS
  36.  
  37. // Tell the library to use parallel mode (otherwise SPI is assumed)
  38. //#define TFT_PARALLEL_8_BIT
  39. //#defined TFT_PARALLEL_16_BIT // **** 16-bit parallel ONLY for RP2040 processor ****
  40.  
  41. // Display type - only define if RPi display
  42. //#define RPI_DISPLAY_TYPE // 20MHz maximum SPI
  43.  
  44. // Only define one driver, the other ones must be commented out
  45. //#define ILI9341_DRIVER // Generic driver for common displays
  46. //#define ILI9341_2_DRIVER // Alternative ILI9341 driver, see https://github.com/Bodmer/TFT_eSPI/issues/1172
  47. //#define ST7735_DRIVER // Define additional parameters below for this display
  48. //#define ILI9163_DRIVER // Define additional parameters below for this display
  49. //#define S6D02A1_DRIVER
  50. //#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
  51. //#define HX8357D_DRIVER
  52. //#define ILI9481_DRIVER
  53. //#define ILI9486_DRIVER
  54. //#define ILI9488_DRIVER // WARNING: Do not connect ILI9488 display SDO to MISO if other devices share the SPI bus (TFT SDO does NOT tristate when CS is high)
  55. //#define ST7789_DRIVER // Full configuration option, define additional parameters below for this display
  56. //#define ST7789_2_DRIVER // Minimal configuration option, define additional parameters below for this display
  57. //#define R61581_DRIVER
  58. //#define RM68140_DRIVER
  59. //#define ST7796_DRIVER
  60. //#define SSD1351_DRIVER
  61. //#define SSD1963_480_DRIVER
  62. //#define SSD1963_800_DRIVER
  63. //#define SSD1963_800ALT_DRIVER
  64. //#define ILI9225_DRIVER
  65. #define GC9A01_DRIVER
  66.  
  67. // Some displays support SPI reads via the MISO pin, other displays have a single
  68. // bi-directional SDA pin and the library will try to read this via the MOSI line.
  69. // To use the SDA line for reading data from the TFT uncomment the following line:
  70.  
  71. // #define TFT_SDA_READ // This option is for ESP32 ONLY, tested with ST7789 and GC9A01 display only
  72.  
  73. // For ST7735, ST7789 and ILI9341 ONLY, define the colour order IF the blue and red are swapped on your display
  74. // Try ONE option at a time to find the correct colour order for your display
  75.  
  76. // #define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue
  77. // #define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
  78.  
  79. // For M5Stack ESP32 module with integrated ILI9341 display ONLY, remove // in line below
  80.  
  81. // #define M5STACK
  82.  
  83. // For ST7789, ST7735, ILI9163 and GC9A01 ONLY, define the pixel width and height in portrait orientation
  84. // #define TFT_WIDTH 80
  85. // #define TFT_WIDTH 128
  86. // #define TFT_WIDTH 172 // ST7789 172 x 320
  87. // #define TFT_WIDTH 170 // ST7789 170 x 320
  88. #define TFT_WIDTH 240 // ST7789 240 x 240 and 240 x 320
  89. // #define TFT_HEIGHT 160
  90. // #define TFT_HEIGHT 128
  91. // #define TFT_HEIGHT 240 // ST7789 240 x 240
  92. // #define TFT_HEIGHT 320 // ST7789 240 x 320
  93. #define TFT_HEIGHT 240 // GC9A01 240 x 240
  94.  
  95. // For ST7735 ONLY, define the type of display, originally this was based on the
  96. // colour of the tab on the screen protector film but this is not always true, so try
  97. // out the different options below if the screen does not display graphics correctly,
  98. // e.g. colours wrong, mirror images, or stray pixels at the edges.
  99. // Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
  100. // this User_Setup file, then rebuild and upload the sketch to the board again:
  101.  
  102. // #define ST7735_INITB
  103. // #define ST7735_GREENTAB
  104. // #define ST7735_GREENTAB2
  105. // #define ST7735_GREENTAB3
  106. // #define ST7735_GREENTAB128 // For 128 x 128 display
  107. // #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
  108. // #define ST7735_ROBOTLCD // For some RobotLCD Arduino shields (128x160, BGR, https://docs.arduino.cc/retired/getting-started-guides/TFT)
  109. // #define ST7735_REDTAB
  110. // #define ST7735_BLACKTAB
  111. // #define ST7735_REDTAB160x80 // For 160 x 80 display with 24 pixel offset
  112.  
  113. // If colours are inverted (white shows as black) then uncomment one of the next
  114. // 2 lines try both options, one of the options should correct the inversion.
  115.  
  116. // #define TFT_INVERSION_ON
  117. // #define TFT_INVERSION_OFF
  118.  
  119.  
  120. // ##################################################################################
  121. //
  122. // Section 2. Define the pins that are used to interface with the display here
  123. //
  124. // ##################################################################################
  125.  
  126. // If a backlight control signal is available then define the TFT_BL pin in Section 2
  127. // below. The backlight will be turned ON when tft.begin() is called, but the library
  128. // needs to know if the LEDs are ON with the pin HIGH or LOW. If the LEDs are to be
  129. // driven with a PWM signal or turned OFF/ON then this must be handled by the user
  130. // sketch. e.g. with digitalWrite(TFT_BL, LOW);
  131.  
  132. // #define TFT_BL 32 // LED back-light control pin
  133. // #define TFT_BACKLIGHT_ON HIGH // Level to turn ON back-light (HIGH or LOW)
  134.  
  135.  
  136.  
  137. // We must use hardware SPI, a minimum of 3 GPIO pins is needed.
  138. // Typical setup for ESP8266 NodeMCU ESP-12 is :
  139. //
  140. // Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
  141. // Display LED to NodeMCU pin VIN (or 5V, see below)
  142. // Display SCK to NodeMCU pin D5
  143. // Display SDI/MOSI to NodeMCU pin D7
  144. // Display DC (RS/AO)to NodeMCU pin D3
  145. // Display RESET to NodeMCU pin D4 (or RST, see below)
  146. // Display CS to NodeMCU pin D8 (or GND, see below)
  147. // Display GND to NodeMCU pin GND (0V)
  148. // Display VCC to NodeMCU 5V or 3.3V
  149. //
  150. // The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
  151. //
  152. // The DC (Data Command) pin may be labelled AO or RS (Register Select)
  153. //
  154. // With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
  155. // SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
  156. // line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
  157. // to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
  158. //
  159. // The NodeMCU D0 pin can be used for RST
  160. //
  161. //
  162. // Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
  163. // If 5V is not available at a pin you can use 3.3V but backlight brightness
  164. // will be lower.
  165.  
  166.  
  167. // ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
  168.  
  169. // For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
  170.  
  171. //#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
  172.  
  173. #define TFT_MOSI 7 // In some display driver board, it might be written as “SDA” and so on.
  174. #define TFT_SCLK 6
  175. #define TFT_CS 10 // Chip select control pin
  176. #define TFT_DC 2 // Data Command control pin
  177. #define TFT_RST -1 // Reset pin (could connect to Arduino RESET pin)
  178. #define TFT_BL 3 // LED back-light
  179. #define TFT_MISO -1
  180.  
  181.  
  182. //#define TFT_BL PIN_D1 // LED back-light (only for ST7789 with backlight control pin)
  183.  
  184. //#define TOUCH_CS PIN_D2 // Chip select pin (T_CS) of touch screen
  185.  
  186. //#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
  187.  
  188.  
  189. // ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
  190.  
  191. // Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
  192. // but saves pins for other functions. It is best not to connect MISO as some displays
  193. // do not tristate that line when chip select is high!
  194. // Note: Only one SPI device can share the FLASH SPI lines, so a SPI touch controller
  195. // cannot be connected as well to the same SPI signals.
  196. // On NodeMCU 1.0 SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
  197. // On NodeMCU V3 S0 =MISO, S1 =MOSI, S2 =SCLK
  198. // In ESP8266 overlap mode the following must be defined
  199.  
  200. //#define TFT_SPI_OVERLAP
  201.  
  202. // In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
  203. //#define TFT_CS PIN_D3
  204. //#define TFT_DC PIN_D5 // Data Command control pin
  205. //#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
  206. //#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
  207.  
  208.  
  209. // ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
  210.  
  211. // For ESP32 Dev board (only tested with ILI9341 display)
  212. // The hardware SPI can be mapped to any pins
  213.  
  214. //#define TFT_MISO 19
  215. //#define TFT_MOSI 23
  216. //#define TFT_SCLK 18
  217. //#define TFT_CS 15 // Chip select control pin
  218. //#define TFT_DC 2 // Data Command control pin
  219. //#define TFT_RST 4 // Reset pin (could connect to RST pin)
  220. //#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
  221.  
  222. // For ESP32 Dev board (only tested with GC9A01 display)
  223. // The hardware SPI can be mapped to any pins
  224.  
  225. //#define TFT_MOSI 15 // In some display driver board, it might be written as "SDA" and so on.
  226. //#define TFT_SCLK 14
  227. //#define TFT_CS 5 // Chip select control pin
  228. //#define TFT_DC 27 // Data Command control pin
  229. //#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
  230. //#define TFT_BL 22 // LED back-light
  231.  
  232. //#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
  233.  
  234. //#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
  235.  
  236. // For the M5Stack module use these #define lines
  237. //#define TFT_MISO 19
  238. //#define TFT_MOSI 23
  239. //#define TFT_SCLK 18
  240. //#define TFT_CS 14 // Chip select control pin
  241. //#define TFT_DC 27 // Data Command control pin
  242. //#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
  243. //#define TFT_BL 32 // LED back-light (required for M5Stack)
  244.  
  245. // ###### EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP ######
  246.  
  247. // The library supports 8-bit parallel TFTs with the ESP32, the pin
  248. // selection below is compatible with ESP32 boards in UNO format.
  249. // Wemos D32 boards need to be modified, see diagram in Tools folder.
  250. // Only ILI9481 and ILI9341 based displays have been tested!
  251.  
  252. // Parallel bus is only supported for the STM32 and ESP32
  253. // Example below is for ESP32 Parallel interface with UNO displays
  254.  
  255. // Tell the library to use 8-bit parallel mode (otherwise SPI is assumed)
  256. //#define TFT_PARALLEL_8_BIT
  257.  
  258. // The ESP32 and TFT the pins used for testing are:
  259. //#define TFT_CS 33 // Chip select control pin (library pulls permanently low
  260. //#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
  261. //#define TFT_RST 32 // Reset pin, toggles on startup
  262.  
  263. //#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
  264. //#define TFT_RD 2 // Read strobe control pin
  265.  
  266. //#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
  267. //#define TFT_D1 13 // so a single register write sets/clears all bits.
  268. //#define TFT_D2 26 // Pins can be randomly assigned, this does not affect
  269. //#define TFT_D3 25 // TFT screen update performance.
  270. //#define TFT_D4 17
  271. //#define TFT_D5 16
  272. //#define TFT_D6 27
  273. //#define TFT_D7 14
  274.  
  275. // ###### EDIT THE PINs BELOW TO SUIT YOUR STM32 SPI TFT SETUP ######
  276.  
  277. // The TFT can be connected to SPI port 1 or 2
  278. //#define TFT_SPI_PORT 1 // SPI port 1 maximum clock rate is 55MHz
  279. //#define TFT_MOSI PA7
  280. //#define TFT_MISO PA6
  281. //#define TFT_SCLK PA5
  282.  
  283. //#define TFT_SPI_PORT 2 // SPI port 2 maximum clock rate is 27MHz
  284. //#define TFT_MOSI PB15
  285. //#define TFT_MISO PB14
  286. //#define TFT_SCLK PB13
  287.  
  288. // Can use Ardiuno pin references, arbitrary allocation, TFT_eSPI controls chip select
  289. //#define TFT_CS D5 // Chip select control pin to TFT CS
  290. //#define TFT_DC D6 // Data Command control pin to TFT DC (may be labelled RS = Register Select)
  291. //#define TFT_RST D7 // Reset pin to TFT RST (or RESET)
  292. // OR alternatively, we can use STM32 port reference names PXnn
  293. //#define TFT_CS PE11 // Nucleo-F767ZI equivalent of D5
  294. //#define TFT_DC PE9 // Nucleo-F767ZI equivalent of D6
  295. //#define TFT_RST PF13 // Nucleo-F767ZI equivalent of D7
  296.  
  297. //#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to processor reset
  298. // Use an Arduino pin for initial testing as connecting to processor reset
  299. // may not work (pulse too short at power up?)
  300.  
  301. // ##################################################################################
  302. //
  303. // Section 3. Define the fonts that are to be used here
  304. //
  305. // ##################################################################################
  306.  
  307. // Comment out the #defines below with // to stop that font being loaded
  308. // The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
  309. // normally necessary. If all fonts are loaded the extra FLASH space required is
  310. // about 17Kbytes. To save FLASH space only enable the fonts you need!
  311.  
  312. /*#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
  313. #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
  314. #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
  315. #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
  316. #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
  317. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
  318. //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
  319. #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
  320.  
  321. // Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
  322. // this will save ~20kbytes of FLASH
  323. #define SMOOTH_FONT*/
  324.  
  325.  
  326. // ##################################################################################
  327. //
  328. // Section 4. Other options
  329. //
  330. // ##################################################################################
  331.  
  332. // For RP2040 processor and SPI displays, uncomment the following line to use the PIO interface.
  333. //#define RP2040_PIO_SPI // Leave commented out to use standard RP2040 SPI port interface
  334.  
  335. // For RP2040 processor and 8 or 16-bit parallel displays:
  336. // The parallel interface write cycle period is derived from a division of the CPU clock
  337. // speed so scales with the processor clock. This means that the divider ratio may need
  338. // to be increased when overclocking. It may also need to be adjusted dependant on the
  339. // display controller type (ILI94341, HX8357C etc.). If RP2040_PIO_CLK_DIV is not defined
  340. // the library will set default values which may not suit your display.
  341. // The display controller data sheet will specify the minimum write cycle period. The
  342. // controllers often work reliably for shorter periods, however if the period is too short
  343. // the display may not initialise or graphics will become corrupted.
  344. // PIO write cycle frequency = (CPU clock/(4 * RP2040_PIO_CLK_DIV))
  345. //#define RP2040_PIO_CLK_DIV 1 // 32ns write cycle at 125MHz CPU clock
  346. //#define RP2040_PIO_CLK_DIV 2 // 64ns write cycle at 125MHz CPU clock
  347. //#define RP2040_PIO_CLK_DIV 3 // 96ns write cycle at 125MHz CPU clock
  348.  
  349. // For the RP2040 processor define the SPI port channel used (default 0 if undefined)
  350. //#define TFT_SPI_PORT 1 // Set to 0 if SPI0 pins are used, or 1 if spi1 pins used
  351.  
  352. // For the STM32 processor define the SPI port channel used (default 1 if undefined)
  353. //#define TFT_SPI_PORT 2 // Set to 1 for SPI port 1, or 2 for SPI port 2
  354.  
  355. // Define the SPI clock frequency, this affects the graphics rendering speed. Too
  356. // fast and the TFT driver will not keep up and display corruption appears.
  357. // With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
  358. // With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
  359. // With an ILI9163 display 27 MHz works OK.
  360.  
  361. // #define SPI_FREQUENCY 1000000
  362. // #define SPI_FREQUENCY 5000000
  363. // #define SPI_FREQUENCY 10000000
  364. // #define SPI_FREQUENCY 20000000
  365. #define SPI_FREQUENCY 27000000
  366. // #define SPI_FREQUENCY 40000000
  367. // #define SPI_FREQUENCY 55000000 // STM32 SPI1 only (SPI2 maximum is 27MHz)
  368. // #define SPI_FREQUENCY 80000000
  369.  
  370. // Optional reduced SPI frequency for reading TFT
  371. #define SPI_READ_FREQUENCY 20000000
  372.  
  373. // The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
  374. #define SPI_TOUCH_FREQUENCY 2500000
  375.  
  376. // The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default.
  377. // If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam)
  378. // then uncomment the following line:
  379. //#define USE_HSPI_PORT
  380.  
  381. // Comment out the following #define if "SPI Transactions" do not need to be
  382. // supported. When commented out the code size will be smaller and sketches will
  383. // run slightly faster, so leave it commented out unless you need it!
  384.  
  385. // Transaction support is needed to work with SD library but not needed with TFT_SdFat
  386. // Transaction support is required if other SPI devices are connected.
  387.  
  388. // Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
  389. // so changing it here has no effect
  390.  
  391. // #define SUPPORT_TRANSACTIONS
  392.  
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