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- # Configuration file
- biome {
- I:biomeDegraded=105
- }
- block {
- I:blockBlood=true
- I:blockPoison=true
- I:bloodChest=true
- I:bloodInfuser=true
- I:bloodStainedBlock=true
- I:bloodyCobblestone=true
- I:darkBlock=true
- I:darkOre=true
- I:environmentalAccumulator=true
- I:excrementPile=true
- I:hardenedBlood=true
- I:invisibleRedstoneBlock=true
- I:lightningBomb=true
- I:netherMonsterBlock=true
- I:obscuredGlass=true
- I:purifier=true
- I:undeadLeaves=true
- I:undeadLog=true
- I:undeadPlank=true
- I:undeadSapling=true
- }
- core {
- B:info.debug=false
- S:info.version=@VERSION@
- }
- "degradation effect" {
- B:biome=true
- B:knockbackDistort=true
- B:mobSpawn=true
- B:nauseate=true
- B:particle=true
- B:sound=true
- B:terraform=true
- }
- enchantment {
- I:breaking=101
- I:enchantmentBreaking=101
- I:enchantmentLifestealing=102
- I:enchantmentPoisonTip=104
- I:enchantmentUnusing=103
- I:lifeStealing=102
- I:poisonTip=104
- I:unusing=103
- }
- entity {
- # The amount of ticks (on average), this bomb should tick before explosion.
- I:entityLightningBomb.fuse=100
- }
- general {
- # If the Blood Chest should add random bad enchants with a small chance to repairing items.
- B:bloodChest.addRandomBadEnchants=true
- # The amount Blood mB required for repairing one damage value.
- I:bloodChest.mBPerDamage=5
- # If the Blood Chest should be able to repair tools from Tinkers' Construct
- B:bloodChest.repairTConstructTools=true
- # The amount of ticks required for repairing one damage value.
- I:bloodChest.ticksPerDamage=2
- # The base amount of blood (mB) this container can hold * the level of container.
- I:bloodContainer.containerSizeBase=5000
- # The amount of blood (mB) this container can hold.
- I:bloodExtractor.containerSize=5000
- # The maximum amount of blood (mB) that can be extracted from this block. IMPORTANT: must be larger than minMB!
- I:bloodExtractor.maxMB=750
- # The maximum multiplier for amount of mB to receive per mob HP. IMPORTANT: must be larger than maximumMobMultiplier!
- D:bloodExtractor.maximumMobMultiplier=40.0
- # The minimum amount of blood (mB) that can be extracted from this block.
- I:bloodExtractor.minMB=250
- # The minimum multiplier for amount of mB to receive per mob HP.
- D:bloodExtractor.minimumMobMultiplier=5.0
- # Defines the maximum number of blocks the client's broom should move when we notice there is a desync between the client's and server's position.
- D:broom.desyncCorrectionValue=0.4
- # Defines the maximum number of blocks the client's broom position can be out of sync with the position sent by the server.
- D:broom.desyncThreshold=1.0
- # Sets the default default speed in increments per tick with which an item will move when being process by an environmental accumulator.
- D:environmentalAccumulator.defaultProcessItemSpeed=0.015
- # Sets the default amount of ticks the environmental accumulator takes to process an item.
- I:environmentalAccumulator.defaultProcessItemTickCount=100
- # Sets the default amount of ticks the environmental accumulator takes to cool down
- I:environmentalAccumulator.defaultTickCooldown=12000
- I:environmentalAccumulator.tickCooldown=12000
- # The relative effectiveness when compared to bonemeal if shift right click using.
- I:excrementPile.effectiveness=3
- # If Excrement can also poison any mob next to players.
- B:excrementPile.poisonEntities=false
- B:info.dieWithoutAnyReason=false
- B:info.farting=true
- B:info.versionChecker=true
- # If the Kineticator should also attract XP orbs.
- B:kineticator.moveXP=true
- # If crafting of the ender pearl should be enabled.
- B:potentiaSphere.enderPearlRecipe=true
- # If the redstone grenade should drop again as an item after it is being thrown.
- B:redstoneGrenade.dropAfterUsage=false
- }
- item {
- I:bloodContainer=true
- I:bloodExtractor=true
- I:bloodInfusionCore=true
- I:bloodPearlOfTeleportation=true
- I:blook=true
- I:broom=true
- I:bucketBlood=true
- I:bucketPoison=true
- I:darkGem=true
- I:darkPowerGem=true
- I:darkStick=true
- I:hardenedBloodShard=true
- I:invertedPotentia=true
- I:kineticator=true
- I:lightningGrenade=true
- I:maceOfDistortion=true
- I:poisonSac=true
- I:potentiaSphere=true
- I:redstoneGrenade=true
- I:weatherContainer=true
- I:werewolfBone=true
- I:werewolfFlesh=true
- I:werewolfFur=true
- }
- mob {
- # Should the Netherfish be enabled?
- B:netherfish.isEnabled=true
- # Should the Poisonous Libelle do damage, next to poisoning?
- B:poisonousLibelle.hasAttackDamage=false
- # Should the Poisonous Libelle be enabled?
- B:poisonousLibelle.isEnabled=true
- # Should the Werewolf be enabled?
- B:werewolf.isEnabled=true
- # Should the Werewolf villager be enabled?
- B:werewolfVillager.isEnabled=true
- # The id of the Werewolf villager.
- I:werewolfVillager.villagerID=66666
- }
- oregeneration {
- # How much ores per vein.
- I:darkOre.blocksPerVein=4
- # Generation ends of this level.
- I:darkOre.endY=66
- # Generation starts from this level.
- I:darkOre.startY=6
- # How many veins per chunk.
- I:darkOre.veinsPerChunk=10
- B:info.extraSilverfish=false
- # How many veins per chunk.
- I:netherMonsterBlock.veinsPerChunk=250
- }
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