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- const currencyOpts = {
- name: "crumb", //Used in the currency commands :) Make sure it doesn't end with an 's' / isn't plural
- paycheck: 5, //How much to add to your viewer's account every *delay* miliseconds
- delay: 300000, //This is the delay **IN MILISECONDS** between adding *paycheck* currency to your viewer's accounts.
- bankHeistOpts = {
- multiplierSuccess: 2, //Multiplier to those in the "success" event
- multiplierCasualties: 1.5, //Multiplier to those who survive in the "casualties" event
- waitTime: 300000, //Time between heists (not when one is in the "join" state though) In miliseconds
- joinTime: 60000, //Time to wait for people to join. Resets every time a new person joins In miliseconds
- chanceSucess: 30, //Base chance (in percent) for the "success" event to fire. This has priority.
- chanceCasualties: 35 //Base chance (in percent) for the "casualties" event to fire. Has priority over failing
- //Failing only happens if neither the "success" or "casualties" event occurs, and kills EVERYONE.
- bankName: "The Big Toaster", //These are self-explanitory
- heistMessageStarting: "Check your guns, and ready your scraper, it's time to raid "+currencyOpts.bankHeistOpts.bankName+"!:",
- heistMessageSuccess: "It was a huge success! Everyone got their share of "+currencyOpts.name+"s! Here's how you made out:",
- heistMessageCasualties: "Some people died along the way, and you had to leave some "+currencyOpts.name+" behind, but those who survive got their share.",
- heistMessageFail: "It was a disaster! There was a SWAT team waiting for you, and you all died. Oh well.",
- heistMessageSingleSuccess: /*TODO: put in username of person */ " snuck in through the back entrance of "+currencyOpts.bankHeistOpts.bankName+" and made off with quote the haul! Here's how you made out:",
- heistMessageSingleFail: /*TODO: put in username of person */ " walked through the front entrance like a doofus and got shot immediately. Good job :P"
- }
- }
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