Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Cube Roll guide
- by Meester Tweester
- Sep. 13, 2019
- 1 DR5 6
- 2 D3R3U3LULU2R2DR2U2R2D6L2U2 33
- 3 DLURDR 6
- 4 U2LDRDR3U2L 12
- 5 U2LDRDR2URUL 12
- 6 LD3RURUR2ULD4RURDRU 22
- 7 D4R7D3L3U3 20
- 8 U2R2D2R2U2R2U4L5 21
- 9 D3R2D 6
- 10 R4U2LURDR2U4L5D2L2 25
- 11 R2U5R2LD3L 13
- 12 D2R5U5L2DL3UL2D7R7L7U7R2DR3UR2D5L5U2R3 73
- 13 U3R6D2U2L6D6R6U2D2L6U3R2URD2LURULD2RUR 60
- 14 D2ULU2R5LRLDLD2UDUDUD2RU2RD 30
- 15 LRLRLR4DUDUDL2DRU 19
- 16 UDRLDRUL3UDR2D2L3UL2 22
- 17 DLURDLURUR6DLDL3DRULD3R3URD2L2DL5UDR5UR2U2LDL3U3RDLUR3URUL6DRU 82
- 18 DR5L4D2LD2RU2L2D2U2RU2R3U2D2LD2LD2LRU2L2D3L 50
- 19 D2LD2LURURU2R2D3RD2L2UDR2U2LU3L2D2LD2LD2RDR6ULDRULDL5ULU3RDLURURU2L2DUR2D2LD2LD2RDR6ULDRULDRU5LRD5L6ULU2RULDRU2RU2R5 143
- 20 RDRLRL3D3RUDU3RLD2LRLRLRDUR2D3UR2U2 39
- CW = clockwise, CCW = counterclockwise
- adj. = adjust in that direction
- S and Z = make the shape of that letter
- 3 CW
- 4 CCW, up middle
- 5 CCW, up, CCW
- 6 CCW, S CCW
- 7 down CCW
- 9 down 3 right 2
- 10 CW
- 11 2R adj.
- 13 CW Z CCW
- 14 2D adj, 2R adj, 4D adj.
- 15 3L adj, 3D adj.
- 16 immediate turn, CCW
- 17 2CW, CW, CCW, CW, reverse to small red square, CCW
- 18 purple, yellow, CCW down adj, left up, blue, right down, left adj, CCW
- 19 down CW, blue, bottom right 2CCW, up CW, yellow, bottom right 2CCW, purple, up CCW
- 20 purple left, left adj, yellow, down adj, blue, 3L adj, bottom right, CW, right adj
- Strategy history:
- 9/3/19: 16 brought down from 32 (UDRLDRUL3ULUDRLDULRLRLRD2L3UL2) to 22. Full game 729 to 719.
- 9/7/19: 15 LRLRLR faster start. LRLRLR4DUDUDL2DRU instead of LRLURDR3DUDUDL2DRU
- 9/9/19: 18 brought down from 64 (DR5L4D2LD2RU2L2D2RU2L2D2RU2RU2RU2D2L3D2LD2RU2L2D2RU2L2D3L) to 58. Full game 719 to 713.
- 9/9/19: 18 brought down from 58 (DR5L4D2LD2RU2L2D2U2RU2R3U2D2L3D2LD2RU2L2D2RU2L2D3L) to 52. Full game 713 to 707.
- 9/9/19: 18 brought down from 52 (DR5L4D2LD2RU2L2D2U2RU2R3U2D2L3D2RD2RLU2L2D3L) to 50. Full game 707 to 705.
- 9/9/19: 20 brought down from 50 (RDRL2RDLRDLRDL2D3RU2DUDUDU2RLD2LRLRLRDUR2D3UR2U2) to 46 (RDRL2RDLRDLRDL2D3RUDU3RLD2LRLRLRDUR2D3UR2U2) to 39. Full game 705 to 701 to 694.
- 9/11/19: The second and third turns on the left side of 19 can be either CW or CCW in the same moves.
- 1 lemonsqueezy (not lemonsqeezy)
- 2 windingpath
- 3 cakeatstake
- 4 miniplatform
- 5 oppostiesattract (not oppositesattract)
- 6 somanylevels
- 7 topofhteoworld (not topoftheworld)
- 8 thatisalot
- 9 holesintheground
- 10 skatingonthinice
- 11 cubemover
- 12 dyingisfun
- 13 purpleispretty
- 14 finetune
- 15 fearofheights
- 16 gettingdizzy
- 17 nosolidground
- 18 idolikeit
- 19 ittakeshours
- 20 ilovethelastlevel
- Moves for each level:
- 6
- 33
- 6
- 12
- 12
- 22
- 20
- 21
- 6
- 25
- 13
- 73
- 60
- 30
- 19
- 22
- 82
- 50
- 143
- 39
- sum 694
- 694/4=173.5. Split at 11, 15, 18, and 20.
- 15 could be moved to third split but the time doesn’t make it more balanced.
- OST:
- Cary and Michael Huang - Cube Roll Theme Song
- Unknown, maybe the Huangs screaming
- Kevin MacLeod - Stringed Disco
- Kevin MacLeod - Radio Martini
- Rick Astley - Never Gonna Give You Up
- Silence
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement