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- Note: * indicates Ultimate Persona
- Twilight Sparkle
- Nimue*
- Absorb: Ice
- Null: Bless
- Weak: Fire
- Ultimate Ice magic, decent physical strikes, curative and restorative magic, and can cast Exhaustion on foes. Can sacrifice HP and MP to cast Trinity Blade, a powerful physical Almighty technique.
- Spike
- Ouroboros*
- Absorb: Fire
- Resist: Wind
- Weak: Ice
- Ultimate fire magic and good physical strength. Can nullify fire resistance and inflict fear. Can activate "Dragon Heart" to regain MP and power up for 3 turns before resting. Can switch to an "Analysis Mode", but is unable to attack while doing so.
- Rainbow Dash
- Thunderbird*
- Repel: Elec
- Weak: Wind
- Ultimate lightning magic with strong physical attacks. Has access to Mind Charge, and can spend MP to empower physical strikes while charged (Pinpoint Rainbow Breaker). Can enhance/decrease agility and Silence enemies as well.
- Pinkie Pie
- Apollo Medicus*
- Repel: Bless
- Weak: Curse
- Wide array of potent healing and revival spells, as well as instant-kill Bless magic and ultimate debuffing magic. Has a powerful physical attack that breaks through resistance. Has very high HP and can Enervate foes. Has also obtained strong Nuclear magic.
- Fluttershy
- Argus Panoptes*
- Resist: None
- Weak: None
- Uses Senrigan to observe and analyze shadows. Can transmit visual information across long distances. Can be used to force shadows to run away, and has a chance to stun bosses. Can use a powerful single target attack that destroys lesser shadows, or deal heavy damage to a group. Protects inactive party members. CAN SWAP PARTY MEMBERS INSTANTLY ON YOUR TURN.
- Applejack
- Paul Bunyan*
- Resist: Physical
- Weak: Ice
- No magical attacks, but incredibly powerful physical strikes and great resilience. Has access to Power Charge. Can create a barrier for an ally that reflects the next physical or magical attack. Can raise/lower defense and cast Poison on enemies.
- Rarity
- Peter Pan*
- Absorb: Wind
- Null: Curse
- Weak: Lightning
- Ultimate Wind magic with strong AoE Almighty magic, good Physical attacks and healing magic. Low hp, but high MP and high chance to counter. Can Raise/Lower Attack and Charm foes. Has also obtained strong Psychokinesis magic.
- Anonymous
- Coyote*
- Repel: Wind
- Resist: Curse
- Weak: Lightning
- Ultimate Debuff and strong AoE Physical. Has good healing magic and can use Wind magic, as well as grant Wind resistance.
- Fafnir*
- Null: Curse
- Resist: Ice
- Weak: Fire
- Ultimate Fire Magic, and strong Physical. High chance to counter, can break Fire resistance, and regens SP moderately.
- Athena*
- Absorb: Lightning
- Resist: Bless
- Weak: Curse
- Ultimate Lightning Magic and Strong Ranged Physical. Immune to crits, and has access to Heat Riser.
- Gaea*
- Null: Wind
- Resist: Fire
- Weak: Nuke
- Strongest healing, revival and status curing magic. Can grant Psychokinesis resistance and break magic repel.
- Napoleon*
- Repel: Fire
- Resist: Ranged
- Weak: Wind
- Ultimate single target Ranged, strong Fire magic, and Physical. Automatically raises attack and can negate enemy stat boosts.
- Iscariote*
- Absorb: Ice
- Repel: Curse
- Weak: Bless
- Ultimate Ice and strong Curse magic. Cannot dodge, but takes half damage and cannot Dizzy.
- Diarmuid*
- Null: Lightning
- Resist: Psy
- Weak: Wind
- Incredible Physical AoE. Can break Lightning resistance and dispel debuffs.
- Huitzilopochtli*
- Repel: Bless
- Resist: Physical
- Weak: Curse, Wind
- Strong Physical, and incredibly accurate Multi-hit. Can Power Charge, and has highest HP regen.
- Perseus*
- Repel: Lightning
- Resist: Nuclear
- Weak: Ice
- Strong single target and AoE physical strikes and moderate Counter chance. Can cast Lightning magic, grant Nuclear resistance, and instantly recover from status effects.
- Dantalion*
- Absorb: Wind
- Repel: Psy, Curse
- Weak: Lightning, Nuke
- Ultimate Psychokinesis and strong Wind magic. Highest SP regen, can cure ailments, and can Repel Magic on one character.
- Hickok*
- Null: Lightning, Wind
- Weak: Fire, Curse
- Strong Ranged, high crit chance, and high Evasion. Automatically raises defense and uses Lightning magic. Can inflict and cure Despair.
- Papinijuwari*
- Repel: Fire
- Resist: Physical
- Weak: Bless, Lightning
- Powerful physical strikes, strongest AoE physical and HP drain. Can decrease defense and grant fire resistance.
- Prometheus*
- Absorb: Fire
- Resist: Nuke
- Weak: Lightning
- Moderate Almighty, strong Fire and Nuclear magic. Can protect allies from instant death and Mind Charge.
- Baron Samedi*
- Repel: Curse
- Null: Fire, Psy
- Resist: Bless
- Weak: Physical, Nuke
- Supreme instant-kill Curse and strong Psy, with healing and revival spells. Has a wide array of status ailments, and has incredible evasion.
- Sophrosyne*
- Absorb: Nuke
- Resist: Bless, Lightning
- Weak: Ice, Wind
- Supreme single target Almighty and Ultimate Nuclear magic. AoE Healing, can inflict and cure Rage, Enervation and Silence, and can grant allies Ice resistance.
- Cain*
- Repel: Curse
- Null: Lightning
- Weak: Bless
- Ultimate damaging Curse magic and strong Physical, as well as SP Drain. Can grant Lightning resistance and increase ailment chances.
- Lancelot*
- Null: Physical
- Resist: Ice
- Weak: Psy, Curse
- Strongest single target physical strikes. Has a high HP pool, can use Ice magic and minor regen HP.
- Scheherazade*
- Absorb: Wind
- Null: Bless
- Weak: Fire
- Ultimate Wind Magic and strong AoE Physical. Has a high SP pool and can break Wind resistance.
- Skin-walker*
- Repel: Ice
- Null: Curse
- Weak: Fire, Bless
- Strong Ice and moderate Curse magic. Can inflict and cure Fear, break Ice resistance, and Reflect Physical on one ally.
- Tonatiuh*
- Null: Bless
- Resist: Fire
- Weak: Curse
- Supreme instant-kill Bless and moderate Fire magic. Can raise everyone's crit chance and reduce attack.
- Razgriz*
- Repel: Ranged
- Null: Curse
- Resist: Ice
- Weak: Lightning, Bless
- Supreme group Almighty and Ultimate group Ranged. Boosts Weapon attacks.
- Icarus*
- Repel: Wind
- Null: Bless
- Weak: Ranged, Fire
- Multi-hit Bless and strong Wind magic. Can return from death with full HP once per battle and automatically increases Speed.
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