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ONC

(Thrive) Save Corruption 2

ONC
Jul 27th, 2020
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  1. Thrive is running. Log output:
  2. Process Started
  3. Godot Engine v3.2.2.stable.mono.official - https://godotengine.org
  4. OpenGL ES 3.0 Renderer: Intel(R) HD Graphics 4400
  5. Mono: Logfile is: C:/Users/oncpa_000/AppData/Roaming/Thrive/mono/mono_logs/2020_07_27 16.34.01 (14408).txt
  6. user:// directory is: C:/Users/oncpa_000/AppData/Roaming/Thrive
  7. Game logs are written to: C:/Users/oncpa_000/AppData/Roaming/Thrive/logs latest log is 'log.txt'
  8. Loaded registry for Compound with 11 items
  9. Loaded registry for MembraneType with 6 items
  10. Loaded registry for Background with 11 items
  11. Loaded registry for Biome with 11 items
  12. Loaded registry for BioProcess with 13 items
  13. Loaded registry for OrganelleDefinition with 17 items
  14. Loaded registry for MusicCategory with 3 items
  15. Loaded registry for HelpTexts with 2 items
  16. SimulationParameters loading ended
  17. SimulationParameters are good
  18. Jukebox now playing from: Menu
  19. Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
  20. TaskExecutor started with parallel job count: 2
  21. Starting load of save: auto_save_2.thrivesave
  22. Player Microbe spawned
  23. load finished, success: False message: An exception happened while processing loaded objects elapsed: 00:00:05.2810330
  24. child process exited with code 0
  25. Thrive has exited normally (exit code 0).
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