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Jul 29th, 2022
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  1.  
  2. reloadConfig: '&aYou have reloaded the config'
  3. noPermission: '&4You do not have the permission to execute this command'
  4. cmdUsage: '&cUse /finvsee [player] or /finvsee reload to reload the config'
  5. cannotInvseeSelf: '&cYou cannot use finvsee on yourself'
  6. playerOffline: '&cPlayer {player} is offline'
  7.  
  8.  
  9. mainInventoryTitle: '&aFInvsee: {player}'
  10. enderChestInventoryTitle: '&aFInvsee: {player}'
  11.  
  12. moveToEnderChestItemName: '&aInspect {player} ender chest'
  13. moveToMainInvItemName: '&aInspect {player} inventory'
  14.  
  15. #Special Items
  16. #If you don't see the items in the inventory despite them being set to TRUE than it means that the material is invalid
  17. #Placeholer {amount} only works in titles.
  18. #healthItemMaterialData Only needed if you need items from version 1.12.2 and below
  19. healthItemEnabled: true
  20. healthItemMaterial: apple
  21. healthItemMaterialData: 0
  22. healthItemName: '&aHealth {player}: {amount}'
  23. healthItemLore:
  24. - '&cShift + Left Click to kill {player}'
  25. - '&aLeft Click to deal 1 damage'
  26. - '&aRight Click to heal 1 hp'
  27. - '&aShift + Right Click to heal {player} completly'
  28.  
  29. hungerItemEnabled: true
  30. hungerItemMaterial: cooked_beef
  31. hungerItemMaterialData: 0
  32. hungerItemName: '&aHunger {player}: {amount}'
  33. hungerItemLore:
  34. - '&cShift + Left Click to starve {player} completly'
  35. - '&aLeft Click to starve {player}'
  36. - '&aRight Click to feed {player}'
  37. - '&aShift + Right Click to feed {player} completly'
  38.  
  39. #This will fill the 'useless' slots so that is looks nicer
  40. #Useless slots will have no items and you cannot place anything there
  41. enableFillers: true
  42.  
  43. #Use fillerItemMaterial if you're using server version of 1.13 and above and will be ignored on lower versions
  44. #fillerItemMaterialPre1.13 and fillerItemMeterialDataPre1.13 should only be used with 1.12.2 and below and will be ignored on higher versions
  45. fillerItemMaterial: BLACK_STAINED_GLASS_PANE
  46. fillerItemMaterialPre1_13: STAINED_GLASS_PANE
  47. fillerItemMeterialDataPre1_13: 15
  48.  
  49. #Ender Chest Switch Item will be changed to a filler item and Ender Chest will no longer be accessible to modify using F Invsee
  50. enableEnderChest: true
  51.  
  52. #Will result in a more compact inventory
  53. #The main inventory will have 45 slots instead of 54
  54. #The ender chest inventory will have 45 slots instead of 54 BUT if modifyHotbarInEnderChest is FALSE
  55. # then the ender chest will have 36 slots instead of 54
  56. compactMainInventory: false
  57. compactEnderChestInventory: false
  58.  
  59. #Let's you modify the player's hotbar while in inspecting the ender chest
  60. #If this is false and compactEnderChestInventory is also FALSE than this will be replaced with the filler item if enabled or air
  61. modifyHotbarInEnderChest: true
  62.  
  63. invalidChangePositionConfiguration: '&4Config error at change posisition. Error info can be found on download page. Error: {error}, index: {index}, defaultInvSize: {defaultInvSize}, enderInvSize: {enderInvSize}'
  64.  
  65. #CHANGE POSITIONS
  66. #DO NOT USE UNLESS YOU KNOW WHAT YOU ARE DOING
  67. #YOU MUST TAKE IN ACCOUNT THE TOTAL SLOTS OF THE INVENTORY WHICH MIGHT BE AFFECTED IF YOU'RE USING compactMainInventory/compactEnderChestInventory/modifyHotbarInEnderChest
  68. #
  69. #In this instance when I say 'ignored' it means that you can no longer use the commad /finvsee unless you fix the mistake
  70. #Skipped means that the location will have either filler items if enabled or air
  71. #
  72. #inventoryDefaultChange and inventoryEnderChange both contain an empty row of filler and a CHANGE(Ender/Normal) inventory item in the middle
  73. #Both inventoryDefaultChange and inventoryEnderChange are skipped if compactMainInventory or compactEnderChestInventory are TRUE for the respective setting
  74. #Although they are skipped the CHANGE(Ender/Normal) inventory will be moved in the ARMOUR row before the HEALTH ITEM would be (Doesn't matter if the health item is disabled)
  75. #
  76. #
  77. #If modifyHotbarInEnderChest is FALSE than inventoryEnderHotbar is skipped
  78. #
  79. #Value can only be 0, 9, 18, 27, 36, 45 or it will be ignored
  80. #
  81. #inventoryDefaultMain and inventoryEnderMain cannot be higher than 27 or it will be ignored
  82. #If compact inventory is set to TRUE then inventoryDefaultMain and inventoryEnderMain cannot be bigger than 18 or it will be ignored
  83. #If compactEnderChestInventory is TRUE and modifyHotbarInEnderChest is FALSE then inventoryEnderMain cannot be bigger than 9 or it will be ignored
  84. inventoryDefaultHotbar: 27
  85. inventoryDefaultMain: 0
  86. inventoryDefaultChange: 36
  87. inventoryDefaultArmour: 45
  88. inventoryEnderHotbar: 27
  89. inventoryEnderMain: 0
  90. inventoryEnderChange: 36
  91. inventoryEnderArmour: 45
  92.  
  93. #INTERNAL USE ONLY
  94. #DO NOT MODIFY OR THE PLUGIN MIGHT BREAK
  95. configVersion: 8.0
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