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Apr 23rd, 2017
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  1. [Definition]
  2. titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
  3. name = "The Legend of Zelda: Breath of the Wild - 1080p"
  4.  
  5. [TextureRedefine] #TV
  6. width = 1280
  7. height = 720
  8. formatsExcluded = 0x008 # exclude the intro background texture
  9. overwriteWidth = 1920
  10. overwriteHeight = 1080
  11.  
  12. [TextureRedefine] #TV2
  13. width = 1280
  14. height = 721
  15. overwriteWidth = 1920
  16. overwriteHeight = 1082
  17.  
  18. [TextureRedefine] #TV3
  19. width = 1280
  20. height = 608
  21. overwriteWidth = 1920
  22. overwriteHeight = 912
  23.  
  24. [TextureRedefine] #TV4
  25. width = 1152
  26. height = 648
  27. overwriteWidth = 1728
  28. overwriteHeight = 972
  29.  
  30. [TextureRedefine] #half-res1
  31. width = 640
  32. height = 360
  33. overwriteWidth = 960
  34. overwriteHeight = 540
  35.  
  36. [TextureRedefine] #half-res2
  37. width = 640
  38. height = 290
  39. overwriteWidth = 960
  40. overwriteHeight = 435
  41.  
  42. [TextureRedefine] #half-res3
  43. width = 640
  44. height = 288
  45. overwriteWidth = 960
  46. overwriteHeight = 432
  47.  
  48. #[TextureRedefine] #q-res1
  49. #width = 320
  50. #height = 180
  51. #formatsExcluded = 0x01a #0x816 doesn't cooperate, bloom is entirely missing in-game
  52. #overwriteWidth = 480
  53. #overwriteHeight = 270
  54.  
  55. #[TextureRedefine] #q-res2
  56. #width = 320
  57. #height = 145
  58. #overwriteWidth = 480
  59. #overwriteHeight = 218
  60.  
  61. #[TextureRedefine] #q-res3
  62. #width = 320
  63. #height = 144
  64. #overwriteWidth = 480
  65. #overwriteHeight = 216
  66.  
  67. #[TextureRedefine] #o-res1
  68. #width = 160
  69. #height = 90
  70. #overwriteWidth = 240
  71. #overwriteHeight = 135
  72.  
  73. [TextureRedefine] # O
  74. width = 80
  75. height = 45
  76. overwriteWidth = 120
  77. overwriteHeight = 68
  78.  
  79. [TextureRedefine] # M
  80. width = 80
  81. height = 44
  82. overwriteWidth = 120
  83. overwriteHeight = 66
  84.  
  85. [TextureRedefine] # G
  86. width = 40
  87. height = 22
  88. overwriteWidth = 60
  89. overwriteHeight = 33
  90.  
  91. [TextureRedefine] #fog
  92. width = 720
  93. height = 360
  94. overwriteWidth = 1080
  95. overwriteHeight = 540
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