castfromhp

Xatu Meguca

May 22nd, 2012
110
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.91 KB | None | 0 0
  1. Xatu
  2. Her name is Ariadne. Please call her that.
  3. Timid Nature. Female. INT capability is 6 rather than 4.
  4. Starts with Serene Grace
  5. Prankster high ability at level 40
  6. Magic Bounce higher ability at level 60
  7. Egg Moves: Roost
  8. Tutor Moves: Trick, Hidden Power: Psychic, 3d8+10 damage (HP is fixed into TM/Tutor slots and cannot be erased)
  9.  
  10. Qualities:
  11. FRAIL - Trigger: The Pokemon with this Quality takes Physical Damage - The Defense stat of the Pokemon with this Quality is reduced by 1 Combat Stage.
  12. BIRDBRAINED - Static - The Pokemon with this Quality may act on its own accord when lacking direction from its Trainer; “lacking direction” is inclusive to, but not exclusive to, the Trainer being unconscious or simply not paying attention to it.
  13.  
  14. Xatu-only quality:
  15. WARY - Static - The Pokemon with this Quality may perform Perception checks if it is out of its PokeBall; the value of its Perception Checks is arbitrarily decided, though factors considered in the value it's assigned is dependant upon its Species, Moveset and Capabilities. *(Base is Ariadne's INT capability)
  16.  
  17. Meguca-only quality:
  18. FLIRTY - Cast At-will - When targetting an opposite-gendered Pokemon of the same Egg Group, your moves cause Infatuation on 17-20 during the Accuracy Check. *For the purposes of FLIRTY, Ariadne's egg group is "Human"
  19.  
  20. Comes with Magical Pendant Held Item (cannot be removed through any means; works only for Ariadne)
  21. Magical Pendant - daily cast: Transform into Meguca* until returned to pokeball or choosing to revert. This causes the following changes:
  22. -Lose one ability of choice and gain Cute Charm.
  23. -Hidden Power becomes roll for type on each attack.
  24. -Gain Hyper Beam as Tutor Move with randomly rolled type each time it is used. Ariadne always gains at least one STAB on Hyper Beam. 9s and 10s explode when rolling Hyper Beam's damage dice so long as Ariadne is fluffed as yelling out an attack name or otherwise doing a silly anime attack trope while using the move. After using Hyper Beam, Ariadne takes a nap and gets pouty if it is interrupted.
  25.  
  26. In addition, Ariadne can learn trainer feats that are active depending on her form. All feats with level based frequency can be used half as often. For example, a daily/10 feat becomes daily/20. All Feats do not take up move slots unless otherwise noted.
  27.  
  28. Xatu-only Feats:
  29. Level 25: Hour's Past, Image Tailing, Psychometry
  30. Level 30: Day's Past, Clairaudience
  31. Level 35: Itemfinder
  32. Level 40: Item's Past
  33. Level 45: Personfinder
  34. Level 50: Personfinder+
  35. Level 55: Clairvoyance
  36. Level 60: Dispel Illusion
  37.  
  38. Transformation-only Moves/Feats:
  39. Level 25: Wordsmith
  40. Level 30: Sentry Runes
  41. Level 40: Explosive Runes
  42. Level 50: Ruin in either Natural or TM/Tutor list.
  43. Level 60: Dimension Gate
  44. Level 70: Banish in either Natural or TM/Tutor list.
  45. Level 80: Sketch in either Natural or TM/Tutor list.
  46.  
  47. Treat INT capability as Ariadne's WIS and INT mods for the purpose of these feats. Runes are only active while Ariadne is out of pokeball and in Meguca form. Ignore Unown-related requirements when using these feats.
  48.  
  49. STORYLINE UPGRADE! Ariadne has an Unown sword made with the letters of her own name that she must QUEST to retrieve. When equipped, it acts as if she has Weapon of Choice for the weapon and the Unown Arms feat.
  50.  
  51. In addition to normal arms attacks, she gains access to an additional locked natural moveset containing the following moves: Swords Dance, Psycho Cut, Air Slash, Night Slash, Leaf Blade, Secret Sword and Sacred Sword.
  52.  
  53. All instances of ATK on these moves are replaced by SP. ATK, including Swords Dance. These moves gain the bonus damage from Unown Arms. Ariadne must be at least level 50 to retrieve her sword. Her INT capability rises to 7 when she has her sword in her possession, regardless of whether she is in Xatu or Meguca form. She can only equip the sword in Meguca form, but it does not count as a held item.
  54.  
  55. Relevant Stats for ARIADNE Unown Sword:
  56. ARIADNE may never act as a Pokemon but nevertheless has stats for the purposes of blocking attacks.
  57. Level 50, Dark/Ghost Type
  58. STAB Value: 10
  59. Abilities: Forwarn, Pressure
  60. HP: 142
  61. Hit Points: 17+15=32
  62. Attack: 7
  63. Defense: 8+17=25
  64. Special Attack: 7
  65. Special Defense: 8+17=25
  66. Speed: 5
  67.  
  68. *Ariadne has an Avatar form of a magical girl like so: http://safebooru.org/index.php?page=post&s=view&id=284270
  69. Unlike normal Avatar capability, this form can only be achieved through use of the Magical Pendant held item
  70.  
  71. Level 70 Xatu
  72. Serene Grace, Prankster, Magic Bounce
  73.  
  74. Night Shade, Teleport, Roost, Me First, Confuse Ray, Wish, Future Sight
  75. Hidden Power: Random 3d8+10, Hyper Beam, Trick, Ruin, Banish
  76. Swords Dance, Psycho Cut, Air Slash, Night Slash, Leaf Blade, Secret Sword, Sacred Sword
  77. STAB: 12
  78. Extra STAB: 10
  79.  
  80. 178 HP
  81. Hit Points: 7+29=36
  82. Attack: 6
  83. Defense: 7+3=10
  84. Special Attack: 10+28=38
  85. Special Defense: 7+3=10
  86. Speed: 12+27=39
  87.  
  88. HP multiplied by number of combatants, actions equal to number of combatants
Add Comment
Please, Sign In to add comment