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  1. Older News
  2. ------------------------------------------------------------------------------------------------------------------------------------------------------
  3. -UPDATE JULY 7
  4. Fallout 4 Vulkan will now go on a 6 month release cycle as I will be working on other projects involving FSR.
  5. 1.6 will be the latest version until this winter.
  6. Tested with Radeon Software Adrenalin 21.6.1 optional.
  7.  
  8. Thank you to everyone who has contributed to the project!
  9.  
  10.  
  11. -UPDATE JUNE 21
  12. Revert to 1.4 if have any issues with excessive gpu ram consumption
  13.  
  14. -UPDATE JUNE 18
  15.  
  16. dxgi.maxFrameRate = 60 is the default setting
  17. Do note that the this fps limiter does not have any effect if a game has vsync enabled.
  18.  
  19. If you use Reshade look into the reshade preset I made for use with this renderer Link
  20.  
  21. -UPDATE APRIL 24th
  22.  
  23. Fallout 4 Vulkan Nvidia 1.4n version with DXVK-NVAPI
  24.  
  25. 1.4,1.4a,1.4n all tested with Adrenaline drivers 21.3.1
  26.  
  27. Users probably need to use Vulkan Framerate controller and set to 60fps and work up to 75,100,etc to what what they prefer(stability vs performance). Even on a 144hz monitor this is recommended at first.
  28. (This will decrease lag spikes and even though the renderer can do 100+fps the game prefers 60.)
  29. Unless you have variable refresh you need to enable vsync to eliminate tearing
  30. Nvidia users might not need this tool as their implementation is currently better than AMD on this at the moment in their
  31. control panel.
  32.  
  33. 75hz or higher monitors will see a benefit from editing the dxvk.conf file to these settings
  34. dxgi.syncInterval = 0
  35. dxgi.tearFree = False
  36.  
  37. check images bar to see how to clear DirectX Shader cache if having issues on first install.
  38.  
  39.  
  40. -UPDATE DECEMBER 2nd
  41.  
  42. 1.3 and 1.3a with new updates, tested on Adrenaline drivers 20.11.3
  43. If having issues with drivers consider using AMD Pixel Patch and restart system.
  44.  
  45. -UPDATE NOVEMBER 19th
  46.  
  47. ENB confirmed working, check the sticky in posts
  48.  
  49.  
  50. -UPDATE OCTOBER 29TH
  51.  
  52. Now confirmed working with Reshade, run in background Vulkan mode
  53.  
  54. tested with Essential Reshade
  55.  
  56. ReShade_Setup_4.8.0 or above and use Fallout 4 Vulkan api dxgl.dll in 1.2/1.3 release (delete Reshades dxgl.dll in main folder)
  57.  
  58. https://reshade.me/
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