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Legacy GUI Skill Arena

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Sep 21st, 2022
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text 37.96 KB | None | 0 0
  1. legacy_gui[playerid][0] = CreatePlayerTextDraw(playerid, 516.25000, 4.39998, "skill");
  2. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][0], 0.40000, 1.60000);
  3. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][0], 1280.00000, 1280.00000);
  4. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][0], 1);
  5. PlayerTextDrawColor(playerid, legacy_gui[playerid][0], 0xFFFFFFFF);
  6. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][0], 0);
  7. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][0], 0x008000FF);
  8. PlayerTextDrawFont(playerid, legacy_gui[playerid][0], 2);
  9. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][0], 1);
  10. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][0], 1);
  11. PlayerTextDrawShow(playerid, legacy_gui[playerid][0]);
  12.  
  13. legacy_gui[playerid][1] = CreatePlayerTextDraw(playerid, 545.42261, 0.45000, "");
  14. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][1], 0.00000, 0.00000);
  15. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][1], 59.13972, 15.20003);
  16. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][1], 1);
  17. PlayerTextDrawColor(playerid, legacy_gui[playerid][1], 0x00F000FF);
  18. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][1], 0);
  19. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][1], 0x0);
  20. PlayerTextDrawFont(playerid, legacy_gui[playerid][1], 5);
  21. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][1], 1);
  22. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][1], 0);
  23. PlayerTextDrawSetPreviewModel(playerid, legacy_gui[playerid][1], 19357);
  24. PlayerTextDrawSetPreviewRot(playerid, legacy_gui[playerid][1], 0.00000, -5.00000, 0.00000, 1.00000);
  25. PlayerTextDrawShow(playerid, legacy_gui[playerid][1]);
  26.  
  27. legacy_gui[playerid][2] = CreatePlayerTextDraw(playerid, 598.59851, -16.46667, "");
  28. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][2], 0.00000, 0.00000);
  29. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][2], -17.73528, 61.28336);
  30. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][2], 1);
  31. PlayerTextDrawColor(playerid, legacy_gui[playerid][2], 0x00F000FF);
  32. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][2], 0);
  33. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][2], 0x0);
  34. PlayerTextDrawFont(playerid, legacy_gui[playerid][2], 5);
  35. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][2], 1);
  36. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][2], 0);
  37. PlayerTextDrawSetPreviewModel(playerid, legacy_gui[playerid][2], 19357);
  38. PlayerTextDrawSetPreviewRot(playerid, legacy_gui[playerid][2], 0.00000, 90.00000, 0.00000, 1.00000);
  39. PlayerTextDrawShow(playerid, legacy_gui[playerid][2]);
  40.  
  41. legacy_gui[playerid][3] = CreatePlayerTextDraw(playerid, 593.12500, 35.98341, "LD_SPAC:white");
  42. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][3], 0.00000, 0.00000);
  43. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][3], 45.00000, -2.75001);
  44. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][3], 1);
  45. PlayerTextDrawColor(playerid, legacy_gui[playerid][3], 0x008000FF);
  46. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][3], 0);
  47. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][3], 0x000000FF);
  48. PlayerTextDrawFont(playerid, legacy_gui[playerid][3], 4);
  49. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][3], 1);
  50. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][3], 0);
  51. PlayerTextDrawShow(playerid, legacy_gui[playerid][3]);
  52.  
  53. legacy_gui[playerid][4] = CreatePlayerTextDraw(playerid, 592.50000, 19.08331, "RENA");
  54. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][4], 0.40000, 1.60000);
  55. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][4], 1280.00000, 1280.00000);
  56. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][4], 1);
  57. PlayerTextDrawColor(playerid, legacy_gui[playerid][4], 0xFFFFFFFF);
  58. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][4], 0);
  59. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][4], 0x008000FF);
  60. PlayerTextDrawFont(playerid, legacy_gui[playerid][4], 2);
  61. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][4], 1);
  62. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][4], 1);
  63. PlayerTextDrawShow(playerid, legacy_gui[playerid][4]);
  64.  
  65. legacy_gui[playerid][5] = CreatePlayerTextDraw(playerid, 564.47803, 36.86679, "www.sa-rpg.com");
  66. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][5], 0.20550, 0.99416);
  67. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][5], 1280.00000, 1280.00000);
  68. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][5], 1);
  69. PlayerTextDrawColor(playerid, legacy_gui[playerid][5], 0xFFFFFFFF);
  70. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][5], 0);
  71. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][5], 0x008000FF);
  72. PlayerTextDrawFont(playerid, legacy_gui[playerid][5], 2);
  73. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][5], 1);
  74. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][5], 1);
  75. PlayerTextDrawShow(playerid, legacy_gui[playerid][5]);
  76.  
  77. legacy_gui[playerid][6] = CreatePlayerTextDraw(playerid, 592.42517, 36.76674, "LD_SPAC:white");
  78. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][6], 0.00000, 0.00000);
  79. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][6], 45.00000, -2.75001);
  80. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][6], 1);
  81. PlayerTextDrawColor(playerid, legacy_gui[playerid][6], 0xFFFFFFFF);
  82. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][6], 0);
  83. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][6], 0x000000FF);
  84. PlayerTextDrawFont(playerid, legacy_gui[playerid][6], 4);
  85. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][6], 1);
  86. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][6], 0);
  87. PlayerTextDrawShow(playerid, legacy_gui[playerid][6]);
  88.  
  89. legacy_gui[playerid][7] = CreatePlayerTextDraw(playerid, 550.82129, 0.45000, "");
  90. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][7], 0.00000, 0.00000);
  91. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][7], 59.13972, 15.20003);
  92. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][7], 1);
  93. PlayerTextDrawColor(playerid, legacy_gui[playerid][7], 0x00F000FF);
  94. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][7], 0);
  95. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][7], 0x0);
  96. PlayerTextDrawFont(playerid, legacy_gui[playerid][7], 5);
  97. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][7], 1);
  98. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][7], 0);
  99. PlayerTextDrawSetPreviewModel(playerid, legacy_gui[playerid][7], 19357);
  100. PlayerTextDrawSetPreviewRot(playerid, legacy_gui[playerid][7], 0.00000, 5.00000, 0.00000, 1.00000);
  101. PlayerTextDrawShow(playerid, legacy_gui[playerid][7]);
  102.  
  103. legacy_gui[playerid][8] = CreatePlayerTextDraw(playerid, 558.32129, 23.20000, "");
  104. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][8], 0.00000, 0.00000);
  105. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][8], 59.13972, 15.20003);
  106. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][8], 1);
  107. PlayerTextDrawColor(playerid, legacy_gui[playerid][8], 0x00F000FF);
  108. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][8], 0);
  109. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][8], 0x0);
  110. PlayerTextDrawFont(playerid, legacy_gui[playerid][8], 5);
  111. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][8], 1);
  112. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][8], 0);
  113. PlayerTextDrawSetPreviewModel(playerid, legacy_gui[playerid][8], 19357);
  114. PlayerTextDrawSetPreviewRot(playerid, legacy_gui[playerid][8], 0.00000, 5.00000, 0.00000, 1.00000);
  115. PlayerTextDrawShow(playerid, legacy_gui[playerid][8]);
  116.  
  117. legacy_gui[playerid][9] = CreatePlayerTextDraw(playerid, 537.92261, 23.20000, "");
  118. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][9], 0.00000, 0.00000);
  119. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][9], 59.13972, 15.20003);
  120. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][9], 1);
  121. PlayerTextDrawColor(playerid, legacy_gui[playerid][9], 0x00F000FF);
  122. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][9], 0);
  123. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][9], 0x0);
  124. PlayerTextDrawFont(playerid, legacy_gui[playerid][9], 5);
  125. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][9], 1);
  126. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][9], 0);
  127. PlayerTextDrawSetPreviewModel(playerid, legacy_gui[playerid][9], 19357);
  128. PlayerTextDrawSetPreviewRot(playerid, legacy_gui[playerid][9], 0.00000, -5.00000, 0.00000, 1.00000);
  129. PlayerTextDrawShow(playerid, legacy_gui[playerid][9]);
  130.  
  131. legacy_gui[playerid][10] = CreatePlayerTextDraw(playerid, 574.90430, -16.46667, "");
  132. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][10], 0.00000, 0.00000);
  133. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][10], -17.73528, 61.28336);
  134. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][10], 1);
  135. PlayerTextDrawColor(playerid, legacy_gui[playerid][10], 0x00F000FF);
  136. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][10], 0);
  137. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][10], 0x0);
  138. PlayerTextDrawFont(playerid, legacy_gui[playerid][10], 5);
  139. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][10], 1);
  140. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][10], 0);
  141. PlayerTextDrawSetPreviewModel(playerid, legacy_gui[playerid][10], 19357);
  142. PlayerTextDrawSetPreviewRot(playerid, legacy_gui[playerid][10], 0.00000, 90.00000, 0.00000, 1.00000);
  143. PlayerTextDrawShow(playerid, legacy_gui[playerid][10]);
  144.  
  145. legacy_gui[playerid][11] = CreatePlayerTextDraw(playerid, 625.00427, 13.38333, "");
  146. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][11], 0.00000, 0.00000);
  147. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][11], -66.48528, 11.70003);
  148. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][11], 1);
  149. PlayerTextDrawColor(playerid, legacy_gui[playerid][11], 0x00F000FF);
  150. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][11], 0);
  151. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][11], 0x0);
  152. PlayerTextDrawFont(playerid, legacy_gui[playerid][11], 5);
  153. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][11], 1);
  154. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][11], 0);
  155. PlayerTextDrawSetPreviewModel(playerid, legacy_gui[playerid][11], 19357);
  156. PlayerTextDrawSetPreviewRot(playerid, legacy_gui[playerid][11], 0.00000, 10.00000, 0.00000, 1.00000);
  157. PlayerTextDrawShow(playerid, legacy_gui[playerid][11]);
  158.  
  159. legacy_gui[playerid][12] = CreatePlayerTextDraw(playerid, 597.71094, 13.88334, "");
  160. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][12], 0.00000, 0.00000);
  161. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][12], -66.48528, 11.70003);
  162. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][12], 1);
  163. PlayerTextDrawColor(playerid, legacy_gui[playerid][12], 0x00F000FF);
  164. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][12], 0);
  165. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][12], 0x0);
  166. PlayerTextDrawFont(playerid, legacy_gui[playerid][12], 5);
  167. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][12], 1);
  168. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][12], 0);
  169. PlayerTextDrawSetPreviewModel(playerid, legacy_gui[playerid][12], 19357);
  170. PlayerTextDrawSetPreviewRot(playerid, legacy_gui[playerid][12], 0.00000, -10.00000, 0.00000, 1.00000);
  171. PlayerTextDrawShow(playerid, legacy_gui[playerid][12]);
  172.  
  173. legacy_gui[playerid][13] = CreatePlayerTextDraw(playerid, 624.23633, 26.11667, "");
  174. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][13], 0.00000, 0.00000);
  175. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][13], -80.86028, 12.86670);
  176. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][13], 1);
  177. PlayerTextDrawColor(playerid, legacy_gui[playerid][13], 0x00F000FF);
  178. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][13], 0);
  179. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][13], 0x0);
  180. PlayerTextDrawFont(playerid, legacy_gui[playerid][13], 5);
  181. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][13], 1);
  182. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][13], 0);
  183. PlayerTextDrawSetPreviewModel(playerid, legacy_gui[playerid][13], 19357);
  184. PlayerTextDrawSetPreviewRot(playerid, legacy_gui[playerid][13], 0.00000, -10.00000, 0.00000, 1.00000);
  185. PlayerTextDrawShow(playerid, legacy_gui[playerid][13]);
  186.  
  187. legacy_gui[playerid][14] = CreatePlayerTextDraw(playerid, 611.93750, 26.23334, "");
  188. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][14], 0.00000, 0.00000);
  189. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][14], -80.86028, 12.86670);
  190. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][14], 1);
  191. PlayerTextDrawColor(playerid, legacy_gui[playerid][14], 0x00F000FF);
  192. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][14], 0);
  193. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][14], 0x0);
  194. PlayerTextDrawFont(playerid, legacy_gui[playerid][14], 5);
  195. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][14], 1);
  196. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][14], 0);
  197. PlayerTextDrawSetPreviewModel(playerid, legacy_gui[playerid][14], 19357);
  198. PlayerTextDrawSetPreviewRot(playerid, legacy_gui[playerid][14], 0.00000, 10.00000, 0.00000, 1.00000);
  199. PlayerTextDrawShow(playerid, legacy_gui[playerid][14]);
  200.  
  201. legacy_gui[playerid][15] = CreatePlayerTextDraw(playerid, 584.10205, 1.08327, "rol3play");
  202. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][15], 0.23000, 1.40750);
  203. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][15], 1280.00000, 1280.00000);
  204. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][15], 1);
  205. PlayerTextDrawColor(playerid, legacy_gui[playerid][15], 0xFFFFFFFF);
  206. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][15], 0);
  207. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][15], 0x008000FF);
  208. PlayerTextDrawFont(playerid, legacy_gui[playerid][15], 2);
  209. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][15], 1);
  210. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][15], 1);
  211. PlayerTextDrawShow(playerid, legacy_gui[playerid][15]);
  212.  
  213. legacy_gui[playerid][16] = CreatePlayerTextDraw(playerid, 517.64966, 22.53341, "LD_SPAC:white");
  214. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][16], 0.00000, 0.00000);
  215. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][16], 45.00000, -2.75001);
  216. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][16], 1);
  217. PlayerTextDrawColor(playerid, legacy_gui[playerid][16], 0x008000FF);
  218. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][16], 0);
  219. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][16], 0x000000FF);
  220. PlayerTextDrawFont(playerid, legacy_gui[playerid][16], 4);
  221. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][16], 1);
  222. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][16], 0);
  223. PlayerTextDrawShow(playerid, legacy_gui[playerid][16]);
  224.  
  225. legacy_gui[playerid][17] = CreatePlayerTextDraw(playerid, 516.44995, 23.43341, "LD_SPAC:white");
  226. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][17], 0.00000, 0.00000);
  227. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][17], 45.00000, -2.75001);
  228. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][17], 1);
  229. PlayerTextDrawColor(playerid, legacy_gui[playerid][17], 0xFFFFFFFF);
  230. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][17], 0);
  231. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][17], 0x000000FF);
  232. PlayerTextDrawFont(playerid, legacy_gui[playerid][17], 4);
  233. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][17], 1);
  234. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][17], 0);
  235. PlayerTextDrawShow(playerid, legacy_gui[playerid][17]);
  236.  
  237. legacy_gui[playerid][18] = CreatePlayerTextDraw(playerid, 41.00000, 427.00000, "LD_SPAC:white");
  238. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][18], 0.60000, 2.00000);
  239. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][18], 555.50000, 17.00000);
  240. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][18], 1);
  241. PlayerTextDrawColor(playerid, legacy_gui[playerid][18], 0x13AF06FF);
  242. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][18], 0);
  243. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][18], 0x000000FF);
  244. PlayerTextDrawFont(playerid, legacy_gui[playerid][18], 4);
  245. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][18], 1);
  246. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][18], 1);
  247. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][18], 1);
  248. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][18], 0x00000032);
  249. PlayerTextDrawShow(playerid, legacy_gui[playerid][18]);
  250.  
  251. legacy_gui[playerid][19] = CreatePlayerTextDraw(playerid, 27.00000, 423.00000, "LD_BEAT:chit");
  252. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][19], 0.60000, 2.00000);
  253. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][19], 27.50000, 24.50000);
  254. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][19], 1);
  255. PlayerTextDrawColor(playerid, legacy_gui[playerid][19], 0x13AF06FF);
  256. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][19], 0);
  257. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][19], 0x000000FF);
  258. PlayerTextDrawFont(playerid, legacy_gui[playerid][19], 4);
  259. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][19], 1);
  260. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][19], 1);
  261. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][19], 1);
  262. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][19], 0x00000032);
  263. PlayerTextDrawShow(playerid, legacy_gui[playerid][19]);
  264.  
  265. legacy_gui[playerid][20] = CreatePlayerTextDraw(playerid, 583.00000, 423.00000, "LD_BEAT:chit");
  266. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][20], 0.60000, 2.00000);
  267. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][20], 27.50000, 24.50000);
  268. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][20], 1);
  269. PlayerTextDrawColor(playerid, legacy_gui[playerid][20], 0x13AF06FF);
  270. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][20], 0);
  271. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][20], 0x000000FF);
  272. PlayerTextDrawFont(playerid, legacy_gui[playerid][20], 4);
  273. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][20], 1);
  274. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][20], 1);
  275. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][20], 1);
  276. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][20], 0x00000032);
  277. PlayerTextDrawShow(playerid, legacy_gui[playerid][20]);
  278.  
  279. legacy_gui[playerid][21] = CreatePlayerTextDraw(playerid, 41.00000, 428.00000, "LD_SPAC:white");
  280. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][21], 0.60000, 2.00000);
  281. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][21], 555.50000, 15.00000);
  282. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][21], 1);
  283. PlayerTextDrawColor(playerid, legacy_gui[playerid][21], 0x000000FF);
  284. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][21], 0);
  285. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][21], 0x000000FF);
  286. PlayerTextDrawFont(playerid, legacy_gui[playerid][21], 4);
  287. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][21], 1);
  288. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][21], 1);
  289. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][21], 1);
  290. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][21], 0x00000032);
  291. PlayerTextDrawShow(playerid, legacy_gui[playerid][21]);
  292.  
  293. legacy_gui[playerid][22] = CreatePlayerTextDraw(playerid, 28.00000, 424.00000, "LD_BEAT:chit");
  294. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][22], 0.60000, 2.00000);
  295. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][22], 27.00000, 22.50000);
  296. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][22], 1);
  297. PlayerTextDrawColor(playerid, legacy_gui[playerid][22], 0x000000FF);
  298. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][22], 0);
  299. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][22], 0x000000FF);
  300. PlayerTextDrawFont(playerid, legacy_gui[playerid][22], 4);
  301. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][22], 1);
  302. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][22], 1);
  303. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][22], 1);
  304. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][22], 0x00000032);
  305. PlayerTextDrawShow(playerid, legacy_gui[playerid][22]);
  306.  
  307. legacy_gui[playerid][23] = CreatePlayerTextDraw(playerid, 582.50000, 424.00000, "LD_BEAT:chit");
  308. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][23], 0.60000, 2.00000);
  309. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][23], 27.00000, 22.50000);
  310. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][23], 1);
  311. PlayerTextDrawColor(playerid, legacy_gui[playerid][23], 0x000000FF);
  312. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][23], 0);
  313. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][23], 0x000000FF);
  314. PlayerTextDrawFont(playerid, legacy_gui[playerid][23], 4);
  315. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][23], 1);
  316. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][23], 1);
  317. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][23], 1);
  318. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][23], 0x00000032);
  319. PlayerTextDrawShow(playerid, legacy_gui[playerid][23]);
  320.  
  321. legacy_gui[playerid][24] = CreatePlayerTextDraw(playerid, 38.00000, 428.00000, "WWW.SA-RPG.COM");
  322. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][24], 0.27500, 1.40000);
  323. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][24], 400.00000, 17.00000);
  324. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][24], 1);
  325. PlayerTextDrawColor(playerid, legacy_gui[playerid][24], 0xFFFFFFFF);
  326. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][24], 0);
  327. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][24], 0x004500FF);
  328. PlayerTextDrawFont(playerid, legacy_gui[playerid][24], 2);
  329. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][24], 1);
  330. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][24], 1);
  331. PlayerTextDrawShow(playerid, legacy_gui[playerid][24]);
  332.  
  333. legacy_gui[playerid][25] = CreatePlayerTextDraw(playerid, 141.00000, 429.00000, "LD_SPAC:white");
  334. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][25], 0.60000, 2.00000);
  335. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][25], 1.00000, 12.50000);
  336. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][25], 1);
  337. PlayerTextDrawColor(playerid, legacy_gui[playerid][25], 0x0CAB08FF);
  338. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][25], 0);
  339. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][25], 0x004500FF);
  340. PlayerTextDrawFont(playerid, legacy_gui[playerid][25], 4);
  341. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][25], 1);
  342. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][25], 1);
  343. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][25], 1);
  344. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][25], 0x00000032);
  345. PlayerTextDrawShow(playerid, legacy_gui[playerid][25]);
  346.  
  347. legacy_gui[playerid][26] = CreatePlayerTextDraw(playerid, 143.00000, 420.00000, "Preview_Model");
  348. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][26], 0.60000, 2.00000);
  349. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][26], 22.00000, 26.50000);
  350. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][26], 1);
  351. PlayerTextDrawColor(playerid, legacy_gui[playerid][26], 0xFFFFFFFF);
  352. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][26], 0);
  353. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][26], 0x0);
  354. PlayerTextDrawFont(playerid, legacy_gui[playerid][26], 5);
  355. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][26], 1);
  356. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][26], 0);
  357. PlayerTextDrawSetPreviewModel(playerid, legacy_gui[playerid][26], 1212);
  358. PlayerTextDrawSetPreviewRot(playerid, legacy_gui[playerid][26], -42.00000, 0.00000, 15.00000, 1.00000);
  359. PlayerTextDrawShow(playerid, legacy_gui[playerid][26]);
  360.  
  361. legacy_gui[playerid][27] = CreatePlayerTextDraw(playerid, 254.00000, 420.00000, "Preview_Model");
  362. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][27], 0.60000, 2.00000);
  363. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][27], 22.00000, 26.50000);
  364. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][27], 1);
  365. PlayerTextDrawColor(playerid, legacy_gui[playerid][27], 0xFFFFFFFF);
  366. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][27], 0);
  367. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][27], 0x0);
  368. PlayerTextDrawFont(playerid, legacy_gui[playerid][27], 5);
  369. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][27], 1);
  370. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][27], 0);
  371. PlayerTextDrawSetPreviewModel(playerid, legacy_gui[playerid][27], 19941);
  372. PlayerTextDrawSetPreviewRot(playerid, legacy_gui[playerid][27], -42.00000, 0.00000, 15.00000, 1.00000);
  373. PlayerTextDrawShow(playerid, legacy_gui[playerid][27]);
  374.  
  375. legacy_gui[playerid][28] = CreatePlayerTextDraw(playerid, 347.00000, 429.00000, "LD_SPAC:white");
  376. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][28], 0.60000, 2.00000);
  377. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][28], 1.00000, 12.50000);
  378. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][28], 1);
  379. PlayerTextDrawColor(playerid, legacy_gui[playerid][28], 0x0CAB08FF);
  380. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][28], 0);
  381. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][28], 0x004500FF);
  382. PlayerTextDrawFont(playerid, legacy_gui[playerid][28], 4);
  383. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][28], 1);
  384. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][28], 1);
  385. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][28], 1);
  386. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][28], 0x00000032);
  387. PlayerTextDrawShow(playerid, legacy_gui[playerid][28]);
  388.  
  389. legacy_gui[playerid][29] = CreatePlayerTextDraw(playerid, 352.00000, 429.00000, "ld_grav:timer");
  390. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][29], 0.60000, 2.00000);
  391. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][29], 12.00000, 12.00000);
  392. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][29], 1);
  393. PlayerTextDrawColor(playerid, legacy_gui[playerid][29], 0xFFFFFFFF);
  394. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][29], 0);
  395. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][29], 0x000000FF);
  396. PlayerTextDrawFont(playerid, legacy_gui[playerid][29], 4);
  397. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][29], 1);
  398. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][29], 1);
  399. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][29], 1);
  400. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][29], 0x00000032);
  401. PlayerTextDrawShow(playerid, legacy_gui[playerid][29]);
  402.  
  403. legacy_gui[playerid][30] = CreatePlayerTextDraw(playerid, 473.00000, 429.00000, "LD_SPAC:white");
  404. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][30], 0.60000, 2.00000);
  405. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][30], 1.00000, 12.50000);
  406. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][30], 1);
  407. PlayerTextDrawColor(playerid, legacy_gui[playerid][30], 0x0CAB08FF);
  408. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][30], 0);
  409. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][30], 0x004500FF);
  410. PlayerTextDrawFont(playerid, legacy_gui[playerid][30], 4);
  411. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][30], 1);
  412. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][30], 1);
  413. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][30], 1);
  414. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][30], 0x00000032);
  415. PlayerTextDrawShow(playerid, legacy_gui[playerid][30]);
  416.  
  417. legacy_gui[playerid][31] = CreatePlayerTextDraw(playerid, 540.00000, 430.00000, "REKORD:_1000");
  418. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][31], 0.20833, 1.10000);
  419. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][31], 400.00000, 17.00000);
  420. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][31], 1);
  421. PlayerTextDrawColor(playerid, legacy_gui[playerid][31], 0xFFFFFFFF);
  422. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][31], 0);
  423. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][31], 0x004500FF);
  424. PlayerTextDrawFont(playerid, legacy_gui[playerid][31], 2);
  425. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][31], 1);
  426. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][31], 1);
  427. PlayerTextDrawShow(playerid, legacy_gui[playerid][31]);
  428.  
  429. legacy_gui[playerid][32] = CreatePlayerTextDraw(playerid, 145.00000, 414.00000, "LD_SPAC:white");
  430. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][32], 0.60000, 2.00000);
  431. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][32], 325.50000, 12.00000);
  432. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][32], 1);
  433. PlayerTextDrawColor(playerid, legacy_gui[playerid][32], 0x13AF06FF);
  434. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][32], 0);
  435. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][32], 0x000000FF);
  436. PlayerTextDrawFont(playerid, legacy_gui[playerid][32], 4);
  437. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][32], 1);
  438. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][32], 1);
  439. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][32], 1);
  440. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][32], 0x00000032);
  441. PlayerTextDrawShow(playerid, legacy_gui[playerid][32]);
  442.  
  443. legacy_gui[playerid][33] = CreatePlayerTextDraw(playerid, 145.00000, 415.00000, "LD_SPAC:white");
  444. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][33], 0.60000, 2.00000);
  445. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][33], 326.50000, 12.00000);
  446. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][33], 1);
  447. PlayerTextDrawColor(playerid, legacy_gui[playerid][33], 0x000000FF);
  448. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][33], 0);
  449. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][33], 0x000000FF);
  450. PlayerTextDrawFont(playerid, legacy_gui[playerid][33], 4);
  451. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][33], 1);
  452. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][33], 1);
  453. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][33], 1);
  454. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][33], 0x00000032);
  455. PlayerTextDrawShow(playerid, legacy_gui[playerid][33]);
  456.  
  457. legacy_gui[playerid][34] = CreatePlayerTextDraw(playerid, 144.00000, 420.00000, "LD_SPAC:white");
  458. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][34], 0.60000, 2.00000);
  459. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][34], 6.50000, 7.00000);
  460. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][34], 1);
  461. PlayerTextDrawColor(playerid, legacy_gui[playerid][34], 0x000000FF);
  462. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][34], 0);
  463. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][34], 0x000000FF);
  464. PlayerTextDrawFont(playerid, legacy_gui[playerid][34], 4);
  465. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][34], 1);
  466. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][34], 1);
  467. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][34], 1);
  468. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][34], 0x00000032);
  469. PlayerTextDrawShow(playerid, legacy_gui[playerid][34]);
  470.  
  471. legacy_gui[playerid][35] = CreatePlayerTextDraw(playerid, 466.00000, 420.00000, "LD_SPAC:white");
  472. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][35], 0.60000, 2.00000);
  473. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][35], 6.00000, 7.00000);
  474. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][35], 1);
  475. PlayerTextDrawColor(playerid, legacy_gui[playerid][35], 0x000000FF);
  476. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][35], 0);
  477. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][35], 0x000000FF);
  478. PlayerTextDrawFont(playerid, legacy_gui[playerid][35], 4);
  479. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][35], 1);
  480. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][35], 1);
  481. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][35], 1);
  482. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][35], 0x00000032);
  483. PlayerTextDrawShow(playerid, legacy_gui[playerid][35]);
  484.  
  485. legacy_gui[playerid][36] = CreatePlayerTextDraw(playerid, 141.00000, 411.00000, "/");
  486. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][36], 0.35000, 1.85000);
  487. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][36], 400.00000, 17.00000);
  488. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][36], 1);
  489. PlayerTextDrawColor(playerid, legacy_gui[playerid][36], 0x14AA13FF);
  490. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][36], 0);
  491. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][36], 0x000000FF);
  492. PlayerTextDrawFont(playerid, legacy_gui[playerid][36], 1);
  493. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][36], 1);
  494. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][36], 0);
  495. PlayerTextDrawShow(playerid, legacy_gui[playerid][36]);
  496.  
  497. legacy_gui[playerid][37] = CreatePlayerTextDraw(playerid, 474.00000, 411.00000, "/");
  498. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][37], -0.29583, 1.80000);
  499. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][37], 400.00000, 17.00000);
  500. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][37], 1);
  501. PlayerTextDrawColor(playerid, legacy_gui[playerid][37], 0x14AA13FF);
  502. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][37], 0);
  503. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][37], 0x000000FF);
  504. PlayerTextDrawFont(playerid, legacy_gui[playerid][37], 1);
  505. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][37], 1);
  506. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][37], 0);
  507. PlayerTextDrawShow(playerid, legacy_gui[playerid][37]);
  508.  
  509. legacy_gui[playerid][38] = CreatePlayerTextDraw(playerid, 159.00000, 415.00000, "ld_chat:badchat");
  510. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][38], 0.60000, 2.00000);
  511. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][38], -11.00000, 11.00000);
  512. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][38], 1);
  513. PlayerTextDrawColor(playerid, legacy_gui[playerid][38], 0xFFFFFFFF);
  514. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][38], 0);
  515. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][38], 0x000000FF);
  516. PlayerTextDrawFont(playerid, legacy_gui[playerid][38], 4);
  517. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][38], 1);
  518. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][38], 1);
  519. PlayerTextDrawUseBox(playerid, legacy_gui[playerid][38], 1);
  520. PlayerTextDrawBoxColor(playerid, legacy_gui[playerid][38], 0x00000032);
  521. PlayerTextDrawShow(playerid, legacy_gui[playerid][38]);
  522.  
  523. legacy_gui[playerid][39] = CreatePlayerTextDraw(playerid, 163.00000, 414.00000, "ZA LISTU DONACIJA -> WWW.SA-RPG.COM");
  524. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][39], 0.20416, 1.35000);
  525. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][39], 467.50000, 17.00000);
  526. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][39], 1);
  527. PlayerTextDrawColor(playerid, legacy_gui[playerid][39], 0xFFFFFFFF);
  528. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][39], 0);
  529. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][39], 0x004500FF);
  530. PlayerTextDrawFont(playerid, legacy_gui[playerid][39], 2);
  531. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][39], 1);
  532. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][39], 1);
  533. PlayerTextDrawShow(playerid, legacy_gui[playerid][39]);
  534.  
  535. legacy_gui[playerid][40] = CreatePlayerTextDraw(playerid, 366.00000, 428.00000, "22:44__21/09/2022");
  536. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][40], 0.25000, 1.40000);
  537. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][40], 400.00000, 17.00000);
  538. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][40], 1);
  539. PlayerTextDrawColor(playerid, legacy_gui[playerid][40], 0xFFFFFFFF);
  540. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][40], 0);
  541. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][40], 0x004500FF);
  542. PlayerTextDrawFont(playerid, legacy_gui[playerid][40], 2);
  543. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][40], 1);
  544. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][40], 1);
  545. PlayerTextDrawShow(playerid, legacy_gui[playerid][40]);
  546.  
  547. legacy_gui[playerid][41] = CreatePlayerTextDraw(playerid, 477.00000, 430.00000, "ONLINE:_329");
  548. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][41], 0.20833, 1.10000);
  549. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][41], 400.00000, 17.00000);
  550. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][41], 1);
  551. PlayerTextDrawColor(playerid, legacy_gui[playerid][41], 0xFFFFFFFF);
  552. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][41], 0);
  553. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][41], 0x004500FF);
  554. PlayerTextDrawFont(playerid, legacy_gui[playerid][41], 2);
  555. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][41], 1);
  556. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][41], 1);
  557. PlayerTextDrawShow(playerid, legacy_gui[playerid][41]);
  558.  
  559. legacy_gui[playerid][42] = CreatePlayerTextDraw(playerid, 165.00000, 428.00000, ":_1757874");
  560. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][42], 0.24583, 1.25000);
  561. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][42], 400.00000, 17.00000);
  562. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][42], 1);
  563. PlayerTextDrawColor(playerid, legacy_gui[playerid][42], 0xFFFFFFFF);
  564. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][42], 0);
  565. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][42], 0x004500FF);
  566. PlayerTextDrawFont(playerid, legacy_gui[playerid][42], 2);
  567. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][42], 1);
  568. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][42], 1);
  569. PlayerTextDrawShow(playerid, legacy_gui[playerid][42]);
  570.  
  571. legacy_gui[playerid][43] = CreatePlayerTextDraw(playerid, 276.00000, 428.00000, ":_1123123123");
  572. PlayerTextDrawLetterSize(playerid, legacy_gui[playerid][43], 0.24583, 1.25000);
  573. PlayerTextDrawTextSize(playerid, legacy_gui[playerid][43], 400.00000, 17.00000);
  574. PlayerTextDrawAlignment(playerid, legacy_gui[playerid][43], 1);
  575. PlayerTextDrawColor(playerid, legacy_gui[playerid][43], 0xFFFFFFFF);
  576. PlayerTextDrawSetShadow(playerid, legacy_gui[playerid][43], 0);
  577. PlayerTextDrawBackgroundColor(playerid, legacy_gui[playerid][43], 0x004500FF);
  578. PlayerTextDrawFont(playerid, legacy_gui[playerid][43], 2);
  579. PlayerTextDrawSetProportional(playerid, legacy_gui[playerid][43], 1);
  580. PlayerTextDrawSetOutline(playerid, legacy_gui[playerid][43], 1);
  581. PlayerTextDrawShow(playerid, legacy_gui[playerid][43]);
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