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  1. Failed parsing address: 192.168.1.35
  2. 0x00007ff6584107ad (Unity)
  3. 0x00007ff658417509 (Unity)
  4. 0x00007ff659366d93 (Unity)
  5. 0x00007ff6599eacdd (Unity)
  6. 0x00007ff65751fb82 (Unity)
  7. 0x000001d1854a2753 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
  8. 0x000001d1854a266b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  9. 0x000001d1854a23b0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
  10. 0x000001d18c70aef5 (Mono JIT Code) UnityEngine.Debug:LogError (object)
  11. 0x000001d18c70ae4b (Mono JIT Code) [LoadBalancingClient.cs:2545] Photon.Realtime.LoadBalancingClient:DebugReturn (ExitGames.Client.Photon.DebugLevel,string)
  12. 0x000001d18c70a64a (Mono JIT Code) [IPhotonSocket.cs:134] ExitGames.Client.Photon.IPhotonSocket:Connect ()
  13. 0x000001d18c70a16b (Mono JIT Code) [SocketUdp.cs:74] ExitGames.Client.Photon.SocketUdp:Connect ()
  14. 0x000001d18c709ff3 (Mono JIT Code) [EnetPeer.cs:264] ExitGames.Client.Photon.EnetPeer:Connect (string,string,string,object)
  15. 0x000001d18c707575 (Mono JIT Code) [PhotonPeer.cs:1449] ExitGames.Client.Photon.PhotonPeer:Connect (string,string,string,object,object)
  16. 0x000001d18c706988 (Mono JIT Code) [LoadBalancingClient.cs:988] Photon.Realtime.LoadBalancingClient:ConnectToMasterServer ()
  17. 0x000001d18c706794 (Mono JIT Code) [PhotonNetwork.cs:1254] Photon.Pun.PhotonNetwork:ConnectToMaster (string,int,string)
  18. 0x000001d18c705f4b (Mono JIT Code) [PhotonNetwork.cs:1184] Photon.Pun.PhotonNetwork:ConnectUsingSettings (Photon.Realtime.AppSettings,bool)
  19. 0x000001d18c705a0b (Mono JIT Code) [PhotonNetwork.cs:1120] Photon.Pun.PhotonNetwork:ConnectUsingSettings ()
  20. 0x000001d18c7050e3 (Mono JIT Code) [NetworkManager.cs:49] NetworkManager:ConnectToServer ()
  21. 0x000001d13c089a99 (Mono JIT Code) UnityEngine.Events.InvokableCall:Invoke ()
  22. 0x000001d13c08720b (Mono JIT Code) UnityEngine.Events.UnityEvent:Invoke ()
  23. 0x000001d18c704db3 (Mono JIT Code) [Button.cs:71] UnityEngine.UI.Button:Press ()
  24. 0x000001d18c704cf3 (Mono JIT Code) [Button.cs:115] UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData)
  25. 0x000001d18c6f4e99 (Mono JIT Code) [ExecuteEvents.cs:58] UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData)
  26. 0x000001d18c6c7452 (Mono JIT Code) [ExecuteEvents.cs:272] UnityEngine.EventSystems.ExecuteEvents:Execute<T_REF> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T_REF>)
  27. 0x000001d18c6c83d3 (Mono JIT Code) [InputSystemUIInputModule.cs:507] UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData)
  28. 0x000001d18c6bdcf3 (Mono JIT Code) [InputSystemUIInputModule.cs:309] UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&)
  29. 0x000001d18a729393 (Mono JIT Code) [InputSystemUIInputModule.cs:2030] UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process ()
  30. 0x000001d18550c1bf (Mono JIT Code) [EventSystem.cs:504] UnityEngine.EventSystems.EventSystem:Update ()
  31. 0x000001d08981bf28 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
  32. 0x00007ffe61a2e034 (mono-2.0-bdwgc) mono_jit_set_domain
  33. 0x00007ffe6196e724 (mono-2.0-bdwgc) mono_object_get_virtual_method
  34. 0x00007ffe6196e8bc (mono-2.0-bdwgc) mono_runtime_invoke
  35. 0x00007ff658335b04 (Unity)
  36. 0x00007ff658330724 (Unity)
  37. 0x00007ff6582fe0e4 (Unity)
  38. 0x00007ff6582fe1ec (Unity)
  39. 0x00007ff657dfe268 (Unity)
  40. 0x00007ff657e0584a (Unity)
  41. 0x00007ff65801454d (Unity)
  42. 0x00007ff657ffb56c (Unity)
  43. 0x00007ff657ffb643 (Unity)
  44. 0x00007ff658001259 (Unity)
  45. 0x00007ff658f312a8 (Unity)
  46. 0x00007ff658f2f48f (Unity)
  47. 0x00007ff65936cf2a (Unity)
  48. 0x00007ff6593717fb (Unity)
  49. 0x00007ff65a68398e (Unity)
  50. 0x00007ffec63a7034 (KERNEL32) BaseThreadInitThunk
  51. 0x00007ffec6622651 (ntdll) RtlUserThreadStart
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