Zwiebelle1301706

InfinteJump

Apr 23rd, 2024
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Lua 0.24 KB | None | 0 0
  1. local InfiniteJumpEnabled = true
  2. game:GetService("UserInputService").JumpRequest:connect(function()
  3.     if InfiniteJumpEnabled then
  4.         game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  5.     end
  6. end)
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