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  1. # Don't change this!
  2. config-version: 3.0.6
  3.  
  4. # The language by this plugin
  5. language-file: english.yml
  6.  
  7. # The prefix by the lobby-villager you can spawn with /bw summon lobbyvillager
  8. lobbyvillager-prefix: &6Bedwars &e
  9.  
  10. # The name of the dealer you can spawn with /bw summon dealer
  11. # (You are able to spawn a dealer with spawnegg too)
  12. dealer-title: Dealer
  13.  
  14. # If this config is enabled, only people with the permission 'mbedwars.beta' can join
  15. beta: false
  16.  
  17. # If this config is enabled, the world-time will change itself as an playing player to 5000.
  18. # This config requires the plugin 'ProtocolLib'!
  19. always-day: true
  20.  
  21. # If this config is enabled, it's not going to rain anymore for playing players
  22. no-rain: false
  23.  
  24. # If this config is enabled, dying people will lose their items
  25. no-drops: true
  26.  
  27. # If this config is enabled, the players are getting after a round ends their inventory back
  28. # Else their inventory will be simply cleared
  29. inventory-backup: true
  30.  
  31. # If this config is enabled, people can't change their gamemode to creative or enable flying
  32. anticheat-enabled: true
  33.  
  34. # If this config is enabled, particles will be created at the location some player dies
  35. particles-ondeath: true
  36.  
  37. # If this config is enabled, iron and gold are making particles once they spawn
  38. itemspawner-effect: true
  39.  
  40. # If this config is enabled, iron and gold are making a sound once they spawn
  41. itemspawner-sound: true
  42. # Change the regeneration speed by an arena (1 = slowest)
  43. regeneration-speed: 10000
  44.  
  45. # If this config is enabled, everyone will be able to use /bw leave and /bw stats
  46. permission-basic-alloweveryone: false
  47.  
  48. # If this config is disabled, leave messages by players won't be shown anymore
  49. leavemessage-at-end: true
  50.  
  51. # If this config is disabled, players can't trample on wheat anymore
  52. destroyable-farmland: true
  53.  
  54. # If this config is enabled and a player is buying for example wool, the wool will be dyed to his team-color
  55. dye-block: true
  56.  
  57. # If this config is enabled, players will die in water
  58. diein-water: false
  59.  
  60. # If this config is enabled, players will die instantly if they're touching the void
  61. diein-void: false
  62.  
  63. # Players will leave a round if they're using one of these commands
  64. hubcommands {
  65. /hub
  66. /leave
  67. /l
  68. /spawn
  69. }
  70.  
  71. # If this config is enabled, players can use the /stats command to see their statistics.
  72. allowcommand-stats: false
  73.  
  74. # In this config you're able to add blocks that players can place
  75. # Buyable blocks are automaticly in this list
  76. # Example: placeableblock-whitelist: wood, dark_oak_door, cake
  77. placeableblock-whitelist:
  78.  
  79. # If this config is enabled, the name by the player will be colored (works via packets (you won't see the color of players if they're in an other team))
  80. player-color: true
  81.  
  82. # If this config is enabled, players will see a border if they're near of it
  83. border: true
  84.  
  85. # If this config is enabled, players won't be able to buy special items, unless they're allowed to buy them.
  86. # The permission for each special item is: mbedwars.specialitem.<special item id>
  87. # List of IDs: http://mbedwars.marcely.de/index.php/SpecialItems
  88. specialitem-requiredpermission: false
  89.  
  90. # If this config is enabled, the lines by the config 'lobby-printmapinfo-lines' will be printed in the lobby in the 10th secound
  91. lobby-printmapinfo-enabled: true
  92.  
  93. # The lines which will be printed after the 10th secound in lobby
  94. lobby-printmapinfo-lines {
  95. &7&m=================
  96. &3%Lobby_PrintMapInfo_ArenaName%: &b{arena}
  97. &3%Lobby_PrintMapInfo_BuildBy%: &b{madeby}
  98. &7&m=================
  99. }
  100.  
  101. # ========== BED ==========
  102.  
  103. # If this config is enabled, players can destroy the bed of their team
  104. ownbed-destroyable: false
  105.  
  106. # Set the block that should be destroyed in a round
  107. bed-block: BED_BLOCK
  108.  
  109. # The amount of gold that will be droped once a player destroyed a bed (it will search for the itemspawner named 'gold')
  110. bed-drops-amount: 4
  111.  
  112. # ========== PRIZE ==========
  113.  
  114. # If this config is enabled, the winner team will get a prize
  115. # Requires vault!
  116. prize-enabled: true
  117.  
  118. # The command that'll be executed when somebody wins a round.
  119. # Arguments: {name}
  120. prize-command: eco give {name} 15
  121.  
  122.  
  123. # ========== INGAME/ROUND TIMER ==========
  124.  
  125. # If this config is enabled, an arena will end after a specific amount of time automaticly
  126. timer-enabled: true
  127.  
  128. # The amount of time until an arena ends automaticly (in secounds)
  129. timer: 1800
  130.  
  131. # ========== SPECTATING ==========
  132.  
  133. # If this config is enabled, people who aren't playing can spectate a running game
  134. spectating: true
  135.  
  136. # If this config is enabled, players who join as spectator will get the message specified in the messages-file as 'Spectator_HowToQuit'
  137. spectator-joinmessage: true
  138.  
  139. # If this config is enabled, players will automaticly join the spectator after they died
  140. spectator-autojoin: true
  141.  
  142. # ========== SPECIAL ITEMS ==========
  143.  
  144. # The material of the item for each special item
  145. teleporter-item: sulphur:0
  146. minishop-item: monster_egg:villager
  147. rescueplatform-item: slime_block:0
  148. tntsheep-item: monster_egg:sheep
  149. magneticshoes-item: chainmail_boots:0
  150. trap-item: stone_plate:0
  151. bridge-item: ink_sack:4
  152. guarddog-item: monster_egg:wolf
  153.  
  154. # If this config is enabled, players will have to wait a few secounds until they will be teleported
  155. teleporter-countdown-enabled: true
  156. # The secounds the player will have to wait until he will be teleported (in secounds)
  157. teleporter-countdown: 5
  158.  
  159. # The width of the rescue platform
  160. rescueplatform-width: 2
  161.  
  162. # The material that will be placed when using the rescue platform
  163. rescueplatform-material: slime_block
  164.  
  165. # How fast the sheep should be
  166. tntsheep-speed: 0.4
  167.  
  168. # The maximum length of the bridge
  169. bridge-maxlength: 16
  170.  
  171. # The material that will be placed and taken from the player when using the bridge
  172. bridge-material: stained_clay
  173.  
  174. # The time a player has to wait until he can use the tracker again (0 = instantly)
  175. tracker-delay: 10.0
  176.  
  177. # ========== CUSTOM MOTD ==========
  178.  
  179. # If this config is enabled, this plugin will changed the motd
  180. motd-enabled: false
  181.  
  182. # How the motd has to look like (motd-enabled has to be enabled for this)
  183. motd-line1: &bBedwars &3{arena} {status}
  184. motd-line2: {players}/{maxplayers}
  185.  
  186. # ========== SIGN ==========
  187.  
  188. # Configurations for the antispam at a sign you can create with /bw addsign
  189. sign-antispam-enabled: true
  190. sign-antispam-delay: 1.0
  191.  
  192. # The text of the lines by the sign you can create with /bw addsign
  193. # Variables: {arena}, {status}, {teams}, {teamsize}
  194. sign-line1: &9{arena}
  195. sign-line2: &7------------------
  196. sign-line3: {status}
  197. sign-line4: &e{players}&7 / &e{maxplayers}
  198.  
  199. # ========== SCOREBOARD ==========
  200.  
  201. # If this config is disabled, players aren't getting a scoreboard (black box at the right from their screen)
  202. scoreboard-enabled: true
  203.  
  204. # The look of the heart at the scoreboard if the team is alive
  205. scoreboard-heart-alive: &cā¤
  206.  
  207. # The look of the heart at the scoreboard if the team is dead
  208. scoreboard-heart-dead: &7ā¤
  209.  
  210. # ========== DEATH-MESSAGE ==========
  211.  
  212. # If this config is enabled, death-messages by playing people will be removed
  213. deathmessage-remove: false
  214.  
  215. # If this config is enabled, death-messages by playing players won't be visible for players who aren't playing
  216. deathmessage-private: true
  217.  
  218. # If this config is enabled, death-messages will be changed
  219. deathmessage-custom-enabled: false
  220.  
  221. # How the custom deathmessages has to look like
  222. # Placeholder: {player}, {killer}, {team}, {teamcolor}, {killerteam}, {killerteamcolor}
  223. deathmessage-custom-killed: &b{teamcolor}{player} &7has been killed by &8{killerteamcolor}{killer} &7with &cā¤{heartpercent}%
  224. deathmessage-custom-void: &b{teamcolor}{player} &7fell out of the world
  225.  
  226. # ========== CHAT ==========
  227.  
  228. # If this config is enabled, every title-message will be sent to the player in the chat
  229. # Read more about titles right here: http://minecraft.gamepedia.com/Commands#title
  230. title-inchat: false
  231.  
  232. # If this config is enabled, player will have to write <teamchat-public-prefix> to write with other teams
  233. teamchat-enabled: true
  234.  
  235. # What the players have to write behind their message to write with other teams
  236. # Examples:
  237. # Hello mates - only visible for team mates
  238. # @hello others! - visible for everyone
  239. teamchat-public-prefix: @
  240.  
  241. # The prefix which is beeing displayed when typed
  242. teamchat-public-prefix-msg: &7[ALL]
  243.  
  244. # If this config is enabled, chat-messages are getting changed as specified at customchatmessage-message
  245. customchatmessage-enabled: false
  246.  
  247. # Change the chat-messages (customchatmessage-enabled has to be enabled for this)
  248. # Variables: {teamcolor}, {team}, {chat}, {essentialsgroupmanager}
  249. customchatmessage-message: &7[{teamcolor}{team}&7] &f{chat}
  250.  
  251. # If this config is enabled, custom-chat-messages are only getting changed for playing players
  252. customchatmessage-onlyfor-players: true
  253.  
  254. # If this config is enabled, chat-messages by an spectator are getting changed as specified at customchatmessage-message
  255. customchatmessage-spectator-enabled: true
  256.  
  257. # If this config is disabled, chat-messages by an spectator will only be visible for other spectators
  258. customchatmessage-spectator-public: true
  259.  
  260. # Change the chat-messages by an spectator (customchatmessage-spectator-enabled has to be enabled for this)
  261. customchatmessage-spectator-message: &7<Spectator> &f{chat}
  262.  
  263. # If this config is enabled, messages by players who aren't playing won't be visible for players who are playing
  264. chat-others-unvisible: true
  265.  
  266. # If the prefix is missing you should enabled this config (requires vault)
  267. chat-include-prefix: false
  268.  
  269. # ========== AUTOMATIC JOIN ==========
  270.  
  271. # If this config is enabled, people will automaticly join an arena if they're joining the server.
  272. # IMPORTANT: It's NOT recommended to use this with BungeeCord. We recommend you to use the BungeeCord Addon!
  273. autojoin-enabled: true
  274.  
  275. # Specify the arena they will enter (autojoin-enabled has to be enabled for this)
  276. autojoin-arena: Heaven
  277.  
  278. # Specify the way how the player should be send back.
  279. # You can choose between 'Kick' and 'Bungeecord'.
  280. autojoin-way: BungeeCord
  281.  
  282. # Make sure to fill this if you choosed BungeeCord.
  283. # Remember: This won't work with the BungeeCord Add-On
  284. autojoin-way-bungeecord-lobby: lobby
  285.  
  286. # ========== MYSQL ==========
  287.  
  288. # If this config is enabled, you can use mysql to save the stats
  289. mysql-enabled: true
  290.  
  291. # The mysql settings (mysql-enabled has to be enabled)
  292. mysql-host: localhost
  293. mysql-port: 3306
  294. mysql-database: bedwars
  295. mysql-user:
  296. mysql-password:
  297.  
  298. # If this config is enabled, the names will be saved to database (remove the table MBedwars_stats before enabling it (DROP TABLE MBedwars_stats; ))
  299. mysql-save-playername: true
  300.  
  301. # ========== BUNGEECORD ==========
  302.  
  303. # Enables bungeecord
  304. # Use the bedwars-bungeecord-ressource for your hub!
  305. bungeecord-enabled: false
  306.  
  307. # The address of your hub-server
  308. # Example: bungeecord-hub-address: 127.0.0.1:25568
  309. bungeecord-hub-address:
  310.  
  311. # The subchannel name of this server
  312. bungeecord-subchannel:
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