xdreamz

LITV2128

Nov 18th, 2021
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  1. =======================================
  2. LITV2-1.16.5 1.27 --> LITV2-1.16.5 1.28
  3. =======================================
  4.  
  5. Added:
  6. - Construction Wand
  7. - Farsight
  8. - Item Borders
  9. - Silent Lib (silentlib)
  10. - Silent's Mechanisms
  11. - Sky Villages [Forge]
  12. - Tiered (Forge)
  13. - UnionLib
  14. - Village Artifacts
  15.  
  16. Updated:
  17. Advancement Plaques (AdvancementPlaques-1.16.5-1.4.0.jar --> AdvancementPlaques-1.16.5-1.4.1.jar):
  18. AdvancementPlaques-1.16.5-1.4.1.jar:
  19. * Added plaque title and advancement name color configuration options.
  20.  
  21. AppleSkin (appleskin-forge-mc1.16.x-2.1.0.jar --> appleskin-forge-mc1.16.x-2.2.0.jar):
  22. appleskin-forge-mc1.16.x-2.2.0.jar:
  23. * Fix crash when food's regeneration amplifier is huge ([#149](https://github.com/squeek502/AppleSkin/pull/149), thanks [@sagesse-cn](https://github.com/sagesse-cn))
  24. * Fix potential infinite loop when calculating health restored by food ([#155](https://github.com/squeek502/AppleSkin/pull/155), thanks [@sagesse-cn](https://github.com/sagesse-cn))
  25.  
  26. appleskin-fabric-mc1.16.x-2.2.0.jar:
  27. * Fix crash when food's regeneration amplifier is huge ([#149](https://github.com/squeek502/AppleSkin/pull/149), thanks [@sagesse-cn](https://github.com/sagesse-cn))
  28. * Fix potential infinite loop when calculating health restored by food ([#155](https://github.com/squeek502/AppleSkin/pull/155), thanks [@sagesse-cn](https://github.com/sagesse-cn))
  29. * Add hunger/saturation/exhaustion info to the debug overlay ([#150](https://github.com/squeek502/AppleSkin/pull/150), thanks [@sagesse-cn](https://github.com/sagesse-cn)); can be disabled in the config.
  30.  
  31. appleskin-fabric-mc1.16.x-2.1.3.jar:
  32. * Added some protections against crashing at startup ([#136](https://github.com/squeek502/AppleSkin/pull/136), thanks [@sagesse-cn](https://github.com/sagesse-cn))
  33.  
  34. Buddycards (Buddycards 2.5.0 --> Buddycards 2.5.2):
  35. Buddycards 2.5.2:
  36. FIX THE TAGS
  37. -I fixed the tags sorry
  38.  
  39. Buddycards 2.5.1:
  40. The Patch
  41. -Add Buddycard Booster Boxes (These were coded for 1.16.5 originally but were never added due to starting work on 1.17.1)
  42. -Remove old foil cards (Make sure you transition them before updating) to fix Buddysteel power levels
  43. -Fix Farmer's delight pack and Buddygummys
  44. -Changed odds for Buddybeans to 1/20 but only to drop when farmed with a Buddysteel knife
  45. -Luminis works as a beacon base
  46. -Remove Bountiful support (Just because now isn't the time to update it and its broken already)
  47.  
  48. Caelus API (Forge) (caelus-forge-1.16.5-2.1.3.1.jar --> caelus-forge-1.16.5-2.1.3.2.jar):
  49.  
  50. Cloth Config API (Forge) ([Forge 1.16.4/5] v4.11.26 --> [Forge 1.16.4/5] v4.12.41):
  51. [Forge 1.16.4/5] v4.12.41:
  52. No changelog available.
  53.  
  54. Collective (Forge) (collective-1.16.5-2.64.jar --> collective-1.16.5-2.65.jar):
  55. collective-1.16.5-2.65.jar:
  56. []()
  57. Changelog:
  58. Updated backend code.
  59. Increased support for modded villagers.
  60. =========
  61. The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
  62. Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
  63. Adara Christine | joj | Kreezcraft.com | limpjellyfish | Morgan Schetzle | Robert Gilbert | Tyler Behl
  64.  
  65. Controlling (Controlling-7.0.0.26.jar --> Controlling-7.0.0.27.jar):
  66. Controlling-7.0.0.27.jar:
  67.  
  68. Cucumber Library (Cucumber-1.16.4-4.1.10.jar --> Cucumber-1.16.5-4.1.12.jar):
  69. Cucumber-1.16.5-4.1.12.jar:
  70. Release 4.1.12 for MC 1.16.5
  71. Changes:
  72. * Fixed screens not rendering properly
  73.  
  74. Cucumber-1.16.5-4.1.11.jar:
  75. Release 4.1.11 for MC 1.16.5
  76. Changes:
  77. * Update Russian translations
  78.  
  79. Curious Elytra (Forge) (curiouselytra-forge-1.16.5-4.0.2.3.jar --> curiouselytra-forge-1.16.5-4.0.2.4.jar):
  80. curiouselytra-forge-1.16.5-4.0.2.4.jar:
  81. Changelog
  82. All notable changes to this project will be documented in this file.
  83. The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
  84. [1.16.5-4.0.2.4] - 2021.11.10
  85. Fixed
  86. * Fixed compatibility with modded elytras so that rendering works correctly
  87. * Fixed Spectral Elytra compatibility
  88.  
  89.  
  90. Doggy Talents (DoggyTalents-1.16.5-2.1.0.1.jar --> DoggyTalents-1.16.5-2.1.14.jar):
  91. DoggyTalents-1.16.5-2.1.14.jar:
  92. Current release 2.1.14
  93. * [Update README.md](https://github.com/percivalalb/DoggyTalents/commit/51368aa5ac4292945fce290c58471bbb4e63562c) - DashieDev
  94. * - Fixed a typos
  95. * - Added some common Q&A's i saw on curseforge and the issues page. I guess it should be there to lead users to the wiki.
  96. * - Reformat the os file location part
  97. * -Bold some part.
  98. * [Fix players being able to access any dog's inventory regardless of owner](https://github.com/percivalalb/DoggyTalents/commit/1114a92117f14710fcdf9b3d56ea6ef3ef5151e2) - DashieDev
  99. * Closes #363
  100. * [Fix dog bed no longer show the owner's name](https://github.com/percivalalb/DoggyTalents/commit/cec2658f7f12e8ed7cf713e9485ea0736517d691) - DashieDev
  101. * Error in 796002fccfea1dc6b56d9d8999a4f5f2ba794807
  102. * The "name" local var is removed, which deshadow the "name" identifier,
  103. * which now pointing to the DogBedTileEntity::name which is meant to
  104. * represent the name the player tag the bed with a name tag.
  105. * The original name var's function has been replaced with the
  106. * "text" var, which is the correct one.
  107. * Closes #362
  108. * [Allow treats to be put in the treat bag & make dogs beg when held](https://github.com/percivalalb/DoggyTalents/commit/4df2116c0e7456dd9c530a85b6ef275b74c2dfe4) - DashieDev
  109. * Closes #360
  110. * [Remove fall damage to dog and passanger when climbing down ladder](https://github.com/percivalalb/DoggyTalents/commit/990e5fc06ca2c57d98a14a19c6c8c5be31c08f26) - DashieDev
  111. * Closes #361
  112. * [Fix riders taking full fall damage rather that dog's reduced amount](https://github.com/percivalalb/DoggyTalents/commit/bf15966bdfdca62839db07d3b7613bf584e06f05) - DashieDev
  113. * [Fix guard dog target entity search logic](https://github.com/percivalalb/DoggyTalents/commit/0080e2fea60443ca498f806aa59f556739a47291) - DashieDev
  114. * The entity search was done around the dog rather than the player
  115. * The owner was passed as the target entity rather than the dog
  116. * Most notably this fixes dogs still attacking creepers without lvl 5
  117. * creeper sweeper
  118. * [Fix misreferenced class (part 2)](https://github.com/percivalalb/DoggyTalents/commit/10603efa36fe45ce06bf0bf5344890c712de8bb3) - Alex Barter
  119. * [Fix misreferenced class](https://github.com/percivalalb/DoggyTalents/commit/46a761a99e50b5eb05da0f4d910839f2a97dc820) - Alex Barter
  120. * [Add cache and automate subversion number & publishing](https://github.com/percivalalb/DoggyTalents/commit/d98f7594ae3300d373835584b94cce48a3b4e416) - Alex Barter
  121. * [Move version.json to dropbox](https://github.com/percivalalb/DoggyTalents/commit/f695ebec6c744b2348bb0d1201818e52254cddcc) - Alex Barter
  122. * [Fix dogs attack creepers at lvl 0 Creeper Sweeper](https://github.com/percivalalb/DoggyTalents/commit/7d28fa38f8f479b7568a0160630baab0ac2849fe) - Alex Barter
  123. * The CreeperSweeperTalent logic doesn't take effect at lvl 0 since the talent object is not even present on the dog. This was a problem as the logic to stop a dog attacking creepers at lvl 0 was contained in there. This defaults dogs to not attack creepers so that the talent can override it at lvl 5.
  124. * [Fix roaring cooldown logic & add msg when hit no entitys](https://github.com/percivalalb/DoggyTalents/commit/fb8a05c5110426ad66bdddfb7ff202be46e2f784) - Alex Barter
  125. * [Re-implement heel command](https://github.com/percivalalb/DoggyTalents/commit/5c8fbfd9d38e48f2bb59441454f7269ba588660b) - Alex Barter
  126.  
  127. DoggyTalents-1.16.5-2.1.9.jar:
  128. Current release 2.1.9
  129. * [Fix riders taking full fall damage rather that dog's reduced amount](https://github.com/percivalalb/DoggyTalents/commit/bf15966bdfdca62839db07d3b7613bf584e06f05) - DashieDev
  130. * [Fix guard dog target entity search logic](https://github.com/percivalalb/DoggyTalents/commit/0080e2fea60443ca498f806aa59f556739a47291) - DashieDev
  131. * The entity search was done around the dog rather than the player
  132. * The owner was passed as the target entity rather than the dog
  133. * Most notably this fixes dogs still attacking creepers without lvl 5
  134. * creeper sweeper
  135. * [Fix misreferenced class (part 2)](https://github.com/percivalalb/DoggyTalents/commit/10603efa36fe45ce06bf0bf5344890c712de8bb3) - Alex Barter
  136. * [Fix misreferenced class](https://github.com/percivalalb/DoggyTalents/commit/46a761a99e50b5eb05da0f4d910839f2a97dc820) - Alex Barter
  137. * [Add cache and automate subversion number & publishing](https://github.com/percivalalb/DoggyTalents/commit/d98f7594ae3300d373835584b94cce48a3b4e416) - Alex Barter
  138. * [Move version.json to dropbox](https://github.com/percivalalb/DoggyTalents/commit/f695ebec6c744b2348bb0d1201818e52254cddcc) - Alex Barter
  139. * [Fix dogs attack creepers at lvl 0 Creeper Sweeper](https://github.com/percivalalb/DoggyTalents/commit/7d28fa38f8f479b7568a0160630baab0ac2849fe) - Alex Barter
  140. * The CreeperSweeperTalent logic doesn't take effect at lvl 0 since the talent object is not even present on the dog. This was a problem as the logic to stop a dog attacking creepers at lvl 0 was contained in there. This defaults dogs to not attack creepers so that the talent can override it at lvl 5.
  141. * [Fix roaring cooldown logic & add msg when hit no entitys](https://github.com/percivalalb/DoggyTalents/commit/fb8a05c5110426ad66bdddfb7ff202be46e2f784) - Alex Barter
  142. * [Re-implement heel command](https://github.com/percivalalb/DoggyTalents/commit/5c8fbfd9d38e48f2bb59441454f7269ba588660b) - Alex Barter
  143.  
  144. DoggyTalents-1.16.5-2.1.8.jar:
  145. Current release 2.1.8
  146. * [Fix guard dog target entity search logic](https://github.com/percivalalb/DoggyTalents/commit/0080e2fea60443ca498f806aa59f556739a47291) - DashieDev
  147. * The entity search was done around the dog rather than the player
  148. * The owner was passed as the target entity rather than the dog
  149. * Most notably this fixes dogs still attacking creepers without lvl 5
  150. * creeper sweeper
  151. * [Fix misreferenced class (part 2)](https://github.com/percivalalb/DoggyTalents/commit/10603efa36fe45ce06bf0bf5344890c712de8bb3) - Alex Barter
  152. * [Fix misreferenced class](https://github.com/percivalalb/DoggyTalents/commit/46a761a99e50b5eb05da0f4d910839f2a97dc820) - Alex Barter
  153. * [Add cache and automate subversion number & publishing](https://github.com/percivalalb/DoggyTalents/commit/d98f7594ae3300d373835584b94cce48a3b4e416) - Alex Barter
  154. * [Move version.json to dropbox](https://github.com/percivalalb/DoggyTalents/commit/f695ebec6c744b2348bb0d1201818e52254cddcc) - Alex Barter
  155. * [Fix dogs attack creepers at lvl 0 Creeper Sweeper](https://github.com/percivalalb/DoggyTalents/commit/7d28fa38f8f479b7568a0160630baab0ac2849fe) - Alex Barter
  156. * The CreeperSweeperTalent logic doesn't take effect at lvl 0 since the talent object is not even present on the dog. This was a problem as the logic to stop a dog attacking creepers at lvl 0 was contained in there. This defaults dogs to not attack creepers so that the talent can override it at lvl 5.
  157. * [Fix roaring cooldown logic & add msg when hit no entitys](https://github.com/percivalalb/DoggyTalents/commit/fb8a05c5110426ad66bdddfb7ff202be46e2f784) - Alex Barter
  158. * [Re-implement heel command](https://github.com/percivalalb/DoggyTalents/commit/5c8fbfd9d38e48f2bb59441454f7269ba588660b) - Alex Barter
  159.  
  160. DoggyTalents-1.16.5-2.1.7.jar:
  161. Current release 2.1.7
  162. * [Fix misreferenced class (part 2)](https://github.com/percivalalb/DoggyTalents/commit/10603efa36fe45ce06bf0bf5344890c712de8bb3) - Alex Barter
  163. * [Fix misreferenced class](https://github.com/percivalalb/DoggyTalents/commit/46a761a99e50b5eb05da0f4d910839f2a97dc820) - Alex Barter
  164. * [Add cache and automate subversion number & publishing](https://github.com/percivalalb/DoggyTalents/commit/d98f7594ae3300d373835584b94cce48a3b4e416) - Alex Barter
  165. * [Move version.json to dropbox](https://github.com/percivalalb/DoggyTalents/commit/f695ebec6c744b2348bb0d1201818e52254cddcc) - Alex Barter
  166. * [Fix dogs attack creepers at lvl 0 Creeper Sweeper](https://github.com/percivalalb/DoggyTalents/commit/7d28fa38f8f479b7568a0160630baab0ac2849fe) - Alex Barter
  167. * The CreeperSweeperTalent logic doesn't take effect at lvl 0 since the talent object is not even present on the dog. This was a problem as the logic to stop a dog attacking creepers at lvl 0 was contained in there. This defaults dogs to not attack creepers so that the talent can override it at lvl 5.
  168. * [Fix roaring cooldown logic & add msg when hit no entitys](https://github.com/percivalalb/DoggyTalents/commit/fb8a05c5110426ad66bdddfb7ff202be46e2f784) - Alex Barter
  169. * [Re-implement heel command](https://github.com/percivalalb/DoggyTalents/commit/5c8fbfd9d38e48f2bb59441454f7269ba588660b) - Alex Barter
  170.  
  171. Dungeon Crawl (DungeonCrawl-1.16.5-2.3.2 --> DungeonCrawl-1.16.5-2.3.3):
  172. DungeonCrawl-1.16.5-2.3.3:
  173. 2.3.3
  174. * Reinstated lootr compatibility
  175. * Improved entrance placement
  176. * Entrances will now have different rotations
  177. * Various small loot tweaks
  178. * Lowered the mob spawn rates and the amount of spawners in small loot rooms
  179. * Added some corridor variants
  180. * Tweaked the layer generator
  181. * Fixed an issue that caused the exit stairs of every layer to always be very close to it's entrance stairs.
  182. * Dungeon layers will now also tend to have more rooms. (Layers with very few rooms should be very rare now).
  183.  
  184. Durability101 (Forge 1.16 0.0.4 --> Forge 1.16 0.0.4):
  185. Forge 1.16 0.0.4:
  186. Fixed mapping name
  187.  
  188. Iceberg (Iceberg-1.16.5-1.0.12.jar --> Iceberg-1.16.5-1.0.24.jar):
  189. Iceberg-1.16.5-1.0.24.jar:
  190. * Consolidated item selector functionality so they can be updated without dependent mods requiring updates.
  191. * Rewrote client-side item pickup event so Iceberg is no longer required on servers (for that event).
  192.  
  193. Just Enough Items (JEI) (jei-1.16.5-7.7.1.126.jar --> jei-1.16.5-7.7.1.136.jar):
  194. Placeholder:
  195. No changelog available.
  196.  
  197. Kiwi 🥝 (Kiwi-1.16.5-3.5.2.jar --> Kiwi-1.16.5-3.6.0.jar):
  198. Kiwi-1.16.5-3.6.0.jar:
  199. Fixed bugs
  200. Allows to specify packet direction
  201. Allows to customize block name
  202. Avoid packet spam
  203.  
  204. Loot Beams (lootbeams-1.16.5-release-sept0621.jar --> lootbeams-1.16.5-release-nov0221.jar):
  205. lootbeams-1.16.5-release-nov0221.jar:
  206. Release-Nov0221:
  207. * Added crash catch
  208. (no more crashes hopefully, just renders white beam by default)
  209. (also sorry for the slow updates, been real busy with work)
  210.  
  211. Macaw's Bridges ([1.0.6 / 1.16.5] Macaw's Bridges --> [2.0.0 / 1.16.5] Macaw's Bridges):
  212. [2.0.0 / 1.16.5] Macaw's Bridges:
  213. Added:
  214. * Bridge Stairs
  215. * Pliers
  216. Pliers:
  217. * They are used to toggle the bridge part, to the end part ( only for 2 and wider bridges )
  218. Changed:
  219. * New placement which allows players to make corners and custom bridge width ( works with bridge supports and stairs too)
  220. * All models have been improved
  221. * Simpler model for bridges with torch
  222. * Rail Bridges can no longer have the redstone torch put on them, instead just put a lever on the side to activate the powered rail on them
  223. * Retextured iron bridge texture
  224. * Better inventory models
  225. Fixed Bugs:
  226. * Unable to destroy bridge when aiming at the guardrail
  227. * Fly Kick Bug when standing on guardrails
  228. * Shaders Light Bug
  229. * Bridge Supports are not Waterloggable
  230.  
  231. Nether's Exoticism (nether-s-exoticism-1.16.5-1.1.1.jar --> nether-s-exoticism-1.16.5-1.1.2.jar):
  232. nether-s-exoticism-1.16.5-1.1.2.jar:
  233. -Fix the parsing error loading recipe nethers_exoticism:sugar_recipe
  234.  
  235. OAuth (oauth-1.06.1-1.16.jar --> oauth-1.07-1.16.jar):
  236. oauth-1.07-1.16.jar:
  237. * Added error screen to Microsoft logins.
  238. * Changed threads to be daemon to prevent minecraft from shutting down
  239. * Fixed the status being blank on first load. Now says "Status: loading" while it loads.
  240.  
  241. Pickle Tweaks (PickleTweaks-1.16.5-5.2.5.jar --> PickleTweaks-1.16.5-5.2.6.jar):
  242. PickleTweaks-1.16.5-5.2.6.jar:
  243. Release 5.2.6 for MC 1.16.5
  244. Changes:
  245. * Update Russian translations
  246.  
  247. Polymorph (Forge) (polymorph-forge-1.16.5-0.25.jar --> polymorph-forge-1.16.5-0.32.jar):
  248. polymorph-forge-1.16.5-0.32.jar:
  249. Changelog
  250. All notable changes to this project will be documented in this file.
  251. The format is based on [Keep a Changelog]() and this project adheres to the format [MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH]().
  252. [1.16.5-0.32] - 2021.11.16
  253. Fixed
  254. * Fixed potential overflow errors when using certain modded furnaces [#108](https://github.com/TheIllusiveC4/Polymorph/issues/108)
  255. [1.16.5-0.31] - 2021.11.14
  256. Added
  257. * Added Sophisticated Backpack's auto-smelting upgrade compatibility [#105](https://github.com/TheIllusiveC4/Polymorph/issues/105)
  258. Fixed
  259. * Fixed potential fallback errors so that recipes can still operate normally even if the Polymorph logic fails
  260. [1.16.5-0.30] - 2021.11.12
  261. Changed
  262. * Improved recipe output equality logic
  263. * Recipe outputs will now display the stack size
  264. [1.16.5-0.29] - 2021.11.10
  265. Added
  266. * Added Fast Workbench Minus Replacement compatibility [#104](https://github.com/TheIllusiveC4/Polymorph/issues/104)
  267. * Added Fast Furnace Minus Replacement compatibility
  268. [1.16.5-0.28] - 2021.11.07
  269. Fixed
  270. * Fixed potential server hang with Refined Storage [#102](https://github.com/TheIllusiveC4/Polymorph/issues/102)
  271. [1.16.5-0.27] - 2021.11.06
  272. Fixed
  273. * Attempted fix for CME crash [#101](https://github.com/TheIllusiveC4/Polymorph/issues/101)
  274. * Fixed AE2 Pattern Terminal toggle recipe button rendering over processing slots if switched over from crafting
  275. [1.16.5-0.26] - 2021.11.03
  276. Added
  277. * Added Italian localization (thanks simcrafter!)
  278. * Added Smithing Table compatibility
  279. * Added Sophisticated Backpacks's crafting upgrade and smelting upgrade compatibility [#55](https://github.com/TheIllusiveC4/Polymorph/issues/55)
  280. * Added Improved Stations's Crafting Station compatibility [#61](https://github.com/TheIllusiveC4/Polymorph/issues/61) [#82](https://github.com/TheIllusiveC4/Polymorph/issues/82)
  281. * Added Cyclic's Crafter compatibility [#70](https://github.com/TheIllusiveC4/Polymorph/issues/70)
  282. * Added Tinkers' Construct's Crafting Station compatibility [#74](https://github.com/TheIllusiveC4/Polymorph/issues/74)
  283. * Added Crafting Station compatibility
  284. * Added Applied Energistics 2's Crafting Terminal and Pattern Terminal compatibility
  285. * Added Refined Storage Pattern Grid compatibility
  286. * Added Refined Storage Addons's Wireless Grid compatibility
  287. * Added Simple Storage Network's Storage Request Table compatibility
  288. * Added Tom's Storage's Crafting Terminal compatibility
  289. * Added polymorph-integrations.toml configuration file to turn off/on any mod compatibility (in case any module is either bugged or undesired)
  290. Changed
  291. * Rewrote the entire mod, fixing many old issues but be aware of new issues or old resolved issue that may resurface
  292. * Player recipe selection preference now persists across screens and sessions
  293. * Improved /polymorph conflicts command to more accurately catch conflicts, output easier-to-read results, and include recipes for smelting and smithing
  294. Fixed
  295. * Fixed miscellaneous syncing issues by rewriting the mod to calculate recipes server-side
  296. * Fixed recipe calculations bypassing certain modded furnace logic [#63](https://github.com/TheIllusiveC4/Polymorph/issues/63) [#69](https://github.com/TheIllusiveC4/Polymorph/issues/69)
  297.  
  298. Prefab (prefab-1.6.5.12.jar --> prefab-1.6.5.13.jar):
  299. prefab-1.6.5.13.jar:
  300. Note: Forge version 1.16.5 - 36.1.65 is required at a minimum.
  301. Release - 1.6.5.13
  302. 1. Make structures generate instantly. There will be a some game lag for a second or two but will clear up immediately. This addresses many issues with blocks not being set correctly in certain cases. This also removes issues with placement timing with future buildings and releases. Entities such as Paintings, Item Frames, Minecarts, etc. are placed later to make sure that the placement logic for them isn't messed up.
  303. 2. Added glass color option to Machinery Tower
  304. 3. Saloon had too much grass on the right-hand side so that was removed.
  305. 4. We realized from watching streamers that our checkboxes were confusing to players so we updated them. Check out (ha!) the new look!
  306. 5. Updated some translations so they fit better on the screen.
  307. 6. Updated UI layout so longer text can fit better.
  308. 7. Actually removed the Structure Part item instead of just the translation key.
  309. 8. Adding sound when generating building. This sound can be heard by all nearby players in addition to the player whom generated the building. It is slightly muted but we didn't want to blast your speakers. It also has a sub-title for those whom are hearing impaired and have the narrator on!
  310. 9. The brick, food, and lumber storage items are now blocks you can place! Don't worry we made sure that any items previously created will still be there! You will get warnings in your server log though about the IDs being different but they won't disappear on you. Oh! They can also be rotated in different directions for great decoration!
  311. 10. Tags were created to combine the light item requirements for certain recipes such as the Warehouse. This way JEI and similar mods don't show 2 completely different recipes but just change the appropriate items. Example: The Double Compressed Glowstone and Coil of Lanterns will now swap out on the recipe.
  312. 11. Fixed an issue with the "Add Chest Contents" toggle on the Starter and Moderate house where it would be invisible if you switched between creative and survival modes.
  313.  
  314. Productive Bees (productivebees-1.16.5-0.6.9.21.jar --> productivebees-1.16.5-0.6.9.23.jar):
  315. productivebees-1.16.5-0.6.9.23.jar:
  316. 0.6.9.23
  317. -- Added Fey Bee for Feywild
  318. -- Added Rock Crystal Bee for Astral Sorcery
  319. -- Fixed a handful of broken recipes
  320. -- Fixed bee recipes not working on servers
  321. 0.6.9.22
  322. -- Fixed missing comb block names
  323. -- Added a new recipe condition making it possible to disable a bee without having to manually disable all of it's related recipes
  324. -- Added support for processing combs in a Create Mixer
  325. -- Added new Honey Treat recipe using Bumblezone pollen
  326. -- Farmer bee can harvest cocoa beans
  327. -- Translation updates
  328.  
  329.  
  330. Selene Lib (selene-1.16.5-1.8.1.jar --> selene-1.16.5-1.9.0.jar):
  331. selene-1.16.5-1.9.0.jar:
  332. * Improved fluid particle color so it supports animated textures with some weirdly set mcmeta files without preventing the texture pack to load
  333. * Made a first person renderer mixin not required. This improves compat with mods that change first person rendering which wouldn't need that animation anyways
  334. * Changed version requirement in the mods.toml to allow older 1.16 versions to boot up aswell
  335.  
  336. Supplementaries (supplementaries-1.16.5-0.17.6.jar --> supplementaries-1.16.5-0.17.10.jar):
  337. supplementaries-1.16.5-0.17.10.jar:
  338. v 0.17.9.10:
  339. * Added some visual indicator particle for turn table that will signal when a block has been rotated
  340. * Added new rich soul soil planter for nether delights compatibility
  341. * Restored compatibility with latest Configured version (older one is no longer supported)
  342. * Fixed some mobs appearing offcentered and smaller than they should be in cages. To take effect you might want to capture then again
  343. * Xp bottling now always wastes some xp
  344. * Rope arrows can no longer hit entities and thus waste stored arrows. Instead they will bounce back or will be directly be picked up if they hit a player
  345.  
  346. supplementaries-1.16.5-0.17.9.jar:
  347. v 0.17.9: more mod compat and fixes
  348. * Added compat for computer craft and speaker blocks. They can now be used and controlled as a peripheral
  349. * Added more placeable sticks from other mods (prismarine rods, edelwood sticks and propelplant cane)
  350. * Added more sings for mod compat (polished planks from eidolon)
  351. * Added more mod compat for sands and dusts that can go inside an hourglass trough 2 new tags
  352. * Fixed a crash with bed map markers
  353. * Fixed an incorrect flax block recipe
  354. * Changed fodder texture
  355. * Slightly changed turn table periods so now they are all in multiple of 2 starting from 4 tick instead of 5
  356.  
  357. supplementaries-1.16.5-0.17.8.jar:
  358. v 0.17.8 a few bug fixes
  359. * Fixed a crash with projectiles such as bombs or arrows crashing the game when hitting a player that had pvp turned off
  360. * Fixed a bug where faucets could duplicate water from cauldrons
  361. * Fixed a bug where faucets could extract fluid quantities less than 250mb from a fluid tank and then round them up to 250, essentially duplicating fluids
  362. * Fixed flax block recipe
  363.  
  364. supplementaries-1.16.5-0.17.7.jar:
  365. v 0.17.7
  366. * Reworked fodder. It now will allow some animals to automatically feed off of it, allowing them to breed or grow up faster without player interaction. Textures are temporary. It can also now be mined and interacted with a hoe
  367. * Fixed compatibility with the new Farmer's delight update
  368. * Loot tables injects (for globes, flax, and bombs found in chests) are now data driven and can be edited with datapacks
  369.  
  370. Upgrade Aquatic (Upgrade Aquatic 1.16.5 - 3.1.0 --> Upgrade Aquatic 1.16.5 - 3.1.1):
  371. Upgrade Aquatic 1.16.5 - 3.1.1:
  372. Additions
  373. * Added toggleable "Unobtainable" description to unimplemented items
  374. Changes
  375. * Prevent suffocation damage when grabbed by a Thrasher
  376. * Made Thrasher bounding box expand to include grabbed entity's bounding box
  377. * Updated Mulberry texture
  378. Fixes
  379. * Fixed Lionfish & Perch fishing conditions
  380. * Fixed Bookshelves not being tagged
  381. * Fixed Vertical Planks not being tagged
  382. * Fixed Jellyfish disappearing
  383. * Fixed Thrasher not letting go when stunned
  384. * Fixed Coralstone Stairs turning into Blocks
  385.  
  386. Waystones (Waystones_1.16.5-7.6.3.jar --> Waystones_1.16.5-7.6.4.jar):
  387. Waystones_1.16.5-7.6.4.jar:
  388. Added waystone village pieces to rawTemplates field for better mod compat ([by TelepathicGrunt](https://github.com/ModdingForBlockheads/Waystones/pull/467))
  389. Added waystone to Repurposed Structures mushroom villages ([by TelepathicGrunt](https://github.com/ModdingForBlockheads/Waystones/pull/440))
  390. Fixed language key for activated waystones stat ([by gyroplast](https://github.com/ModdingForBlockheads/Waystones/pull/426))
  391. Fixed possible deadlock due to trying to load waystone during saving of waystone
  392. Fixed sharestones being silk-touchable resulting in orphan sharestones that can't be removed
  393.  
  394. Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
  395.  
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