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- <!-- schema text {7e125a45-3d83-4043-b292-9e24f8ef27b4} generic {198980d8-3a93-4919-b4c6-dd1fb07a3a4b} -->
- CAssetTypeConfig
- {
- //////////////////////////////////////////////////////////////////
- // Resource Types
- //////////////////////////////////////////////////////////////////
- CResourceAssetTypeInfo[] m_ResourceTypes =
- [
- CResourceAssetTypeInfo
- {
- string m_Name = "animation_asset"
- string m_FriendlyName = "Animation"
- string m_Ext = "vanim"
- string m_IconLg = "toolimages:assettypes/animation_lg.png"
- string m_IconSm = "toolimages:assettypes/animation_sm.png"
- string m_ResourceModule = "animationsystem"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- string m_CompilerIdentifier = "CompileAnimation"
- bool m_bCanBeAChildCompile = true
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "animgroup_asset"
- string m_FriendlyName = "Animation Group"
- string m_Ext = "vagrp"
- string m_IconLg = "toolimages:assettypes/animation_group_lg.png"
- string m_IconSm = "toolimages:assettypes/animation_group_sm.png"
- string m_ResourceModule = "animationsystem"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- string m_CompilerIdentifier = "CompileAnimGroup"
- bool m_bCanBeAChildCompile = true
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "sequence_asset"
- string m_FriendlyName = "Sequence Group"
- string m_Ext = "vseq"
- string m_IconLg = "toolimages:assettypes/animation_lg.png"
- string m_IconSm = "toolimages:assettypes/animation_sm.png"
- string m_ResourceModule = "animationsystem"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- string m_CompilerIdentifier = "CompileSequence"
- bool m_bCanBeAChildCompile = true
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "particle_asset"
- string m_FriendlyName = "Particle System"
- string m_Ext = "vpcf"
- string m_IconLg = "toolimages:assettypes/particles_lg.png"
- string m_IconSm = "toolimages:assettypes/particles_sm.png"
- string m_ResourceModule = "particles"
- string[] m_AssetTypeGroups = ["Visual"]
- string m_CompilerIdentifier = "CompileDynData"
- bool m_bPrefersLivePreview = true
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "material_asset"
- string m_FriendlyName = "Material"
- string m_Ext = "vmat"
- string m_IconLg = "toolimages:assettypes/material_lg.png"
- string m_IconSm = "toolimages:assettypes/material_sm.png"
- string m_ResourceModule = "materialsystem2"
- string[] m_AssetTypeGroups = ["Visual"]
- string m_CompilerIdentifier = "CompileMaterial"
- AssetBadgeInfo_t[] m_AssetBadges =
- [
- AssetBadgeInfo_t
- {
- string m_EditInfoKey = "decal"
- string m_Icon = "toolimages:assetbrowser/asset_badges/vmat_decal.png"
- string m_Name = "Decal Material"
- string m_Description = "This material is a decal."
- },
- AssetBadgeInfo_t
- {
- string m_EditInfoKey = "VertexPaintStreamCount"
- string m_Icon = "toolimages:assetbrowser/asset_badges/vmat_blend.png"
- string m_Name = "Blend Material"
- string m_Description = "This material uses multi-layer blending."
- },
- AssetBadgeInfo_t
- {
- string m_EditInfoKey = "translucent"
- string m_Icon = "toolimages:assetbrowser/asset_badges/vmat_translucent.png"
- string m_Name = "Translucent Material"
- string m_Description = "This material is translucent (alpha-blended)."
- },
- AssetBadgeInfo_t
- {
- string m_EditInfoKey = "alphatest"
- string m_Icon = "toolimages:assetbrowser/asset_badges/vmat_alphatest.png"
- string m_Name = "Alpha-Tested Material"
- string m_Description = "This material is partially transparent (alpha-tested)."
- },
- AssetBadgeInfo_t
- {
- string m_EditInfoKey = "mapbuilder.nodraw"
- string m_Icon = "toolimages:assetbrowser/asset_badges/vmat_tools_nodraw.png"
- string m_Name = "Tools Nodraw Material"
- string m_Description = "This is a tools-only material that will not appear in-game."
- },
- ]
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "sheet_asset"
- string m_FriendlyName = "Sheet"
- string m_Ext = "vmks"
- string m_ResourceModule = "rendersystemdx9"
- bool m_bContentFileIsText = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "mesh_asset"
- string m_FriendlyName = "Mesh"
- string m_Ext = "vmesh"
- string m_IconLg = "toolimages:assettypes/mesh_lg.png"
- string m_IconSm = "toolimages:assettypes/mesh_sm.png"
- string m_ResourceModule = "meshsystem"
- bool m_bHideTypeByDefault = true
- bool m_bAutoRecompile = true
- string[] m_AssetTypeGroups = ["Visual"]
- string m_CompilerIdentifier = "CompileRenderMesh"
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "texture_asset"
- string m_FriendlyName = "Compiled Texture"
- string m_Ext = "vtex"
- string m_IconLg = "toolimages:assettypes/texture_lg.png"
- string m_IconSm = "toolimages:assettypes/texture_sm.png"
- string m_ResourceModule = "rendersystemdx9"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- string m_CompilerIdentifier = "CompileTexture"
- bool m_bCanBeAChildCompile = true
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "model_asset"
- string m_FriendlyName = "Model"
- string m_IconLg = "toolimages:assettypes/model_lg.png"
- string m_IconSm = "toolimages:assettypes/model_sm.png"
- string m_Ext = "vmdl"
- string m_ResourceModule = "worldrenderer"
- string[] m_AssetTypeGroups = ["Visual"]
- string m_CompilerIdentifier = "CompileModel"
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "physics_collision"
- string m_FriendlyName = "Physics Collision Mesh"
- string m_IconLg = "toolimages:assettypes/physics_lg.png"
- string m_IconSm = "toolimages:assettypes/physics_sm.png"
- string m_Ext = "vphys"
- string m_ResourceModule = "vphysics2"
- bool m_bHideTypeByDefault = true
- bool m_bIgnoreCompiledState = true
- string[] m_AssetTypeGroups = ["Physics"]
- string m_CompilerIdentifier = "CompileVPhysXData"
- bool m_bCanBeAChildCompile = true
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "sound_asset"
- string m_FriendlyName = "Sound"
- string m_Ext = "vsnd"
- string m_ResourceModule = "soundsystem"
- string[] m_AssetTypeGroups = ["Audio"]
- string[] m_AdditionalContentExtensions = ["mp3","wav"] // (in order: mp3 overrides wav)
- string m_CompilerIdentifier = "CompileSound"
- string[] m_EngineCommands = [ "play %r" ] // %r - corresponding resource name
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "morphset_asset"
- string m_FriendlyName = "MorphSet"
- string m_IconLg = "toolimages:assettypes/morph_lg.png"
- string m_IconSm = "toolimages:assettypes/morph_sm.png"
- string m_Ext = "vmorf"
- string m_ResourceModule = "meshsystem"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- string m_CompilerIdentifier = "CompileMorph"
- bool m_bCanBeAChildCompile = true
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "resourcemanifest_asset"
- string m_FriendlyName = "ResourceManifest"
- string m_Ext = "vrman"
- string m_ResourceModule = "resourcesystem"
- bool m_bHideTypeByDefault = true
- bool m_bContentFileIsText = true
- string[] m_AssetTypeGroups = ["System"]
- string m_CompilerIdentifier = "CompileResourceManifest"
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "world_asset"
- string m_FriendlyName = "World"
- string m_Ext = "vwrld"
- string m_ResourceModule = "worldrenderer"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Map"]
- string m_CompilerIdentifier = "CompileWorld"
- bool m_bPreventDirectCompile = true
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "worldnode_asset"
- string m_FriendlyName = "WorldNode"
- string m_Ext = "vwnod"
- string m_ResourceModule = "worldrenderer"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Map"]
- string m_CompilerIdentifier = "CompileWorldNode"
- bool m_bPreventDirectCompile = true
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "worldvis_asset"
- string m_FriendlyName = "WorldVisibility"
- string m_Ext = "vvis"
- string m_ResourceModule = "worldrenderer"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Map"]
- string m_CompilerIdentifier = "CompileMapVisibility"
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "entitylump_asset"
- string m_FriendlyName = "EntityLump"
- string m_Ext = "vents"
- string m_ResourceModule = "worldrenderer"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Map"]
- string m_CompilerIdentifier = "CompileEntityLump"
- bool m_bPreventDirectCompile = true
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "surface_properties"
- string m_FriendlyName = "Surface Properties"
- string m_Ext = "vsurf"
- string m_IconLg = "toolimages:assettypes/surface_lg.png"
- string m_IconSm = "toolimages:assettypes/surface_sm.png"
- string m_ResourceModule = "vphysics2"
- string[] m_AssetTypeGroups = ["Physics","Visual","Audio"]
- string m_CompilerIdentifier = "CompileSurfaceProperties"
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "game_sound_script"
- string m_FriendlyName = "Game Sound Script"
- string m_Ext = "vgscr"
- string m_ResourceModule = "soundemittersystem"
- string m_AdditionalResourceModules = [ "soundsystem" ]
- string[] m_AssetTypeGroups = ["Audio"]
- string m_CompilerIdentifier = "CompileGameSoundScript"
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "sound_event_script"
- string m_FriendlyName = "Sound Event Script"
- string m_Ext = "vsndevts"
- string m_ResourceModule = "soundemittersystem"
- string m_AdditionalResourceModules = [ "soundsystem" ]
- string[] m_AssetTypeGroups = ["Audio"]
- string m_CompilerIdentifier = "CompileSoundEventScript"
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "sound_stack_script"
- string m_FriendlyName = "Sound Stack Script"
- string m_Ext = "vsndstck"
- string m_ResourceModule = "soundsystem"
- string[] m_AssetTypeGroups = ["Audio"]
- string m_CompilerIdentifier = "CompileSoundStackScript"
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "bitmap_font"
- string m_FriendlyName = "Bitmap Font"
- string m_Ext = "vfont"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- string m_CompilerIdentifier = "CompileFont"
- },
- CResourceAssetTypeInfo
- {
- string m_Name = "resource_remap_table"
- string m_FriendlyName = "Resource Remap Table"
- string m_Ext = "vrmap"
- string m_ResourceModule = "worldrenderer" // ???
- bool m_bHideTypeByDefault = true
- string m_CompilerIdentifier = "CompileResourceRemapTable"
- },
- ]
- //////////////////////////////////////////////////////////////////
- // Simple (non-Resource) Assets
- //////////////////////////////////////////////////////////////////
- CSimpleAssetTypeInfo[] m_SimpleAssets =
- [
- CSimpleAssetTypeInfo
- {
- string m_Name = "lua_asset"
- string m_FriendlyName = "Lua Script"
- string m_Ext = "lua"
- string m_IconLg = "toolimages:assettypes/text_lg.png"
- string m_IconSm = "toolimages:assettypes/text_sm.png"
- bool m_bContentFileIsText = true
- string[] m_AssetTypeGroups = ["Game"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "mks_asset"
- string m_FriendlyName = "Sheetfile"
- string m_Ext = "mks"
- bool m_bContentFileIsText = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "maya_ma"
- string m_FriendlyName = "Maya ASCII"
- string m_Ext = "ma"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "maya_mb"
- string m_FriendlyName = "Maya Binary"
- string m_Ext = "mb"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "modo_lxo"
- string m_FriendlyName = "Modo"
- string m_Ext = "lxo"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "smd_asset"
- string m_FriendlyName = "smd file"
- string m_Ext = "smd"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "fbx_asset"
- string m_FriendlyName = "fbx"
- string m_Ext = "fbx"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "obj_asset"
- string m_FriendlyName = "obj"
- string m_Ext = "obj"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "qc_asset"
- string m_FriendlyName = "qc"
- string m_Ext = "qc"
- string m_IconLg = "toolimages:assettypes/text_lg.png"
- string m_IconSm = "toolimages:assettypes/text_lg.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "meshgroup_file"
- string m_FriendlyName = "Meshgroup File"
- string m_Ext = "meshgrp"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "lodgroup_file"
- string m_FriendlyName = "Lodgroup File"
- string m_Ext = "lodgrp"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "breakgroup_file"
- string m_FriendlyName = "Breakgroup File"
- string m_Ext = "brkgrp"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "propdata_file"
- string m_FriendlyName = "Prop Data File"
- string m_Ext = "propdata"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "matgroup_file"
- string m_FriendlyName = "Matrgoup File"
- string m_Ext = "matgrp"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "keyvalues_asset"
- string m_FriendlyName = "KV File"
- string m_Ext = "kv"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- bool m_bContentFileIsText = true
- string[] m_AssetTypeGroups = ["System"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "text_asset"
- string m_FriendlyName = "TXT File"
- string m_Ext = "txt"
- string m_IconLg = "toolimages:assettypes/text_lg.png"
- string m_IconSm = "toolimages:assettypes/text_sm.png"
- bool m_bHideTypeByDefault = true
- bool m_bContentFileIsText = true
- string[] m_AssetTypeGroups = ["System"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "hitboxsetlist_asset"
- string m_FriendlyName = "Hitbox File"
- string m_Ext = "hitboxes"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- string[] m_AssetTypeGroups = ["System"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "collision_asset"
- string m_FriendlyName = "Collision File"
- string m_Ext = "collision"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["System"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "attachment_asset"
- string m_FriendlyName = "Attachment File"
- string m_Ext = "attach"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["System"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "boneflag_asset"
- string m_FriendlyName = "BoneFlags File"
- string m_Ext = "boneflags"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["System"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "bindpose_asset"
- string m_FriendlyName = "BindPose File"
- string m_Ext = "bindpose"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["System"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "skeleton_asset"
- string m_FriendlyName = "Skeleton Retarget File"
- string m_Ext = "skeleton"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["System"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "constraint_asset"
- string m_FriendlyName = "Constraint File"
- string m_Ext = "constraint"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["System"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "physics_cloth"
- string m_FriendlyName = "Physics Cloth Information"
- string m_IconLg = "toolimages:assettypes/physics_lg.png"
- string m_IconSm = "toolimages:assettypes/physics_sm.png"
- string m_Ext = "cloth"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Physics"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "legacy_ani"
- string m_FriendlyName = "Legacy Animation"
- string m_Ext = "ani"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "legacy_mdl"
- string m_FriendlyName = "Legacy Model"
- string m_Ext = "mdl"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "legacy_vtx"
- string m_FriendlyName = "Legacy Texture File"
- string m_Ext = "vtx"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CSimpleAssetTypeInfo
- {
- string m_Name = "legacy_phy"
- string m_FriendlyName = "Legacy Physics File"
- string m_Ext = "phy"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["Physics"]
- },
- ]
- CBitmapAssetTypeInfo[] m_BitmapTypes =
- [
- CBitmapAssetTypeInfo
- {
- string m_Name = "psd_asset"
- string m_FriendlyName = "Photoshop File"
- string m_Ext = "psd"
- string m_IconLg = "toolimages:assettypes/generic_image_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_image_sm.png"
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CBitmapAssetTypeInfo
- {
- string m_Name = "tga_asset"
- string m_FriendlyName = "TGA File"
- string m_Ext = "tga"
- string m_IconLg = "toolimages:assettypes/generic_image_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_image_sm.png"
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CBitmapAssetTypeInfo
- {
- string m_Name = "tif_asset"
- string m_FriendlyName = "TIF File"
- string m_Ext = "tif"
- string m_IconLg = "toolimages:assettypes/generic_image_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_image_sm.png"
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CBitmapAssetTypeInfo
- {
- string m_Name = "tiff_asset"
- string m_FriendlyName = "TIFF File"
- string m_Ext = "tiff"
- string m_IconLg = "toolimages:assettypes/generic_image_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_image_sm.png"
- string[] m_AssetTypeGroups = ["Visual"]
- },
- CBitmapAssetTypeInfo
- {
- string m_Name = "pfm_asset"
- string m_FriendlyName = "PFM File"
- string m_Ext = "pfm"
- string m_IconLg = "toolimages:assettypes/generic_image_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_image_sm.png"
- string[] m_AssetTypeGroups = ["Visual"]
- }
- ]
- CDatamodelAssetTypeInfo[] m_DatamodelTypes =
- [
- CDatamodelAssetTypeInfo
- {
- string m_Name = "dmx_asset"
- string m_FriendlyName = "DMX File"
- string m_Ext = "dmx"
- string m_IconLg = "toolimages:assettypes/generic_lg.png"
- string m_IconSm = "toolimages:assettypes/generic_sm.png"
- bool m_bHideTypeByDefault = true
- string[] m_AssetTypeGroups = ["System"]
- }
- ]
- CMapAssetTypeInfo[] m_MapTypes =
- [
- CMapAssetTypeInfo
- {
- string m_Name = "map_asset"
- string m_FriendlyName = "Map"
- string m_Ext = "vmap"
- string m_ResourceModule = "worldrenderer"
- string m_IconLg = "toolimages:assettypes/map_lg.png"
- string m_IconSm = "toolimages:assettypes/map_sm.png"
- string[] m_AssetTypeGroups = [ "Map" ]
- string[] m_SuppressSubstrings = [ "pak01_" ]
- string m_CompilerIdentifier = "CompileMap"
- string[] m_EngineCommands = [ "map %m" ] // %m - minimal filename, no path, no extension
- }
- ]
- CAssetInfoFilterParams m_DefaultFilter = CAssetInfoFilterParams
- {
- CAssetInfoFilterParams::InfoDataFilter_t[] m_Filters =
- [
- CAssetInfoFilterParams::InfoDataFilter_t
- {
- string m_Name = "PieceOfModel"
- string m_Value = "0"
- symbol m_FilterFunc = 2
- }
- ]
- }
- }
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