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- function Mod:onNewStage()
- -- Revelations compatibility
- if StageAPI then
- Isaac.ConsoleOutput("It lives")
- if StageAPI.CurrentStage then
- Isaac.ConsoleOutput("Live!!")
- if StageAPI.CurrentStage.Name == "Tomb"
- or StageAPI.CurrentStage.Name == "Tomb 2" then
- revelation.Floor = true
- else
- revelation.Floor = false
- end
- else
- revelation.Floor = false
- end
- else
- Isaac.ConsoleOutput("It doesn't live")
- end
- end
- Spikes:AddCallback(ModCallbacks.MC_POST_NEW_LEVEL, Mod.onNewStage)
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