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Sep 3rd, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end --Created with PenguinAnonymous's compiler
  6. --PenguinAnonymous is not responsible for damages caused to your game
  7. --Please stop using my plugin to create abusive scripts
  8. --Errors:
  9. local runDummyScript = function(f,scri)
  10. local oldenv = getfenv(f)
  11. local newenv = setmetatable({}, {
  12. __index = function(_, k)
  13. if k:lower() == 'script' then
  14. return scri
  15. else
  16. return oldenv[k]
  17. end
  18. end
  19. })
  20. setfenv(f, newenv)
  21. ypcall(function() f() end)
  22. end
  23. cors = {}
  24. mas = Instance.new("Model",game:GetService("Lighting"))
  25. mas.Name = "CompiledModel"
  26. o1 = Instance.new("LocalScript")
  27. o1.Name = "Wubstep"
  28. o1.Parent = mas
  29. table.insert(cors,function()
  30. wait()
  31. runDummyScript(function()
  32.  
  33. function clerp(c1,c2,al)
  34. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  35. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  36. for i,v in pairs(com1) do
  37. com1[i] = v+(com2[i]-v)*al
  38. end
  39. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  40. end
  41.  
  42. plr = game:service'Players'.LocalPlayer
  43. char = plr.Character
  44. mouse = plr:GetMouse()
  45. humanoid = char:findFirstChild("Humanoid")
  46. torso = char:findFirstChild("Torso")
  47. head = char.Head
  48. ra = char:findFirstChild("Right Arm")
  49. la = char:findFirstChild("Left Arm")
  50. rl = char:findFirstChild("Right Leg")
  51. ll = char:findFirstChild("Left Leg")
  52. rs = torso:findFirstChild("Right Shoulder")
  53. ls = torso:findFirstChild("Left Shoulder")
  54. rh = torso:findFirstChild("Right Hip")
  55. lh = torso:findFirstChild("Left Hip")
  56. neck = torso:findFirstChild("Neck")
  57. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  58. rootpart = char:findFirstChild("HumanoidRootPart")
  59. camera = workspace.CurrentCamera
  60. anim = char:findFirstChild("Animate")
  61.  
  62. if char:FindFirstChild("Animate") then
  63. char.Animate:Destroy()
  64. end
  65. humanoid.Animator:Destroy()
  66.  
  67. local rm = Instance.new("Weld", torso)
  68. rm.C0 = CFrame.new(1.5, 0.5, 0)
  69. rm.C1 = CFrame.new(0, 0.5, 0)
  70. rm.Part0 = torso
  71. rm.Part1 = ra
  72.  
  73. local lm = Instance.new("Weld", torso)
  74. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  75. lm.C1 = CFrame.new(0, 0.5, 0)
  76. lm.Part0 = torso
  77. lm.Part1 = la
  78.  
  79. local rlegm = Instance.new("Weld", torso)
  80. rlegm.C0 = CFrame.new(0.5, -1, 0)
  81. rlegm.C1 = CFrame.new(0, 1, 0)
  82. rlegm.Part0 = torso
  83. rlegm.Part1 = rl
  84. local llegm = Instance.new("Weld", torso)
  85. llegm.C0 = CFrame.new(-0.5, -1, 0)
  86. llegm.C1 = CFrame.new(0, 1, 0)
  87. llegm.Part0 = torso
  88. llegm.Part1 = ll
  89.  
  90. neck.C0 = CFrame.new(0, 1, 0)
  91. neck.C1 = CFrame.new(0, -.5, 0)
  92.  
  93. rj.C0 = CFrame.new()
  94. rj.C1 = CFrame.new()
  95.  
  96. local Rbx = LoadLibrary("RbxUtility")
  97. local Create = Rbx.Create
  98.  
  99. GUI = Create("ScreenGui"){
  100. Parent = plr.PlayerGui,
  101. Enabled = true,
  102. ResetOnSpawn = true,
  103. Name = "WubstepGUI"
  104. }
  105.  
  106. Main = Create("Frame"){
  107. Parent = GUI,
  108. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  109. BorderColor3 = Color3.new(27/255,42/255,53/255),
  110. BorderSizePixel = 0,
  111. BackgroundTransparency = 0,
  112. Size = UDim2.new(0.2,0,0.5,0),
  113. Position = UDim2.new(-1.2,0,0.25,0),
  114. ZIndex = 1,
  115. Visible = true,
  116. Selectable = false,
  117. Name = "Main"
  118. }
  119.  
  120. IDBox = Create("TextBox"){
  121. Parent = Main,
  122. BackgroundColor3 = Color3.new(9/255,9/255,9/255),
  123. BackgroundTransparency = 0.7,
  124. BorderColor3 = Color3.new(255/255,255/255,255/255),
  125. BorderSizePixel = 5,
  126. Name = "ID",
  127. Position = UDim2.new(0.05,0,0.03,0),
  128. Selectable = true,
  129. ShowNativeInput = true,
  130. ClearTextOnFocus = true,
  131. Size = UDim2.new(0.9,0,0.15,0),
  132. Visible = true,
  133. ZIndex = 2,
  134. Text = "ID",
  135. TextWrapped = true,
  136. TextScaled = true,
  137. TextColor3 = Color3.new(255/255,255/255,255/255),
  138. TextStrokeTransparency = 0,
  139. TextStrokeColor3 = Color3.new(0,0,0)
  140. }
  141.  
  142. PlayButton = Create("TextButton"){
  143. Parent = Main,
  144. BackgroundTransparency = 0,
  145. BackgroundColor3 = Color3.new(9/255,9/255,9/255),
  146. BorderSizePixel = 0,
  147. BorderColor3 = Color3.new(27/255,42/255,53/255),
  148. Name = "Play",
  149. Modal = false,
  150. Position = UDim2.new(0.05,0,0.205,0),
  151. Size = UDim2.new(0.9,0,0.1,0),
  152. ZIndex = 2,
  153. Text = "Play",
  154. TextScaled = true,
  155. TextStrokeColor3 = Color3.new(0,0,0),
  156. TextStrokeTransparency = 1,
  157. TextColor3 = Color3.new(255/255,255/255,255/255),
  158. TextWrapped = true
  159. }
  160.  
  161. VolumeInc = Create("TextButton"){
  162. Parent = Main,
  163. BackgroundColor3 = Color3.new(0,7/255,48/255),
  164. BorderSizePixel = 2,
  165. Modal = false,
  166. Name = "+",
  167. Position = UDim2.new(0.75,0,0.325,0),
  168. Size = UDim2.new(0.2,0,0.34,0),
  169. Visible = true,
  170. TextScaled = true,
  171. TextColor3 = Color3.new(255/255,255/255,255/255),
  172. TextStrokeTransparency = 1,
  173. Text = "+"
  174. }
  175.  
  176. VolumeDec = Create("TextButton"){
  177. Parent = Main,
  178. BackgroundColor3 = Color3.new(48/255,0,0),
  179. BorderSizePixel = 2,
  180. Modal = false,
  181. Name = "+",
  182. Position = UDim2.new(0.05,0,0.325,0),
  183. Size = UDim2.new(0.2,0,0.34,0),
  184. Visible = true,
  185. TextScaled = true,
  186. TextColor3 = Color3.new(255/255,255/255,255/255),
  187. TextStrokeTransparency = 1,
  188. Text = "-"
  189. }
  190.  
  191. VolText = Create("TextLabel"){
  192. Parent = Main,
  193. BackgroundColor3 = Color3.new(255/255,255/255,255/255),
  194. BackgroundTransparency = 1,
  195. BorderColor3 = Color3.new(27/255,42/255,53/255),
  196. BorderSizePixel = 0,
  197. Name = "Volume",
  198. Position = UDim2.new(0.175,0,0.325,0),
  199. Size = UDim2.new(0.64,0,0.1,0),
  200. Visible = true,
  201. Text = "Volume",
  202. TextColor3 = Color3.new(255/255,255/255,255/255),
  203. TextScaled = true,
  204. TextStrokeColor3 = Color3.new(0,0,0),
  205. TextStrokeTransparency = 0
  206. }
  207.  
  208. VolNum = Create("TextLabel"){
  209. Parent = Main,
  210. BackgroundTransparency = 1,
  211. BorderSizePixel = 0,
  212. Name = "###",
  213. Position = UDim2.new(0.175,0,0.45,0),
  214. Size = UDim2.new(0.64,0,0.2,0),
  215. TextStrokeTransparency = 0,
  216. TextColor3 = Color3.new(255/255,255/255,255/255),
  217. Text = "1",
  218. TextScaled = true
  219. }
  220.  
  221. HeadphText = Create("TextLabel"){
  222. Parent = Main,
  223. BackgroundTransparency = 1,
  224. BorderSizePixel = 0,
  225. Name = "Headphones",
  226. Position = UDim2.new(0.05,0,0.7,0),
  227. Size = UDim2.new(0.64,0,0.1,0),
  228. TextStrokeTransparency = 0,
  229. TextColor3 = Color3.new(255/255,255/255,255/255),
  230. Text = "Headphones",
  231. TextScaled = true
  232. }
  233.  
  234. NotesText = Create("TextLabel"){
  235. Parent = Main,
  236. BackgroundTransparency = 1,
  237. BorderSizePixel = 0,
  238. Name = "Notes",
  239. Position = UDim2.new(0.05,0,0.85,0),
  240. Size = UDim2.new(0.64,0,0.1,0),
  241. TextStrokeTransparency = 0,
  242. TextColor3 = Color3.new(255/255,255/255,255/255),
  243. Text = "Notes",
  244. TextScaled = true
  245. }
  246.  
  247. Check1 = Create("TextButton"){
  248. Parent = Main,
  249. BackgroundTransparency = 0.7,
  250. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  251. BorderSizePixel = 5,
  252. BorderColor3 = Color3.new(0,0,0),
  253. Name = "Check1",
  254. Modal = false,
  255. Position = UDim2.new(0.78,0,0.7,0),
  256. Size = UDim2.new(0.13,0,0.1,0),
  257. ZIndex = 2,
  258. Text = "",
  259. TextScaled = true,
  260. TextStrokeColor3 = Color3.new(0,0,0),
  261. TextStrokeTransparency = 1,
  262. TextColor3 = Color3.new(255/255,255/255,255/255),
  263. TextWrapped = true
  264. }
  265.  
  266. Check2 = Create("TextButton"){
  267. Parent = Main,
  268. BackgroundTransparency = 0.7,
  269. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  270. BorderSizePixel = 5,
  271. BorderColor3 = Color3.new(0,0,0),
  272. Name = "Check2",
  273. Modal = false,
  274. Position = UDim2.new(0.78,0,0.85,0),
  275. Size = UDim2.new(0.13,0,0.1,0),
  276. ZIndex = 2,
  277. Text = "",
  278. TextScaled = true,
  279. TextStrokeColor3 = Color3.new(0,0,0),
  280. TextStrokeTransparency = 1,
  281. TextColor3 = Color3.new(255/255,255/255,255/255),
  282. TextWrapped = true
  283. }
  284.  
  285. Checkmark1 = Create("ImageLabel"){
  286. Parent = Check1,
  287. Size = UDim2.new(1,0,1,0),
  288. Position = UDim2.new(0,0,0,0),
  289. BorderSizePixel = 0,
  290. BackgroundTransparency = 1,
  291. Image = "rbxassetid://55565289",
  292. }
  293.  
  294. Checkmark2 = Create("ImageLabel"){
  295. Parent = Check2,
  296. Size = UDim2.new(1,0,1,0),
  297. Position = UDim2.new(0,0,0,0),
  298. BorderSizePixel = 0,
  299. BackgroundTransparency = 1,
  300. Image = "rbxassetid://55565289",
  301. }
  302.  
  303. OpenButton = Create("TextButton"){
  304. Parent = GUI,
  305. BackgroundTransparency = 0.7,
  306. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  307. BorderSizePixel = 5,
  308. BorderColor3 = Color3.new(0,0,0),
  309. Name = "Open/Close",
  310. Modal = false,
  311. Position = UDim2.new(0,0,0.7,0),
  312. Size = UDim2.new(0.13,0,0.1,0),
  313. ZIndex = 2,
  314. Text = "Wubstep",
  315. TextScaled = true,
  316. TextStrokeColor3 = Color3.new(0,0,0),
  317. TextStrokeTransparency = 0,
  318. TextColor3 = Color3.new(255/255,255/255,255/255),
  319. TextWrapped = true
  320. }
  321.  
  322. local Open = false
  323. local Debounce = false
  324. OpenButton.MouseButton1Down:connect(function()
  325. if Open == false and Debounce == false then
  326. Debounce = true
  327. Main:TweenPosition(UDim2.new(0.4, 0, 0.25, 0),"Out","Quad",3,false)
  328. repeat wait() until Main.Position == UDim2.new(0.4,0,0.25,0)
  329. wait(0.2)
  330. Open = true
  331. Debounce = false
  332. elseif Open == true and Debounce == false then
  333. Debounce = true
  334. Main:TweenPosition(UDim2.new(-1.2, 0, 0.25, 0),"Out","Quad",5,false)
  335. repeat wait() until Main.Position == UDim2.new(-1.2,0,0.25,0)
  336. wait(0.2)
  337. Open = false
  338. Debounce = false
  339. end
  340. end)
  341.  
  342. local Volume = 1
  343. VolumeInc.MouseButton1Down:connect(function()
  344. if Volume < 10 then
  345. Volume = Volume + 0.5
  346. end
  347. end)
  348. VolumeDec.MouseButton1Down:connect(function()
  349. if Volume > 0 then
  350. Volume = Volume - 0.5
  351. end
  352. end)
  353.  
  354. humanoid.WalkSpeed = 7
  355.  
  356. local s = Instance.new('Sound', head)
  357. s.Volume = Volume
  358. s.SoundId = "rbxassetid://0" --EG: Music to my ears
  359. s.Looped = true
  360. s:play()
  361.  
  362. PlayButton.MouseButton1Down:connect(function()
  363. s.SoundId = "rbxassetid://"..IDBox.Text
  364. end)
  365.  
  366. rsc0 = rm.C0
  367. lsc0 = lm.C0
  368. neckc0 = neck.C0
  369. rootc0 = rj.C0
  370. llc0 = llegm.C0
  371. rlc0 = rlegm.C0
  372. speed = 0.25
  373. angle = 0
  374. anglespeed = 1
  375.  
  376. local Hat = Instance.new('Part', char)
  377. Hat.FormFactor = 'Custom'
  378. Hat.Size = Vector3.new(1,1,1)
  379. Hat.CanCollide = false
  380. Hat.Locked = true
  381. Hat.Name = 'Headphones'
  382. Hat:breakJoints()
  383. Hat.TopSurface = 0
  384. Hat.BottomSurface = 0
  385. local Mesh = Instance.new('SpecialMesh', Hat)
  386. Mesh.MeshId = "http://www.roblox.com/asset/?id=1051545"
  387. Mesh.TextureId = "rbxassetid://186142634"
  388.  
  389. local Weld = Instance.new('Weld', Hat)
  390. Weld.Part0 = Hat
  391. Weld.Part1 = head
  392. Weld.C1 = CFrame.new(0, .2, 0)
  393.  
  394. local HP = true
  395. local Not = true
  396. Check1.MouseButton1Down:connect(function()
  397. if HP == true then
  398. HP = false
  399. Hat.Transparency = 0
  400. Checkmark1.Visible = true
  401. elseif HP == false then
  402. HP = true
  403. Hat.Transparency = 1
  404. Checkmark1.Visible = false
  405. end
  406. end)
  407. Check2.MouseButton1Down:connect(function()
  408. if Not == true then
  409. Not = false
  410. Checkmark2.Visible = false
  411. elseif Not == false then
  412. Not = true
  413. Checkmark2.Visible = true
  414. end
  415. end)
  416.  
  417. local SplashEffect = Instance.new('Part')
  418. Instance.new("CylinderMesh", SplashEffect);
  419. SplashEffect.Size = Vector3.new(.2,.2,.2)
  420. SplashEffect.Anchored = true
  421. SplashEffect.Transparency = 1
  422. SplashEffect.CanCollide = false
  423. SplashEffect.Locked = true
  424. SplashEffect.Material = "Neon"
  425. local surfacegui = Instance.new('SurfaceGui', SplashEffect)
  426. surfacegui.Face = 'Top'
  427. surfacegui.CanvasSize = Vector2.new(800,800)
  428. local SplashEffectImage = Instance.new('ImageLabel', surfacegui)
  429. SplashEffectImage.Size = UDim2.new(1,0,1,0)
  430. SplashEffectImage.Image = "rbxassetid://166139049"
  431. SplashEffectImage.BackgroundTransparency = 1
  432. SplashEffectImage.Name = 'Effect'
  433. SplashEffectImage.ImageColor3 = Color3.new(223/255, 0, 255/255)
  434. local light = Instance.new('PointLight', SplashEffect)
  435.  
  436. local SplashEffect2 = SplashEffect:clone()
  437. SplashEffect2:ClearAllChildren()
  438. Instance.new("CylinderMesh", SplashEffect2);
  439. local surfacegui2 = Instance.new('SurfaceGui', SplashEffect2)
  440. surfacegui2.Face = 'Top'
  441. surfacegui2.CanvasSize = Vector2.new(800,800)
  442. local SplashEffect2Image = Instance.new('ImageLabel', surfacegui2)
  443. SplashEffect2Image.Size = UDim2.new(1,0,1,0)
  444. SplashEffect2Image.Image = "rbxassetid://166139049"
  445. SplashEffect2Image.BackgroundTransparency = 1
  446. SplashEffect2Image.Name = 'Effect'
  447. SplashEffect2Image.ImageColor3 = Color3.new(223/255, 0, 255/255)
  448. local light2 = Instance.new('PointLight', SplashEffect2)
  449.  
  450. local Crack = Instance.new('Part')
  451. Crack.Size = Vector3.new(12, .2, 12)
  452. Crack.Anchored = true
  453. Crack.Transparency = 1
  454. Crack.CanCollide = false
  455.  
  456. Images = {"rbxassetid://109516732", "rbxassetid://185526499"}
  457. local Image = Instance.new('Decal', Crack)
  458. Image.Face = 'Top'
  459.  
  460.  
  461. local SplashColors = {Color3.new(223/255, 0, 255/255), Color3.new(223/255, 0, 255/255), Color3.new(226/255, 156/255, 210/255), Color3.new(120/255, 91/255, 169/255), Color3.new(8/255, 146/255, 208/255), Color3.new(0,0,1), Color3.new(127/255, 255/255, 212/255)}
  462. local Splash1cframe
  463. local Splash2cframe
  464.  
  465. function math_pos(float)
  466. if float < 0 then float = 0 end
  467. return float
  468. end
  469. function math_neg(float)
  470. if float > 0 then float = 0 end
  471. return float
  472. end
  473. function math_max(float, max)
  474. if float > max then float = max end
  475. return float
  476. end
  477. function math_min(float, min)
  478. if float > min then float = min end
  479. return float
  480. end
  481. pchar = char
  482. Part = function(x,y,z,color,tr,cc,an,parent)
  483. local p = Instance.new('Part',parent)
  484. p.formFactor = 'Custom'
  485. p.Size = Vector3.new(x,y,z)
  486. p.BrickColor = BrickColor.new(color)
  487. p.Material = "Neon"
  488. p.CanCollide = cc
  489. p.Transparency = tr
  490. p.Anchored = an
  491. p.TopSurface,p.BottomSurface = 0,0
  492. p.Locked=true
  493. p:BreakJoints()
  494. return p
  495. end
  496. Mesh = function(par,num,x,y,z)
  497. local msh = _
  498. if num == 1 then
  499. msh = Instance.new("CylinderMesh",par)
  500. elseif num == 2 then
  501. msh = Instance.new("SpecialMesh",par)
  502. msh.MeshType = 3
  503. elseif num == 3 then
  504. msh = Instance.new("BlockMesh",par)
  505. elseif num == 4 then
  506. msh = Instance.new("SpecialMesh",par)
  507. msh.MeshType = "Torso"
  508. elseif type(num) == 'string' then
  509. msh = Instance.new("SpecialMesh",par)
  510. msh.MeshId = num
  511. end
  512. msh.Scale = Vector3.new(x,y,z)
  513. return msh
  514. end
  515. function explosion(col1,col2,cfr,sz,rng,dmg)
  516. local a= Part(1,1,1,col1,.5,false,true,pchar)
  517. local a2= Part(1,1,1,col2,.5,false,true,pchar)
  518. local a3= Part(1,1,1,col2,.5,false,true,pchar)
  519. v1,v2,v3=sz.x,sz.y,sz.z
  520. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  521. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  522. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  523. a.CFrame=cfr
  524. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  525. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  526. for i,v in pairs(workspace:children()) do
  527. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  528. if v:findFirstChild("Head") and v:findFirstChild("Torso") then
  529. if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and v.Name ~= pchar.Name then
  530. v.Humanoid.Health=v.Humanoid.Health-dmg
  531. v.Torso.Velocity=Vector3.new(math.random(-dmg*2,dmg*2),dmg*3,math.random(-dmg*2,dmg*2))
  532. end
  533. end
  534. end
  535. end
  536. Spawn(function()
  537. while true do
  538. wait()
  539. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  540. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  541. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  542. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  543. a2.CFrame=a2.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))
  544. a3.CFrame=a3.CFrame*CFrame.Angles(-math.rad(2),-math.rad(2),-math.rad(2))
  545. a.Transparency=a.Transparency+0.05
  546. a2.Transparency=a2.Transparency+0.05
  547. a3.Transparency=a3.Transparency+0.05
  548. end
  549. end)
  550. end
  551.  
  552. local lasttick
  553. local Action = false
  554. local db = false
  555. cd = false
  556.  
  557. mouse.KeyDown:connect(function(k)
  558. if k:byte() == 32 then
  559. if not jumped then
  560. lasttick = tick()
  561. end
  562. elseif k:lower() == "c" and db == false and cd == false then
  563. cd = true
  564. local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"}
  565. local Col1 = Colors[math.random(1,#Colors)]
  566. local Col2 = Colors[math.random(1,#Colors)]
  567. explosion(Col1,Col2,torso.CFrame,Vector3.new(80,80,80),60,80)
  568. cd = false
  569. elseif k:lower() == "f" and db == false then
  570. db = true
  571. local Rbx = LoadLibrary("RbxUtility")
  572. local Cre = Rbx.Create
  573. local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"}
  574. local sh = Cre("Part"){
  575. Parent = char,
  576. Size = Vector3.new(0.2,0.2,0.2),
  577. Anchored = true,
  578. CanCollide = false,
  579. Material = "Neon",
  580. BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]),
  581. CFrame = torso.CFrame
  582. }
  583. local msh = Cre("SpecialMesh"){
  584. MeshType = "Sphere",
  585. Scale = Vector3.new(0.01,0.01,0.01),
  586. Parent = sh
  587. }
  588. game:GetService("Debris"):AddItem(sh,25)
  589. coroutine.resume(coroutine.create(function()
  590. local a = 0
  591. for i=0,150 do
  592. game:GetService("RunService").RenderStepped:wait()
  593. sh.CFrame = torso.CFrame
  594. msh.Scale = msh.Scale + Vector3.new(math.floor(i/18),math.floor(i/18),math.floor(i/18))
  595. sh.Transparency = i/150
  596. a = a + 1
  597. if a >= 3 then
  598. a = 0
  599. sh.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  600. end
  601. for i,v in pairs(game.Workspace:GetChildren()) do
  602. if v and v.Name ~= plr.Name and v:FindFirstChild("Humanoid") then
  603. if v:FindFirstChild("Torso") then
  604. if (v.Torso.Position - torso.Position).magnitude <= i then
  605. v:BreakJoints()
  606. end
  607. end
  608. end
  609. end
  610. end
  611. db = false
  612. end))
  613. end
  614. end)
  615.  
  616. plr.Chatted:connect(function(msg)
  617. if msg == "/e dance" or msg == "/emote dance" then
  618. Action = 'Dancing'
  619. end
  620. if msg == "/e dance2" or msg == "/emote dance2" then
  621. Action = 'Dancing2'
  622. end
  623. if msg == "/e dance3" or msg == "/emote dance3" then
  624. Action = 'Dancing3'
  625. end
  626. end)
  627.  
  628. local screengui = Instance.new('ScreenGui', plr.PlayerGui)
  629. screengui.Name = "Vinyl's Effect"
  630. local frame = Instance.new('ImageLabel', screengui)
  631. frame.Size = UDim2.new(1,250,1,250)
  632. frame.Position = UDim2.new(0,-125,0,-125)
  633. frame.Image = "rbxassetid://186263828"
  634. frame.BackgroundTransparency = 1
  635.  
  636. local parts = Instance.new('Model', char)
  637.  
  638. coroutine.resume(coroutine.create(function()
  639. while true do
  640. game:GetService("RunService").RenderStepped:wait()
  641. VolNum.Text = Volume
  642. s.Volume = Volume
  643. end
  644. end))
  645.  
  646. local Notes = {}
  647. game:service'RunService'.RenderStepped:connect(function()
  648. angle = (angle % 100) + anglespeed/10
  649. local rscf = rsc0
  650. local lscf = lsc0
  651. local rjcf = rootc0
  652. local ncf = neckc0
  653. local rlcf = rlc0
  654. local llcf = llc0
  655. local jumpray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  656. local jumphit, jumppos = workspace:FindPartOnRayWithIgnoreList(jumpray, {char, parts, Crack, SplashEffect, SplashEffect2})
  657. do --Right leg effect
  658. local ray = Ray.new(rl.CFrame.p, ((rl.CFrame*CFrame.new(0,-1,0)).p - rl.Position).unit*1)
  659. local hit,hitz, normal = workspace:FindPartOnRay(ray, char)
  660. if hit and hit:IsA'BasePart' and hitz then
  661. if SplashEffect.Parent == nil then
  662. local COLOR = SplashColors[math.random(1,#SplashColors)];
  663. SplashEffect.Parent = parts
  664. SplashEffect.Transparency = 0.2
  665. SplashEffect.BrickColor = BrickColor.new(COLOR)
  666. SplashEffect.Size = Vector3.new(.2,.2,.2)
  667. SplashEffectImage.ImageColor3 = COLOR;
  668. SplashEffectImage.ImageTransparency = 0
  669. SplashEffect.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0)
  670. Splash1cframe = SplashEffect.CFrame
  671. light.Color = SplashEffectImage.ImageColor3
  672. light.Brightness = 1
  673. light.Range = 8
  674. if Not == true then
  675. for i = 1, math.random(6,10) do
  676. local Note = Instance.new('Part', parts)
  677. Note.CanCollide = false
  678. Note.Material = "Neon"
  679. Note.Anchored = true
  680. Note.CFrame = SplashEffect.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20)
  681. Note.Color = SplashEffectImage.ImageColor3
  682. Note.Size = Vector3.new(1,1,1)
  683. local mesh = Instance.new('SpecialMesh', Note)
  684. mesh.MeshId = "rbxassetid://1088207"
  685. mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5)
  686. table.insert(Notes,Note)
  687. end
  688. end
  689. wait(1)
  690. SplashEffect.Parent = nil
  691. Splash1cframe = nil
  692. end
  693. end
  694. end
  695. do --Left leg effect
  696. local ray = Ray.new(ll.CFrame.p, ((ll.CFrame*CFrame.new(0,-1,0)).p - ll.Position).unit*1)
  697. local hit,hitz, normal = workspace:FindPartOnRay(ray, char)
  698. if hit and hit:IsA'BasePart' and hitz then
  699. if SplashEffect2.Parent == nil then
  700. local COLOR = SplashColors[math.random(1,#SplashColors)];
  701. SplashEffect2.Parent = parts
  702. SplashEffect2.Transparency = 0.2
  703.  
  704. SplashEffect2.BrickColor = BrickColor.new(COLOR)
  705. SplashEffect2.Size = Vector3.new(.2,.2,.2)
  706. SplashEffect2Image.ImageColor3 = COLOR;
  707. SplashEffect2Image.ImageTransparency = 0
  708. SplashEffect2.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0)
  709. Splash2cframe = SplashEffect2.CFrame
  710. light2.Color = SplashEffect2Image.ImageColor3
  711. light2.Brightness = 1
  712. light2.Range = 8
  713. if Not == true then
  714. for i = 1, math.random(6,10) do
  715. local Note = Instance.new('Part', parts)
  716. Note.CanCollide = false
  717. Note.Material = "Neon"
  718. Note.Anchored = true
  719. Note.CFrame = SplashEffect2.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20)
  720. Note.Color = SplashEffect2Image.ImageColor3
  721. Note.Size = Vector3.new(1,1,1)
  722. local mesh = Instance.new('SpecialMesh', Note)
  723. mesh.MeshId = "rbxassetid://1088207"
  724. mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5)
  725. table.insert(Notes,Note)
  726. end
  727. end
  728. wait(1)
  729. SplashEffect2.Parent = nil
  730. Splash2cframe = nil
  731. end
  732. end
  733. end
  734. if Action == 'Dancing' then
  735. anglespeed = .95
  736. llcf = llc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2)-.12, 0, -.02)
  737. rlcf = rlc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2), 0, .02)
  738. rscf = rsc0 * CFrame.Angles(math.rad(70) - math.asin(math.sin(angle))*1.5, 0, 0)
  739. lscf = lsc0 * CFrame.Angles(math.rad(10) - math.asin(math.sin(angle))*.45, 0, -.1)
  740. rjcf = rootc0 * CFrame.new(0, -.2 + -math_neg(math.asin(math.sin(angle))*2), 0) * CFrame.Angles(-math_pos(math.asin(math.sin(angle))*.2), 0, 0)
  741. ncf = neckc0 * CFrame.Angles(-math_neg(math.asin(math.sin(angle))*.2), 0, 0)
  742. elseif Action == 'Dancing2' then
  743. anglespeed = 1.15
  744. llcf = llc0 * CFrame.new(0, -math_neg(math.sin((angle+2)*2))*.2, math_neg(math.sin((angle+4)*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, -.02)
  745. rlcf = rlc0 * CFrame.new(0, -math_neg(math.sin(angle*2))*.2, math_neg(math.sin(angle*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, .02)
  746. rscf = rsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, -.2 + math.abs(math.asin(math.sin(angle)))*.35)
  747. lscf = lsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, .2 - math.abs(math.asin(math.sin(angle)))*.35)
  748. rjcf = rootc0 * CFrame.new(0, -.1 + -math_neg(math.sin(angle*2)*.8), 0) * CFrame.Angles(0, 0, 0)
  749. ncf = neckc0 * CFrame.Angles(-math_neg(math.sin(angle/2)*.2), 0, math.asin(math.sin(angle))*.2)
  750. elseif Action == 'Dancing3' then
  751. anglespeed = .95
  752. rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0) * CFrame.Angles(0,math.asin(math.sin(angle))*.05,0)
  753. rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.5, -math_pos(-math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.4,0,.075 + -math.asin(math.sin(angle))*.05)
  754. llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.5, -math_pos(math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.4,0,-.075 + -math.asin(math.sin(angle))*.05)
  755. rscf = rsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8)
  756. lscf = lsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8)
  757. ncf = neckc0 * CFrame.Angles(0,-math.asin(math.sin(angle))*.5,0)
  758. elseif Action == false then
  759. if not jumphit then
  760. anglespeed = 2
  761. rlcf = rlc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 - math.asin(math.sin(angle))*.05, 0, 0)
  762. llcf = llc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 + math.asin(math.sin(angle))*.05, 0, 0)
  763. lscf = lsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) - math.asin(math.sin(angle))*.05, 0, 0)
  764. rscf = rsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) + math.asin(math.sin(angle))*.05, 0, 0)
  765. elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude < 2 then
  766. anglespeed = .75
  767. ncf = neckc0 * CFrame.Angles(math.abs(math.asin(math.sin(angle))*.15), math.asin(math.sin(angle))*.15, 0)
  768. rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0)
  769. rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.25, -math_pos(-math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.24,0,.075 + -math.asin(math.sin(angle))*.05)
  770. llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.25, -math_pos(math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.24,0,-.075 + -math.asin(math.sin(angle))*.05)
  771. rscf = rsc0 * CFrame.Angles(-math.asin(math.sin(angle))*.25, 0, .015)
  772. lscf = lsc0 * CFrame.Angles(math.asin(math.sin(angle))*.25, 0, -.015)
  773. elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude > 2 then
  774. anglespeed = 1
  775. rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.025, .05 - math.cos(angle*2)*.025, 0) * CFrame.Angles(-.15 + -math.abs(math.cos(angle)*.025),math.asin(math.sin(angle))*.025,0)
  776. rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(math.cos(angle - 0.25)*.3), math_neg(-math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 + math.asin(math.sin(angle))*.4,0,.025 + -math.asin(math.sin(angle))*.025)
  777. llcf = llc0 * CFrame.new(0, -.05 + math_pos(-math.cos(angle - 0.25)*.3), math_neg(math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 - math.asin(math.sin(angle))*.4,0,-.025 + -math.asin(math.sin(angle))*.025)
  778. rscf = rsc0 * CFrame.Angles(.5 - math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2)
  779. lscf = lsc0 * CFrame.Angles(.5 + math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2)
  780. end
  781. end
  782. if SplashEffect.Parent ~= nil then
  783. if light then
  784. light.Range = light.Range + 1
  785. light.Brightness = light.Brightness - .045
  786. end
  787. SplashEffect.Size = SplashEffect.Size + Vector3.new(1.25,0,1.25)
  788. SplashEffectImage.ImageTransparency = SplashEffectImage.ImageTransparency + .045
  789. SplashEffect.Transparency = SplashEffect.Transparency + .025
  790. SplashEffect.CFrame = Splash1cframe
  791. end
  792.  
  793. if Crack.Parent ~= nil then
  794. if Image.Transparency > 1 then Crack.Parent = nil end
  795. Image.Transparency = Image.Transparency + .045
  796. end
  797.  
  798. if SplashEffect2.Parent ~= nil then
  799. if light2 then
  800. light2.Range = light2.Range + 1
  801. light2.Brightness = light2.Brightness - .045
  802. end
  803. SplashEffect2.Size = SplashEffect2.Size + Vector3.new(1.25,0,1.25)
  804. SplashEffect2Image.ImageTransparency = SplashEffect2Image.ImageTransparency + .045
  805. SplashEffect2.Transparency = SplashEffect2.Transparency + .025
  806. SplashEffect2.CFrame = Splash2cframe
  807. end
  808.  
  809. for i,v in pairs(Notes) do
  810. if v and v:IsA'BasePart' then
  811. if v.Transparency > 1 then
  812. v:Destroy()
  813. table.remove(Notes, i)
  814. end
  815. v.CFrame = v.CFrame * CFrame.new(0,0,-.285)
  816. v.Transparency = v.Transparency + .025
  817. end
  818. end
  819.  
  820. if Action ~= false then
  821. if torso.Velocity.magnitude > 2 then
  822. Action = false
  823. end
  824. end
  825.  
  826. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  827. llegm.C0 = clerp(llegm.C0,llcf,speed)
  828. rj.C0 = clerp(rj.C0,rjcf,speed)
  829. rm.C0 = clerp(rm.C0,rscf,speed)
  830. lm.C0 = clerp(lm.C0,lscf,speed)
  831. rj.C0 = clerp(rj.C0,rjcf,speed)
  832. neck.C0 = clerp(neck.C0,ncf,speed)
  833. end)
  834.  
  835. plr.Chatted:connect(function(msg)
  836. if (msg:sub(1,4) == "/mc ") then
  837. s:stop();
  838. s.SoundId = "rbxassetid://"..msg:sub(5);
  839. s:play();
  840. elseif msg:lower() == "/mc epicsaxguy" then
  841. s:stop()
  842. s.SoundId = "rbxassetid://130775431"
  843. s:play()
  844. elseif msg:lower() == "/mc shirushi" then
  845. s:stop()
  846. s.SoundId = "rbxassetid://186565262"
  847. s:play()
  848. end
  849. end)
  850.  
  851.  
  852. while true do
  853. for i = 0,140,15 do
  854. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  855. frame.Rotation = 0+math.random()
  856. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  857. game:service'RunService'.RenderStepped:wait()
  858. end
  859. for i = 140,5, -15 do
  860. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  861. frame.Rotation = 0+math.random(-10,10)/10
  862. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  863. game:service'RunService'.RenderStepped:wait()
  864. end
  865. for i = 5,25,15 do
  866. frame.Rotation = 0-math.random()
  867. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  868. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  869. game:service'RunService'.RenderStepped:wait()
  870. end
  871. for i = 25,0,-15 do
  872. frame.Rotation = 0+math.random()
  873. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  874. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  875. game:service'RunService'.RenderStepped:wait()
  876. end
  877. for i = 0,75,-15 do
  878. frame.Rotation = 0-math.random()
  879. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  880. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  881. game:service'RunService'.RenderStepped:wait()
  882. end
  883. for i = 75,0,-15 do
  884. frame.Rotation = 0
  885. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  886. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  887. game:service'RunService'.RenderStepped:wait()
  888. end
  889. end
  890. end,o1)
  891. end)
  892. mas.Parent = workspace
  893. mas:MakeJoints()
  894. local mas1 = mas:GetChildren()
  895. for i=1,#mas1 do
  896. mas1[i].Parent = script
  897. ypcall(function() mas1[i]:MakeJoints() end)
  898. end
  899. mas:Destroy()
  900. for i=1,#cors do
  901. spawn(cors[i])
  902. end
  903.  
  904. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  905. game:GetService("Lighting").Brightness = 1
  906. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  907. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  908. game:GetService("Lighting").GlobalShadows = true
  909. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
  910. game:GetService("Lighting").Outlines = true
  911. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  912. game:GetService("Lighting").TimeOfDay = "14:00:00"
  913. game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
  914. game:GetService("Lighting").FogEnd = 100000
  915. game:GetService("Lighting").FogStart = 0
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