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- -- Script utilisant OrionLib pour la création de l'interface utilisateur
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local NameMap = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name
- -- Configuration principale
- getgenv().Config = {
- Webhook = {
- ["Link Webhook"] = "nil"
- }
- }
- local FreeAccessory = {}
- local Tool = {}
- local AllMob = {}
- -- Fonction pour téléporter
- local function TP(cframe)
- pcall(function()
- local character = game.Players.LocalPlayer.Character
- if character and character.PrimaryPart then
- character:SetPrimaryPartCFrame(cframe)
- end
- end)
- end
- -- Collecte des données pour l'interface
- for _, v in pairs(workspace.Mob:GetChildren()) do
- if v:IsA("Model") then
- table.insert(AllMob, v.Name)
- end
- end
- for _, v in pairs(game.ReplicatedStorage.Tools.Weapon:GetChildren()) do
- if v:IsA("Folder") then
- table.insert(Tool, v.Name)
- end
- end
- -- Création de la fenêtre principale
- local Window = OrionLib:MakeWindow({
- Name = "SSS Hub | "..NameMap,
- HidePremium = false,
- SaveConfig = true,
- ConfigFolder = "SSSHub"
- })
- -- Onglets
- local AutoFarmTab = Window:MakeTab({
- Name = "Auto Farm",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local StatsTab = Window:MakeTab({
- Name = "Stats",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- -- Sections et fonctionnalités
- AutoFarmTab:AddDropdown({
- Name = "Select Monster",
- Default = "Bacon",
- Options = AllMob,
- Callback = function(Value)
- _G.Monster = Value
- end
- })
- AutoFarmTab:AddToggle({
- Name = "Auto Farm",
- Default = false,
- Callback = function(Value)
- _G.AutoFarm = Value
- end
- })
- AutoFarmTab:AddDropdown({
- Name = "Select Weapon",
- Default = "Melee",
- Options = Tool,
- Callback = function(Value)
- _G.Weapon = Value
- end
- })
- StatsTab:AddSlider({
- Name = "Points Up",
- Min = 100,
- Max = 10001,
- Default = 100,
- Callback = function(Value)
- _G.Points = Value
- end
- })
- StatsTab:AddToggle({
- Name = "Auto UpStats Melee",
- Default = false,
- Callback = function(Value)
- _G.AutoMelee = Value
- end
- })
- -- Fonction pour attaquer
- local function Attack()
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672), game:GetService("Workspace").Camera.CFrame)
- end
- -- Auto Farm Logic
- spawn(function()
- while wait() do
- if _G.AutoFarm then
- for _, v in pairs(workspace.Mob:GetChildren()) do
- if v:IsA("Model") and v.Name == _G.Monster and v:FindFirstChild("HumanoidRootPart") then
- repeat wait()
- TP(v.HumanoidRootPart.CFrame)
- Attack()
- until v.Humanoid.Health <= 0 or not _G.AutoFarm
- end
- end
- end
- end
- end)
- -- Fin du script OrionLib
- OrionLib:Init()
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