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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv", true))()
- local example = library:CreateWindow({text = "A Modded Day Utilities"})
- example:AddBox("Stand Autofarm (IDs)", function(object, focus)
- if focus then
- print("Stand Autofarm Has Started!")
- local Plr = game.Players.LocalPlayer.Character.HumanoidRootPart
- local p = Vector3.new(362.971008, 2270.30029, -40.7465286)
- Plr.CFrame = CFrame.new(p.x, p.y, p.z)
- wait(1)
- repeat
- game.ReplicatedStorage.Purchase:FireServer("Rokakaka Fruit")
- game.ReplicatedStorage.Roka:FireServer()
- game.ReplicatedStorage.Purchase:FireServer("Arrow")
- game.ReplicatedStorage.Arrow:FireServer()
- loadstring(game:HttpGet("https://pastebin.com/raw/GKwQZwyy", true))()
- print(game.Players.LocalPlayer.Data.Stand.Value)
- wait(0.2)
- until game.Players.LocalPlayer.Data.Stand.Value == tonumber(object.Text)
- print("Stand Obtained!")
- end
- end)
- example:AddButton("> Grab All Items", function()
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v:IsA('Tool') then
- char.Humanoid:EquipTool(v)
- end
- end
- print("Items Have Been Grabbed!")
- end)
- example:AddButton("> Grab Diaries", function()
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "DIO's Diary" or v.Name == "Pot Diary" then
- char.Humanoid:EquipTool(v)
- end
- end
- print("Diaries Have Been Grabbed!")
- end)
- example:AddButton("> Grab Corpse Parts", function()
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Corpse Part" or v.Name == "Golden Corpse Part" then
- char.Humanoid:EquipTool(v)
- end
- end
- print("Corpse Parts Have Been Grabbed!")
- end)
- example:AddButton("> Grab Requiem Arrows", function()
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Requiem Arrow" then
- char.Humanoid:EquipTool(v)
- end
- end
- print("Req Arrows Have Been Grabbed!")
- end)
- example:AddButton("> Grab Frogs", function()
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Frog" or v.Name == "Pink Frog" or v.Name == "Ender Pearl" then
- char.Humanoid:EquipTool(v)
- end
- end
- print("Frogs Have Been Grabbed!")
- end)
- example:AddButton("> Grab Vamp Mask", function()
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Vampire Mask" then
- char.Humanoid:EquipTool(v)
- end
- end
- print("Vamp Mask Has Been Grabbed!")
- end)
- example:AddButton("> Grab Camera", function()
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Camera" then
- char.Humanoid:EquipTool(v)
- end
- end
- print("Camera Has Been Grabbed!")
- end)
- example:AddButton("> Grab Aja Mask", function()
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "AjaMask" then
- char.Humanoid:EquipTool(v)
- end
- end
- print("Aja Mask Has Been Grabbed!")
- end)
- example:AddButton("> Grab Dragon Ball", function()
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Dragon Ball" then
- char.Humanoid:EquipTool(v)
- end
- end
- print("Dragon Ball Has Been Grabbed!")
- end)
- local example2 = library:CreateWindow({text='Autofarms'})
- example2:AddButton("> Autofarm All Items", function()
- print("Items Autofarm Has Started!")
- while wait(0.5) do
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v:IsA('Tool') then
- char.Humanoid:EquipTool(v)
- end
- end
- end
- end)
- example2:AddButton("> Banknotes", function()
- local player = game.Players.LocalPlayer.Name
- local PlayerName = game.Workspace:FindFirstChild(player)
- print("Banknote Autofarm Has Started!")
- while wait(0.5) do
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Banknote" then
- char.Humanoid:EquipTool(v)
- wait(0.1)
- PlayerName.Banknote:Activate()
- end
- end
- end
- end)
- example2:AddButton("> Corpse Parts", function()
- local player = game.Players.LocalPlayer.Name
- local PlayerName = game.Workspace:FindFirstChild(player)
- print("Corpse Part Autofarm Has Started!")
- while wait(0.5) do
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Corpse Part" or v.Name == "Golden Corpse Part" then
- char.Humanoid:EquipTool(v)
- end
- end
- end
- end)
- example2:AddButton("> All Diaries", function()
- print("Diary Autofarm Has Started!")
- while wait(0.5) do
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "DIO's Diary" or v.Name == "Pot Diary" then
- char.Humanoid:EquipTool(v)
- end
- end
- end
- end)
- example2:AddButton("> DIO's Diary", function()
- print("DIO's Diary Autofarm Has Started!")
- while wait(0.5) do
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "DIO's Diary" then
- char.Humanoid:EquipTool(v)
- end
- end
- end
- end)
- example2:AddButton("> Aja Mask", function()
- print("Aja Mask Autofarm Has Started!")
- while wait(0.5) do
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "AjaMask" then
- char.Humanoid:EquipTool(v)
- end
- end
- end
- end)
- example2:AddButton("> Camera", function()
- print("Camera Autofarm Has Started!")
- while wait(0.5) do
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Camera" then
- char.Humanoid:EquipTool(v)
- end
- end
- end
- end)
- example2:AddButton("> Pot Diary", function()
- print("Pot Diary Autofarm Has Started!")
- while wait(0.5) do
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Pot Diary" then
- char.Humanoid:EquipTool(v)
- end
- end
- end
- end)
- example2:AddButton("> Vamp Mask", function()
- print("Vampire Mask Autofarm Has Started!")
- while wait(0.5) do
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Vampire Mask" then
- char.Humanoid:EquipTool(v)
- end
- end
- end
- end)
- example2:AddButton("> Requiem Arrow", function()
- print("Requiem Arrow Autofarm Has Started!")
- while wait(0.5) do
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Requiem Arrow" then
- char.Humanoid:EquipTool(v)
- end
- end
- end
- end)
- example2:AddButton("> Dragon Ball", function()
- print("Dragon Ball Autofarm Has Started!")
- while wait(0.5) do
- char = game:GetService('Players').LocalPlayer.Character
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(body)
- char = body end)
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Dragon Ball" then
- char.Humanoid:EquipTool(v)
- end
- end
- end
- end)
- local credits = library:CreateWindow({text='Credits'})
- credits:AddLabel("Credits\nInori: Dragging\nwally: UI\nMe: Scripts\n")
- local dropdown;
- dropdown = example:AddDropdown({'[Stand IDs]', '1 - Standless', '2 - Star Platinum', '3 - Star Platinum (OVA)', '5 - The World', '6 - The World (OVA)', '8 - Creeper Queen', '10 - Crazy Diamond', '11 - Killer Queen', '12 - GoldExperience', '16 - Doppio KC', '17 - The World(AU)', '22 - Anubis', '31 - Gold Diamond', '35 - Sapphire Experience', '39 - Volcanic Experience', '70 - Whitesnake', '85 - King Crimson(AU)', '87 - Initial D(iamond)', '89 - Hierophant Green', '90 - Spin', '92 - EVA Unit-01'}, function(a)
- end)
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