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- local ScreenGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local Creds = Instance.new("TextLabel")
- local Bypassl = Instance.new("TextButton")
- local Speedl = Instance.new("TextButton")
- local AnimationGui = Instance.new("TextButton")
- local Playerl = Instance.new("TextButton")
- local Tele = Instance.new("TextButton")
- local TextButton = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ScreenGui
- MainFrame.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- MainFrame.BackgroundTransparency = 0.44999998807907
- MainFrame.BorderColor3 = Color3.new(0, 0, 0)
- MainFrame.BorderSizePixel = 2
- MainFrame.Position = UDim2.new(0.450039327, 0, 0.203470036, 0)
- MainFrame.Size = UDim2.new(0, 249, 0, 342)
- MainFrame.Active = true
- MainFrame.Draggable = true
- Title.Name = "Title"
- Title.Parent = MainFrame
- Title.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Title.BackgroundTransparency = 0.64999997615814
- Title.BorderColor3 = Color3.new(0, 0, 0)
- Title.BorderSizePixel = 2
- Title.Size = UDim2.new(0, 249, 0, 39)
- Title.Font = Enum.Font.SciFi
- Title.Text = "The Streets F*cker V2"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextSize = 20
- Title.TextWrapped = true
- Creds.Name = "Creds"
- Creds.Parent = MainFrame
- Creds.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Creds.BackgroundTransparency = 0.64999997615814
- Creds.BorderColor3 = Color3.new(0, 0, 0)
- Creds.BorderSizePixel = 2
- Creds.Position = UDim2.new(0, 0, 0.884244919, 0)
- Creds.Size = UDim2.new(0, 249, 0, 39)
- Creds.Font = Enum.Font.SciFi
- Creds.Text = "Made By Reddragon3392 On V3rm "
- Creds.TextColor3 = Color3.new(0, 0, 0)
- Creds.TextScaled = true
- Creds.TextSize = 14
- Creds.TextWrapped = true
- Bypassl.Name = "Bypassl"
- Bypassl.Parent = MainFrame
- Bypassl.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Bypassl.BackgroundTransparency = 0.44999998807907
- Bypassl.BorderColor3 = Color3.new(0, 0, 0)
- Bypassl.BorderSizePixel = 2
- Bypassl.Position = UDim2.new(0.0954281017, 0, 0.161419332, 0)
- Bypassl.Size = UDim2.new(0, 200, 0, 38)
- Bypassl.Font = Enum.Font.SciFi
- Bypassl.Text = "Bypass (Make Sure To Click This First or You Will get banned)"
- Bypassl.TextColor3 = Color3.new(0, 0, 0)
- Bypassl.TextScaled = true
- Bypassl.TextSize = 14
- Bypassl.TextWrapped = true
- Bypassl.MouseButton1Down:connect(function()
- while true do
- game.ReplicatedStorage.Name = "RepStorage"
- wait(0.5)
- end
- end)
- Speedl.Name = "Speedl"
- Speedl.Parent = MainFrame
- Speedl.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Speedl.BackgroundTransparency = 0.44999998807907
- Speedl.BorderColor3 = Color3.new(0, 0, 0)
- Speedl.BorderSizePixel = 2
- Speedl.Position = UDim2.new(0.0954281017, 0, 0.305210173, 0)
- Speedl.Size = UDim2.new(0, 200, 0, 38)
- Speedl.Font = Enum.Font.SciFi
- Speedl.Text = "Speed"
- Speedl.TextColor3 = Color3.new(0, 0, 0)
- Speedl.TextScaled = true
- Speedl.TextSize = 14
- Speedl.TextWrapped = true
- Speedl.MouseButton1Down:connect(function()
- repeat wait() until game.Players.LocalPlayer
- m = game.Players.LocalPlayer:GetMouse()
- m.KeyDown:connect(function(key)
- if key == "0" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 70
- end
- end)
- m.KeyUp:connect(function(key)
- if key == "0" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end)
- end)
- AnimationGui.Name = "Animation Gui"
- AnimationGui.Parent = MainFrame
- AnimationGui.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- AnimationGui.BackgroundTransparency = 0.44999998807907
- AnimationGui.BorderColor3 = Color3.new(0, 0, 0)
- AnimationGui.BorderSizePixel = 2
- AnimationGui.Position = UDim2.new(0.0954281092, 0, 0.441949069, 0)
- AnimationGui.Size = UDim2.new(0, 200, 0, 38)
- AnimationGui.Font = Enum.Font.SciFi
- AnimationGui.Text = "Animations"
- AnimationGui.TextColor3 = Color3.new(0, 0, 0)
- AnimationGui.TextScaled = true
- AnimationGui.TextSize = 14
- AnimationGui.TextWrapped = true
- AnimationGui.MouseButton1Down:connect(function()
- local ScreenGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local Airw = Instance.new("TextButton")
- local Tposee = Instance.new("TextButton")
- local polic = Instance.new("TextButton")
- local Faststom = Instance.new("TextButton")
- local Zomb = Instance.new("TextButton")
- local ExitButton = Instance.new("TextButton")
- local Credits = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ScreenGui
- MainFrame.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- MainFrame.BackgroundTransparency = 0.44999998807907
- MainFrame.BorderColor3 = Color3.new(0, 0, 0)
- MainFrame.BorderSizePixel = 2
- MainFrame.Position = UDim2.new(0.788355589, 0, 0.0347003192, 0)
- MainFrame.Size = UDim2.new(0, 253, 0, 331)
- MainFrame.Active = true
- MainFrame.Draggable = true
- Title.Name = "Title"
- Title.Parent = MainFrame
- Title.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Title.BackgroundTransparency = 0.44999998807907
- Title.BorderColor3 = Color3.new(0, 0, 0)
- Title.BorderSizePixel = 2
- Title.Position = UDim2.new(-0.00139005762, 0, -0.000138048374, 0)
- Title.Size = UDim2.new(0, 218, 0, 29)
- Title.Font = Enum.Font.SciFi
- Title.Text = "Animations"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextScaled = true
- Title.TextSize = 14
- Title.TextWrapped = true
- Airw.Name = "Airw"
- Airw.Parent = MainFrame
- Airw.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Airw.BackgroundTransparency = 0.20000000298023
- Airw.BorderColor3 = Color3.new(0, 0, 0)
- Airw.BorderSizePixel = 2
- Airw.Position = UDim2.new(0.102766797, 0, 0.127946123, 0)
- Airw.Size = UDim2.new(0, 200, 0, 43)
- Airw.Font = Enum.Font.SourceSans
- Airw.Text = "AirWalk"
- Airw.TextColor3 = Color3.new(0, 0, 0)
- Airw.TextScaled = true
- Airw.TextSize = 14
- Airw.TextWrapped = true
- Airw.MouseButton1Down:connect(function()
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://633572484'
- end
- end)
- Tposee.Name = "Tposee"
- Tposee.Parent = MainFrame
- Tposee.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Tposee.BackgroundTransparency = 0.20000000298023
- Tposee.BorderColor3 = Color3.new(0, 0, 0)
- Tposee.BorderSizePixel = 2
- Tposee.Position = UDim2.new(0.102766797, 0, 0.444627583, 0)
- Tposee.Size = UDim2.new(0, 200, 0, 36)
- Tposee.Font = Enum.Font.SourceSans
- Tposee.Text = "T-Pose"
- Tposee.TextColor3 = Color3.new(0, 0, 0)
- Tposee.TextScaled = true
- Tposee.TextSize = 14
- Tposee.TextWrapped = true
- Tposee.MouseButton1Down:connect(function()
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://440857566'
- end
- end)
- polic.Name = "polic"
- polic.Parent = MainFrame
- polic.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- polic.BackgroundTransparency = 0.20000000298023
- polic.BorderColor3 = Color3.new(0, 0, 0)
- polic.BorderSizePixel = 2
- polic.Position = UDim2.new(0.102766797, 0, 0.588808596, 0)
- polic.Size = UDim2.new(0, 200, 0, 37)
- polic.Font = Enum.Font.SourceSans
- polic.Text = "Police"
- polic.TextColor3 = Color3.new(0, 0, 0)
- polic.TextScaled = true
- polic.TextSize = 14
- polic.TextWrapped = true
- polic.MouseButton1Down:connect(function()
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://259363289'
- end
- end)
- Faststom.Name = "Fast stom"
- Faststom.Parent = MainFrame
- Faststom.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Faststom.BackgroundTransparency = 0.20000000298023
- Faststom.BorderColor3 = Color3.new(0, 0, 0)
- Faststom.BorderSizePixel = 2
- Faststom.Position = UDim2.new(0.102767043, 0, 0.730660081, 0)
- Faststom.Size = UDim2.new(0, 200, 0, 37)
- Faststom.Font = Enum.Font.SourceSans
- Faststom.Text = "Fast Stomp (E)"
- Faststom.TextColor3 = Color3.new(0, 0, 0)
- Faststom.TextScaled = true
- Faststom.TextSize = 14
- Faststom.TextWrapped = true
- Faststom.MouseButton1Down:connect(function()
- Player = game.Players.LocalPlayer
- Mouse = Player:GetMouse()
- function PressY(key)
- if (key == "e") then
- local tes = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.Players.LocalPlayer.Backpack.Punch.Finish)
- local plr = game.Players.LocalPlayer
- tes:Play()
- end
- end
- Mouse.KeyDown:connect(PressY)
- end)
- Zomb.Name = "Zomb"
- Zomb.Parent = MainFrame
- Zomb.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Zomb.BackgroundTransparency = 0.20000000298023
- Zomb.BorderColor3 = Color3.new(0, 0, 0)
- Zomb.BorderSizePixel = 2
- Zomb.Position = UDim2.new(0.102767043, 0, 0.29034546, 0)
- Zomb.Size = UDim2.new(0, 200, 0, 40)
- Zomb.Font = Enum.Font.SourceSans
- Zomb.Text = "Zombie"
- Zomb.TextColor3 = Color3.new(0, 0, 0)
- Zomb.TextScaled = true
- Zomb.TextSize = 14
- Zomb.TextWrapped = true
- Zomb.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://529464809"
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://144394872'
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://231310317'
- end
- end
- end)
- ExitButton.Name = "Exit Button"
- ExitButton.Parent = MainFrame
- ExitButton.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- ExitButton.BackgroundTransparency = 0.44999998807907
- ExitButton.BorderColor3 = Color3.new(0, 0, 0)
- ExitButton.BorderSizePixel = 2
- ExitButton.Position = UDim2.new(0.869484365, 0, -0.000339895487, 0)
- ExitButton.Size = UDim2.new(0, 33, 0, 29)
- ExitButton.Font = Enum.Font.Garamond
- ExitButton.Text = "X"
- ExitButton.TextColor3 = Color3.new(0, 0, 0)
- ExitButton.TextScaled = true
- ExitButton.TextSize = 14
- ExitButton.TextWrapped = true
- ExitButton.MouseButton1Down:connect(function()
- MainFrame.Visible = false -- instaed of mainframe add the thing you want to close
- end)
- Credits.Name = "Credits"
- Credits.Parent = MainFrame
- Credits.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Credits.BackgroundTransparency = 0.44999998807907
- Credits.BorderColor3 = Color3.new(0, 0, 0)
- Credits.BorderSizePixel = 2
- Credits.Position = UDim2.new(0, 0, 0.869952619, 0)
- Credits.Size = UDim2.new(0, 253, 0, 43)
- Credits.Font = Enum.Font.SciFi
- Credits.Text = "Created By reddragon3392 on v3rm(Did Not Make the Scripts)"
- Credits.TextColor3 = Color3.new(0, 0, 0)
- Credits.TextScaled = true
- Credits.TextSize = 14
- Credits.TextWrapped = true
- end)
- Playerl.Name = "Playerl"
- Playerl.Parent = MainFrame
- Playerl.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Playerl.BackgroundTransparency = 0.44999998807907
- Playerl.BorderColor3 = Color3.new(0, 0, 0)
- Playerl.BorderSizePixel = 2
- Playerl.Position = UDim2.new(0.0954281092, 0, 0.581611931, 0)
- Playerl.Size = UDim2.new(0, 200, 0, 38)
- Playerl.Font = Enum.Font.SciFi
- Playerl.Text = "Player"
- Playerl.TextColor3 = Color3.new(0, 0, 0)
- Playerl.TextScaled = true
- Playerl.TextSize = 14
- Playerl.TextWrapped = true
- Playerl.MouseButton1Down:connect(function()
- local ScreenGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local Creds = Instance.new("TextLabel")
- local Exitbutton = Instance.new("TextButton")
- local FastAttackl = Instance.new("TextButton")
- local spinuzil = Instance.new("TextButton")
- local noclipbl = Instance.new("TextButton")
- local hidebooml = Instance.new("TextButton")
- local antikickl = Instance.new("TextButton")
- local Aimbotl = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ScreenGui
- MainFrame.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- MainFrame.BackgroundTransparency = 0.44999998807907
- MainFrame.BorderColor3 = Color3.new(0, 0, 0)
- MainFrame.BorderSizePixel = 2
- MainFrame.Position = UDim2.new(0.456333637, 0, 0.171924278, 0)
- MainFrame.Size = UDim2.new(0, 257, 0, 416)
- MainFrame.Active = true
- MainFrame.Draggable = true
- Title.Name = "Title"
- Title.Parent = MainFrame
- Title.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Title.BackgroundTransparency = 0.34999999403954
- Title.BorderColor3 = Color3.new(0, 0, 0)
- Title.BorderSizePixel = 2
- Title.Size = UDim2.new(0, 257, 0, 26)
- Title.Font = Enum.Font.SciFi
- Title.Text = "Player Stuff"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextScaled = true
- Title.TextSize = 14
- Title.TextWrapped = true
- Creds.Name = "Creds"
- Creds.Parent = MainFrame
- Creds.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Creds.BackgroundTransparency = 0.34999999403954
- Creds.BorderColor3 = Color3.new(0, 0, 0)
- Creds.BorderSizePixel = 2
- Creds.Position = UDim2.new(0, 0, 0.891826928, 0)
- Creds.Size = UDim2.new(0, 257, 0, 45)
- Creds.Font = Enum.Font.SciFi
- Creds.Text = "(Made By Reddragon3392 on v3rm, Again i did not create the scripts) "
- Creds.TextColor3 = Color3.new(0, 0, 0)
- Creds.TextScaled = true
- Creds.TextSize = 14
- Creds.TextWrapped = true
- Exitbutton.Name = "Exitbutton"
- Exitbutton.Parent = MainFrame
- Exitbutton.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Exitbutton.BackgroundTransparency = 0.34999999403954
- Exitbutton.BorderColor3 = Color3.new(0, 0, 0)
- Exitbutton.BorderSizePixel = 2
- Exitbutton.Position = UDim2.new(0.85603112, 0, 0, 0)
- Exitbutton.Size = UDim2.new(0, 37, 0, 26)
- Exitbutton.Font = Enum.Font.SciFi
- Exitbutton.Text = "X"
- Exitbutton.TextColor3 = Color3.new(0, 0, 0)
- Exitbutton.TextScaled = true
- Exitbutton.TextSize = 14
- Exitbutton.TextWrapped = true
- Exitbutton.MouseButton1Down:connect(function()
- MainFrame.Visible = false
- end)
- FastAttackl.Name = "Fast Attackl"
- FastAttackl.Parent = MainFrame
- FastAttackl.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- FastAttackl.BackgroundTransparency = 0.34999999403954
- FastAttackl.BorderColor3 = Color3.new(0, 0, 0)
- FastAttackl.BorderSizePixel = 2
- FastAttackl.Position = UDim2.new(0.108949415, 0, 0.0817307681, 0)
- FastAttackl.Size = UDim2.new(0, 200, 0, 41)
- FastAttackl.Font = Enum.Font.SciFi
- FastAttackl.Text = "Fast Attack"
- FastAttackl.TextColor3 = Color3.new(0, 0, 0)
- FastAttackl.TextScaled = true
- FastAttackl.TextSize = 14
- FastAttackl.TextWrapped = true
- FastAttackl.MouseButton1Down:connect(function()
- local player=game.Players.LocalPlayer
- player.Backpack:WaitForChild("Punch").Info.Cooldown.Value = 0.01
- player.Backpack.Punch.Info.AnimSpeed.Value = 5
- player.Backpack:WaitForChild("Knife").Info.Cooldown.Value = 0.01
- player.Backpack.Knife.Info.AnimSpeed.Value = 5
- if game:GetService("MarketplaceService"):PlayerOwnsAsset(player, 503266657) then
- player.Backpack:WaitForChild("Pipe").Info.Cooldown.Value = 0.01
- player.Backpack.Pipe.Info.AnimSpeed.Value = 5
- end
- player.Backpack.ChildAdded:connect(function(child)
- if child.Name == "Bat" or child.Name == "Bottle" then
- child:WaitForChild("Info").Cooldown.Value = 0.01
- child.Info.AnimSpeed.Value = 5
- end
- end)
- local player=game.Players.LocalPlayer
- player.Backpack.ServerTraits.Stam.Changed:connect(function()
- player.Backpack.ServerTraits.Stam.Value = 100
- end)
- end)
- spinuzil.Name = "spin uzil"
- spinuzil.Parent = MainFrame
- spinuzil.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- spinuzil.BackgroundTransparency = 0.34999999403954
- spinuzil.BorderColor3 = Color3.new(0, 0, 0)
- spinuzil.BorderSizePixel = 2
- spinuzil.Position = UDim2.new(0.108949415, 0, 0.213942304, 0)
- spinuzil.Size = UDim2.new(0, 200, 0, 35)
- spinuzil.Font = Enum.Font.SciFi
- spinuzil.Text = "Spin Uzi"
- spinuzil.TextColor3 = Color3.new(0, 0, 0)
- spinuzil.TextScaled = true
- spinuzil.TextSize = 14
- spinuzil.TextWrapped = true
- spinuzil.MouseButton1Down:connect(function()
- wait (0.30)
- gsPlayers = game:GetService("Players")
- LP = gsPlayers.LocalPlayer
- SavedPosition = LP.Character.HumanoidRootPart.CFrame
- SavedPosition = LP.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = - 2
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- wait (0.1)
- game:GetService
- 'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-272.830811, 3.0072546, 361.377502)
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
- LP.Character.HumanoidRootPart.CFrame = SavedPosition
- LP.Character.HumanoidRootPart.CFrame = SavedPosition
- wait (0.30)
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.Name == "Uzi" then
- while true do
- game.Players.LocalPlayer.Backpack.Uzi.GripForward = Vector3.new(-0.001, -1, 0.005)
- game.Players.LocalPlayer.Backpack.Uzi.GripPos = Vector3.new(-1.379, -1.538, -4.341)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(-1, 0.001, -0.014)
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(-0.014, 0.005, 1)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools(v)
- game.Players.LocalPlayer.Backpack.Uzi.GripForward = Vector3.new(-0.003, -1, 0.004)
- game.Players.LocalPlayer.Backpack.Uzi.GripPos = Vector3.new(-1.339, -1.538, -5.056)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(-0.871, 0.001, -0.491)
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(-0.491, 0.005, 0.871)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools(v)
- game.Players.LocalPlayer.Backpack.Uzi.GripForward = Vector3.new(-0.005, -1, 0.002)
- game.Players.LocalPlayer.Backpack.Uzi.GripPos = Vector3.new(-0.97, -1.538, -5.581)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(-0.522, 0.001, -0.853)
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(-0.853, 0.005, 0.522)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools(v)
- game.Players.LocalPlayer.Backpack.Uzi.GripForward = Vector3.new(-0.005, -1, -0.001)
- game.Players.LocalPlayer.Backpack.Uzi.GripPos = Vector3.new(0.003, -1.538, -5.755)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(0.026, 0.001, -1)
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(-1, 0.005, -0.026)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools(v)
- game.Players.LocalPlayer.Backpack.Uzi.GripForward = Vector3.new(-0.004, -1, -0.003)
- game.Players.LocalPlayer.Backpack.Uzi.GripPos = Vector3.new(0.503, -1.538, -5.655)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(0.49, 0.001, -0.872)
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(-0.872, 0.005, -0.49)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools(v)
- game.Players.LocalPlayer.Backpack.Uzi.GripForward = Vector3.new(-0.002, -1, -0.005)
- game.Players.LocalPlayer.Backpack.Uzi.GripPos = Vector3.new(1.132, -1.538, -5.18)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(0.867, 0.001, -0.499)
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(-0.499, 0.005, -0.867)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools(v)
- game.Players.LocalPlayer.Backpack.Uzi.GripForward = Vector3.new(0.001, -1, -0.005)
- game.Players.LocalPlayer.Backpack.Uzi.GripPos = Vector3.new(1.349, -1.538, -4.621)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(1, 0.001, 0.003)
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(0.003, 0.005, -1)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools(v)
- game.Players.LocalPlayer.Backpack.Uzi.GripForward = Vector3.new(0.003, -1, -0.004)
- game.Players.LocalPlayer.Backpack.Uzi.GripPos = Vector3.new(1.232, -1.538, -3.909)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(0.861, 0.001, 0.509)
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(0.509, 0.005, -0.861)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools(v)
- game.Players.LocalPlayer.Backpack.Uzi.GripForward = Vector3.new(0.005, -1, -0.002)
- game.Players.LocalPlayer.Backpack.Uzi.GripPos = Vector3.new(0.821, -1.538, -3.38)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(0.501, 0.001, 0.866)
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(0.866, 0.005, -0.501)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools(v)
- game.Players.LocalPlayer.Backpack.Uzi.GripForward = Vector3.new(0.005, -1, 0.001)
- game.Players.LocalPlayer.Backpack.Uzi.GripPos = Vector3.new(0.144, -1.538, -3.135)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(-0.005, 0.001, 1)
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(1, 0.005, 0.005)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools(v)
- game.Players.LocalPlayer.Backpack.Uzi.GripForward = Vector3.new(0.004, -1, 0.003)
- game.Players.LocalPlayer.Backpack.Uzi.GripPos = Vector3.new(-0.656, -1.538, -3.221)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(-0.481, 0.001, 0.877)
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(0.877, 0.005, 0.481)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools(v)
- game.Players.LocalPlayer.Backpack.Uzi.GripForward = Vector3.new(0.002, -1, 0.005)
- game.Players.LocalPlayer.Backpack.Uzi.GripPos = Vector3.new(-1.131, -1.538, -3.591)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(-0.859, 0.001, 0.511)
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(0.511, 0.005, 0.859)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools(v)
- end
- end
- end
- end)
- noclipbl.Name = "noclip (b)l"
- noclipbl.Parent = MainFrame
- noclipbl.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- noclipbl.BackgroundTransparency = 0.34999999403954
- noclipbl.BorderColor3 = Color3.new(0, 0, 0)
- noclipbl.BorderSizePixel = 2
- noclipbl.Position = UDim2.new(0.108949415, 0, 0.492788464, 0)
- noclipbl.Size = UDim2.new(0, 200, 0, 43)
- noclipbl.Font = Enum.Font.SciFi
- noclipbl.Text = "Noclip(Click B)"
- noclipbl.TextColor3 = Color3.new(0, 0, 0)
- noclipbl.TextScaled = true
- noclipbl.TextSize = 14
- noclipbl.TextWrapped = true
- noclipbl.MouseButton1Down:connect(function()
- local noclipplayer = game:GetService("Players").LocalPlayer
- local noclipmouse = noclipplayer:GetMouse()
- local donoclip = false
- local noclip = false
- function b_noclip(key)
- if (key == "b") then
- if noclip == false then
- donoclip = true
- noclip = true
- elseif noclip == true then
- donoclip = false
- noclip = false
- end
- end
- end
- noclipmouse.KeyDown:connect(b_noclip)
- game:GetService("Players").LocalPlayer.Character.Head.Touched:connect(function(obj)
- if obj ~= workspace.Terrain then
- if donoclip == true then
- obj.CanCollide = false
- else
- obj.CanCollide = true
- end
- end
- end)
- end)
- hidebooml.Name = "hide booml"
- hidebooml.Parent = MainFrame
- hidebooml.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- hidebooml.BackgroundTransparency = 0.34999999403954
- hidebooml.BorderColor3 = Color3.new(0, 0, 0)
- hidebooml.BorderSizePixel = 2
- hidebooml.Position = UDim2.new(0.108949415, 0, 0.338942349, 0)
- hidebooml.Size = UDim2.new(0, 200, 0, 39)
- hidebooml.Font = Enum.Font.SciFi
- hidebooml.Text = "Hide BoomBox (Play The Audio First)"
- hidebooml.TextColor3 = Color3.new(0, 0, 0)
- hidebooml.TextScaled = true
- hidebooml.TextSize = 14
- hidebooml.TextWrapped = true
- hidebooml.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Notification",
- Text = "Its Lit Fam ;[",
- Duration = 15,
- })
- game.Players.LocalPlayer.Character.BoomBox.Server:Destroy()
- end)
- antikickl.Name = "antikickl"
- antikickl.Parent = MainFrame
- antikickl.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- antikickl.BackgroundTransparency = 0.34999999403954
- antikickl.BorderColor3 = Color3.new(0, 0, 0)
- antikickl.BorderSizePixel = 2
- antikickl.Position = UDim2.new(0.108949415, 0, 0.639423132, 0)
- antikickl.Size = UDim2.new(0, 200, 0, 38)
- antikickl.Font = Enum.Font.SciFi
- antikickl.Text = "Anti Kick "
- antikickl.TextColor3 = Color3.new(0, 0, 0)
- antikickl.TextScaled = true
- antikickl.TextSize = 14
- antikickl.TextWrapped = true
- antikickl.MouseButton1Down:connect(function()
- local mt = getrawmetatable(game)
- local oldmt = mt.__index
- make_writeable(mt)
- mt.__index = function(t,i)
- if i == "Kick" then
- return nil
- end
- return oldmt(t,i)
- end
- end)
- Aimbotl.Name = "Aimbotl"
- Aimbotl.Parent = MainFrame
- Aimbotl.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Aimbotl.BackgroundTransparency = 0.34999999403954
- Aimbotl.BorderColor3 = Color3.new(0, 0, 0)
- Aimbotl.BorderSizePixel = 2
- Aimbotl.Position = UDim2.new(0.108949415, 0, 0.771634638, 0)
- Aimbotl.Size = UDim2.new(0, 200, 0, 37)
- Aimbotl.Font = Enum.Font.SciFi
- Aimbotl.Text = "Aimbot (Not That Good But It Works)"
- Aimbotl.TextColor3 = Color3.new(0, 0, 0)
- Aimbotl.TextScaled = true
- Aimbotl.TextSize = 14
- Aimbotl.TextWrapped = true
- Aimbotl.MouseButton1Down:connect(function()
- mouse = game.Players.LocalPlayer:getMouse()
- mouse.Button1Down:connect(function()
- if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) then
- local selected = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
- if game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool") then
- local tool = game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool")
- if tool:findFirstChild("Fire") then
- if selected ~= nil then
- repeat
- tool.Fire:FireServer(selected.Character.Head.CFrame)
- wait()
- until selected.Character:findFirstChild("KO")
- end
- end
- end
- end
- end)
- end)
- end)
- Tele.Name = "Tele"
- Tele.Parent = MainFrame
- Tele.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Tele.BackgroundTransparency = 0.44999998807907
- Tele.BorderColor3 = Color3.new(0, 0, 0)
- Tele.BorderSizePixel = 2
- Tele.Position = UDim2.new(0.0954281092, 0, 0.724714816, 0)
- Tele.Size = UDim2.new(0, 200, 0, 38)
- Tele.Font = Enum.Font.SciFi
- Tele.Text = "Teleports"
- Tele.TextColor3 = Color3.new(0, 0, 0)
- Tele.TextScaled = true
- Tele.TextSize = 14
- Tele.TextWrapped = true
- Tele.MouseButton1Down:connect(function()
- local ScreenGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local exitbuttonl = Instance.new("TextButton")
- local gass = Instance.new("TextButton")
- local bank = Instance.new("TextButton")
- local bar = Instance.new("TextButton")
- local sandpitt = Instance.new("TextButton")
- local prisonn = Instance.new("TextButton")
- local rpehouse = Instance.new("TextButton")
- local Title = Instance.new("TextLabel")
- local Creds = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ScreenGui
- MainFrame.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- MainFrame.BackgroundTransparency = 0.44999998807907
- MainFrame.BorderColor3 = Color3.new(0, 0, 0)
- MainFrame.BorderSizePixel = 2
- MainFrame.Position = UDim2.new(0.52399689, 0, 0.178233415, 0)
- MainFrame.Size = UDim2.new(0, 288, 0, 356)
- MainFrame.Active = true
- MainFrame.Draggable = true
- exitbuttonl.Name = "exitbuttonl"
- exitbuttonl.Parent = MainFrame
- exitbuttonl.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- exitbuttonl.BackgroundTransparency = 0.44999998807907
- exitbuttonl.BorderColor3 = Color3.new(0, 0, 0)
- exitbuttonl.BorderSizePixel = 2
- exitbuttonl.Position = UDim2.new(0.858007669, 0, -0.00154185225, 0)
- exitbuttonl.Size = UDim2.new(0, 40, 0, 41)
- exitbuttonl.Font = Enum.Font.Arcade
- exitbuttonl.Text = "X"
- exitbuttonl.TextColor3 = Color3.new(0, 0, 0)
- exitbuttonl.TextScaled = true
- exitbuttonl.TextSize = 14
- exitbuttonl.TextWrapped = true
- exitbuttonl.MouseButton1Down:connect(function()
- MainFrame.Visible = false
- end)
- gass.Name = "gass"
- gass.Parent = MainFrame
- gass.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- gass.BackgroundTransparency = 0.44999998807907
- gass.BorderColor3 = Color3.new(0, 0, 0)
- gass.BorderSizePixel = 2
- gass.Position = UDim2.new(0.150723353, 0, 0.136665687, 0)
- gass.Size = UDim2.new(0, 200, 0, 35)
- gass.Font = Enum.Font.SciFi
- gass.Text = "Gas Station"
- gass.TextColor3 = Color3.new(0, 0, 0)
- gass.TextScaled = true
- gass.TextSize = 14
- gass.TextWrapped = true
- gass.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 6
- wait (0.20)
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local root = char.HumanoidRootPart
- wait()
- local pos = Vector3.new(97,4,-89)
- local time = 0
- local increment = 50
- local debounce = false
- local diff = pos-root.Position
- local mag = diff.magnitude
- local heading = CFrame.new(root.Position, pos).lookVector
- local function movetolocation()
- if debounce then return end
- debounce = true
- for a = 0, mag, increment do
- if cancelmove then
- print("Stopped moving to location")
- break
- end
- root.Anchored = false
- root.CFrame = root.CFrame + (heading * increment)
- wait( (time/mag) * increment )
- end
- debounce = false
- root.Anchored = true
- end
- wait()
- movetolocation()
- root.Anchored = false
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
- wait (0.30)
- noclip = false
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(97,4,-89))
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end)
- bank.Name = "bank"
- bank.Parent = MainFrame
- bank.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- bank.BackgroundTransparency = 0.44999998807907
- bank.BorderColor3 = Color3.new(0, 0, 0)
- bank.BorderSizePixel = 2
- bank.Position = UDim2.new(0.147953242, 0, 0.651517034, 0)
- bank.Size = UDim2.new(0, 200, 0, 32)
- bank.Font = Enum.Font.SciFi
- bank.Text = "Tp To The Bank"
- bank.TextColor3 = Color3.new(0, 0, 0)
- bank.TextScaled = true
- bank.TextSize = 14
- bank.TextWrapped = true
- bank.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 8
- wait (0.20)
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local root = char.HumanoidRootPart
- wait()
- local pos = Vector3.new(-268,5,138)
- local time = 0
- local increment = 50
- local debounce = false
- local diff = pos-root.Position
- local mag = diff.magnitude
- local heading = CFrame.new(root.Position, pos).lookVector
- local function movetolocation()
- if debounce then return end
- debounce = true
- for a = 0, mag, increment do
- if cancelmove then
- print("Stopped moving to location")
- break
- end
- root.Anchored = false
- root.CFrame = root.CFrame + (heading * increment)
- wait( (time/mag) * increment )
- end
- debounce = false
- root.Anchored = true
- end
- wait()
- movetolocation()
- root.Anchored = false
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
- wait (0.30)
- noclip = false
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-268,5,138))
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end)
- bar.Name = "bar"
- bar.Parent = MainFrame
- bar.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- bar.BackgroundTransparency = 0.44999998807907
- bar.BorderColor3 = Color3.new(0, 0, 0)
- bar.BorderSizePixel = 2
- bar.Position = UDim2.new(0.144565791, 0, 0.538297951, 0)
- bar.Size = UDim2.new(0, 200, 0, 32)
- bar.Font = Enum.Font.SciFi
- bar.Text = "Tp to the Bar"
- bar.TextColor3 = Color3.new(0, 0, 0)
- bar.TextScaled = true
- bar.TextSize = 14
- bar.TextWrapped = true
- bar.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 8
- wait (0.20)
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local root = char.HumanoidRootPart
- wait()
- local pos = Vector3.new(-962,4,-170)
- local time = 0
- local increment = 50
- local debounce = false
- local diff = pos-root.Position
- local mag = diff.magnitude
- local heading = CFrame.new(root.Position, pos).lookVector
- local function movetolocation()
- if debounce then return end
- debounce = true
- for a = 0, mag, increment do
- if cancelmove then
- print("Stopped moving to location")
- break
- end
- root.Anchored = false
- root.CFrame = root.CFrame + (heading * increment)
- wait( (time/mag) * increment )
- end
- debounce = false
- root.Anchored = true
- end
- wait()
- movetolocation()
- root.Anchored = false
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
- wait (0.30)
- noclip = false
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-962,4,-170))
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end)
- sandpitt.Name = "sandpitt"
- sandpitt.Parent = MainFrame
- sandpitt.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- sandpitt.BackgroundTransparency = 0.44999998807907
- sandpitt.BorderColor3 = Color3.new(0, 0, 0)
- sandpitt.BorderSizePixel = 2
- sandpitt.Position = UDim2.new(0.14988476, 0, 0.766898274, 0)
- sandpitt.Size = UDim2.new(0, 200, 0, 34)
- sandpitt.Font = Enum.Font.SciFi
- sandpitt.Text = "SandPit"
- sandpitt.TextColor3 = Color3.new(0, 0, 0)
- sandpitt.TextScaled = true
- sandpitt.TextSize = 14
- sandpitt.TextWrapped = true
- sandpitt.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 8
- wait (0.20)
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local root = char.HumanoidRootPart
- wait()
- local pos = Vector3.new(-210,3,-114)
- local time = 0
- local increment = 50
- local debounce = false
- local diff = pos-root.Position
- local mag = diff.magnitude
- local heading = CFrame.new(root.Position, pos).lookVector
- local function movetolocation()
- if debounce then return end
- debounce = true
- for a = 0, mag, increment do
- if cancelmove then
- print("Stopped moving to location")
- break
- end
- root.Anchored = false
- root.CFrame = root.CFrame + (heading * increment)
- wait( (time/mag) * increment )
- end
- debounce = false
- root.Anchored = true
- end
- wait()
- movetolocation()
- root.Anchored = false
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
- wait (0.30)
- noclip = false
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-210,3,-114))
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end)
- prisonn.Name = "prisonn"
- prisonn.Parent = MainFrame
- prisonn.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- prisonn.BackgroundTransparency = 0.44999998807907
- prisonn.BorderColor3 = Color3.new(0, 0, 0)
- prisonn.BorderSizePixel = 2
- prisonn.Position = UDim2.new(0.149884537, 0, 0.407489389, 0)
- prisonn.Size = UDim2.new(0, 200, 0, 35)
- prisonn.Font = Enum.Font.SciFi
- prisonn.Text = "Prison"
- prisonn.TextColor3 = Color3.new(0, 0, 0)
- prisonn.TextScaled = true
- prisonn.TextSize = 14
- prisonn.TextWrapped = true
- prisonn.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 8
- wait (0.20)
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local root = char.HumanoidRootPart
- wait()
- local pos = Vector3.new(-972,3,-77)
- local time = 0
- local increment = 50
- local debounce = false
- local diff = pos-root.Position
- local mag = diff.magnitude
- local heading = CFrame.new(root.Position, pos).lookVector
- local function movetolocation()
- if debounce then return end
- debounce = true
- for a = 0, mag, increment do
- if cancelmove then
- print("Stopped moving to location")
- break
- end
- root.Anchored = false
- root.CFrame = root.CFrame + (heading * increment)
- wait( (time/mag) * increment )
- end
- debounce = false
- root.Anchored = true
- end
- wait()
- movetolocation()
- root.Anchored = false
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
- wait (0.30)
- noclip = false
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-972,3,-77))
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end)
- rpehouse.Name = "rpehouse"
- rpehouse.Parent = MainFrame
- rpehouse.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- rpehouse.BackgroundTransparency = 0.44999998807907
- rpehouse.BorderColor3 = Color3.new(0, 0, 0)
- rpehouse.BorderSizePixel = 2
- rpehouse.Position = UDim2.new(0.150157928, 0, 0.273118794, 0)
- rpehouse.Size = UDim2.new(0, 200, 0, 36)
- rpehouse.Font = Enum.Font.SciFi
- rpehouse.Text = "R*pe House"
- rpehouse.TextColor3 = Color3.new(0, 0, 0)
- rpehouse.TextScaled = true
- rpehouse.TextSize = 14
- rpehouse.TextWrapped = true
- rpehouse.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 8
- wait (0.20)
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local root = char.HumanoidRootPart
- wait()
- local pos = Vector3.new(81,6,-511)
- local time = 0
- local increment = 50
- local debounce = false
- local diff = pos-root.Position
- local mag = diff.magnitude
- local heading = CFrame.new(root.Position, pos).lookVector
- local function movetolocation()
- if debounce then return end
- debounce = true
- for a = 0, mag, increment do
- if cancelmove then
- print("Stopped moving to location")
- break
- end
- root.Anchored = false
- root.CFrame = root.CFrame + (heading * increment)
- wait( (time/mag) * increment )
- end
- debounce = false
- root.Anchored = true
- end
- wait()
- movetolocation()
- root.Anchored = false
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
- wait (0.30)
- noclip = false
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(81,6,-511))
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end)
- Title.Name = "Title"
- Title.Parent = MainFrame
- Title.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Title.BackgroundTransparency = 0.44999998807907
- Title.BorderColor3 = Color3.new(0, 0, 0)
- Title.BorderSizePixel = 2
- Title.Position = UDim2.new(0, 0, -0.00203807699, 0)
- Title.Size = UDim2.new(0, 243, 0, 41)
- Title.Font = Enum.Font.SciFi
- Title.Text = "Teleports[Make Sure To Click The Bypass On the Main Gui]"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextScaled = true
- Title.TextSize = 14
- Title.TextWrapped = true
- Creds.Name = "Creds"
- Creds.Parent = MainFrame
- Creds.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Creds.BackgroundTransparency = 0.44999998807907
- Creds.BorderColor3 = Color3.new(0, 0, 0)
- Creds.BorderSizePixel = 2
- Creds.Position = UDim2.new(0, 0, 0.882793486, 0)
- Creds.Size = UDim2.new(0, 287, 0, 41)
- Creds.Font = Enum.Font.SciFi
- Creds.Text = "Created By Reddragon3392 on v3rm (Did Not Create Any Scripts)"
- Creds.TextColor3 = Color3.new(0, 0, 0)
- Creds.TextScaled = true
- Creds.TextSize = 14
- Creds.TextWrapped = true
- end)
- TextButton.Parent = MainFrame
- TextButton.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- TextButton.BackgroundTransparency = 0.44999998807907
- TextButton.BorderSizePixel = 2
- TextButton.Position = UDim2.new(0.869849265, 0, -0.00120829977, 0)
- TextButton.Size = UDim2.new(0, 32, 0, 39)
- TextButton.Font = Enum.Font.Garamond
- TextButton.Text = "X"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextScaled = true
- TextButton.TextSize = 14
- TextButton.TextWrapped = true
- TextButton.MouseButton1Down:connect(function()
- MainFrame.Visible = false
- end)
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