Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local MarketplaceService = game:GetService("MarketplaceService")
- local diedEvent = game.ReplicatedStorage.DiedEvents.DiedEvent
- local reviveEvent = game.ReplicatedStorage.DiedEvents.reviveEvent
- game.Players.CharacterAutoLoads = false
- function loadDiedFunction(player)
- player.Character.Humanoid.Died:connect(function()
- wait(1)
- diedEvent:FireClient(player)
- end)
- end
- game.Players.PlayerAdded:Connect(function(player)
- player:LoadCharacter()
- loadDiedFunction(player)
- end)
- reviveEvent.OnServerEvent:Connect(function(player)
- player:LoadCharacter()
- loadDiedFunction(player)
- end)
Advertisement
Add Comment
Please, Sign In to add comment