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Jun 27th, 2019
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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <I c="SuperInteraction" i="interaction" m="interactions.base.super_interaction" n="object_Repair_EspressoMachine" s="123257">
  3. <L n="_constraints">
  4. <U>
  5. <L n="constraints">
  6. <U>
  7. <V n="value" t="circle">
  8. <U n="circle">
  9. <T n="ideal_radius">0.8</T>
  10. <T n="radius">2</T>
  11. </U>
  12. </V>
  13. </U>
  14. </L>
  15. </U>
  16. <U>
  17. <L n="constraints">
  18. <U>
  19. <V n="value" t="facing">
  20. <U n="facing">
  21. <T n="inner_radius">0.5</T>
  22. </U>
  23. </V>
  24. </U>
  25. </L>
  26. </U>
  27. <U>
  28. <L n="constraints">
  29. <U>
  30. <V n="value" t="line_of_sight">
  31. <U n="line_of_sight">
  32. <V n="temporary_los" t="enabled" />
  33. </U>
  34. </V>
  35. </U>
  36. </L>
  37. </U>
  38. </L>
  39. <V n="_forwarding" t="Forward" />
  40. <V n="_icon" t="participant">
  41. <U n="participant">
  42. <L n="participant_type">
  43. <E>Object</E>
  44. </L>
  45. </U>
  46. </V>
  47. <V n="_saveable" t="enabled" />
  48. <L n="_static_commodities">
  49. <U>
  50. <T n="static_commodity">101383<!--StaticCommodity_HandymanRepair--></T>
  51. </U>
  52. <U>
  53. <T n="static_commodity">134406<!--staticCommodity_Restaurants_WaitStaff_Clean--></T>
  54. </U>
  55. </L>
  56. <T n="attention_cost">0.75</T>
  57. <V n="basic_content" t="flexible_length">
  58. <U n="flexible_length">
  59. <L n="conditional_actions">
  60. <V t="list_reference">
  61. <T n="list_reference">40705<!--ExitConditionList_MotivesNearFail--></T>
  62. </V>
  63. <V t="literal">
  64. <U n="literal">
  65. <L n="conditions">
  66. <V t="state_based">
  67. <U n="state_based">
  68. <V n="state" t="on_trigger">
  69. <T n="on_trigger">15078<!--Brokenness_Unbroken--></T>
  70. </V>
  71. </U>
  72. </V>
  73. </L>
  74. <E n="interaction_action">EXIT_NATURALLY</E>
  75. </U>
  76. </V>
  77. <V t="literal">
  78. <U n="literal">
  79. <L n="conditions">
  80. <V t="stat_based">
  81. <U n="stat_based">
  82. <T n="stat">8935<!--Commodity_Death_Electrocution_Tracker--></T>
  83. <U n="threshold">
  84. <T n="value">100</T>
  85. </U>
  86. </U>
  87. </V>
  88. </L>
  89. <E n="interaction_action">EXIT_NATURALLY</E>
  90. </U>
  91. </V>
  92. </L>
  93. <V n="content" t="looping_content">
  94. <U n="looping_content">
  95. <U n="animation_ref">
  96. <T n="factory">123239<!--espressoMachine_Repair--></T>
  97. </U>
  98. </U>
  99. </V>
  100. <V n="periodic_stat_change" t="enabled">
  101. <U n="enabled">
  102. <U n="operation_actions">
  103. <L n="actions">
  104. <T>8932<!--loot_Repair_Death_Electrocution_Periodic--></T>
  105. </L>
  106. </U>
  107. <L n="operations">
  108. <V t="dynamic_skill">
  109. <U n="dynamic_skill">
  110. <U n="skill_loot_data_override">
  111. <E n="effectiveness">LargePeriodic</E>
  112. </U>
  113. </U>
  114. </V>
  115. <V t="statistic_change">
  116. <U n="statistic_change">
  117. <T n="advertise">False</T>
  118. <T n="amount">5</T>
  119. <T n="stat">28786<!--commodity_Trait_Genius_MentalStimulation--></T>
  120. </U>
  121. </V>
  122. <V t="statistic_change">
  123. <U n="statistic_change">
  124. <T n="advertise">False</T>
  125. <T n="amount">25</T>
  126. <T n="stat">16633<!--commodity_Object_Brokenness--></T>
  127. <L n="tests">
  128. <L>
  129. <V t="buff">
  130. <U n="buff">
  131. <V n="whitelist" t="enabled">
  132. <L n="enabled">
  133. <T>146340<!--buff_Role_Butler_BeenPraised--></T>
  134. </L>
  135. </V>
  136. </U>
  137. </V>
  138. </L>
  139. </L>
  140. </U>
  141. </V>
  142. <V t="statistic_change">
  143. <U n="statistic_change">
  144. <T n="advertise">False</T>
  145. <T n="amount">0.09047619</T>
  146. <T n="stat">161615<!--lifeSkillStatistic_Responsibility--></T>
  147. <L n="tests">
  148. <L>
  149. <V t="sim_info">
  150. <U n="sim_info">
  151. <V n="ages" t="specified">
  152. <L n="specified">
  153. <E>TEEN</E>
  154. </L>
  155. </V>
  156. </U>
  157. </V>
  158. </L>
  159. </L>
  160. </U>
  161. </V>
  162. <V t="statistic_set_max">
  163. <U n="statistic_set_max">
  164. <T n="stat">163754<!--commodity_LifeSkills_Autonomy_Responsibility_Positive--></T>
  165. </U>
  166. </V>
  167. <V t="statistic_change">
  168. <U n="statistic_change">
  169. <T n="amount">-5</T>
  170. <T n="stat">16616<!--commodity_Motive_HygieneHands--></T>
  171. </U>
  172. </V>
  173. </L>
  174. </U>
  175. </V>
  176. <V n="progressive_stat_change" t="enabled">
  177. <U n="enabled">
  178. <V n="goal_completion_time" t="skill_based_curve">
  179. <U n="skill_based_curve">
  180. <L n="curve">
  181. <U>
  182. <T n="x">1</T>
  183. <T n="y">120</T>
  184. </U>
  185. <U>
  186. <T n="x">7</T>
  187. <T n="y">40</T>
  188. </U>
  189. <U>
  190. <T n="x">15</T>
  191. <T n="y">10</T>
  192. </U>
  193. </L>
  194. <T n="skill">16704<!--statistic_Skill_AdultMajor_Handiness--></T>
  195. </U>
  196. </V>
  197. <V n="goal_exit_condition" t="disabled" />
  198. <V n="goal_value" t="maximum_value">
  199. <U n="maximum_value">
  200. <T n="stat">16633<!--commodity_Object_Brokenness--></T>
  201. </U>
  202. </V>
  203. <E n="subject">Object</E>
  204. </U>
  205. </V>
  206. <T n="start_autonomous_inertial">False</T>
  207. </U>
  208. </V>
  209. <L n="basic_extras">
  210. <V t="broadcaster">
  211. <U n="broadcaster">
  212. <L n="broadcaster_types">
  213. <U>
  214. <T n="item">201717<!--broadcaster_Reputation_SeenLoot_Looping_Gain_Misc_Offlot_Long--></T>
  215. </U>
  216. </L>
  217. </U>
  218. </V>
  219. </L>
  220. <V n="basic_reserve_object" t="enabled">
  221. <U n="enabled">
  222. <L n="subject_list">
  223. <U>
  224. <V n="reserve_type" t="all" />
  225. </U>
  226. </L>
  227. </U>
  228. </V>
  229. <V n="content_score" t="disabled" />
  230. <T n="display_name">0x83DE8701<!--Repair--></T>
  231. <V n="display_name_overrides" t="testable">
  232. <U n="testable">
  233. <L n="overrides">
  234. <U>
  235. <V n="new_display_name" t="enabled">
  236. <T n="enabled">0xD23A7CD<!--Expert Repair--></T>
  237. </V>
  238. <L n="test">
  239. <L>
  240. <V t="buff">
  241. <U n="buff">
  242. <V n="whitelist" t="enabled">
  243. <L n="enabled">
  244. <T>109673<!--buff_Career_Scientist_Expert_Repair--></T>
  245. </L>
  246. </V>
  247. </U>
  248. </V>
  249. </L>
  250. </L>
  251. </U>
  252. <U>
  253. <V n="new_display_name" t="enabled">
  254. <T n="enabled">0x7F6812F8<!--Repair--></T>
  255. </V>
  256. <V n="new_display_tooltip" t="enabled">
  257. <T n="enabled">0x2AD2AC0C<!--Repairing while Focused decreases time needed to repair.--></T>
  258. </V>
  259. <L n="test">
  260. <L>
  261. <V t="mood">
  262. <U n="mood">
  263. <T n="mood">14639<!--Mood_Focused--></T>
  264. </U>
  265. </V>
  266. </L>
  267. </L>
  268. </U>
  269. </L>
  270. </U>
  271. </V>
  272. <U n="display_name_text_tokens">
  273. <L n="tokens">
  274. <V t="participant_type">
  275. <U n="participant_type">
  276. <V n="objects" t="from_participant">
  277. <U n="from_participant">
  278. <E n="participant">Actor</E>
  279. </U>
  280. </V>
  281. </U>
  282. </V>
  283. <V t="participant_type">
  284. <U n="participant_type">
  285. <V n="objects" t="from_participant">
  286. <U n="from_participant">
  287. <E n="participant">Object</E>
  288. </U>
  289. </V>
  290. </U>
  291. </V>
  292. </L>
  293. </U>
  294. <L n="interaction_category_tags">
  295. <E>Interaction_Repair</E>
  296. <E>Interaction_Super</E>
  297. <E>Interaction_All</E>
  298. <E>Interaction_WaitstaffIdle</E>
  299. <E>Interaction_Skill_Handiness</E>
  300. </L>
  301. <L n="joinable">
  302. <U>
  303. <V n="invite_available" t="enabled">
  304. <U n="enabled">
  305. <V n="loc_custom_invite_name" t="enabled">
  306. <T n="enabled">0x2898B0EE<!--Ask {1.SimFirstName} To {0.String}--></T>
  307. </V>
  308. </U>
  309. </V>
  310. <V n="join_affordance" t="affordance">
  311. <U n="affordance">
  312. <V n="value" t="custom">
  313. <T n="custom">38431<!--mentor_Repair--></T>
  314. </V>
  315. </U>
  316. </V>
  317. <V n="join_available" t="enabled">
  318. <U n="enabled">
  319. <V n="loc_custom_join_name" t="enabled">
  320. <T n="enabled">0xF80506D0<!--{0.String}--></T>
  321. </V>
  322. </U>
  323. </V>
  324. <E n="join_target">Actor</E>
  325. <T n="link_joinable">True</T>
  326. </U>
  327. </L>
  328. <L n="mood_list">
  329. <T>14639<!--Mood_Focused--></T>
  330. </L>
  331. <V n="outcome" t="test_based">
  332. <U n="test_based">
  333. <L n="fallback_outcomes">
  334. <U>
  335. <U n="outcome">
  336. <L n="basic_extras">
  337. <V t="create_object">
  338. <U n="create_object">
  339. <V n="creation_data" t="definition">
  340. <U n="definition">
  341. <T n="definition">22672<!--trashGEN_01_salvage (Pile of Salvaged Trash)--></T>
  342. </U>
  343. </V>
  344. <T n="destroy_on_placement_failure">True</T>
  345. <L n="initial_states" />
  346. <V n="location" t="position">
  347. <U n="position">
  348. <V n="initial_location" t="from_participant">
  349. <U n="from_participant">
  350. <E n="participant">Object</E>
  351. </U>
  352. </V>
  353. </U>
  354. </V>
  355. <U n="success_chance">
  356. <L n="multipliers">
  357. <U>
  358. <T n="multiplier">0</T>
  359. <L n="tests">
  360. <L>
  361. <V t="situation_job_test">
  362. <U n="situation_job_test">
  363. <L n="situation_jobs">
  364. <T>129478<!--job_Repair--></T>
  365. </L>
  366. </U>
  367. </V>
  368. </L>
  369. </L>
  370. </U>
  371. </L>
  372. </U>
  373. <V n="timing" t="at_end">
  374. <U n="at_end">
  375. <E n="criticality">NotCritical</E>
  376. </U>
  377. </V>
  378. </U>
  379. </V>
  380. </L>
  381. <L n="loot_list">
  382. <T>8936<!--loot_Death_Electrocution_Outcome--></T>
  383. <T>28446<!--loot_Buff_Skill_Handiness_Ouch_Repair--></T>
  384. <T>10944<!--Loot_Repair_ScaledByHandiness--></T>
  385. <T>38200<!--Loot_Trash_Scavenge_Kitchen--></T>
  386. </L>
  387. </U>
  388. </U>
  389. </L>
  390. <L n="tested_outcomes">
  391. <U>
  392. <L n="potential_outcomes">
  393. <U>
  394. <U n="outcome">
  395. <V n="animation_ref" t="enabled">
  396. <U n="enabled">
  397. <T n="factory">123240<!--espressoMachine_Repair_Electrocute--></T>
  398. </U>
  399. </V>
  400. <L n="loot_list">
  401. <T>8936<!--loot_Death_Electrocution_Outcome--></T>
  402. <T>74015<!--Loot_Fire_TestHandiness--></T>
  403. </L>
  404. </U>
  405. </U>
  406. </L>
  407. <L n="tests">
  408. <L>
  409. <V t="statistic">
  410. <U n="statistic">
  411. <T n="stat">8935<!--Commodity_Death_Electrocution_Tracker--></T>
  412. <V n="threshold" t="value_threshold">
  413. <U n="value_threshold">
  414. <T n="value">100</T>
  415. </U>
  416. </V>
  417. </U>
  418. </V>
  419. </L>
  420. </L>
  421. </U>
  422. </L>
  423. </U>
  424. </V>
  425. <T n="pie_menu_priority">10</T>
  426. <U n="progress_bar_enabled">
  427. <V n="blacklist_statistics" t="specify_blacklist_statistics">
  428. <L n="specify_blacklist_statistics">
  429. <T>8935<!--Commodity_Death_Electrocution_Tracker--></T>
  430. </L>
  431. </V>
  432. </U>
  433. <V n="provided_template_affordances" t="enabled">
  434. <U n="enabled">
  435. <L n="template_affordances">
  436. <V t="discipline">
  437. <U n="discipline">
  438. <T n="display_name_override">0xF402E73<!--Encourage Repairing--></T>
  439. <L n="outcome_basic_extras">
  440. <V t="loot">
  441. <U n="loot">
  442. <L n="loot_list">
  443. <T>167162<!--loot_Statistic_LifeSkill_Responsibility_Target_Discipline_EncourageGain--></T>
  444. <T>130279<!--rel_Gain_Small_TargetSim--></T>
  445. <T>163075<!--loot_ParentingSkill_Discipline_Encourage--></T>
  446. </L>
  447. </U>
  448. </V>
  449. </L>
  450. <T n="template_affordance">163026<!--disciplineTemplate_Encourage--></T>
  451. </U>
  452. </V>
  453. </L>
  454. </U>
  455. </V>
  456. <E n="scoring_priority">NORMAL</E>
  457. <U n="skill_loot_data">
  458. <E n="effectiveness">StandardPeriodic</E>
  459. <V n="level_range" t="enabled">
  460. <U n="enabled">
  461. <T n="lower_bound">1</T>
  462. <T n="upper_bound">7</T>
  463. </U>
  464. </V>
  465. <T n="stat">16704<!--statistic_Skill_AdultMajor_Handiness--></T>
  466. </U>
  467. <T n="subaction_selection_weight">1</T>
  468. <V n="super_affordance_compatibility" t="literal">
  469. <U n="literal">
  470. <V n="default_inclusion" t="include_all">
  471. <U n="include_all">
  472. <L n="exclude_affordances">
  473. <T>13433<!--generic_consume_food--></T>
  474. <T>75561<!--generic_consume_foodBall--></T>
  475. <T>37313<!--rummaged_consume_food--></T>
  476. <T>13431<!--generic_consume_drink_bar--></T>
  477. <T>13347<!--drink_Coffee_Generic_Consume--></T>
  478. <T>8392<!--drink_Tea_Generic_Consume--></T>
  479. <T>13432<!--generic_consume_drink_nonbar--></T>
  480. </L>
  481. </U>
  482. </V>
  483. </U>
  484. </V>
  485. <E n="target_type">OBJECT</E>
  486. <L n="test_autonomous">
  487. <L>
  488. <V t="location">
  489. <U n="location">
  490. <U n="location_tests">
  491. <V n="is_venue_type" t="enabled">
  492. <U n="enabled">
  493. <T n="negate">True</T>
  494. <T n="venue_type">130713<!--venue_Restaurant--></T>
  495. </U>
  496. </V>
  497. </U>
  498. </U>
  499. </V>
  500. </L>
  501. <L>
  502. <V t="location">
  503. <U n="location">
  504. <U n="location_tests">
  505. <V n="is_venue_type" t="enabled">
  506. <U n="enabled">
  507. <T n="negate">False</T>
  508. <T n="venue_type">130713<!--venue_Restaurant--></T>
  509. </U>
  510. </V>
  511. </U>
  512. </U>
  513. </V>
  514. <V t="buff">
  515. <U n="buff">
  516. <L n="blacklist">
  517. <T>8686<!--buff_Death_Electrocution_Warning--></T>
  518. </L>
  519. </U>
  520. </V>
  521. </L>
  522. </L>
  523. <L n="test_globals">
  524. <V t="sim_info">
  525. <U n="sim_info">
  526. <V n="ages" t="specified" />
  527. <V n="species" t="specified">
  528. <U n="specified">
  529. <L n="species">
  530. <E />
  531. </L>
  532. </U>
  533. </V>
  534. <E n="who">Actor</E>
  535. </U>
  536. </V>
  537. <V t="test_set_reference">
  538. <T n="test_set_reference">33738<!--testSet_StateBroken--></T>
  539. </V>
  540. <V t="in_use">
  541. <U n="in_use">
  542. <E n="candidates">NON_ACTORS</E>
  543. <T n="negate">True</T>
  544. </U>
  545. </V>
  546. </L>
  547. <T n="time_overhead">60</T>
  548. </I>
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