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- local a = game.ReplicatedStorage.MainEvent
- local b = {"CHECKER_1", "TeleportDetect", "OneMoreTime"}
- local c
- c =
- hookmetamethod(
- game,
- "__namecall",
- function(...)
- local d = {...}
- local self = d[1]
- local e = getnamecallmethod()
- local f = getcallingscript()
- if e == "FireServer" and self == a and table.find(b, d[2]) then
- return
- end
- if not checkcaller() and getfenv(2).crash then
- hookfunction(
- getfenv(2).crash,
- function()
- end
- )
- end
- return c(...)
- end
- )
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