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  1. custom_command: "blocks"
  2. conversion_factor: 16
  3. banknote_enabled: true
  4. start_blocks: 0
  5. start_cubes: 0
  6. withdrawl_item_blocks:
  7.   type: PAPER
  8.   name: "&b&nBlocks Note&8 (&fRight Click&8)"
  9.   lore:
  10.   - "&fSigner&8: &b%signer%"
  11.   - "&fValue&8:&b %blocks% Blocks"
  12. withdrawl_item_cubes:
  13.   type: PAPER
  14.   name: "&b&nCubes Note&8 (&fRight Click&8)"
  15.   lore:
  16.   - "&fSigner&8: &b%signer%"
  17.   - "&fValue&8:&b %cubes% Cubes"
  18. withdraw_sign:
  19.   input_line: 3
  20.   lines:
  21.   - "Withdraw Blocks"
  22.   - "↓ Enter Amount ↓"
  23.   - ""
  24.   - "&o(Ex. 1 B, 1 C)"
  25. combine_sign:
  26.   input_line: 3
  27.   lines:
  28.   - "Craft Blocks"
  29.   - "↓ Enter Amount ↓"
  30.   - ""
  31.   - "&o(Ex. 1)"
  32. messages:
  33.   player_not_found: "&8[&bBlocks&8]&f That &bplayer&f was not &bfound&f."
  34.   shop:
  35.     no_permission: "&8[&bBlocks&8]&f You can &bnot&f access to this &bshop&f."
  36.     not_enough_blocks: "&8[&bBlocks&8]&f You do not have &benough&f blocks. &8(&f%needed_blocks% Blocks&8)"
  37.     not_enough_cubes: "&8[&bBlocks&8]&f You do not have &benough&f cubes. &8(&f%needed_cubes% Cubes&8)"
  38.     item_bought: "&8[&bBlocks&8]&f You got %bought_amount% %bought_material% for %price%."
  39.     command_bought: "&8[&bBlocks&8]&f You got %command_name% for %price%."
  40.   reward_msg:
  41.     list_setup: "&b%reward_name%"
  42.     not_found: "&8[&bBlocks&8]&f The reward %reward% cannot be found!"
  43.     not_enough_blocks: "&8[&bBlocks&8]&f You do not have %needed_blocks% blocks"
  44.     not_enough_cubes: "&8[&bBlocks&8]&f You do not have %needed_cubes% cubes"
  45.     no_reward_left: "&8[&bBlocks&8]&f There is no reward for you anymore in that list!"
  46.     item_reward_given: "&8[&bBlocks&8]&f You got %reward_amount% %reward_material% for %cost_blocks% blocks and %cost_cubes% cubes!"
  47.     command_reward_given: "&8[&bBlocks&8]&f You got %reward_name% for %cost_blocks% blocks and %cost_cubes% cubes!"
  48.   command_msgs:
  49.     invalid_arguments: "&8[&bBlocks&8]&f Invalid Arguments"
  50.     invalid_currency_type: "&8[&bBlocks&8]&f Currency is either S for shards or B for blocks."
  51.     no_permission: "&8[&bBlocks&8]&f No permission"
  52.     player_not_found: "&8[&bBlocks&8]&f Player not found. Try running this command in the proxy if the player is offline!"
  53.   balance:
  54.     self: "&8[&bBlocks&8]&f Balance:&b %blocks_pblocks%"
  55.     other: "&8[&bBlocks&8]&f %player%'s balance is: %blocks% blocks, %cubes% cubes"
  56.   banknote:
  57.     disabled: "&8[&bBlocks&8]&f Banknote is disabled here!"
  58.     redeemed:
  59.       blocks: "&8[&bBlocks&8]&f Redeemed banknote for %blocks% blocks"
  60.       cubes: "&8[&bBlocks&8]&f Redeemed banknote for %cubes% cubes"
  61.     gave_player_money:
  62.       blocks: "&8[&bBlocks&8]&f You gave %player% %blocks% blocks!"
  63.       cubes: "&8[&bBlocks&8]&f You gave %player% %cubes% cubes!"
  64.     received_player_money:
  65.       blocks: "&8[&bBlocks&8]&f You were given %blocks% blocks by %player%"
  66.       cubes: "&8[&bBlocks&8]&f You were given %cubes% cubes by %player%"
  67.   add:
  68.     not_a_number: "&8[&bBlocks&8]&f You need to enter a number for the last argument"
  69.     success_sender:
  70.       blocks: "&8[&bBlocks&8]&f You have given %player% %blocks% blocks. They now have %newblocks% blocks."
  71.       cubes: "&8[&bBlocks&8]&f You have given %player% %cubes% cubes. They now have %newcubes% cubes."
  72.     success_receiver:
  73.       blocks: "&8[&bBlocks&8]&f You have received %blocks% blocks. You now have %newblocks% blocks."
  74.       cubes: "&8[&bBlocks&8]&f You have received %cubes% cubes. You now have %newcubes% cubes."
  75.   remove:
  76.     not_a_number: "&8[&bBlocks&8]&f You need to enter a number for the last argument"
  77.     success_sender:
  78.       blocks: "&8[&bBlocks&8]&f You have removed %blocks% blocks from %player%. They now have %newblocks% blocks."
  79.       cubes: "&8[&bBlocks&8]&f You have removed %cubes% cubes from %player%. They now have %newcubes% cubes."
  80.     success_receiver:
  81.       blocks: "&8[&bBlocks&8]&f You have received %blocks% blocks. You now have %newblocks% blocks."
  82.       cubes: "&8[&bBlocks&8]&f You have received %cubes% cubes. You now have %newcubes% cubes."
  83.   withdraw:
  84.     not_a_number: "&8[&bBlocks&8]&f Your withdraw value needs to be a number."
  85.     invalid_or_missing_type: "&8[&bBlocks&8]&fYou need to specify whether you want blocks (B) or cubes (C) withdrawn!"
  86.     invalid_or_missing_value: "&8[&bBlocks&8]&f Could not read the value you wanted to withdraw!"
  87.     not_enough:
  88.       blocks: "&8[&bBlocks&8]&f You cannot withdraw %towithdraw% blocks. You only have %availableblocks% blocks."
  89.       cubes: "&8[&bBlocks&8]&f You cannot withdraw %towithdraw% cubes. You only have %availablecubes% cubes."
  90.     success:
  91.       blocks: "&8[&bBlocks&8]&f You withdrew %blocks% blocks. You now have %newblocks% blocks."
  92.       cubes: "&8[&bBlocks&8]&f You withdrew %cubes% cubes. You now have %newcubes% blocks."
  93.   combine:
  94.     not_a_number: "&8[&bBlocks&8]&f Your withdraw value needs to be a number."
  95.     invalid_or_missing_value: "&8[&bBlocks&8]&f Could not read the value you wanted to withdraw!"
  96.     success_no_leftover: "&8[&bBlocks&8]&f You combined %cubes% cubes into %blocks% blocks. You used to have %oldblocks% blocks, now you have %newblocks% blocks."
  97.     success_leftover: "&8[&bBlocks&8]&f You combined %cubes% cubes into %blocks% blocks. You used to have %oldblocks% blocks, now you have %newblocks% blocks. %leftovercubes% cubes were unable to be combined."
  98.   commandAdmin:
  99.   - "&8&m-----------------------&8[&bBlocks&8]&8&m-----------------------"
  100.   - "&b/blocks add <player> <valud> B/C"
  101.   - "&b/blocks remove <player> <valud> B/C"
  102.   - "&8&m-----------------------------------------------------"
  103.   command:
  104.   - "&8&m-----------------------&8[&bBlocks&8]&8&m-----------------------"
  105.   - "&b/blocks balance &8-&f Check your Blocks & Cubes balance."
  106.   - "&b/blocks balance <user> &8-&f Check <user>'s Blocks & Cubes balance."
  107.   - "&8&m-----------------------------------------------------"
  108.  
  109. placeholder:
  110.   name: bc
  111.   #if 0,5 shows 5 cubes. if 1,5 shows 1 block and 5 cubes. if 4,0 shows 4 blocks
  112.   shows: "%blocks%%and%%cubes%"
  113.  
  114. rewards:
  115.   normal:
  116.     Cost:
  117.       Blocks: 0
  118.       Cubes: 8
  119.     Rewards:
  120.     - IRON_INGOT 4;50;nonrepeatable
  121.   another:
  122.     Cost:
  123.       Blocks: 1
  124.       Cubes: 0
  125.     Rewards:
  126.     - /give %player% apple 1;10;nonrepeatable    A Beatiful Apple
  127.     - GOLD_INGOT 2;80;
  128.  
  129. # Material names can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
  130. # inventory titles cannot be the same
  131.  
  132. inventory-settings:
  133.   main-menu-button:
  134.     material: BOOK_AND_QUILL
  135.     amount: 1
  136.     damage: 0
  137.     name: "&b&nMain Menu"
  138.     lore:
  139.     - "&7&l●&f Click to &bopen &fthe &bmain&f menu."
  140.   buy-menu:
  141.       title: "BlockGame ● Buying ● %itemname%"
  142.       "-1":
  143.         name: "&b&n-1"
  144.         material: LAVA_BUCKET
  145.         lore: []
  146.       set1:
  147.         name: "&b&nSet to 1"
  148.         material: BOWL
  149.         lore: []
  150.       "+1":
  151.         name: "&b&n+1"
  152.         material: WATER_BUCKET
  153.         lore: []
  154.       set64:
  155.         name: "&b&nSet to 64"
  156.         material: BOWL
  157.         lore: []
  158.       confirm:
  159.         name: "&b&nConfirm"
  160.         damage: 10
  161.         material: INK_SACK
  162.         lore: []
  163.       cancel:
  164.         name: "&b&nCancel"
  165.         damage: 8
  166.         material: INK_SACK
  167.         lore: []
  168.       item:
  169.         name: "&b&n%item%"
  170.         lore:
  171.         - "&fBuy Price&8:&b %price%"
  172.   buttons:
  173.     back:
  174.       name: "Back"
  175.       lore: []
  176.     next:
  177.       name: "Next"
  178.       lore: []
  179.  
  180. mysql:
  181.   user: root
  182.   password: 'dx'
  183.   host: localhost
  184.   port: '3306'
  185.   databaseName: proxy_blocks
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