Advertisement
Guest User

Untitled

a guest
Jun 22nd, 2018
97
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. ==what to expect==
  2. my guess is that the opponent will use their large rogue force to steal horses at war start and otherwise use AW on the elves or even prop on Sanus. Their attackers might target an UB, but most likely they will target loy or some other orc(s). This is because they want to safeguard their rogues, because their rogues are key to winning the war.
  3. Last war we got owned because the opponent went 100% for our rogues. They used their magic to depop and blizz the rogues and the gold dragon made things worse. Every opwave our rogues lost large amounts of thieves. We will use this strat against this opponent. because killing their rogues is most important. They do have decent wpa all round, so we need to be extra smart about who casts on who, so more on that below
  4. Also, nobody asks questions that are answered in this document. Its annoying.
  5. ==
  6. Apr 20th:
  7. - orks sot potential gc targets (first we check current gc targets, then we sot assorted shit in top KDs)
  8. - Rogues try to steal fucktons of cash for 2nd dragon around minute 50, so they dotn know what were up to. We will need to assign rogues to gc targets to minimize waste. Rogues CAN SPEND ALL THEIR STEALTH. Get ETed at war start anyway.
  9. - sanus casts gp on all rogues and elves; casts RM on all rogues
  10. - i accept their war invite 1 minute before tick. We send the dragon immediately, and donate immediately, once i push button. All rogues need eyes on IRC for this.
  11. - orcs have CS and RM running
  12. ==
  13. Apr 21st:
  14. a rogue sots with tick stealth: death is back. This is too hard for orks and elves (!)
  15. * TRADS: Death is back: roy > hb > pep > shini > mike > horea > edfeldt. Julio can max gain. NOTE: if someone is 1 minute slow in hitting, take their turn. Army out as quickly as possible is priority. Can max gain with leftovers.
  16. * ELF TRAD (ET have priority): Lankos Army
  17. * THIEVERY: we shouldnt have much, but help sotting Death is back, or steal war horses or resources. ~12hrs later we'll start to do opwaves, probably on their elves, probably prop based on army returntimes
  18. * MAGIC:
  19. - PENIX: meteors, firebru after, down to 15% mana
  20. - KARTEN: meteors, firebru after, down to 15% mana
  21. - PAGE: ET riddikulus, firebru after, down to 15% mana
  22. - BERIER: ET Impedimenta, firebru after, down to 15% mana
  23. - RAZZA: ET Hugh Mungus, firebru after, down to 15% mana
  24. - COOKIE: ET computer says no, firebru after, down to 15% mana
  25. - FAWK, sanus : ET Avada Kedavra, firebru after, down to 15% mana
  26. - BEE, ayman: ET Victory, firebru after, down to 15% mana
  27. - Claffe, sbird: firebru, down to 15% mana
  28. - Kitts, maks: firebru attackers
  29.  
  30. Firebru targets are in oporders.
  31.  
  32. every start of the hour from this point on the targets assigned to you above need to be ETed every hour, at least once, max twice. Penix and karten should be saving mana for meteors and texes on their elves at opwaves (CS!). ET takes priority over fireballs.
  33.  
  34. My hope is that we can drop another rogue when our armies are back, and we can put more ETers on leftover rogues.
  35.  
  36. if someone wants to put in 1 ET per rogue each tick in oporders, that would be helpful.
  37.  
  38. If we follow this plan to the letter we should be able to win this. They cannot cast meteors, and their off isnt great, so we should be able to retain our rogues. If we can cut their ops by like 50% with the ETs, we should be able to buy enough time for depop to win.
  39. One problem (surprise!) is runes. They barely have mages, and thus barely have towers. Almost all our runes need to be locally sourced. Attackers need to build towers, sanus needs to not be a selfish cunt at 20%, rogues need to get to 25%+ and look for opportunities to raze forts for towers later in the war
  40. Remember, this opponent has scary fucking bocans at 10 rtpa, but otherwise they dont have much. Their troopcount is lower. If we neuter the bocans enough, this can be a win. The efficacy of our neutering depends on our spellcasters doing ETs at the start of the hour (any other time is meaningless.)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement