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  1. ------------------ CONFIG.LUA --------------
  2. -- Config File For OTMadness Project 8.1 --
  3. --------------------------------------------
  4.  
  5. -- Size Length For Sending The Socket Bytes: (ONLY EDIT IF YOU KNOW WHAT YOU'RE DOING)
  6. outputminbytesize = 64
  7.  
  8. -- Data Directory Location:
  9. datadir = "data/"
  10.  
  11. -- Map Location:
  12. map = "data/world/otmadness.otbm"
  13.  
  14. -- Mapkind
  15. -- Options:
  16. -- 1. OTBM For Binary Map
  17. -- 2. XML For OTX Map
  18. mapkind = "OTBM"
  19.  
  20. -- Map Store Location: (For XML Only)
  21. mapstore = "data/world/eldinworld-mapstore.xml"
  22.  
  23. -- House Store Location: (For XML Only)
  24. housestore = "data/world/eldinworld-housestore.xml"
  25.  
  26. -- Server Name
  27. servername = "otmadness"
  28.  
  29. -- Server Location
  30. location = "Sweden"
  31.  
  32. -- Server Ip (The Ip That Server Listens On, Join www.no-ip.com For Custom Ip Name)
  33. ip = "197.33.55.114"
  34.  
  35. -- Server Port: (The Port That Server Listens On, Open The Port In Your Router If You Have One)
  36. port = "7171"
  37.  
  38. -- Server Url: (Website)
  39. url = "www.eldinworld.webs.com"
  40.  
  41. -- Server Owner Name:
  42. ownername = "Amr"
  43.  
  44. -- Server Owner Email:
  45. owneremail = "eldinworld@hotmail.com"
  46.  
  47. -- Max Number Of Players Allowed:
  48. maxplayers = "100"
  49.  
  50. -- World Type
  51. -- Options:
  52. -- 1. pvp
  53. -- 2. no-pvp
  54. -- 3. pvp-enforced
  55. worldtype = "pvp"
  56.  
  57. -- Exhausted Time In MS: (1000 = 1 Second)
  58. exhausted = 1000
  59.  
  60. -- Exhausted Time In MS For Non-Aggressive Spells Like Healings: (1000 = 1 Second)
  61. exhaustedheal = 1000
  62.  
  63. -- How Many MS To Add If The Player Is Already Exhausted And Tries To Cast A Spell: (1000 = 1 Second)
  64. exhaustedadd = 200
  65.  
  66. -- How Long Does The Player Has To Stay Out Of Fight To Get PZ Unlocked In MS: (1000 = 1 Second)
  67. pzlocked = 60*1000
  68.  
  69. -- Minimum Action Interval: (Levers And Action Items, Default = 200)
  70. minactioninterval = 200
  71.  
  72. -- Minimum Amount Of Time Between Extended Actions ('Use with...') (Default = 1000 = 1 Second)
  73. minactionexinterval = 1000
  74.  
  75. -- Anti-Spam-System - Max Message Buffer Before You Get Muted: (Default = 4).
  76. maxmessagebuffer = 1000
  77.  
  78. -- How Many Logins Attempts Until The Ip Is Temporary Disabled:
  79. -- Set 0 To Disable LoginTries
  80. logintries = 0
  81.  
  82. -- Time For The Retry Timeout Until A New Login Try Can Be Made: (Without Disabling The Ip, 1000 = 1 Second)
  83. retrytimeout = 0
  84.  
  85. -- How Long The Player Need To Wait Until The Ip Is Allowed Again:
  86. logintimeout = 0
  87.  
  88. -- Allow Clones (Multiple Logins Of The Same Character, Like In Some War Servers)
  89. -- Options:
  90. -- 0 = No
  91. -- 1 = Yes
  92. allowclones = 0
  93.  
  94. -- Allow More Then One Player Online On One Account At The Same Time:
  95. -- Options:
  96. -- 0 = No
  97. -- 1 = Yes
  98. checkaccounts = 0
  99.  
  100. -- Use WorldSystem? (Ment To Open More Servers At One Time)
  101. -- Options:
  102. -- 1. Yes
  103. -- 2. No
  104. useworldsystem = "yes"
  105.  
  106. -- Save Client Debug Assertion Reports:
  107. -- Options:
  108. -- 0 = No
  109. -- 1 = Yes
  110. saveclientdebug = 0
  111.  
  112. -- Set The Max Query Interval For Retrieving Status Information: (Default = 5 = 5 Minutes) (0 = Disable)
  113. statustimeout = 0
  114.  
  115. -------------------------------------------------------------------------------------
  116. ----------------------- OTServList.Org And Login Texts ------------------------------
  117. -------------------------------------------------------------------------------------
  118.  
  119. -- MOTD: (Message Of The Day, Shows Before A Player Login If They Havent Seen It Once, Write \n To Get Down One Line)
  120. -- Change the MOTDNum If You Change The MOTD Text And Want Players To See It During Their Next Login:
  121. motd = "Welcome to OTMadness!."
  122. motdnum = "1"
  123.  
  124. -- Login Message That You Always Will See:
  125. loginmsg = "Welcome to OTMadness!"
  126.  
  127. -------------------------------------------------------------------------------------
  128. ----------------------------------- SQL Options -------------------------------------
  129. -------------------------------------------------------------------------------------
  130.  
  131. -- SQL Type
  132. -- Options:
  133. -- 1. mysql
  134. -- 2. sqlite
  135. sql_type = "sqlite"
  136.  
  137. --- MySQL Connection Part (Ignore If You Are Using SQLite)
  138. sql_db = "otservown"
  139. sql_host = "localhost"
  140. sql_port = 3306
  141. sql_user = "root"
  142. sql_pass = ""
  143. map_db = ""
  144. sql_port = 3306
  145.  
  146. -- MD5 Passwords For Accounts
  147. -- Options:
  148. -- 1. 0 - (No)
  149. -- 2. 1 - (Yes)
  150. md5passwords = "no"
  151.  
  152. -------------------------------------------------------------------------------------------------
  153. ---------------------------- EldinWorld Basic Configuration -------------------------------------
  154. -------------------------------------------------------------------------------------------------
  155.  
  156. -- World Name: (Shows In The Character List)
  157. worldname = "OTMadness"
  158.  
  159. -- Time To Save The Server: (Default = 5)
  160. autosave = 10
  161. -- Time For The Automap Clean: (5 = 5 Minutes) (0 = Off = No MapCleaning)
  162. autocleanmap = 0
  163.  
  164. -- Can A Player Attack Hes Own Summons? (Choose No To Prevent Players At Non-PvP Type Kill Another Player By Attacking As For Example Its Own Fire Elemental)
  165. -- Options:
  166. -- 1. 0 - (No)
  167. -- 2. 1 - (Yes)
  168. canattackownsummons = "no"
  169.  
  170. -- How Many Floors A Monster Can Go From The Spawn Without Despawning:
  171. despawnrange = 2
  172.  
  173. -- How Many Square Meters A Monster Can Run From The Spawn Before Despawning:
  174. despawnradius = 100
  175.  
  176. -- House Rent Period
  177. -- Options:
  178. -- 1. daily
  179. -- 2. weekly
  180. -- 3. monthly
  181. houserentperiod = "monthly"
  182.  
  183. -- Price For Each SQM When Buying A House:
  184. houseprice = 100
  185.  
  186. -- Level To Buy A House:
  187. houselevel = 30
  188.  
  189. -- Use Item Hotkeys? (Like Runes For Ingame Aimbot)
  190. -- Options:
  191. -- Disabled = 0
  192. -- Enabled = 1
  193. enablehotkeys = 0
  194.  
  195. -- Do You Want To Enable Cap System?
  196. -- Options:
  197. -- 1. Yes
  198. -- 2. No
  199. capsystem = "no"
  200.  
  201. -- Should Everyone Begin With Premium Account?
  202. -- Options:
  203. -- 1. Yes
  204. -- 2. No
  205. freepremium = "no"
  206.  
  207. -- Premium Account Costs Per Day:
  208. costperday = 500
  209.  
  210. -- How Many Premium Days You Will Get By Using The Command:
  211. buypremdays = 10
  212.  
  213. -- Remove Distance Ammo:
  214. -- Options:
  215. -- 0 = Everything.
  216. -- 1 = Nothing.
  217. -- 3 = Everything Except Spears.
  218. removeammocount = 1
  219.  
  220. -- Remove Rune Charges? (Hmms, Explos, GFBs, UHs, SDs Etc)
  221. -- Options:
  222. -- 1. Yes
  223. -- 2. No
  224. removerunecharges = "yes"
  225.  
  226. -- Should Players Be Able To Use Runes As Weapons? (Like Standing Beside A Creature SDing It By Having The SD In The Hand)
  227. -- Options:
  228. -- 1. Yes
  229. -- 2. No
  230. useruneasweapon = "yes"
  231.  
  232. -- Town ID Where The Player Will Be Teleported To If THe Premium Account Ends:
  233. freetownid = 1
  234.  
  235. -- Anti-Afk-System - Online Time Until The Player Gets Kicked: (1 = 1 Minute, Real Tibia = 15)
  236. kicktime = 15
  237.  
  238. -- Maximum Death Entries Per Player: (Will Be Found In Each Character File In data/players)
  239. maxdeathentries = 10
  240.  
  241. -- Time To Wait Before You Can Open A Body If Someone Else Killed That Creature: (1 = 1 Second)
  242. corpsemuted = 15
  243.  
  244. -- The Range You Can Be From The Leader When Using Party Sharing Experience System:
  245. partyShareRange = 2000
  246.  
  247. -------------------------------------------------------------------------------------
  248. ----------------------------------- Multipliers -----------------------------------
  249. -------------------------------------------------------------------------------------
  250.  
  251. -- Experience Multiplier: (How Much Faster You Get Experience From Monsters, Real Tibia = 1)
  252. rate_exp = 5
  253.  
  254. -- Monster Lootrating: (How Much Faster You Get Loot From Monsters, Real Tibia = 1)
  255. rate_loot = 1
  256.  
  257. -- Skill Multiplier: (Another Multiplier Can Be Found In data/vocations.xml, Real Tibia = 1)
  258. rate_skill = 10
  259.  
  260. -- Manaspent Multiplier: (Another Multiplier Can Be Found In data/vocations.xml, Real Tibia = 1)
  261. rate_magic = 2
  262.  
  263. -- How Many Monsters Spawn At A Time In 1 Spawn: (Basic From The MapEditor = 1, Raise This If You The Spawn Rate To Low)
  264. rate_spawn = 1
  265.  
  266. --------------------------------------------------------------------------------------
  267. --------------------------- Account Manager Config -----------------------------------
  268. --------------------------------------------------------------------------------------
  269.  
  270. -- The Account Number To Create A New Account:
  271. managernumber = 111111
  272.  
  273. -- Choose The New Players Level, Experience, Health, Mana And Cap:
  274. newplayerlevel = 8
  275. newplayerexperience = 4400
  276. newplayerhealth = 185
  277. newplayermana = 35
  278. newplayercap = 435
  279.  
  280. -- Temple Starting Cordinations: (X, Y, Z)
  281. newplayerposx = 86
  282. newplayerposy = 49
  283. newplayerposz = 7
  284.  
  285. -- Should Players Be Able To Choose Vocation? (Choose No If You Have A RookGuard)
  286. -- Options:
  287. -- 1. Yes
  288. -- 2. No
  289. managerchoosevoc = "yes"
  290.  
  291. -----------------------------------CONFIG END------------------------------------------
  292.  
  293. -- custom client config
  294. -- players with invalid client version / datsig / sprsig / picsig will be denied.
  295. -- change datsig/sprsig/picsig to 0 to disable checking them.
  296. -- clientversion must be the version of the client you're using multiplied by 100
  297. -- For example, to only accept 7.92 clients, clientversion should be 792
  298. -- clientversion must be checked, so setting it to 0 will not disable checking for it. It will only give EVERYONE an error when logging in.
  299. -- NOTE: Program included in Signature Retreiver map to retreive the tibia.dat/spr/pic its signature!
  300. clientversion=810
  301. datsig=0
  302. sprsig=0
  303. picsig=0
  304. badclienterror="This server requires client version 8.1."
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