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vonsolo77

Saber Concept

Jan 24th, 2020
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  1. Saber The wolf:Stance [Difficulty hard] [Health 900]
  2. Drive: Blade Stranger:Sabers melee capabilities consists of 3 different styles he switches between depending on the combos at play These styles depend on the shape his energy takes in his hands. Claws that give speedy lightweight blows for racking up combos, Big Fists that are more slow and powerful with some combo potential and Blades that are more precise midweight attacks that are less suited for combos more recommended for ending combos Projectiles would be different depending on how long you use Melee attacks think of it as a charge but instead of staying one place ready for punishment it charges as long as you stick to melee attacks Stage 1 no charge it's just 1 small green shot not very powerful but as good a projectile as most other basic ones Stage 2 about 2 second charge 3 slightly larger green shots with homing properties more powerful than the stage 1 but not by much unless all shots hit the mark Final stage 4 second charge 1 big slow orb of energy that fires off about 5 stage 2 shots if untouched for about 3 seconds if one does touch the orb before then however it explodes and does pretty good damage a bit more than the five shots all hitting the target As for grabs Forward Grab Saber uses Claw style to scratch the opponent twice and Big Fists to punch them forward and Back Grab Saber uses Big Fists Style to slame the opponent to the ground and Blade Style to swipe them behind him.
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