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avex_sc2

rhizo

Jan 22nd, 2019
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  1. These rocks by the forward third could probably be removed. The third in this direction is quite far away but there's basically no way for an opponent to scout or attack this base by ground. https://i.imgur.com/oVwaJst.png
  2. I'd remove two of the rocks here and move the last one closer to the cliff https://i.imgur.com/eTkL7Kw.png
  3. In fact, it's quite difficult for any midgame army to move from one side of the map to the other, without entering extremely tiny chokes (surrounded by highground). Having the center be something like this might be more reasonable: https://i.imgur.com/3Y5tgS6.png
  4. Even with these changes the map still feels like a 'siege from the highground and win' situation.
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