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Sep 7th, 2017
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  1.  
  2. wait(2)
  3. local darius = true
  4. local grab8 = false
  5. local throw1 = 5
  6. local throw2 = 5
  7. local grabon3 = false
  8. local grabon4 = false
  9. local jkl = 1
  10. local throw = 5
  11. local grab1 = false
  12. local goo1 = 0
  13. local punching = false
  14. local jk = false
  15.  
  16. local grabon3 = false
  17. local grabon2 = false
  18. local grabon1 = false
  19. local goo = 0
  20. local grabon = false
  21. local on = false
  22. local poon = false
  23. local clickon = false
  24. local beamknockback = 0
  25. local beamdamage = 0.001
  26. local hited1 = false
  27. local hited = false
  28. local kamesize = 1
  29. local kamehameha = false
  30. local walksound = "rbxassetid://908473722"
  31. local aj1 = 1
  32. local can = 5
  33. local go = true
  34. local bomb = false
  35. local point = false
  36. local walkon = false
  37. local nohit = 0
  38. local moving = false
  39. local combodamage = 1
  40. local ssj22 = false
  41. local fly = false
  42. local ssbkaiox10 = false
  43. local ssbkaio = false
  44. local auracan3 = true
  45. local ssbon = false
  46. local base = true
  47. local new=Instance.new
  48. local rad=math.rad
  49. local cf=CFrame.new
  50. local v3=Vector3.new
  51. local hitmeter = 0
  52. ssj33 = false
  53. local ang=function(x,y,z)
  54. return CFrame.Angles(rad(x),rad(y),rad(z))
  55. end
  56. local player=game:service'Players'.LocalPlayer
  57. local char=player.Character
  58. local cam=workspace.Camera
  59. local mouse=player:GetMouse()
  60. local weld=function(a,b,c0,c1)
  61. m=Instance.new('Motor',a)
  62. m.Part0=a
  63. m.Part1=b
  64. m.C0=c0
  65. m.C1=c1
  66. return m
  67. end
  68.  
  69.  
  70. beamm=Instance.new('Model',workspace)
  71. beamm.Name='beam'
  72.  
  73. laser=false
  74.  
  75. rs=Instance.new('Part',char)
  76. rs.Transparency=1
  77. rs.CanCollide=false
  78. rs.TopSurface,rs.BottomSurface=0,0
  79. rs.FormFactor=3
  80. rs.Size=Vector3.new(.5,.5,.5)
  81.  
  82. ls=rs:Clone()
  83. ls.Parent=char
  84.  
  85.  
  86.  
  87. s1=Instance.new('Sound',char)
  88. s1.Volume=1
  89. s1.Pitch=1
  90. s1.Looped=true
  91.  
  92.  
  93. particles={}
  94.  
  95. local wep=new('Part',char)
  96.  
  97. wep.FormFactor=3
  98. wep.Transparency = 1
  99. wep.CanCollide=false
  100. wep.Size=v3(0.1,0.1,0.1)
  101. wep.TopSurface,wep.BottomSurface=0,0
  102. local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0))
  103.  
  104.  
  105. local beam1=wep:Clone()
  106. beam1:ClearAllChildren()
  107. beam1.Material='Neon'
  108. beam1.BrickColor=BrickColor.new('Bright blue')
  109. beam1.Size=Vector3.new(1,1,1)
  110. beam1.Transparency=0
  111. beam1.Anchored=true
  112. local ms=Instance.new('BlockMesh',beam1)
  113. local inner1=beam1:Clone()
  114. inner1.Transparency=1
  115. inner1.Material='SmoothPlastic'
  116. inner1.BrickColor=BrickColor.new('Bright blue')
  117. local ms2=inner1.Mesh
  118.  
  119. local expl1=inner1:Clone()
  120. expl1.Mesh:Destroy()
  121. expl1.Material='Neon'
  122. expl1.BrickColor=BrickColor.new('Bright blue')
  123. expl1.Size=Vector3.new(5,5,5)
  124. expl1.Transparency=0
  125. pl=Instance.new('PointLight',expl1)
  126. pl.Color=expl1.BrickColor.Color
  127. pl.Range=pl.Range*2
  128. pl.Name='light'
  129. local br=pl.Range
  130.  
  131. local exa1=expl1:Clone()
  132. exa1.Size=Vector3.new(10,10,10)
  133. pl2=exa1.light
  134.  
  135. local part=exa1:Clone()
  136. part.Size=Vector3.new(1.5,1.5,1.5)
  137. pl3=part.light
  138. pms=Instance.new('BlockMesh',part)
  139.  
  140. char.Humanoid.Died:connect(function()
  141. laser=false
  142. beam1.Parent=nil
  143. inner1.Parent=nil
  144. expl1.Parent=nil
  145. exa1.Parent=nil
  146. s1:stop()
  147. end)
  148.  
  149.  
  150.  
  151. parti=0
  152. game:service'RunService'.Stepped:connect(function()
  153. parti=parti+1
  154. for i,v in pairs(particles) do
  155. v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
  156. v.Transparency=v.Transparency+.08
  157. if v.Transparency >= 1 then
  158. v:Destroy()
  159. table.remove(particles,i)
  160. else
  161. v.Parent=beamm
  162. end
  163. end
  164.  
  165. a=cam.CoordinateFrame.p
  166. b=mouse.Hit.p
  167. mhitr=Ray.new(a,(b-a).unit*999)
  168. mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
  169.  
  170.  
  171. if laser then
  172. beamm.Parent=workspace
  173. beam1.Parent=beamm
  174. inner1.Parent=beamm
  175. expl1.Parent=beamm
  176. exa1.Parent=beamm
  177. s1.Volume=s1.Volume-0.0034
  178.  
  179. ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
  180. hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
  181.  
  182. if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then
  183. if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then
  184. hit.Parent:BreakJoints()
  185. hit.Anchored = false
  186. wait()
  187.  
  188. hit.Position = hit.Position + Vector3.new(0,1,0)
  189. block = Instance.new("BodyForce",hit)
  190. block.Force = beam1.CFrame.lookVector
  191. s1.Volume=s1.Volume+0.0034
  192. end
  193. if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then
  194.  
  195. hit.Anchored = false
  196. wait()
  197.  
  198. hit.Position = hit.Position + Vector3.new(0,1,0)
  199. block = Instance.new("BodyForce",hit)
  200. block.Force = beam1.CFrame.lookVector
  201. s1.Volume=s1.Volume+0.0034
  202. end
  203. end
  204. if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  205. if hited == true then
  206. hited = false
  207. hited1 = true
  208. on = true
  209. human = hit.Parent:FindFirstChild("Humanoid")
  210. ts = hit.Parent:FindFirstChild("Torso")
  211. s1.Volume=s1.Volume+0.0034
  212. welld = Instance.new("Weld",hit)
  213. welld.Part0 = beam1
  214. welld.Part1 = ts
  215. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z)
  216. part6 = Instance.new("Part",hit)
  217. part6.Size = Vector3.new(1,1,1)
  218. part6.Transparency = 0
  219. part6.Position = hit.Position
  220. part6.BrickColor = BrickColor.new("Toothpaste")
  221. partmesh = Instance.new("SpecialMesh",part6)
  222. partmesh.MeshType = "Sphere"
  223. partmesh.Scale = Vector3.new(1,1,1)
  224. partweld1 = Instance.new("Weld",hit)
  225. partweld1.Part0 = hit.Parent:FindFirstChild("Torso")
  226. partweld1.Part1 = part6
  227. partweld1.C0 = CFrame.new(0,0,0)
  228. if human.Health > 100 then
  229. human.MaxHealth = 100
  230. human.Health = 100
  231.  
  232. end
  233.  
  234.  
  235.  
  236.  
  237. for i = 1,100 do
  238. wait()
  239. partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7)
  240. part6.Transparency = part6.Transparency + 0.05
  241. end
  242. end
  243. end
  244. if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
  245. e=Instance.new('Explosion',workspace)
  246. e.Position=pos
  247. e.BlastRadius=14
  248. e.BlastPressure=1e4
  249. end
  250. if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
  251. hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
  252. end
  253.  
  254. if parti==math.floor(parti) then
  255. par=part:Clone()
  256. table.insert(particles,par)
  257. par.Parent=beamm
  258. par.Transparency=1-s1.Volume
  259. par.light.Range=br*s1.Volume
  260. par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10)
  261. end
  262.  
  263. mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
  264. ms.Scale=v3(s1.Volume,s1.Volume,mag)
  265. ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
  266. beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
  267. inner1.CFrame=beam1.CFrame
  268. pl.Range=br*s1.Volume
  269. pl2.Range=br*s1.Volume
  270. expl1.Size=v3(6,6,6)*s1.Volume
  271. expl1.Transparency=0
  272. expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  273. exa1.Size=v3(5,5,5)*s1.Volume
  274. exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  275.  
  276. end
  277. end)
  278. local p = game.Players.LocalPlayer
  279. local ssj = true
  280. local ssb = true
  281.  
  282. local auracan = false
  283. local auracan1 = false
  284. local ssj2 = false
  285. local ssj3 = false
  286. local ssjg = false
  287. local ssjb = false
  288. local kaio = true
  289. local idle = true
  290. local idle1 = true
  291. local char = p.Character
  292. local mouse = p:GetMouse()
  293. local larm = char["Left Arm"]
  294. local rarm = char["Right Arm"]
  295. local lleg = char["Left Leg"]
  296. local rleg = char["Right Leg"]
  297. local hed = char.Head
  298. local torso = char.Torso
  299. hed.face:Destroy()
  300. local hum = char.Humanoid
  301. hum.Name = "idk"
  302. hum.JumpPower = 100
  303.  
  304. wait()
  305. local cam = game.Workspace.CurrentCamera
  306. local root = char.HumanoidRootPart
  307. local deb = false
  308. local shot = 0
  309. local walk = true
  310. local debris=game:service"Debris"
  311. local l = game:GetService("Lighting")
  312. local rs = game:GetService("RunService").RenderStepped
  313. local canattack = true
  314. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  315. function lerp(a, b, t) -- Linear interpolation
  316. return a + (b - a)*t
  317. end
  318.  
  319. function slerp(a, b, t) --Spherical interpolation
  320. dot = a:Dot(b)
  321. if dot > 0.99999 or dot < -0.99999 then
  322. return t <= 0.5 and a or b
  323. else
  324. r = math.acos(dot)
  325. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  326. end
  327. end
  328. function matrixInterpolate(a, b, t)
  329. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  330. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  331. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  332. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  333. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  334. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  335. local t = v1:Dot(v2)
  336. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  337. return CFrame.new()
  338. end
  339. return CFrame.new(
  340. v0.x, v0.y, v0.z,
  341. v1.x, v1.y, v1.z,
  342. v2.x, v2.y, v2.z,
  343. v3.x, v3.y, v3.z)
  344. end
  345. ----------------------------------------------------
  346. function genWeld(a,b)
  347. local w = Instance.new("Weld",a)
  348. w.Part0 = a
  349. w.Part1 = b
  350. return w
  351. end
  352. function weld(a, b)
  353. local weld = Instance.new("Weld")
  354. weld.Name = "W"
  355. weld.Part0 = a
  356. weld.Part1 = b
  357. weld.C0 = a.CFrame:inverse() * b.CFrame
  358. weld.Parent = a
  359. return weld;
  360. end
  361. ----------------------------------------------------
  362. function Lerp(c1,c2,al)
  363. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  364. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  365. for i,v in pairs(com1) do
  366. com1[i] = v+(com2[i]-v)*al
  367. end
  368. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  369. end
  370. ----------------------------------------------------
  371. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  372. local wld = Instance.new("Weld", wp1)
  373. wld.Part0 = wp0
  374. wld.Part1 = wp1
  375. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  376. end
  377. hum.MaxHealth = math.huge
  378. wait()
  379. hum.Health = math.huge
  380. ----------------------------------------------------
  381. function weld5(part0, part1, c0, c1)
  382. weeld=Instance.new("Weld", part0)
  383. weeld.Part0=part0
  384. weeld.Part1=part1
  385. weeld.C0=c0
  386. weeld.C1=c1
  387. return weeld
  388. end
  389. ----------------------------------------------------
  390. function HasntTouched(plrname)
  391. local ret = true
  392. for _, v in pairs(Touche) do
  393. if v == plrname then
  394. ret = false
  395. end
  396. end
  397. return ret
  398. end
  399. newWeld(torso, larm, -1.5, 0.5, 0)
  400. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  401. newWeld(torso, rarm, 1.5, 0.5, 0)
  402. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  403. newWeld(torso, hed, 0, 1.5, 0)
  404. newWeld(torso, lleg, -0.5, -1, 0)
  405. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  406. newWeld(torso, rleg, 0.5, -1, 0)
  407. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  408. newWeld(root, torso, 0, -1, 0)
  409. torso.Weld.C1 = CFrame.new(0, -1, 0)
  410. local block = Instance.new("Part",torso)
  411. block.Size = Vector3.new(0.1,0.1,0.1)
  412. block.Position = block.Position + Vector3.new(2,2,2)
  413. block.Transparency = 1
  414. local weld = Instance.new("Weld",torso)
  415. weld.Part0 = torso
  416. weld.Part1 = block
  417. weld.C0 = CFrame.new(0,5,0)
  418. local block2 = Instance.new("Part",torso)
  419. block2.Size = Vector3.new(3,2,1)
  420. block2.CanCollide = false
  421. block2.Position = block.Position + Vector3.new(2,2,2)
  422. block2.Transparency = 1
  423. local weld2 = Instance.new("Weld",torso)
  424. weld2.Part0 = torso
  425. weld2.Part1 = block2
  426. weld2.C0 = CFrame.new(0,-1.5,0)
  427. local part2 = Instance.new("ParticleEmitter",block)
  428. part2.Lifetime = NumberRange.new(5)
  429. part2.Speed = NumberRange.new(0)
  430. part2.Size = NumberSequence.new(11)
  431. part2.Transparency = NumberSequence.new(1)
  432. part2.LockedToPart = true
  433. part2.Rate = 3
  434. part2.Texture = "http://www.roblox.com/asset/?id=894173257"
  435. part2.ZOffset = -3
  436. local model = Instance.new("Model",torso)
  437. local part3 = Instance.new("ParticleEmitter",block2)
  438. part3.Lifetime = NumberRange.new(1)
  439. part3.Speed = NumberRange.new(5)
  440. part3.Transparency = NumberSequence.new(1)
  441. part3.Size = NumberSequence.new(0.5)
  442. part3.LockedToPart = true
  443. part3.Rate = 40
  444. part3.Texture = "http://www.roblox.com/asset/?id=549349471"
  445. part3.ZOffset = 3
  446. part3.SpreadAngle = Vector2.new(50,50)
  447. ypcall(function()
  448. shirt = Instance.new("Shirt", char)
  449. shirt.Name = "Shirt"
  450. pants = Instance.new("Pants", char)
  451. pants.Name = "Pants"
  452. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890"
  453. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984"
  454.  
  455. end)
  456. for i,v in pairs(char:children()) do
  457. if v:IsA("Accessory") then
  458. v:Destroy()
  459. end
  460. end
  461. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  462. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  463. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  464. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  465. Hair99 = Instance.new("Part")
  466.  
  467. Hair99.Parent = p.Character
  468. Hair99.Name = "Hair"
  469. Hair99.formFactor = "Symmetric"
  470. Hair99.Size = Vector3.new(1, 1, 1)
  471. Hair99.CFrame = p.Character.Head.CFrame
  472. Hair99:BreakJoints()
  473. Hair99.CanCollide = false
  474. Hair99.TopSurface = "Smooth"
  475. Hair99.BottomSurface = "Smooth"
  476. Hair99.BrickColor = BrickColor.new("New Yeller")
  477. Hair99.Transparency = 1
  478.  
  479. Weld = Instance.new("Weld")
  480. Weld.Part0 = p.Character.Head
  481. Weld.Part1 = Hair99
  482. Weld.Parent = p.Character.Head
  483. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  484.  
  485. Hair7 = Instance.new("Part")
  486. Hair7.Parent = p.Character
  487. Hair7.Name = "Hair"
  488. Hair7.CanCollide = false
  489. Hair7.Locked = true
  490. Hair7.TopSurface = "Smooth"
  491. Hair7.BottomSurface = "Smooth"
  492. Hair7.formFactor = "Symmetric"
  493. Hair7.Material = "Neon"
  494. Hair7.BrickColor = BrickColor.new("Black")
  495. Hair7.CFrame = p.Character.Torso.CFrame
  496. Hair7.Size = Vector3.new(1, 1, 1)
  497. Hair7.Transparency = 0
  498.  
  499. Mesh = Instance.new("SpecialMesh")
  500. Mesh.Parent = Hair99
  501. Mesh.MeshType = "Sphere"
  502. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  503. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  504.  
  505.  
  506. Weld1 = Instance.new("Weld")
  507. Weld1.Parent = p.Character.Head
  508. Weld1.Part0 = p.Character.Head
  509. Weld1.Part1 = Hair7
  510. Weld1.C0 = CFrame.new(0, 1, 0)
  511.  
  512. Mesh = Instance.new("SpecialMesh")
  513. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  514. Mesh.Parent = Hair7
  515. Mesh.Scale = Vector3.new(1, 1, 1)
  516. Mesh.MeshType = "FileMesh"
  517. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  518. Mesh.TextureId = ""
  519.  
  520. -----------------------------------------------------
  521.  
  522.  
  523. GroundWave1 = function()
  524. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  525.  
  526. local wave = Instance.new("Part", torso)
  527. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  528. wave.Anchored = true
  529. wave.CanCollide = false
  530. wave.Locked = true
  531. wave.Size = Vector3.new(1, 1, 1)
  532. wave.TopSurface = "Smooth"
  533. wave.BottomSurface = "Smooth"
  534. wave.Transparency = 0.35
  535. wave.CFrame = HandCF
  536. wm = Instance.new("SpecialMesh", wave)
  537. wm.MeshId = "rbxassetid://3270017"
  538. coroutine.wrap(function()
  539. for i = 1, 30, 1 do
  540. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  541. wave.Size = wm.Scale
  542. wave.CFrame = HandCF
  543. wave.Transparency = i/30
  544. wait()
  545. end
  546. wait()
  547. wave:Destroy()
  548. end)()
  549. end
  550. GroundWave2 = function()
  551. local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  552.  
  553. local wave = Instance.new("Part", spirit1)
  554. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  555. wave.Anchored = true
  556. wave.CanCollide = false
  557. wave.Locked = true
  558. wave.Size = Vector3.new(1, 1, 1)
  559. wave.TopSurface = "Smooth"
  560. wave.BottomSurface = "Smooth"
  561. wave.Transparency = 0.35
  562. wave.CFrame = HandCF
  563. wm = Instance.new("SpecialMesh", wave)
  564. wm.MeshId = "rbxassetid://3270017"
  565. coroutine.wrap(function()
  566. for i = 1, 30, 1 do
  567. wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8)
  568. wave.Size = wm.Scale
  569. wave.CFrame = HandCF
  570. wave.Transparency = i/30
  571. wait()
  572. end
  573. wait()
  574. wave:Destroy()
  575. end)()
  576. end
  577. --combat
  578. local grab = false
  579. function misssound()
  580. z = Instance.new("Sound",char)
  581. z.Volume = 4
  582. z.Looped = false
  583. z.SoundId = "rbxassetid://137579113"
  584. z:Play()
  585. end
  586. function strongsound()
  587. z = Instance.new("Sound",char)
  588. z.Volume = 4
  589. z.Looped = false
  590. z.SoundId = "rbxassetid://896242278"
  591. z:Play()
  592. end
  593. function punches()
  594. for i = 1, 10 do
  595. wait()
  596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4)
  597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2)
  598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2)
  600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4)
  601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  602. end
  603. for i = 1, 10 do
  604. wait()
  605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2)
  608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4)
  610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  611. end
  612. end
  613. function fastpunches()
  614.  
  615. wait(0.01)
  616. misssound()
  617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  623.  
  624. wait(0.01)
  625. misssound()
  626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  632. wait(0.01)
  633. misssound()
  634. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  635. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  638. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  640.  
  641. wait(0.01)
  642. misssound()
  643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  649. wait(0.01)
  650. misssound()
  651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  657.  
  658. wait(0.01)
  659. misssound()
  660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  666. wait(0.01)
  667. misssound()
  668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  674.  
  675. wait(0.01)
  676. misssound()
  677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  683. wait(0.01)
  684. misssound()
  685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  691.  
  692. wait(0.01)
  693. misssound()
  694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  698. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  699. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  700. wait(0.01)
  701. misssound()
  702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  704. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  708.  
  709. wait(0.01)
  710. misssound()
  711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  717. wait(0.01)
  718. misssound()
  719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  725.  
  726. wait(0.01)
  727. misssound()
  728. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  734. wait(0.01)
  735. misssound()
  736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  742.  
  743. wait(0.01)
  744. misssound()
  745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  751.  
  752. end
  753. function kick()
  754. for i = 1, 20 do
  755. wait()
  756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4)
  757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2)
  758. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2)
  759. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2)
  760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  762. end
  763.  
  764. end
  765. function strongpunchanim()
  766. strongsound()
  767. for i = 1, 15 do
  768. wait()
  769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2)
  771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)
  774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4)
  775. end
  776.  
  777. for i = 1, 15 do
  778. wait()
  779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4)
  780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2)
  781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)
  784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4)
  785. end
  786.  
  787. end
  788.  
  789.  
  790. function gramanim()
  791. for i = 1, 20 do
  792. wait()
  793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm
  796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm
  797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  799. end
  800. for i = 1, 20 do
  801. wait()
  802. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm
  805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm
  806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  808. end
  809. end
  810.  
  811.  
  812.  
  813.  
  814.  
  815. mouse.KeyDown:connect(function(key)
  816. if key == "c" then
  817. if ssj == true then
  818. if canattack == true then
  819. combodamage = 3
  820. aura.Color = ColorSequence.new(Color3.new(255,255,0))
  821. idle = false
  822. base = false
  823. idle1 = false
  824. canattack = false
  825. ssj = false
  826. wait(0.1)
  827.  
  828.  
  829. for i = 1, 20 do
  830. wait()
  831. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg
  836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg
  837. end
  838.  
  839. z1 = Instance.new("Sound",char)
  840. z1.Volume = 10
  841. z1.Looped = false
  842. z1.SoundId = "rbxassetid://740811119"
  843. z1:Play()
  844.  
  845. Colors = {"New Yeller", "New Yeller"}
  846. GroundWave1()
  847. ball.BrickColor = BrickColor.new("New Yeller")
  848. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  849. ball.Transparency = 0
  850.  
  851. wait()
  852. zh = Instance.new("Sound",char)
  853. zh.Volume = 2
  854. zh.Looped = true
  855. zh.SoundId = "rbxassetid://891397456"
  856. zh:Play()
  857. aura.Transparency = NumberSequence.new(0)
  858. auracan = true
  859. Mesh.MeshId = "rbxassetid://430344159"
  860. Mesh.Scale = Vector3.new(6,6,6)
  861. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  862. Hair7.BrickColor = BrickColor.new("New Yeller")
  863. wait(2)
  864. idle = true
  865. idle1 = true
  866. canattack = true
  867. ssj2 = true
  868. end
  869. end
  870. end
  871. end)
  872. mouse.KeyDown:connect(function(key)
  873. if key == "c" then
  874. if ssj2 == true then
  875. if canattack == true then
  876. combodamage = 6
  877. idle = false
  878. idle1 = false
  879. canattack = false
  880. wait(0.1)
  881. for i = 1, 20 do
  882.  
  883. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  884. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  885. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  886. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  887. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  888. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  889. end
  890. z1 = Instance.new("Sound",char)
  891. z1.Volume = 10
  892. z1.Looped = false
  893. z1.SoundId = "rbxassetid://740811119"
  894. z1:Play()
  895. for i = 1, 5 do
  896. wait()
  897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  903. end
  904.  
  905.  
  906.  
  907. aura.Transparency = NumberSequence.new(0)
  908. aura1.Transparency = NumberSequence.new(0)
  909. auracan1 = true
  910.  
  911. auracan = false
  912. zh:Destroy()
  913. Colors = {"New Yeller", "New Yeller"}
  914. GroundWave1()
  915. wait()
  916.  
  917. ball.BrickColor = BrickColor.new("New Yeller")
  918. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  919. ball.Transparency = 0
  920.  
  921. wait()
  922. zh = Instance.new("Sound",char)
  923. zh.Volume = 2
  924. zh.Looped =true
  925. zh.SoundId = "rbxassetid://850205092"
  926. zh:Play()
  927. Mesh.MeshId = "rbxassetid://560718478"
  928. Mesh.Scale = Vector3.new(6,6,6)
  929. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  930. Hair7.BrickColor = BrickColor.new("New Yeller")
  931. wait(2)
  932. idle = true
  933. idle1 = true
  934. canattack = true
  935. ssj3 = true
  936. ssj2 = false
  937. end
  938. end
  939. end
  940. end)
  941. mouse.KeyDown:connect(function(key)
  942. if key == "c" then
  943. if ssj3 == true then
  944. if canattack == true then
  945.  
  946. idle = false
  947. idle1 = false
  948. canattack = false
  949. combodamage = 10
  950. wait(0.1)
  951. Colors = {"New Yeller", "New Yeller"}
  952. GroundWave1()
  953. Colors = {"New Yeller", "New Yeller"}
  954. GroundWave1()
  955. for i = 1, 20 do
  956. wait()
  957. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  958. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  963. end
  964. Colors = {"New Yeller", "New Yeller"}
  965. GroundWave1()
  966. Colors = {"New Yeller", "New Yeller"}
  967. GroundWave1()
  968. Colors = {"New Yeller", "New Yeller"}
  969. GroundWave1()
  970. wait(1)
  971. Colors = {"New Yeller", "New Yeller"}
  972. GroundWave1()
  973. z1 = Instance.new("Sound",char)
  974. z1.Volume = 10
  975. z1.Looped = false
  976. z1.SoundId = "rbxassetid://740811119"
  977. z1:Play()
  978. Colors = {"New Yeller", "New Yeller"}
  979. GroundWave1()
  980. for i = 1, 5 do
  981. wait()
  982. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  983. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  985. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  988. end
  989. Colors = {"New Yeller", "New Yeller"}
  990. GroundWave1()
  991.  
  992. Colors = {"New Yeller", "New Yeller"}
  993. GroundWave1()
  994. ball.BrickColor = BrickColor.new("New Yeller")
  995. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  996. ball.Transparency = 0
  997. Mesh.Scale = Vector3.new(6,6,6)
  998. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  999. Mesh.MeshId = "rbxassetid://560718478"
  1000. wait()
  1001.  
  1002.  
  1003.  
  1004. Hair71 = Instance.new("Part")
  1005. Hair71.Parent = p.Character
  1006. Hair71.Name = "Hair1"
  1007. Hair71.CanCollide = false
  1008. Hair71.Locked = true
  1009. Hair71.TopSurface = "Smooth"
  1010. Hair71.BottomSurface = "Smooth"
  1011. Hair71.formFactor = "Symmetric"
  1012. Hair71.Material = "Neon"
  1013. Hair71.BrickColor = BrickColor.new("New Yeller")
  1014. Hair71.CFrame = p.Character.Torso.CFrame
  1015. Hair71.Size = Vector3.new(1, 1, 1)
  1016. Hair71.Transparency = 0
  1017.  
  1018. Mesh1 = Instance.new("SpecialMesh")
  1019. Mesh1.Parent = Hair991
  1020. Mesh1.MeshType = "Sphere"
  1021. Mesh1.Offset = Vector3.new(0, 0.1, 0.1)
  1022. Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2)
  1023.  
  1024.  
  1025. Hair71.BrickColor = BrickColor.new("New Yeller")
  1026.  
  1027. Weld11 = Instance.new("Weld",char.Hair1)
  1028. Weld11.Parent = p.Character.Head
  1029. Weld11.Part0 = p.Character.Head
  1030. Weld11.Part1 = Hair71
  1031. Weld11.C0 = CFrame.new(-.25, -1, 1.5)
  1032.  
  1033. Mesh1 = Instance.new("SpecialMesh",Mesh1)
  1034. Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2)
  1035. Mesh1.Parent = Hair71
  1036.  
  1037. Mesh1.MeshType = "FileMesh"
  1038. Mesh1.MeshId = "rbxassetid://560193297"
  1039. Mesh1.Scale = Vector3.new(7,6,6)
  1040. Mesh1.TextureId = ""
  1041. wait(2)
  1042. ssj33 = true
  1043. idle = true
  1044. idle1 = true
  1045. canattack = true
  1046. ssj3 = false
  1047. end
  1048. end
  1049. end
  1050. end)
  1051. aurapart = Instance.new("Part",char)
  1052. aurapart.Size = Vector3.new(0.1,0.1,0.1)
  1053. aurapart.Transparency = 1
  1054. aurapart.CanCollide = false
  1055. aurapart.Position = Vector3.new(0,2,0)
  1056. auraweld = Instance.new("Weld",char)
  1057. auraweld.Part0 = aurapart
  1058. auraweld.Part1 = torso
  1059. auraweld.C0 = CFrame.new(0,-2,0)
  1060. aura = Instance.new("ParticleEmitter",aurapart)
  1061. aura.Transparency = NumberSequence.new(1)
  1062. aura.Size = NumberSequence.new(8)
  1063. aura.Speed = NumberRange.new(0)
  1064. aura.LockedToPart = true
  1065. aura.Rate = 2
  1066. aura.Lifetime = NumberRange.new(5)
  1067. aura.ZOffset = -2
  1068. aura1 = Instance.new("ParticleEmitter",torso)
  1069. aura1.Transparency = NumberSequence.new(1)
  1070. aura1.Size = NumberSequence.new(5)
  1071. aura1.Speed = NumberRange.new(0)
  1072. aura1.Lifetime = NumberRange.new(5)
  1073. aura1.LockedToPart = true
  1074. aura1.Rate = 1.5
  1075.  
  1076. aura1.ZOffset = 2
  1077. aura1.Lifetime = NumberRange.new(3)
  1078. aurapart3 = Instance.new("Part",char)
  1079. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1080. aurapart3.Position = Vector3.new(0,2,0)
  1081. aurapart3.Transparency = 1
  1082. aurapart3.CanCollide = false
  1083. auraweld3 = Instance.new("Weld",char)
  1084. auraweld3.Part0 = aurapart3
  1085. auraweld3.Part1 = torso
  1086. auraweld3.C0 = CFrame.new(0,-7,0)
  1087. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1088. aura3.Transparency = NumberSequence.new(1)
  1089. aura3.Color = ColorSequence.new(Color3.new(255,0,255))
  1090. aura3.Size = NumberSequence.new(14)
  1091. aura3.Speed = NumberRange.new(0)
  1092. aura3.LockedToPart = true
  1093. aura3.Rate = 5
  1094. aura3.Lifetime = NumberRange.new(5)
  1095. aura3.ZOffset = -5
  1096.  
  1097. mouse.KeyDown:connect(function(key)
  1098. if key == "b" then
  1099. if ssb == true then
  1100. if canattack == true then
  1101. idle = false
  1102. base = false
  1103.  
  1104. combodamage = 18
  1105. ssbon = true
  1106. ssb = false
  1107. ssj = false
  1108. ssj2 = false
  1109. ssj3 = false
  1110. ssj33 = false
  1111. idle1 = false
  1112. Colors = {"Toothpaste", "Toothpaste"}
  1113. canattack = false
  1114. wait(0.1)
  1115.  
  1116. for i = 1, 20 do
  1117.  
  1118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1122. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1123. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1124. end
  1125. z1 = Instance.new("Sound",char)
  1126. z1.Volume = 10
  1127. z1.Looped = false
  1128. z1.SoundId = "rbxassetid://740811119"
  1129. z1:Play()
  1130.  
  1131. Mesh.MeshId = "rbxassetid://430344159"
  1132. Mesh.Scale = Vector3.new(6,6,6)
  1133. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1134. Hair7.BrickColor = BrickColor.new("Toothpaste")
  1135. for i = 1, 5 do
  1136. wait()
  1137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1139. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1140. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1141. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1142. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1143. end
  1144.  
  1145.  
  1146.  
  1147. zh = Instance.new("Sound",char)
  1148. zh.Volume = 2
  1149. zh.Looped = true
  1150. zh.SoundId = "rbxassetid://600060450"
  1151. zh:Play()
  1152. ball.BrickColor = BrickColor.new("Toothpaste")
  1153. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1154. ball.Transparency = 0
  1155. GroundWave1()
  1156. wait(0.3)
  1157.  
  1158. ball.BrickColor = BrickColor.new("Toothpaste")
  1159. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1160. ball.Transparency = 0
  1161. GroundWave1()
  1162. wait(0.3)
  1163. ball.BrickColor = BrickColor.new("Toothpaste")
  1164. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1165. ball.Transparency = 0
  1166. GroundWave1()
  1167. wait(0.3)
  1168. ball.BrickColor = BrickColor.new("Toothpaste")
  1169. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1170. ball.Transparency = 0
  1171. GroundWave1()
  1172. wait(0.3)
  1173. GroundWave1()
  1174. part2.Transparency = NumberSequence.new(0)
  1175. part3.Transparency = NumberSequence.new(0)
  1176. wait(0.4)
  1177. idle = true
  1178. idle1 = true
  1179. canattack = true
  1180.  
  1181.  
  1182. end
  1183. end
  1184. end
  1185. end)
  1186.  
  1187.  
  1188. mouse.KeyDown:connect(function(Key)
  1189. if Key == "r" then
  1190. if canattack == true then
  1191.  
  1192.  
  1193. kamehamehaon = true
  1194.  
  1195. idle = false
  1196.  
  1197. idle1 = false
  1198. canattack = false
  1199. hum.WalkSpeed = 0
  1200. z2 = Instance.new("Sound",char)
  1201. z2.Volume = 3
  1202. z2.Looped = false
  1203. z2.SoundId = "rbxassetid://908489666"
  1204. z2:Play()
  1205.  
  1206.  
  1207. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  1208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  1209. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  1210. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  1211. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  1212. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  1213.  
  1214. partaura.Size = NumberSequence.new(0.1)
  1215.  
  1216. partaura.Transparency = NumberSequence.new(0)
  1217. partaura1.Transparency = NumberSequence.new(0)
  1218. kamehameha = true
  1219. wait(5)
  1220. if kamehamehaon == true then
  1221. kamehamehaon = false
  1222. hited = true
  1223. wait(0.1)
  1224. point = true
  1225. kamehamehaon = false
  1226. kamehameha = false
  1227.  
  1228.  
  1229.  
  1230. partaura.Transparency = NumberSequence.new(1)
  1231. partaura1.Transparency = NumberSequence.new(1)
  1232. z2:Stop()
  1233. z4 = Instance.new("Sound",char)
  1234. z4.Volume = 5
  1235. z4.Looped = false
  1236. z4.SoundId = "rbxassetid://908474188"
  1237. z4:Play()
  1238.  
  1239. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1240. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1241. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1242. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1243. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1244. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1245.  
  1246.  
  1247.  
  1248.  
  1249.  
  1250. laser = true
  1251. s1.Volume=1
  1252. s1:play()
  1253. wait(5.4)
  1254. point = false
  1255. laser = false
  1256. beam1.Size = Vector3.new(1,1,1)
  1257. beam1.Parent=nil
  1258. inner1.Parent=nil
  1259. expl1.Parent=nil
  1260.  
  1261. hited1 = false
  1262. exa1.Parent=nil
  1263. s1:stop()
  1264.  
  1265. idle = true
  1266. canattack = true
  1267. idle1 = true
  1268. hum.WalkSpeed = 16
  1269.  
  1270. end
  1271. end
  1272. end
  1273. end)
  1274. mouse.KeyUp:connect(function(Key)
  1275. if Key == "r" then
  1276. if kamehamehaon == true then
  1277. hited = true
  1278. wait(0.1)
  1279. point = true
  1280. kamehamehaon = false
  1281. kamehameha = false
  1282.  
  1283.  
  1284.  
  1285. partaura.Transparency = NumberSequence.new(1)
  1286. partaura1.Transparency = NumberSequence.new(1)
  1287. z2:Stop()
  1288. z4 = Instance.new("Sound",char)
  1289. z4.Volume = 5
  1290. z4.Looped = false
  1291. z4.SoundId = "rbxassetid://908474188"
  1292. z4:Play()
  1293.  
  1294. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1295. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1296. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1297. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1298. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1299. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1300.  
  1301.  
  1302.  
  1303.  
  1304.  
  1305. laser = true
  1306. s1.Volume=1
  1307. s1:play()
  1308. wait(5.4)
  1309. point = false
  1310. laser = false
  1311. beam1.Size = Vector3.new(1,1,1)
  1312. beam1.Parent=nil
  1313. inner1.Parent=nil
  1314. expl1.Parent=nil
  1315.  
  1316. hited1 = false
  1317. exa1.Parent=nil
  1318. s1:stop()
  1319.  
  1320. idle = true
  1321. canattack = true
  1322. idle1 = true
  1323. hum.WalkSpeed = 16
  1324. end
  1325. end
  1326. end)
  1327.  
  1328.  
  1329. mouse.KeyDown:connect(function(key)
  1330. if key == "x" then
  1331. if ssj33 == true then
  1332. aura.Transparency = NumberSequence.new(1)
  1333.  
  1334. char.Hair1:Destroy()
  1335. zh:Destroy()
  1336. Mesh.Scale = Vector3.new(1, 1, 1)
  1337. Hair7.BrickColor = BrickColor.new("Black")
  1338. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  1339. Weld1.C0 = CFrame.new(0,1, 0)
  1340.  
  1341.  
  1342. Weld1.C0 = CFrame.new(0,1, 0)
  1343. end
  1344. aura.Transparency = NumberSequence.new(1)
  1345. aura1.Transparency = NumberSequence.new(1)
  1346. base = true
  1347. part2.Transparency = NumberSequence.new(1)
  1348. part3.Transparency = NumberSequence.new(1)
  1349. ball.BrickColor = BrickColor.new("White")
  1350. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1351. ball.Transparency = 0
  1352.  
  1353. zh:Destroy()
  1354. walksound = "rbxassetid://908473722"
  1355. ssbkaio = false
  1356. ssbon = false
  1357. wait()
  1358. zh = Instance.new("Sound",char)
  1359. zh.Volume = 10
  1360. zh.Looped = false
  1361. zh.SoundId = "rbxassetid://700499285"
  1362. zh:Play()
  1363. aura3.Transparency = NumberSequence.new(1)
  1364. Colors = {"White", "White"}
  1365. can = 5
  1366. GroundWave1()
  1367. wait(0.5)
  1368. Mesh.Scale = Vector3.new(1, 1, 1)
  1369. Hair7.BrickColor = BrickColor.new("Black")
  1370. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  1371. Weld1.C0 = CFrame.new(0,1, 0)
  1372.  
  1373. ssj = true
  1374. combodamage = 2
  1375. ssb = true
  1376.  
  1377. ssj2 = false
  1378. ssj3 = false
  1379. ssj33 = false
  1380.  
  1381. ssbkaio = false
  1382. if ssbkaiox10 == true then
  1383. rarm1:Destroy()
  1384. larm1:Destroy()
  1385. torso1:Destroy()
  1386. lleg1:Destroy()
  1387. rleg1:Destroy()
  1388. rhed1:Destroy()
  1389. ssbkaiox10 = false
  1390. end
  1391. end
  1392. end)
  1393. ball = Instance.new("Part",char)
  1394. ball.Size = Vector3.new(1,1,1)
  1395.  
  1396. ball.Position = Vector3.new(999,999,999)
  1397. ball.BrickColor = BrickColor.new("White")
  1398. ball.CanCollide = false
  1399. ballmesh = Instance.new("SpecialMesh",ball)
  1400. ballmesh.MeshType = "Sphere"
  1401. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1402. ballweld = Instance.new("Weld",ball)
  1403. ballweld.Part0 = torso
  1404. ballweld.Part1 = ball
  1405. partt = Instance.new("Part",char)
  1406. partt.Position = Vector3.new(999,999,999)
  1407. partt.Transparency = 1
  1408. partt.CanCollide = false
  1409. partt.Size = Vector3.new(0.1,0.1,0.1)
  1410. partweld = Instance.new("Weld",partt)
  1411. partweld.Part0 = torso
  1412. partweld.Part1 = partt
  1413. partweld.C0 = CFrame.new(0.3,-.5,-1.5)
  1414. partaura = Instance.new("ParticleEmitter",partt)
  1415. partaura.Size = NumberSequence.new(2)
  1416. partaura.LockedToPart = true
  1417.  
  1418. partaura.Transparency = NumberSequence.new(1)
  1419. partaura.Texture = "rbxassetid://547574922"
  1420. partaura.Speed = NumberRange.new(0)
  1421. partaura.Rate = 2
  1422. partaura.ZOffset = 0
  1423. partaura1 = Instance.new("ParticleEmitter",partt)
  1424. partaura1.Size = NumberSequence.new(5)
  1425. partaura1.LockedToPart = true
  1426.  
  1427. partaura1.Transparency = NumberSequence.new(1)
  1428. partaura1.Texture = "http://www.roblox.com/asset/?id=243660364"
  1429. partaura1.Speed = NumberRange.new(0)
  1430. partaura1.Rate = 3
  1431. partaura1.ZOffset = -1
  1432. partaura1.Color = ColorSequence.new(Color3.new(0,255,255))
  1433. partaura1.RotSpeed = NumberRange.new(-10,10)
  1434. partaura1.SpreadAngle = Vector2.new(360,360)
  1435. partaura1.Rotation = NumberRange.new(0,360)
  1436. aj = 0
  1437. spirit = Instance.new("Part",char)
  1438. spirit.CanCollide = false
  1439. spirit.Size = Vector3.new(1,1,1)
  1440. spirit.Transparency = 1
  1441. spirit.Position = Vector3.new(999,999,999)
  1442. spirit.BrickColor = BrickColor.new("Toothpaste")
  1443. spirit.Material = "Neon"
  1444.  
  1445.  
  1446. spirit1 = Instance.new("Part",char)
  1447. spirit1.CanCollide = false
  1448. spirit1.Size = Vector3.new(1,1,1)
  1449. spirit1.Transparency = 1
  1450. spirit1.Position = Vector3.new(999,999,999)
  1451. spirit1.BrickColor = BrickColor.new("Toothpaste")
  1452. spirit1.Material = "Neon"
  1453. spirit1mesh = Instance.new("SpecialMesh",spirit1)
  1454. spirit1mesh.MeshType = "Sphere"
  1455. spirit1mesh.Scale = Vector3.new(1,1,1)
  1456. partweld7 = Instance.new("Weld",spirit1)
  1457. partweld7.Part0 = torso
  1458. partweld7.Part1 = spirit1
  1459. partweld7.C0 = CFrame.new(0,40,0)
  1460. aj = 1
  1461. spirit12 = Instance.new("Part",char)
  1462. spirit12.Name = "XD"
  1463. spirit12.CanCollide = false
  1464. spirit12.Size = Vector3.new(50,50,50)
  1465. spirit12.Transparency = 1
  1466. spirit12.Position = spirit1.Position
  1467. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1468. spirit12.Material = "Neon"
  1469.  
  1470.  
  1471. function touch122(hit)
  1472. if not hit.Parent:findFirstChild("Humanoid") then return end
  1473. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1474. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1475. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1476. hit.Parent:findFirstChild("Humanoid").Health = 100
  1477. end
  1478. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1479.  
  1480.  
  1481. end
  1482. end
  1483. spirit12.Touched:connect(touch122)
  1484.  
  1485.  
  1486. mouse.KeyDown:connect(function(key)
  1487. if key == "t" then
  1488. if base == true then
  1489. if canattack == true then
  1490. if clickon == true then
  1491. jk = true
  1492. clickon=false
  1493. end
  1494. idle = false
  1495.  
  1496.  
  1497. idle1 = false
  1498. canattack = false
  1499. wait(0.5)
  1500. hum.WalkSpeed = 0
  1501.  
  1502. for i = 1, 20 do
  1503. wait()
  1504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head
  1505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso
  1506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm
  1507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm
  1508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg
  1509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg
  1510. end
  1511. z142 = Instance.new("Sound",char)
  1512. z142.Volume = 10
  1513. z142.Looped = false
  1514. z142.SoundId = "rbxassetid://919429799"
  1515. z142:Play()
  1516. spirit1.Transparency = 0
  1517.  
  1518. go = false
  1519.  
  1520.  
  1521. wait(9)
  1522.  
  1523. for i = 1, 20 do
  1524. wait()
  1525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  1526. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso
  1527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm
  1528. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm
  1529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg
  1530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg
  1531. end
  1532.  
  1533. go = true
  1534.  
  1535. z142.Volume = z142.Volume - 0.5
  1536.  
  1537.  
  1538.  
  1539. for i = 1,10 do
  1540. wait()
  1541. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1542. end
  1543. z142.Volume = z142.Volume - 0.5
  1544. spirit12 = Instance.new("Part",char)
  1545. spirit12.Name = "XD"
  1546. spirit12.CanCollide = false
  1547. spirit12.Size = Vector3.new(60,60,60)
  1548. spirit12.Transparency = 1
  1549. spirit12.Position = spirit1.Position
  1550. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1551. spirit12.Material = "Neon"
  1552.  
  1553. function touch122(hit)
  1554. if not hit.Parent:findFirstChild("Humanoid") then return end
  1555. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1556. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1557. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1558. hit.Parent:findFirstChild("Humanoid").Health = 100
  1559. end
  1560. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1561.  
  1562.  
  1563. end
  1564. end
  1565. for i = 1,10 do
  1566. wait()
  1567. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1568. end
  1569. z142.Volume = z142.Volume - 0.5
  1570. spirit12 = Instance.new("Part",char)
  1571. spirit12.Name = "XD"
  1572. spirit12.CanCollide = false
  1573. spirit12.Size = Vector3.new(60,60,60)
  1574. spirit12.Transparency = 1
  1575. spirit12.Position = spirit1.Position
  1576. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1577. spirit12.Material = "Neon"
  1578.  
  1579. function touch122(hit)
  1580. if not hit.Parent:findFirstChild("Humanoid") then return end
  1581. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1582.  
  1583. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1584. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1585. hit.Parent:findFirstChild("Humanoid").Health = 100
  1586. end
  1587. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1588.  
  1589. end
  1590. end
  1591. for i = 1,10 do
  1592. wait()
  1593. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1594. end
  1595. z142.Volume = z142.Volume - 0.5
  1596. spirit12 = Instance.new("Part",char)
  1597. spirit12.Name = "XD"
  1598. spirit12.CanCollide = false
  1599. spirit12.Size = Vector3.new(60,60,60)
  1600. spirit12.Transparency = 1
  1601. spirit12.Position = spirit1.Position
  1602. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1603. spirit12.Material = "Neon"
  1604.  
  1605. function touch122(hit)
  1606. if not hit.Parent:findFirstChild("Humanoid") then return end
  1607. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1608. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1609. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1610. hit.Parent:findFirstChild("Humanoid").Health = 100
  1611. end
  1612. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1613.  
  1614.  
  1615. end
  1616. end
  1617. for i = 1,10 do
  1618. wait()
  1619. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1620. end
  1621. z142.Volume = z142.Volume - 0.5
  1622. z14 = Instance.new("Sound",char)
  1623. z14.Volume = 10
  1624. z14.Looped = false
  1625. z14.SoundId = "rbxassetid://638861091"
  1626. z14:Play()
  1627. Colors = {"Toothpaste", "Toothpaste"}
  1628. GroundWave2()
  1629. spirit12 = Instance.new("Part",char)
  1630. spirit12.Name = "XD"
  1631. spirit12.CanCollide = false
  1632. spirit12.Size = Vector3.new(60,60,60)
  1633. spirit12.Transparency = 1
  1634. spirit12.Position = spirit1.Position
  1635. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1636. spirit12.Material = "Neon"
  1637.  
  1638. function touch122(hit)
  1639. if not hit.Parent:findFirstChild("Humanoid") then return end
  1640. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1641. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1642. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1643. hit.Parent:findFirstChild("Humanoid").Health = 100
  1644. end
  1645. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1646.  
  1647.  
  1648. end
  1649. end
  1650. z142.Volume = z142.Volume - 0.5
  1651. spirit12 = Instance.new("Part",char)
  1652. spirit12.Name = "XD"
  1653. spirit12.CanCollide = false
  1654. spirit12.Size = Vector3.new(50,50,50)
  1655. spirit12.Transparency = 1
  1656. spirit12.Position = spirit1.Position
  1657. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1658. spirit12.Material = "Neon"
  1659.  
  1660. function touch122(hit)
  1661. if not hit.Parent:findFirstChild("Humanoid") then return end
  1662. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1663. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1664. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1665. hit.Parent:findFirstChild("Humanoid").Health = 100
  1666. end
  1667. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1668.  
  1669.  
  1670. end
  1671. end
  1672. spirit12.Touched:connect(touch122)
  1673. for i = 1,5 do
  1674. wait()
  1675. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1676.  
  1677. end
  1678. z142.Volume = z142.Volume - 0.5
  1679. Colors = {"Toothpaste", "Toothpaste"}
  1680. GroundWave2()
  1681. spirit12 = Instance.new("Part",char)
  1682. spirit12.Name = "XD"
  1683. spirit12.CanCollide = false
  1684. spirit12.Size = Vector3.new(50,50,50)
  1685. spirit12.Transparency = 1
  1686. spirit12.Position = spirit1.Position
  1687. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1688. spirit12.Material = "Neon"
  1689.  
  1690. function touch122(hit)
  1691. if not hit.Parent:findFirstChild("Humanoid") then return end
  1692. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1693. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1694. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1695. hit.Parent:findFirstChild("Humanoid").Health = 100
  1696. end
  1697. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1698.  
  1699.  
  1700. end
  1701. end
  1702. z142.Volume = z142.Volume - 0.5
  1703. z142.Volume = z142.Volume - 0.5
  1704. spirit12.Touched:connect(touch122)
  1705. for i = 1,5 do
  1706. wait()
  1707. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1708. end
  1709. z142.Volume = z142.Volume - 0.5
  1710. spirit12 = Instance.new("Part",char)
  1711. spirit12.Name = "XD"
  1712. spirit12.CanCollide = false
  1713. spirit12.Size = Vector3.new(50,50,50)
  1714. spirit12.Transparency = 1
  1715. spirit12.Position = spirit1.Position
  1716. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1717. spirit12.Material = "Neon"
  1718.  
  1719. function touch122(hit)
  1720. if not hit.Parent:findFirstChild("Humanoid") then return end
  1721. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1722. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1723. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1724. hit.Parent:findFirstChild("Humanoid").Health = 100
  1725. end
  1726. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1727.  
  1728.  
  1729. end
  1730. end
  1731. z142.Volume = z142.Volume - 0.5
  1732. spirit12.Touched:connect(touch122)
  1733. for i = 1,5 do
  1734. wait()
  1735. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1736.  
  1737. end
  1738. z142.Volume = z142.Volume - 0.5
  1739. Colors = {"Toothpaste", "Toothpaste"}
  1740. GroundWave2()
  1741. spirit12 = Instance.new("Part",char)
  1742. spirit12.Name = "XD"
  1743. spirit12.CanCollide = false
  1744. spirit12.Size = Vector3.new(50,50,50)
  1745. spirit12.Transparency = 1
  1746. spirit12.Position = spirit1.Position
  1747. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1748. spirit12.Material = "Neon"
  1749.  
  1750. function touch122(hit)
  1751. if not hit.Parent:findFirstChild("Humanoid") then return end
  1752. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1753. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1754. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1755. hit.Parent:findFirstChild("Humanoid").Health = 100
  1756. end
  1757. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1758.  
  1759.  
  1760. end
  1761. end
  1762. z142.Volume = z142.Volume - 0.5
  1763. spirit12.Touched:connect(touch122)
  1764. for i = 1,5 do
  1765. wait()
  1766. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1767. end
  1768. z142.Volume = z142.Volume - 0.5
  1769. Colors = {"Toothpaste", "Toothpaste"}
  1770. GroundWave2()
  1771. spirit12 = Instance.new("Part",char)
  1772. spirit12.Name = "XD"
  1773. spirit12.CanCollide = false
  1774. spirit12.Size = Vector3.new(50,50,50)
  1775. spirit12.Transparency = 1
  1776. spirit12.Position = spirit1.Position
  1777. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1778. spirit12.Material = "Neon"
  1779.  
  1780. function touch122(hit)
  1781. if not hit.Parent:findFirstChild("Humanoid") then return end
  1782. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1783. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1784. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1785. hit.Parent:findFirstChild("Humanoid").Health = 100
  1786. end
  1787. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1788.  
  1789.  
  1790. end
  1791. end
  1792. z142.Volume = z142.Volume - 0.5
  1793. spirit12.Touched:connect(touch122)
  1794. for i = 1,5 do
  1795. wait()
  1796. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1797.  
  1798. end
  1799. z142.Volume = z142.Volume - 0.5
  1800. z142.Volume = z142.Volume - 0.5
  1801. Colors = {"Toothpaste", "Toothpaste"}
  1802. GroundWave2()
  1803. spirit12 = Instance.new("Part",char)
  1804. spirit12.Name = "XD"
  1805. spirit12.CanCollide = false
  1806. spirit12.Size = Vector3.new(50,50,50)
  1807. spirit12.Transparency = 1
  1808. spirit12.Position = spirit1.Position
  1809. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1810. spirit12.Material = "Neon"
  1811.  
  1812. z142.Volume = z142.Volume - 0.5
  1813. function touch122(hit)
  1814. if not hit.Parent:findFirstChild("Humanoid") then return end
  1815. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1816. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1817. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1818. hit.Parent:findFirstChild("Humanoid").Health = 100
  1819. end
  1820. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1821.  
  1822.  
  1823. end
  1824. end
  1825. spirit12.Touched:connect(touch122)
  1826. for i = 1,5 do
  1827. wait()
  1828. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1829. end
  1830. z142.Volume = z142.Volume - 0.5
  1831. Colors = {"Toothpaste", "Toothpaste"}
  1832. GroundWave2()
  1833. spirit12 = Instance.new("Part",char)
  1834. spirit12.Name = "XD"
  1835. spirit12.CanCollide = false
  1836. spirit12.Size = Vector3.new(200,200,200)
  1837. spirit12.Transparency = 1
  1838. spirit12.Position = spirit1.Position
  1839. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1840. spirit12.Material = "Neon"
  1841.  
  1842. function touch122(hit)
  1843. if not hit.Parent:findFirstChild("Humanoid") then return end
  1844. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1845. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1846. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1847. hit.Parent:findFirstChild("Humanoid").Health = 100
  1848. end
  1849. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30
  1850.  
  1851.  
  1852. end
  1853. end
  1854. spirit12.Touched:connect(touch122)
  1855. Colors = {"Toothpaste", "Toothpaste"}
  1856. GroundWave2()
  1857.  
  1858. spirit12.Touched:connect(touch122)
  1859. for i = 1,50 do
  1860. wait()
  1861. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1862.  
  1863.  
  1864. end
  1865. z142.Volume = z142.Volume - 0.5
  1866. z142:Destroy()
  1867.  
  1868.  
  1869. partweld7.C0 = CFrame.new(0,40,0)
  1870. spirit1.Transparency = 1
  1871. aj = 1
  1872.  
  1873. wait(0.5)
  1874. idle = true
  1875. canattack = true
  1876. idle1 = true
  1877. wait(0.5)
  1878. if jk == true then
  1879. jk = false
  1880. clickon = true
  1881. end
  1882. hum.WalkSpeed = 16
  1883.  
  1884. end
  1885. end
  1886. end
  1887. end)
  1888. mouse.KeyDown:connect(function(key)
  1889. if key == "k" then
  1890. if ssj2 == true or ssj3 == true or ssj33 == true then
  1891. if canattack == true then
  1892.  
  1893. idle = false
  1894.  
  1895. idle1 = false
  1896. canattack = false
  1897. combodamage = 12
  1898. z7 = Instance.new("Sound",char)
  1899. z7.Volume = 10
  1900. z7.Looped = false
  1901. z7.SoundId = "rbxassetid://738749992"
  1902. z7:Play()
  1903. wait(1)
  1904. for i = 1, 20 do
  1905. wait()
  1906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1910. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1911. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1912. end
  1913. wait(0.6)
  1914. for i = 1, 5 do
  1915. wait()
  1916. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1917. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso
  1918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm
  1919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm
  1920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  1921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  1922. end
  1923. Colors = {"Really red", "Really red"}
  1924. GroundWave1()
  1925. aura.Color = ColorSequence.new(Color3.new(0,255,0))
  1926. ball.BrickColor = BrickColor.new("Really red")
  1927. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1928. ball.Transparency = 0
  1929. ssbon = false
  1930. zh:Destroy()
  1931. wait()
  1932.  
  1933. aura.Color = ColorSequence.new(Color3.new(255,0,0))
  1934. ssj = false
  1935. ssj2 = false
  1936. ssj3 = false
  1937. aura1.Color = ColorSequence.new(Color3.new(255,0,0))
  1938. Hair7.BrickColor = BrickColor.new("Really red")
  1939. if ssj33 == true then
  1940. Hair71.BrickColor = BrickColor.new("Really red")
  1941.  
  1942. end
  1943.  
  1944. wait(2)
  1945. idle = true
  1946. canattack = true
  1947. idle1 = true
  1948. end
  1949. end
  1950. end
  1951. end)
  1952. mouse.KeyDown:connect(function(key)
  1953. if key == "k" then
  1954. if ssbon == true then
  1955. if canattack == true then
  1956. idle = false
  1957. ssbkaio = true
  1958. idle1 = false
  1959. can = 4
  1960. canattack = false
  1961. combodamage = 25
  1962.  
  1963. for i = 1, 20 do
  1964. wait()
  1965. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1969. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1971. end
  1972.  
  1973.  
  1974.  
  1975.  
  1976. wait(0.6)
  1977. z7 = Instance.new("Sound",char)
  1978. z7.Volume = 10
  1979. z7.Looped = false
  1980. z7.SoundId = "rbxassetid://738749992"
  1981. z7:Play()
  1982. wait(2)
  1983. for i = 1, 10 do
  1984. wait()
  1985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  1986. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm
  1988. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm
  1989. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1990. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  1991. end
  1992. Colors = {"Really red", "Really red"}
  1993. GroundWave1()
  1994. ball.BrickColor = BrickColor.new("Really red")
  1995. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1996. ball.Transparency = 0
  1997. ssbon = false
  1998. zh:Destroy()
  1999.  
  2000. wait()
  2001. zh = Instance.new("Sound",char)
  2002. zh.Volume = 4
  2003. zh.Looped = true
  2004. zh.SoundId = "rbxassetid://590580496"
  2005. zh:Play()
  2006. aura3.Transparency = NumberSequence.new(0)
  2007. aura3.Size = NumberSequence.new(14)
  2008. wait(2)
  2009. idle = true
  2010.  
  2011. canattack = true
  2012. idle1 = true
  2013. end
  2014. end
  2015. end
  2016. end)
  2017.  
  2018. mouse.KeyDown:connect(function(key)
  2019. if key == "k" then
  2020. if ssbkaio == true then
  2021. if canattack == true then
  2022. idle = false
  2023. combodamage = 40
  2024. ssbkaiox10 = true
  2025. ssbkaio = false
  2026. idle1 = false
  2027. can = 3
  2028. canattack = false
  2029. walksound = "rbxassetid://863810402"
  2030.  
  2031. for i = 1, 20 do
  2032. wait()
  2033. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2034. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2035. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2036. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2039. end
  2040. Colors = {"Really red", "Really red"}
  2041. GroundWave1()
  2042. wait(0.1)
  2043. Colors = {"Really red", "Really red"}
  2044. GroundWave1()
  2045. wait(0.1)
  2046. Colors = {"Really red", "Really red"}
  2047. GroundWave1()
  2048. wait(0.1)
  2049. Colors = {"Really red", "Really red"}
  2050. GroundWave1()
  2051. wait(0.1)
  2052. Colors = {"Really red", "Really red"}
  2053. GroundWave1()
  2054. wait(0.1)
  2055. Colors = {"Really red", "Really red"}
  2056. GroundWave1()
  2057. wait(0.1)
  2058.  
  2059. Colors = {"Really red", "Really red"}
  2060. GroundWave1()
  2061. wait(0.1)
  2062. Colors = {"Really red", "Really red"}
  2063. GroundWave1()
  2064. wait(0.1)
  2065. Colors = {"Really red", "Really red"}
  2066. GroundWave1()
  2067. wait(0.1)
  2068. Colors = {"Really red", "Really red"}
  2069. GroundWave1()
  2070.  
  2071. Colors = {"Really red", "Really red"}
  2072. GroundWave1()
  2073. wait(0.1)
  2074. Colors = {"Really red", "Really red"}
  2075. GroundWave1()
  2076. wait(0.1)
  2077. Colors = {"Really red", "Really red"}
  2078. GroundWave1()
  2079. wait(0.1)
  2080. Colors = {"Really red", "Really red"}
  2081. GroundWave1()
  2082. wait(0.1)
  2083. Colors = {"Really red", "Really red"}
  2084. GroundWave1()
  2085. wait(0.1)
  2086.  
  2087.  
  2088. Colors = {"Really red", "Really red"}
  2089. GroundWave1()
  2090. Colors = {"Really red", "Really red"}
  2091. GroundWave1()
  2092.  
  2093. for i = 1, 10 do
  2094. wait()
  2095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  2096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm
  2098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm
  2099. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2100. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  2101. end
  2102.  
  2103. zh1 = Instance.new("Sound",char)
  2104. zh1.Volume = 4
  2105. zh1.Looped = false
  2106. zh1.SoundId = "rbxassetid://590580746"
  2107. zh1:Play()
  2108. aura3.Transparency = NumberSequence.new(0)
  2109. aura3.Size = NumberSequence.new(18)
  2110.  
  2111.  
  2112.  
  2113.  
  2114. Hair7.BrickColor = BrickColor.new("Quill grey")
  2115. larm1 = Instance.new("Part",char)
  2116. larm1.Transparency = 0.5
  2117. larm1.BrickColor = BrickColor.new("Bright red")
  2118. larm1.Size = Vector3.new(1.1,2.1,1.1)
  2119. larm1.Position = Vector3.new(999,999,999)
  2120. larmhold = Instance.new("Weld",char)
  2121. larmhold.Part0 = larm
  2122. larmhold.Part1 = larm1
  2123. larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2124. rarm1 = Instance.new("Part",char)
  2125. rarm1.Transparency = 0.5
  2126. rarm1.BrickColor = BrickColor.new("Bright red")
  2127. rarm1.Size = Vector3.new(1.1,2.1,1.1)
  2128. rarm1.Position = Vector3.new(999,999,999)
  2129. rarmhold = Instance.new("Weld",char)
  2130. rarmhold.Part0 = rarm
  2131. rarmhold.Part1 = rarm1
  2132. rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2133. torso1 = Instance.new("Part",char)
  2134. torso1.Transparency = 0.5
  2135. torso1.BrickColor = BrickColor.new("Bright red")
  2136. torso1.Size = Vector3.new(2.1,2.1,1.1)
  2137. torso1.Position = Vector3.new(999,999,999)
  2138. torsohold = Instance.new("Weld",char)
  2139. torsohold.Part0 = torso
  2140. torsohold.Part1 = torso1
  2141. torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2142. lleg1 = Instance.new("Part",char)
  2143. lleg1.Transparency = 0.5
  2144. lleg1.BrickColor = BrickColor.new("Bright red")
  2145. lleg1.Size = Vector3.new(1.1,2.1,1.1)
  2146. lleg1.Position = Vector3.new(999,999,999)
  2147. lleghold = Instance.new("Weld",char)
  2148. lleghold.Part0 = lleg
  2149. lleghold.Part1 = lleg1
  2150. lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2151. rleg1 = Instance.new("Part",char)
  2152. rleg1.Transparency = 0.5
  2153. rleg1.BrickColor = BrickColor.new("Bright red")
  2154. rleg1.Size = Vector3.new(1.1,2.1,1.1)
  2155. rleg1.Position = Vector3.new(999,999,999)
  2156. rleghold = Instance.new("Weld",char)
  2157. rleghold.Part0 = rleg
  2158. rleghold.Part1 = rleg1
  2159. rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2160. rhed1 = Instance.new("Part",char)
  2161. rhed1.Transparency = 0.5
  2162. rhed1.BrickColor = BrickColor.new("Bright red")
  2163. rhed1.Size = Vector3.new(2.3,1.3,1.3)
  2164. rhed1.Position = Vector3.new(999,999,999)
  2165. rhedhold = Instance.new("Weld",char)
  2166. rhedhold.Part0 = hed
  2167. rhedhold.Part1 = rhed1
  2168. rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2169. rhedmesh1 = Instance.new("SpecialMesh",rhed1)
  2170. rhedmesh1.MeshType = "Head"
  2171. rhedmesh1.Scale = Vector3.new(1,1,1)
  2172. Colors = {"Really red", "Really red"}
  2173. GroundWave1()
  2174. wait(0.1)
  2175. Colors = {"Really red", "Really red"}
  2176. GroundWave1()
  2177. wait(0.1)
  2178. Colors = {"Really red", "Really red"}
  2179. GroundWave1()
  2180. wait(0.1)
  2181. Colors = {"Really red", "Really red"}
  2182. GroundWave1()
  2183. wait(0.1)
  2184. Colors = {"Really red", "Really red"}
  2185. GroundWave1()
  2186. wait(0.1)
  2187. ball.BrickColor = BrickColor.new("Really red")
  2188. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2189. ball.Transparency = 0
  2190. ssbon = false
  2191. Colors = {"Really red", "Really red"}
  2192. GroundWave1()
  2193. wait(0.1)
  2194. Colors = {"Really red", "Really red"}
  2195. GroundWave1()
  2196. wait(0.1)
  2197. Colors = {"Really red", "Really red"}
  2198. GroundWave1()
  2199. wait(0.1)
  2200. Colors = {"Really red", "Really red"}
  2201. GroundWave1()
  2202. wait(0.1)
  2203. Colors = {"Really red", "Really red"}
  2204. GroundWave1()
  2205. wait(0.1)
  2206.  
  2207. wait()
  2208.  
  2209.  
  2210. wait(2)
  2211. idle = true
  2212. canattack = true
  2213. idle1 = true
  2214. end
  2215. end
  2216. end
  2217. end)
  2218. local player = game.Players.LocalPlayer
  2219. local pchar = player.Character
  2220. local mouse = player:GetMouse()
  2221. local cam = workspace.CurrentCamera
  2222.  
  2223. local rad = math.rad
  2224.  
  2225. local keysDown = {}
  2226. local flySpeed = 0
  2227. local MAX_FLY_SPEED = 150
  2228.  
  2229. local canFly = false
  2230. local flyToggled = false
  2231.  
  2232. local forward, side = 0, 0
  2233. local lastForward, lastSide = 0, 0
  2234.  
  2235. local floatBP = Instance.new("BodyPosition")
  2236. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  2237. local flyBV = Instance.new("BodyVelocity")
  2238. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  2239. local turnBG = Instance.new("BodyGyro")
  2240. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  2241.  
  2242. mouse.KeyDown:connect(function(key)
  2243. keysDown[key] = true
  2244.  
  2245. if key == "f" then
  2246.  
  2247.  
  2248. idle = false
  2249.  
  2250. idle1 = false
  2251. canattack = false
  2252.  
  2253. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head
  2254. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  2255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm
  2256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm
  2257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  2258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  2259. fly = true
  2260. flyToggled = not flyToggled
  2261.  
  2262. if not flyToggled then
  2263. fly = false
  2264. stanceToggle = "Normal"
  2265. floatBP.Parent = nil
  2266. flyBV.Parent = nil
  2267. turnBG.Parent = nil
  2268. root.Velocity = Vector3.new()
  2269. hum.PlatformStand = false
  2270. wait(0.5)
  2271. idle = true
  2272.  
  2273. idle1 = true
  2274. canattack = true
  2275. end
  2276. end
  2277.  
  2278. end)
  2279. mouse.KeyUp:connect(function(key)
  2280. keysDown[key] = nil
  2281. wait(0.1)
  2282. if fly == true and moving == false then
  2283.  
  2284. for i = 1, 15 do
  2285. wait()
  2286. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head
  2287. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  2288. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm
  2289. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm
  2290. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg
  2291. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg
  2292. end
  2293. end
  2294. end)
  2295.  
  2296. local function updateFly()
  2297.  
  2298. if not flyToggled then return end
  2299.  
  2300. lastForward = forward
  2301. lastSide = side
  2302.  
  2303. forward = 0
  2304. side = 0
  2305.  
  2306. if keysDown.w then
  2307. moving = true
  2308. forward = forward + 1.2
  2309.  
  2310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso
  2312. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2313. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2316. else
  2317. moving = false
  2318. end
  2319. if keysDown.s then
  2320.  
  2321. forward = forward - 0.5
  2322.  
  2323. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head
  2324. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso
  2325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm
  2326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm
  2327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg
  2328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg
  2329.  
  2330. end
  2331. if keysDown.a then
  2332.  
  2333. side = side - 0.5
  2334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso
  2336. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2337. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2338. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2339. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2340. else
  2341.  
  2342. end
  2343. if keysDown.d then
  2344.  
  2345. side = side + 0.5
  2346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso
  2348. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2349. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2350. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2351. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2352.  
  2353.  
  2354. end
  2355.  
  2356. canFly = (forward ~= 0 or side ~= 0)
  2357.  
  2358. if canFly then
  2359.  
  2360. stanceToggle = "Floating"
  2361. turnBG.Parent = root
  2362. floatBP.Parent = nil
  2363. flyBV.Parent = root
  2364.  
  2365. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  2366. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  2367. else
  2368. floatBP.position = root.Position
  2369. floatBP.Parent = root
  2370.  
  2371. flySpeed = flySpeed - 1
  2372. if flySpeed < 0 then flySpeed = 0 end
  2373. end
  2374.  
  2375. local camCF = cam.CoordinateFrame
  2376. local in_forward = canFly and forward or lastForward
  2377. local in_side = canFly and side or lastSide
  2378.  
  2379. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  2380. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  2381.  
  2382. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  2383. 0)
  2384. end
  2385.  
  2386. game:service'RunService'.RenderStepped:connect(function()
  2387. if flyToggled then
  2388. hum.PlatformStand = true
  2389. end
  2390. updateFly()
  2391. end)
  2392.  
  2393. local hit1 = true
  2394. local hit2 = false
  2395. local hit3 = false
  2396. local hit4 = false
  2397. zw = Instance.new("Sound",char)
  2398. zw.Volume = 1
  2399. zw.Looped = false
  2400. zw.SoundId = "rbxassetid://896243541"
  2401.  
  2402. function leftkick()
  2403. for i = 1, 5 do
  2404. wait()
  2405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head
  2406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso
  2407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm
  2408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm
  2409. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg
  2410. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg
  2411. end
  2412. zw:Play()
  2413. end
  2414. function rightkick()
  2415. for i = 1, 5 do
  2416. wait()
  2417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head
  2418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso
  2419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm
  2420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm
  2421. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg
  2422. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg
  2423. end
  2424.  
  2425. end
  2426. function leftpunch()
  2427. for i = 1, can do
  2428. wait()
  2429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head
  2430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso
  2431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm
  2432. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm
  2433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  2434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  2435. end
  2436. zw:Play()
  2437. end
  2438. function rightpunch()
  2439. for i = 1, can do
  2440. wait()
  2441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  2442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  2443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  2444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  2445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  2446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  2447. end
  2448. zw:Play()
  2449. end
  2450. ---------------------------------------------------------------------------------------------------------------------------------------------------
  2451. function kickup()
  2452. for i = 1, 20 do
  2453. wait()
  2454. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso
  2456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm
  2457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm
  2458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg
  2459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg
  2460. end
  2461. zw:Play()
  2462.  
  2463. end
  2464. function knockdown()
  2465. for i = 1, 10 do
  2466. wait()
  2467. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2468. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso
  2469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm
  2470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm
  2471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg
  2472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg
  2473.  
  2474. end
  2475. zw1 = Instance.new("Sound",char)
  2476. zw1.Volume = 1
  2477. zw1.Looped = false
  2478. zw1.SoundId = "rbxassetid://896242278"
  2479. zw1:Play()
  2480. for i = 1, 20 do
  2481. wait()
  2482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso
  2484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm
  2485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm
  2486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg
  2488. end
  2489.  
  2490.  
  2491. end
  2492. mouse.KeyDown:connect(function(key)
  2493. if key == "e" and hit1 == true and canattack == true then
  2494. canattack = false
  2495. nohit = 0
  2496.  
  2497. hit1 = false
  2498. hit2 = true
  2499. hit3 = false
  2500. hit4 = false
  2501. hand1 = Instance.new("Part",rarm)
  2502. hand1.Size = Vector3.new(1.5,1.5,1.5)
  2503. hand1.CanCollide = false
  2504. hand1.Transparency = 1
  2505. hand1.Position = Vector3.new(999,999,999)
  2506. hand1weld = Instance.new("Weld",hand1)
  2507. hand1weld.Part0 = rarm
  2508. hand1weld.Part1 = hand1
  2509. hand1weld.C0 = CFrame.new(0,-1.2,0)
  2510. ----------------------------------------------------------------
  2511.  
  2512. function touch1(hit)
  2513. if not hit.Parent:findFirstChild("Humanoid") then return end
  2514. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2515. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2516. zwt = Instance.new("Sound",char)
  2517. zwt.Volume = 1
  2518. zwt.Looped = false
  2519. zwt.SoundId = "rbxassetid://137579113"
  2520. zwt:Play()
  2521. end
  2522. end
  2523. hand1.Touched:connect(touch1)
  2524. rightpunch()
  2525.  
  2526. hand1:Destroy()
  2527. canattack = true
  2528. end
  2529. end)
  2530. mouse.KeyDown:connect(function(key)
  2531. if key == "e" and hit2 == true and canattack == true then
  2532. canattack = false
  2533. nohit = 0
  2534.  
  2535. hit1 = false
  2536. hit2 = false
  2537. hit3 = true
  2538. hit4 = false
  2539. hand2 = Instance.new("Part",rarm)
  2540. hand2.Size = Vector3.new(1.5,1.5,1.5)
  2541. hand1.CanCollide = false
  2542. hand2.Transparency = 1
  2543. hand2.Position = Vector3.new(999,999,999)
  2544. hand2weld = Instance.new("Weld",hand2)
  2545. hand2weld.Part0 = larm
  2546. hand2weld.Part1 = hand2
  2547. hand2weld.C0 = CFrame.new(0,-1.2,0)
  2548. ----------------------------------------------------------------
  2549.  
  2550. function touch1(hit)
  2551. if not hit.Parent:findFirstChild("Humanoid") then return end
  2552. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2553. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2554. zwr = Instance.new("Sound",char)
  2555. zwr.Volume = 1
  2556. zwr.Looped = false
  2557. zwr.SoundId = "rbxassetid://137579113"
  2558. zwr:Play()
  2559. end
  2560. end
  2561. hand2.Touched:connect(touch1)
  2562. leftpunch()
  2563.  
  2564. canattack = true
  2565. hand2:Destroy()
  2566.  
  2567. end
  2568. end)
  2569. mouse.KeyDown:connect(function(key)
  2570. if key == "e" and hit3 == true and canattack == true then
  2571. canattack = false
  2572. nohit = 0
  2573.  
  2574. hit1 = false
  2575. hit2 = false
  2576. hit3 = false
  2577. hit4 = true
  2578. hand3 = Instance.new("Part",lleg)
  2579. hand3.Size = Vector3.new(1.5,1.5,1.5)
  2580. hand3.CanCollide = false
  2581. hand3.Transparency = 1
  2582. hand3.Position = Vector3.new(999,999,999)
  2583. hand3weld = Instance.new("Weld",hand3)
  2584. hand3weld.Part0 = lleg
  2585. hand3weld.Part1 = hand3
  2586. hand3weld.C0 = CFrame.new(0,-1.2,0)
  2587. ----------------------------------------------------------------
  2588.  
  2589. function touch1(hit)
  2590. if not hit.Parent:findFirstChild("Humanoid") then return end
  2591. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2592. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2593. zwc = Instance.new("Sound",char)
  2594. zwc.Volume = 1
  2595. zwc.Looped = false
  2596. zwc.SoundId = "rbxassetid://137579113"
  2597. zwc:Play()
  2598. end
  2599. end
  2600. hand3.Touched:connect(touch1)
  2601. rightkick()
  2602.  
  2603. canattack = true
  2604. hand3:Destroy()
  2605.  
  2606. end
  2607. end)
  2608. mouse.KeyDown:connect(function(key)
  2609. if key == "e" and hit4 == true and canattack == true then
  2610. canattack = false
  2611. nohit = 0
  2612. wait()hit4 = false
  2613. hit3 = false
  2614. hit2 = false
  2615. hit1 = true
  2616. hand4 = Instance.new("Part",rleg)
  2617. hand4.Size = Vector3.new(1.5,1.5,1.5)
  2618. hand4.CanCollide = false
  2619. hand4.Transparency = 1
  2620. hand4.Position = Vector3.new(999,999,999)
  2621. hand4weld = Instance.new("Weld",hand4)
  2622. hand4weld.Part0 = rleg
  2623. hand4weld.Part1 = hand4
  2624. hand4weld.C0 = CFrame.new(0,-1.2,0)
  2625. ----------------------------------------------------------------
  2626.  
  2627. function touch1(hit)
  2628. if not hit.Parent:findFirstChild("Humanoid") then return end
  2629. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2630. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2631. zwe = Instance.new("Sound",char)
  2632. zwe.Volume = 1
  2633. zwe.Looped = false
  2634. zwe.SoundId = "rbxassetid://137579113"
  2635. zwe:Play()
  2636. end
  2637. end
  2638. hand4.Touched:connect(touch1)
  2639. leftkick()
  2640.  
  2641. canattack = true
  2642. hand4:Destroy()
  2643.  
  2644. end
  2645. end)
  2646. local player = game.Players.LocalPlayer
  2647. repeat wait() until player:GetMouse() and player.Character
  2648. local mouse = player:GetMouse()
  2649. local character = player.Character
  2650.  
  2651.  
  2652. local clickon = false
  2653. p = game.Players.LocalPlayer
  2654. char = p.Character
  2655. mouse = p:GetMouse()
  2656. torso = char.Torso
  2657. mouse.Button1Down:connect(function()
  2658. t = mouse.Target.Parent:FindFirstChild("Torso")
  2659. hu = mouse.Target.Parent:FindFirstChild("Humanoid")
  2660. if mouse.Target == nil then
  2661. clickon = false
  2662. end
  2663. if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2664. clickon = true
  2665. poon = true
  2666. zwc1s2 = Instance.new("Sound",mouse.Target)
  2667. zwc1s2.Volume = 5
  2668. zwc1s2.Looped = false
  2669. zwc1s2.SoundId = "rbxassetid://915341277"
  2670. zwc1s2:Play()
  2671.  
  2672.  
  2673.  
  2674. else
  2675. clickon = false
  2676.  
  2677. end
  2678.  
  2679. end)
  2680.  
  2681. you = game.Players.LocalPlayer.Character.Torso
  2682.  
  2683.  
  2684.  
  2685. mouse.KeyDown:connect(function(key)
  2686. if key == "z" then
  2687. if canattack == true then
  2688.  
  2689. canattack = false
  2690. idle = false
  2691. hum.WalkSpeed = 0
  2692. nohit = 0
  2693. idle1 = false
  2694. for i = 1, 10 do
  2695. wait()
  2696. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2697. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  2698. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm
  2699. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2702. end
  2703. zwc1 = Instance.new("Sound",torso)
  2704. zwc1.Volume = 1
  2705. zwc1.Looped = false
  2706. zwc1.SoundId = "rbxassetid://744770874"
  2707. zwc1:Play()
  2708. if clickon == true then
  2709. torso.CFrame = t.CFrame - Vector3.new(0,0,2)
  2710. else
  2711. torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20
  2712. end
  2713. canattack = true
  2714. idle = true
  2715. hum.WalkSpeed = 10
  2716. idle1 = true
  2717. end
  2718.  
  2719.  
  2720. end
  2721. end)
  2722.  
  2723. mouse.KeyDown:connect(function(key)
  2724. if key == "h" then
  2725. if canattack == true then
  2726. idle = false
  2727. idle1 = false
  2728. canattack = false
  2729. grab = false
  2730. grab5()
  2731. grabhit = Instance.new("Part",char)
  2732. grabhit.Size = Vector3.new(2,2,2)
  2733. grabhit.Position = Vector3.new(999,999,999)
  2734. grabhit.Transparency = 1
  2735. grabweld = Instance.new("Weld",grabhit)
  2736. grabweld.Part0 = torso
  2737. grabweld.Part1 = grabhit
  2738. grabweld.C0 = CFrame.new(0,0,-2)
  2739. ---------------------------------------------------------------
  2740. hand1 = Instance.new("Part",rarm)
  2741. hand1.Size = Vector3.new(1,1,1)
  2742. hand1.CanCollide = false
  2743. hand1.Transparency = 1
  2744. hand1.Position = Vector3.new(999,999,999)
  2745. hand1weld = Instance.new("Weld",hand1)
  2746. hand1weld.Part0 = rarm
  2747. hand1weld.Part1 = hand1
  2748. hand1weld.C0 = CFrame.new(0,-1.2,0)
  2749. ----------------------------------------------------------------
  2750. hand2 = Instance.new("Part",rarm)
  2751. hand2.Size = Vector3.new(1,1,1)
  2752. hand1.CanCollide = false
  2753. hand2.Transparency = 1
  2754. hand2.Position = Vector3.new(999,999,999)
  2755. hand2weld = Instance.new("Weld",hand2)
  2756. hand2weld.Part0 = larm
  2757. hand2weld.Part1 = hand2
  2758. hand2weld.C0 = CFrame.new(0,-1.2,0)
  2759. function touch1(hit)
  2760. if not hit.Parent:findFirstChild("Humanoid") then return end
  2761. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2762. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2763.  
  2764. end
  2765. end
  2766. hand1.Touched:connect(touch1)
  2767. function touch2(hit)
  2768. if not hit.Parent:findFirstChild("Humanoid") then return end
  2769. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2770. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2771.  
  2772. end
  2773. end
  2774. hand2.Touched:connect(touch2)
  2775. function touch(hit)
  2776. if not hit.Parent:findFirstChild("Humanoid") then return end
  2777. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2778. grabhit.TouchInterest:Destroy()
  2779. grab = true
  2780. hu = hit.Parent:findFirstChild("Humanoid")
  2781. to = hit.Parent:findFirstChild("Torso")
  2782. he = hit.Parent:findFirstChild("Head")
  2783. hu.WalkSpeed = 0
  2784. if hu.Health > 100 then
  2785. hu.MaxHealth = 100
  2786. hu.Health = 100
  2787. end
  2788. towe = Instance.new("Weld",to)
  2789. towe.Part0 = torso
  2790. towe.Part1 = to
  2791. towe.C0 = CFrame.new(0,0,-1.5)
  2792.  
  2793.  
  2794. wait(0.5)
  2795. end
  2796. if grab == true then
  2797. if clickon == true then
  2798. jk = true
  2799. clickon = false
  2800. end
  2801. towe.Part0 = nil
  2802. partv = Instance.new("Part",to)
  2803. partv.Transparency = 1
  2804.  
  2805. partv.CanCollide = false
  2806. partv.Anchored = true
  2807. towe1 = Instance.new("Weld",to)
  2808. towe1.Part0 = to
  2809. towe1.Part1 = partv
  2810. towe1.C0 = CFrame.new(0,0,0)
  2811.  
  2812.  
  2813.  
  2814. partv:Destroy()
  2815. towe.Part0 = torso
  2816.  
  2817.  
  2818. ----------------------------------------------------
  2819. grabon = true
  2820. towe:Destroy()
  2821.  
  2822. kickup()
  2823. wait(0.1)
  2824. for i = 1, 10 do
  2825. wait()
  2826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head
  2827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  2828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  2829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm
  2830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg
  2831. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg
  2832. end
  2833. grabon = false
  2834. to.Anchored = true
  2835.  
  2836.  
  2837. grabon1 = true
  2838. zwc12 = Instance.new("Sound",torso)
  2839. zwc12.Volume = 1
  2840. zwc12.Looped = false
  2841. zwc12.SoundId = "rbxassetid://436748675"
  2842. zwc12:Play()
  2843. knockdown()
  2844. hu.Health = hu.Health - 30
  2845. to.Anchored = false
  2846. grabon1 = false
  2847.  
  2848.  
  2849. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2850. Colors = {"White"}
  2851. local wave = Instance.new("Part", torso)
  2852. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  2853. wave.Anchored = true
  2854. wave.CanCollide = false
  2855. wave.Locked = true
  2856. wave.Size = Vector3.new(1, 1, 1)
  2857. wave.TopSurface = "Smooth"
  2858. wave.BottomSurface = "Smooth"
  2859. wave.Transparency = 0.35
  2860. wave.CFrame = HandCF4
  2861. wm = Instance.new("SpecialMesh", wave)
  2862. wm.MeshId = "rbxassetid://3270017"
  2863. coroutine.wrap(function()
  2864. for i = 1, 30, 1 do
  2865. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  2866. wave.Size = wm.Scale
  2867. wave.CFrame = HandCF4
  2868. wave.Transparency = i/30
  2869. wait()
  2870. end
  2871. wait()
  2872. wave:Destroy()
  2873. end)()
  2874. wait(0.3)
  2875. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2876. Colors = {"White"}
  2877. zwd = Instance.new("Sound",char)
  2878. zwd.Volume = 5
  2879. zwd.Looped = false
  2880. zwd.SoundId = "rbxassetid://863810402"
  2881. zwd:Play()
  2882. local wave = Instance.new("Part", torso)
  2883. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  2884. wave.Anchored = true
  2885. wave.CanCollide = false
  2886. wave.Locked = true
  2887. wave.Size = Vector3.new(1, 1, 1)
  2888. wave.TopSurface = "Smooth"
  2889. wave.BottomSurface = "Smooth"
  2890. wave.Transparency = 0.35
  2891. wave.CFrame = HandCF4
  2892. wm = Instance.new("SpecialMesh", wave)
  2893. wm.MeshId = "rbxassetid://3270017"
  2894. coroutine.wrap(function()
  2895. for i = 1, 30, 1 do
  2896. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  2897. wave.Size = wm.Scale
  2898. wave.CFrame = HandCF4
  2899. wave.Transparency = i/30
  2900. wait()
  2901. end
  2902.  
  2903. wait()
  2904. wave:Destroy()
  2905.  
  2906. end)()
  2907.  
  2908. wait(0.6)
  2909. zwd:Destroy()
  2910. wait(0.4)
  2911. hed.Anchored = false
  2912.  
  2913.  
  2914. canattack = true
  2915. idle = true
  2916. hand1:Destroy()
  2917. hand2:Destroy()
  2918.  
  2919. goo = 0
  2920. idle1 = true
  2921. grab = false
  2922. wait(1)
  2923. if jk == true then
  2924. jk = false
  2925. clickon = true
  2926. end
  2927.  
  2928. end
  2929.  
  2930.  
  2931. end
  2932.  
  2933.  
  2934. grabhit.Touched:connect(touch)
  2935. wait(0.1)
  2936. grabhit:Destroy()
  2937.  
  2938.  
  2939.  
  2940.  
  2941. if grab == false then
  2942. hand1:Destroy()
  2943. hand2:Destroy()
  2944.  
  2945. canattack = true
  2946. idle = true
  2947.  
  2948. idle1 = true
  2949.  
  2950. end
  2951. end
  2952. end
  2953. end)
  2954.  
  2955. mouse.KeyDown:connect(function(Key)
  2956. if Key == "g" then
  2957. if canattack == true then
  2958.  
  2959.  
  2960. kamehamehaon = true
  2961. beam1.Size = Vector3.new(6,6,1)
  2962.  
  2963. partaura.Size = NumberSequence.new(0.8)
  2964. idle = false
  2965.  
  2966. idle1 = false
  2967. canattack = false
  2968. hum.WalkSpeed = 0
  2969. z2 = Instance.new("Sound",char)
  2970. z2.Volume = 3
  2971. z2.Looped = false
  2972. z2.SoundId = "rbxassetid://908489666"
  2973. z2:Play()
  2974.  
  2975.  
  2976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  2977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  2978. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  2979. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  2980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  2981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  2982.  
  2983.  
  2984.  
  2985. partaura.Transparency = NumberSequence.new(0)
  2986. partaura1.Transparency = NumberSequence.new(0)
  2987. kamehameha = true
  2988. wait(6)
  2989. zwc1 = Instance.new("Sound",char)
  2990. zwc1.Volume = 1
  2991. zwc1.Looped = false
  2992. zwc1.SoundId = "rbxassetid://744770874"
  2993. zwc1:Play()
  2994. torso.CFrame = t.CFrame - Vector3.new(0,0,-10)
  2995. hum.HipHeight = 10
  2996. wait(0.5)
  2997. if kamehamehaon == true then
  2998. kamehamehaon = false
  2999. hited = true
  3000. wait(0.1)
  3001. point = true
  3002. kamehamehaon = false
  3003. kamehameha = false
  3004.  
  3005.  
  3006.  
  3007. partaura.Transparency = NumberSequence.new(1)
  3008. partaura1.Transparency = NumberSequence.new(1)
  3009. z2:Stop()
  3010. z4 = Instance.new("Sound",char)
  3011. z4.Volume = 5
  3012. z4.Looped = false
  3013. z4.SoundId = "rbxassetid://908474188"
  3014. z4:Play()
  3015.  
  3016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  3017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  3018. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  3019. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  3020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  3021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  3022.  
  3023.  
  3024.  
  3025.  
  3026.  
  3027. laser = true
  3028. s1.Volume=1
  3029. s1:play()
  3030. wait(5.4)
  3031. point = false
  3032.  
  3033. laser = false
  3034. beam1.Size = Vector3.new(1,1,1)
  3035. beam1.Parent=nil
  3036. inner1.Parent=nil
  3037. expl1.Parent=nil
  3038.  
  3039. hited1 = false
  3040. exa1.Parent=nil
  3041. s1:stop()
  3042.  
  3043. idle = true
  3044. canattack = true
  3045. idle1 = true
  3046. hum.WalkSpeed = 16
  3047. hum.HipHeight = 0
  3048. end
  3049. end
  3050. end
  3051. end)
  3052.  
  3053. function spin()
  3054. for i = 1, 50 do
  3055. wait()
  3056.  
  3057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3059. torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0)
  3060. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm
  3061. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm
  3062. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3063. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3064. end
  3065. end
  3066. function grab5()
  3067. for i = 1, 10 do
  3068. wait()
  3069.  
  3070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  3073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  3074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3076. end
  3077. for i = 1, 10 do
  3078. wait()
  3079.  
  3080. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  3081. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  3082. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  3083. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  3084. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  3085. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  3086. end
  3087. end
  3088. mouse.KeyDown:connect(function(key)
  3089. if key == "y" then
  3090. if canattack == true then
  3091. idle = false
  3092. idle1 = false
  3093. canattack = false
  3094. grab5()
  3095.  
  3096. grabhit = Instance.new("Part",char)
  3097. grabhit.Size = Vector3.new(2,2,2)
  3098. grabhit.Position = Vector3.new(999,999,999)
  3099. grabhit.Transparency = 1
  3100. grabweld = Instance.new("Weld",grabhit)
  3101. grabweld.Part0 = torso
  3102. grabweld.Part1 = grabhit
  3103. grabweld.C0 = CFrame.new(0,0,-2)
  3104. ---------------------------------------------------------------
  3105. hand1 = Instance.new("Part",rarm)
  3106. hand1.Size = Vector3.new(1,1,1)
  3107. hand1.CanCollide = false
  3108. hand1.Transparency = 1
  3109. hand1.Position = Vector3.new(999,999,999)
  3110. hand1weld = Instance.new("Weld",hand1)
  3111. hand1weld.Part0 = rarm
  3112. hand1weld.Part1 = hand1
  3113. hand1weld.C0 = CFrame.new(0,-1.2,0)
  3114. ----------------------------------------------------------------
  3115. hand2 = Instance.new("Part",rarm)
  3116. hand2.Size = Vector3.new(1,1,1)
  3117. hand1.CanCollide = false
  3118. hand2.Transparency = 1
  3119. hand2.Position = Vector3.new(999,999,999)
  3120. hand2weld = Instance.new("Weld",hand2)
  3121. hand2weld.Part0 = larm
  3122. hand2weld.Part1 = hand2
  3123. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3124. function touch1(hit)
  3125. if not hit.Parent:findFirstChild("Humanoid") then return end
  3126. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3127. hu1 = hit.Parent:findFirstChild("Humanoid")
  3128. grab1 = true
  3129. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3130. if hu1.Health > 100 then
  3131. hu1.MaxHealth = 100
  3132. hu1.Health = 100
  3133. end
  3134. end
  3135. end
  3136. hand1.Touched:connect(touch1)
  3137. function touch2(hit)
  3138. if not hit.Parent:findFirstChild("Humanoid") then return end
  3139. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3140. hu1 = hit.Parent:findFirstChild("Humanoid")
  3141. grab1 = true
  3142. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3143. if hu1.Health > 100 then
  3144. hu1.MaxHealth = 100
  3145. hu1.Health = 100
  3146. end
  3147. end
  3148. end
  3149. hand2.Touched:connect(touch2)
  3150. function touch(hit)
  3151. if not hit.Parent:findFirstChild("Humanoid") then return end
  3152. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3153. grab1 = true
  3154. if clickon == true then
  3155. jk = true
  3156. clickon = false
  3157. end
  3158. grabhit.TouchInterest:Destroy()
  3159.  
  3160. hu1 = hit.Parent:findFirstChild("Humanoid")
  3161. to1 = hit.Parent:findFirstChild("Torso")
  3162. he1 = hit.Parent:findFirstChild("Head")
  3163. hu1.WalkSpeed = 0
  3164. if hu1.Health > 100 then
  3165. hu1.MaxHealth = 100
  3166. hu1.Health = 100
  3167. end
  3168.  
  3169.  
  3170.  
  3171.  
  3172. end
  3173.  
  3174. if grab1 == true then
  3175. throw = 5
  3176. to1.CFrame = to1.CFrame + Vector3.new(0,60,0)
  3177. kickup()
  3178. hum.HipHeight = 10
  3179. wait()
  3180. grabon1 = true
  3181.  
  3182. hed.Anchored = true
  3183. wait(0.3)
  3184.  
  3185. hed.Anchored = false
  3186. spin()
  3187. ds = Instance.new("Sound",torso)
  3188. ds.Volume = 4
  3189. ds.Looped = false
  3190. ds.SoundId = "rbxassetid://860448713"
  3191. ds:Play()
  3192.  
  3193. grabon1 = false
  3194. grabon2 = true
  3195. wait(0.5)
  3196. grabon2 = false
  3197. hand1:Destroy()
  3198.  
  3199. hand2:Destroy()
  3200.  
  3201. hum.HipHeight = 0
  3202. wait(0.5)
  3203. canattack = true
  3204. idle = true
  3205. grabhit:Destroy()
  3206. idle1 = true
  3207. grab1 = false
  3208.  
  3209. if jk == true then
  3210. jk = false
  3211. clickon = true
  3212. end
  3213. end
  3214.  
  3215.  
  3216. end
  3217.  
  3218.  
  3219. end
  3220.  
  3221.  
  3222.  
  3223.  
  3224.  
  3225. grabhit.Touched:connect(touch)
  3226.  
  3227.  
  3228.  
  3229.  
  3230. wait(0.2)
  3231.  
  3232. if grab1 == false then
  3233. hand1:Destroy()
  3234. hand2:Destroy()
  3235. grabhit:Destroy()
  3236.  
  3237. canattack = true
  3238. idle = true
  3239.  
  3240. idle1 = true
  3241.  
  3242.  
  3243.  
  3244. end
  3245. end
  3246. end)
  3247.  
  3248. function pushaway()
  3249. for i = 1, 10 do
  3250. wait()
  3251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  3252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  3253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  3254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  3255. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3256. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3257. end
  3258. for i = 1, 10 do
  3259. wait()
  3260. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  3261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  3262. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  3263. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  3264. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3266. end
  3267. end
  3268.  
  3269. function dragoncharge()
  3270. for i = 1, 10 do
  3271. wait()
  3272. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3273. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3274. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  3275. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  3276. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3277. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3278. end
  3279. end
  3280. function dragonfist()
  3281. for i = 1, 10 do
  3282. wait()
  3283. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  3284. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  3285. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  3286. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  3287. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3288. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3289. end
  3290. for i = 1, 10 do
  3291. wait()
  3292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  3293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  3294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  3295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  3296. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  3297. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  3298. end
  3299. end
  3300. mouse.KeyDown:connect(function(key)
  3301. if key == "u" then
  3302. if canattack == true then
  3303. if ssj33 == true then
  3304. idle = false
  3305. idle1 = false
  3306. canattack = false
  3307. grab5()
  3308.  
  3309. grabhit = Instance.new("Part",char)
  3310. grabhit.Size = Vector3.new(2,2,2)
  3311. grabhit.Position = Vector3.new(999,999,999)
  3312. grabhit.Transparency = 1
  3313. grabweld = Instance.new("Weld",grabhit)
  3314. grabweld.Part0 = torso
  3315. grabweld.Part1 = grabhit
  3316. grabweld.C0 = CFrame.new(0,0,-2)
  3317. ---------------------------------------------------------------
  3318. hand1 = Instance.new("Part",rarm)
  3319. hand1.Size = Vector3.new(0.1,0.1,0.1)
  3320. hand1.CanCollide = false
  3321. hand1.Transparency = 1
  3322. hand1.Position = Vector3.new(999,999,999)
  3323. hand2mesh = Instance.new("SpecialMesh",hand1)
  3324. hand2mesh.MeshType = "FileMesh"
  3325.  
  3326. hand2mesh.Scale = Vector3.new(1,1,1)
  3327. hand2aura = Instance.new("ParticleEmitter",hand1)
  3328. hand2aura.Size = NumberSequence.new(1)
  3329. hand2aura.Texture = "rbxassetid://715401010"
  3330. hand2aura.Speed = NumberRange.new(0)
  3331. hand2aura.LockedToPart = true
  3332. hand2aura.Transparency = NumberSequence.new(1)
  3333. hand2aura.RotSpeed = NumberRange.new(999)
  3334. hand1weld = Instance.new("Weld",hand1)
  3335. hand1weld.Part0 = rarm
  3336. hand1weld.Part1 = hand1
  3337. hand1weld.C0 = CFrame.new(0,-1.8,0)
  3338. ----------------------------------------------------------------
  3339. hand2 = Instance.new("Part",rarm)
  3340. hand2.Size = Vector3.new(1,1,1)
  3341. hand1.CanCollide = false
  3342. hand2.Transparency = 1
  3343. hand2.Position = Vector3.new(999,999,999)
  3344.  
  3345. hand2weld = Instance.new("Weld",hand2)
  3346. hand2weld.Part0 = larm
  3347. hand2weld.Part1 = hand2
  3348. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3349. function touch1(hit)
  3350. if not hit.Parent:findFirstChild("Humanoid") then return end
  3351. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3352. hu1 = hit.Parent:findFirstChild("Humanoid")
  3353. grab2 = true
  3354.  
  3355. if clickon == true then
  3356. jk = true
  3357. clickon = false
  3358. end
  3359. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3360. if hu1.Health > 100 then
  3361. hu1.MaxHealth = 100
  3362. hu1.Health = 100
  3363. end
  3364. end
  3365. end
  3366. hand1.Touched:connect(touch1)
  3367. function touch2(hit)
  3368. if not hit.Parent:findFirstChild("Humanoid") then return end
  3369. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3370. hu1 = hit.Parent:findFirstChild("Humanoid")
  3371. grab2 = true
  3372. if clickon == true then
  3373. jk = true
  3374. clickon = false
  3375. end
  3376. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3377. if hu1.Health > 100 then
  3378. hu1.MaxHealth = 100
  3379. hu1.Health = 100
  3380. end
  3381. end
  3382. end
  3383. hand2.Touched:connect(touch2)
  3384. function touch(hit)
  3385. if not hit.Parent:findFirstChild("Humanoid") then return end
  3386. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3387. grab8 = true
  3388. if clickon == true then
  3389. jk = true
  3390. clickon = false
  3391. end
  3392. grabhit.TouchInterest:Destroy()
  3393.  
  3394. hu12 = hit.Parent:findFirstChild("Humanoid")
  3395. to12 = hit.Parent:findFirstChild("Torso")
  3396. he12 = hit.Parent:findFirstChild("Head")
  3397. hu1.WalkSpeed = 0
  3398. if hu12.Health > 100 then
  3399. hu12.MaxHealth = 100
  3400. hu12.Health = 100
  3401. end
  3402.  
  3403.  
  3404.  
  3405.  
  3406. end
  3407.  
  3408. if grab2 == true then
  3409. z4f = Instance.new("Sound",torso)
  3410. z4f.Volume = 5
  3411. z4f.Looped = false
  3412. z4f.SoundId = "rbxassetid://815202315"
  3413. z4f:Play()
  3414.  
  3415. pushaway()
  3416. grabon3 = true
  3417. wait(1)
  3418. grabon3 = false
  3419. he12.Anchored = true
  3420.  
  3421. dragoncharge()
  3422. hand2aura.Transparency = NumberSequence.new(0)
  3423. wait(1.5)
  3424. dragonfist()
  3425. z4f:Destroy()
  3426. z4x = Instance.new("Sound",torso)
  3427. z4x.Volume = 5
  3428. z4x.Looped = false
  3429. z4x.SoundId = "rbxassetid://908474188"
  3430. z4x:Play()
  3431. hand1.Transparency = 0
  3432. hand2mesh.MeshId = "rbxassetid://58430372"
  3433. hand1.BrickColor = BrickColor.new("New Yeller")
  3434. hand2mesh.Scale = Vector3.new(5,5,5)
  3435. hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  3436. grabon4 = true
  3437. wait(0.5)
  3438.  
  3439. hu12.Health = 0
  3440. grabon4 = false
  3441. wait(0.5)
  3442. he12.Anchored = false
  3443. z4x:Destroy()
  3444. throw1 = 5
  3445. throw2 = 5
  3446.  
  3447.  
  3448.  
  3449.  
  3450.  
  3451.  
  3452.  
  3453. ------------------------------------------------------------
  3454. hand1:Destroy()
  3455. hand2:Destroy()
  3456.  
  3457. canattack = true
  3458. idle = true
  3459. grabhit:Destroy()
  3460. idle1 = true
  3461.  
  3462. if jk == true then
  3463. jk = false
  3464. clickon = true
  3465. end
  3466.  
  3467. grab8 = false
  3468. end
  3469.  
  3470.  
  3471. end
  3472.  
  3473.  
  3474.  
  3475.  
  3476.  
  3477.  
  3478.  
  3479.  
  3480. grabhit.Touched:connect(touch)
  3481.  
  3482.  
  3483.  
  3484.  
  3485. wait(0.2)
  3486.  
  3487. if grab8 == false then
  3488. hand1:Destroy()
  3489. hand2:Destroy()
  3490. grabhit:Destroy()
  3491.  
  3492. canattack = true
  3493. idle = true
  3494.  
  3495. idle1 = true
  3496.  
  3497.  
  3498.  
  3499. end
  3500. end
  3501. end
  3502. end
  3503. end)
  3504. game:GetService("RunService").RenderStepped:connect(function()
  3505. if grabon3 == true then
  3506. throw1 = throw1 + 1
  3507. to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1
  3508.  
  3509. end
  3510. if grabon4 == true then
  3511. throw2 = throw2 + 0.2
  3512. torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2
  3513. end
  3514. if grabon1 == true then
  3515.  
  3516. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5
  3517.  
  3518. end
  3519. if grabon2 == true then
  3520. throw = throw + 6
  3521. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw
  3522. end
  3523. if grabon == true then
  3524. goo = goo + 0.5
  3525. to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0)
  3526. end
  3527. if hum.Jump == true then
  3528. if canattack == true then
  3529. if clickon == true then
  3530. jk = true
  3531. clickon=false
  3532. end
  3533. zwc12 = Instance.new("Sound",torso)
  3534. zwc12.Volume = 1
  3535. zwc12.Looped = false
  3536. zwc12.SoundId = "rbxassetid://436748675"
  3537. zwc12:Play()
  3538. canattack = false
  3539. idle = false
  3540. idle1 = false
  3541. nohit = 0
  3542.  
  3543. for i = 1, 20 do
  3544. wait()
  3545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head
  3546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm
  3548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm
  3549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg
  3550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg
  3551. end
  3552. wait(0.5)
  3553. canattack = true
  3554. idle = true
  3555. idle1 = true
  3556. if jk == true then
  3557. jk = false
  3558. clickon = true
  3559. end
  3560. end
  3561. end
  3562. if kamehameha == true then
  3563. aj1 = aj1 + 0.005
  3564. partaura.Size = NumberSequence.new(aj1)
  3565. beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0)
  3566. beamdamage = beamdamage + 0.001
  3567.  
  3568. else
  3569. aj1 = 0.1
  3570.  
  3571. end
  3572. if hited1 == true then
  3573. wait(0.3)
  3574. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback)
  3575. human.Health = human.Health - beamdamage
  3576.  
  3577.  
  3578. human.PlatformStand = true
  3579. human.Sit = true
  3580.  
  3581. if hited1 == false and on == true then
  3582. on = false
  3583. wait(0.5)
  3584. human.PlatformStand = false
  3585. human.Sit = false
  3586. beamknockback = 0
  3587. beamdamage = 0.001
  3588. human.Jump = true
  3589.  
  3590. end
  3591. end
  3592. if clickon == true then
  3593. if point == false then
  3594. you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p)
  3595. if hu.Health < 1 then
  3596. clickon = false
  3597. end
  3598. end
  3599.  
  3600. end
  3601. ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5)
  3602. ball.Transparency = ball.Transparency + 0.05
  3603. if go == false then
  3604. aj = aj + 0.13
  3605. spirit1mesh.Scale = Vector3.new(aj,aj,aj)
  3606.  
  3607. end
  3608. if auracan1 == true then
  3609. auracan1 = false
  3610. aura1.Texture = "rbxassetid://281983000"
  3611. wait(0.1)
  3612. aura1.Texture = "rbxassetid://281982895"
  3613. wait(0.1)
  3614. aura1.Texture = "rbxassetid://281983092"
  3615. wait(0.1)
  3616. aura1.Texture = "rbxassetid://281996097"
  3617. wait(0.1)
  3618. aura1.Texture = "rbxassetid://281983189"
  3619. wait(0.1)
  3620. aura1.Texture = "rbxassetid://281983242"
  3621. wait(0.1)
  3622. aura1.Texture = "rbxassetid://281983280"
  3623. wait(0.1)
  3624. aura1.Texture = "rbxassetid://281983337"
  3625. wait(0.1)
  3626.  
  3627. auracan1 = true
  3628. end
  3629. if auracan == true then
  3630. auracan = false
  3631. aura.Texture = "rbxassetid://901509906"
  3632. wait(0.07)
  3633. aura.Texture = "rbxassetid://901510046"
  3634. wait(0.07)
  3635. aura.Texture = "rbxassetid://901510125"
  3636. wait(0.07)
  3637.  
  3638. auracan = true
  3639. end
  3640. if auracan3 == true then
  3641. auracan3 = false
  3642. aura3.Texture = "rbxassetid://901509906"
  3643. wait(0.07)
  3644. aura3.Texture = "rbxassetid://901510046"
  3645. wait(0.07)
  3646. aura3.Texture = "rbxassetid://901510125"
  3647. wait(0.07)
  3648. auracan3 = true
  3649. end
  3650. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3651.  
  3652. if walk == true then
  3653.  
  3654. if canattack == true then
  3655. walk = false
  3656. walkon = true
  3657.  
  3658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  3659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  3660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  3661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  3662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  3663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  3664. wait(0.1)
  3665. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  3667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  3668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  3669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  3670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  3671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  3672. wait(0.1)
  3673. end
  3674. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  3678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  3679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  3680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  3681.  
  3682. z41 = Instance.new("Sound",char)
  3683. z41.Volume = 10
  3684. z41.Looped = false
  3685. z41.SoundId = walksound
  3686. z41:Play()
  3687. wait(.1)
  3688. end
  3689. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  3693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  3694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  3695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  3696.  
  3697.  
  3698. wait(.1)
  3699. end
  3700. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3701.  
  3702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3704. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3708. wait(0.1)
  3709.  
  3710. end
  3711. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3712.  
  3713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3719. wait(0.1)
  3720.  
  3721. end
  3722. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3723.  
  3724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  3727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  3728. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  3729. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  3730. wait(0.1)
  3731. end
  3732. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3733.  
  3734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  3737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  3738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  3739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  3740. wait(0.1)
  3741. end
  3742. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  3746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  3747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  3748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  3749. wait(0.1)
  3750. z41 = Instance.new("Sound",char)
  3751. z41.Volume = 10
  3752. z41.Looped = false
  3753. z41.SoundId = walksound
  3754. z41:Play()
  3755. end
  3756. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  3760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  3761. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  3762. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  3763. wait(0.1)
  3764.  
  3765. end
  3766. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3773.  
  3774. wait(0.1)
  3775. end
  3776. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3783.  
  3784. wait(0.1)
  3785. end
  3786.  
  3787. walk = true
  3788. end
  3789. end
  3790. end
  3791. if hum.MoveDirection.x == 0 then
  3792. if idle1 == true then
  3793. walkon = false
  3794. idle1 = false
  3795. idle = false
  3796.  
  3797.  
  3798. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  3799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  3800. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  3801. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  3802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  3803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  3804. wait(0.1)
  3805.  
  3806. if canattack == true then
  3807. idle = true
  3808. idle1 = true
  3809. end
  3810. end
  3811.  
  3812. end
  3813. nohit = nohit + 0.2
  3814. if nohit > 10 and canattack == true and walkon == false then
  3815. idle = true
  3816. idle1 = true
  3817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  3818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  3819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  3820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  3821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  3822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  3823.  
  3824. end
  3825. if darius == true then
  3826. darius = false
  3827. wait(0.1)
  3828. part2.Texture = "http://www.roblox.com/asset/?id=894173257"
  3829. wait(0.1)
  3830. part2.Texture = "http://www.roblox.com/asset/?id=894173392"
  3831. wait(0.1)
  3832. part2.Texture = "http://www.roblox.com/asset/?id=890403068"
  3833. wait(0.1)
  3834. part2.Texture = "http://www.roblox.com/asset/?id=890403512"
  3835. darius = true
  3836. end
  3837. end)
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