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- _TrainingCars = nearestObjects [player, ["olrpg_pdcv_pb","tcg_bmw_m3","FORD_MUSTANG_SHELBY_COBRA"], 20];
- switch (_this select 0) do
- {
- case "TrafficStop": {
- titleText ["LOADING...","BLACK"];
- playSound "motorolaradiobeep";
- uiSleep 3;
- {deleteVehicle _x} forEach _TrainingCars;
- titleText ["Traffic Stop Situation Enabled...","BLACK"];
- uiSleep 5;
- FTOcar1 = "olrpg_pdcv_pb" createVehicle getMarkerPos "tsspawn1";
- FTOcar1 setDir (getdir FTOcar1) + 345;
- FTOcar1 animate ['ani_lights', 0.5];
- FTOcar2 = "tcg_bmw_m3" createVehicle getMarkerPos "tsspawn2";
- titleText["","PLAIN"];
- };
- case "FelonyStop": {
- titleText ["LOADING...","BLACK"];
- playSound "motorolaradiobeep";
- uiSleep 3;
- {deleteVehicle _x} forEach _TrainingCars;
- titleText ["Felony Stop Situation Enabled...","BLACK"];
- uiSleep 5;
- FTOcar1 = "olrpg_pdcv_pb" createVehicle getMarkerPos "fsspawn1";
- FTOcar1 setDir (getdir FTOcar1) + 345;
- FTOcar1 animate ['ani_lights', 0.5];
- FTOcar2 = "olrpg_pdcv_pb" createVehicle getMarkerPos "fsspawn2";
- FTOcar2 setDir (getdir FTOcar2) + 345;
- FTOcar2 animate ['ani_lights', 0.5];
- FTOcar3 = "FORD_MUSTANG_SHELBY_COBRA" createVehicle getMarkerPos "fsspawn3";
- titleText["","PLAIN"];
- };
- case "Trainingsweep": {
- titleText ["Clearing Training Pad...","BLACK"];
- playSound "motorolaradiobeep";
- uiSleep 8;
- {deleteVehicle _x} forEach _TrainingCars;
- titleText["","PLAIN"];
- };
- };
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