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- options:
- Color-1: &d
- Color-2: &e
- # Permissions
- Permission-Node: auctionhouse.use
- Permission-Message: &cYou do not have permission to execute this command!
- Permission-Main: auctionhouse
- command /ah [<string>] [<text>]:
- permission: {@Permission-Node}
- permission message: {@Permission-Message}
- aliases: /auction, /auctionhouse
- trigger:
- if arg 1 is not set:
- else:
- if arg 1 is "help":
- if arg 2 is not set:
- message "{@Color-2}=== {@Color-2}Showing help for {@Color-1}/auctionhouse &e==="
- if player has permission "{@Permission-Main}.reload":
- message {@Color-2}auctionhouse reload - reloads the auctionhouse configuration"
- add 1 to {_available-commands}
- message "&eauctionhouse - open the auction house"
- add 1 to {_available-commands}
- if player has permission "{@Permission-Main}.sell":
- message "{@Color-2}auctionhouse sell {@Color-1}<price>"
- add to {_available-commands}
- if player has permission "{@Permission-Main}.view":
- message "{@Color-2}auctionhouse view {@Color-1}[player]"
- add to {_available-commands}
- if player has permission "{@Permission-Main}.list":
- message "{@Color-2}auctionhouse list - list all items you are currently selling"
- if player has permission "{@Permission-Main}.remove
- else if arg 1 is "reload":
- console command "sk reload auctionhouse"
- message "&aSuccessfully reloaded AuctionHouse, check console for more information."
- else if arg 1 is "sell":
- if player does not have permission "{@Permission-Main}.sell":
- message "{@Permission-Message}"
- else:
- if arg 2 is not set:
- message "{@Color-2}Usage: {@Color-1}/ah sell &f<price>"
- else:
- set {_arg-2} to arg 2 parsed as an integer
- if {_arg-2} is not an integer:
- message "&cError: must be a number"
- if {_arg-2} < 1:
- message "&cError: must be a number"
- else:
- send "a "
- else if arg 1 is "view":
- else if arg 1 is "list":
- else:
- message "&cInvalid Sub-Command, type &e/auctionhouse help"
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