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Rocketlauchern error logs

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  1. [code]
  2. 08:12:28:096 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
  3. 08:12:28:117 | RL | WARNING | +15 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
  4. 08:12:28:193 | RL | DEBUG | +78 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
  5. 08:12:28:193 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
  6. 08:12:28:193 | RL | INFO | +0 | Main - System Specs:
  7. RocketLauncher Dir: D:\Arcade\RocketLauncher
  8. RocketLauncher is: 32-bit
  9. OS: Microsoft Windows 10 Home
  10. SKU: Windows 8
  11. Total Memory: 65243.09 MB
  12. Free Memory: 53881.99 MB
  13. Used Memory: 11361.102 MB
  14. SystemType: 64-bit
  15. Physical Processors: 1
  16. Logical Processors: 32
  17. GPU 1 Name: NVIDIA GeForce RTX 4090
  18. GPU 1 RAM: -1.00 MB
  19. GPU 1 Driver Version: 31.0.15.5186
  20. Sound 1 Device: Sonic Studio Virtual Mixer
  21. Sound 1 Status: Enabled
  22. Sound 2 Device: Realtek USB Audio
  23. Sound 2 Status: Enabled
  24. Sound 3 Device: Steam Streaming Microphone
  25. Sound 3 Status: Enabled
  26. Sound 4 Device: NVIDIA High Definition Audio
  27. Sound 4 Status: Enabled
  28. Sound 5 Device: Steam Streaming Speakers
  29. Sound 5 Status: Enabled
  30. OS Language: English_United_States
  31. System Locale: en-US
  32. Formats Locale: en-US
  33. Windows UI Language: en-US
  34. Text Encoding: Windows-1252
  35. OS Admin Status: No
  36. RL Compatibility Flags: ~ HIGHDPIAWARE
  37. Latest .Net Version: v4.0.30319
  38. Monitor #1 (\\.\DISPLAY1): 3840x2160 (3840x2120 work) [32bit] [144hz] [Landscape] (Primary)
  39. Monitor #2 (\\.\DISPLAY2): 1920x360 (1920x360 work) [32bit] [51hz] [Landscape]
  40. Current AHK Desktop Width: 3840
  41. Current AHK Desktop Height: 2160
  42. Monitor #1 DPI: 100
  43. Monitor #2 DPI: 100
  44. ErrorMode: 0
  45. AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
  46. AHK Version: 1.1.13.00
  47. Unicode: No
  48. 08:12:28:193 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\RocketLauncher.exe exists
  49. 08:12:28:193 | RL | DEBUG | +0 | CheckFile - Attributes:
  50. FileDescription RocketLauncher
  51. FileVersion 1.2.0.1
  52. LegalCopyright ©2016 RocketLauncher
  53. ProductName djvj's one swell guy!
  54. ProductVersion 1.2.0.1
  55. CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com
  56. File Size: 2195456 bytes
  57. Created: 3/23/2024 - 3:06:27 PM
  58. Modified: 3/24/2022 - 7:31:00 PM
  59. 08:12:28:193 | RL | INFO | +0 | Main - Raw CLI received: "-s MAME -r 1943 -f D:\Arcade\HyperSpin.exe -p HyperSpin -c 1 -o 1"
  60. 08:12:28:194 | RL | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll"
  61. 08:12:28:194 | RL | INFO | +0 | File.CheckFile - Checking if "D:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
  62. 08:12:28:194 | RL | TRACE | +0 | File.Exist - This file exists: D:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll
  63. 08:12:28:194 | RL | DEBUG | +0 | File.CheckFile - Attributes:
  64. FileDescription RocketLauncher Utils
  65. FileVersion 1.1.0.0
  66. InternalName RocketLauncher.dll
  67. LegalCopyright Copyright © RocketLauncher 2013-2016
  68. OriginalFilename RocketLauncher.dll
  69. ProductName RocketLauncher
  70. ProductVersion 1.1.0.0
  71. File Size: 81408 bytes
  72. Created: 3/23/2024 - 3:06:27 PM
  73. Modified: 3/24/2022 - 7:31:32 PM
  74. 08:12:28:196 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\Array.ahk
  75. 08:12:28:196 | RL | DEBUG | +0 | CheckFile - Attributes:
  76. File Size: 4926 bytes
  77. Created: 3/23/2024 - 3:06:27 PM
  78. Modified: 3/24/2022 - 7:31:00 PM
  79. 08:12:28:197 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk
  80. 08:12:28:197 | RL | DEBUG | +0 | CheckFile - Attributes:
  81. File Size: 5112 bytes
  82. Created: 3/23/2024 - 3:06:27 PM
  83. Modified: 3/24/2022 - 7:31:33 PM
  84. 08:12:28:197 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe exists
  85. 08:12:28:197 | RL | DEBUG | +0 | CheckFile - Attributes:
  86. FileDescription
  87. FileVersion 1.1.09.04
  88. InternalName
  89. OriginalFilename
  90. ProductName
  91. ProductVersion 1.1.09.04
  92. File Size: 657920 bytes
  93. Created: 3/23/2024 - 3:06:27 PM
  94. Modified: 1/2/2014 - 9:27:34 PM
  95. 08:12:28:198 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
  96. 08:12:28:198 | RL | DEBUG | +0 | CheckFile - Attributes:
  97. File Size: 5503 bytes
  98. Created: 3/23/2024 - 3:06:27 PM
  99. Modified: 3/24/2022 - 7:31:18 PM
  100. 08:12:28:198 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
  101. 08:12:28:199 | RL | DEBUG | +0 | CheckFile - Attributes:
  102. File Size: 5716 bytes
  103. Created: 3/23/2024 - 3:06:27 PM
  104. Modified: 4/29/2013 - 12:56:02 PM
  105. 08:12:28:200 | RL | ERROR | +16 | CRC Check - No CRC defined on the header for: D:\Arcade\RocketLauncher\Module Extensions\gdip.ahk
  106. 08:12:28:200 | RL | DEBUG | +0 | CheckFile - Attributes:
  107. File Size: 88789 bytes
  108. Created: 3/23/2024 - 3:06:27 PM
  109. Modified: 1/13/2013 - 4:07:30 PM
  110. 08:12:28:200 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk
  111. 08:12:28:200 | RL | DEBUG | +0 | CheckFile - Attributes:
  112. File Size: 5955 bytes
  113. Created: 3/23/2024 - 3:06:27 PM
  114. Modified: 3/24/2022 - 7:31:13 PM
  115. 08:12:28:201 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\gsdll32.dll exists
  116. 08:12:28:201 | RL | DEBUG | +0 | CheckFile - Attributes:
  117. File Size: 13090816 bytes
  118. Created: 3/23/2024 - 3:06:27 PM
  119. Modified: 1/6/2015 - 8:20:42 PM
  120. 08:12:28:201 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\itextsharp.dll exists
  121. 08:12:28:201 | RL | DEBUG | +0 | CheckFile - Attributes:
  122. FileDescription iTextSharp
  123. FileVersion 5.4.2.0
  124. InternalName itextsharp.dll
  125. LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
  126. OriginalFilename itextsharp.dll
  127. ProductName iTextSharp
  128. ProductVersion 5.4.2.0
  129. CompanyName 1T3XT BVBA
  130. File Size: 3743744 bytes
  131. Created: 3/23/2024 - 3:06:27 PM
  132. Modified: 6/14/2013 - 1:06:21 PM
  133. 08:12:28:202 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\Java.ahk
  134. 08:12:28:202 | RL | DEBUG | +0 | CheckFile - Attributes:
  135. File Size: 7859 bytes
  136. Created: 3/23/2024 - 3:06:27 PM
  137. Modified: 3/24/2022 - 7:31:24 PM
  138. 08:12:28:202 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\JSON.ahk
  139. 08:12:28:203 | RL | DEBUG | +0 | CheckFile - Attributes:
  140. File Size: 9227 bytes
  141. Created: 3/23/2024 - 3:06:27 PM
  142. Modified: 3/24/2022 - 7:32:22 PM
  143. 08:12:28:203 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\Origin.ahk
  144. 08:12:28:203 | RL | DEBUG | +0 | CheckFile - Attributes:
  145. File Size: 4915 bytes
  146. Created: 3/23/2024 - 3:06:27 PM
  147. Modified: 3/24/2022 - 7:31:20 PM
  148. 08:12:28:204 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk
  149. 08:12:28:204 | RL | DEBUG | +0 | CheckFile - Attributes:
  150. File Size: 6915 bytes
  151. Created: 3/23/2024 - 3:06:27 PM
  152. Modified: 5/8/2014 - 2:06:39 AM
  153. 08:12:28:205 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\RIni.ahk | v1.7
  154. 08:12:28:205 | RL | DEBUG | +0 | CheckFile - Attributes:
  155. File Size: 67872 bytes
  156. Created: 3/23/2024 - 3:06:27 PM
  157. Modified: 3/24/2022 - 7:31:17 PM
  158. 08:12:28:205 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
  159. 08:12:28:205 | RL | DEBUG | +0 | CheckFile - Attributes:
  160. FileDescription SevenZipSharp
  161. FileVersion 0.64.5717.6837
  162. InternalName SevenZipSharp.dll
  163. LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
  164. OriginalFilename SevenZipSharp.dll
  165. ProductName SevenZipSharp
  166. ProductVersion 0.64.5717.6837
  167. CompanyName Markovtsev Vadim
  168. File Size: 167424 bytes
  169. Created: 3/23/2024 - 3:06:27 PM
  170. Modified: 9/28/2015 - 8:35:11 PM
  171. 08:12:28:206 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\Steam.ahk
  172. 08:12:28:206 | RL | DEBUG | +0 | CheckFile - Attributes:
  173. File Size: 5517 bytes
  174. Created: 3/23/2024 - 3:06:27 PM
  175. Modified: 3/24/2022 - 7:31:31 PM
  176. 08:12:28:207 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\VA.ahk
  177. 08:12:28:207 | RL | DEBUG | +0 | CheckFile - Attributes:
  178. File Size: 34688 bytes
  179. Created: 3/23/2024 - 3:06:27 PM
  180. Modified: 3/1/2013 - 8:05:47 PM
  181. 08:12:28:207 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk
  182. 08:12:28:208 | RL | DEBUG | +0 | CheckFile - Attributes:
  183. File Size: 3862 bytes
  184. Created: 3/23/2024 - 3:06:27 PM
  185. Modified: 3/24/2022 - 7:30:48 PM
  186. 08:12:28:208 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\7z.ahk
  187. 08:12:28:209 | RL | DEBUG | +0 | CheckFile - Attributes:
  188. File Size: 33916 bytes
  189. Created: 3/16/2024 - 12:09:51 PM
  190. Modified: 3/24/2022 - 7:32:23 PM
  191. 08:12:28:210 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Bezel.ahk
  192. 08:12:28:210 | RL | DEBUG | +0 | CheckFile - Attributes:
  193. File Size: 121257 bytes
  194. Created: 3/16/2024 - 12:09:51 PM
  195. Modified: 3/24/2022 - 7:31:20 PM
  196. 08:12:28:211 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Fade.ahk
  197. 08:12:28:211 | RL | DEBUG | +0 | CheckFile - Attributes:
  198. File Size: 39709 bytes
  199. Created: 3/16/2024 - 12:09:51 PM
  200. Modified: 5/3/2023 - 11:50:55 PM
  201. 08:12:28:212 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Fade Init.ahk
  202. 08:12:28:212 | RL | DEBUG | +0 | CheckFile - Attributes:
  203. File Size: 1140 bytes
  204. Created: 3/16/2024 - 12:09:51 PM
  205. Modified: 3/24/2022 - 7:32:22 PM
  206. 08:12:28:213 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Fade Animations.ahk
  207. 08:12:28:213 | RL | DEBUG | +0 | CheckFile - Attributes:
  208. File Size: 78649 bytes
  209. Created: 3/16/2024 - 12:09:51 PM
  210. Modified: 5/3/2023 - 11:50:56 PM
  211. 08:12:28:214 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Keymapper.ahk
  212. 08:12:28:214 | RL | DEBUG | +0 | CheckFile - Attributes:
  213. File Size: 33682 bytes
  214. Created: 3/16/2024 - 12:09:52 PM
  215. Modified: 3/24/2022 - 7:30:53 PM
  216. 08:12:28:214 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk
  217. 08:12:28:215 | RL | DEBUG | +0 | CheckFile - Attributes:
  218. File Size: 3966 bytes
  219. Created: 3/16/2024 - 12:09:52 PM
  220. Modified: 3/24/2022 - 7:30:53 PM
  221. 08:12:28:215 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\MultiGame.ahk
  222. 08:12:28:216 | RL | DEBUG | +16 | CheckFile - Attributes:
  223. File Size: 41583 bytes
  224. Created: 3/16/2024 - 12:09:52 PM
  225. Modified: 3/24/2022 - 7:31:14 PM
  226. 08:12:28:216 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk
  227. 08:12:28:216 | RL | DEBUG | +0 | CheckFile - Attributes:
  228. File Size: 169 bytes
  229. Created: 3/16/2024 - 12:09:52 PM
  230. Modified: 3/24/2022 - 7:32:16 PM
  231. 08:12:28:217 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk
  232. 08:12:28:217 | RL | DEBUG | +0 | CheckFile - Attributes:
  233. File Size: 67277 bytes
  234. Created: 3/16/2024 - 12:09:52 PM
  235. Modified: 3/24/2022 - 7:31:14 PM
  236. 08:12:28:220 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Pause.ahk
  237. 08:12:28:221 | RL | DEBUG | +0 | CheckFile - Attributes:
  238. File Size: 408779 bytes
  239. Created: 3/16/2024 - 12:09:52 PM
  240. Modified: 5/3/2023 - 11:50:58 PM
  241. 08:12:28:221 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Pause Init.ahk
  242. 08:12:28:221 | RL | DEBUG | +0 | CheckFile - Attributes:
  243. File Size: 563 bytes
  244. Created: 3/16/2024 - 12:09:52 PM
  245. Modified: 3/24/2022 - 7:32:25 PM
  246. 08:12:28:222 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Password.ahk
  247. 08:12:28:222 | RL | DEBUG | +0 | CheckFile - Attributes:
  248. File Size: 10131 bytes
  249. Created: 3/16/2024 - 12:09:52 PM
  250. Modified: 3/24/2022 - 7:31:26 PM
  251. 08:12:28:222 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
  252. 08:12:28:223 | RL | DEBUG | +0 | CheckFile - Attributes:
  253. File Size: 31509 bytes
  254. Created: 3/16/2024 - 12:09:51 PM
  255. Modified: 3/24/2022 - 7:31:39 PM
  256. 08:12:28:223 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Log\Logger.ahk
  257. 08:12:28:223 | RL | DEBUG | +0 | CheckFile - Attributes:
  258. File Size: 3558 bytes
  259. Created: 3/16/2024 - 12:09:51 PM
  260. Modified: 3/24/2022 - 7:30:59 PM
  261. 08:12:28:224 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
  262. 08:12:28:224 | RL | DEBUG | +0 | CheckFile - Attributes:
  263. File Size: 6709 bytes
  264. Created: 3/16/2024 - 12:09:51 PM
  265. Modified: 3/24/2022 - 7:32:15 PM
  266. 08:12:28:224 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
  267. 08:12:28:224 | RL | DEBUG | +0 | CheckFile - Attributes:
  268. File Size: 2084 bytes
  269. Created: 3/16/2024 - 12:09:51 PM
  270. Modified: 3/24/2022 - 7:32:04 PM
  271. 08:12:28:225 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
  272. 08:12:28:225 | RL | DEBUG | +0 | CheckFile - Attributes:
  273. File Size: 306 bytes
  274. Created: 3/16/2024 - 12:09:51 PM
  275. Modified: 3/24/2022 - 7:32:12 PM
  276. 08:12:28:225 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
  277. 08:12:28:226 | RL | DEBUG | +0 | CheckFile - Attributes:
  278. File Size: 2104 bytes
  279. Created: 3/16/2024 - 12:09:51 PM
  280. Modified: 3/24/2022 - 7:32:12 PM
  281. 08:12:28:226 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
  282. 08:12:28:226 | RL | DEBUG | +0 | CheckFile - Attributes:
  283. File Size: 7754 bytes
  284. Created: 3/16/2024 - 12:09:51 PM
  285. Modified: 3/24/2022 - 7:31:36 PM
  286. 08:12:28:227 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
  287. 08:12:28:227 | RL | DEBUG | +0 | CheckFile - Attributes:
  288. File Size: 2948 bytes
  289. Created: 3/16/2024 - 12:09:51 PM
  290. Modified: 3/24/2022 - 7:31:52 PM
  291. 08:12:28:227 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
  292. 08:12:28:227 | RL | DEBUG | +0 | CheckFile - Attributes:
  293. File Size: 346 bytes
  294. Created: 3/16/2024 - 12:09:51 PM
  295. Modified: 3/24/2022 - 7:31:28 PM
  296. 08:12:28:228 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
  297. 08:12:28:228 | RL | DEBUG | +0 | CheckFile - Attributes:
  298. File Size: 786 bytes
  299. Created: 3/16/2024 - 12:09:51 PM
  300. Modified: 3/24/2022 - 7:32:01 PM
  301. 08:12:28:228 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
  302. 08:12:28:228 | RL | DEBUG | +0 | CheckFile - Attributes:
  303. File Size: 1231 bytes
  304. Created: 3/16/2024 - 12:09:51 PM
  305. Modified: 3/24/2022 - 7:31:32 PM
  306. 08:12:28:229 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\File.ahk
  307. 08:12:28:229 | RL | DEBUG | +0 | CheckFile - Attributes:
  308. File Size: 9522 bytes
  309. Created: 3/16/2024 - 12:09:51 PM
  310. Modified: 3/24/2022 - 7:31:37 PM
  311. 08:12:28:229 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
  312. 08:12:28:230 | RL | DEBUG | +0 | CheckFile - Attributes:
  313. File Size: 339 bytes
  314. Created: 3/16/2024 - 12:09:51 PM
  315. Modified: 3/24/2022 - 7:31:49 PM
  316. 08:12:28:230 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
  317. 08:12:28:230 | RL | DEBUG | +0 | CheckFile - Attributes:
  318. File Size: 643 bytes
  319. Created: 3/16/2024 - 12:09:51 PM
  320. Modified: 3/24/2022 - 7:32:00 PM
  321. 08:12:28:231 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
  322. 08:12:28:231 | RL | DEBUG | +0 | CheckFile - Attributes:
  323. File Size: 4364 bytes
  324. Created: 3/16/2024 - 12:09:51 PM
  325. Modified: 3/24/2022 - 7:31:50 PM
  326. 08:12:28:231 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\Process.ahk
  327. 08:12:28:231 | RL | DEBUG | +0 | CheckFile - Attributes:
  328. File Size: 9711 bytes
  329. Created: 3/16/2024 - 12:09:51 PM
  330. Modified: 3/24/2022 - 7:31:47 PM
  331. 08:12:28:232 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
  332. 08:12:28:232 | RL | DEBUG | +0 | CheckFile - Attributes:
  333. File Size: 4218 bytes
  334. Created: 3/16/2024 - 12:09:51 PM
  335. Modified: 3/24/2022 - 7:31:48 PM
  336. 08:12:28:232 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
  337. 08:12:28:232 | RL | DEBUG | +0 | CheckFile - Attributes:
  338. File Size: 3898 bytes
  339. Created: 3/16/2024 - 12:09:51 PM
  340. Modified: 3/24/2022 - 7:31:36 PM
  341. 08:12:28:233 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
  342. 08:12:28:233 | RL | DEBUG | +0 | CheckFile - Attributes:
  343. File Size: 331 bytes
  344. Created: 3/16/2024 - 12:09:51 PM
  345. Modified: 3/24/2022 - 7:31:17 PM
  346. 08:12:28:234 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
  347. 08:12:28:234 | RL | DEBUG | +0 | CheckFile - Attributes:
  348. File Size: 5426 bytes
  349. Created: 3/16/2024 - 12:09:51 PM
  350. Modified: 3/24/2022 - 7:32:26 PM
  351. 08:12:28:234 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
  352. 08:12:28:234 | RL | DEBUG | +0 | CheckFile - Attributes:
  353. File Size: 4603 bytes
  354. Created: 3/16/2024 - 12:09:51 PM
  355. Modified: 3/24/2022 - 7:31:39 PM
  356. 08:12:28:235 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
  357. 08:12:28:235 | RL | DEBUG | +0 | CheckFile - Attributes:
  358. File Size: 24655 bytes
  359. Created: 3/16/2024 - 12:09:51 PM
  360. Modified: 3/24/2022 - 7:31:26 PM
  361. 08:12:28:236 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
  362. 08:12:28:236 | RL | DEBUG | +0 | CheckFile - Attributes:
  363. File Size: 1171 bytes
  364. Created: 3/16/2024 - 12:09:51 PM
  365. Modified: 3/24/2022 - 7:31:56 PM
  366. 08:12:28:236 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
  367. 08:12:28:237 | RL | DEBUG | +0 | CheckFile - Attributes:
  368. File Size: 72279 bytes
  369. Created: 3/16/2024 - 12:09:52 PM
  370. Modified: 3/24/2022 - 7:30:57 PM
  371. 08:12:28:237 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Shader.ahk
  372. 08:12:28:237 | RL | DEBUG | +0 | CheckFile - Attributes:
  373. File Size: 4183 bytes
  374. Created: 3/16/2024 - 12:09:52 PM
  375. Modified: 3/24/2022 - 7:32:06 PM
  376. 08:12:28:238 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Shader Init.ahk
  377. 08:12:28:238 | RL | DEBUG | +0 | CheckFile - Attributes:
  378. File Size: 412 bytes
  379. Created: 3/16/2024 - 12:09:52 PM
  380. Modified: 3/24/2022 - 7:31:24 PM
  381. 08:12:28:239 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Shared.ahk
  382. 08:12:28:240 | RL | DEBUG | +0 | CheckFile - Attributes:
  383. File Size: 173267 bytes
  384. Created: 3/16/2024 - 12:09:52 PM
  385. Modified: 5/3/2023 - 11:50:55 PM
  386. 08:12:28:240 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Statistics.ahk
  387. 08:12:28:241 | RL | DEBUG | +0 | CheckFile - Attributes:
  388. File Size: 27002 bytes
  389. Created: 3/16/2024 - 12:09:52 PM
  390. Modified: 5/3/2023 - 11:50:54 PM
  391. 08:12:28:241 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Statistics Init.ahk
  392. 08:12:28:241 | RL | DEBUG | +0 | CheckFile - Attributes:
  393. File Size: 43 bytes
  394. Created: 3/16/2024 - 12:09:52 PM
  395. Modified: 3/24/2022 - 7:30:54 PM
  396. 08:12:28:242 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk
  397. 08:12:28:242 | RL | DEBUG | +0 | CheckFile - Attributes:
  398. File Size: 20294 bytes
  399. Created: 3/16/2024 - 12:09:52 PM
  400. Modified: 3/24/2022 - 7:31:40 PM
  401. 08:12:28:243 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\XHotkey.ahk
  402. 08:12:28:243 | RL | DEBUG | +0 | CheckFile - Attributes:
  403. File Size: 26615 bytes
  404. Created: 3/16/2024 - 12:09:52 PM
  405. Modified: 3/24/2022 - 7:32:18 PM
  406. 08:12:28:243 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk
  407. 08:12:28:244 | RL | DEBUG | +0 | CheckFile - Attributes:
  408. File Size: 1073 bytes
  409. Created: 3/16/2024 - 12:09:52 PM
  410. Modified: 3/24/2022 - 7:32:23 PM
  411. 08:12:28:244 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "1943"
  412. 08:12:28:244 | RL | DEBUG | +0 | Main - dbName: 1943
  413. 08:12:28:244 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin"
  414. 08:12:28:244 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Plugins\HyperSpin.plugin
  415. 08:12:28:245 | RL | DEBUG | +0 | CheckFile - Attributes:
  416. File Size: 9590 bytes
  417. Created: 3/23/2024 - 3:06:28 PM
  418. Modified: 3/24/2022 - 7:31:32 PM
  419. 08:12:28:245 | RL | TRACE | +0 | Process.__New - Creating new process object for: "D:\Arcade\HyperSpin.exe"
  420. 08:12:28:245 | RL | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\HyperSpin.exe"
  421. 08:12:28:245 | RL | INFO | +0 | Main - RocketLauncher received "MAME" and "1943"
  422. 08:12:28:248 | RL | INFO | +16 | Main - Found a "Games Options.ini" file, loading it into memory.
  423. 08:12:28:248 | RL | INFO | +0 | Main - 1943 is using the default emulator: MAME
  424. 08:12:28:248 | RL | INFO | +0 | Main - Checking for a [MAME] section in D:\Arcade\RocketLauncher\Settings\MAME\Emulators.ini
  425. 08:12:28:248 | RL | INFO | +0 | Main - Checking for a [MAME] section in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini
  426. 08:12:28:248 | RL | INFO | +0 | Main - Found [MAME] in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini
  427. 08:12:28:249 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Modules\MAME\MAME-2021.ahk exists
  428. 08:12:28:249 | RL | DEBUG | +0 | CheckFile - Attributes:
  429. File Size: 81188 bytes
  430. Created: 5/3/2023 - 11:51:38 PM
  431. Modified: 2/19/2023 - 5:43:11 PM
  432. 08:12:28:250 | RL | WARNING | +0 | Main - CRC Check - Module has no CRC defined on the header.
  433. 08:12:28:250 | RL | INFO | +0 | Main - 1943 will use module: D:\Arcade\RocketLauncher\Modules\MAME\MAME-2021.ahk
  434. 08:12:28:258 | RL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
  435. 08:12:28:263 | RL | INFO | +16 | CheckFile - Checking if D:\Arcade\Emulators\MAME\Mame\mame.exe exists
  436. 08:12:28:264 | RL | DEBUG | +0 | CheckFile - Attributes:
  437. FileDescription MAME
  438. FileVersion 0, 260, 0, 0
  439. InternalName mame
  440. LegalCopyright © 1997-2023 MAMEdev and contributors
  441. OriginalFilename mame
  442. ProductName MAME
  443. ProductVersion 0.260
  444. CompanyName MAMEdev
  445. File Size: 348096512 bytes
  446. Created: 11/24/2023 - 2:17:56 PM
  447. Modified: 10/24/2023 - 7:09:08 PM
  448. 08:12:28:264 | RL | INFO | +0 | Main - INI Keys read
  449. 08:12:28:264 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.exe exists
  450. 08:12:28:264 | RL | DEBUG | +0 | CheckFile - Attributes:
  451. FileDescription 7-Zip Console
  452. FileVersion 15.06 beta
  453. InternalName 7z
  454. LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
  455. OriginalFilename 7z.exe
  456. ProductName 7-Zip
  457. ProductVersion 15.06 beta
  458. CompanyName Igor Pavlov
  459. File Size: 262144 bytes
  460. Created: 3/23/2024 - 3:06:27 PM
  461. Modified: 9/28/2015 - 8:35:11 PM
  462. 08:12:28:264 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.dll exists
  463. 08:12:28:265 | RL | DEBUG | +0 | CheckFile - Attributes:
  464. FileDescription 7z Plugin
  465. FileVersion 15.06 beta
  466. InternalName 7z
  467. LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
  468. OriginalFilename 7z.dll
  469. ProductName 7-Zip
  470. ProductVersion 15.06 beta
  471. CompanyName Igor Pavlov
  472. File Size: 1012224 bytes
  473. Created: 3/23/2024 - 3:06:27 PM
  474. Modified: 9/28/2015 - 8:35:11 PM
  475. 08:12:28:265 | RL | INFO | +0 | CreateRomMapTable - Started
  476. 08:12:28:265 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.rar
  477. 08:12:28:265 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.rar
  478. 08:12:28:265 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.lha
  479. 08:12:28:265 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.lha
  480. 08:12:28:265 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.lzh
  481. 08:12:28:265 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.lzh
  482. 08:12:28:265 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.gzip
  483. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.gzip
  484. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.tar
  485. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.tar
  486. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.lnk
  487. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.lnk
  488. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.zip
  489. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.zip
  490. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.7z
  491. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.7z
  492. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.cue
  493. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.cue
  494. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.chd
  495. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.chd
  496. 08:12:28:266 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.bin
  497. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.bin
  498. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.tap
  499. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.tap
  500. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.dsk
  501. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.dsk
  502. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.cas
  503. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.cas
  504. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.u1
  505. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.u1
  506. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943.bat
  507. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943\1943.bat
  508. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943.rar
  509. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943\1943.rar
  510. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943.lha
  511. 08:12:28:267 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943\1943.lha
  512. 08:12:28:268 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943.lzh
  513. 08:12:28:268 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943\1943.lzh
  514. 08:12:28:268 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943.gzip
  515. 08:12:28:268 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943\1943.gzip
  516. 08:12:28:268 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943.tar
  517. 08:12:28:268 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943\1943.tar
  518. 08:12:28:268 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943.lnk
  519. 08:12:28:268 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943\1943.lnk
  520. 08:12:28:268 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943.zip
  521. 08:12:28:268 | RL | INFO | +0 | AltNameExistCheck - Found rom: D:\Arcade\System roms\MAME\roms\1943.zip
  522. 08:12:28:274 | RL | INFO | +0 | CreateRomMapTable - Checking this Rom Map ini for a "1943" section: "D:\Arcade\RocketLauncher\Settings\MAME\Rom Mapping\MAME_Clones.ini"
  523. 08:12:28:275 | RL | INFO | +0 | CreateRomMapTable - Found a "1943" section found in this rom map ini
  524. 08:12:28:275 | RL | DEBUG | +0 | CreateRomMapTable - Alternate_Archive_Name does not exist in this ini.
  525. 08:12:28:275 | RL | DEBUG | +0 | CreateRomMapTable - Found an Alternate_Rom_Name. Adjusting to handle a SINGLE ALTERNATE ROM ONLY
  526. 08:12:28:275 | RL | DEBUG | +0 | CreateRomMapTable - Checking if this Alternate_Rom_Name exists: "1943b"
  527. 08:12:28:275 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.rar
  528. 08:12:28:275 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.rar
  529. 08:12:28:275 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.lha
  530. 08:12:28:275 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.lha
  531. 08:12:28:275 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.lzh
  532. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.lzh
  533. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.gzip
  534. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.gzip
  535. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.tar
  536. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.tar
  537. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.lnk
  538. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.lnk
  539. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.zip
  540. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.zip
  541. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.7z
  542. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.7z
  543. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.cue
  544. 08:12:28:276 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.cue
  545. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.chd
  546. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.chd
  547. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.bin
  548. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.bin
  549. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.tap
  550. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.tap
  551. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.dsk
  552. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.dsk
  553. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.cas
  554. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.cas
  555. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.u1
  556. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.u1
  557. 08:12:28:277 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b.bat
  558. 08:12:28:278 | RL | DEBUG | +15 | AltNameExistCheck - Looking for rom: D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms\1943b\1943b.bat
  559. 08:12:28:278 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b.rar
  560. 08:12:28:278 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b\1943b.rar
  561. 08:12:28:278 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b.lha
  562. 08:12:28:278 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b\1943b.lha
  563. 08:12:28:278 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b.lzh
  564. 08:12:28:278 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b\1943b.lzh
  565. 08:12:28:278 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b.gzip
  566. 08:12:28:278 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b\1943b.gzip
  567. 08:12:28:278 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b.tar
  568. 08:12:28:278 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b\1943b.tar
  569. 08:12:28:278 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b.lnk
  570. 08:12:28:279 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b\1943b.lnk
  571. 08:12:28:279 | RL | DEBUG | +0 | AltNameExistCheck - Looking for rom: D:\Arcade\System roms\MAME\roms\1943b.zip
  572. 08:12:28:279 | RL | INFO | +0 | AltNameExistCheck - Found rom: D:\Arcade\System roms\MAME\roms\1943b.zip
  573. 08:12:28:279 | RL | DEBUG | +0 | CreateRomMapTable - Adding "1943b" to the Rom Map Table as alternate rom #1
  574. 08:12:28:279 | RL | DEBUG | +0 | CreateRomMapTable - Scenario 3
  575. 08:12:28:279 | RL | DEBUG | +0 | CreateRomMapTable - Only found an Alternate_Rom_Name and no Alternate_Archive_Name
  576. 08:12:28:279 | RL | WARNING | +0 | CreateRomMapTable - romName changed to: 1943b
  577. 08:12:28:279 | RL | WARNING | +0 | CreateRomMapTable - romPath changed to: D:\Arcade\System roms\MAME\roms
  578. 08:12:28:279 | RL | WARNING | +0 | CreateRomMapTable - romExtension changed to: .zip
  579. 08:12:28:279 | RL | INFO | +0 | CreateRomMapTable - Ended, 51 Loops to create table.
  580. 08:12:28:293 | RL | INFO | +0 | Main - "1943" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
  581. 08:12:28:293 | RL | WARNING | +N/A | Main - SkipChecks is enabled and set to: Rom Extension
  582. 08:12:28:293 | RL | INFO | +0 | CheckPaths - Started
  583. 08:12:28:293 | RL | INFO | +0 | CheckPaths - Skipping Rom check because a Rom Map Table was found
  584. 08:12:28:293 | RL | DEBUG | +0 | CheckPaths - Current romName: 1943b
  585. 08:12:28:293 | RL | DEBUG | +0 | CheckPaths - Current romPath: D:\Arcade\System roms\MAME\roms
  586. 08:12:28:293 | RL | DEBUG | +0 | CheckPaths - Current romExtension: .zip
  587. 08:12:28:293 | RL | INFO | +0 | CheckPaths - Ended
  588. 08:12:28:293 | RL | INFO | +0 | BuildScript - User Variables:
  589. ;----------------------------------------------------------------------------
  590. ; INJECTED VARIABLES
  591. ;----------------------------------------------------------------------------
  592.  
  593. #NoTrayIcon
  594. #InstallKeybdHook
  595. MiscUtils.DetectHiddenWindows("On")
  596. SetTitleMatchMode, 2
  597. SendMode, Event
  598. Global RLLog
  599. Global RLObject
  600. 0 := "12"
  601. rlPath := "D:\Arcade\RocketLauncher"
  602. pluginPath := "D:\Arcade\RocketLauncher\Plugins"
  603. pluginName := "HyperSpin"
  604. pluginExt := ".plugin"
  605. contextOnExit := "1"
  606. rlMode := ""
  607. rlTitle := "RocketLauncher"
  608. rlVersion := "1.2.0.1"
  609. rlAuthor := "djvj"
  610. rlURL := "www.rlauncher.com"
  611. langFile := "D:\Arcade\RocketLauncher\Data\Language\Localization.ini"
  612. primMonitor := "1"
  613. frontendPID := ""
  614. frontendPath := "D:\Arcade"
  615. frontendExe := "HyperSpin.exe"
  616. frontendExt := "exe"
  617. frontendName := "HyperSpin"
  618. frontendDrive := "D"
  619. exitEmulatorKey := "Esc|H2500:3|H2500:4|H2500:1joy7|H2500:2joy7|H2500:3joy7|H2500:4joy7"
  620. restoreFE := "Restore and Click"
  621. exitScriptKey := "~+ "
  622. toggleCursorKey := "F12"
  623. emuFullPath := "D:\Arcade\Emulators\MAME\Mame\mame.exe"
  624. emuPath := "D:\Arcade\Emulators\MAME\Mame"
  625. emuName := "MAME"
  626. emuExt := "exe"
  627. baseRomPath := "D:\Arcade\System roms\MAME\MAME"
  628. romPath := "D:\Arcade\System roms\MAME\roms"
  629. romPathFromIni := "D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms|D:\Arcade\System roms\MAME\roms|D:\Arcade\System roms\MAME\MAME"
  630. romExtension := ".zip"
  631. romExtensionOrig := ".zip"
  632. romExtensions := "rar|lha|lzh|gzip|tar|lnk|zip|7z|cue|chd|bin|tap|dsk|cas|u1|bat"
  633. executable := "mame.exe"
  634. systemDbName := "MAME"
  635. systemName := "MAME"
  636. dbPath := ""
  637. dbName := "1943"
  638. dbExt := ""
  639. romFoundByExt := ""
  640. romName := "1943b"
  641. romMapPath := "D:\Arcade\RocketLauncher\Settings\MAME\Rom Mapping"
  642. romMappingEnabled := "true"
  643. romMappingLaunchMenuEnabled := "false"
  644. romMappingFirstMatchingExt := "false"
  645. romMappingShowAllRomsInArchive := "true"
  646. romMappingNumberOfGamesByScreen := "7"
  647. romMappingHideParent := "false"
  648. romMappingMenuWidth := "300"
  649. romMappingMenuMargin := "50"
  650. romMappingTextFont := "Bebas Neue"
  651. romMappingTextOptions := "cFFFFFFFF r4 s40 Bold"
  652. romMappingDisabledTextColor := "ff888888"
  653. romMappingTextSizeDifference := "5"
  654. romMappingTextMargin := "10"
  655. romMappingTitleTextFont := "Bebas Neue"
  656. romMappingTitleTextOptions := "cFFFFFFFF r4 s60 Bold"
  657. romMappingTitle2TextFont := "Bebas Neue"
  658. romMappingTitle2TextOptions := "cFFFFFFFF r4 s15 Bold"
  659. romMappingGameInfoTextFont := "Bebas Neue"
  660. romMappingGameInfoTextOptions := "cFFFFFFFF r4 s15 Regular"
  661. romMappingGameNameTextFont := "Bebas Neue"
  662. romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
  663. romMappingBackgroundBrush := "aa000000"
  664. romMappingColumnBrush := "33000000"
  665. romMappingButtonBrush1 := "6f000000"
  666. romMappingButtonBrush2 := "33000000"
  667. romMappingBackgroundAlign := "Stretch and Lose Aspect"
  668. romMappingMenuFlagWidth := "40"
  669. romMappingMenuFlagSeparation := "5"
  670. romMappingDefaultMenuList := "FullList"
  671. romMappingSingleFilteredRomAutomaticLaunch := "false"
  672. altArchiveNameOnly := ""
  673. altRomNameOnly := "1"
  674. altArchiveAndRomName := ""
  675. altArchiveAndManyRomNames := ""
  676. altRomNamesOnly := ""
  677. romMapScenario := "3"
  678. skipchecks := "Rom Extension"
  679. romMatchExt := "true"
  680. blockInputTime := "0"
  681. blockInputFile := "D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe"
  682. errorLevelReporting := "false"
  683. lockLaunch := "false"
  684. lockLaunchGame := ""
  685. screenRotationAngle := "0"
  686. screenRotationAngleGame := ""
  687. setResolution := ""
  688. logFile := ""
  689. logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"]
  690. logLevel := "10"
  691. logShowDebugConsole := "false"
  692. logShowCommandWindow := "false"
  693. logCommandWindow := "false"
  694. logIncludeModule := "true"
  695. logIncludeFileProperties := "true"
  696. logIncludeDLLLogs := "false"
  697. errorSounds := "false"
  698. rlDebugConsoleStdout := ""
  699. sysLang := "English_United_States"
  700. sysType := "64-bit"
  701. broadcastWindowTitle := ""
  702. navUpKey := "Up|V"
  703. navDownKey := "Down|B"
  704. navLeftKey := "Left|N"
  705. navRightKey := "Right|M"
  706. navSelectKey := "LControl|1"
  707. navP2UpKey := "R"
  708. navP2DownKey := "F"
  709. navP2LeftKey := "D"
  710. navP2RightKey := "G"
  711. navP2SelectKey := "A|2"
  712. originalWidth := "3840"
  713. originalHeight := "2160"
  714. vdEnabled := "false"
  715. vdFullPath := "C:\Program Files\DAEMON Tools Lite\DTAgent.exe"
  716. vdUseSCSI := "false"
  717. vdDriveLetter := "K"
  718. vdDriveLetterScsi := "K"
  719. vdAddDrive := "true"
  720. demulShooterPath := "D:\Arcade\Tools\Demul Shooter\DemulShooter.exe"
  721. servoStikEnabled := "false"
  722. servoStikExitMode := "false"
  723. ledblinkyEnabled := "true"
  724. ledblinkySystemName := ""
  725. ledblinkyFullPath := "D:\Arcade\Hyperspin files\EDS\ledblinky.exe"
  726. ledblinkyProfilePath := "D:\Arcade\RocketLauncher\Profiles\LEDBlinky"
  727. ledblinkyRLProfile := "D:\Arcade\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
  728. winIPACFullPath := ""
  729. ultraMapEnabled := "false"
  730. ultraMapFullPath := ""
  731. emuIdleShutdown := "0"
  732. launchPasswordHash := "zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig=="
  733. cursorSize := ""
  734. hideCursor := "false"
  735. hideEmu := "false"
  736. hideFE := "false"
  737. suspendFE := "false"
  738. fadeIn := "true"
  739. fadeInDuration := "500"
  740. fadeInTransitionAnimation := "DefaultAnimateFadeIn"
  741. fadeInDelay := "0"
  742. fadeInExitDelay := "2000"
  743. fadeOutExitDelay := "500"
  744. fadeOut := "true"
  745. fadeOutExtraScreen := "false"
  746. fadeOutDuration := "1000"
  747. fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
  748. fadeOutDelay := "0"
  749. fadeLyrInterpolation := "2"
  750. fadeMuteEmulator := "false"
  751. fadeUseBackgrounds := "true"
  752. fadeClickThrough := "false"
  753. fadeSounds := "true"
  754. fade7zProgressMode := "extraction"
  755. fadeWidthBaseRes := "3840"
  756. fadeHeightBaseRes := "2160"
  757. fadeLyr1Color := "FF000000"
  758. fadeLyr1AlignImage := "Center Height"
  759. fadeLyr2Pos := "Top Right Corner"
  760. fadeLyr2X := "0"
  761. fadeLyr2Y := "870|1575"
  762. fadeLyr2W := ""
  763. fadeLyr2H := ""
  764. fadeLyr2Adjust := "1"
  765. fadeLyr2PicPad := "0"
  766. fadeLyr2Prefix := ""
  767. fadeLyr3Pos := "Center"
  768. fadeLyr3X := "450"
  769. fadeLyr3Y := "450"
  770. fadeLyr3W := ""
  771. fadeLyr3H := ""
  772. fadeLyr3Adjust := "0.8"
  773. fadeLyr3PicPad := "0"
  774. fadeLyr3Speed := "750"
  775. fadeLyr3Animation := "DefaultFadeAnimation"
  776. fadeLyr37zAnimation := "DefaultFadeAnimation"
  777. fadeLyr3Type := "imageandbar"
  778. fadeLyr3ImgFollow7zProgress := "true"
  779. fadeLyr3Repeat := "1"
  780. fadeLyr3BackImageTransparency := "30"
  781. fadeLyr3StaticPos := "No Alignment"
  782. fadeLyr3StaticX := "0"
  783. fadeLyr3StaticY := "870|1575"
  784. fadeLyr3StaticW := ""
  785. fadeLyr3StaticH := ""
  786. fadeLyr3StaticAdjust := "1"
  787. fadeLyr3StaticPicPad := "0"
  788. fadeLyr3StaticPrefix := "Info Bar"
  789. fadeLyr4Adjust := "1"
  790. fadeLyr4X := ""
  791. fadeLyr4Y := ""
  792. fadeLyr4W := "100"
  793. fadeLyr4H := "150"
  794. fadeLyr4Pos := "Bottom Right Corner"
  795. fadeLyr4FPS := "50"
  796. fadeLyr4PicPad := "-40"
  797. fadeTranspGifColor := "FFFFFF"
  798. fadeBarWindow := "Image"
  799. fadeBarWindowX := ""
  800. fadeBarWindowY := ""
  801. fadeBarWindowW := "900"
  802. fadeBarWindowH := "180"
  803. fadeBarWindowR := "30"
  804. fadeBarWindowM := "30"
  805. fadeBarWindowHatchStyle := "8"
  806. fadeBar := "true"
  807. fadeProgressDuration := "0"
  808. fadeBarBack := "true"
  809. fadeBarBackColor := "FF555555"
  810. fadeBarH := "30"
  811. fadeBarR := "10"
  812. fadeBarColor := "FFF1FF00"
  813. fadeBarHatchStyle := "8"
  814. fadeBarPercentageText := "true"
  815. fadeBarInfoText := "true"
  816. fadeBarXOffset := "0"
  817. fadeBarYOffset := "150"
  818. fadeRomInfoDescription := "filtered text"
  819. fadeRomInfoSystemName := "image"
  820. fadeRomInfoYear := "text with label"
  821. fadeRomInfoDeveloper := "text with label"
  822. fadeRomInfoPublisher := "text with label"
  823. fadeRomInfoGenre := "disabled"
  824. fadeRomInfoRating := "image"
  825. fadeRomInfoOrder := "Description|SystemName|Year|Manufacturer|Genre|Rating"
  826. fadeRomInfoTextPlacement := "User Defined"
  827. fadeRomInfoTextMargin := "7"
  828. fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
  829. fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
  830. fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
  831. fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
  832. fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
  833. fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
  834. fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
  835. fadeStats_Number_of_Times_Played := "text with label"
  836. fadeStats_Last_Time_Played := "text with label"
  837. fadeStats_Average_Time_Played := "text with label"
  838. fadeStats_Total_Time_Played := "text with label"
  839. fadeStats_System_Total_Played_Time := "text with label"
  840. fadeStats_Total_Global_Played_Time := "text with label"
  841. fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
  842. fadeStatsInfoTextPlacement := "topRight"
  843. fadeStatsInfoTextMargin := "7"
  844. fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
  845. fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
  846. fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
  847. fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
  848. fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
  849. fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
  850. fadeText1X := "0"
  851. fadeText1Y := "0"
  852. fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
  853. fadeText1 := "Extraction In Progress, Please Wait"
  854. fadeText2X := "0"
  855. fadeText2Y := "0"
  856. fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
  857. fadeText2 := "Extraction Complete, Ready"
  858. fadeText3 := "Loading Game"
  859. fadeText4 := "Extraction Complete"
  860. fadeFont := "Impact"
  861. fadeSystemAndRomLayersOnly := "false"
  862. fadeExtractionTime := "disabled"
  863. fadeExtractionTimeTextX := "0"
  864. fadeExtractionTimeTextY := "0"
  865. fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
  866. fadeInterruptKey := "F10"
  867. detectFadeErrorEnabled := "false"
  868. fadeImgPath := "D:\Arcade\RocketLauncher\Media\Fade"
  869. RLDataPath := "D:\Arcade\RocketLauncher\Data"
  870. RLMediaPath := "D:\Arcade\RocketLauncher\Media"
  871. RLErrSoundPath := "D:\Arcade\RocketLauncher\Media\Sounds\Error"
  872. modulesPath := "D:\Arcade\RocketLauncher\Modules"
  873. moduleFullName := "D:\Arcade\RocketLauncher\Modules\MAME\MAME-2021.ahk"
  874. moduleName := "MAME-2021"
  875. modulePath := "D:\Arcade\RocketLauncher\Modules\MAME"
  876. moduleExtension := "ahk"
  877. moduleExtensionsPath := "D:\Arcade\RocketLauncher\Module Extensions"
  878. libPath := "D:\Arcade\RocketLauncher\Lib"
  879. sevenZEnabled := "true"
  880. sevenZPath := "D:\Arcade\RocketLauncher\Module Extensions\7z.exe"
  881. sevenZDllPath := "D:\Arcade\RocketLauncher\Module Extensions\7z.dll"
  882. sevenZExtractPath := "C:\Windows\Temp"
  883. sevenZExtractPathOrig := ""
  884. sevenZAttachSystemName := "false"
  885. sevenZDelTemp := "true"
  886. sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar|.lnk"
  887. sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar|lnk"
  888. sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar|\.lnk"
  889. sevenZGamesToKeep := ""
  890. sevenZDeletePerSystem := "false"
  891. sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar|lnk"
  892. 7zExtractPath := "C:\Windows\Temp"
  893. mgEnabled := "true"
  894. mgKey := "F11"
  895. mgBackgroundColor := "FF000000"
  896. mgSidePadding := "0.2"
  897. mgWidthBaseRes := "3840"
  898. mgHeightBaseRes := "2160"
  899. mgYOffset := "500"
  900. mgFont := "Arial"
  901. mgText1Options := "x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic"
  902. mgText1Text := "Please select a game"
  903. mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
  904. mgText2Offset := "70"
  905. mgUseSound := "true"
  906. mgSoundfreq := "300"
  907. mgExitEffect := "none"
  908. mgSelectedEffect := "rotate"
  909. mgUseGameArt := "false"
  910. mgCandidate := ""
  911. mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
  912. mgOnLaunch := "true"
  913. pauseEnabled := "true"
  914. pauseKey := "p"
  915. pauseBackToMenuBarKey := "3"
  916. pauseZoomInKey := "LAlt"
  917. pauseZoomOutKey := "Z"
  918. pauseScreenshotKey := "~PrintScreen"
  919. pauseHiToTextPath := "D:\Arcade\RocketLauncher\Module Extensions\HiToText.exe"
  920. pauseSaveStateKeyCodes := "{shift down}{F7 down}{F7 up}{shift up}"
  921. pauseLoadStateKeyCodes := "{shift down}{F7 down}{F7 up}{shift up}"
  922. keyboardEncoder := ""
  923. keyboardEncoderEnabled := "false"
  924. keymapperEnabled := "false"
  925. keymapperAHKMethod := "Internal"
  926. keymapper := ""
  927. xpadderFullPath := "D:\Arcade\Tools\Xpadder\Xpadder.exe"
  928. joyToKeyFullPath := "D:\Arcade\Tools\JoyToKey\JoyToKey.exe"
  929. profilePath := "D:\Arcade\RocketLauncher\Profiles"
  930. keymapperProfilePath := "D:\Arcade\RocketLauncher\Profiles\"
  931. keymapperFrontEndProfileName := "_Default"
  932. keymapperFrontEndProfile := "false"
  933. keymapperRocketLauncherProfileEnabled := "false"
  934. joyIDsEnabled := "false"
  935. joyIDsPreferredControllersGlobal := ""
  936. joyIDsPreferredControllersSystem := ""
  937. joyIDsPreferredControllersOnExit := ""
  938. CustomJoyNamesEnabled := "false"
  939. CustomJoyNames := ""
  940. rotateMethod := "false"
  941. FEProfile := "D:\Arcade\RocketLauncher\Profiles\\_Default"
  942. defaultProfile := "D:\Arcade\RocketLauncher\Profiles\\_Default"
  943. systemProfile := "D:\Arcade\RocketLauncher\Profiles\\MAME"
  944. xPadderSystemProfile := "D:\Arcade\RocketLauncher\Profiles\\MAME\_Default"
  945. emuProfile := "D:\Arcade\RocketLauncher\Profiles\\MAME\MAME"
  946. romProfile := "D:\Arcade\RocketLauncher\Profiles\\MAME\1943"
  947. RocketLauncherProfile := "D:\Arcade\RocketLauncher\Profiles\\RocketLauncher"
  948. blankProfile := "D:\Arcade\RocketLauncher\Profiles\\blank"
  949. ahkFEProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\_Default"
  950. ahkDefaultProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\_Default"
  951. ahkSystemProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\MAME"
  952. ahkEmuProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\MAME\MAME"
  953. ahkRomProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\MAME\1943"
  954. ahkRocketLauncherProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncher"
  955. bezelEnabled := "true"
  956. bezelICEnabled := "false"
  957. shaderName := "false"
  958. shaderColor := ""
  959. shaderTransparency := ""
  960. statisticsEnabled := "false"
  961. pressDuration := "-1"
  962. emuVolume := "1"
  963. dxwndIni := "D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
  964. dxwndFullPath := "D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
  965. qResFullPath := "D:\Arcade\RocketLauncher\Module Extensions\QRes.exe"
  966. mon1O := ""
  967. pacDrivedllFile := "D:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll"
  968. userFadeAnimIniFile := "D:\Arcade\RocketLauncher\Lib\User Fade Animations.ini"
  969. testFile := ""
  970. testDuration := ""
  971. initialErrorMode := "0"
  972.  
  973. 08:12:28:294 | RL | INFO | +16 | BuildScript - Loaded XHotkey Init.ahk scripts
  974. 08:12:28:294 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
  975. 08:12:28:294 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts
  976. 08:12:28:294 | RL | INFO | +0 | BuildScript - Loaded MultiGame Init.ahk scripts
  977. 08:12:28:294 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2
  978. 08:12:28:294 | RL | INFO | +0 | BuildScript - Validating module
  979. 08:12:28:298 | RL | INFO | +0 | BuildScript - Validation complete
  980. 08:12:28:299 | RL | INFO | +0 | BuildScript - Module:
  981. MEmu := "MAME"
  982. MEmuV := "v0.166"
  983. MURL := ["http://www.mame.net/"]
  984. MAuthor := ["djvj","faahrev","brolly","Tomkun"]
  985. MVersion := "2.3.10"
  986. MCRC := ""
  987. iCRC := ""
  988. MID := ""
  989. MSystem := ["AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Arcade","Arcade Classics","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Fujitsu FM Towns","Fujitsu FM Towns Marty","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Tiger Game.com","Tomy Tutor","VTech CreatiVision","VTech Socrates","Watara Supervision","Williams Classics"]
  990. ;----------------------------------------------------------------------------
  991. ; Notes:
  992. ; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162.
  993. ;
  994. ; Exit fade will only work correctly if you don't have Esc, the default MAME exit key, as your exit key. If you use Esc, turn off the ExitScreen
  995. ; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found.
  996. ; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below
  997. ; If MAME has a problem reading the bios zips, try archving them with "no compression"
  998. ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html
  999. ; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed.
  1000. ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0
  1001. ;
  1002. ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html
  1003. ; High Scores DO NOT SAVE when cheats are enabled!
  1004. ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html
  1005. ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1
  1006. ;
  1007. ; Be aware that several systems will require a BIOS zip with their roms inside. They all come bundled in the MAME set so make sure you add your MAME roms folder to the
  1008. ; roms path for that system. If you have doubts about their filenames check the mTypeVar module variable content.
  1009. ;
  1010. ; Following systems will also require some specific files to operate properly:
  1011. ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games)
  1012. ; Camputers Lynx - lynx64k, lynx96k, lynx128k
  1013. ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi
  1014. ; NEC PC Engine-CD - "Super CD-ROM2 System V3.0 (J).pce" [262,656 bytes] (placed in the roms subfolder in the emuPath)
  1015. ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath)
  1016. ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj)
  1017. ; Sony PlayStation - psa, pse, psj, psu
  1018. ;
  1019. ; Tape Control:
  1020. ; MAME tape/cassette emulation is terrible because normally it means you need to manually start and stop the tapes yourself so it's highly suggested that you use another emulator for such systems.
  1021. ; Tape control commands are accessible through the UI, press tab and then select Tape Control and you can start/stop the loaded tape from there.
  1022. ; The following hotkeys can also be used:
  1023. ; F2 - Start Tape
  1024. ; Left Shift + F2 - Stop Tape
  1025. ; Insert - While held, runs the game with throttling disabled and with the maximum frameskip. Useful to speedup the long tape loading process.
  1026. ;
  1027. ; Be aware that tape games are normally used on PC systems therefore it's likely that full keyboard emulation is enabled which means that you'll need to disable it in order to use any of the above
  1028. ; hotkeys. To disable it press the Scroll Lock key, press it again to enable it back.
  1029. ;
  1030. ; 7z Support:
  1031. ; Make sure you have 7z disabled for all MAME Arcade systems. Their roms are supposed to be archived, if you have 7z enabled then your games will fail to load. It's
  1032. ; fine to enable 7z to non-arcade systems.
  1033. ;
  1034. ; Custom Configuration Files:
  1035. ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure:
  1036. ; cfg\mame_system_name\database_rom_name\mame_system_name.cfg
  1037. ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be:
  1038. ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg
  1039. ;
  1040. ; Ini Files:
  1041. ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from
  1042. ; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order:
  1043. ;- mame.ini
  1044. ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)
  1045. ;- debug.ini (if the debugger is enabled)
  1046. ;- <parent>.ini (for clones only, may be called recursively)
  1047. ;- <gamename>.ini
  1048. ;- vertical.ini (for games with vertical monitor orientation)
  1049. ;- horizont.ini (for games with horizontal monitor orientation)
  1050. ;- vector.ini (for vector games only)
  1051. ;- <driver>.ini (based on the source filename of the driver)
  1052. ;
  1053. ; The settings in the later ini's override those in the earlier ini's.
  1054. ;
  1055. ; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due
  1056. ; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets.
  1057. ;
  1058. ; Bally Astrocade:
  1059. ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf
  1060. ; Other games might require this as well, you can enable this in the module's settings so the machine is reset automatically on launch, otherwise you need to press F3 to start the game.
  1061. ; Also ICBM Attack uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file.
  1062. ;
  1063. ; GCE Vectrex:
  1064. ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder.
  1065. ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs.
  1066. ;
  1067. ; Jupiter Ace:
  1068. ; Set mame to 48k ram
  1069. ;
  1070. ; Magnavox Odyssey 2:
  1071. ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues.
  1072. ; Use the systemName ini file in the folder with this module for this, example:
  1073. ; [Moto-Crash (France)]
  1074. ; Bios=videopac
  1075. ;
  1076. ; RCA Studio 2:
  1077. ; Most of the games require you to press a button to start the game, like 1 or 2 (refer to the game's manual).
  1078. ; The game screen will be black until you do.
  1079. ;
  1080. ; Texas Instruments TI 99/4A:
  1081. ; This system requires full keyboard emulation to work properly
  1082. ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module)
  1083. ; You can check how to convert split cart dumps to RPK here:
  1084. ; http://www.ninerpedia.org/index.php/MESS_multicart_system
  1085. ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk"
  1086. ; This system requires you to use a MAME build with Direct Input enabled in order to auto start the games. Most games will require commands to be typed to start
  1087. ; and it's normally too complex to be able to do it through the -ab switch so SendCommand is used instead which means a Direct Input enabled MAME version is required.
  1088. ;
  1089. ; Bezels:
  1090. ; Module settings control whether RocketLauncher or MAME bezels are shown
  1091. ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled
  1092. ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game
  1093. ;
  1094. ; ServoStik:
  1095. ; The module will automatically control any connected ServoStiks found on the system.
  1096. ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.
  1097. ;
  1098. ; Per game controller types:
  1099. ; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to
  1100. ; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings.
  1101. ; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices
  1102. ; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES.
  1103. ; This is an example for Atari 2600 for a game using wheel controllers on both joy ports:
  1104. ; #
  1105. ; # SLOT DEVICES
  1106. ; #
  1107. ; joyport1 wheel
  1108. ; joyport2 wheel
  1109. ; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would
  1110. ; set Parameters=-joyport1 joy -joyport2 joy
  1111. ; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set
  1112. ; Parameters=-joyport1 wheel -joyport2 wheel
  1113. ;
  1114. ; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0.
  1115. ; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices,
  1116. ; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini).
  1117. ;
  1118. ; Linking/NetPlay:
  1119. ; The module will automatically set correct network ports for linked games.
  1120. ; Up to 8 players on the same PC are supported. Multiple copies of MAME will be launched.
  1121. ; Placement of the screens are automatic but can be controlled in RocketLauncherUI MAME module settings. Windowed mode is required when more than one copy of mame is launched and is set automatically.
  1122. ; Each player will use a different cfg and nvram folder in your MAME folder. Player 1 will always use .\cfg and .\nvram.
  1123. ; Players 2 through 8 will use .\cfg2, .\cfg3, etc and .\nvram2, .\nvram3, etc
  1124. ; These folders and cfg/nvram files will be automatically created for you on launch so you do not need to create them manually.
  1125. ; Global inputs is automatically turned on for you but it is your job to setup individual controls for each instance. MAME only supports raw-input in this mode however.
  1126. ; Over a LAN/WAN connection only 2 players are supported due to the way the ports are designated, it's impossible to automate port allocation because there is no 1 server where all hosts connect to.
  1127. ; Default starting port for the Master is 15111 and consecutively goes up from there upto 15119 for 8 players. You can change the default starting port in the module settings if it conflicts with used ports on your network.
  1128. ; There are other network related settings in the module settings to assist with starting IPs and connectivity, so check them out as well.
  1129. ;
  1130. ; NVRAM Automation for linked games:
  1131. ; When launching linked games on the same pc NVRAM settings are automatically set for you so each player will be unique.
  1132. ; For instance, in Virtua Racing, Player 1 is red, player 2 is blue, player 3 is yellow, etc.
  1133. ; To do this, some other options are also set automatically for you as well, like region, difficulty, countr, course, etc
  1134. ; I set these to defaults, but prefer USA region. If you do not like these, you will have to disable NVRAM automation in the module settings in RocketLauncherUI.
  1135. ;
  1136. ; Additional Link info that may be of some importance:
  1137. ; The original Model-1 has a max Bandwidth of 6 MBit/s (TOTX173/TORX173).
  1138. ; One Board sends about 20 KByte/s.
  1139. ; So bandwidth CLIENTSIDE is like...
  1140. ; 2 Boards - 20 KByte/s inbound and 20 KByte/s outbound.
  1141. ; 3 Boards - 40 KByte/s inbound and 20 KByte/s outbound.
  1142. ; 4 Boards - 60 KByte/s inbound and 20 KByte/s outbound.
  1143. ; etc.
  1144. ; Some good info on Linking: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=297577&page=0
  1145. ; also http://forum.arcadecontrols.com/index.php/topic,130136.msg1331485.html
  1146. ;----------------------------------------------------------------------------
  1147. StartModule()
  1148. BezelGUI()
  1149.  
  1150. primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object
  1151. emuPrimaryWindow := new Window(new WindowTitle(,"MAME")) ; instantiate primary emulator window object
  1152. emuOpenWindow := new Window(new WindowTitle(dialogOpen,"ConsoleWindowClass"))
  1153. emuConsoleWindow := new Window(new WindowTitle(,"ConsoleWindowClass"))
  1154. emuDebugWindow := new Window(new WindowTitle(,"MAMEDebugWindow"))
  1155. emuOutputWindow := new Window(new WindowTitle(,"MAMEOutput"))
  1156.  
  1157. ; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
  1158. mTypeVar := "
  1159. ( LTrim
  1160. Aamber Pegasus|pegasus
  1161. Acorn Electron|electron
  1162. Amstrad CPC|cpc664
  1163. Amstrad GX4000|gx4000
  1164. APF Imagination Machine|apfimag
  1165. Apple II|apple2ep
  1166. Apple IIGS|apple2gs
  1167. Applied Technology MicroBee|mbeeic
  1168. Atari 8-Bit|a800
  1169. Atari 2600|a2600
  1170. Atari 5200|a5200
  1171. Atari 7800|a7800
  1172. Atari Jaguar|jaguar
  1173. Atari Lynx|lynx
  1174. Bally Astrocade|astrocde
  1175. Bandai Super Vision 8000|sv8000
  1176. Bandai WonderSwan|wswan
  1177. Bandai WonderSwan Color|wscolor
  1178. Bit Corporation Gamate|gamate
  1179. Camputers Lynx|lynx128k
  1180. Casio PV-1000|pv1000
  1181. Casio PV-2000|pv2000
  1182. Coleco ADAM|adam
  1183. ColecoVision|coleco
  1184. Commodore 64|c64
  1185. Commodore MAX Machine|vic10
  1186. Creatronic Mega Duck|megaduck
  1187. EACA EG2000 Colour Genie|cgenie
  1188. Emerson Arcadia 2001|arcadia
  1189. Entex Adventure Vision|advision
  1190. Epoch Game Pocket Computer|gamepock
  1191. Epoch Super Cassette Vision|scv
  1192. Exidy Sorcerer|sorcerer
  1193. Fairchild Channel F|channelf
  1194. Fujitsu FM-7|fmnew7
  1195. Fujitsu FM Towns|fmtowns
  1196. Fujitsu FM Towns Marty|fmtmarty
  1197. Funtech Super Acan|supracan
  1198. GamePark 32|gp32
  1199. GCE Vectrex|vectrex
  1200. Hartung Game Master|gmaster
  1201. Interton VC 4000|vc4000
  1202. JungleTac Sport Vii|vii
  1203. Jupiter Ace|jupace
  1204. Magnavox Odyssey 2|odyssey2
  1205. Matra & Hachette Alice|alice32
  1206. Mattel Aquarius|aquarius
  1207. Mattel Intellivision|intv
  1208. MGT Sam Coupe|samcoupe
  1209. Milton Bradley MicroVision|microvsn
  1210. NEC PC-8801|pc8801
  1211. NEC PC Engine|pce
  1212. NEC PC Engine-CD|pce
  1213. NEC SuperGrafx|sgx
  1214. NEC TurboGrafx-16|tg16
  1215. NEC TurboGrafx-CD|tg16
  1216. Nintendo 64|n64
  1217. Nintendo 64DD|n64dd
  1218. Nintendo Entertainment System|nes
  1219. Nintendo Famicom|famicom
  1220. Nintendo Famicom Disk System|fds
  1221. Nintendo Game Boy|gameboy
  1222. Nintendo Game Boy Advance|gba
  1223. Nintendo Game Boy Color|gbcolor
  1224. Nintendo Pokemon Mini|pokemini
  1225. Nintendo Satellaview|snes
  1226. Nintendo Super Famicom|snes
  1227. Nintendo Super Game Boy|supergb
  1228. Nintendo Virtual Boy|vboy
  1229. Othello Multivision|omv1000
  1230. Philips CD-i|cdimono1
  1231. Philips Videopac Plus G7400|g7400
  1232. Philips VG 5000|vg5k
  1233. RCA Studio II|studio2
  1234. Sega 32X|32x
  1235. Sega CD|segacd
  1236. Sega Game Gear|gamegear
  1237. Sega Genesis|genesis
  1238. Sega Master System|sms
  1239. Sega Mega Drive|megadriv
  1240. Sega Pico|pico
  1241. Sega Saturn|saturn
  1242. Sega SC-3000|sc3000
  1243. Sega SG-1000|sg1000
  1244. Sega VMU|svmu
  1245. Sharp X1|x1turbo40
  1246. Sinclair ZX81|zx81
  1247. SNK Neo Geo AES|aes
  1248. SNK Neo Geo CD|neocdz
  1249. SNK Neo Geo Pocket|ngp
  1250. SNK Neo Geo Pocket Color|ngpc
  1251. Sony PlayStation|psx
  1252. Sony PocketStation|pockstat
  1253. Sord M5|m5
  1254. Soundic Victory MPT-02|mpt02
  1255. Super Nintendo Entertainment System|snes
  1256. Tandy TRS-80 Color Computer|coco3
  1257. Texas Instruments TI 99-4A|ti99_4a
  1258. Thomson MO5|mo5
  1259. Tiger Game.com|gamecom
  1260. Tomy Tutor|tutor
  1261. VTech CreatiVision|crvision
  1262. VTech Socrates|socrates
  1263. Watara Supervision|svision
  1264. )"
  1265. mType := Object()
  1266. Loop, Parse, mTypeVar, `n, `r
  1267. {
  1268. obj := {}
  1269. Loop, Parse, A_LoopField, |
  1270. If (A_Index = 1)
  1271. obj.System := A_LoopField
  1272. Else ; 2
  1273. obj.mameID := A_LoopField
  1274. mType.Insert(obj["System"], obj)
  1275. }
  1276. RLLog.Debug("Module - Finished building the " . MEmu . " object")
  1277. ; For easier use throughout the module
  1278. mameSystem := mType[systemName].System
  1279. mameID := mType[systemName].mameID
  1280.  
  1281. If !mameSystem {
  1282. If (!ArrayUtils.ArrayContains(MSystem,systemName)) {
  1283. RLLog.Warning("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.")
  1284. } Else {
  1285. RLLog.Debug("Module - Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.")
  1286. }
  1287. mameSystem := systemName
  1288. mameID := "MAME"
  1289. }
  1290.  
  1291. Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1) ; Set fullscreen mode
  1292. legacyMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "LegacyMode","false",,1)
  1293. mameBiosPath := moduleIni.Read("Settings", "MAME_BIOS_Path", emuPath . "\roms",,1)
  1294. Videomode := moduleIni.Read("Settings", "Videomode","d3d",,1) ; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default
  1295. pauseMethod := moduleIni.Read("Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers
  1296. bilinearFilter := moduleIni.Read(mameSystem . "|Settings", "BilinearFilter","false",,1)
  1297. hlsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "HLSL","false",,1)
  1298. glsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "GLSL","false",,1)
  1299. bezelMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "BezelMode","layout",,1) ; "layout" or "normal"
  1300. verticalRotationMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "VerticalRotationMode","none",,1)
  1301. cheatMode := moduleIni.Read("Settings", "CheatMode","false",,1)
  1302. cheatModeKey := moduleIni.Read("Settings", "CheatModeKey",,,1) ; user defined key to be held down before launching a mame rom.
  1303. UseSoftwareList := moduleIni.Read(romName . "|" . mameSystem, "UseSoftwareList","false",,1)
  1304. sysStaticParams := moduleIni.Read(mameSystem, "StaticParameters",,,1)
  1305. sysParams := moduleIni.Read(mameSystem, "Parameters",,,1)
  1306. romParams := moduleIni.Read(romName, "Parameters", sysParams,,1)
  1307. mameRomName := moduleIni.Read(romName, "MameRomName",,,1)
  1308. autosave := moduleIni.Read(romName . "|" . mameSystem, "Autosave", "false",,1)
  1309. volume := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "Volume",,,1)
  1310. Artwork_Crop := moduleIni.Read(romName . "|" . mameSystem, "Artwork_Crop", "true",,1)
  1311. Use_Bezels := moduleIni.Read(romName . "|" . mameSystem, "Use_Bezels", "false",,1)
  1312. Use_Overlays := moduleIni.Read(romName . "|" . mameSystem, "Use_Overlays", "true",,1)
  1313. Use_Backdrops := moduleIni.Read(romName . "|" . mameSystem, "Use_Backdrops", "true",,1)
  1314. Use_Cpanels := moduleIni.Read(romName . "|" . mameSystem, "Use_Cpanels", "false",,1)
  1315. Use_Marquees := moduleIni.Read(romName . "|" . mameSystem, "Use_Marquees", "false",,1)
  1316. inipath := moduleIni.Read(mameSystem, "IniPath",,,1)
  1317. hashpath := moduleIni.Read(mameSystem, "HashPath",,,1)
  1318. UseControllerRemap := moduleIni.Read(mameSystem . "|Settings", "UseControllerRemap", "true",,1)
  1319. ControllerRemapPath := moduleIni.Read(mameSystem . "|Settings", "ControllerRemapPath", emuPath . "\ControllerRemap\ControllerRemap.exe",,1)
  1320. CtrlRemapFile := new File(ControllerRemapPath)
  1321. ControllerRemapConfigPath := moduleIni.Read( mameSystem . "|Settings", "ControllerRemapConfigPath", CtrlRemapFile.FilePath . "\ctrlr\",,1)
  1322. MAMECtrlrPath := moduleIni.Read(mameSystem . "|Settings", "MAMECtrlrPath", emuPath . "\ctrlr",,1)
  1323.  
  1324. mameBiosPath := GetFullName(mameBiosPath)
  1325.  
  1326. ; Loop, 8
  1327. ; car%A_Index%Color := moduleIni.Read(romName, "Car_" . A_Index . "_Color",,,1)
  1328.  
  1329. enableLinkPlay := moduleIni.Read(romName . "|Link/Network", "Enable_Link_Play", "false",,1)
  1330. networkSession := ""
  1331. If (enableLinkPlay != "false") {
  1332. RLLog.Info("Module - Link/Network Multi-Player is an available option for " . romName)
  1333. getWANIP := moduleIni.Read("Link/Network", "Get_WAN_IP","false",,1)
  1334. myIP := If getWANIP = "true" ? GetPublicIP() : "127.0.0.1" ; use local ip by default if user does not want to get the WAN IP as MAME needs this for linked games
  1335. networkPlayers := enableLinkPlay ; Max amount of networkable players
  1336. localLink := 1 ; Tell Multiplayer menu to enable menu option for local linking
  1337.  
  1338. enableNVRAMAutomation := moduleIni.Read(romName . "|Link/Network", "Enable_NVRAM_Automation","true",,1)
  1339. maxPlayersPerMonitor := moduleIni.Read(romName . "|Link/Network", "Max_Players_Per_monitor","1|1|1|1|1|1|1|1",,1)
  1340. splitScreen2PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_2_Players","Horizontal",,1) ;horizontal or vertical
  1341. splitScreen3PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_3_Players","P1top",,1) ; For Player1 screen to be on left: P1left. For Player1 screen to be on top: P1top. For Player1 screen to be on bottom: P1bottom. For Player1 screen to be on right: P1right.
  1342. localPort := moduleIni.Read("Link/Network", "Local_Port","15111",,1)
  1343.  
  1344. defaultServerIP := moduleIni.Read("Link/Network", "Default_Server_IP", myIP,,1)
  1345. defaultServerPort := moduleIni.Read("Link/Network", "Default_Server_Port","15111",,1)
  1346. lastIP := moduleIni.Read("Link/Network", "Last_IP", defaultServerIP,,1) ; also known as the Remote IP in mame. Does not need to be on the ISD
  1347. lastPort := moduleIni.Read("Link/Network", "Last_Port", defaultServerPort,,1) ; also known as the Remote Port in mame. Does not need to be on the ISD
  1348.  
  1349. MultiplayerMenu(lastIP, lastPort, networkType, networkPlayers,,,,,,localLink,"ipAndPort")
  1350.  
  1351. ;MultiPlayer Menu Result
  1352. ; If !(networkType)
  1353. ; MsgBox, % "Single Player Game"
  1354. ; Else If (networkType="localLink")
  1355. ; MsgBox, % "Local Link selected with the number of players equal to: " . networkPlayers
  1356. ; Else If (networkType="server")
  1357. ; MsgBox, % "WAN IP Address=" . networkIP . " | LAN IP Address=" . localIP[1,2] . " | Port=" . networkPort . " | networkPlayers=" . networkPlayers . " | networkRequiresSetup=" . networkRequiresSetup
  1358. ; Else If (networkType="client")
  1359. ; MsgBox, % "NetworkIP=" . networkIP . " | Port Number=" . networkPort . " | networkRequiresSetup=" . networkRequiresSetup
  1360.  
  1361. If networkSession {
  1362. RLLog.Info("Module - Using a Network for " . romName)
  1363. multiPlayerObj := Object() ; initialize object to store the multiplayer options
  1364. If (networkType="localLink") {
  1365. RLLog.Info("Module - Setting remote host to 127.0.0.1 to support local link mode as it is running on this PC.")
  1366. linkEnabledGame := 1
  1367. If networkPlayers > 1
  1368. { RLLog.Info("Module - Local link mode was selected and " . networkPlayers . " sessions will be launched.")
  1369. fullscreen := "false" ; must turn off fullscreen if running multiple MAMEs on the same machine
  1370. Loop % networkPlayers {
  1371. multiPlayerObj[A_Index,"Player"] := A_Index
  1372. multiPlayerObj[A_Index,"CfgDir"] := " -cfg_directory cfg" . (If A_Index = 1 ? "" : A_Index)
  1373. multiPlayerObj[A_Index,"NvramDir"] := " -nvram_directory nvram" . (If A_Index = 1 ? "" : A_Index)
  1374. If (A_Index = 1) { ; Player 1
  1375. initialLocalPort := localPort ; must be stored for last player
  1376. multiPlayerObj[A_Index,"LocalHost"] := " -comm_localhost 0.0.0.0"
  1377. multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
  1378. localPort++
  1379. multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . localPort
  1380. } Else { ; Players 2+
  1381. multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
  1382. localPort++
  1383. multiPlayerObj[A_Index,"RemoteHost"] := " -comm_remotehost 127.0.0.1"
  1384. multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . (If A_Index = networkPlayers ? initialLocalPort : localPort) ; must set remote port to first port on last player
  1385. }
  1386.  
  1387. ; msgbox % "Player: " . multiPlayerObj[A_Index]["Player"] . "`nLocalHost: " . multiPlayerObj[A_Index]["LocalHost"] . "`nLocalPort: " . multiPlayerObj[A_Index]["LocalPort"] . "`nRemoteHost: " . multiPlayerObj[A_Index]["RemoteHost"] . "`nRemotePort: " . multiPlayerObj[A_Index]["RemotePort"] . "`nCfgDir: " . multiPlayerObj[A_Index]["CfgDir"] . "`nNvramDir: " . multiPlayerObj[A_Index]["NvramDir"]
  1388. }
  1389. } Else
  1390. RLLog.Info("Module - Local link mode was selected but user only chose 1 player. Launch will be a normal session.")
  1391. } Else If (networkType = "client") {
  1392. RLLog.Info("Module - Remote host is running on another PC, module will use remote link mode.")
  1393. moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time
  1394. moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")
  1395. linkType := "Slave"
  1396. networkPlayers := 1
  1397. multiPlayerObj[1,"Player"] := 1
  1398. multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
  1399. multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
  1400. multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case
  1401. multiPlayerObj[1,"LocalPort"] := " -comm_localport " . localPort
  1402. multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
  1403. multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
  1404. } Else { ; server
  1405. RLLog.Info("Module - This PC is acting as the host, telling mame to listen for incoming connections on port: " . localPort)
  1406. moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time
  1407. moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")
  1408. linkType := "Master"
  1409. networkPlayers := 1
  1410. multiPlayerObj[1,"Player"] := 1
  1411. multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
  1412. multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
  1413. multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case
  1414. multiPlayerObj[1,"LocalPort"] := " -comm_localport " . networkPort
  1415. multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
  1416. multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
  1417. }
  1418. RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
  1419. } Else {
  1420. RLLog.Info("Module - User chose Single Player mode for this session")
  1421. }
  1422. }
  1423.  
  1424. FadeInStart()
  1425.  
  1426. If inipath
  1427. inipath := AbsoluteFromRelative(EmuPath, inipath) . ";" . AbsoluteFromRelative(EmuPath, inipath) . "\ini;" . AbsoluteFromRelative(EmuPath, inipath) . "\ini\presets"
  1428. RLLog.Info("Module - Setting inipath to """ . inipath . """")
  1429. If hashpath
  1430. hashpath := AbsoluteFromRelative(EmuPath, hashpath)
  1431.  
  1432. artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"
  1433. useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"
  1434. useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"
  1435. useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"
  1436. useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"
  1437. useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"
  1438. autosave := If autosave = "true" ? " -autosave" : ""
  1439. volume := If volume != "" ? " -volume " . volume : ""
  1440. inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""
  1441. hashpath := If hashpath != "" ? " -hashpath """ . hashpath . """" : ""
  1442.  
  1443. If (verticalRotationMode = "none")
  1444. verticalRotationMode := ""
  1445.  
  1446. ; Process mame's ListXML for certain features
  1447. If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode || UseControllerRemap = "true") {
  1448. ListXMLObject := Object()
  1449. ListXMLObject := ListXMLInfo(If mameID = "MAME" ? (If mameRomName ? mameRomName : romName) : mameID) ;For non-Arcade systems we cannot use romName for listxml
  1450.  
  1451. Angle := ListXMLObject["Angle"].Value
  1452. If (bezelEnabled = "true") {
  1453. If (networkPlayers > 1) {
  1454. useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels
  1455. BezelStart(networkPlayers)
  1456. } Else {
  1457. If (bezelMode = "layout"){
  1458. BezelStart("layout",ListXMLObject["Parent"].Value,Angle,romName)
  1459. } Else { ;bezel mode = normal
  1460. useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels
  1461. BezelStart(,,Angle)
  1462. }
  1463. }
  1464. }
  1465. If (servoStikEnabled = "auto") {
  1466. ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled
  1467. }
  1468. If (verticalRotationMode && Angle) {
  1469. RLLog.Info("Setting rotation mode to " . verticalRotationMode . " - Game's angle is " . Angle)
  1470. If (verticalRotationMode = "original")
  1471. verticalRotationMode := " -norotate"
  1472. Else If (verticalRotationMode = "right")
  1473. verticalRotationMode := " -ror"
  1474. Else If (verticalRotationMode = "left")
  1475. verticalRotationMode := " -rol"
  1476. Else
  1477. verticalRotationMode := ""
  1478. }
  1479. Else
  1480. verticalRotationMode := ""
  1481.  
  1482. ;Controller Remap
  1483. If (UseControllerRemap = "true") {
  1484. RLLog.Info("Controller Remap: Start")
  1485. romProfileName := (mameRomName ? mameRomName : romName)
  1486. romParentName := ListXMLObject["Parent"].Value
  1487.  
  1488. If ControllerRemapPath
  1489. ControllerRemapPath := AbsoluteFromRelative("", ControllerRemapPath)
  1490. If ControllerRemapConfigPath
  1491. ControllerRemapConfigPath := AbsoluteFromRelative("", ControllerRemapConfigPath)
  1492. If MAMECtrlrPath
  1493. MAMECtrlrPath := AbsoluteFromRelative(emuPath, MAMECtrlrPath)
  1494.  
  1495. ctrlrPath := ""
  1496. RLLog.Info("Controller Remap: ControllerRemapConfigPath: " . ControllerRemapConfigPath)
  1497.  
  1498. ;~ ;1- Check for Rom. 2- Check for Rom Parent. 3- Check for System default
  1499. If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")) {
  1500. RLLog.Info("Controller Remap: Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")
  1501. ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")
  1502. }
  1503. else if (romParentName and FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")) {
  1504. RLLog.Info("Controller Remap: Parent Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")
  1505. ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")
  1506. }
  1507. else If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")) {
  1508. RLLog.Info("Controller Remap: System Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")
  1509. ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")
  1510. }
  1511. else If (FileExist(ControllerRemapConfigPath . "\_Default.cfg")) {
  1512. RLLog.Info("Controller Remap: Global Config File Found: " . ControllerRemapConfigPath . "\_Default.cfg")
  1513. ctrlrPath := new File(ControllerRemapConfigPath . "\_Default.cfg")
  1514. }
  1515.  
  1516. ; Is there a controller file?
  1517. if (ctrlrPath) {
  1518. ctrlrFile := " -ctrlr RocketLauncher"
  1519.  
  1520. ;Replace <system name="default"> with the Right mameID in the RocketLauncher.cfg file
  1521. if(mameID != "MAME") {
  1522. ctrlrPath.Read()
  1523. rocketLauncherCfgFile := new File(MAMECtrlrPath . "\RocketLauncher.cfg")
  1524. rocketLauncherCfgFile.Delete()
  1525. rocketLauncherCfgFile.Append(StringUtils.Replace(ctrlrPath.Text, "<system name=""default"">", "<system name=""" . mameID . """>"))
  1526. }
  1527. else {
  1528. ctrlrPath.Copy(MAMECtrlrPath . "\RocketLauncher.cfg",1)
  1529. }
  1530.  
  1531. RLLog.Info("Controller Remap: Running """ . ControllerRemapPath . """ /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""")
  1532. ControllerRemapProcess := new Process(ControllerRemapPath)
  1533. ControllerRemapProcess.Run(" /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""","Hide")
  1534. }
  1535. else {
  1536. RLLog.Info("Controller Remap: No Controller config file found.")
  1537. }
  1538. RLLog.Info("Controller Remap: End")
  1539. }
  1540. }
  1541.  
  1542. winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"
  1543. fullscreenParam := If (Fullscreen = "true") ? " -nowindow" : " -window"
  1544.  
  1545. hideEmuObj := Object(emuOpenWindow,0,emuDebugWindow,0,emuOutputWindow,0,emuPrimaryWindow,1)
  1546. 7z(romPath, romName, romExtension, sevenZExtractPath)
  1547.  
  1548. ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions
  1549. exeAtrib := FileGetVersionInfo_AW(emuPath . "\" . executable, "FileVersion|ProductVersion", "|")
  1550. Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%
  1551. A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )
  1552. If ProductVersion
  1553. MAMEVersion := StringUtils.Right(ProductVersion, StringUtils.StringLength(ProductVersion) - 2)
  1554. RLLog.Info("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)
  1555.  
  1556. If (videomode = "opengl") {
  1557. hlsl := " -nohlsl_enable"
  1558. If (MAMEVersion > 159)
  1559. glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")
  1560. Else
  1561. glsl := ""
  1562. } Else {
  1563. hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")
  1564. If (MAMEVersion > 159)
  1565. glsl := If videomode = "ini" ? "" : " -nogl_glsl"
  1566. Else
  1567. glsl := ""
  1568.  
  1569. If (videomode = "ini")
  1570. videomode := ""
  1571. }
  1572. videomode := If (Videomode != "" ) ? " -video " . videomode : ""
  1573.  
  1574. param1 := " -cart """ . romPath . "\" . romName . romExtension . """" ; default param1 used for launching most systems.
  1575. If (romExtension = ".txt") ; This can be applied to all systems
  1576. param1 := ""
  1577.  
  1578. If (mameID = "apfimag") ; APF Imagination Machine
  1579. If (romExtension != ".tap")
  1580. mameID := "apfm1000" ; cart games for APF Imagination Machine require a different bios to be loaded
  1581.  
  1582. If (UseSoftwareList != "true")
  1583. { ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game.
  1584. If StringUtils.Contains(mameID,"ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5") ; these systems will use an ini to store game specific settings
  1585. {
  1586. If !SystemModuleIni.Exist()
  1587. SystemModuleIni.Append() ; create a blank file if it does not exist
  1588.  
  1589. If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A
  1590. {
  1591. ExpansionCartLocation := moduleIni.Read("Settings", "ExpansionCartLocation", romPathOrig . "\System",,1)
  1592. ExpansionCartLocation := GetFullName(ExpansionCartLocation)
  1593. CommandWaitOffset := moduleIni.Read("Settings", "CommandWaitOffset", 0,,1)
  1594.  
  1595. ExpansionCart := moduleIni.Read(romName, "Expansion_Cart","extended_basic.rpk",,1) ; user can specify a rom specific cart instead of the default basic one
  1596. Command := moduleIni.Read(romName, "Command",,,1)
  1597.  
  1598. ; Now set the parameters to send to MAME
  1599. If (romExtension = ".dsk") ; Expansion Disk
  1600. {
  1601. ; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game
  1602. param1 := " -nat -gromport single -cart1"
  1603. param2 := " """ . ExpansionCartLocation . "\" . ExpansionCart . """"
  1604. param3 := " -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc"
  1605. param4 := " -flop1"
  1606. param5 := " """ . romPath . "\" . romName . romExtension . """"
  1607. If StringUtils.Contains(romName, "\(Disk")
  1608. {
  1609. TimerUtils.Sleep(50)
  1610. If (romTable.MaxIndex() = 2)
  1611. {
  1612. param4 := " -flop1 " . " """ . romTable[1,1] . """"
  1613. param5 := " -flop2 " . " """ . romTable[2,1] . """"
  1614. }
  1615. }
  1616. } Else If (romExtension = ".rpk") ; Cart Game (RPK Format)
  1617. param1 := " -nat -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here
  1618. param6 := " -ui_active" ;Enable partial keyboard mode at startup
  1619. } Else If (mameID = "aes") ; SNK Neo Geo AES
  1620. { biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1)
  1621. param1 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
  1622. param2 := " -cart " . romName
  1623. }Else If (mameID = "apple2gs") ; Apple IIGS
  1624. { externalOS := moduleIni.Read(romName, "External_OS","false",,1)
  1625. 2gsSystemFile := "System6.2mg" ;For games without OS included, always force this name and error out if not found
  1626. multipartTable := CreateRomTable(multipartTable)
  1627.  
  1628. If (externalOS = "true")
  1629. { CheckFile(romPath . "\" . 2gsSystemFile)
  1630. param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """"
  1631. } Else {
  1632. param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """"
  1633. If (multipartTable.MaxIndex() > 1)
  1634. param3 := " -flop4", param4 := " """ . multipartTable[2,1] . """"
  1635. }
  1636. param5 := " -ui_active" ;Enable partial keyboard mode at startup
  1637. }Else If (mameID = "electron") ; Acorn Electron
  1638. { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1639. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1640. If StringUtils.Contains(romExtension,"\.ssd|\.bbc\|\.img|\.dsd|\.adf|\.ads|\.adm|\.adl")
  1641. {
  1642. mediaDeviceType := "flop"
  1643. autoBootMethod := " -autoboot_command ""*mount 0\n\n\n\n\nch.""""run""""""\n"""""
  1644. }
  1645. Else If StringUtils.Contains(romExtension,"\.bin|\.rom")
  1646. mediaDeviceType := "cart"
  1647. Else
  1648. {
  1649. mediaDeviceType := "cass"
  1650. autoBootMethod := " -autoboot_command ""*tape\nchain""""""""""""\n"""
  1651. }
  1652. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . autoBootMethod . AutoBootDelay . ""
  1653. }Else If (mameID = "sc3000") ; Sega SC-3000
  1654. { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1655. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1656. If StringUtils.Contains(romExtension,"\.bin|\.sg\|.sc")
  1657. mediaDeviceType := "cart"
  1658. Else ; any other format
  1659. mediaDeviceType := "cass"
  1660. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
  1661. }Else If (mameID = "c64") ; Commodore 64
  1662. { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1663. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1664. If StringUtils.Contains(romExtension,"\.d64|\.g64|\.g41|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")
  1665. mediaDeviceType := "flop1"
  1666. Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
  1667. mediaDeviceType := "cass1"
  1668. Else If StringUtils.Contains(romExtension,"\.80|\.a0|\.e0|\.crt")
  1669. mediaDeviceType := "cart1"
  1670. Else If StringUtils.Contains(romExtension,"\.p00|\.prg|\.t64")
  1671. mediaDeviceType := "quik1"
  1672. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
  1673. }Else If mameID = mbeeic ; Applied Technology MicroBee
  1674. { microbeeModel := moduleIni.Read(romName, "MicroBee_Model","mbeeic",,1)
  1675. If !StringUtils.Contains(microbeeModel,"mbee|mbeeic|mbeepc|mbeepc85|mbee56")
  1676. ScriptError("This is not a known MicroBee model value: " . microbeeModel)
  1677. Else If (microbeeModel != "mbeeic")
  1678. mameID := microbeeModel
  1679. If StringUtils.Contains(romExtension,"\.mwb|\.com|\.bee")
  1680. mediaDeviceType := "quik1"
  1681. Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
  1682. mediaDeviceType := "cass"
  1683. Else If StringUtils.Contains(romExtension,"\.rom")
  1684. mediaDeviceType := "cart"
  1685. Else If StringUtils.Contains(romExtension,"\.dsk")
  1686. mediaDeviceType := "flop1"
  1687. Else ; .bin format
  1688. mediaDeviceType := "quik2"
  1689. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
  1690. }Else If (mameID = "odyssey2") ; Magnavox Odyssey 2
  1691. {
  1692. VoiceModule := moduleIni.Read(romname, "VoiceModule","false","",1)
  1693. If (VoiceModule = "true")
  1694. param1 := " -cart1 voice -cart2 """ . romPath . "\" . romName . romExtension . """"
  1695. param2 := " -ui_active" ;Enable partial keyboard mode at startup
  1696.  
  1697. If romName not contains (USA
  1698. mameID := "videopac"
  1699. }Else If (mameID = "astrocde") ; Bally Astrocade
  1700. {
  1701. BlueRAMBasicRom := moduleIni.Read("Settings", "BlueRAMBasicRom","Blue RAM Basic v1.1 (USA).bin",,1) ; Blue RAM Basic rom
  1702. RequiresReset := moduleIni.Read(romname, "RequiresReset","false",,1) ; Check if game requires a reset
  1703.  
  1704. BlueRAMBasicRomPath := new File(romPath . "\" . BlueRAMBasicRom)
  1705. If (romExtension = ".script") {
  1706. ; Will require blue ram basic
  1707. If !BlueRAMBasicRomPath.Exist() {
  1708. ; Blue RAM Basic games might be in their own sub-folders since they have several files, so let's try to find the Blue RAM cart in the parent folder as well
  1709. StringUtils.SplitPath(romPath,,romBasePath) ; grab path one level up
  1710. BlueRAMBasicRomPath.__Delete()
  1711. BlueRAMBasicRomPath := new File(romBasePath . "\" . BlueRAMBasicRom)
  1712. BlueRAMBasicRomPath.CheckFile("Couldn't find " . BlueRAMBasicRom . " on any of these paths:" . romBasePath . "|" . romPath)
  1713. }
  1714.  
  1715. ScriptFile := new File(romPath . "\" . romName . romExtension)
  1716. param1 := " -cart """ . BlueRAMBasicRomPath.FileFullPath . """"
  1717.  
  1718. ; Replace rompath variable in script
  1719. ScriptFile.Read()
  1720. ScriptFile.Text := StringUtils.Replace(ScriptFile.Text, "{romPath}", romPath, "all")
  1721.  
  1722. ; Create cmd file to send to MESS
  1723. RomCMDFile := new File(romPath . "\" . romName . ".cmd")
  1724. RomCMDFile.Delete()
  1725. RomCMDFile.Append(ScriptFile.Text)
  1726. param2 := " -exp blue_ram_16k -debug -debugscript """ . RomCMDFile.FileFullPath . """"
  1727.  
  1728. closeDebugWindow := "true"
  1729. }
  1730. }Else If (mameID = "samcoupe") ; MGT Sam Coupe
  1731. { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1732. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1733.  
  1734. If StringUtils.Contains(romExtension,"\.mgt|\.dsk|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")
  1735. mediaDeviceType := "flop1"
  1736. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""\nBOOT\n""" . AutoBootDelay . ""
  1737. }Else If (mameID = "vic10") ; Commodore MAX Machine
  1738. { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1739. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1740.  
  1741. If StringUtils.Contains(romExtension,"\.e0|\.80")
  1742. param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
  1743. Else If StringUtils.Contains(romExtension,"\.wav|\.tap|\.fd")
  1744. param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
  1745. Else If StringUtils.Contains(romExtension,"\.t64|\.prg|\.p00")
  1746. {
  1747. mediaDeviceType := "quik"
  1748. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN""" . AutoBootDelay . ""
  1749. }
  1750. }Else If (mameID = "mo5") ; Thomson MO5
  1751. { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1) ; Read delay from config.
  1752. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1753.  
  1754. If StringUtils.Contains(romExtension,"\.bin|\.m5|\.rom")
  1755. param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
  1756. Else If StringUtils.Contains(romExtension,"\.wav|\.k5|\.k7")
  1757. param1 := " -cass """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN \""\""\n""" . AutoBootDelay . ""
  1758. Else If StringUtils.Contains(romExtension,"\.fd|\.dsk|\.d77|\.d88")
  1759. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""DOS\nLOAD\n""" . AutoBootDelay . ""
  1760. }Else If (mameID = "cpc664") ; Amstrad CPC
  1761. { LaunchProgram := moduleIni.Read(romName, "LaunchProgram","disk",,1) ; Read command from config.
  1762. LaunchProgram := " -autoboot_command " . """RUN \""" . LaunchProgram . "\n"""
  1763. AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1764. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1765.  
  1766. If StringUtils.Contains(romExtension,"\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")
  1767. mediaDeviceType := "flop1"
  1768. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . LaunchProgram . AutoBootDelay
  1769. }
  1770.  
  1771. ;Use a different bios if needed (This must be done after the above if conditions since the mameID will change)
  1772. iniBios := moduleIni.Read(romName, "Bios",mameID,,1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini
  1773. If (iniBios != "")
  1774. mameID := iniBios ; need to change the bios name for some games
  1775. }
  1776.  
  1777. ; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME
  1778. If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "saturn" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD")) ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sega Saturn, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD
  1779. { If !StringUtils.Contains(romExtension,"\.chd|\.cue")
  1780. ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension)
  1781. If (mameSystem = "NEC TurboGrafx-CD") { ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run
  1782. tgcdBios := moduleIni.Read("Settings", "TGCDSystemCard", emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce",,1)
  1783. tgcdBios := GetFullName(tgcdBios)
  1784. tgcdBios := CheckFile(tgcdBios)
  1785. param2 := " -cart " . """" . tgcdBios . """"
  1786. } Else If (mameSystem = "NEC PC Engine-CD") { ; NEC PC Engine-CD needs an additional bios mounted as a cart to run
  1787. pcecdBios := moduleIni.Read("Settings", "PCECDSystemCard", emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce",,1)
  1788. pcecdBios := GetFullName(pcecdBios)
  1789. pcecdBios := CheckFile(pcecdBios)
  1790. param2 := " -cart " . """" . pcecdBios . """"
  1791. } Else If (mameID = "psx") { ; Sony PlayStation
  1792. mameID := "psu" ; changing mameID sent to MAME to use the USA bios
  1793. ; SelectMemCard() ; future function to swap around memcards
  1794. ; Usage: mc1 "J:\MAME\software\psu\card1.mc"
  1795. } If (mameSystem = "Sega CD") { ;
  1796. If StringUtils.InStr(romName,"(Jap") ; Mega CD Japanese v2
  1797. mameID := "megacd2j"
  1798. Else If StringUtils.InStr(romName,"(Euro") ; Mega CD European (PAL)
  1799. mameID := "megacd"
  1800. }
  1801. param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """"
  1802. }Else If (mameID = "gamecom") ; Tiger Game.com
  1803. { If (romExtension != ".txt")
  1804. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1805. }Else If (mameID = "genesis") ; Sega Genesis
  1806. { If (StringUtils.InStr(romName, "(Europe") || StringUtils.InStr(romName, "(PAL")) ; if rom is from europe, tell MAME to boot a Mega Drive instead
  1807. mameID := "megadriv"
  1808. }Else If (mameID = "megadriv") ; Sega Mega Drive
  1809. { If (StringUtils.InStr(romName, "(USA") || StringUtils.InStr(romName, "(NTSC")) ; if rom is from America, tell MAME to boot a Genesis instead
  1810. mameID := "genesis"
  1811. }Else If (mameID = "vii") ; JungleTac Sport Vii
  1812. { If (romName = "Built-In Games (China)") ; Has some built-in games, gotta launch just BIOS for it.
  1813. param1 := ""
  1814. }Else If (mameID = "alice32") ; Matra & Hachette Alice
  1815. { If (romExtension != ".txt")
  1816. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1817. }Else If (mameID = "cgenie") ; EACA EG2000 Colour Genie
  1818. { If (romExtension != ".txt")
  1819. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1820. }Else If (mameID = "pockstat") ; Sony PocketStation
  1821. { If (romExtension != ".gme")
  1822. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1823. }Else If (mameID = "coco3") ; Tandy TRS-80 Color Computer
  1824. { If (romExtension != ".txt")
  1825. param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
  1826. }Else If (mameID = "zx81") ; Sinclair ZX81
  1827. { If (romExtension != ".txt")
  1828. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1829. }Else If (mameID = "lynx128k") ; Camputers Lynx
  1830. { If (romExtension != ".txt")
  1831. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1832. }Else If (mameID = "vg5k") ; Philips VG 5000
  1833. { If (romExtension != ".txt")
  1834. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1835. }Else If (mameID = "sorcerer") ; Exidy Sorcerer
  1836. { If (romExtension = ".snp") ; Snapshot file
  1837. param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
  1838. Else If (romExtension = ".bin")
  1839. param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
  1840. }Else If (messID = "jupace") ; jupiter ace
  1841. { If (romExtension = ".ace")
  1842. param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
  1843. }Else If (mameID = "a800" || mameID = "fds") ; Atari 8-Bit, Nintendo Famicom Disk System
  1844. { If (romExtension != ".txt")
  1845. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
  1846. }Else If (mameID = "vectrex") ; GCE Vectrex
  1847. { If (romName = "Mine Storm (World)") ; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex)
  1848. param1 := ""
  1849. }Else If (mameID = "apfm1000") ; APF Imagination Machine/APF M1000
  1850. { If (romName = "Rocket Patrol (USA)") ; Rocket Patrol is built into the APF M1000 ROM.
  1851. param1 := ""
  1852. }Else If (mameID = "adam") ; Coleco ADAM
  1853. param1 := (If romExtension = ".ddp" ? " -cass1" : (If romExtension = ".dsk" ? " -flop1" : " -cart1")) . " """ . romPath . "\" . romName . romExtension . """" ; Decide if tape, disk, or cart game
  1854. Else If (mameID = "pegasus") ; Aamber Pegasus
  1855. { If (romExtension != ".txt")
  1856. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1857. }Else If (mameID = "gp32") ; GamePark 32
  1858. { If (romExtension != ".txt")
  1859. param1 := " -memc """ . romPath . "\" . romName . romExtension . """"
  1860. }Else If (mameID = "svmu") ; Sega VMU
  1861. {
  1862. param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
  1863. }Else If (mameID = "x1turbo40") ; Sharp X1
  1864. { If StringUtils.Contains(romExtension,"\.bin|\.rom")
  1865. param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
  1866. Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
  1867. param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
  1868. Else
  1869. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
  1870. }Else If (mameID = "pc8801") ; NEC PC-8801
  1871. { If (romExtension = ".d88")
  1872. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
  1873. }Else If (mameID = "fmnew7") ; Fujitsu FM-7
  1874. { If StringUtils.Contains(romExtension,"\.fdi|\.td0|\.imd|\.cqm|\.dsk|\.d77|\.d88|\.1dd")
  1875. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
  1876. Else If StringUtils.Contains(romExtension,"\.wav|\.t77")
  1877. param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
  1878. }Else If (mameID = "apple2ep") ; Apple II
  1879. { If StringUtils.Contains(romExtension,"\.dsk|\.do|\.po|\.rti|\.edd|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.i pf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")
  1880. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
  1881. Else If StringUtils.Contains(romExtension,"\.wav")
  1882. param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
  1883. }Else If (mameID = "n64dd") ; Nintendo 64DD
  1884. {
  1885. N64RomFile := new FIle(romPath . "\" . romName . ".n64")
  1886. If N64RomFile.Exist()
  1887. param1 := " -cart """ . N64RomFile.FileFullPath . """ -quik """ . romPath . "\" . romName . romExtension . """"
  1888. Else
  1889. param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
  1890. }Else If StringUtils.Contains(mameID,"studio2|mpt02") ; RCA Studio 2
  1891. {
  1892. If (romExtension != ".txt")
  1893. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1894. Else {
  1895. If StringUtils.Contains(romName,"Doodle")
  1896. button2 := "A 1" ; Press 1 on P1 controller
  1897. If StringUtils.Contains(romName,"Patterns")
  1898. button2 := "A 2" ; Press 2 on P1 controller
  1899. If StringUtils.Contains(romName,"Bowling")
  1900. button2 := "A 3" ; Press 3 on P1 controller
  1901. If StringUtils.Contains(romName,"Freeway")
  1902. button2 := "A 4" ; Press 4 on P1 controller
  1903. If StringUtils.Contains(romName,"Addition")
  1904. button2 := "A 5" ; Press 5 on P1 controller
  1905. }
  1906.  
  1907. ; Generate a lua script to press the Clear button so games will start
  1908. ScriptFileName := GeneratePressButtonScript("Clear",button2)
  1909. bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
  1910. }Else If (mameID = "fmtowns" || mameID = "fmtmarty") ; Fujitsu FM Towns
  1911. {
  1912. If StringUtils.Contains(romExtension,"\.chd|\.cue")
  1913. mediaDeviceType := "cdrm"
  1914. Else
  1915. mediaDeviceType := "flop1"
  1916.  
  1917. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
  1918. }
  1919. } Else { ; Use Software List
  1920. hashname := mameID
  1921. param1 := " """ . romName . """" ; param1 used for launching from software lists
  1922.  
  1923. If (mameID = "aes") ; SNK Neo Geo AES
  1924. { hashname := "neogeo"
  1925. biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1)
  1926. param2 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
  1927. }
  1928. CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists
  1929. }
  1930.  
  1931. If (mameID = "vectrex") { ; GCE Vectrex
  1932. VectrexArtFile := new File(emuPath . "\artwork\Vectrex\" . romName . ".png")
  1933. param2 := " -view " . (If VectrexArtFile.Exist() ? ("""" . romName . """") : "standard") ; need overlays extracted in the artwork\vectres folder. PNGs must match romName
  1934. }
  1935.  
  1936. sysStaticParams := If sysStaticParams != "" ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one
  1937. romParams := If romParams != "" ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one
  1938.  
  1939. mameRomPaths := StringUtils.Replace(romPathFromIni,"|",`"`;`",1) ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms
  1940. mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """" ; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME
  1941.  
  1942. If StringUtils.InStr(romParams,"-rompath")
  1943. ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
  1944. If StringUtils.InStr(sysStaticParams,"-rompath")
  1945. ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
  1946.  
  1947. ; use a custom rom name, not the one from the db
  1948. If mameRomName {
  1949. MameRomOriginalFile := new File(romPath . "\" . romName . romExtension)
  1950. MameRomCustomFile := new File(romPath . "\" . mameRomName . romExtension)
  1951. errLvl := MameRomOriginalFile.Move(MameRomCustomFile.FileFullPath) ; rename rom to match what mame needs
  1952. originalRomName := romName ; store romName from database so we know what to rename it back to later
  1953. romName := mameRomName
  1954. If errLvl
  1955. ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)
  1956. Else ; if rename was successful, set var so we know to move it back later
  1957. fileRenamed := 1
  1958. }
  1959.  
  1960. ; use a custom cfg file if it exists and append it to param1
  1961. CustomCFGPath := new Folder(emuPath . "\cfg\" . mameID . "\" . dbName)
  1962. If CustomCFGPath.Exist()
  1963. param1 := " -cfg_directory """ . CustomCFGPath.FileFullPath . """" . param1
  1964.  
  1965. If (bilinearFilter = "true")
  1966. bilinearEnabled := " -filter"
  1967. Else
  1968. bilinearEnabled := " -nofilter"
  1969.  
  1970. If (cheatMode = "true") {
  1971. CheatZipFile := new File(emuPath . "\cheat.zip")
  1972. Cheat7zFile := new File(emuPath . "\cheat.7z")
  1973. If (!CheatZipFile.Exist() && !Cheat7zFile.Exist())
  1974. RLLog.Warning("Module - You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)
  1975. Else {
  1976. RLLog.Info("Module - Cheat file found in " . emuPath)
  1977. If cheatModeKey ; if user wants to use a key to enable CheatMode
  1978. cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch
  1979. Else ; no cheat mode key defined
  1980. cheatEnabled := " -cheat"
  1981. }
  1982. }
  1983.  
  1984. If (RequiresReset = "true")
  1985. { ; Generate a lua script to send a system soft reset
  1986. ScriptFileName := GenerateSoftResetScript()
  1987. bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
  1988. }
  1989.  
  1990. HideAppStart(hideEmuObj,hideEmu)
  1991.  
  1992.  
  1993.  
  1994. If (legacyMode = "true")
  1995. { RLLog.Info("Module - Running MAME in legacy Mode")
  1996. errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreenParam . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, winstate,,,,1,EmuPath) ; wrap quotes around exe
  1997. } Else {
  1998. RLLog.Info("Module - Running MAME in non-legacy mode")
  1999. ; If (networkPlayers = 1 || !linkEnabledGame) {
  2000. If !networkSession {
  2001. RLLog.Info("Module - SinglePlayer session")
  2002. if (MAMEVersion > 211) {
  2003. errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6 ) . ctrlrFile . mameRomPaths . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1,EmuPath) ; wrap quotes around exe
  2004. }
  2005. else {
  2006. errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6 ) . ctrlrFile . mameRomPaths . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1,EmuPath) ; wrap quotes around exe
  2007. }
  2008. } Else { ; multiplayer game run
  2009. RLLog.Info("Module - Network/MultiPlayer session")
  2010. BuildNVRAMObject() ; build nvram object
  2011. ;screen positions
  2012. screenPos := []
  2013. screenPos := SplitScreenPos(networkPlayers,splitScreen2PlayersMode,splitScreen3PlayersMode,maxPlayersPerMonitor)
  2014. If (networkType="localLink")
  2015. globalInputs := " -global_inputs" ; tell mame to accept inputs when its window is not focused
  2016. Loop % networkPlayers
  2017. {
  2018. currentPlayer := A_Index
  2019. ; Update NVRAM setting(s)
  2020. If (enableNVRAMAutomation = "true") {
  2021. If nvramSettings[romName]["Settings"]["Credit"]["Position"].MaxIndex() { ; If nvram settings exist for this game
  2022. NVRamFile%currentPlayer% := new File(emuPath . "\nvram" . (If currentPlayer = 1 ? "" : currentPlayer) . "\" . romName . "\" . nvramSettings[romName]["Settings"]["NVRAM"]["File"][1])
  2023. If NVRamFile%currentPlayer%.Exist() {
  2024. RLLog.Info("Module - Checking nvram file(s) for required changes")
  2025. If (networkType = "localLink") { ; only local link is supported for now
  2026. ; Parse through each setting of each player and lookup the position to write new setting to the nvram file
  2027. for playerOptionLabel, selectedPlayerOption in nvramSettings[romName]["Player"][currentPlayer] ;looping on each player selected options
  2028. for index, setting in nvramSettings[romName]["Settings"][playerOptionLabel]["Position"] ;Looping through hex values of the current option
  2029. HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"][playerOptionLabel]["Position"][index],nvramSettings[romName]["Settings"][playerOptionLabel]["Option"][selectedPlayerOption][index])
  2030. for index, playerCRC in nvramSettings[romName]["CRC"]["Player"][currentPlayer] ;looping on each player selected options
  2031. HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["CRC"]["Position"][index],nvramSettings[romName]["CRC"]["Player"][currentPlayer][index])
  2032. } Else If (networkType = "Server") {
  2033. RLLog.Info("Module - Converting this nvram to ""Master"" in: " . NVRamFile%currentPlayer%.FileFullPath)
  2034. ; RLLog.Info("Module - NVRAM automation for ""Server"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 1
  2035. HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Master"][1])
  2036. } Else If (networkType = "Client") {
  2037. RLLog.Info("Module - Converting this nvram to ""Slave"" in: " . NVRamFile%currentPlayer%.FileFullPath)
  2038. ; RLLog.Info("Module - NVRAM automation for ""Client"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 2
  2039. HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Slave"][1])
  2040. }
  2041. } Else
  2042. RLLog.Info("Module - Did not find an NVRAM file to update for player " . currentPlayer . " (Ignore this if this is the first time you are launching this rom): " . NVRamFile%currentPlayer%.FileFullPath)
  2043. } Else
  2044. RLLog.Info("Module - This rom does not contain an entry in the NVRAM object")
  2045. }
  2046. ;;Run Line for each of the multiplayer MAME instances using the nvramPath and cfgPath variables to the extra mames
  2047. MameMultiPlayer%currentPlayer%Exe := new Process(emuPath . "\" . executable) ; instantiate a new process for each player
  2048. if (MAMEVersion > 211) {
  2049. errLvl := MameMultiPlayer%currentPlayer%Exe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . ctrlrFile . mameRomPaths . multiPlayerObj[currentPlayer]["CfgDir"] . multiPlayerObj[currentPlayer]["NvramDir"] . globalInputs . multiPlayerObj[currentPlayer]["LocalHost"] . multiPlayerObj[currentPlayer]["LocalPort"] . multiPlayerObj[currentPlayer]["RemoteHost"] . multiPlayerObj[currentPlayer]["RemotePort"] . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1,EmuPath) ; wrap quotes around exe
  2050. }
  2051. else {
  2052. errLvl := MameMultiPlayer%currentPlayer%Exe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . ctrlrFile . mameRomPaths . multiPlayerObj[currentPlayer]["CfgDir"] . multiPlayerObj[currentPlayer]["NvramDir"] . globalInputs . multiPlayerObj[currentPlayer]["LocalHost"] . multiPlayerObj[currentPlayer]["LocalPort"] . multiPlayerObj[currentPlayer]["RemoteHost"] . multiPlayerObj[currentPlayer]["RemotePort"] . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1,EmuPath) ; wrap quotes around exe
  2053. }
  2054. MameMultiPlayer%currentPlayer%Exe.Process("Exist") ; get PID
  2055. MameMultiPlayer%currentPlayer%Window := new Window(new WindowTitle(,,,,MameMultiPlayer%currentPlayer%Exe.PID))
  2056. MameMultiPlayer%currentPlayer%Window.ExcludeTitle := "MAMEOutput" ; ignore the mame debug window
  2057. MameMultiPlayer%currentPlayer%Window.Wait()
  2058. }
  2059.  
  2060. Loop % networkPlayers
  2061. {
  2062. MameMultiPlayer%A_Index%Window.Get("ID")
  2063. MameMultiPlayer%A_Index%Window.RemoveTitlebar()
  2064. MameMultiPlayer%A_Index%Window.ToggleMenu()
  2065. MameMultiPlayer%A_Index%Window.RemoveBorder()
  2066. MameMultiPlayer%A_Index%Window.Move(screenPos[A_Index].X, screenPos[A_Index].Y, screenPos[A_Index].W, screenPos[A_Index].H)
  2067. TimerUtils.Sleep(50)
  2068. }
  2069. }
  2070. }
  2071.  
  2072. If errLvl {
  2073. If (errLvl = 1)
  2074. Error := "Failed Validity"
  2075. Else If(errLvl = 2)
  2076. Error := "Missing Files"
  2077. Else If(errLvl = 3)
  2078. Error := "Fatal Error"
  2079. Else If(errLvl = 4)
  2080. Error := "Device Error"
  2081. Else If(errLvl = 5)
  2082. Error := "Game Does Not Exist"
  2083. Else If(errLvl = 6)
  2084. Error := "Invalid Config"
  2085. Else If StringUtils.Contains(errLvl,"7|8|9")
  2086. Error := "Identification Error"
  2087. Else
  2088. Error := "MAME Error"
  2089. RLLog.Error("MAME Error - " . Error)
  2090. }
  2091.  
  2092. emuPrimaryWindow.Wait()
  2093. emuPrimaryWindow.WaitActive()
  2094.  
  2095. If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A
  2096. {
  2097. KeyUtils.SendCommand("X",1000) ; To bypass the first screen
  2098. If (Command)
  2099. KeyUtils.SendCommand(Command,,,,,,CommandWaitOffset) ; Send command affect it with an offset if needed
  2100. }
  2101.  
  2102. ; Close the debugger window if exists
  2103. If (closeDebugWindow = "true") {
  2104. emuDebugWindow.Wait(2)
  2105. emuDebugWindow.Close()
  2106. }
  2107.  
  2108. BezelDraw()
  2109. HideAppEnd(hideEmuObj,hideEmu)
  2110.  
  2111. If (networkPlayers = 1 || !linkEnabledGame) {
  2112. emuPrimaryWindow.Show() ; Show the emulator
  2113. } Else {
  2114. Loop % networkPlayers
  2115. MameMultiPlayer%A_Index%Window.Show() ; Show the emulator
  2116. MameMultiPlayer1Window.Activate() ; Activate first player window so that first player can use keyboard instead of last player
  2117. }
  2118.  
  2119. FadeInExit()
  2120. primaryExe.Process("WaitClose")
  2121. 7zCleanUp()
  2122. BezelExit()
  2123.  
  2124. If fileRenamed { ; Rename file back to alternate name for next launch
  2125. errLvl := MameRomCustomFile.Move(MameRomOriginalFile.FileFullPath) ; Put original name back
  2126. If errLvl ; If rename was successful, set var so we know to move it back later
  2127. ScriptError("There was a problem renaming " . MameRomCustomFile.FileName . " back to " . MameRomOriginalFile.FileName)
  2128. }
  2129.  
  2130. FadeOutExit()
  2131. ExitModule()
  2132.  
  2133.  
  2134. ListXMLInfo(rom){ ; Returns MAME info about parent rom, orientation angle, resolution
  2135. Global emuFullPath,emuPath,RLLog
  2136. ListXMLObject := Object()
  2137. listXMLVarLog := ""
  2138. ComSpecProcess := new Process(ComSpec) ; instantiate cmd.exe process
  2139. ComSpecProcess.RunDirect(comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", emuPath, "Hide", 1) ; Run from emu's folder
  2140. TempBezelFile := new File(emuPath . "\tempBezel.txt")
  2141. TempBezelFile.Read()
  2142. StringUtils.RegExMatch(TempBezelFile.Text, "s)<(machine|game).*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)
  2143. StringUtils.RegExMatch(parent,"cloneof=" . """" . ".*", parent)
  2144. StringUtils.RegExMatch(parent,"""" . ".*", parent)
  2145. parent := StringUtils.TrimLeft(parent, 1)
  2146. StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)
  2147. StringUtils.RegExMatch(angle,"[0-9]+", angle, "-6")
  2148. StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*width=" . """" . "[0-9]+" . """", width)
  2149. StringUtils.RegExMatch(width,"[0-9]+", width, "-6")
  2150. StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*height=" . """" . "[0-9]+" . """", Height)
  2151. StringUtils.RegExMatch(Height,"[0-9]+", Height, "-6")
  2152. StringUtils.RegExMatch(TempBezelFile.Text, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)
  2153. StringUtils.RegExMatch(Ways,"[0-9]+", Ways, "-6")
  2154. logVars := "Parent|Angle|Height|Width|Ways"
  2155. Loop, Parse, logVars, |
  2156. {
  2157. currentobj := {}
  2158. currentobj.Label := A_Loopfield
  2159. currentobj.Value := %A_Loopfield%
  2160. ListXMLObject.Insert(currentobj["Label"], currentobj)
  2161. listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]
  2162. }
  2163. RLLog.Info("Module - MAME ListXML values: " . listXMLLog)
  2164. If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {
  2165. ListXMLObject["Angle"].Value := true
  2166. RLLog.Info("Module - This game's height is greater than its width, forcing vertical mode")
  2167. }
  2168. TempBezelFile.Delete()
  2169. Return ListXMLObject
  2170. }
  2171.  
  2172. GenerateSoftResetScript(){ ; Generates a lua script to send a soft reset to MAME
  2173. Global emuPath
  2174.  
  2175. SoftScriptFile := new File(emuPath . "\soft_reset.lua")
  2176. ScriptFileName := emuPath . "\soft_reset.lua"
  2177. SoftScriptFile.Delete()
  2178.  
  2179. AppendTxt :="
  2180. (
  2181. -- This script will reset the machine
  2182. local function reset_machine()
  2183. if resetcounter == nil then
  2184. manager:machine():soft_reset();
  2185. resetcounter = 1;
  2186. end
  2187. end
  2188. if resetcounter == nil then
  2189. emu.wait(1);
  2190. reset_machine();
  2191. end
  2192. )"
  2193. SoftScriptFile.Append(AppendTxt)
  2194. Return SoftScriptFile.FileFullPath
  2195. }
  2196.  
  2197. GeneratePressButtonScript(button1,button2=""){ ; Generates a lua script to send a soft reset to MAME
  2198. Global emuPath
  2199.  
  2200. PressScriptFile := new File(emuPath . "\press_button.lua")
  2201. PressScriptFile.Delete()
  2202. If (button2) {
  2203. button2str := "`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(1);`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(0);"
  2204. }
  2205.  
  2206. AppendTxt :="
  2207. (
  2208. local function press_button()
  2209. if resetcounter == nil then
  2210. ioport[""" . button1 . """]:write(1);
  2211. emu.wait(1);
  2212. ioport[""" . button1 . """]:write(0);
  2213. resetcounter = 1;" . button2str . "
  2214. end
  2215. end
  2216. if resetcounter == nil then
  2217. emu.wait(1);
  2218. press_button();
  2219. end
  2220. )"
  2221. PressScriptFile.Append(AppendTxt)
  2222. Return PressScriptFile.FileFullPath
  2223. }
  2224.  
  2225. BuildNVRAMObject() {
  2226. Global nvramSettings,RLLog
  2227. RLLog.Info("BuildNVRAMObject - Started")
  2228.  
  2229. nvramSettings := {}
  2230.  
  2231. nvramSettings["vr"] := {}
  2232. nvramSettings["vr"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Cabinet":{"Position":["52"], "Option":{"Special":["00"], "Standard":["01"], "Upright":["02"], "2PLink":["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "Monitor":{"Position":["22"], "Option":{"Standard":["00"], "Wide":["01"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
  2233.  
  2234. nvramSettings["vr"]["Player"] := {}
  2235. nvramSettings["vr"]["Player"].Insert(1, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2236. nvramSettings["vr"]["Player"].Insert(2, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2237. nvramSettings["vr"]["Player"].Insert(3, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2238. nvramSettings["vr"]["Player"].Insert(4, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2239. nvramSettings["vr"]["Player"].Insert(5, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2240. nvramSettings["vr"]["Player"].Insert(6, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2241. nvramSettings["vr"]["Player"].Insert(7, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2242. nvramSettings["vr"]["Player"].Insert(8, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2243. nvramSettings["vr"]["CRC"] := {"Player":{1:["06","21"], 2:["3C","C7"], 3:["0E","5F"], 4:["FF","D8"], 5:["4B","7F"], 6:["BA","F8"], 7:["88","60"], 8:["79","E7"]}}
  2244.  
  2245. nvramSettings["vformula"] := {}
  2246. nvramSettings["vformula"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "Sound":{"Position":["22"], "Option":{"On":["00"], "Off":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
  2247.  
  2248. nvramSettings["vformula"]["Player"] := {}
  2249. nvramSettings["vformula"]["Player"].Insert(1, {"BiosCounter":"1", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2250. nvramSettings["vformula"]["Player"].Insert(2, {"BiosCounter":"1", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2251. nvramSettings["vformula"]["Player"].Insert(3, {"BiosCounter":"1", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2252. nvramSettings["vformula"]["Player"].Insert(4, {"BiosCounter":"1", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2253. nvramSettings["vformula"]["Player"].Insert(5, {"BiosCounter":"1", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2254. nvramSettings["vformula"]["Player"].Insert(6, {"BiosCounter":"1", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2255. nvramSettings["vformula"]["Player"].Insert(7, {"BiosCounter":"1", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2256. nvramSettings["vformula"]["Player"].Insert(8, {"BiosCounter":"1", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2257. nvramSettings["vformula"]["CRC"] := {"Player":{1:["F2","EB"], 2:["C8","0D"], 3:["FA","95"], 4:["0B","12"], 5:["BF","B5"], 6:["4E","32"], 7:["7C","AA"], 8:["8D","2D"]}}
  2258.  
  2259. RLLog.Info("BuildNVRAMObject - Ended")
  2260. }
  2261.  
  2262. BezelLabel:
  2263. emuConsoleWindow.Set("Transparent",0)
  2264. Return
  2265.  
  2266. HaltEmu:
  2267. If (pauseMethod = 1)
  2268. { disableSuspendEmu := "true"
  2269. disableRestoreEmu := "true"
  2270. emuPrimaryWindow.PostMessage("0x211",1)
  2271. } Else If (pauseMethod = 2)
  2272. { disableSuspendEmu := "true"
  2273. emuPrimaryWindow.PostMessage("0x211",1)
  2274. } Else If (pauseMethod = 3)
  2275. { disableSuspendEmu := "true"
  2276. disableRestoreEmu := "true"
  2277. emuPrimaryWindow.PostMessage(0x0400+6,1)
  2278. } Else If (pauseMethod = 4)
  2279. { disableSuspendEmu := "true"
  2280. emuPrimaryWindow.PostMessage(0x0400+6,1)
  2281. } Else If (pauseMethod = 5)
  2282. { disableSuspendEmu := "true"
  2283. KeyUtils.Send("{P down}")
  2284. TimerUtils.Sleep(1000)
  2285. KeyUtils.Send("{P up} ")
  2286. }
  2287. Return
  2288. RestoreEmu:
  2289. If (pauseMethod = 1)
  2290. emuPrimaryWindow.PostMessage("0x212",1)
  2291. Else If (pauseMethod = 2)
  2292. emuPrimaryWindow.PostMessage("0x212",1)
  2293. Else If (pauseMethod = 3)
  2294. emuPrimaryWindow.PostMessage(0x0400+6,0)
  2295. Else If (pauseMethod = 4)
  2296. emuPrimaryWindow.PostMessage(0x0400+6,0)
  2297. Else If (pauseMethod = 5) {
  2298. disableSuspendEmu := "true"
  2299. KeyUtils.Send("{P down}")
  2300. TimerUtils.Sleep(1000)
  2301. KeyUtils.Send("{P up} ")
  2302. }
  2303. emuPrimaryWindow.Activate()
  2304. Return
  2305.  
  2306. CloseProcess:
  2307. FadeOutStart()
  2308. If (networkSession && networkPlayers > 1) {
  2309. Loop % networkPlayers {
  2310. MameMultiPlayer%A_Index%Window.Close()
  2311. MameMultiPlayer%A_Index%Window.WaitClose()
  2312. }
  2313. } Else
  2314. emuPrimaryWindow.Close()
  2315. Return
  2316.  
  2317. 08:12:28:299 | RL | INFO | +0 | BuildScript - Loaded Pause scripts
  2318. 08:12:28:299 | RL | INFO | +0 | BuildScript - Loaded MultiGame scripts
  2319. 08:12:28:300 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
  2320. 08:12:28:300 | RL | INFO | +0 | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Global.ahk" not found
  2321. 08:12:28:300 | RL | INFO | +0 | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\MAME.ahk" not found
  2322. 08:12:28:300 | RL | INFO | +0 | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Emulators\MAME.ahk" not found
  2323. 08:12:28:300 | RL | INFO | +0 | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\MAME\Emulators\MAME.ahk" not found
  2324. 08:12:28:300 | RL | INFO | +0 | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\MAME\1943.ahk" not found
  2325. 08:12:28:300 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
  2326. 08:12:28:301 | RL | INFO | +0 | Main - Module is built
  2327. 08:12:28:301 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\AutoHotkey.dll exists
  2328. 08:12:28:301 | RL | DEBUG | +0 | CheckFile - Attributes:
  2329. FileDescription AutoHotkey_H ANSI 32-bit
  2330. FileVersion 1.1.13.00
  2331. InternalName AutoHotkey_H
  2332. LegalCopyright Copyright (C) 2003-2013
  2333. OriginalFilename AutoHotkey.exe
  2334. ProductName AutoHotkey_H
  2335. ProductVersion 1.1.13.00
  2336. File Size: 802304 bytes
  2337. Created: 3/24/2024 - 8:50:07 PM
  2338. Modified: 3/24/2022 - 7:31:04 PM
  2339. 08:12:28:302 | RL | INFO | +0 | Main - Loading Internal AHK Keymapping
  2340. 08:12:28:302 | RL | INFO | +0 | GetAHKProfile - Started
  2341. 08:12:28:302 | RL | DEBUG | +0 | GetAHKProfile - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\MAME\1943.ahk
  2342. 08:12:28:302 | RL | DEBUG | +0 | GetAHKProfile - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\MAME\MAME.ahk
  2343. 08:12:28:303 | RL | DEBUG | +0 | GetAHKProfile - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\MAME.ahk
  2344. 08:12:28:303 | RL | DEBUG | +0 | GetAHKProfile - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\_Default.ahk
  2345. 08:12:28:303 | RL | INFO | +0 | GetAHKProfile - Ended and found: D:\Arcade\RocketLauncher\Profiles\AHK\_Default.ahk
  2346. 08:12:28:303 | RL | INFO | +0 | Main - Attaching AHK remaps to module using: D:\Arcade\RocketLauncher\Profiles\AHK\_Default.ahk
  2347. 08:12:28:303 | RL | INFO | +0 | Main - Finished building Internal AHK remaps
  2348. 08:12:28:303 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
  2349. 08:12:28:304 | RL | INFO | +0 | Main - Running module
  2350. 08:12:28:453 | MD | INFO | +N/A | Module initialized
  2351. 08:12:28:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2352. 08:12:28:454 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
  2353. 08:12:28:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2354. 08:12:28:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  2355. 08:12:28:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
  2356. 08:12:28:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2357. 08:12:28:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2358. 08:12:28:454 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~3 not in TableKeyGroups ~Esc,
  2359. 08:12:28:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2360. 08:12:28:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  2361. 08:12:28:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~3" to call a group label
  2362. 08:12:28:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2363. 08:12:28:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2364. 08:12:28:455 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~4 not in TableKeyGroups ~Esc,~3,
  2365. 08:12:28:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2366. 08:12:28:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  2367. 08:12:28:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~4" to call a group label
  2368. 08:12:28:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2369. 08:12:28:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2370. 08:12:28:455 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 not in TableKeyGroups ~Esc,~3,~4,
  2371. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2372. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  2373. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7" to call a group label
  2374. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2375. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2376. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~2joy7 not in TableKeyGroups ~Esc,~3,~4,~1joy7,
  2377. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2378. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  2379. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~2joy7" to call a group label
  2380. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2381. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2382. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~3joy7 not in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,
  2383. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2384. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  2385. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~3joy7" to call a group label
  2386. 08:12:28:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2387. 08:12:28:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2388. 08:12:28:457 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~4joy7 not in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,
  2389. 08:12:28:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2390. 08:12:28:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  2391. 08:12:28:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~4joy7" to call a group label
  2392. 08:12:28:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2393. 08:12:28:458 | MD | DEBUG | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
  2394. 08:12:28:458 | MD | DEBUG | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
  2395. 08:12:28:458 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation
  2396. 08:12:28:458 | MD | DEBUG | +0 | fadeLyr37zAnimation: DefaultFadeAnimation
  2397. 08:12:28:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2398. 08:12:28:458 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~p not in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,
  2399. 08:12:28:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2400. 08:12:28:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  2401. 08:12:28:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~p" to call label: "TogglePauseMenuStatus"
  2402. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2403. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2404. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,
  2405. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2406. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  2407. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
  2408. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2409. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2410. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~F11 not in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,
  2411. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2412. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  2413. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~F11" to call label: "StartMulti"
  2414. 08:12:28:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2415. 08:12:28:459 | MD | TRACE | +0 | CustomFunction.Init - Starting
  2416. 08:12:28:459 | MD | TRACE | +0 | CustomFunction.Init - Ending
  2417. 08:12:28:459 | MD | INFO | +0 | StartModule - Started
  2418. 08:12:28:460 | MD | INFO | +0 | StartModule - MEmu: MAME
  2419. MEmuV: v0.166
  2420. MURL: http://www.mame.net/
  2421. MAuthor: djvj|faahrev|brolly|Tomkun
  2422. MVersion: 2.3.10
  2423. MCRC:
  2424. iCRC:
  2425. MID:
  2426. MSystem: AAE|Aamber Pegasus|Acorn Electron|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Apple II|Apple IIGS|Applied Technology MicroBee|Arcade|Arcade Classics|Atari 8-Bit|Atari 2600|Atari 5200|Atari 7800|Atari Classics|Atari Jaguar|Atari Lynx|Bally Astrocade|Bandai Super Vision 8000|Bandai WonderSwan|Bandai WonderSwan Color|Bit Corporation Gamate|Camputers Lynx|Capcom|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore 64|Commodore MAX Machine|Creatronic Mega Duck|Data East Classics|EACA EG2000 Colour Genie|Emerson Arcadia 2001|Entex Adventure Vision|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Fujitsu FM-7|Fujitsu FM Towns|Fujitsu FM Towns Marty|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|HBMAME|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Jupiter Ace|Konami Classics|LaserDisc|Magnavox Odyssey 2|MAME|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|MGT Sam Coupe|Midway Classics|Milton Bradley MicroVision|Namco Classics|Namco System 22|NEC PC-8801|NEC PC Engine|NEC PC Engine-CD|NEC SuperGrafx|NEC TurboGrafx-16|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Advance|Nintendo Game Boy Color|Nintendo Pokemon Mini|Nintendo Satellaview|Nintendo Super Famicom|Nintendo Super Game Boy|Nintendo Virtual Boy|Othello Multivision|PacMAME|Philips CD-i|Philips VG 5000|Philips Videopac Plus G7400|RCA Studio II|Sega 32X|Sega CD|Sega Classics|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Model 1|Sega Pico|Sega Saturn|Sega SC-3000|Sega SG-1000|Sega ST-V|Sega VMU|Sharp X1|Sinclair ZX81|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo AES|SNK Neo Geo CD|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo Pocket Color|Sony PlayStation|Sony PocketStation|Sord M5|Soundic Victory MPT-02|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Texas Instruments TI 99-4A|Thomson MO5|Tiger Game.com|Tomy Tutor|VTech CreatiVision|VTech Socrates|Watara Supervision|Williams Classics
  2427. 08:12:28:460 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "MAME"
  2428. 08:12:28:460 | MD | INFO | +0 | LocaleUtils.i18n - Started
  2429. 08:12:28:460 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
  2430. 08:12:28:460 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
  2431. 08:12:28:460 | MD | INFO | +0 | LocaleUtils.i18n - Started
  2432. 08:12:28:460 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
  2433. 08:12:28:460 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
  2434. 08:12:28:461 | MD | INFO | +0 | PluginInit - Started
  2435. 08:12:28:461 | MD | DEBUG | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
  2436. 08:12:28:461 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\Databases\MAME\MAME.xml exists
  2437. 08:12:28:461 | MD | DEBUG | +0 | CheckFile - Attributes:
  2438. File Size: 1356699 bytes
  2439. Created: 11/20/2023 - 10:12:03 PM
  2440. Modified: 11/20/2023 - 10:15:46 PM
  2441. 08:12:28:462 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database!
  2442. 08:12:28:462 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Name
  2443. 08:12:28:462 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "1943: The Battle of Midway (Euro)"
  2444. 08:12:28:462 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Cloneof
  2445. 08:12:28:462 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Cloneof
  2446. 08:12:28:462 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Publisher
  2447. 08:12:28:462 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Publisher" with a value: "Capcom"
  2448. 08:12:28:462 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Year
  2449. 08:12:28:462 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Year" with a value: "1987"
  2450. 08:12:28:463 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Genre
  2451. 08:12:28:463 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Genre" with a value: "Shoot-'Em-Up"
  2452. 08:12:28:463 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Rating
  2453. 08:12:28:463 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)"
  2454. 08:12:28:463 | MD | TRACE | +0 | PluginInit - GameInfo:
  2455. GameInfo Label: Genre | GameInfo Value: Shoot-'Em-Up
  2456. GameInfo Label: Name | GameInfo Value: 1943: The Battle of Midway (Euro)
  2457. GameInfo Label: Publisher | GameInfo Value: Capcom
  2458. GameInfo Label: Rating | GameInfo Value: Other - NR (Not Rated)
  2459. GameInfo Label: Year | GameInfo Value: 1987
  2460. 08:12:28:463 | MD | DEBUG | +0 | BuildDatabaseTable - Ended
  2461. 08:12:28:463 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
  2462. 08:12:28:463 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: D:\Arcade\Media\MAME\Images\Wheel\1943.png
  2463. 08:12:28:463 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: D:\Arcade\Media\Main Menu\Images\Wheel\MAME.png
  2464. 08:12:28:463 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2465. Asset Label: Game Logo | Asset Path1: D:\Arcade\Media\MAME\Images\Wheel\1943.png | Asset Extension1: png | Asset Type1: game
  2466. Asset Label: System Logo | Asset Path1: D:\Arcade\Media\Main Menu\Images\Wheel\MAME.png | Asset Extension1: png | Asset Type1: system
  2467. 08:12:28:463 | MD | INFO | +0 | BuildAssetsTable - Ended
  2468. 08:12:28:463 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
  2469. 08:12:28:463 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Artwork1: D:\Arcade\Media\MAME\Images\Artwork1\1943.png
  2470. 08:12:28:464 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Box Art: D:\Arcade\Media\MAME\Images\Artwork2\1943.png
  2471. 08:12:28:464 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Cartridge: D:\Arcade\Media\MAME\Images\Artwork3\1943.png
  2472. 08:12:28:464 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Flyers: D:\Arcade\Media\MAME\Images\Artwork4\1943.png
  2473. 08:12:28:464 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Letters: D:\Arcade\Media\MAME\Images\Letters
  2474. 08:12:28:469 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Other: D:\Arcade\Media\MAME\Images\Other
  2475. 08:12:28:470 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2476. Asset Label: Flyers | Asset Path1: D:\Arcade\Media\MAME\Images\Artwork4\1943.png | Asset Extension1: png | Asset Type1: game
  2477. Asset Label: Letters | Asset Path1: D:\Arcade\Media\MAME\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system
  2478. Asset Label: Letters | Asset Path2: D:\Arcade\Media\MAME\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system
  2479. Asset Label: Letters | Asset Path3: D:\Arcade\Media\MAME\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system
  2480. Asset Label: Letters | Asset Path4: D:\Arcade\Media\MAME\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system
  2481. Asset Label: Letters | Asset Path5: D:\Arcade\Media\MAME\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system
  2482. Asset Label: Letters | Asset Path6: D:\Arcade\Media\MAME\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system
  2483. Asset Label: Letters | Asset Path7: D:\Arcade\Media\MAME\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system
  2484. Asset Label: Letters | Asset Path8: D:\Arcade\Media\MAME\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system
  2485. Asset Label: Letters | Asset Path9: D:\Arcade\Media\MAME\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system
  2486. Asset Label: Letters | Asset Path10: D:\Arcade\Media\MAME\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system
  2487. Asset Label: Letters | Asset Path11: D:\Arcade\Media\MAME\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system
  2488. Asset Label: Letters | Asset Path12: D:\Arcade\Media\MAME\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system
  2489. Asset Label: Letters | Asset Path13: D:\Arcade\Media\MAME\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system
  2490. Asset Label: Letters | Asset Path14: D:\Arcade\Media\MAME\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system
  2491. Asset Label: Letters | Asset Path15: D:\Arcade\Media\MAME\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system
  2492. Asset Label: Letters | Asset Path16: D:\Arcade\Media\MAME\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system
  2493. Asset Label: Letters | Asset Path17: D:\Arcade\Media\MAME\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system
  2494. Asset Label: Letters | Asset Path18: D:\Arcade\Media\MAME\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system
  2495. Asset Label: Letters | Asset Path19: D:\Arcade\Media\MAME\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system
  2496. Asset Label: Letters | Asset Path20: D:\Arcade\Media\MAME\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system
  2497. Asset Label: Letters | Asset Path21: D:\Arcade\Media\MAME\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system
  2498. Asset Label: Letters | Asset Path22: D:\Arcade\Media\MAME\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system
  2499. Asset Label: Letters | Asset Path23: D:\Arcade\Media\MAME\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system
  2500. Asset Label: Letters | Asset Path24: D:\Arcade\Media\MAME\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system
  2501. Asset Label: Letters | Asset Path25: D:\Arcade\Media\MAME\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system
  2502. Asset Label: Letters | Asset Path26: D:\Arcade\Media\MAME\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system
  2503. Asset Label: Letters | Asset Path27: D:\Arcade\Media\MAME\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system
  2504. Asset Label: Letters | Asset Path28: D:\Arcade\Media\MAME\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system
  2505. Asset Label: Letters | Asset Path29: D:\Arcade\Media\MAME\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system
  2506. Asset Label: Letters | Asset Path30: D:\Arcade\Media\MAME\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system
  2507. Asset Label: Letters | Asset Path31: D:\Arcade\Media\MAME\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system
  2508. Asset Label: Letters | Asset Path32: D:\Arcade\Media\MAME\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system
  2509. Asset Label: Letters | Asset Path33: D:\Arcade\Media\MAME\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system
  2510. Asset Label: Letters | Asset Path34: D:\Arcade\Media\MAME\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system
  2511. Asset Label: Letters | Asset Path35: D:\Arcade\Media\MAME\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system
  2512. Asset Label: Letters | Asset Path36: D:\Arcade\Media\MAME\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system
  2513. Asset Label: Letters | Asset Path37: D:\Arcade\Media\MAME\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system
  2514. Asset Label: Letters | Asset Path38: D:\Arcade\Media\MAME\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system
  2515. Asset Label: Letters | Asset Path39: D:\Arcade\Media\MAME\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system
  2516. Asset Label: Other | Asset Path1: D:\Arcade\Media\MAME\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system
  2517. 08:12:28:470 | MD | INFO | +0 | BuildAssetsTable - Ended
  2518. 08:12:28:470 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video
  2519. 08:12:28:470 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a MP4 Game Video: D:\Arcade\Media\MAME\Video\1943.*
  2520. 08:12:28:470 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a FLV Game Video: D:\Arcade\Media\Main Menu\Video\MAME.*
  2521. 08:12:28:470 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2522. Asset Label: FLV Game Video | Asset Path1: D:\Arcade\Media\Main Menu\Video\MAME.mp4 | Asset Extension1: mp4 | Asset Type1: system
  2523. Asset Label: MP4 Game Video | Asset Path1: D:\Arcade\Media\MAME\Video\1943.mp4 | Asset Extension1: mp4 | Asset Type1: game
  2524. 08:12:28:470 | MD | INFO | +0 | BuildAssetsTable - Ended
  2525. 08:12:28:470 | MD | INFO | +0 | PluginInit - Ended
  2526. 08:12:28:470 | MD | DEBUG | +0 | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: 1943b
  2527. 08:12:28:470 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2528. 08:12:28:470 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~F12 not in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,
  2529. 08:12:28:470 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2530. 08:12:28:470 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  2531. 08:12:28:470 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~F12" to call label: "ToggleCursor"
  2532. 08:12:28:471 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2533. 08:12:28:471 | MD | TRACE | +0 | Process.__New - Creating new process object for: "D:\Arcade\HyperSpin.exe"
  2534. 08:12:28:471 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\HyperSpin.exe"
  2535. 08:12:28:471 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\RocketLauncher\Modules\MAME\MAME\1943.ini"
  2536. 08:12:28:471 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\RocketLauncher\Modules\MAME\MAME.ini"
  2537. 08:12:28:471 | MD | TRACE | +0 | File.Exist - This file exists: D:\Arcade\RocketLauncher\Modules\MAME\MAME.ini
  2538. 08:12:28:472 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "SystemModuleIni" from: "D:\Arcade\RocketLauncher\Modules\MAME\MAME.ini"
  2539. 08:12:28:472 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\RocketLauncher\Modules\MAME\MAME-2021.ini"
  2540. 08:12:28:472 | MD | TRACE | +0 | File.Exist - This file exists: D:\Arcade\RocketLauncher\Modules\MAME\MAME-2021.ini
  2541. 08:12:28:473 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 2, adding "GlobalModuleIni" from: "D:\Arcade\RocketLauncher\Modules\MAME\MAME-2021.ini"
  2542. 08:12:29:343 | MD | INFO | +875 | StartModule - Ended
  2543. 08:12:29:344 | MD | INFO | +0 | BezelGUI - Started
  2544. 08:12:37:592 | MD | INFO | +8250 | BezelGUI - Ended
  2545. 08:12:37:593 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "D:\Arcade\Emulators\MAME\Mame\mame.exe"
  2546. 08:12:37:593 | MD | TRACE | +0 | Process.__New - Creating new process object for: "D:\Arcade\Emulators\MAME\Mame\mame.exe"
  2547. 08:12:37:593 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\Emulators\MAME\Mame\mame.exe"
  2548. 08:12:37:593 | MD | TRACE | +0 | Window.__New - Created: "ahk_class MAME"
  2549. 08:12:37:593 | MD | TRACE | +0 | Window.__New - Created: "Open ahk_class ConsoleWindowClass"
  2550. 08:12:37:593 | MD | TRACE | +0 | Window.__New - Created: "ahk_class ConsoleWindowClass"
  2551. 08:12:37:594 | MD | TRACE | +0 | Window.__New - Created: "ahk_class MAMEDebugWindow"
  2552. 08:12:37:594 | MD | TRACE | +0 | Window.__New - Created: "ahk_class MAMEOutput"
  2553. 08:12:37:594 | MD | DEBUG | +0 | Module - Finished building the MAME object
  2554. 08:12:37:594 | MD | DEBUG | +0 | Module - Defaulting to MAME's Arcade mode for the remainder of this MAME module.
  2555. 08:12:37:594 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Fullscreen: true
  2556. 08:12:37:594 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - LegacyMode: No value for this key
  2557. 08:12:37:594 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - LegacyMode: No value for this key
  2558. 08:12:37:594 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - LegacyMode: No value for this key
  2559. 08:12:37:594 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - LegacyMode: No value for this key
  2560. 08:12:37:594 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - LegacyMode: true
  2561. 08:12:37:594 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - MAME_BIOS_Path: D:\Arcade\System roms\MAME\roms
  2562. 08:12:37:594 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Videomode: No value for this key
  2563. 08:12:37:595 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Videomode: ini
  2564. 08:12:37:595 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - PauseMethod: No value for this key
  2565. 08:12:37:595 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PauseMethod: No value for this key
  2566. 08:12:37:595 | MD | INFO | +0 | RIniFile.Read - Module - PauseMethod: 1 (DEFAULT)
  2567. 08:12:37:595 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BilinearFilter: false
  2568. 08:12:37:595 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - HLSL: No value for this key
  2569. 08:12:37:595 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - HLSL: true
  2570. 08:12:37:595 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - GLSL: No value for this key
  2571. 08:12:37:595 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - GLSL: No value for this key
  2572. 08:12:37:595 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - GLSL: ini
  2573. 08:12:37:595 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - BezelMode: No value for this key
  2574. 08:12:37:595 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BezelMode: normal
  2575. 08:12:37:595 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - VerticalRotationMode: No value for this key
  2576. 08:12:37:595 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - VerticalRotationMode: No value for this key
  2577. 08:12:37:596 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - VerticalRotationMode: No value for this key
  2578. 08:12:37:596 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - VerticalRotationMode: No value for this key
  2579. 08:12:37:596 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - VerticalRotationMode: No value for this key
  2580. 08:12:37:596 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VerticalRotationMode: No value for this key
  2581. 08:12:37:596 | MD | INFO | +0 | RIniFile.Read - Module - VerticalRotationMode: none (DEFAULT)
  2582. 08:12:37:596 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - CheatMode: true
  2583. 08:12:37:596 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - CheatModeKey: No value for this key
  2584. 08:12:37:596 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatModeKey: No value for this key
  2585. 08:12:37:596 | MD | INFO | +0 | RIniFile.Read - Module - CheatModeKey: (NO VALUE)
  2586. 08:12:37:596 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - UseSoftwareList: No value for this key
  2587. 08:12:37:596 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - UseSoftwareList: No value for this key
  2588. 08:12:37:596 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - UseSoftwareList: No value for this key
  2589. 08:12:37:596 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - UseSoftwareList: No value for this key
  2590. 08:12:37:596 | MD | INFO | +0 | RIniFile.Read - Module - UseSoftwareList: false (DEFAULT)
  2591. 08:12:37:596 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - StaticParameters: No value for this key
  2592. 08:12:37:596 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - StaticParameters: No value for this key
  2593. 08:12:37:597 | MD | INFO | +0 | RIniFile.Read - Module - StaticParameters: (NO VALUE)
  2594. 08:12:37:597 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Parameters: No value for this key
  2595. 08:12:37:597 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Parameters: No value for this key
  2596. 08:12:37:597 | MD | INFO | +0 | RIniFile.Read - Module - Parameters: (NO VALUE)
  2597. 08:12:37:597 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - Parameters: No value for this key
  2598. 08:12:37:597 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - Parameters: No value for this key
  2599. 08:12:37:597 | MD | INFO | +0 | RIniFile.Read - Module - Parameters: (NO VALUE)
  2600. 08:12:37:597 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - MameRomName: No value for this key
  2601. 08:12:37:597 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - MameRomName: No value for this key
  2602. 08:12:37:597 | MD | INFO | +0 | RIniFile.Read - Module - MameRomName: (NO VALUE)
  2603. 08:12:37:597 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - Autosave: No value for this key
  2604. 08:12:37:597 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Autosave: No value for this key
  2605. 08:12:37:597 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - Autosave: No value for this key
  2606. 08:12:37:597 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Autosave: No value for this key
  2607. 08:12:37:597 | MD | INFO | +0 | RIniFile.Read - Module - Autosave: false (DEFAULT)
  2608. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - Volume: No value for this key
  2609. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Volume: No value for this key
  2610. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Volume: No value for this key
  2611. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - Volume: No value for this key
  2612. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Volume: No value for this key
  2613. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Volume: No value for this key
  2614. 08:12:37:598 | MD | INFO | +0 | RIniFile.Read - Module - Volume: (NO VALUE)
  2615. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - Artwork_Crop: No value for this key
  2616. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Artwork_Crop: No value for this key
  2617. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - Artwork_Crop: No value for this key
  2618. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Artwork_Crop: No value for this key
  2619. 08:12:37:598 | MD | INFO | +0 | RIniFile.Read - Module - Artwork_Crop: true (DEFAULT)
  2620. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - Use_Bezels: No value for this key
  2621. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Bezels: No value for this key
  2622. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - Use_Bezels: No value for this key
  2623. 08:12:37:598 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Bezels: No value for this key
  2624. 08:12:37:599 | MD | INFO | +0 | RIniFile.Read - Module - Use_Bezels: false (DEFAULT)
  2625. 08:12:37:599 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - Use_Overlays: No value for this key
  2626. 08:12:37:599 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Overlays: No value for this key
  2627. 08:12:37:599 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - Use_Overlays: No value for this key
  2628. 08:12:37:599 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Overlays: No value for this key
  2629. 08:12:37:599 | MD | INFO | +0 | RIniFile.Read - Module - Use_Overlays: true (DEFAULT)
  2630. 08:12:37:599 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - Use_Backdrops: No value for this key
  2631. 08:12:37:599 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Backdrops: No value for this key
  2632. 08:12:37:599 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - Use_Backdrops: No value for this key
  2633. 08:12:37:599 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Backdrops: No value for this key
  2634. 08:12:37:599 | MD | INFO | +0 | RIniFile.Read - Module - Use_Backdrops: true (DEFAULT)
  2635. 08:12:37:599 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - Use_Cpanels: No value for this key
  2636. 08:12:37:599 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Cpanels: No value for this key
  2637. 08:12:37:599 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - Use_Cpanels: No value for this key
  2638. 08:12:37:600 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Cpanels: No value for this key
  2639. 08:12:37:600 | MD | INFO | +0 | RIniFile.Read - Module - Use_Cpanels: false (DEFAULT)
  2640. 08:12:37:600 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - Use_Marquees: No value for this key
  2641. 08:12:37:600 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Marquees: No value for this key
  2642. 08:12:37:600 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - Use_Marquees: No value for this key
  2643. 08:12:37:600 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Marquees: No value for this key
  2644. 08:12:37:600 | MD | INFO | +0 | RIniFile.Read - Module - Use_Marquees: false (DEFAULT)
  2645. 08:12:37:600 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - IniPath: .\ini
  2646. 08:12:37:600 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - HashPath: No value for this key
  2647. 08:12:37:600 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - HashPath: No value for this key
  2648. 08:12:37:600 | MD | INFO | +0 | RIniFile.Read - Module - HashPath: (NO VALUE)
  2649. 08:12:37:600 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - UseControllerRemap: true
  2650. 08:12:37:600 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - ControllerRemapPath: No value for this key
  2651. 08:12:37:600 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ControllerRemapPath: .\RocketLauncher.exe
  2652. 08:12:37:600 | MD | TRACE | +0 | File.__New - Creating new file object of: ".\RocketLauncher.exe"
  2653. 08:12:37:601 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - ControllerRemapConfigPath: No value for this key
  2654. 08:12:37:601 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ControllerRemapConfigPath: No value for this key
  2655. 08:12:37:601 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - ControllerRemapConfigPath: No value for this key
  2656. 08:12:37:601 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ControllerRemapConfigPath: No value for this key
  2657. 08:12:37:601 | MD | INFO | +0 | RIniFile.Read - Module - ControllerRemapConfigPath: D:\Arcade\RocketLauncher\ctrlr\ (DEFAULT)
  2658. 08:12:37:601 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - MAMECtrlrPath: .\ctrlr
  2659. 08:12:37:601 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1943b] - Enable_Link_Play: No value for this key
  2660. 08:12:37:601 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Link/Network] - Enable_Link_Play: No value for this key
  2661. 08:12:37:601 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1943b] - Enable_Link_Play: No value for this key
  2662. 08:12:37:602 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Link/Network] - Enable_Link_Play: No value for this key
  2663. 08:12:37:602 | MD | INFO | +0 | RIniFile.Read - Module - Enable_Link_Play: false (DEFAULT)
  2664. 08:12:37:602 | MD | DEBUG | +0 | FadeInStart - Started
  2665. 08:12:37:602 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2666. 08:12:37:602 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~F11 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,
  2667. 08:12:37:602 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2668. 08:12:37:602 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~F11"
  2669. 08:12:37:602 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2670. 08:12:37:602 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "StartMulti" standard Hotkey method for key(s): "~F11"
  2671. 08:12:37:602 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2672. 08:12:37:602 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2673. 08:12:37:602 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2674. 08:12:37:602 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~p is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,
  2675. 08:12:37:602 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2676. 08:12:37:602 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~p"
  2677. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2678. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~p"
  2679. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2680. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2681. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2682. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,
  2683. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2684. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  2685. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2686. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
  2687. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2688. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2689. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2690. 08:12:37:603 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~3 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,
  2691. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2692. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2693. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~3"
  2694. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2695. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2696. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2697. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~4 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,
  2698. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2699. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2700. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~4"
  2701. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2702. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2703. 08:12:37:604 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2704. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,
  2705. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2706. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2707. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7"
  2708. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2709. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2710. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2711. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~2joy7 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,
  2712. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2713. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2714. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~2joy7"
  2715. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2716. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2717. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2718. 08:12:37:605 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~3joy7 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,
  2719. 08:12:40:623 | MD | DEBUG | +3031 | XHotkeyTableCreation - Post loop 10 check
  2720. 08:12:40:623 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2721. 08:12:40:623 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~3joy7"
  2722. 08:12:40:623 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2723. 08:12:40:623 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2724. 08:12:40:623 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2725. 08:12:40:623 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~4joy7 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,
  2726. 08:12:40:623 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2727. 08:12:40:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2728. 08:12:40:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~4joy7"
  2729. 08:12:40:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2730. 08:12:40:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2731. 08:12:40:624 | MD | DEBUG | +0 | FadeInStart - Only these keys will interrupt this fade process: F10
  2732. 08:12:40:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2733. 08:12:40:624 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup F10 not in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,
  2734. 08:12:40:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2735. 08:12:40:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  2736. 08:12:40:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "F10" to call label: "CustomKeyFadeBypass"
  2737. 08:12:40:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2738. 08:12:40:624 | MD | TRACE | +0 | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000
  2739. 08:12:40:624 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Layer 1*.*
  2740. 08:12:40:625 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Layer 1*.png
  2741. 08:12:40:625 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Layer 1.png
  2742. 08:12:40:625 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Layer 1*.gif
  2743. 08:12:40:625 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Layer 1*.tif
  2744. 08:12:40:625 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Layer 1*.bmp
  2745. 08:12:40:625 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Layer 1*.jpg
  2746. 08:12:40:625 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Layer 1.jpg
  2747. 08:12:40:625 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Layer 1.png
  2748. 08:12:41:451 | MD | INFO | +828 | DefaultAnimateFadeIn - Started, direction is: in
  2749. 08:12:41:451 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
  2750. 08:12:42:879 | MD | INFO | +1422 | DefaultAnimateFadeIn - Ended
  2751. 08:12:50:672 | MD | DEBUG | +7797 | FadeInStart - Ended
  2752. 08:12:50:672 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
  2753. 08:12:50:672 | MD | TRACE | +0 | CustomFunction.PreStart - Starting
  2754. 08:12:50:672 | MD | TRACE | +0 | CustomFunction.PreStart - Ending
  2755. 08:12:50:673 | MD | DEBUG | +0 | CoverFE - Started
  2756. 08:12:51:295 | MD | DEBUG | +625 | CoverFE - Ended
  2757. 08:12:51:296 | MD | INFO | +0 | Module - Setting inipath to "D:\Arcade\Emulators\MAME\Mame\ini;D:\Arcade\Emulators\MAME\Mame\ini\ini;D:\Arcade\Emulators\MAME\Mame\ini\ini\presets"
  2758. 08:12:51:296 | MD | TRACE | +0 | Process.__New - Creating new process object for: "C:\WINDOWS\system32\cmd.exe"
  2759. 08:12:51:296 | MD | TRACE | +0 | File.__New - Creating new file object of: "C:\WINDOWS\system32\cmd.exe"
  2760. 08:12:51:481 | MD | DEBUG | +187 | Process.RunDirect - "C:\WINDOWS\system32\cmd.exe /c "D:\Arcade\Emulators\MAME\Mame\mame.exe" -listxml 1943b > tempBezel.txt" Process ID: 36868 and ErrorLevel reported as: 0
  2761. 08:12:51:481 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\Emulators\MAME\Mame\tempBezel.txt"
  2762. 08:12:51:481 | MD | TRACE | +0 | File.Read - Read file to memory: D:\Arcade\Emulators\MAME\Mame\tempBezel.txt
  2763. 08:12:51:481 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<machine name="1943b" sourcefile="capcom/1943.cpp" cloneof="1943" from Haystack
  2764. 08:12:51:481 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "cloneof="1943" from Haystack
  2765. 08:12:51:481 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched ""1943" from Haystack
  2766. 08:12:51:481 | MD | TRACE | +0 | StringUtils.TrimLeft - Trimming ""1943" to "1943"
  2767. 08:12:51:482 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270"" from Haystack
  2768. 08:12:51:482 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "270" from Haystack
  2769. 08:12:51:482 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270" width="256"" from Haystack
  2770. 08:12:51:482 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "256" from Haystack
  2771. 08:12:51:482 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270" width="256" height="224"" from Haystack
  2772. 08:12:51:482 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "224" from Haystack
  2773. 08:12:51:482 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<control type="joy" player="1" buttons="2" ways="8"/>
  2774. <control type="joy" player="2" buttons="2" ways="8"" from Haystack
  2775. 08:12:51:482 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "8" from Haystack
  2776. 08:12:51:482 | MD | INFO | +0 | Module - MAME ListXML values:
  2777. Parent = 1943
  2778. Angle = 270
  2779. Height = 224
  2780. Width = 256
  2781. Ways = 8
  2782. 08:12:51:482 | MD | TRACE | +0 | File.Delete - Deleting: tempBezel.txt
  2783. 08:12:51:483 | MD | INFO | +0 | BezelStart - Started
  2784. 08:12:51:483 | MD | DEBUG | +0 | BezelStart - Bezel mode Normal selected.
  2785. 08:12:51:493 | MD | TRACE | +0 | BezelStart - Bezel variable values:
  2786. [Settings] Game_Monitor =
  2787. [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg
  2788. [Settings] Bezel_Delay = 0
  2789. [Bezel Change] Bezel_Transition_Duration = 500
  2790. [Bezel Change] Bezel_Save_Selected = false
  2791. [Bezel Change] Extra_FullScreen_Bezel = false
  2792. [Background] Background_Change_Timer = 0
  2793. [Background] Background_Transition_Animation = fade
  2794. [Background] Background_Transition_Duration = 500
  2795. [Background] Use_Backgrounds = false
  2796. [Bezel Change Keys] Next_Bezel_Key =
  2797. [Bezel Change Keys] Previous_Bezel_Key =
  2798. 08:12:51:493 | MD | INFO | +0 | BezelStart - Game will be moved to monitor 1 if RL finds a valid bezel to be show.
  2799. 08:12:51:493 | MD | DEBUG | +0 | BezelStart - Assuming that game has vertical orientation. Bezel will search on the extra folder Vertical in order to find assets.
  2800. 08:12:51:493 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel in: D:\Arcade\RocketLauncher\Media\Bezels\MAME\1943
  2801. 08:12:51:493 | MD | DEBUG | +0 | BezelFilesPath - Found Bezel art in folder: D:\Arcade\RocketLauncher\Media\Bezels\MAME\1943
  2802. 08:12:51:493 | MD | INFO | +0 | BezelStart - Loading Bezel image: D:\Arcade\RocketLauncher\Media\Bezels\MAME\1943\bezel.png
  2803. 08:12:51:495 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: D:\Arcade\RocketLauncher\Media\Bezels\MAME\1943
  2804. 08:12:51:495 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: D:\Arcade\RocketLauncher\Media\Bezels\MAME\_Default\MAME\Vertical
  2805. 08:12:51:495 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: D:\Arcade\RocketLauncher\Media\Bezels\MAME\_Default\MAME
  2806. 08:12:51:495 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: D:\Arcade\RocketLauncher\Media\Bezels\MAME\_Default\Vertical
  2807. 08:12:51:495 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: D:\Arcade\RocketLauncher\Media\Bezels\MAME\_Default
  2808. 08:12:51:495 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: D:\Arcade\RocketLauncher\Media\Bezels\_Default\Vertical
  2809. 08:12:51:496 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: D:\Arcade\RocketLauncher\Media\Bezels\_Default
  2810. 08:12:51:496 | MD | WARNING | +0 | BezelFilesPath - Bezels are enabled, however none of the Background files, with extensions png|gif|tif|bmp|jpg exist on the bezel folders.
  2811. 08:12:52:280 | MD | TRACE | +797 | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=540 Y1=0 X2=1380 Y2=1080
  2812. 08:12:52:280 | MD | INFO | +0 | BezelStart - Ended
  2813. 08:12:52:280 | MD | INFO | +0 | Controller Remap: Start
  2814. 08:12:52:281 | MD | INFO | +0 | Controller Remap: ControllerRemapConfigPath: D:\Arcade\RocketLauncher\ctrlr\
  2815. 08:12:52:281 | MD | INFO | +0 | Controller Remap: No Controller config file found.
  2816. 08:12:52:281 | MD | INFO | +0 | Controller Remap: End
  2817. 08:12:52:281 | MD | INFO | +0 | 7z - Started, received D:\Arcade\System roms\MAME\roms\1943b.zip. If rom is an archive, it will extract to C:\Windows\Temp
  2818. 08:12:52:281 | MD | DEBUG | +0 | 7z - Using Standard method to extract this rom
  2819. 08:12:52:282 | MD | DEBUG | +0 | 7z - ".zip" found in .zip|.rar|.7z|.lha|.lzh|.gzip|.tar|.lnk
  2820. 08:12:52:282 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\System roms\MAME\roms\1943b.zip exists
  2821. 08:12:52:282 | MD | DEBUG | +0 | CheckFile - Attributes:
  2822. File Size: 299667 bytes
  2823. Created: 11/20/2023 - 2:16:46 AM
  2824. Modified: 11/19/2023 - 8:48:03 PM
  2825. 08:12:52:487 | MD | DEBUG | +203 | 7z - Invoked COM Object, ROM extracted size: 887808 bytes
  2826. 08:12:52:487 | MD | WARNING | +0 | 7z - Following paths in log entries may not be accurate because SkipChecks is enabled! Do not be alarmed if you see invalid looking paths when Skip Checks is required for this system.
  2827. 08:12:52:488 | MD | DEBUG | +0 | 7z - Checking if this archive has already been extracted in C:\Windows\Temp\1943b
  2828. 08:12:52:488 | MD | DEBUG | +0 | 7z - File already exists in C:\Windows\Temp\1943b with a size of: 887808 bytes
  2829. 08:12:52:488 | MD | DEBUG | +0 | 7z - Breaking out of 7z to load existing file
  2830. 08:12:52:488 | MD | DEBUG | +0 | 7z - FadeIn is true, but no extraction needed as it already exists in 7z_Extract_Path. Using Fade_Layer_3_Animation instead.
  2831. 08:12:52:488 | MD | INFO | +0 | 7z - Starting non-7z FadeIn animation.
  2832. 08:12:52:488 | MD | INFO | +0 | DefaultFadeAnimation - Started
  2833. 08:12:52:488 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Info Bar*.*
  2834. 08:12:52:488 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Info Bar*.*
  2835. 08:12:52:488 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Info Bar*.*
  2836. 08:12:52:488 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
  2837. 08:12:52:489 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.*
  2838. 08:12:52:489 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Layer 3*.*
  2839. 08:12:52:489 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 3*.*
  2840. 08:12:52:489 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.*
  2841. 08:12:52:489 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.png
  2842. 08:12:52:489 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3 .png
  2843. 08:12:52:489 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.gif
  2844. 08:12:52:489 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.tif
  2845. 08:12:52:489 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.bmp
  2846. 08:12:52:489 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.jpg
  2847. 08:12:52:489 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3 .png
  2848. 08:12:52:491 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Progress Bar*.*
  2849. 08:12:52:491 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Progress Bar*.*
  2850. 08:12:52:491 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Progress Bar*.*
  2851. 08:12:52:492 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Progress Bar*.*
  2852. 08:12:52:492 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.*
  2853. 08:12:52:492 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.png
  2854. 08:12:52:492 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar.png
  2855. 08:12:52:492 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.gif
  2856. 08:12:52:492 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.tif
  2857. 08:12:52:492 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.bmp
  2858. 08:12:52:492 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.jpg
  2859. 08:12:52:492 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar.png
  2860. 08:12:52:493 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
  2861. 08:12:52:493 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Genre Logo: D:\Arcade\RocketLauncher\Media\Genre\_Default\Shoot-'Em-Up.*
  2862. 08:12:52:493 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rating Logo: D:\Arcade\RocketLauncher\Media\Rating\_Default\Other - NR (Not Rated).*
  2863. 08:12:52:493 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Developer Logo:
  2864. 08:12:52:493 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Publisher Logo: D:\Arcade\RocketLauncher\Media\Publisher\_Default\Capcom.*
  2865. 08:12:52:493 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Year Logo: D:\Arcade\RocketLauncher\Media\Year\_Default\1987.*
  2866. 08:12:52:494 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2867. Asset Label: Rating Logo | Asset Path1: D:\Arcade\RocketLauncher\Media\Rating\_Default\Other - NR (Not Rated).png | Asset Extension1: png | Asset Type1: rating
  2868. 08:12:52:494 | MD | INFO | +0 | BuildAssetsTable - Ended
  2869. 08:12:52:494 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
  2870. 08:12:52:494 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: D:\Arcade\RocketLauncher\Media\Logos\MAME\_Default\
  2871. 08:12:52:494 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: D:\Arcade\RocketLauncher\Media\Logos\MAME\1943\
  2872. 08:12:52:494 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo:
  2873. 08:12:52:494 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2874. Asset Label: Rating Logo | Asset Path1: D:\Arcade\RocketLauncher\Media\Rating\_Default\Other - NR (Not Rated).png | Asset Extension1: png | Asset Type1: rating
  2875. 08:12:52:494 | MD | INFO | +0 | BuildAssetsTable - Ended
  2876. 08:12:55:135 | MD | DEBUG | +2641 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Loading start*.*
  2877. 08:12:55:135 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Loading start*.*
  2878. 08:12:55:135 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Loading start*.*
  2879. 08:12:55:135 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Loading start*.*
  2880. 08:12:55:135 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Loading start*.*
  2881. 08:12:55:136 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Loading start": D:\Arcade\RocketLauncher\Media\Fade\_Default\Loading start*.mp3
  2882. 08:12:55:136 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Loading start": D:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Start.mp3
  2883. 08:12:55:136 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Start.mp3
  2884. 08:12:55:136 | MD | INFO | +0 | DefaultFadeAnimation - Playing D:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Start.mp3
  2885. 08:12:58:029 | MD | DEBUG | +2906 | FadeInDelay - Started
  2886. 08:12:58:029 | MD | DEBUG | +0 | FadeInDelay - Ended
  2887. 08:12:58:029 | MD | INFO | +0 | DefaultFadeAnimation - Ended
  2888. 08:12:58:029 | MD | WARNING | +0 | 7z - romPath changed from "D:\Arcade\System roms\MAME\roms" to "C:\Windows\Temp\1943b"
  2889. 08:12:58:029 | MD | WARNING | +0 | 7z - romName changed from "1943b" to ""
  2890. 08:12:58:029 | MD | WARNING | +0 | 7z - romExtension changed from ".zip" to "."
  2891. 08:12:58:030 | MD | INFO | +0 | 7z - Ended
  2892. 08:12:58:030 | MD | TRACE | +0 | StringUtils.StringLength - This string is "5" long
  2893. 08:12:58:030 | MD | TRACE | +0 | StringUtils.Right - Trimming "0.260" to "260"
  2894. 08:12:58:030 | MD | INFO | +0 | Module - Detected MAME Product Version from 'D:\Arcade\Emulators\MAME\Mame\mame.exe' is 260
  2895. 08:12:58:030 | MD | TRACE | +0 | StringUtils.Contains - "MAME" does not contain "ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5"
  2896. 08:12:58:030 | MD | TRACE | +0 | StringUtils.Contains - "MAME" does not contain "studio2|mpt02"
  2897. 08:12:58:030 | MD | TRACE | +0 | StringUtils.Replace - Replacing "|" with ";"
  2898. 08:12:58:030 | MD | TRACE | +0 | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1
  2899. 08:12:58:030 | MD | TRACE | +0 | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1
  2900. 08:12:58:030 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\Emulators\MAME\Mame\cfg\MAME\1943"
  2901. 08:12:58:031 | MD | TRACE | +0 | Folder.__New - Created new folder object of: "D:\Arcade\Emulators\MAME\Mame\cfg\MAME\1943"
  2902. 08:12:58:031 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\Emulators\MAME\Mame\cheat.zip"
  2903. 08:12:58:031 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Arcade\Emulators\MAME\Mame\cheat.7z"
  2904. 08:12:58:031 | MD | WARNING | +0 | Module - You have cheats enabled for MAME but could not locate a "cheat.zip" or "cheat.7z" in D:\Arcade\Emulators\MAME\Mame
  2905. 08:12:58:031 | MD | INFO | +0 | Module - Running MAME in legacy Mode
  2906. 08:12:58:031 | MD | TRACE | +0 | CustomFunction.PreLaunch - Starting
  2907. 08:12:58:031 | MD | TRACE | +0 | CustomFunction.PreLaunch - Ending
  2908. 08:12:58:032 | MD | INFO | +0 | Process.Run - Running: "D:\Arcade\Emulators\MAME\Mame\mame.exe" -window -rompath "D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms;D:\Arcade\System roms\MAME\roms;D:\Arcade\System roms\MAME\MAME;D:\Arcade\System roms\MAME\roms"
  2909. 08:12:58:091 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage
  2910. 08:12:58:164 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage3
  2911. 08:12:59:988 | MD | INFO | +1828 | DefaultFadeAnimationLoop - percentage6
  2912. 08:13:00:052 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage98
  2913. 08:13:00:056 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Progress bar reached 100%
  2914. 08:13:00:057 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn and Extraction bar is at 100% so animation loop is finished.
  2915. 08:13:00:112 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage100
  2916. 08:13:00:119 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\7z complete*.*
  2917. 08:13:00:119 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\7z complete*.*
  2918. 08:13:00:119 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\7z complete*.*
  2919. 08:13:00:120 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.*
  2920. 08:13:00:120 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\7z complete*.*
  2921. 08:13:00:120 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "7z complete": D:\Arcade\RocketLauncher\Media\Fade\_Default\7z complete*.mp3
  2922. 08:13:00:120 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "7z complete": D:\Arcade\RocketLauncher\Media\Fade\_Default\7z complete.mp3
  2923. 08:13:00:120 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\_Default\7z complete.mp3
  2924. 08:13:00:120 | MD | INFO | +0 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: D:\Arcade\RocketLauncher\Media\Fade\_Default\7z complete.mp3
  2925. 08:13:00:735 | MD | DEBUG | +625 | DefaultFadeAnimationLoop - AnimationLoop has finished
  2926. 08:13:00:735 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Ended
  2927. 08:13:00:740 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn and Extraction bar is at 100% so animation loop is finished.
  2928. 08:13:00:795 | MD | DEBUG | +63 | Process.Run - "mame.exe -window -rompath "D:\Arcade\Emulators\MAME\PRIMAL RAGE 2\roms;D:\Arcade\System roms\MAME\roms;D:\Arcade\System roms\MAME\MAME;D:\Arcade\System roms\MAME\roms"" Process ID: 14228
  2929. 08:13:00:795 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting
  2930. 08:13:00:796 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending
  2931. 08:13:00:796 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 135158"
  2932. 08:13:00:796 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
  2933. 08:13:00:796 | MD | TRACE | +0 | Window.GetPos - Retrieved x:524 y:0 w: 2791 h: 2120 from "ahk_id 135158"
  2934. 08:13:00:796 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
  2935. 08:13:00:796 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: No Driver Loaded [___empty] - MAME 0.260 (LLP64) | Class: MAME | State: 0 | X: 524 | Y: 0 | Width: 2791 | Height: 2120 | Window HWND: 0x20ff6 | Process ID: 14228 | Process Path: D:\Arcade\Emulators\MAME\Mame\mame.exe
  2936. 08:13:00:796 | MD | INFO | +0 | Window.Wait - Waiting for window "ahk_class MAME"
  2937. 08:13:01:233 | MD | TRACE | +437 | Window.__New - Created: "ahk_id 135158"
  2938. 08:13:01:233 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
  2939. 08:13:01:236 | MD | TRACE | +0 | Window.GetPos - Retrieved x:524 y:0 w: 2791 h: 2120 from "ahk_id 135158"
  2940. 08:13:01:236 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
  2941. 08:13:01:236 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: No Driver Loaded [___empty] - MAME 0.260 (LLP64) | Class: MAME | State: 0 | X: 524 | Y: 0 | Width: 2791 | Height: 2120 | Window HWND: 0x20ff6 | Process ID: 14228 | Process Path: D:\Arcade\Emulators\MAME\Mame\mame.exe
  2942. 08:13:01:236 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 135158"
  2943. 08:13:01:236 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
  2944. 08:13:01:236 | MD | TRACE | +0 | Window.GetPos - Retrieved x:524 y:0 w: 2791 h: 2120 from "ahk_id 135158"
  2945. 08:13:01:237 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
  2946. 08:13:01:237 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: No Driver Loaded [___empty] - MAME 0.260 (LLP64) | Class: MAME | State: 0 | X: 524 | Y: 0 | Width: 2791 | Height: 2120 | Window HWND: 0x20ff6 | Process ID: 14228 | Process Path: D:\Arcade\Emulators\MAME\Mame\mame.exe
  2947. 08:13:01:237 | MD | INFO | +0 | Window.WaitActive - Waiting for "ahk_class MAME"
  2948. 08:13:01:347 | MD | TRACE | +110 | Window.__New - Created: "ahk_id 135158"
  2949. 08:13:01:347 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
  2950. 08:13:01:347 | MD | TRACE | +0 | Window.GetPos - Retrieved x:524 y:0 w: 2791 h: 2120 from "ahk_id 135158"
  2951. 08:13:01:347 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
  2952. 08:13:01:347 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: No Driver Loaded [___empty] - MAME 0.260 (LLP64) | Class: MAME | State: 0 | X: 524 | Y: 0 | Width: 2791 | Height: 2120 | Window HWND: 0x20ff6 | Process ID: 14228 | Process Path: D:\Arcade\Emulators\MAME\Mame\mame.exe
  2953. 08:13:01:353 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Starting
  2954. 08:13:01:353 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Starting
  2955. 08:13:01:353 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false
  2956. 08:13:01:353 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Ending
  2957. 08:13:01:353 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Ending
  2958. 08:13:01:353 | MD | INFO | +0 | BezelDraw - Started
  2959. 08:13:02:627 | MD | TRACE | +1281 | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=540 Y1=0 X2=1380 Y2=1080
  2960. 08:13:02:974 | MD | INFO | +344 | BezelDraw - Bezel Screen Offset: left= top= right= bottom=
  2961. 08:13:02:975 | MD | TRACE | +0 | Window.Set - Setting Transparent to 0 for window "ahk_class ConsoleWindowClass"
  2962. 08:13:02:975 | MD | INFO | +0 | HideWindowDecorators - Started
  2963. 08:13:02:975 | MD | INFO | +0 | HideWindowDecorators - disableHideBorder=, disableHideTitleBar=, disableHideToggleMenu=, hideBorderFirst=
  2964. 08:13:05:421 | MD | INFO | +2453 | ToggleMenu - Started
  2965. 08:13:06:501 | MD | WARNING | +1078 | ToggleMenu - Timed out trying to restore MenuBar for 0x20ff6
  2966. 08:13:06:501 | MD | INFO | +0 | ToggleMenu - Ended
  2967. 08:13:06:582 | MD | INFO | +78 | HideWindowDecorators - Ended
  2968. 08:13:06:582 | MD | INFO | +0 | MoveWindow - Moving window ahk_id 0x20ff6 to X=1080, Y=0, W=1680 H=2160
  2969. 08:13:07:116 | MD | TRACE | +531 | WinMove - Moved ahk_id 0x20ff6 to x:1080 y:0 w: 1680 h: 2160
  2970. 08:13:07:116 | MD | TRACE | +0 | WinGetPos - Retrieved x:1080 y:0 w: 1680 h: 2160 from ahk_id 0x20ff6
  2971. 08:13:07:116 | MD | INFO | +0 | MoveWindow - Successful: Window ahk_id 0x20ff6 moved to X=1080, Y=0, W=1680 H=2160
  2972. 08:13:07:568 | MD | TRACE | +453 | BezelDraw - Bezel Image Screen Position: BezelImage left=0 top=0 right=3840 bottom=2160
  2973. 08:13:07:568 | MD | TRACE | +0 | BezelDraw - Game Screen Position: BezelImage left=1080 top=0 right=2760 bottom=2160
  2974. 08:13:07:568 | MD | TRACE | +0 | EnableBezelKeys - Bezel Keys Enabled
  2975. 08:13:07:569 | MD | INFO | +0 | BezelDraw - Ended
  2976. 08:13:07:569 | MD | TRACE | +0 | Window.Show - Unhiding window "ahk_class MAME"
  2977. 08:13:07:817 | MD | DEBUG | +250 | FadeInExit - Started
  2978. 08:13:07:818 | MD | DEBUG | +0 | FadeInExit - fadeInExitDelay started
  2979. 08:13:12:063 | MD | DEBUG | +4250 | FadeInExit - fadeInExitDelay ended
  2980. 08:13:12:063 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2981. 08:13:12:063 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup F10 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  2982. 08:13:12:064 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2983. 08:13:12:064 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "F10"
  2984. 08:13:12:064 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2985. 08:13:12:064 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CustomKeyFadeBypass" standard Hotkey method for key(s): "F10"
  2986. 08:13:12:064 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2987. 08:13:12:064 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2988. 08:13:12:064 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out
  2989. 08:13:13:055 | MD | INFO | +985 | DefaultAnimateFadeIn - Ended
  2990. 08:13:15:454 | MD | DEBUG | +2406 | XHotkeyTableCreation - Started
  2991. 08:13:15:454 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~F11 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  2992. 08:13:15:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2993. 08:13:15:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~F11"
  2994. 08:13:15:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2995. 08:13:15:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~F11" to call label: "StartMulti"
  2996. 08:13:15:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2997. 08:13:15:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2998. 08:13:15:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2999. 08:13:15:455 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~p is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3000. 08:13:15:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3001. 08:13:15:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~p"
  3002. 08:13:15:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3003. 08:13:15:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~p" to call label: "TogglePauseMenuStatus"
  3004. 08:13:15:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3005. 08:13:15:455 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3006. 08:13:15:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3007. 08:13:15:456 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3008. 08:13:15:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3009. 08:13:15:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  3010. 08:13:15:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3011. 08:13:15:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
  3012. 08:13:15:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3013. 08:13:15:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3014. 08:13:15:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3015. 08:13:15:456 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~3 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3016. 08:13:15:456 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3017. 08:13:15:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3018. 08:13:15:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~3" to call a group label
  3019. 08:13:15:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3020. 08:13:15:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3021. 08:13:15:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3022. 08:13:15:457 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~4 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3023. 08:13:15:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3024. 08:13:15:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3025. 08:13:15:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~4" to call a group label
  3026. 08:13:15:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3027. 08:13:15:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3028. 08:13:15:457 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3029. 08:13:15:458 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3030. 08:13:15:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3031. 08:13:15:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3032. 08:13:15:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7" to call a group label
  3033. 08:13:15:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3034. 08:13:15:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3035. 08:13:15:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3036. 08:13:15:458 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~2joy7 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3037. 08:13:15:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3038. 08:13:15:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3039. 08:13:15:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~2joy7" to call a group label
  3040. 08:13:15:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3041. 08:13:15:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3042. 08:13:15:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3043. 08:13:15:459 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~3joy7 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3044. 08:13:15:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3045. 08:13:15:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3046. 08:13:15:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~3joy7" to call a group label
  3047. 08:13:15:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3048. 08:13:15:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3049. 08:13:15:459 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3050. 08:13:15:460 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~4joy7 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3051. 08:13:15:460 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3052. 08:13:15:460 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3053. 08:13:15:460 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~4joy7" to call a group label
  3054. 08:13:15:460 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3055. 08:13:15:460 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3056. 08:13:15:460 | MD | DEBUG | +0 | FadeInExit - Ended, waiting for user to close launched application
  3057. 08:13:15:460 | MD | TRACE | +0 | CustomFunction.PostLoad - Starting
  3058. 08:13:15:460 | MD | TRACE | +0 | CustomFunction.PostLoad - Ending
  3059. 08:13:15:460 | MD | INFO | +0 | Process.Process - "WaitClose" "mame.exe"
  3060. 08:13:15:460 | MD | TRACE | +0 | Process.GetProcessID
  3061. 08:13:15:623 | MD | INFO | +172 | CloseProcess - Started, user requested to end launched application
  3062. 08:13:15:623 | MD | DEBUG | +0 | FadeOutStart - Started
  3063. 08:13:15:623 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3064. 08:13:15:623 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~F11 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3065. 08:13:15:623 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3066. 08:13:15:623 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~F11"
  3067. 08:13:15:623 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3068. 08:13:15:623 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "StartMulti" standard Hotkey method for key(s): "~F11"
  3069. 08:13:15:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3070. 08:13:15:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3071. 08:13:15:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3072. 08:13:15:624 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~p is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3073. 08:13:15:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3074. 08:13:15:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~p"
  3075. 08:13:15:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3076. 08:13:15:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~p"
  3077. 08:13:15:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3078. 08:13:15:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3079. 08:13:15:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3080. 08:13:15:625 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3081. 08:13:15:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3082. 08:13:15:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  3083. 08:13:15:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3084. 08:13:15:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
  3085. 08:13:15:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3086. 08:13:15:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3087. 08:13:15:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3088. 08:13:15:625 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~3 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3089. 08:13:15:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3090. 08:13:15:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3091. 08:13:15:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~3"
  3092. 08:13:15:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3093. 08:13:15:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3094. 08:13:15:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3095. 08:13:15:626 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~4 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3096. 08:13:15:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3097. 08:13:15:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3098. 08:13:15:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~4"
  3099. 08:13:15:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3100. 08:13:15:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3101. 08:13:15:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3102. 08:13:15:627 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3103. 08:13:15:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3104. 08:13:15:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3105. 08:13:15:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7"
  3106. 08:13:15:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3107. 08:13:15:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3108. 08:13:15:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3109. 08:13:15:627 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~2joy7 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3110. 08:13:15:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3111. 08:13:15:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3112. 08:13:15:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~2joy7"
  3113. 08:13:15:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3114. 08:13:15:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3115. 08:13:15:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3116. 08:13:15:628 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~3joy7 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3117. 08:13:15:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3118. 08:13:15:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3119. 08:13:15:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~3joy7"
  3120. 08:13:15:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3121. 08:13:15:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3122. 08:13:15:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3123. 08:13:15:629 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~4joy7 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3124. 08:13:15:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3125. 08:13:15:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3126. 08:13:15:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~4joy7"
  3127. 08:13:15:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3128. 08:13:15:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3129. 08:13:15:629 | MD | DEBUG | +0 | FadeOutStart - Only these keys will interrupt this fade process: F10
  3130. 08:13:15:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  3131. 08:13:15:629 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup F10 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3132. 08:13:15:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3133. 08:13:15:630 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "F10"
  3134. 08:13:15:630 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3135. 08:13:15:630 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "F10" to call label: "CustomKeyFadeBypass"
  3136. 08:13:15:630 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3137. 08:13:15:630 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3138. 08:13:15:630 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Layer -1*.*
  3139. 08:13:15:630 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer -1*.*
  3140. 08:13:15:630 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.*
  3141. 08:13:15:630 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer -1": D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.png
  3142. 08:13:15:630 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer -1": D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.gif
  3143. 08:13:15:631 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer -1": D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.tif
  3144. 08:13:15:631 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer -1": D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.bmp
  3145. 08:13:15:631 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer -1": D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.jpg
  3146. 08:13:15:631 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer -1": D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1.jpg
  3147. 08:13:15:631 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1.jpg
  3148. 08:13:18:201 | MD | INFO | +2578 | DefaultAnimateFadeOut - Started, direction is: in
  3149. 08:13:19:411 | MD | DEBUG | +1203 | DefaultAnimateFadeOut - Searching for an exit sound
  3150. 08:13:19:411 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Exit" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\1943\Exit*.*
  3151. 08:13:19:411 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Exit" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Exit*.*
  3152. 08:13:19:411 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Exit" media exists in: D:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Exit*.*
  3153. 08:13:19:411 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Exit" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Exit*.*
  3154. 08:13:19:411 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Exit" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Exit*.*
  3155. 08:13:19:411 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Exit": D:\Arcade\RocketLauncher\Media\Fade\_Default\Exit*.mp3
  3156. 08:13:19:412 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Exit": D:\Arcade\RocketLauncher\Media\Fade\_Default\exit.mp3
  3157. 08:13:19:412 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\_Default\exit.mp3
  3158. 08:13:19:412 | MD | INFO | +0 | DefaultFadeAnimation - Playing D:\Arcade\RocketLauncher\Media\Fade\_Default\exit.mp3
  3159. 08:13:20:467 | MD | INFO | +1063 | DefaultAnimateFadeOut - Ended
  3160. 08:13:20:467 | MD | DEBUG | +0 | FadeOutStart - Ended
  3161. 08:13:20:467 | MD | TRACE | +0 | Window.Close - Closing: "ahk_class MAME"
  3162. 08:13:20:587 | MD | INFO | +109 | CloseProcess - Ended
  3163. 08:13:20:779 | MD | DEBUG | +203 | Process.Process - "mame.exe" returned 0 and is now closed. Continuing thread.
  3164. 08:13:20:779 | MD | INFO | +0 | 7zCleanUp - Started
  3165. 08:13:21:501 | MD | INFO | +719 | 7zCleanUp - Deleted C:\Windows\Temp\1943b
  3166. 08:13:21:502 | MD | INFO | +0 | 7zCleanUp - Ended
  3167. 08:13:21:502 | MD | INFO | +0 | BezelExit - Started
  3168. 08:13:23:239 | MD | INFO | +1734 | BezelExit - Removing bezel image components to exit RocketLauncher.
  3169. 08:13:23:239 | MD | INFO | +0 | BezelExit - Ended
  3170. 08:13:23:240 | MD | TRACE | +0 | CustomFunction.PostStop - Starting
  3171. 08:13:23:240 | MD | TRACE | +0 | CustomFunction.PostStop - Ending
  3172. 08:13:23:240 | MD | DEBUG | +0 | FadeOutExit - Started
  3173. 08:13:23:778 | MD | DEBUG | +547 | XHotkeyTableCreation - Started
  3174. 08:13:23:779 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup F10 is in TableKeyGroups ~Esc,~3,~4,~1joy7,~2joy7,~3joy7,~4joy7,~p,PrintScreen,~F11,~F12,F10,
  3175. 08:13:23:779 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  3176. 08:13:23:779 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "F10"
  3177. 08:13:23:779 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  3178. 08:13:23:779 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CustomKeyFadeBypass" standard Hotkey method for key(s): "F10"
  3179. 08:13:23:779 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  3180. 08:13:23:779 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  3181. 08:13:23:779 | MD | INFO | +0 | DefaultAnimateFadeOut - Started, direction is: out
  3182. 08:13:25:754 | MD | INFO | +1969 | DefaultAnimateFadeOut - Ended
  3183. 08:13:25:760 | MD | DEBUG | +0 | FadeOutExit - Ended
  3184. 08:13:25:760 | MD | INFO | +0 | ExitModule - Started
  3185. 08:13:25:760 | MD | TRACE | +0 | CustomFunction.PostExit - Starting
  3186. 08:13:25:760 | MD | TRACE | +0 | CustomFunction.PostExit - Ending
  3187. 08:13:25:761 | MD | INFO | +0 | ExitModule - Ended
  3188. End of Module Logs
  3189. 08:13:25:876 | RL | INFO | +57578 | Main - Module ended, exiting RocketLauncher normally
  3190. 08:13:25:876 | RL | INFO | +0 | ExitScript - Started
  3191. 08:13:25:882 | RL | DEBUG | +0 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
  3192. 08:13:25:882 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
  3193. 08:13:25:883 | RL | INFO | +0 | ExitScript - Resolution for \\.\DISPLAY1 (3840x2160) is correct and does not need to be restored
  3194. 08:13:25:883 | RL | INFO | +0 | ExitScript - Resolution for \\.\DISPLAY2 (1920x360) is correct and does not need to be restored
  3195. 08:13:25:883 | RL | TRACE | +0 | StringUtils.Contains - "false" does not contain "true|kill"
  3196. 08:13:25:883 | RL | INFO | +0 | ExitScript - Restoring taskbar
  3197. 08:13:25:883 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd"
  3198. 08:13:25:884 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Button"
  3199. 08:13:25:884 | RL | TRACE | +0 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
  3200. 08:13:25:984 | RL | TRACE | +109 | Window.Show - Unhiding window "ahk_class Button"
  3201. 08:13:25:029 | RL | INFO | +47 | SystemCursor - Restoring mouse cursor
  3202. 08:13:26:038 | RL | INFO | +0 | ExitScript - Restored cursor
  3203. 08:13:26:038 | RL | INFO | +0 | ExitScript - Ended
  3204. [/code]
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