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  1. # Configuration of enchantments.
  2. # NOTE: 'Duration' is in seconds.
  3. # Chance is the % chance of effect occurring of the specific enchant.
  4. # Enchantments that are needed to be configurable are available here.
  5.  
  6. # Configuration to let plugin know, if server is using NoCheatPlus or not.
  7. using-NCP: false
  8.  
  9. # Item id of the Rune item.
  10. item-id: 388
  11.  
  12. # Item id of the Protection Rune.
  13. protection-item-id: '339'
  14.  
  15. # Item id of the Magical Rune.
  16. magical-item-id: '399'
  17.  
  18. # Item id of the Cursed Stone.
  19. cursed-item-id: '397:1'
  20.  
  21. # Item id of the Magic Dust.
  22. magic-dust-item: '353'
  23.  
  24. # Display name of the rune.
  25. # Use "%enchant_name% for the enchantment name.
  26. # Use "%level%" for the level of enchantment.
  27.  
  28. rune-display-name: '&e&n%enchant_name% %level%'
  29.  
  30. # Name of the protection rune. Please note that, this name will be displayed in the lore.
  31. protection_rune-name: '&f&lPROTECTION RUNE'
  32.  
  33. magical_rune-name: '&6&lMagical Rune'
  34.  
  35. cursed_stone-name: '&4&lCursed Stone'
  36.  
  37. magic_dust-name: '&1&lMagic Dust'
  38.  
  39. # Max chance is up to which number success chance should be increased by.
  40. # Random number will be taken between 1 to this number.
  41. # If the random number is 2, success chance of that rune will be increased by 2 and the destroy chance will be decreased by 2.
  42.  
  43. magic_dust:
  44. max-chance: 5
  45.  
  46. # If this option is true:
  47. # If you put for example Speed I rune on the item which already have Speed I enchantment, it will make level up the enchantment to level II.
  48. # However, if the enchantment level exceeds it's max level, it won't apply.
  49. # If you enable this level up of enchantment won't work. Like, if you try to put level II Speed on item having Speed I, it won't work!
  50.  
  51. allow-enchantment-stacking: true
  52.  
  53. # If true, the plugin will take that the server is currently running on 1.9. (If you configure this false, there may be bugs!)
  54. # If false, the plugin will take that the server's version is either 1.8 or 1.7.
  55. is-1.9: false
  56.  
  57. # Option to customize the slot display.
  58. # Slot number will be appended after this.
  59. # By default it's "&6Slots". So it will look like this:
  60. # "&6Slots 5"
  61. # IMPORTANT: DO NOT HAVE SPACE IN THE DISPLAY OR THE PLUGIN WON'T WORK!
  62. slot-display: '&6Slots'
  63.  
  64. # Maximum slots of an item.
  65. # NOTE: If you set slots more than 15, there may be bugs so dont set it above 15!
  66. slots: 5
  67.  
  68. # Configuration of starting slots on the base of per item.
  69. # Format:
  70. # '[item-id] ; [slots]'
  71. # In first line we have diamond sword (276 item-id) whose starting slot will be 10.
  72. # In second line we have diamond helmet (310 item-id) whose starting slot will be 8.
  73. # Do not exceed the limit of slots(15)!!!
  74.  
  75. per-item-slots:
  76. enabled: false
  77. items:
  78. - '276 ; 10'
  79. - '310 ; 8'
  80.  
  81. # Allow WorldGuard and WorldEdit to check the pvp flags.
  82. allow-worldguard: false
  83.  
  84. # This option should be "true" for only those, who have problem with removal of potion effect on moving.
  85. periodic-potions: true
  86.  
  87. # Allow mobs to drop Runes.
  88. mob-drops: true
  89.  
  90. # Allow custom mobs (Mobs spawned by other plugins or through a command) to drop Rune.
  91. # If this option is true any type of mob can drop Rune.
  92. # If this option is false, customly spawned mob (Mobs spawned by other plugins or through a command) won't drop Rune.
  93.  
  94. custom-mob-drops: true
  95.  
  96. # Chance of mob dropping the rune.
  97. drop-chance: 25
  98.  
  99. # If the 'allow' option is true, the "drops" list below won't be effective.
  100. # "lvl_chances" is the percentage of getting the specific level of any Rune off the drop. KEEP IN MIND THAT THE CHANCES SHOULD ADD UP TO 100.
  101. drop_all_runes:
  102. allow: true
  103. lvl_chances:
  104. level_1 : 25
  105. level_2: 30
  106. level_3: 20
  107. level_4: 15
  108. level_5: 10
  109.  
  110. # Configuration of chances of dropping the type of Rune.
  111. # Format:
  112. # [enchantment];[level] : [chance]
  113. # Note: Chance must add up to 100!!
  114.  
  115. drops:
  116. speed;1 : 50
  117. lifesteal;1 : 25
  118. demonic_aura;2 : 5
  119. shadowstep;1 : 20
  120.  
  121.  
  122. # If this option is true, there will be no specific success and destroy rates. It would turned to "RANDOM".
  123. random-success-destroy: false
  124.  
  125. # Chance of successful enchantment. Chance of destroy rate will be (100 - success chance).
  126. success-chance: 92
  127.  
  128. # List of disabled enchantments:
  129. # By default, batvision is not disabled, but if you want to disable it remove the "#" in the starting of that line.
  130. # Once you disabled enchantments reload or restart your server.
  131.  
  132. disabled:
  133. #- batvision
  134.  
  135. # Enchantments' configuration:
  136.  
  137. lifesteal:
  138. level_I:
  139. chance: 25
  140. health: 1
  141.  
  142. level_II:
  143. chance: 35
  144. health: 2
  145.  
  146. level_III:
  147. chance: 50
  148. health: 3
  149.  
  150. assassin:
  151. level_I:
  152. chance: 25
  153. duration: 3
  154.  
  155. level_II:
  156. chance: 35
  157. duration: 5
  158.  
  159. level_III:
  160. chance: 50
  161. duration: 8
  162.  
  163. kill_confirm:
  164. level_I:
  165. chance: 25
  166.  
  167. level_II:
  168. chance: 40
  169.  
  170. level_III:
  171. chance: 50
  172.  
  173. hex:
  174. level_I:
  175. chance: 25
  176. duration: 3
  177.  
  178. level_II:
  179. chance: 35
  180. duration: 5
  181.  
  182. level_III:
  183. chance: 50
  184. duration: 7
  185.  
  186. jump:
  187. level_I:
  188. potion_lvl: 1
  189.  
  190. level_II:
  191. potion_lvl: 2
  192.  
  193. level_III:
  194. potion_lvl: 3
  195.  
  196. speed:
  197. level_I:
  198. potion_lvl: 1
  199.  
  200. level_II:
  201. potion_lvl: 2
  202.  
  203. level_III:
  204. potion_lvl: 3
  205.  
  206. zeus:
  207. level_I:
  208. chance: 25
  209.  
  210. level_II:
  211. chance: 35
  212.  
  213. level_III:
  214. chance: 45
  215.  
  216. demonic_aura:
  217. level_I:
  218. chance: 10
  219. duration: 2
  220.  
  221. level_II:
  222. chance: 15
  223. duration: 3
  224.  
  225. leveL_III:
  226. chance: 20
  227. duration: 4
  228.  
  229. level_IV:
  230. chance: 25
  231. duration: 5
  232.  
  233. level_V:
  234. chance: 35
  235. duration: 7
  236.  
  237. dodge:
  238. level_I:
  239. chance: 10
  240.  
  241. level_II:
  242. chance: 15
  243.  
  244. level_III:
  245. chance: 20
  246.  
  247. level_IV:
  248. chance: 25
  249.  
  250. level_V:
  251. chance: 35
  252.  
  253. blessed:
  254. level_I:
  255. chance: 10
  256.  
  257. level_II:
  258. chance: 20
  259.  
  260. level_III:
  261. chance: 30
  262.  
  263. snare:
  264. level_I:
  265. duration: 5
  266. potion_lvl: 1
  267.  
  268. level_II:
  269. duration: 8
  270. potion_lvl: 2
  271.  
  272. level_III:
  273. duration: 9
  274. potion_lvl: 2
  275.  
  276. level_III:
  277. duration: 10
  278. potion_lvl: 2
  279.  
  280. level_IV:
  281. duration: 15
  282. potion_lvl: 2
  283.  
  284. curse:
  285. level_I:
  286. chance: 10
  287. duration: 2
  288. potion_lvl: 1
  289.  
  290. level_II:
  291. chance: 20
  292. duration: 4
  293. potion_lvl: 1
  294.  
  295. level_III:
  296. chance: 30
  297. duration: 6
  298. potion_lvl: 1
  299.  
  300. level_IV:
  301. chance: 40
  302. duration: 8
  303. potion_lvl: 1
  304.  
  305. crushing:
  306. level_I:
  307. chance: 10
  308.  
  309. level_II:
  310. chance: 20
  311.  
  312. level_III:
  313. chance: 25
  314.  
  315. level_III:
  316. chance: 30
  317.  
  318. level_IV:
  319. chance: 35
  320.  
  321. level_V:
  322. chance: 45
  323.  
  324. execute:
  325. level_I:
  326. chance: 30
  327.  
  328. level_II:
  329. chance: 40
  330.  
  331. level_III:
  332. chance: 45
  333.  
  334. level_IV:
  335. chance: 47
  336.  
  337. level_V:
  338. chance: 50
  339.  
  340. stealth:
  341. level_I:
  342. chance: 10
  343. duration: 2
  344. radius: 5
  345.  
  346. level_II:
  347. chance: 20
  348. duration: 3
  349. radius: 6
  350.  
  351. level_III:
  352. chance: 30
  353. duration: 4
  354. radius: 7
  355.  
  356. level_IV:
  357. chance: 35
  358. duration: 5
  359. radius: 10
  360.  
  361. aegis:
  362. level_I:
  363. chance: 10
  364.  
  365. level_II:
  366. chance: 20
  367.  
  368. level_III:
  369. chance: 26
  370.  
  371. level_IV:
  372. chance: 35
  373.  
  374. level_V:
  375. chance: 40
  376.  
  377. purge:
  378. level_I:
  379. chance: 10
  380.  
  381. level_II:
  382. chance: 20
  383.  
  384. level_III:
  385. chance: 30
  386.  
  387. level_IV:
  388. chance: 40
  389.  
  390. divine:
  391. level_I:
  392. chance: 15
  393.  
  394. level_II:
  395. chance: 20
  396.  
  397. level_III:
  398. chance: 35
  399.  
  400. entangle:
  401. level_I:
  402. chance: 10
  403. duration: 5
  404. potion_lvL: 1
  405.  
  406. level_II:
  407. chance: 20
  408. duration: 5
  409. potion_lvl: 1
  410.  
  411. level_II:
  412. chance: 30
  413. duration: 7
  414. potion_lvl: 2
  415.  
  416. level_IV:
  417. chance: 40
  418. duration: 7
  419. potion_lvl: 2
  420.  
  421. pyromaniac:
  422. level_I:
  423. chance: 10
  424.  
  425. level_II:
  426. chance: 20
  427.  
  428. level_III:
  429. chance: 25
  430.  
  431. level_IV:
  432. chance: 30
  433.  
  434. level_V:
  435. chance: 35
  436.  
  437. flame_cloak:
  438. level_I:
  439. chance: 10
  440. duration: 5
  441.  
  442. level_II:
  443. chance: 20
  444. duration: 7
  445.  
  446. level_III:
  447. chance: 30
  448. duration: 8
  449.  
  450. battlecry:
  451. level_I:
  452. chance: 10
  453.  
  454. level_II:
  455. chance: 15
  456.  
  457. level_III:
  458. chance: 25
  459.  
  460. corruption:
  461. level_I:
  462. chance: 10
  463. duration: 4
  464. potion_lvl: 1
  465.  
  466. level_II:
  467. chance: 15
  468. duration: 4
  469. potion_lvl: 1
  470.  
  471. level_III:
  472. chance: 20
  473. duration: 7
  474. potion_lvl: 1
  475.  
  476. level_IV:
  477. chance: 25
  478. duration: 10
  479. potion_lvl: 2
  480.  
  481. level_V:
  482. chance: 30
  483. duration: 10
  484. potion_lvl: 2
  485.  
  486. turmoil:
  487. level_I:
  488. chance: 10
  489. duration: 5
  490. potion_lvl: 1
  491.  
  492. level_II:
  493. chance: 20
  494. duration: 5
  495. potion_lvl: 1
  496.  
  497. level_III:
  498. chance: 30
  499. duration: 8
  500. potion_lvl: 1
  501.  
  502. holy_smite:
  503. level_I:
  504. chance: 10
  505.  
  506. level_II:
  507. chance: 20
  508.  
  509. level_III:
  510. chance: 30
  511.  
  512. level_IV:
  513. chance: 35
  514.  
  515. level_V:
  516. chance: 40
  517.  
  518. petrify:
  519. level_I:
  520. chance: 10
  521. duration: 5
  522. potion_lvl: 1
  523.  
  524. level_II:
  525. chance: 20
  526. duration: 5
  527. potion_lvl: 1
  528.  
  529. level_III:
  530. chance: 30
  531. duration: 5
  532. potion_lvl: 2
  533.  
  534. mischief:
  535. level_I:
  536. chance: 10
  537. duration: 5
  538. potion_lvl: 1
  539.  
  540. level_II:
  541. chance: 20
  542. duration: 5
  543. potion_lvl: 1
  544.  
  545. level_III:
  546. chance: 30
  547. duration: 8
  548. potion_lvl: 1
  549.  
  550. # 'distance' is the distance behind the damager where the damaged player will be teleported.
  551. shadowstep:
  552. level_I:
  553. chance: 10
  554. distance: 2
  555.  
  556. level_II:
  557. chance: 20
  558. distance: 2
  559.  
  560. level_III:
  561. chance: 25
  562. distance: 2
  563.  
  564. demon_siphon:
  565. level_I:
  566. chance: 10
  567. health: 2
  568.  
  569. level_II:
  570. chance: 15
  571. health: 4
  572.  
  573. level_III:
  574. chance: 15
  575. health: 6
  576.  
  577. # 'wolves' = number of wolves to be spawned.
  578. wolves:
  579. level_I:
  580. chance: 5
  581. wolves: 2
  582.  
  583. level_II:
  584. chance: 10
  585. wolves: 2
  586.  
  587. level_III:
  588. chance: 15
  589. wolves: 3
  590.  
  591. level_IV:
  592. chance: 20
  593. wolves: 4
  594.  
  595. level_V:
  596. chance: 25
  597. wolves: 5
  598.  
  599. superman_punch:
  600. level_I:
  601. chance: 10
  602. power: 5
  603.  
  604. level_II:
  605. chance: 15
  606. power: 7
  607.  
  608. level_III:
  609. chance: 20
  610. power: 8
  611.  
  612. disarm:
  613. level_I:
  614. chance: 10
  615.  
  616. level_II:
  617. chance: 15
  618.  
  619. level_III:
  620. chance: 25
  621.  
  622. swimmer:
  623. level_I:
  624. potion_lvl: 1
  625.  
  626. level_II:
  627. potion_lvl: 2
  628.  
  629. level_III:
  630. potion_lvl: 3
  631.  
  632. # "money-percent" is the percentage of the money which will be stolen from the opponent's balance.
  633. thief:
  634. level_I:
  635. chance: 10
  636. money-percent: 5
  637.  
  638. level_II:
  639. chance: 15
  640. money-percent: 10
  641.  
  642. level_III:
  643. chance: 20
  644. money-percent: 20
  645.  
  646.  
  647. # Default health is the health which will be restored if player removes the chestplate containing Health Boost Enchantment.
  648. # 2 = 1 heart so, 20 = 10 hearts
  649. # modified-health is the health which will be set after wearing Health Boost chestplate.
  650. health_boost:
  651. level_I:
  652. potion_lvl: 1
  653.  
  654. level_II:
  655. potion_lvl: 2
  656.  
  657. level_III:
  658. potion_lvl: 5
  659.  
  660. reborn:
  661. level_I:
  662. absorption:
  663. potion_lvl: 1
  664. duration: 5
  665.  
  666. regeneration:
  667. potion_lvl: 1
  668. duration: 5
  669.  
  670. level_II:
  671. absorption:
  672. potion_lvl: 2
  673. duration: 5
  674.  
  675. regeneration:
  676. potion_lvl: 2
  677. duration: 5
  678.  
  679. level_III:
  680. absorption:
  681. potion_lvl: 3
  682. duration: 8
  683.  
  684. regeneration:
  685. potion_lvl: 3
  686. duration: 8
  687.  
  688. molten:
  689. level_I:
  690. potion_lvl: 1
  691.  
  692. level_II:
  693. potion_lvl: 2
  694.  
  695. level_III:
  696. potion_lvl: 3
  697.  
  698. # Duration will be for how much seconds the fire will be on player(s).
  699. immolation:
  700. level_I:
  701. chance: 10
  702. radius: 5
  703. duration: 5
  704.  
  705. level_II:
  706. chance: 15
  707. radius: 5
  708. duration: 5
  709.  
  710. level_III:
  711. chance: 20
  712. radius: 10
  713. duration: 7
  714.  
  715. level_IV:
  716. chance: 25
  717. radius: 15
  718. duration: 7
  719.  
  720. level_V:
  721. chance: 30
  722. radius: 15
  723. duration: 10
  724.  
  725. strength:
  726. level_I:
  727. potion_lvl: 1
  728.  
  729. level_II:
  730. potion_lvl: 2
  731.  
  732. level_III:
  733. potion_lvl: 3
  734.  
  735. # Duration will be for how much seconds the web will be on. After that web will be removed automatically.
  736. # If "check-wg-flag" is true, then it will check if player can build in the region.
  737.  
  738. web_trap:
  739. check-wg-flag: true
  740. level_I:
  741. chance: 10
  742. duration: 5
  743.  
  744. level_II:
  745. chance: 15
  746. duration: 5
  747.  
  748. level_III:
  749. chance: 25
  750. duration: 7
  751.  
  752. veinminer:
  753. level_I:
  754. radius: 10
  755. max-blocks: 30
  756.  
  757. level_II:
  758. radius: 10
  759. max-blocks: 35
  760.  
  761. level_III:
  762. radius: 10
  763. max-blocks: 40
  764.  
  765. paralyze:
  766. level_I:
  767. chance: 10
  768. duration: 5
  769. potion_lvl: 1
  770.  
  771. level_II:
  772. chance: 20
  773. duration: 5
  774. potion_lvl: 1
  775.  
  776. tnt_shooter:
  777. level_I:
  778. explosion: true
  779.  
  780. reversal:
  781. level_I:
  782. chance: 10
  783.  
  784. level_II:
  785. chance: 20
  786.  
  787. level_III:
  788. chance: 30
  789.  
  790. # 'required-health' is the maximum health required for the effect to come. In short, if I have health less than or equal to this, I will get damage resistance.
  791. # Remember if you set health to '2' it will mean ONE heart. So:
  792. # 1 heart = 2; 10 hearts = 20
  793. reinforced:
  794. level_I:
  795. required-health: 6
  796. duration: 5
  797. potion_lvl: 1
  798.  
  799. level_II:
  800. required-health: 6
  801. duration: 10
  802. potion_lvl: 1
  803.  
  804. level_III:
  805. required-health: 6
  806. duration: 15
  807. potion_lvl: 1
  808.  
  809. level_IV:
  810. required-health: 8
  811. duration: 15
  812. potion_lvl: 2
  813.  
  814. level_V:
  815. required-health: 8
  816. duration: 15
  817. potion_lvl: 3
  818.  
  819. shearer:
  820. level_I:
  821. radius: 5
  822.  
  823. explosive:
  824. level_I:
  825. power: 2
  826. max-blocks: 30
  827.  
  828. level_II:
  829. power: 3
  830. max-blocks: 35
  831.  
  832. level_III:
  833. power: 4
  834. max-blocks: 40
  835.  
  836. level_IV:
  837. power: 5
  838. max-blocks: 45
  839.  
  840. level_V:
  841. power: 7
  842. max-blocks: 50
  843.  
  844. lucky_mining:
  845. level_I:
  846. chance: 0.5
  847. commands:
  848. - 'give %player% dpick 1 name:&d&lLucky&b&lPick : &6&lYou received a lucky pickaxe!'
  849.  
  850. level_II:
  851. chance: 1
  852. commands:
  853. - 'eco give %player% 500 : &aYou received $500 from Lucky Mining'
  854. - 'eco give %player% 250 : &aYou received $250 from Lucky Mining'
  855.  
  856. level_III:
  857. chance: 1.5
  858. commands:
  859. - 'eco give %player% 500 : &aYou received $500 from Lucky Mining'
  860. - 'eco give %player% 250 : &aYou received $250 from Lucky Mining'
  861.  
  862. level_IV:
  863. chance: 2
  864. commands:
  865. - 'eco give %player% 500 : &aYou received $500 from Lucky Mining'
  866. - 'eco give %player% 250 : &aYou received $250 from Lucky Mining'
  867.  
  868. level_V:
  869. chance: 2.2
  870. commands:
  871. - 'eco give %player% 500 : &aYou received $500 from Lucky Mining'
  872. - 'eco give %player% 250 : &aYou received $250 from Lucky Mining'
  873.  
  874. # Cooldown is in seconds.
  875. # Projectiles values:
  876. # For Snowball: 'snoball'
  877. # For Fireball: 'fireball'
  878. # For Egg: 'egg'
  879.  
  880. shooter:
  881. level_I:
  882. enable-cooldown: true
  883. cooldown: 2
  884. projectile: 'snowball'
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