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newrusini

Jun 26th, 2020
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  1. [XComGame.X2BodyPartTemplateManager]
  2. ;KevlarArmor
  3. ; Head Props
  4. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Helmet_1_M", ArchetypeName="MW2R_Rus.ARC_Helmet_1_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  5. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Helmet_2_M", ArchetypeName="MW2R_Rus_Add.ARC_Helmet_2_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  6. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Helmet_3_M", ArchetypeName="MW2R_Rus_Add.ARC_Helmet_3_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  7. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_2033_Altyn_Up", ArchetypeName="MW2R_Rus_Add.ARC_2033_Up", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  8. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_2033_Altyn_Down", ArchetypeName="MW2R_Rus_Add.ARC_2033_Down", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  9. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_2033_Altyn_Up_Alt", ArchetypeName="MW2R_Rus_Add.ARC_2033_Up_Alt", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  10. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_2033_Altyn_Down_Alt", ArchetypeName="MW2R_Rus_Add.ARC_2033_Down_Alt", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  11. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Balac_1_M_Helmet", ArchetypeName="MW2R_Rus.ARC_Balac_1_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  12. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Balac_2_M_Helmet", ArchetypeName="MW2R_Rus_Add.ARC_Balac_2_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  13. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Assmask_2_M_Helmet", ArchetypeName="MW2R_Rus_Add.ARC_Assmask_2_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  14. ;UpperFaceProps
  15. +BodyPartTemplateConfig=(PartType="FacePropsUpper", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Balac_1_M_UPFACE", ArchetypeName="MW2R_Rus.ARC_Balac_1_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  16. +BodyPartTemplateConfig=(PartType="FacePropsUpper", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Balac_2_M_UPFACE", ArchetypeName="MW2R_Rus_Add.ARC_Balac_2_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  17. +BodyPartTemplateConfig=(PartType="FacePropsUpper", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Assmask_2_M_UPFACE", ArchetypeName="MW2R_Rus_Add.ARC_Assmask_2_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  18. ;LowerFaceProps
  19. +BodyPartTemplateConfig=(PartType="FacePropsLower", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Balac_1_M_LOWFACE", ArchetypeName="MW2R_Rus.ARC_Balac_1_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  20. +BodyPartTemplateConfig=(PartType="FacePropsLower", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Balac_2_M_LOWFACE", ArchetypeName="MW2R_Rus_Add.ARC_Balac_2_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  21. +BodyPartTemplateConfig=(PartType="FacePropsLower", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Assmask_2_M_LOWFACE", ArchetypeName="MW2R_Rus_Add.ARC_Assmask_2_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  22. ; Torso
  23. +BodyPartTemplateConfig=(PartType="Torso", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Torso_M", ArchetypeName="MW2R_Rus.ARC_Torso_M", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  24. +BodyPartTemplateConfig=(PartType="Torso", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Torso_Alt_M", ArchetypeName="MW2R_Rus_Add.ARC_Torso_M_C", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  25. ;Arms
  26. +BodyPartTemplateConfig=(PartType="Arms", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Gloves_M", ArchetypeName="MW2R_Rus.ARC_Gloves_M", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  27. +BodyPartTemplateConfig=(PartType="Arms", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Hands_M", ArchetypeName="MW2R_Rus.ARC_Hands_M", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  28. ; Arms R
  29. +BodyPartTemplateConfig=(PartType="RightArm", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Glove_R", ArchetypeName="MW2R_Rus.ARC_Glove_R_M", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  30. ;+BodyPartTemplateConfig=(PartType="RightArm", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Hand_R", ArchetypeName="MW2R_Rus.ARC_Hand_R_M", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  31. ; Arms L
  32. +BodyPartTemplateConfig=(PartType="LeftArm", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Glove_L", ArchetypeName="MW2R_Rus.ARC_Glove_M_L", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  33. ;+BodyPartTemplateConfig=(PartType="LeftArm", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Hand_L", ArchetypeName="MW2R_Rus.ARC_Hand_M_L", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  34. ; Legs
  35. +BodyPartTemplateConfig=(PartType="Legs", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Legs_M", ArchetypeName="MW2R_Rus.ARC_Legs_M", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  36. +BodyPartTemplateConfig=(PartType="Legs", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Legs_Alt_M", ArchetypeName="MW2R_Rus_Add.ARC_Legs_M_C", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  37. ; TorsoDeco
  38. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Loadout_Assault_M", ArchetypeName="MW2R_Rus.ARC_Loadout_Assault_M", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  39. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Loadout_LMG_M", ArchetypeName="MW2R_Rus.ARC_Loadout_LMG_M", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  40. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Loadout_SMG_M", ArchetypeName="MW2R_Rus.ARC_Loadout_SMG_M", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  41. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Loadout_Shotgun_M", ArchetypeName="MW2R_Rus_Add.ARC_Loadout_SHOT_M", Gender=eGender_Male, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  42. ; Thighs
  43. ;+BodyPartTemplateConfig=(PartType="Thighs", DLCName="MW2R RUS", TemplateName="CTSFO_Leg_Gear_M", ArchetypeName="MW2R_Rus.ARC_Pants_Gear_M", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  44. ; Shins
  45. ;+BodyPartTemplateConfig=(PartType="Shins", DLCName="MW2R RUS", TemplateName="Grunt_Cigarette", ArchetypeName="MW2R_Rus.Arc_Grunt_Cigarette", Gender=eGender_Male, bCanUseOnCivilian=false, bVeteran=false)
  46. ; RightArmDeco
  47. ;+BodyPartTemplateConfig=(PartType="RightArmDeco", DLCName="MW2R RUS", TemplateName="CTSFO_Patch_M_R", ArchetypeName="MW2R_Rus.Arc_Patch_R_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  48. ; LeftArmDeco
  49. ;+BodyPartTemplateConfig=(PartType="LeftArmDeco", DLCName="MW2R RUS", TemplateName="CTSFO_Patch_L_M", ArchetypeName="MW2R_Rus.Arc_Patch_L_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  50. ;Female
  51. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Helmet_1_F", ArchetypeName="MW2R_Rus.ARC_Helmet_1_F", Gender=eGender_FeMale, bCanUseOnCivilian=false, bVeteran=false)
  52. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Helmet_2_F", ArchetypeName="MW2R_Rus_Add.ARC_Helmet_2_F", Gender=eGender_FeMale, bCanUseOnCivilian=false, bVeteran=false)
  53. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Helmet_3_F", ArchetypeName="MW2R_Rus_Add.ARC_Helmet_3_F", Gender=eGender_FeMale, bCanUseOnCivilian=false, bVeteran=false)
  54. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_2033_Altyn_Up_F", ArchetypeName="MW2R_Rus_Add.ARC_2033_Up_F", Gender=eGender_Female, bCanUseOnCivilian=false, bVeteran=false)
  55. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_2033_Altyn_Down_F", ArchetypeName="MW2R_Rus_Add.ARC_2033_Down_F", Gender=eGender_Female, bCanUseOnCivilian=false, bVeteran=false)
  56. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_2033_Altyn_Up_F_Alt", ArchetypeName="MW2R_Rus_Add.ARC_2033_Up_F_Alt", Gender=eGender_Female, bCanUseOnCivilian=false, bVeteran=false)
  57. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_2033_Altyn_Down_F_Alt", ArchetypeName="MW2R_Rus_Add.ARC_2033_Down_F_Alt", Gender=eGender_Female, bCanUseOnCivilian=false, bVeteran=false)
  58. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Balac_1_F_Helmet", ArchetypeName="MW2R_Rus.ARC_Balac_1_F", Gender=eGender_FeMale, bCanUseOnCivilian=false, bVeteran=false)
  59. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Balac_2_F_Helmet", ArchetypeName="MW2R_Rus_Add.ARC_Balac_2_F", Gender=eGender_FeMale, bCanUseOnCivilian=false, bVeteran=false)
  60. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Assmask_2_F_Helmet", ArchetypeName="MW2R_Rus_Add.ARC_Assmask_2_F", Gender=eGender_FeMale, bCanUseOnCivilian=false, bVeteran=false)
  61. ;UpperFaceProps
  62. +BodyPartTemplateConfig=(PartType="FacePropsUpper", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Balac_1_F_UPFACE", ArchetypeName="MW2R_Rus.ARC_Balac_1_F", Gender=eGender_FeMale, bCanUseOnCivilian=false, bVeteran=false)
  63. +BodyPartTemplateConfig=(PartType="FacePropsUpper", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Balac_2_F_UPFACE", ArchetypeName="MW2R_Rus_Add.ARC_Balac_2_F", Gender=eGender_FeMale, bCanUseOnCivilian=false, bVeteran=false)
  64. +BodyPartTemplateConfig=(PartType="FacePropsUpper", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Assmask_2_F_UPFACE", ArchetypeName="MW2R_Rus_Add.ARC_Assmask_2_F", Gender=eGender_FeMale, bCanUseOnCivilian=false, bVeteran=false)
  65. ;LowerFaceProps
  66. +BodyPartTemplateConfig=(PartType="FacePropsLower", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Balac_1_F_LOWFACE", ArchetypeName="MW2R_Rus.ARC_Balac_1_F", Gender=eGender_FeMale, bCanUseOnCivilian=false, bVeteran=false)
  67. +BodyPartTemplateConfig=(PartType="FacePropsLower", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Balac_2_F_LOWFACE", ArchetypeName="MW2R_Rus_Add.ARC_Balac_2_F", Gender=eGender_FeMale, bCanUseOnCivilian=false, bVeteran=false)
  68. +BodyPartTemplateConfig=(PartType="FacePropsLower", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Assmask_2_F_LOWFACE", ArchetypeName="MW2R_Rus_Add.ARC_Assmask_2_F", Gender=eGender_FeMale, bCanUseOnCivilian=false, bVeteran=false)
  69. ; Torso
  70. +BodyPartTemplateConfig=(PartType="Torso", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Torso_F", ArchetypeName="MW2R_Rus.ARC_Torso_F", Gender=eGender_FeMale, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  71. +BodyPartTemplateConfig=(PartType="Torso", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Torso_Alt_F", ArchetypeName="MW2R_Rus_Add.ARC_Torso_F_C", Gender=eGender_FeMale, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  72. ;Arms
  73. +BodyPartTemplateConfig=(PartType="Arms", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Gloves_F", ArchetypeName="MW2R_Rus.ARC_Gloves_F", Gender=eGender_Female, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  74. +BodyPartTemplateConfig=(PartType="Arms", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Hands_F", ArchetypeName="MW2R_Rus.ARC_Hands_F", Gender=eGender_Female, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  75. ; Arms R
  76. +BodyPartTemplateConfig=(PartType="RightArm", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Glove_R_F", ArchetypeName="MW2R_Rus.ARC_Glove_R_F", Gender=eGender_FeMale, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  77. ;+BodyPartTemplateConfig=(PartType="RightArm", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Hand_R_F", ArchetypeName="MW2R_Rus.ARC_Hand_R_F", Gender=eGender_FeMale, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  78. ; Arms L
  79. +BodyPartTemplateConfig=(PartType="LeftArm", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Glove_L_F", ArchetypeName="MW2R_Rus.ARC_Glove_F_L", Gender=eGender_FeMale, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  80. ;+BodyPartTemplateConfig=(PartType="LeftArm", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Hand_L_F", ArchetypeName="MW2R_Rus.ARC_Hand_F_L", Gender=eGender_FeMale, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  81. ; Legs
  82. +BodyPartTemplateConfig=(PartType="Legs", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Legs_F", ArchetypeName="MW2R_Rus.ARC_Legs_F", Gender=eGender_FeMale, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  83. +BodyPartTemplateConfig=(PartType="Legs", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Legs_Alt_F", ArchetypeName="MW2R_Rus_Add.ARC_Legs_F_C", Gender=eGender_FeMale, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  84. ; TorsoDeco
  85. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Loadout_Assault_F", ArchetypeName="MW2R_Rus.ARC_Loadout_Assault_F", Gender=eGender_FeMale, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  86. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Loadout_LMG_F", ArchetypeName="MW2R_Rus.ARC_Loadout_LMG_F", Gender=eGender_FeMale, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  87. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Loadout_SMG_F", ArchetypeName="MW2R_Rus.ARC_Loadout_SMG_F", Gender=eGender_FeMale, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
  88. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="MW2R RUS", TemplateName="MW2R_Rus_Loadout_Shotgun_F", ArchetypeName="MW2R_Rus_Add.ARC_Loadout_SHOT_F", Gender=eGender_FeMale, bVeteran=false, bAnyArmor=true, CharacterTemplate="Soldier")
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