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Astolfo materials

Aug 8th, 2020 (edited)
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  1. -Fate/complete material IV: Extra material - Fate/Apocrypha - Astolfo, p.318-319
  2. English:
  3. Astolfo, the Twelfth Paladin of Charlemagne
  4. In the Charlemagne Legend, he is the son of an English king, and one of Charlemagne's twelve faithful Paladins. He is beautiful beyond all compare, but he is also a frightfully unparalleled blabbermouth, prone to speaking on and on until those involved lose all rationality. His conversations, through no ill intent on his part, have a way of meandering toward maximum social awkwardness. His hobby of adventuring gets himself mixed up in an assorted amount of mischief due to him constantly popping up everywhere. He states that his hair ornaments, which seem like something a princess would wear, are an "irresistible proof of friendship" that he uses to restore peace to his depressively mad boon ally, Orlando.
  5.  
  6. Class:Rider
  7. Source:
  8. Location:Britain
  9. Alignment:Chaotic Good
  10. Gender:Male
  11. Height:160cm stand
  12. Weight:50cm stand
  13. Armament: Sword, Chainmail, Horn flute
  14.  
  15. Illustrations: Ototsugu Konoe
  16. Creator: Ototsugu Konoe, Meteo Hoshizora (TYPE-MOON)
  17.  
  18. Legends
  19.  
  20. Status
  21. STR: D
  22. CON: D
  23. AGI: B
  24. MGI: C
  25. LCK: A+
  26. Noble Phantasm: C
  27.  
  28. Noble Phantasm
  29. La Black Luna (Lunatic Moon): The Magic Flute That Calls Panic
  30. A horn that strikes fear into the hearts of all who hear its sound, prompting instinctive escape. Does not affect Heroic Spirits with magical resistance, but normal mages are not immune to its influence. Normally a small horn that hangs from the Servant's belt, it increases in size when activated, becoming large enough to enclose the Servant. Given to the Servant by the good witch Logestila of Avalon as a means to remove a large flock of harpies.
  31. ---
  32. Japanese:
  33. シャルルマーニュ十二勇士
  34. アストルフォ
  35. フランスの武勲詩に描かれた騎士。イングランド王の息子にして、シャルルマーニュ十二勇士のひとり。この世に並ぶ者のない美形ながら、恐るべきお調子者で、理性が蒸発しているとまで語られる。冒険好きでどこにでも顔を出し、トラブルに巻き込まれ巻き起こす。悪事を働くという発想がなく、やりたい放題でも最悪の事態には踏み込まないというお得な性格。王女かと見紛う髪飾りは、傷心の盟友オルランドの狂乱を静める為の不可抗力の友情の証なんだからね、とは本人の弁。
  36.  
  37. クラス:ライダー
  38. 出典:シャルルマーニュ伝説
  39. 地域:イングランド
  40. 属性:混沌・善
  41. 性別:男
  42. 身長:160cm台
  43. 体重:50kg台
  44. 武装:剣・チェインメイル・角笛
  45.  
  46. イラスト:近衛乙嗣
  47. 設定制作:近衛乙嗣・星空めてお(TYPE-MOON)
  48.  
  49. 伝説
  50. 多くの創作者に愛され、豊富なエピソードを持つ騎士。実力はローランやオリヴィエなど他の十二勇士に劣るが、触ったものを転倒させる魔法の槍、あらゆる魔法を打ち破る攻略法が記された攻略本、相手を吹き飛ばす角笛、身体の前半身が鷲で後半身が馬の幻獣・ヒッポグリフなどを手に入れ、これらの道具を使った活躍を見せる。『狂えるオルランド』では、失恋で失われたオルランドの理性を取り戻すため、月にまで探索行に赴いている(月には地上で失われたすべてのものがある)。ここで彼(彼女)はオルランドの理性と自分の理性を取り戻して帰還。だが時間が経つと、彼(彼女)の理性はまた蒸発してしまった。
  51.  
  52. 筋力値
  53. 筋力:D
  54. 耐久:D
  55. 敏捷:B
  56. 魔力:C
  57. 幸運:A+
  58. 宝具:C
  59.  
  60. 宝具
  61. 恐慌呼起こせし魔笛( 狂える月ラ・ブラック・ルナ )
  62. 音色を聞いた者が恐怖で逃げ出すという角笛。
  63.  
  64. 通常時は腰に下げられるサイズだが、使用時はアストルフォを囲うほどの大きさになる。
  65.  
  66. ---
  67.  
  68. -Fate/Apocrypha material - STATUS: Rider of Black, p.024-025
  69. English:
  70. Class: Rider
  71. Master: Celenike Icecolle Yggdmillennia
  72. True name: Astolfo
  73. Gender: Male
  74. Height/Weight: 164cm/56kg
  75. Alignment: Chaotic Good
  76.  
  77. Strength: D
  78. Endurance: D
  79. Agility: B
  80. Magic: C
  81. Luck: A+
  82. Noble Phantasm: C
  83.  
  84. Class Skills
  85. ■ Magic Resistance: A
  86. Cancels all magecraft A rank or under. As a matter of fact, Astolfo cannot be injured by modern day magi.
  87. Because of the Book Noble Phantasm, Rank was greatly elevated. It is usually D rank.
  88.  
  89. ■ Riding: A+
  90. Riding Ability. Can ride beasts that are Phantasmal Beasts and Divine Beasts. However, Dragon Kind is not applicable.
  91.  
  92. Personal Skills
  93. ■ Evaporation of Reason: D
  94. Reasoning is disappearing. It is impossible to keep any secrets.
  95. Carelessly chatters about own team's weaknesses and True Names, forgetful of important things, etc. A kind of extreme curse.
  96. This skill also serves as "Instinct." During battle one is able to, to some extent, feel the optimal course.
  97.  
  98. ■ Monstrous Strength C-
  99. It is possible to rank-up Strength.
  100. However, in the situation that this skill is activated, every 1 turn that passes damage is taken.
  101.  
  102. ■ Independent Action: B
  103. Ability that allows the magical energy from the master to be cut off and be independent.
  104. In the case of B rank, can last two days in the current world without a master.
  105.  
  106. Noble Phantasms
  107. ■ La Black Luna - Panic Calling Magic Flute
  108. Type: Anti-Army Noble Phantasm
  109. Rank: C
  110. Range: 1-50
  111. Maximum Targets: 100 people
  112. A hunting horn that fires a magical sound similar to the roar of a dragon and the neighing of a divine horse.
  113. Existences present inside the range are slammed by the force of the explosion of sound.
  114. In the situation that the target's HP is less than the damage, it becomes dust scattered in the cardinal directions.
  115. Granted to Astolfo by the good witch Logestila it was used by Astolfo to drive away a large flock of Harpies.
  116. Most of the time it can be hung at the hip. When using it is big enough to encircle Astolfo.
  117.  
  118. ■ Casa Di Logistilla: Destruction Declaration
  119. Type: Anti Unit (Self) Noble Phantasm
  120. Rank: C
  121. Range: -
  122. Maximum Targets: 1 person
  123. Inherited from a certain witch. A book with the records of the means to shatter any magecraft. The one who owns it can automatically chance A rank magecraft and below. Besides Reality Marbles, as far as things extremely close to High-Thaumaturgy are concerned, one must release the book's true name and read the book and it becomes possible to break.
  124.  
  125. ■ Trap of Argilia - Touch Then Fall!
  126. Rank: D
  127. Type: Anti-Unit Noble Phantasm
  128. Range: 2-4
  129. Maximum Targets: 1 person
  130. Lance of the knight, Argilia. Has a golden tip.
  131. Killing ability is low although wound is attached to the leg of the spiritual body. To come back from falling, a LUC check is necessary. In the case of a failure the bad status "falling" continues to linger.
  132. However because LUC re-adjusts itself upwards, it's not hard to succeed.
  133.  
  134. ■ Hippogriff - Phantasmal Horse Not Of This World
  135. Type: Anti-Army Noble Phantasm
  136. Rank: B+
  137. Range: 2-50
  138. Maximum Number of Targets: 100 people
  139. Top half is a Griffon, bottom half is a horse. A Phantasmal Beast that's essentially an "impossible" existence.
  140. Inferior in rank to a Griffon from the Age of Gods. It's demolishing attack due to it's run is equal to an A rank physical attack.
  141. Essential regarded as "improbable," because it is born from a Griffon and a Horse, it's existence is incredibly vague. For only a moment, it is able to place itself in an interdimensional rift.
  142. Therefore, it is able to phase through every single attack.
  143. ---
  144. Japanese:
  145. CLASS ライダー
  146. マスター:セレニケ・アイスコル・ユグドミレニア
  147. 真名:アストルフォ
  148. 性別:男性
  149. 身長・体重:164cm/56kg
  150. 属性:混沌・善
  151.  
  152. 筋力:D
  153. 耐力:D
  154. 敏捷:B
  155. 魔力:C
  156. 幸運:A+
  157. 宝具:C
  158.  
  159. クラス別能力:
  160. ■ 対魔力:A
  161. A以下の魔術は全てキャンセル。
  162. 事実上、現代の魔術師ではアストルフォに傷をつけられない。
  163. 宝具である『本』によって、ランクが大きく向上しており、通常はDランクである。
  164.  
  165. ■ 騎乗:A+
  166. 騎乗の才能。獣であるのならば幻獣・神獣のものまで乗りこなせる。ただし、竜種は該当しない。
  167.  
  168. 固有スキル
  169. ■ 理性蒸発:D
  170. 璃正が蒸発しており、あらゆる秘密を堪えることができない。
  171. 味方側の真名や弱点をうっかり喋る、大切な物を忘れるなど最早呪いの類い。
  172. このスキルは「直感」も兼ねており、戦闘時は自身にとって最適な展開をある程度感じ取ることが可能。
  173.  
  174. ■ 怪力:C-
  175. 筋力を1ランクアップさせることが可能。
  176. ただし、このスキルが発動している場合は1ターンごとにダメージを負う。
  177.  
  178. ■ 単独行動:B
  179. マスターからの魔力供給を断ってもしばらくは自立できる能力。
  180. ランクBならば、マスターを失っても二日間現界可能。
  181.  
  182. 宝具
  183. ■ 恐慌呼び起こせし魔笛ラ・ブラック・ルナ
  184. ランク:C
  185. 種別:対軍宝具
  186. レンジ:1~50
  187. 最大捕捉:100人
  188. 竜の咆吼や神馬の嘶きにも似た魔音を発する角笛。 レンジ内に存在するものに、爆音の衝撃を叩きつける。
  189. 対象のHPがダメージ以下だった場合、塵になって四散する。
  190. 善の魔女・ロゲスティラがアストルフォに与え、ハルピュイアの大群を追い払うのに使用された。 通常時は腰に下げられるサイズだが、使用時はアストルフォを囲うほどの大きさになる。
  191.  
  192. ■ 破却宣言キャッサー・デ・ロジェスティラ
  193. ランク:C 
  194. 種別:対人(自身)宝具
  195. レンジ:-
  196. 最大捕捉:1人
  197. さる魔女から譲り受けた、全ての魔術を打ち破る手段が記載されている書物。
  198. 所有しているだけで、自動的にAランク以下の魔術をキャンセルすることが可能。
  199. 固有結界か、それに極めて近い大魔術となるとその限りではないが、その場合も真名を解放して、書を読み解くことで打破する可能性を掴める。
  200.  
  201. ■ 触れれば転倒!トラップ・オブ・アルガリア
  202. ランク:D
  203. 種別:対人宝具
  204. レンジ:2~4
  205. 最大捕捉:1人
  206. 騎士アルガリアの馬上槍。金の穂先を持つ。 殺傷能力こそ低いものの、傷をつけただけで相手の足を霊体化、または転倒させることが可能。
  207. この転倒から復帰するためにはLUC判定が必要なため、失敗すればバッドステータス「転倒」が残り続ける。 ただし1ターンごとにLUCの上方修正があるため、成功はしやすくなる。
  208.  
  209. ■ この世ならざる幻馬ヒポグリフ
  210. ランク:B+
  211. 種別:対軍宝具
  212. レンジ:2~50
  213. 最大捕捉:100人
  214. 上半身がグリフォン、下半身が馬という本来「有り得ない」存在の幻獣。
  215. 神代の獣であるグリフィンよりランクは劣るものの、その突進による粉砕攻撃はAランクの物理攻撃に匹敵する。
  216. 本来「ありえない」とされたグリフォンと馬のハーフであるという出自から、彼の存在はひどく曖昧であり、次元の狭間に一瞬だけその身を置くことができる 。
  217. これにより、あらゆる攻撃を透過しつつ移動できる 。
  218.  
  219. ---
  220.  
  221. Fate/Apocrypha material - Encyclopedia: Rider of “Black” [Servant], p.163-164
  222. English:
  223. Rider of “Black” [Servant]
  224. One of the Servants of the Black camp. His true name is Astolfo, one of Charlemagne’s Twelve Paladins. He is the son of King Otto of England, and was destined to become king in the future.
  225. He is one of the two major problem children in the light novels. Though he possessed a beautiful face and was beloved by all of the other Paladins, he is a “weak” knight whose abilities are inferior to the rest of them.
  226. However, he himself didn’t care about his weakness at all and even when he felt depressed after losing a jousting match, he forget about it soon after. The easy-going Astolfo, whether due to possessing good luck or being loved for his attitude, ended up obtaining various Noble Phantasms.
  227. He was given “Casa Di Logistilla: Declaration of Complete Destruction”, capable of destroying all spells, as a gift from a witch, borrowed the jousting lance “Trap of Argalia: Down with a Touch!” that Argalia had forgotten and left behind, and secured “Hippogriff: Otherworldly Phantasmal Horse” from the evil magus Atlante.
  228. Astolfo fully used these Noble Phantasms and went on various adventures.
  229. …Incidentally, since he happily loaned away most of his borrowed items when someone asked for them, he is the type that fundamentally feels no attachment to goods and objects. That might be precisely why various Noble Phantasms came into Astolfo’s possession during his life.
  230. Astolfo’s clothes are based on his tastes—no, not his tastes; rather, he wore them in order to calm and appease Roland, who went mad after he was spurned by the woman he loved. The reason he had that appearance when he was summoned is probably because the Greater Grail decided that that was the point of “Astolfo’s heyday”. How cruel.
  231. He is truly second-rate as a Servant. He lacks the ability to be first-rate, and even if his abundant Noble Phantasms give him a bit of an advantage, he would be overwhelmingly beaten by someone power like a Saber-class Servant due to the difference in pure strength.
  232. However, if you consider him as a single chess piece among many in the Great Holy Grail War, his abundant Noble Phantasms can expand the breadth of his team’s tactics, and his Noble Phantasms which can make the enemy incapable of moving or fall into confusion are suited to keeping the enemy in place.
  233. You could say he truly is a piece suited to the Great Holy Grail War, but… unfortunately, Astolfo’s sense of values is abnormal. For instance, if even a homunculus asked him for help, he would comply with all his power and do it even while knowing full well that it would be disadvantageous to his camp.
  234. Due to his skill “Evaporation of Sanity”, he also possesses the special skill “Monstrous Strength” limited to magical beasts, though its rank is low, and his Magic Resistance is raised to A rank thanks to his Noble Phantasm. It makes him basically invincible and troublesome against an ordinary magus Master. If he were to aim to kill the other Masters, even winning the Holy Grail War might not be just a dream for him—but regrettably, that’s the type of strategy that Astolfo would definitely refuse, making it a dream within a dream.
  235. In the light novels, his bottomless soft-heartedness, his optimism and, most of all, his dynamic attitude greatly affect the story. If Sieg is the shaft of the car wheel and Ruler is the car wheel, Astolfo is like the lubricating oil. Also, “Evaporation of Sanity” is, obviously, not a good skill. To lack reason means you can’t control your own desires. However, despite lacking reason, Astolfo eliminates the concept of “doing something bad” from his mind on an instinctive level in the first place, so it’s all good in the end…!
  236. His feelings towards Sieg are passionate and frank. Incidentally, Astolfo doesn’t care about male and female gender differences at all. If he loves someone, whether they’re a man or woman is a trivial issue. If Sieg wished for it, he would have probably happily become his partner. However, Sieg himself is only aware of the “act of reproduction” as a phrase that means to bring into existence a life besides oneself.
  237. He has a wish for the Holy Grail, but he still hasn’t thought about what it is. His principle was to think and actually find his wish after he reaches the point where his wish comes true. The reason that Astolfo can be summoned in a Holy Grail War despite this nature of his is because of his sense of duty to help if someone is so troubled that they call for him, similar to Karna. For some reason, it seems another class he is compatible with is the Saber class.
  238. After the end of the light novels, Astolfo went on a wandering journey. Humanity is immature as a species, and Astolfo himself is also immature as a Servant. Even so, to make their lives as they live desperately meaningless was, as he thought, mistaken. Astolfo will continue to optimistically help those who want help without asking for any real compensation and live on until the day when he feels like he wants to live. His way of life, no matter how weak he is, truly is appropriate for a hero.
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