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Dec 8th, 2018
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  1.  
  2. if script.Parent:FindFirstChild("Humanoid") then
  3. local Animation = game.Workspace.AddFallDamage.Animation
  4. local anim = script.Parent.Humanoid:LoadAnimation(Animation)
  5. if script.Parent.Humanoid.FreeFalling then
  6. wait(1)
  7. script.Parent.Humanoid:ChangeState'Physics'
  8. anim:Play()
  9. wait(2.7)
  10. script.Parent.Humanoid:ChangeState'FallingDown'
  11. wait(0.3)
  12. script.Parent.Humanoid:ChangeState'GettingUp'
  13. end
  14. end
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