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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4219
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.301 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 34.817800 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 2/24/2020 2:51:54 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.14
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 22b0 -> priority: 1
  32. Thread -> id: 28a8 -> priority: 1
  33. Thread -> id: 4270 -> priority: 1
  34. Thread -> id: 2d00 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 179353.
  41. Total: 349.061100 ms (FindLiveObjects: 16.177700 ms CreateObjectMapping: 20.078900 ms MarkObjects: 312.161700 ms DeleteObjects: 0.641900 ms)
  42.  
  43. Tamer ID: 598377
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 180151.
  50. Total: 288.483400 ms (FindLiveObjects: 8.835400 ms CreateObjectMapping: 13.496300 ms MarkObjects: 265.209400 ms DeleteObjects: 0.941700 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  53.  
  54. Unloading 329 unused Assets to reduce memory usage. Loaded Objects now: 199158.
  55. Total: 293.697700 ms (FindLiveObjects: 9.665700 ms CreateObjectMapping: 15.824900 ms MarkObjects: 267.106400 ms DeleteObjects: 1.100100 ms)
  56.  
  57. Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
  58.  
  59. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 205038.
  60. Total: 293.156300 ms (FindLiveObjects: 9.687000 ms CreateObjectMapping: 14.172600 ms MarkObjects: 268.022900 ms DeleteObjects: 1.273300 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  63.  
  64. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 212238.
  65. Total: 295.474800 ms (FindLiveObjects: 8.893400 ms CreateObjectMapping: 17.863600 ms MarkObjects: 268.049700 ms DeleteObjects: 0.667700 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  68.  
  69. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 216857.
  70. Total: 300.849400 ms (FindLiveObjects: 10.875800 ms CreateObjectMapping: 18.017800 ms MarkObjects: 270.310300 ms DeleteObjects: 1.644800 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 216952.
  75. Total: 300.569600 ms (FindLiveObjects: 9.175300 ms CreateObjectMapping: 19.214500 ms MarkObjects: 271.833300 ms DeleteObjects: 0.346200 ms)
  76.  
  77. Unloading 7 Unused Serialized files (Serialized files now loaded: 8)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 224541.
  80. Total: 306.560200 ms (FindLiveObjects: 10.652500 ms CreateObjectMapping: 18.411900 ms MarkObjects: 276.711500 ms DeleteObjects: 0.783600 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 230061.
  85. Total: 311.948000 ms (FindLiveObjects: 11.668900 ms CreateObjectMapping: 19.303900 ms MarkObjects: 280.577300 ms DeleteObjects: 0.397400 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  88.  
  89. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 236187.
  90. Total: 307.397400 ms (FindLiveObjects: 10.866800 ms CreateObjectMapping: 19.224800 ms MarkObjects: 275.757800 ms DeleteObjects: 1.547200 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  93.  
  94. Unloading 263 unused Assets to reduce memory usage. Loaded Objects now: 245668.
  95. Total: 309.880700 ms (FindLiveObjects: 11.955700 ms CreateObjectMapping: 18.644500 ms MarkObjects: 278.570900 ms DeleteObjects: 0.709100 ms)
  96.  
  97. Unloading 1 Unused Serialized files (Serialized files now loaded: 12)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245668.
  100. Total: 310.261600 ms (FindLiveObjects: 11.208100 ms CreateObjectMapping: 19.288300 ms MarkObjects: 279.321700 ms DeleteObjects: 0.442900 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245668.
  105. Total: 308.725400 ms (FindLiveObjects: 9.717500 ms CreateObjectMapping: 18.325100 ms MarkObjects: 280.382400 ms DeleteObjects: 0.300100 ms)
  106.  
  107. Close Time: 2/24/2020 2:57:14 PM
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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