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End_Wolf

Untitled

Oct 12th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. print([[
  84. This is my attempt at making an actual working visulizer.
  85. Credit to Kyutatsuki for "helping" me make this. Really couldn't have done this myself.
  86. - Theamazingnater
  87.  
  88. P.S. More visulizers coming your way!
  89.  
  90.  
  91. Controls:
  92. play/(id)
  93. stop
  94. antideath on
  95. antideath off
  96. loop on
  97. loop off
  98. ]])
  99.  
  100. wait(1/60)
  101. player = game.Players.LocalPlayer
  102. char = player.Character
  103. rs = game:GetService("RunService").RenderStepped
  104.  
  105.  
  106. local Radio = Instance.new("Part",char)
  107. Radio.CanCollide = false
  108. local RadioMesh = Instance.new("FileMesh",Radio)
  109. RadioMesh.MeshId = "rbxassetid://151760030"
  110. RadioMesh.TextureId = "rbxassetid://151760072"
  111. RadioMesh.Scale = Vector3.new(0.7,0.7,0.7)
  112. local RadioWeld = Instance.new("Weld",Radio)
  113. RadioWeld.Part0 = Radio
  114. RadioWeld.Part1 = char.Torso
  115. RadioWeld.C0 = CFrame.new(-0.0894899368, -0.236836433, 0.787712097, -0.867854834, 0.496817887, 0, 0.496817887, 0.867854834, 0, 0, 0, -1)
  116. local Sound = Instance.new("Sound",Radio)
  117. Sound.Volume = 4
  118. Sound.SoundId = "rbxassetid://"
  119. OriginalSize = Vector3.new(0.7,0.7,0.7)
  120. CanDie = true
  121.  
  122. market = game:GetService("MarketplaceService")
  123.  
  124. local BODY = {}
  125. LeftArm = char["Left Arm"]
  126. RightLeg = char["Right Leg"]
  127. LeftLeg = char["Left Leg"]
  128. for _, c in pairs(char:GetDescendants()) do
  129. if c:IsA("BasePart") and c.Name ~= "Handle" then
  130. if c ~= char.HumanoidRootPart and c ~= char.Torso and c ~= char.Head and c ~= char["Right Arm"] and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
  131. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  132. end
  133. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
  134. elseif c:IsA("JointInstance") then
  135. table.insert(BODY,{c,c.Parent,nil,nil,nil})
  136. end
  137. end
  138. for e = 1, #BODY do
  139. if BODY[e] ~= nil then
  140. local STUFF = BODY[e]
  141. local PART = STUFF[1]
  142. local PARENT = STUFF[2]
  143. local MATERIAL = STUFF[3]
  144. local TRANSPARENCY = STUFF[5]
  145. if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then
  146. PART.Material = MATERIAL
  147. PART.Transparency = TRANSPARENCY
  148. end
  149. PART.AncestryChanged:Connect(function()
  150. PART.Parent = PARENT
  151. end)
  152. end
  153. end
  154. function refit()
  155. char.Parent = workspace
  156. for e = 1, #BODY do
  157. if BODY[e] ~= nil then
  158. local STUFF = BODY[e]
  159. local PART = STUFF[1]
  160. local PARENT = STUFF[2]
  161. local MATERIAL = STUFF[3]
  162. local TRANSPARENCY = STUFF[5]
  163. if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then
  164. PART.Material = MATERIAL
  165. PART.Transparency = TRANSPARENCY
  166. end
  167. if PART.Parent ~= PARENT then
  168. char:FindFirstChildOfClass("Humanoid"):remove()
  169. PART.Parent = PARENT
  170. Humanoid = Instance.new("Humanoid",char)
  171. end
  172. end
  173. end
  174. end
  175. char.Humanoid.Died:connect(function()
  176. if CanDie == false then
  177. refit()
  178. end
  179. end)
  180.  
  181. player.Chatted:connect(function(msg)
  182. if msg:sub(1,5) == "play/" then
  183. Sound:Stop()
  184. Sound.SoundId = "rbxassetid://" .. msg:sub(6)
  185. Sound:Play()
  186. Music = market:GetProductInfo(msg:sub(6))
  187. print("Now playing, " .. Music.Name)
  188. end
  189. if msg == "stop" then
  190. Sound:Stop()
  191. print("Stopped the music/sound.")
  192. end
  193. if msg == "antideath on" then
  194. CanDie = false
  195. print("Antideath has been activated!")
  196. end
  197. if msg == "antideath off" then
  198. CanDie = true
  199. print("Oof! Antideath has been deactivated.")
  200. end
  201. if msg == "loop on" then
  202. print("Looping on!")
  203. Sound.Looped = true
  204. end
  205. if msg == "loop off" then
  206. print("Looping off!")
  207. Sound.Looped = false
  208. end
  209. end)
  210.  
  211. while rs:wait() do
  212. if CanDie == false then
  213. refit()
  214. end
  215. Sound.Parent = Radio
  216. RadioMesh.Scale = RadioMesh.Scale:lerp(Vector3.new(OriginalSize.X+Sound.PlaybackLoudness/4000*3.5,OriginalSize.Y+Sound.PlaybackLoudness/4000*3.5,OriginalSize.Z+Sound.PlaybackLoudness/4000*3.5),0.8)
  217. end
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