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Fullgamer309

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Apr 23rd, 2019
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  1. -- This script has been converted to FE by jh0nd0eone
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by jh0nd0eone")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.  
  88.  
  89. print([[
  90. ___________________________________
  91.  
  92. Kyutatsuki13's Stella the [T E C H N O . F A I R Y] script
  93. Build 0002
  94. Mmmmmh character designed by Kyu...
  95.  
  96. ___________________________________
  97. ]])
  98.  
  99.  
  100. warn("You're whitelisted, "..owner.Name.." :)")
  101.  
  102. local p = owner
  103. local char = p.Character
  104. local mouse = p:GetMouse()
  105. local larm = char:WaitForChild("Left Arm")
  106. local rarm = char:WaitForChild("Right Arm")
  107. local lleg = char:WaitForChild("Left Leg")
  108. local rleg = char:WaitForChild("Right Leg")
  109. local hed = char:WaitForChild("Head")
  110. local torso = char:WaitForChild("Torso")
  111. local root = char:WaitForChild("HumanoidRootPart")
  112. local hum = char:FindFirstChildOfClass("Humanoid")
  113. local debris = game:GetService("Debris")
  114. local input = game:GetService("UserInputService")
  115. local run = game:GetService("RunService")
  116. local wingpose = "Idle"
  117. local DebrisModel = Instance.new("Model",char)
  118. DebrisModel.Name = "Debris"
  119.  
  120.  
  121. noidle = false
  122. shift = false
  123. control = false
  124. no_nosound_able = true
  125.  
  126. ----------------------------------------------------------------------------
  127.  
  128. function rswait(value)
  129. if value ~= nil and value ~= 0 then
  130. for i=1,value do
  131. rs:wait()
  132. end
  133. else
  134. rs:wait()
  135. end
  136. end
  137.  
  138. ----------------------------------------------------------------------------
  139.  
  140. local timeposition = 0
  141.  
  142. function music(id)
  143. if not torso:FindFirstChild("MusicRuin") then
  144. soundz = Instance.new("Sound",torso)
  145. end
  146. soundz.Volume = 10
  147. soundz.Name = "MusicRuin"
  148. soundz.Looped = true
  149. soundz.PlaybackSpeed = 1
  150. soundz.SoundId = "rbxassetid://"..id
  151. soundz:Stop()
  152. soundz:Play()
  153. if no_nosound_able == true then
  154. soundz.TimePosition = timeposition
  155. end
  156. end
  157.  
  158. ----------------------------------------------------------------------------
  159.  
  160. function lerp(a, b, t)
  161. return a + (b - a)*t
  162. end
  163.  
  164. ----------------------------------------------------------------------------
  165.  
  166. function Lerp(c1,c2,al)
  167. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  168. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  169. for i,v in pairs(com1) do
  170. com1[i] = v+(com2[i]-v)*al
  171. end
  172. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  173. end
  174.  
  175. ----------------------------------------------------------------------------
  176.  
  177. function slerp(a, b, t)
  178. dot = a:Dot(b)
  179. if dot > 0.99999 or dot < -0.99999 then
  180. return t <= 0.5 and a or b
  181. else
  182. r = math.acos(dot)
  183. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  184. end
  185. end
  186.  
  187. ----------------------------------------------------------------------------
  188.  
  189. function clerp(c1,c2,al)
  190.  
  191. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  192.  
  193. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  194.  
  195. for i,v in pairs(com1) do
  196.  
  197. com1[i] = lerp(v,com2[i],al)
  198.  
  199. end
  200.  
  201. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  202.  
  203. end
  204.  
  205. ----------------------------------------------------------------------------
  206.  
  207. function findAllNearestTorso(pos,dist)
  208. local list = workspace:children()
  209. local torso = {}
  210. local temp = nil
  211. local human = nil
  212. local temp2 = nil
  213. for x = 1, #list do
  214. temp2 = list[x]
  215. if (temp2.className == "Model") and (temp2 ~= char) then
  216. temp = temp2:findFirstChild("Torso")
  217. human = temp2:findFirstChildOfClass("Humanoid")
  218. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  219. if (temp.Position - pos).magnitude < dist then
  220. table.insert(torso,temp)
  221. dist = (temp.Position - pos).magnitude
  222. end
  223. end
  224. end
  225. end
  226. return torso
  227. end
  228.  
  229. ----------------------------------------------------------------------------
  230.  
  231. function checkIfNotPlayer(model)
  232. if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
  233. return true
  234. else
  235. return false
  236. end
  237. end
  238.  
  239. ----------------------------------------------------------------------------
  240.  
  241. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  242.  
  243. local wld = Instance.new("Weld", wp1)
  244.  
  245. wld.Part0 = wp0
  246.  
  247. wld.Part1 = wp1
  248.  
  249. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  250.  
  251. return wld
  252.  
  253. end
  254.  
  255. function weld(model)
  256. local parts,last = {}
  257. local function scan(parent)
  258. for _,v in pairs(parent:GetChildren()) do
  259. if (v:IsA("BasePart")) then
  260. if (last) then
  261. local w = Instance.new("Weld")
  262. w.Name = ("%s_Weld"):format(v.Name)
  263. w.Part0,w.Part1 = last,v
  264. w.C0 = last.CFrame:inverse()
  265. w.C1 = v.CFrame:inverse()
  266. w.Parent = last
  267. end
  268. last = v
  269. table.insert(parts,v)
  270. end
  271. scan(v)
  272. end
  273. end
  274. scan(model)
  275. for _,v in pairs(parts) do
  276. v.Anchored = false
  277. v.Locked = true
  278. v.Anchored = false
  279. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  280. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  281. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  282. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  283. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  284. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  285. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  286. end
  287. end
  288.  
  289. ----------------------------------------------------------------------------
  290.  
  291. function calculate(part,asd)
  292. local Head = hed
  293. local RightShoulder = asd
  294. local RightArm = part
  295. local MousePosition = mouse.Hit.p
  296. local ToMouse = (MousePosition - Head.Position).unit
  297. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  298. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  299. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  300. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  301. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  302. if tostring(LateralAngle) == "-1.#IND" then
  303. LateralAngle = 0
  304. end
  305. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  306. if LateralAngle > (math.pi / 2) then
  307. LateralAngle = (math.pi / 2)
  308. local Torso = root
  309. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  310. if Point.Z > 0 then
  311. if Point.X > -0 and RightArm == rarm then
  312. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  313. elseif Point.X < 0 and RightArm == rarm then
  314. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  315. end
  316. end
  317. end
  318. if Cross.Y < 0 then
  319. LateralAngle = -LateralAngle
  320. end
  321. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  322. end
  323.  
  324. ----------------------------------------------------------------------------
  325.  
  326. function sound(id,position,vol,pitch,start,finish)
  327. coroutine.resume(coroutine.create(function()
  328.  
  329. local part = Instance.new("Part",workspace)
  330. part.Position = position
  331. part.Size = Vector3.new(0,0,0)
  332. part.CanCollide = false
  333. part.Transparency = 1
  334.  
  335. local sound = Instance.new("Sound",part)
  336.  
  337. sound.SoundId = "rbxassetid://"..id
  338.  
  339. repeat rs:wait() until sound.IsLoaded
  340.  
  341. if vol ~= nil then
  342. sound.Volume = vol
  343. end
  344.  
  345. if pitch ~= nil then
  346. sound.PlaybackSpeed = pitch
  347. end
  348.  
  349. if start ~= nil then
  350. sound.TimePosition = start
  351. end
  352.  
  353. if finish ~= nil then
  354. debris:AddItem(part,finish-start)
  355. else
  356. debris:AddItem(part,sound.TimeLength)
  357. end
  358.  
  359. sound:Play()
  360.  
  361. return sound
  362.  
  363. end))
  364. end
  365.  
  366. ----------------------------------------------------------------------------
  367.  
  368. function computeDirection(vec)
  369. local lenSquared = vec.magnitude * vec.magnitude
  370. local invSqrt = 1 / math.sqrt(lenSquared)
  371. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  372. end
  373.  
  374. ----------------------------------------------------------------------------
  375.  
  376. local shaking = 0
  377. function shake(num) if num > shaking then shaking = num end end
  378. game:GetService("RunService").Stepped:connect(function()
  379. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
  380. if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
  381. end)
  382.  
  383. plr = owner
  384. DebrisModel = Instance.new("Model",plr.Character)
  385. DebrisModel.Name = "DebrisModel"
  386.  
  387. function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
  388.  
  389. local part = Instance.new("Part",DebrisModel)
  390. part.Anchored = true
  391. part.CanCollide = false
  392. part.Size = Vector3.new(1,1,1)
  393. part.Transparency = transparency
  394. part.Material = material
  395. part.Color = color
  396. part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
  397.  
  398. local partmesh = Instance.new("SpecialMesh",part)
  399. if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
  400. partmesh.Scale = size
  401.  
  402. local pvalue = Instance.new("Vector3Value",part)
  403. pvalue.Name = "Position"
  404. pvalue.Value = positionchange
  405.  
  406. local svalue = Instance.new("Vector3Value",part)
  407. svalue.Name = "Size"
  408. svalue.Value = sizechange
  409.  
  410. local rvalue = Instance.new("Vector3Value",part)
  411. rvalue.Name = "Rotation"
  412. rvalue.Value = rotationchange
  413.  
  414. local tvalue = Instance.new("NumberValue",part)
  415. tvalue.Name = "Transparency"
  416. tvalue.Value = transparencychange
  417.  
  418. local avalue = Instance.new("NumberValue",part)
  419. avalue.Name = "Acceleration"
  420. avalue.Value = acceleration
  421.  
  422. part.Name = "EFFECT"
  423.  
  424. return part
  425.  
  426. end
  427.  
  428.  
  429. coroutine.resume(coroutine.create(function()
  430.  
  431. if not plr.Character:FindFirstChild("DebrisModel") then
  432. DebrisModel = Instance.new("Model",plr.Character)
  433. DebrisModel.Name = "DebrisModel"
  434. end
  435.  
  436. for i,v in pairs(DebrisModel:GetChildren()) do
  437. if v:IsA("BasePart") and v.Name == "EFFECT" then
  438. local pvalue = v:FindFirstChild("Position").Value
  439. local svalue = v:FindFirstChild("Size").Value
  440. local rvalue = v:FindFirstChild("Rotation").Value
  441. local tvalue = v:FindFirstChild("Transparency").Value
  442. local avalue = v:FindFirstChild("Acceleration").Value
  443. local mesh = v:FindFirstChild("Mesh")
  444. mesh.Scale = mesh.Scale + svalue
  445. v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
  446. v.Transparency = v.Transparency + tvalue
  447. v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
  448. if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
  449. v:Destroy()
  450. end
  451. end
  452. end
  453.  
  454. end))
  455.  
  456.  
  457. ----------------------------------------------------------------------------
  458. skin_color = BrickColor.new("Light orange")
  459. p:ClearCharacterAppearance()
  460. hed:WaitForChild("face"):Destroy()
  461.  
  462. ----------------------------------------------------------------------------
  463.  
  464. local size = 1
  465.  
  466. newWeld(torso, larm, -1.5, 0.5, 0)
  467. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  468. newWeld(torso, rarm, 1.5, 0.5, 0)
  469. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  470. newWeld(torso, hed, 0, 1.5, 0)
  471. newWeld(torso, lleg, -0.5, -1, 0)
  472. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  473. newWeld(torso, rleg, 0.5, -1, 0)
  474. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  475. newWeld(root, torso, 0, -1, 0)
  476. torso.Weld.C1 = CFrame.new(0, -1, 0)
  477.  
  478. emitters={}
  479.  
  480. ----------------------------------------------------------------------------------------
  481.  
  482. Model0 = Instance.new("Model")
  483. Part1 = Instance.new("Part")
  484. Part2 = Instance.new("Part")
  485. Part3 = Instance.new("Part")
  486. Part4 = Instance.new("Part")
  487. Part5 = Instance.new("Part")
  488. SpecialMesh6 = Instance.new("SpecialMesh")
  489. Part7 = Instance.new("Part")
  490. SpecialMesh8 = Instance.new("SpecialMesh")
  491. Part9 = Instance.new("Part")
  492. Part10 = Instance.new("Part")
  493. Part11 = Instance.new("Part")
  494. Model0.Name = "3"
  495. Model0.Parent = char
  496. Part1.Parent = Model0
  497. Part1.Material = Enum.Material.Neon
  498. Part1.Anchored = true
  499. Part1.CanCollide = false
  500. Part1.Size = Vector3.new(1.60000002, 0.400000006, 0.100000001)
  501. Part1.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  502. Part1.BottomSurface = Enum.SurfaceType.Smooth
  503. Part1.TopSurface = Enum.SurfaceType.Smooth
  504. Part1.Position = Vector3.new(-22.6299973, 18, 15.5)
  505. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  506. Part2.Parent = Model0
  507. Part2.Material = Enum.Material.Neon
  508. Part2.Anchored = true
  509. Part2.CanCollide = false
  510. Part2.Size = Vector3.new(1.62000012, 0.419999987, 0.0800000057)
  511. Part2.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  512. Part2.BottomSurface = Enum.SurfaceType.Smooth
  513. Part2.TopSurface = Enum.SurfaceType.Smooth
  514. Part2.Position = Vector3.new(-22.6299973, 18, 15.5)
  515. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  516. Part3.Parent = Model0
  517. Part3.Material = Enum.Material.Neon
  518. Part3.Anchored = true
  519. Part3.CanCollide = false
  520. Part3.Size = Vector3.new(1.10000002, 0.320000023, 0.0800000057)
  521. Part3.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  522. Part3.BottomSurface = Enum.SurfaceType.Smooth
  523. Part3.TopSurface = Enum.SurfaceType.Smooth
  524. Part3.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  525. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  526. Part4.Parent = Model0
  527. Part4.Material = Enum.Material.Neon
  528. Part4.Rotation = Vector3.new(-180, 0, -18.4300003)
  529. Part4.Anchored = true
  530. Part4.CanCollide = false
  531. Part4.Size = Vector3.new(0.316227764, 0.284604996, 0.100000001)
  532. Part4.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  533. Part4.BottomSurface = Enum.SurfaceType.Smooth
  534. Part4.TopSurface = Enum.SurfaceType.Smooth
  535. Part4.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  536. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  537. Part5.Parent = Model0
  538. Part5.Material = Enum.Material.Neon
  539. Part5.Rotation = Vector3.new(-180, 90, 0)
  540. Part5.Anchored = true
  541. Part5.CanCollide = false
  542. Part5.Size = Vector3.new(0.0799999461, 0.320000023, 1.05000007)
  543. Part5.CFrame = CFrame.new(-25.0549965, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  544. Part5.BottomSurface = Enum.SurfaceType.Smooth
  545. Part5.TopSurface = Enum.SurfaceType.Smooth
  546. Part5.Position = Vector3.new(-25.0549965, 17.9500008, 15.5)
  547. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  548. SpecialMesh6.Parent = Part5
  549. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  550. Part7.Parent = Model0
  551. Part7.Material = Enum.Material.Neon
  552. Part7.Rotation = Vector3.new(-180, 90, 0)
  553. Part7.Anchored = true
  554. Part7.CanCollide = false
  555. Part7.Size = Vector3.new(0.0999999419, 0.300000012, 1)
  556. Part7.CFrame = CFrame.new(-25.0299969, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  557. Part7.BottomSurface = Enum.SurfaceType.Smooth
  558. Part7.TopSurface = Enum.SurfaceType.Smooth
  559. Part7.Position = Vector3.new(-25.0299969, 17.9500008, 15.5)
  560. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  561. SpecialMesh8.Parent = Part7
  562. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  563. Part9.Parent = Model0
  564. Part9.Material = Enum.Material.Neon
  565. Part9.Anchored = true
  566. Part9.CanCollide = false
  567. Part9.Size = Vector3.new(1.10000002, 0.300000012, 0.100000001)
  568. Part9.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  569. Part9.BottomSurface = Enum.SurfaceType.Smooth
  570. Part9.TopSurface = Enum.SurfaceType.Smooth
  571. Part9.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  572. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  573. Part10.Name = "asd"
  574. Part10.Parent = Model0
  575. Part10.Material = Enum.Material.Neon
  576. Part10.Transparency = 1
  577. Part10.Anchored = true
  578. Part10.CanCollide = false
  579. Part10.Size = Vector3.new(0.400000006, 0.400000006, 0.120000005)
  580. Part10.CFrame = CFrame.new(-22.0299969, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  581. Part10.BottomSurface = Enum.SurfaceType.Smooth
  582. Part10.TopSurface = Enum.SurfaceType.Smooth
  583. Part10.Position = Vector3.new(-22.0299969, 18, 15.5)
  584. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  585. Part11.Parent = Model0
  586. Part11.Material = Enum.Material.Neon
  587. Part11.Rotation = Vector3.new(-180, 0, -18.4300003)
  588. Part11.Anchored = true
  589. Part11.CanCollide = false
  590. Part11.Size = Vector3.new(0.316227764, 0.304604977, 0.0800000057)
  591. Part11.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  592. Part11.BottomSurface = Enum.SurfaceType.Smooth
  593. Part11.TopSurface = Enum.SurfaceType.Smooth
  594. Part11.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  595. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  596. weld(Model0)
  597. Model1 = Model0:Clone()
  598. Model1.Parent = char
  599. l1=newWeld(torso,Model0.asd,-0.8,0.8,0.5)
  600. r1=newWeld(torso,Model1.asd,0.8,0.8,0.5)
  601. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  602.  
  603. Model0 = Instance.new("Model")
  604. Part1 = Instance.new("Part")
  605. Part2 = Instance.new("Part")
  606. SpecialMesh3 = Instance.new("SpecialMesh")
  607. Part4 = Instance.new("Part")
  608. Part5 = Instance.new("Part")
  609. SpecialMesh6 = Instance.new("SpecialMesh")
  610. Part7 = Instance.new("Part")
  611. Part8 = Instance.new("Part")
  612. Part9 = Instance.new("Part")
  613. Part10 = Instance.new("Part")
  614. Part11 = Instance.new("Part")
  615. Model0.Name = "2"
  616. Model0.Parent = char
  617. Part1.Parent = Model0
  618. Part1.Material = Enum.Material.Neon
  619. Part1.Rotation = Vector3.new(-180, 0, -18.4300003)
  620. Part1.Anchored = true
  621. Part1.CanCollide = false
  622. Part1.Size = Vector3.new(0.252982229, 0.227684006, 0.0800000057)
  623. Part1.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  624. Part1.BottomSurface = Enum.SurfaceType.Smooth
  625. Part1.TopSurface = Enum.SurfaceType.Smooth
  626. Part1.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  627. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  628. Part2.Parent = Model0
  629. Part2.Material = Enum.Material.Neon
  630. Part2.Rotation = Vector3.new(-180, 90, 0)
  631. Part2.Anchored = true
  632. Part2.CanCollide = false
  633. Part2.Size = Vector3.new(0.0799999535, 0.24000001, 0.800000012)
  634. Part2.CFrame = CFrame.new(-24.7639961, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  635. Part2.BottomSurface = Enum.SurfaceType.Smooth
  636. Part2.TopSurface = Enum.SurfaceType.Smooth
  637. Part2.Position = Vector3.new(-24.7639961, 15.960001, 15.75)
  638. Part2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  639. SpecialMesh3.Parent = Part2
  640. SpecialMesh3.MeshType = Enum.MeshType.Wedge
  641. Part4.Parent = Model0
  642. Part4.Material = Enum.Material.Neon
  643. Part4.Anchored = true
  644. Part4.CanCollide = false
  645. Part4.Size = Vector3.new(1.29600012, 0.335999995, 0.064000003)
  646. Part4.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  647. Part4.BottomSurface = Enum.SurfaceType.Smooth
  648. Part4.TopSurface = Enum.SurfaceType.Smooth
  649. Part4.Position = Vector3.new(-22.843998, 16, 15.75)
  650. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  651. Part5.Parent = Model0
  652. Part5.Material = Enum.Material.Neon
  653. Part5.Rotation = Vector3.new(-180, 90, 0)
  654. Part5.Anchored = true
  655. Part5.CanCollide = false
  656. Part5.Size = Vector3.new(0.0639999583, 0.256000012, 0.840000093)
  657. Part5.CFrame = CFrame.new(-24.7839966, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  658. Part5.BottomSurface = Enum.SurfaceType.Smooth
  659. Part5.TopSurface = Enum.SurfaceType.Smooth
  660. Part5.Position = Vector3.new(-24.7839966, 15.960001, 15.75)
  661. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  662. SpecialMesh6.Parent = Part5
  663. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  664. Part7.Parent = Model0
  665. Part7.Material = Enum.Material.Neon
  666. Part7.Anchored = true
  667. Part7.CanCollide = false
  668. Part7.Size = Vector3.new(0.880000055, 0.256000012, 0.064000003)
  669. Part7.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  670. Part7.BottomSurface = Enum.SurfaceType.Smooth
  671. Part7.TopSurface = Enum.SurfaceType.Smooth
  672. Part7.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  673. Part7.Color = Color3.new(0.384314, 0.145098, 0.819608)
  674. Part8.Parent = Model0
  675. Part8.Material = Enum.Material.Neon
  676. Part8.Rotation = Vector3.new(-180, 0, -18.4300003)
  677. Part8.Anchored = true
  678. Part8.CanCollide = false
  679. Part8.Size = Vector3.new(0.252982229, 0.243683979, 0.064000003)
  680. Part8.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  681. Part8.BottomSurface = Enum.SurfaceType.Smooth
  682. Part8.TopSurface = Enum.SurfaceType.Smooth
  683. Part8.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  684. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  685. Part9.Parent = Model0
  686. Part9.Material = Enum.Material.Neon
  687. Part9.Anchored = true
  688. Part9.CanCollide = false
  689. Part9.Size = Vector3.new(0.880000055, 0.24000001, 0.0800000057)
  690. Part9.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  691. Part9.BottomSurface = Enum.SurfaceType.Smooth
  692. Part9.TopSurface = Enum.SurfaceType.Smooth
  693. Part9.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  694. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  695. Part10.Parent = Model0
  696. Part10.Material = Enum.Material.Neon
  697. Part10.Anchored = true
  698. Part10.CanCollide = false
  699. Part10.Size = Vector3.new(1.28000009, 0.320000023, 0.0800000057)
  700. Part10.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  701. Part10.BottomSurface = Enum.SurfaceType.Smooth
  702. Part10.TopSurface = Enum.SurfaceType.Smooth
  703. Part10.Position = Vector3.new(-22.843998, 16, 15.75)
  704. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  705. Part11.Name = "asd"
  706. Part11.Parent = Model0
  707. Part11.Material = Enum.Material.Neon
  708. Part11.Transparency = 1
  709. Part11.Anchored = true
  710. Part11.CanCollide = false
  711. Part11.Size = Vector3.new(0.320000023, 0.320000023, 0.0960000083)
  712. Part11.CFrame = CFrame.new(-22.3639965, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  713. Part11.BottomSurface = Enum.SurfaceType.Smooth
  714. Part11.TopSurface = Enum.SurfaceType.Smooth
  715. Part11.Position = Vector3.new(-22.3639965, 16, 15.75)
  716. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  717. weld(Model0)
  718. Model1 = Model0:Clone()
  719. Model1.Parent = char
  720. l2=newWeld(torso,Model0.asd,-0.8,0.6,0.5)
  721. r2=newWeld(torso,Model1.asd,0.8,0.6,0.5)
  722. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  723.  
  724. Model0 = Instance.new("Model")
  725. Part1 = Instance.new("Part")
  726. Part2 = Instance.new("Part")
  727. Part3 = Instance.new("Part")
  728. Part4 = Instance.new("Part")
  729. SpecialMesh5 = Instance.new("SpecialMesh")
  730. Part6 = Instance.new("Part")
  731. Part7 = Instance.new("Part")
  732. Part8 = Instance.new("Part")
  733. SpecialMesh9 = Instance.new("SpecialMesh")
  734. Part10 = Instance.new("Part")
  735. Part11 = Instance.new("Part")
  736. Model0.Name = "1"
  737. Model0.Parent = char
  738. Part1.Parent = Model0
  739. Part1.Material = Enum.Material.Neon
  740. Part1.Anchored = true
  741. Part1.CanCollide = false
  742. Part1.Size = Vector3.new(0.704000056, 0.192000017, 0.064000003)
  743. Part1.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  744. Part1.BottomSurface = Enum.SurfaceType.Smooth
  745. Part1.TopSurface = Enum.SurfaceType.Smooth
  746. Part1.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  747. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  748. Part2.Parent = Model0
  749. Part2.Material = Enum.Material.Neon
  750. Part2.Rotation = Vector3.new(-180, 0, -18.4300003)
  751. Part2.Anchored = true
  752. Part2.CanCollide = false
  753. Part2.Size = Vector3.new(0.202385783, 0.194947183, 0.0512000024)
  754. Part2.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  755. Part2.BottomSurface = Enum.SurfaceType.Smooth
  756. Part2.TopSurface = Enum.SurfaceType.Smooth
  757. Part2.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  758. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  759. Part3.Parent = Model0
  760. Part3.Material = Enum.Material.Neon
  761. Part3.Rotation = Vector3.new(-180, 0, -18.4300003)
  762. Part3.Anchored = true
  763. Part3.CanCollide = false
  764. Part3.Size = Vector3.new(0.202385783, 0.182147205, 0.064000003)
  765. Part3.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  766. Part3.BottomSurface = Enum.SurfaceType.Smooth
  767. Part3.TopSurface = Enum.SurfaceType.Smooth
  768. Part3.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  769. Part3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  770. Part4.Parent = Model0
  771. Part4.Material = Enum.Material.Neon
  772. Part4.Rotation = Vector3.new(-180, 90, 0)
  773. Part4.Anchored = true
  774. Part4.CanCollide = false
  775. Part4.Size = Vector3.new(0.0639999658, 0.192000017, 0.640000045)
  776. Part4.CFrame = CFrame.new(-24.5511971, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  777. Part4.BottomSurface = Enum.SurfaceType.Smooth
  778. Part4.TopSurface = Enum.SurfaceType.Smooth
  779. Part4.Position = Vector3.new(-24.5511971, 13.9680004, 15.75)
  780. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  781. SpecialMesh5.Parent = Part4
  782. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  783. Part6.Parent = Model0
  784. Part6.Material = Enum.Material.Neon
  785. Part6.Anchored = true
  786. Part6.CanCollide = false
  787. Part6.Size = Vector3.new(1.03680015, 0.26879999, 0.0512000024)
  788. Part6.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  789. Part6.BottomSurface = Enum.SurfaceType.Smooth
  790. Part6.TopSurface = Enum.SurfaceType.Smooth
  791. Part6.Position = Vector3.new(-23.0151978, 14, 15.75)
  792. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  793. Part7.Name = "asd"
  794. Part7.Parent = Model0
  795. Part7.Material = Enum.Material.Neon
  796. Part7.Transparency = 1
  797. Part7.Anchored = true
  798. Part7.CanCollide = false
  799. Part7.Size = Vector3.new(0.256000012, 0.256000012, 0.0768000111)
  800. Part7.CFrame = CFrame.new(-22.631197, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  801. Part7.BottomSurface = Enum.SurfaceType.Smooth
  802. Part7.TopSurface = Enum.SurfaceType.Smooth
  803. Part7.Position = Vector3.new(-22.631197, 14, 15.75)
  804. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  805. Part8.Parent = Model0
  806. Part8.Material = Enum.Material.Neon
  807. Part8.Rotation = Vector3.new(-180, 90, 0)
  808. Part8.Anchored = true
  809. Part8.CanCollide = false
  810. Part8.Size = Vector3.new(0.0511999689, 0.20480001, 0.67200011)
  811. Part8.CFrame = CFrame.new(-24.5671959, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  812. Part8.BottomSurface = Enum.SurfaceType.Smooth
  813. Part8.TopSurface = Enum.SurfaceType.Smooth
  814. Part8.Position = Vector3.new(-24.5671959, 13.9680004, 15.75)
  815. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  816. SpecialMesh9.Parent = Part8
  817. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  818. Part10.Parent = Model0
  819. Part10.Material = Enum.Material.Neon
  820. Part10.Anchored = true
  821. Part10.CanCollide = false
  822. Part10.Size = Vector3.new(1.02400005, 0.256000012, 0.064000003)
  823. Part10.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  824. Part10.BottomSurface = Enum.SurfaceType.Smooth
  825. Part10.TopSurface = Enum.SurfaceType.Smooth
  826. Part10.Position = Vector3.new(-23.0151978, 14, 15.75)
  827. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  828. Part11.Parent = Model0
  829. Part11.Material = Enum.Material.Neon
  830. Part11.Anchored = true
  831. Part11.CanCollide = false
  832. Part11.Size = Vector3.new(0.704000056, 0.20480001, 0.0512000024)
  833. Part11.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  834. Part11.BottomSurface = Enum.SurfaceType.Smooth
  835. Part11.TopSurface = Enum.SurfaceType.Smooth
  836. Part11.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  837. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  838. weld(Model0)
  839. Model1 = Model0:Clone()
  840. Model1.Parent = char
  841. l3=newWeld(torso,Model0.asd,-0.8,0.4,0.5)
  842. r3=newWeld(torso,Model1.asd,0.8,0.4,0.5)
  843. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  844.  
  845. Model0 = Instance.new("Model")
  846. Part1 = Instance.new("Part")
  847. SpecialMesh2 = Instance.new("SpecialMesh")
  848. Part3 = Instance.new("Part")
  849. Part4 = Instance.new("Part")
  850. SpecialMesh5 = Instance.new("SpecialMesh")
  851. Part6 = Instance.new("Part")
  852. SpecialMesh7 = Instance.new("SpecialMesh")
  853. Part8 = Instance.new("Part")
  854. SpecialMesh9 = Instance.new("SpecialMesh")
  855. Part10 = Instance.new("Part")
  856. Part11 = Instance.new("Part")
  857. SpecialMesh12 = Instance.new("SpecialMesh")
  858. Model0.Parent = char
  859. Part1.Parent = Model0
  860. Part1.Rotation = Vector3.new(0, 90, 0)
  861. Part1.Anchored = true
  862. Part1.CanCollide = false
  863. Part1.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  864. Part1.CFrame = CFrame.new(-40.6850014, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  865. Part1.BottomSurface = Enum.SurfaceType.Smooth
  866. Part1.TopSurface = Enum.SurfaceType.Smooth
  867. Part1.Position = Vector3.new(-40.6850014, 7.97090054, 29)
  868. Part1.Color = Color3.new(0.384314, 0.145098, 0.819608)
  869. SpecialMesh2.Parent = Part1
  870. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  871. Part3.Parent = Model0
  872. Part3.Rotation = Vector3.new(0, 90, 0)
  873. Part3.Anchored = true
  874. Part3.CanCollide = false
  875. Part3.Size = Vector3.new(0.42840001, 0.447300076, 1.52460003)
  876. Part3.CFrame = CFrame.new(-41, 7.74725056, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  877. Part3.BottomSurface = Enum.SurfaceType.Smooth
  878. Part3.TopSurface = Enum.SurfaceType.Smooth
  879. Part3.Position = Vector3.new(-41, 7.74725056, 29)
  880. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  881. Part4.Parent = Model0
  882. Part4.Rotation = Vector3.new(0, 90, 0)
  883. Part4.Anchored = true
  884. Part4.CanCollide = false
  885. Part4.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  886. Part4.CFrame = CFrame.new(-41.3149986, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  887. Part4.BottomSurface = Enum.SurfaceType.Smooth
  888. Part4.TopSurface = Enum.SurfaceType.Smooth
  889. Part4.Position = Vector3.new(-41.3149986, 7.97090054, 29)
  890. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  891. SpecialMesh5.Parent = Part4
  892. SpecialMesh5.MeshType = Enum.MeshType.Cylinder
  893. Part6.Parent = Model0
  894. Part6.Anchored = true
  895. Part6.CanCollide = false
  896. Part6.Size = Vector3.new(1.71360004, 0.504000008, 0.504000008)
  897. Part6.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  898. Part6.BottomSurface = Enum.SurfaceType.Smooth
  899. Part6.TopSurface = Enum.SurfaceType.Smooth
  900. Part6.Position = Vector3.new(-41, 7.61180019, 29)
  901. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  902. SpecialMesh7.Parent = Part6
  903. SpecialMesh7.MeshType = Enum.MeshType.Cylinder
  904. Part8.Name = "asd"
  905. Part8.Parent = Model0
  906. Part8.Transparency = 1
  907. Part8.Anchored = true
  908. Part8.CanCollide = false
  909. Part8.Size = Vector3.new(2.51999998, 1.25999999, 1.25999999)
  910. Part8.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  911. Part8.BottomSurface = Enum.SurfaceType.Smooth
  912. Part8.TopSurface = Enum.SurfaceType.Smooth
  913. Part8.Position = Vector3.new(-41, 7.61180019, 29)
  914. SpecialMesh9.Parent = Part8
  915. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  916. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  917. Part10.Parent = Model0
  918. Part10.Rotation = Vector3.new(0, 90, 0)
  919. Part10.Anchored = true
  920. Part10.CanCollide = false
  921. Part10.Size = Vector3.new(0.42840001, 0.894600153, 0.630000055)
  922. Part10.CFrame = CFrame.new(-41, 7.97089958, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  923. Part10.BottomSurface = Enum.SurfaceType.Smooth
  924. Part10.TopSurface = Enum.SurfaceType.Smooth
  925. Part10.Position = Vector3.new(-41, 7.97089958, 29)
  926. Part10.Color = Color3.new(0.384314, 0.145098, 0.819608)
  927. Part11.Parent = Model0
  928. Part11.Material = Enum.Material.Neon
  929. Part11.Anchored = true
  930. Part11.CanCollide = false
  931. Part11.Size = Vector3.new(1.73879993, 0.453599989, 0.453599989)
  932. Part11.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  933. Part11.BottomSurface = Enum.SurfaceType.Smooth
  934. Part11.TopSurface = Enum.SurfaceType.Smooth
  935. Part11.Position = Vector3.new(-41, 7.61180019, 29)
  936. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  937. SpecialMesh12.Parent = Part11
  938. SpecialMesh12.MeshType = Enum.MeshType.Cylinder
  939. weld(Model0)
  940. newWeld(hed,Model0.asd,0,0.15,0)
  941.  
  942. Model0 = Instance.new("Model")
  943. Part1 = Instance.new("Part")
  944. Part2 = Instance.new("Part")
  945. Part3 = Instance.new("Part")
  946. Part4 = Instance.new("Part")
  947. Model0.Parent = char
  948. Part1.Parent = Model0
  949. Part1.Anchored = true
  950. Part1.CanCollide = false
  951. Part1.Size = Vector3.new(1.01999998, 1.20000005, 1.01999998)
  952. Part1.CFrame = CFrame.new(-126, 27.1849995, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  953. Part1.BottomSurface = Enum.SurfaceType.Smooth
  954. Part1.TopSurface = Enum.SurfaceType.Smooth
  955. Part1.Position = Vector3.new(-126, 27.1849995, 11)
  956. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  957. Part2.Name = "asd"
  958. Part2.Parent = Model0
  959. Part2.Transparency = 1
  960. Part2.Anchored = true
  961. Part2.CanCollide = false
  962. Part2.Size = Vector3.new(1, 2, 1)
  963. Part2.CFrame = CFrame.new(-126, 27.5949993, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  964. Part2.BottomSurface = Enum.SurfaceType.Smooth
  965. Part2.TopSurface = Enum.SurfaceType.Smooth
  966. Part2.Position = Vector3.new(-126, 27.5949993, 11)
  967. Part3.Parent = Model0
  968. Part3.Anchored = true
  969. Part3.CanCollide = false
  970. Part3.Size = Vector3.new(1.01999998, 0.0799999833, 0.289999962)
  971. Part3.CFrame = CFrame.new(-126, 26.5450001, 10.6350002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  972. Part3.BottomSurface = Enum.SurfaceType.Smooth
  973. Part3.TopSurface = Enum.SurfaceType.Smooth
  974. Part3.Position = Vector3.new(-126, 26.5450001, 10.6350002)
  975. Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  976. Part4.Parent = Model0
  977. Part4.Anchored = true
  978. Part4.CanCollide = false
  979. Part4.Size = Vector3.new(1.01999998, 0.0799999833, 0.590000033)
  980. Part4.CFrame = CFrame.new(-126, 26.5450001, 11.2150002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  981. Part4.BottomSurface = Enum.SurfaceType.Smooth
  982. Part4.TopSurface = Enum.SurfaceType.Smooth
  983. Part4.Position = Vector3.new(-126, 26.5450001, 11.2150002)
  984. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  985. weld(Model0)
  986. Model1 = Model0:Clone()
  987. Model1.Parent = char
  988. newWeld(lleg,Model0.asd,0,0,0)
  989. newWeld(rleg,Model1.asd,0,0,0)
  990. Model0.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  991. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  992.  
  993. Model0 = Instance.new("Model")
  994. WedgePart1 = Instance.new("WedgePart")
  995. WedgePart2 = Instance.new("WedgePart")
  996. WedgePart3 = Instance.new("WedgePart")
  997. WedgePart4 = Instance.new("WedgePart")
  998. WedgePart5 = Instance.new("WedgePart")
  999. WedgePart6 = Instance.new("WedgePart")
  1000. WedgePart7 = Instance.new("WedgePart")
  1001. Part8 = Instance.new("Part")
  1002. WedgePart9 = Instance.new("WedgePart")
  1003. WedgePart10 = Instance.new("WedgePart")
  1004. Part11 = Instance.new("Part")
  1005. Part12 = Instance.new("Part")
  1006. WedgePart13 = Instance.new("WedgePart")
  1007. Model0.Parent = char
  1008. WedgePart1.Name = "Part"
  1009. WedgePart1.Parent = Model0
  1010. WedgePart1.Material = Enum.Material.Neon
  1011. WedgePart1.Rotation = Vector3.new(-108, 0, -180)
  1012. WedgePart1.Anchored = true
  1013. WedgePart1.CanCollide = false
  1014. WedgePart1.FormFactor = Enum.FormFactor.Custom
  1015. WedgePart1.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1016. WedgePart1.CFrame = CFrame.new(-96.4881439, 27.3141098, 11.1037397, -1, 1.92567839e-07, -1.35075409e-08, 4.66602721e-08, 0.309017152, 0.951056719, 1.87316914e-07, 0.951056778, -0.309017181)
  1017. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  1018. WedgePart1.Position = Vector3.new(-96.4881439, 27.3141098, 11.1037397)
  1019. WedgePart1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1020. WedgePart2.Name = "Part"
  1021. WedgePart2.Parent = Model0
  1022. WedgePart2.Material = Enum.Material.Neon
  1023. WedgePart2.Rotation = Vector3.new(-144, 0, 0)
  1024. WedgePart2.Anchored = true
  1025. WedgePart2.CanCollide = false
  1026. WedgePart2.FormFactor = Enum.FormFactor.Custom
  1027. WedgePart2.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1028. WedgePart2.CFrame = CFrame.new(-96.4881439, 27.2292633, 10.9869566, 1, 1.25302876e-07, -3.53632679e-08, 1.22158227e-07, -0.809017241, 0.587785363, 4.50418014e-08, -0.587785423, -0.809017301)
  1029. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  1030. WedgePart2.Position = Vector3.new(-96.4881439, 27.2292633, 10.9869566)
  1031. WedgePart2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1032. WedgePart3.Name = "Part"
  1033. WedgePart3.Parent = Model0
  1034. WedgePart3.Material = Enum.Material.Neon
  1035. WedgePart3.Rotation = Vector3.new(144, 0, 0)
  1036. WedgePart3.Anchored = true
  1037. WedgePart3.CanCollide = false
  1038. WedgePart3.FormFactor = Enum.FormFactor.Custom
  1039. WedgePart3.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1040. WedgePart3.CFrame = CFrame.new(-96.4881439, 27.2702789, 11.0894966, 1, 1.76688729e-07, -3.53633034e-08, 1.22158212e-07, -0.809017181, -0.587785423, -1.32464464e-07, 0.587785482, -0.809017241)
  1041. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  1042. WedgePart3.Position = Vector3.new(-96.4881439, 27.2702789, 11.0894966)
  1043. WedgePart3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1044. WedgePart4.Name = "Part"
  1045. WedgePart4.Parent = Model0
  1046. WedgePart4.Material = Enum.Material.Neon
  1047. WedgePart4.Anchored = true
  1048. WedgePart4.CanCollide = false
  1049. WedgePart4.FormFactor = Enum.FormFactor.Custom
  1050. WedgePart4.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1051. WedgePart4.CFrame = CFrame.new(-96.4881439, 27.4075661, 10.9751081, 1, 1.61467536e-14, 4.37114345e-08, 8.69356246e-15, 1.00000024, 0, -4.37113421e-08, -7.05797007e-22, 1.00000036)
  1052. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  1053. WedgePart4.Position = Vector3.new(-96.4881439, 27.4075661, 10.9751081)
  1054. WedgePart4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1055. WedgePart5.Name = "Part"
  1056. WedgePart5.Parent = Model0
  1057. WedgePart5.Material = Enum.Material.Neon
  1058. WedgePart5.Rotation = Vector3.new(-180, 0, -180)
  1059. WedgePart5.Anchored = true
  1060. WedgePart5.CanCollide = false
  1061. WedgePart5.FormFactor = Enum.FormFactor.Custom
  1062. WedgePart5.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1063. WedgePart5.CFrame = CFrame.new(-96.4881439, 27.4075661, 11.0448904, -1, 1.61467536e-14, -4.37114345e-08, -8.69356246e-15, 1.00000024, 0, 4.37113421e-08, -7.05797007e-22, -1.00000036)
  1064. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  1065. WedgePart5.Position = Vector3.new(-96.4881439, 27.4075661, 11.0448904)
  1066. WedgePart5.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1067. WedgePart6.Name = "Part"
  1068. WedgePart6.Parent = Model0
  1069. WedgePart6.Material = Enum.Material.Neon
  1070. WedgePart6.Rotation = Vector3.new(72, 0, 0)
  1071. WedgePart6.Anchored = true
  1072. WedgePart6.CanCollide = false
  1073. WedgePart6.FormFactor = Enum.FormFactor.Custom
  1074. WedgePart6.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1075. WedgePart6.CFrame = CFrame.new(-96.4881439, 27.380476, 11.0821753, 1, 1.92567839e-07, 1.35075409e-08, -4.66602721e-08, 0.309017152, -0.951056719, -1.87316914e-07, 0.951056778, 0.309017181)
  1076. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  1077. WedgePart6.Position = Vector3.new(-96.4881439, 27.380476, 11.0821753)
  1078. WedgePart6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1079. WedgePart7.Name = "Part"
  1080. WedgePart7.Parent = Model0
  1081. WedgePart7.Material = Enum.Material.Neon
  1082. WedgePart7.Rotation = Vector3.new(-72, 0, 0)
  1083. WedgePart7.Anchored = true
  1084. WedgePart7.CanCollide = false
  1085. WedgePart7.FormFactor = Enum.FormFactor.Custom
  1086. WedgePart7.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1087. WedgePart7.CFrame = CFrame.new(-96.4881439, 27.3141098, 10.9162607, 1, 4.58507792e-08, 1.35075773e-08, -2.70151279e-08, 0.309017092, 0.951056719, 3.94326847e-08, -0.951056778, 0.309017122)
  1088. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  1089. WedgePart7.Position = Vector3.new(-96.4881439, 27.3141098, 10.9162607)
  1090. WedgePart7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1091. Part8.Parent = Model0
  1092. Part8.Anchored = true
  1093. Part8.CanCollide = false
  1094. Part8.Size = Vector3.new(0.539999962, 0.149999961, 1.01999998)
  1095. Part8.CFrame = CFrame.new(-96.2506638, 27.0200005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1096. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1097. Part8.TopSurface = Enum.SurfaceType.Smooth
  1098. Part8.Position = Vector3.new(-96.2506638, 27.0200005, 11)
  1099. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1100. WedgePart9.Name = "Part"
  1101. WedgePart9.Parent = Model0
  1102. WedgePart9.Material = Enum.Material.Neon
  1103. WedgePart9.Rotation = Vector3.new(-36, 0, -180)
  1104. WedgePart9.Anchored = true
  1105. WedgePart9.CanCollide = false
  1106. WedgePart9.FormFactor = Enum.FormFactor.Custom
  1107. WedgePart9.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1108. WedgePart9.CFrame = CFrame.new(-96.4881439, 27.2292633, 11.0330429, -1, 1.76688729e-07, 3.53633034e-08, -1.22158212e-07, -0.809017181, 0.587785423, 1.32464464e-07, 0.587785482, 0.809017241)
  1109. WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
  1110. WedgePart9.Position = Vector3.new(-96.4881439, 27.2292633, 11.0330429)
  1111. WedgePart9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1112. WedgePart10.Name = "Part"
  1113. WedgePart10.Parent = Model0
  1114. WedgePart10.Material = Enum.Material.Neon
  1115. WedgePart10.Rotation = Vector3.new(108, 0, -180)
  1116. WedgePart10.Anchored = true
  1117. WedgePart10.CanCollide = false
  1118. WedgePart10.FormFactor = Enum.FormFactor.Custom
  1119. WedgePart10.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1120. WedgePart10.CFrame = CFrame.new(-96.4881439, 27.380476, 10.9378242, -1, 4.58507792e-08, -1.35075773e-08, 2.70151279e-08, 0.309017092, -0.951056719, -3.94326847e-08, -0.951056778, -0.309017122)
  1121. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  1122. WedgePart10.Position = Vector3.new(-96.4881439, 27.380476, 10.9378242)
  1123. WedgePart10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1124. Part11.Parent = Model0
  1125. Part11.Anchored = true
  1126. Part11.CanCollide = false
  1127. Part11.Size = Vector3.new(1.01999998, 0.440000027, 1.01999998)
  1128. Part11.CFrame = CFrame.new(-96.0106659, 27.3150005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1129. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1130. Part11.TopSurface = Enum.SurfaceType.Smooth
  1131. Part11.Position = Vector3.new(-96.0106659, 27.3150005, 11)
  1132. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1133. Part12.Name = "asd"
  1134. Part12.Parent = Model0
  1135. Part12.Transparency = 1
  1136. Part12.Anchored = true
  1137. Part12.CanCollide = false
  1138. Part12.Size = Vector3.new(1, 2, 1)
  1139. Part12.CFrame = CFrame.new(-96.0106659, 27.9549999, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1140. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1141. Part12.TopSurface = Enum.SurfaceType.Smooth
  1142. Part12.Position = Vector3.new(-96.0106659, 27.9549999, 11)
  1143. WedgePart13.Name = "Part"
  1144. WedgePart13.Parent = Model0
  1145. WedgePart13.Material = Enum.Material.Neon
  1146. WedgePart13.Rotation = Vector3.new(36, 0, -180)
  1147. WedgePart13.Anchored = true
  1148. WedgePart13.CanCollide = false
  1149. WedgePart13.FormFactor = Enum.FormFactor.Custom
  1150. WedgePart13.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1151. WedgePart13.CFrame = CFrame.new(-96.4881439, 27.2702789, 10.9305029, -1, 1.25302876e-07, 3.53632679e-08, -1.22158227e-07, -0.809017241, -0.587785363, -4.50418014e-08, -0.587785423, 0.809017301)
  1152. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  1153. WedgePart13.Position = Vector3.new(-96.4881439, 27.2702789, 10.9305029)
  1154. WedgePart13.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1155. weld(Model0)
  1156. Model1 = Model0:Clone()
  1157. Model1.Parent = char
  1158. newWeld(larm,Model0.asd,0,0,0)
  1159. newWeld(rarm,Model1.asd,0,0,0)
  1160. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1161.  
  1162. Model0 = Instance.new("Model")
  1163. Part1 = Instance.new("Part")
  1164. SpecialMesh2 = Instance.new("SpecialMesh")
  1165. Part3 = Instance.new("Part")
  1166. Part4 = Instance.new("Part")
  1167. SpecialMesh5 = Instance.new("SpecialMesh")
  1168. Part6 = Instance.new("Part")
  1169. SpecialMesh7 = Instance.new("SpecialMesh")
  1170. Part8 = Instance.new("Part")
  1171. SpecialMesh9 = Instance.new("SpecialMesh")
  1172. Part10 = Instance.new("Part")
  1173. SpecialMesh11 = Instance.new("SpecialMesh")
  1174. Part12 = Instance.new("Part")
  1175. SpecialMesh13 = Instance.new("SpecialMesh")
  1176. Part14 = Instance.new("Part")
  1177. Part15 = Instance.new("Part")
  1178. Part16 = Instance.new("Part")
  1179. Part17 = Instance.new("Part")
  1180. Part18 = Instance.new("Part")
  1181. SpecialMesh19 = Instance.new("SpecialMesh")
  1182. Part20 = Instance.new("Part")
  1183. SpecialMesh21 = Instance.new("SpecialMesh")
  1184. Part22 = Instance.new("Part")
  1185. Model0.Parent = char
  1186. Part1.Parent = Model0
  1187. Part1.Rotation = Vector3.new(-90, 0, 90)
  1188. Part1.Anchored = true
  1189. Part1.CanCollide = false
  1190. Part1.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1191. Part1.CFrame = CFrame.new(-62.0849991, 28.1099987, 10.312499, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1192. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1193. Part1.TopSurface = Enum.SurfaceType.Smooth
  1194. Part1.Position = Vector3.new(-62.0849991, 28.1099987, 10.312499)
  1195. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1196. SpecialMesh2.Parent = Part1
  1197. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  1198. Part3.Parent = Model0
  1199. Part3.Anchored = true
  1200. Part3.CanCollide = false
  1201. Part3.Size = Vector3.new(2.02000022, 1.16000009, 1.01999998)
  1202. Part3.CFrame = CFrame.new(-62, 28.414999, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1203. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1204. Part3.TopSurface = Enum.SurfaceType.Smooth
  1205. Part3.Position = Vector3.new(-62, 28.414999, 10.8424988)
  1206. Part3.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1207. Part4.Parent = Model0
  1208. Part4.Rotation = Vector3.new(-90, 0, -90)
  1209. Part4.Anchored = true
  1210. Part4.CanCollide = false
  1211. Part4.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1212. Part4.CFrame = CFrame.new(-61.9300003, 28.8049984, 10.312499, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1213. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1214. Part4.TopSurface = Enum.SurfaceType.Smooth
  1215. Part4.Position = Vector3.new(-61.9300003, 28.8049984, 10.312499)
  1216. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1217. SpecialMesh5.Parent = Part4
  1218. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  1219. Part6.Parent = Model0
  1220. Part6.Rotation = Vector3.new(-90, 0, -90)
  1221. Part6.Anchored = true
  1222. Part6.CanCollide = false
  1223. Part6.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1224. Part6.CFrame = CFrame.new(-61.9150009, 28.1099987, 10.312499, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1225. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1226. Part6.TopSurface = Enum.SurfaceType.Smooth
  1227. Part6.Position = Vector3.new(-61.9150009, 28.1099987, 10.312499)
  1228. Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1229. SpecialMesh7.Parent = Part6
  1230. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  1231. Part8.Parent = Model0
  1232. Part8.Rotation = Vector3.new(90, 0, 90)
  1233. Part8.Anchored = true
  1234. Part8.CanCollide = false
  1235. Part8.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1236. Part8.CFrame = CFrame.new(-62.0849991, 28.6049995, 10.312499, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1237. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1238. Part8.TopSurface = Enum.SurfaceType.Smooth
  1239. Part8.Position = Vector3.new(-62.0849991, 28.6049995, 10.312499)
  1240. Part8.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1241. SpecialMesh9.Parent = Part8
  1242. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  1243. Part10.Parent = Model0
  1244. Part10.Rotation = Vector3.new(90, 0, -90)
  1245. Part10.Anchored = true
  1246. Part10.CanCollide = false
  1247. Part10.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1248. Part10.CFrame = CFrame.new(-61.9300003, 28.9449997, 10.312499, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1249. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1250. Part10.TopSurface = Enum.SurfaceType.Smooth
  1251. Part10.Position = Vector3.new(-61.9300003, 28.9449997, 10.312499)
  1252. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1253. SpecialMesh11.Parent = Part10
  1254. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  1255. Part12.Parent = Model0
  1256. Part12.Rotation = Vector3.new(90, 0, 90)
  1257. Part12.Anchored = true
  1258. Part12.CanCollide = false
  1259. Part12.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1260. Part12.CFrame = CFrame.new(-62.0699997, 28.9449997, 10.312499, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1261. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1262. Part12.TopSurface = Enum.SurfaceType.Smooth
  1263. Part12.Position = Vector3.new(-62.0699997, 28.9449997, 10.312499)
  1264. Part12.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1265. SpecialMesh13.Parent = Part12
  1266. SpecialMesh13.MeshType = Enum.MeshType.Wedge
  1267. Part14.Parent = Model0
  1268. Part14.Anchored = true
  1269. Part14.CanCollide = false
  1270. Part14.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1271. Part14.CFrame = CFrame.new(-61.3300018, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1272. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1273. Part14.TopSurface = Enum.SurfaceType.Smooth
  1274. Part14.Position = Vector3.new(-61.3300018, 28.6349983, 10.5874987)
  1275. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1276. Part15.Parent = Model0
  1277. Part15.Anchored = true
  1278. Part15.CanCollide = false
  1279. Part15.Size = Vector3.new(2.0400002, 0.860000074, 0.49999997)
  1280. Part15.CFrame = CFrame.new(-62, 28.6349983, 11.1124992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1281. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1282. Part15.TopSurface = Enum.SurfaceType.Smooth
  1283. Part15.Position = Vector3.new(-62, 28.6349983, 11.1124992)
  1284. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1285. Part16.Name = "asd"
  1286. Part16.Parent = Model0
  1287. Part16.Transparency = 1
  1288. Part16.Anchored = true
  1289. Part16.CanCollide = false
  1290. Part16.Size = Vector3.new(2, 2, 1)
  1291. Part16.CFrame = CFrame.new(-62, 28.0450001, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1292. Part16.BottomSurface = Enum.SurfaceType.Smooth
  1293. Part16.TopSurface = Enum.SurfaceType.Smooth
  1294. Part16.Position = Vector3.new(-62, 28.0450001, 10.8424988)
  1295. Part17.Parent = Model0
  1296. Part17.Anchored = true
  1297. Part17.CanCollide = false
  1298. Part17.Size = Vector3.new(2.02000022, 0.390000075, 1.01999998)
  1299. Part17.CFrame = CFrame.new(-62, 27.2299995, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1300. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1301. Part17.TopSurface = Enum.SurfaceType.Smooth
  1302. Part17.Position = Vector3.new(-62, 27.2299995, 10.8424988)
  1303. Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1304. Part18.Parent = Model0
  1305. Part18.Rotation = Vector3.new(90, 0, -90)
  1306. Part18.Anchored = true
  1307. Part18.CanCollide = false
  1308. Part18.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1309. Part18.CFrame = CFrame.new(-61.9150009, 28.6049995, 10.312499, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1310. Part18.BottomSurface = Enum.SurfaceType.Smooth
  1311. Part18.TopSurface = Enum.SurfaceType.Smooth
  1312. Part18.Position = Vector3.new(-61.9150009, 28.6049995, 10.312499)
  1313. Part18.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1314. SpecialMesh19.Parent = Part18
  1315. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  1316. Part20.Parent = Model0
  1317. Part20.Rotation = Vector3.new(-90, 0, 90)
  1318. Part20.Anchored = true
  1319. Part20.CanCollide = false
  1320. Part20.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1321. Part20.CFrame = CFrame.new(-62.0699997, 28.8049984, 10.312499, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1322. Part20.BottomSurface = Enum.SurfaceType.Smooth
  1323. Part20.TopSurface = Enum.SurfaceType.Smooth
  1324. Part20.Position = Vector3.new(-62.0699997, 28.8049984, 10.312499)
  1325. Part20.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1326. SpecialMesh21.Parent = Part20
  1327. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  1328. Part22.Parent = Model0
  1329. Part22.Anchored = true
  1330. Part22.CanCollide = false
  1331. Part22.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1332. Part22.CFrame = CFrame.new(-62.6699982, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1333. Part22.BottomSurface = Enum.SurfaceType.Smooth
  1334. Part22.TopSurface = Enum.SurfaceType.Smooth
  1335. Part22.Position = Vector3.new(-62.6699982, 28.6349983, 10.5874987)
  1336. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1337. weld(Model0)
  1338. newWeld(torso,Model0.asd,0,0,0)
  1339.  
  1340. hair = Instance.new("Part",hed)
  1341. hair.Color = Color3.fromRGB(0, 100, 255)
  1342. hairm = Instance.new("SpecialMesh",hair)
  1343. hairm.MeshId = "rbxassetid://433031789"
  1344. hairm.Scale = Vector3.new(0.7,0.65,0.65)
  1345. hweld = newWeld(hed,hair,0,0,0)
  1346. hweld.C0 = CFrame.new(0.075,0.2,0)*CFrame.Angles(math.rad(0),math.rad(180),0)
  1347.  
  1348. hair = Instance.new("Part",hed)
  1349. hair.Color = Color3.fromRGB(0, 100, 255)
  1350. hairm = Instance.new("SpecialMesh",hair)
  1351. hairm.MeshId = "rbxassetid://1389466576"
  1352. hairm.Scale = Vector3.new(0.035,0.035,0.03)
  1353. hweld = newWeld(hed,hair,0,0,0)
  1354. hweld.C0 = CFrame.new(0,-0.1,0.2)*CFrame.Angles(math.rad(0),math.rad(0),0)
  1355.  
  1356. local jumped = false
  1357.  
  1358. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  1359. local magz = (Part0 - Part1).magnitude
  1360. local curpos = Part0
  1361. local trz = {-Offset,Offset}
  1362. for i=1,Times do
  1363. local li = Instance.new("Part", DebrisModel)
  1364. li.TopSurface =0
  1365. li.Material = Enum.Material.Neon
  1366. li.BottomSurface = 0
  1367. li.Anchored = true
  1368. li.Locked = true
  1369. li.Transparency = Trans or 0.4
  1370. li.Color = Color
  1371. li.formFactor = "Custom"
  1372. li.CanCollide = false
  1373. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1374. local lim = Instance.new("BlockMesh",li)
  1375. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1376. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1377. if Times == i then
  1378. local magz2 = (curpos - Part1).magnitude
  1379. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1380. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1381. else
  1382. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1383. end
  1384. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1385. li.Name = "LIGHTNING"
  1386. end
  1387. end
  1388. local woosh = false
  1389. local debounce = false
  1390. if key == "e" and debounce == false then
  1391. debounce = true
  1392. noidle = true
  1393. sound(1202656211,root.Position,10,math.random(300,350)/100)
  1394. local tempattach=Instance.new("Attachment",root)
  1395. tempattach.Position = Vector3.new(0,0,-20)
  1396. for i=1,10 do rs:wait()
  1397. local temppos = root.Position
  1398. root.CFrame = CFrame.new(tempattach.WorldPosition)*CFrame.Angles(0,math.rad(root.Orientation.Y),0)
  1399. root.Velocity = Vector3.new()
  1400. for i,v in pairs(findAllNearestTorso(root.Position,30)) do
  1401. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/75)
  1402. end
  1403. Lightning(root.Position+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),temppos+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)), math.random(2,4), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1404. woosh = true
  1405. hed.Weld.C0 = CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0)
  1406. hed.Weld.C1 = CFrame.Angles(math.rad(-20),0,0)
  1407. larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-5))
  1408. rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(5))
  1409. torso.Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0))
  1410. lleg.Weld.C0 = CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-1))
  1411. rleg.Weld.C0 = CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(1))
  1412. end
  1413. noidle = false
  1414. debounce = false
  1415. end
  1416.  
  1417.  
  1418.  
  1419. if key == "r" and debounce == false then
  1420. debounce = true
  1421. noidle = true
  1422. local bg = Instance.new("BodyGyro",root)
  1423. bg.Name = "lolnochara"
  1424. bg.P = 10000
  1425. bg.D = 100
  1426. bg.MaxTorque = Vector3.new(10000,10000,10000)
  1427. if jumped == false then
  1428. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1429. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1430. else
  1431. root.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1432. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1433. end
  1434. local spd = 0.4
  1435. for i=1,10 do rs:wait()
  1436. if jumped == false then
  1437. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1438. else
  1439. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1440. end
  1441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1442. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1443. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), spd)
  1445. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1448. end
  1449.  
  1450. sound(1202656211,root.Position,10,math.random(90,110)/100)
  1451.  
  1452. local Position = rarm.Position-rarm.CFrame.upVector
  1453. local Target = mouse.Hit.p
  1454. local direction = Target - Position
  1455. local direction = computeDirection(direction)
  1456. local ray = Ray.new(Position, (Target-Position).unit*1048)
  1457. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1458.  
  1459. for i,v in pairs(findAllNearestTorso(endPoint,30)) do
  1460. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(10,12))
  1461. end
  1462.  
  1463. local Part0 = Effect(Enum.MeshType.Sphere,Vector3.new(2,(Position-endPoint).magnitude,2),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(-0.1,0,-0.1),Vector3.new(),0,-0.005)
  1464. local pos = Position + (direction * (Part0.Mesh.Scale.Y/2))
  1465. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0)
  1466.  
  1467. for i=1,4 do
  1468. Lightning(rarm.Position-rarm.CFrame.upVector,endPoint, math.random(5,6), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1469. end
  1470.  
  1471. if part then
  1472. sound(821439273,endPoint,10,math.random(90,110)/100)
  1473. for i=1,5 do
  1474. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(4,10),0,Enum.Material.Neon,Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1),endPoint+Vector3.new(math.random(-2,2)*5,math.random(-2,2)*5,math.random(-2,2)*5),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.04,-0.002)
  1475. end
  1476. end
  1477.  
  1478. bg:Destroy()
  1479. local spd = 0.5
  1480. for i=1,5 do rs:wait()
  1481. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1482. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(50)), spd)
  1485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1488. end
  1489. noidle = false
  1490. debounce = false
  1491. end
  1492.  
  1493.  
  1494.  
  1495. if key == "q" and debounce == false then
  1496. debounce = true
  1497. noidle = true
  1498. local mousepos = mouse.Hit.p
  1499. if (mousepos-root.Position).magnitude <= 150 then
  1500. sound(1202657035,mousepos,10,math.random(150,170)/100)
  1501. local spd = 0.4
  1502. for i=1,10 do rs:wait()
  1503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1504. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(170),math.rad(0),math.rad(50)), spd)
  1507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1510. end
  1511. for i,v in pairs(findAllNearestTorso(mousepos,15)) do
  1512. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(5,6))
  1513. end
  1514. local tempcolor = Color3.fromHSV(0.5+math.random(0,1000)/10000,0.5,1)
  1515. coroutine.resume(coroutine.create(function()
  1516. for i=1,2 do rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait()
  1517. Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
  1518. end
  1519. end))
  1520. Effect(Enum.MeshType.Sphere,Vector3.new(5,5,5),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(2,2,2),Vector3.new(),0.03,0)
  1521. Effect(Enum.MeshType.Sphere,Vector3.new(20,20,20),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.4,30,-0.4),Vector3.new(),0,0)
  1522. end
  1523. noidle = false
  1524. debounce = false
  1525. end
  1526.  
  1527.  
  1528. music(1032975381)
  1529.  
  1530. --[[for i,v in pairs(char:GetChildren()) do
  1531. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1532. local emitter = Instance.new("ParticleEmitter",v)
  1533. emitter.LightEmission = 1
  1534. emitter.Transparency = NumberSequence.new(0.95,1)
  1535. emitter.Size = NumberSequence.new(0.5)
  1536. emitter.SpreadAngle = Vector2.new(360,360)
  1537. emitter.Speed = NumberRange.new(1)
  1538. emitter.Lifetime = NumberRange.new(0.75)
  1539. emitter.Texture = "rbxassetid://744949545"
  1540. emitter.Rate = 20
  1541. emitter.Color = ColorSequence.new(Color3.new(0,1,1))
  1542. emitter.LockedToPart = true
  1543. table.insert(emitters,emitter)
  1544. end
  1545. end]]
  1546.  
  1547. velocityYFall=0
  1548. velocityYFall2=0
  1549. velocityYFall3=0
  1550. velocityYFall4=0
  1551. neckrotY=0
  1552. neckrotY2=0
  1553. torsorotY=0
  1554. torsorotY2=0
  1555. torsoY=0
  1556. torsoY2=0
  1557. colored = 0
  1558. sine = 0
  1559. change=0.4
  1560. movement=5
  1561. timeranim=0
  1562. running = false
  1563. glitched = false
  1564. backup = hed.Weld.C1
  1565. glitchedC1 = hed.Weld.C1
  1566. glitchedenabled = false
  1567.  
  1568.  
  1569.  
  1570.  
  1571.  
  1572.  
  1573.  
  1574. icolor=1
  1575. imode=false
  1576.  
  1577. didjump = false
  1578. jumppower = 0
  1579. freeze = false
  1580. debounceimpact = false
  1581.  
  1582. function jumpimpact()
  1583. if debounceimpact == false then
  1584. debounceimpact = true
  1585. if jumppower < -150 then jumppower = -150 end
  1586. shake(-jumppower/5)
  1587. for i=1,-jumppower/20 do rs:wait()
  1588. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
  1589. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
  1590. end
  1591. debounceimpact = false
  1592. end
  1593. end
  1594.  
  1595.  
  1596.  
  1597. for i,v in pairs(DebrisModel:GetChildren()) do
  1598. if v.Name == "LIGHTNING" then
  1599. local vm = v:FindFirstChildOfClass("BlockMesh")
  1600. vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0)
  1601. if vm.Scale.X <= 0 then
  1602. v:Destroy()
  1603. end
  1604. end
  1605. end
  1606.  
  1607. if icolor > 1 then
  1608. imode = false
  1609. elseif icolor < 0 then
  1610. imode = true
  1611. end
  1612.  
  1613. if imode == true then
  1614. icolor = icolor + 0.01
  1615. else
  1616. icolor = icolor - 0.01
  1617. end
  1618.  
  1619. for i,v in pairs(emitters) do
  1620. v.Acceleration = root.CFrame.upVector*(666/200)
  1621. end
  1622.  
  1623. if p.Character.Parent == nil then
  1624. local model = Instance.new("Model")
  1625. model.Name = p.Name
  1626. p.Character = model
  1627. for i,v in pairs(char:GetChildren()) do
  1628. v.Parent = p.Character
  1629. end
  1630. end
  1631.  
  1632. char = p.Character
  1633. if p.Character.Parent ~= workspace then
  1634. p.Character.Parent = workspace
  1635. end
  1636. for i,v in pairs(char:GetChildren()) do
  1637. if v:IsA("Accoutrement") then
  1638. if v.Handle:FindFirstChild("Mesh") then
  1639. v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
  1640. v.Handle.Transparency = 0
  1641. end
  1642. elseif v:IsA("BasePart") then
  1643. v.Anchored = false
  1644. if v:FindFirstChildOfClass("BodyPosition") then
  1645. v:FindFirstChildOfClass("BodyPosition"):Destroy()
  1646. end
  1647. if v:FindFirstChildOfClass("BodyVelocity") then
  1648. v:FindFirstChildOfClass("BodyVelocity"):Destroy()
  1649. end
  1650. if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
  1651. v:FindFirstChildOfClass("BodyGyro"):Destroy()
  1652. end
  1653. if v:FindFirstChild("Mesh") then
  1654. v:FindFirstChild("Mesh").Offset = Vector3.new()
  1655. end
  1656. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
  1657. local force = Instance.new("Part",DebrisModel)
  1658. force.Name = v.Name.."FORCEFIELD"
  1659. if v ~= hed then
  1660. force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
  1661. else
  1662. force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
  1663. end
  1664. force.CanCollide = false
  1665. force.Transparency = 1
  1666. force.Color = Color3.new(0,1,1)
  1667. force.Material = Enum.Material.Neon
  1668. newWeld(v,force,0,0,0)
  1669. else
  1670. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
  1671. newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
  1672. end
  1673. end
  1674. if v.Name ~= "HumanoidRootPart" then
  1675. v.Transparency = 0
  1676. else
  1677. v.Transparency = 1
  1678. end
  1679. end
  1680. end
  1681.  
  1682. if freeze == false then
  1683. if running == false then
  1684. hum.WalkSpeed = 12
  1685. change=0.4
  1686. movement=5
  1687. else
  1688. hum.WalkSpeed = (666/10)
  1689. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 then
  1690. change=1
  1691. else
  1692. change=0.4
  1693. end
  1694. movement=15
  1695. end
  1696. else
  1697. hum.WalkSpeed = 1
  1698. change=0.4
  1699. movement=5
  1700. end
  1701.  
  1702. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
  1703. velocityYFall = root.Velocity.Y/1.5
  1704. else
  1705. if -root.Velocity.Y/1.5 < -5 then
  1706. velocityYFall = 5
  1707. elseif -root.Velocity.Y/1.5 > 150 then
  1708. velocityYFall = -150
  1709. end
  1710. end
  1711.  
  1712. if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
  1713. velocityYFall2 = root.Velocity.Y/180
  1714. else
  1715. if -root.Velocity.Y/180 < 0 then
  1716. velocityYFall2 = 0
  1717. elseif -root.Velocity.Y/180 > 1.2 then
  1718. velocityYFall2 = -1.2
  1719. end
  1720. end
  1721.  
  1722. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
  1723. velocityYFall3 = root.Velocity.Y/1.5
  1724. else
  1725. if -root.Velocity.Y/1.5 < -5 then
  1726. velocityYFall3 = 5
  1727. elseif -root.Velocity.Y/1.5 > 50 then
  1728. velocityYFall3 = -50
  1729. end
  1730. end
  1731.  
  1732. if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
  1733. velocityYFall4 = root.Velocity.Y/1.5
  1734. else
  1735. if -root.Velocity.Y/180 < -5 then
  1736. velocityYFall4 = 5
  1737. elseif -root.Velocity.Y/180 > 50 then
  1738. velocityYFall4 = -50
  1739. end
  1740. end
  1741.  
  1742. if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
  1743. neckrotY = root.RotVelocity.Y/6
  1744. else
  1745. if root.RotVelocity.Y/6 < -1 then
  1746. neckrotY = -1
  1747. elseif root.RotVelocity.Y/6 > 1 then
  1748. neckrotY = 1
  1749. end
  1750. end
  1751.  
  1752. if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
  1753. neckrotY2 = root.RotVelocity.Y/8
  1754. else
  1755. if root.RotVelocity.Y/8 < -0.6 then
  1756. neckrotY2 = -0.6
  1757. elseif root.RotVelocity.Y/8 > 0.6 then
  1758. neckrotY2 = 0.6
  1759. end
  1760. end
  1761.  
  1762. if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
  1763. torsorotY = root.RotVelocity.Y/6
  1764. else
  1765. if root.RotVelocity.Y/6 < -0.2 then
  1766. torsorotY = -0.2
  1767. elseif root.RotVelocity.Y/6 > 0.2 then
  1768. torsorotY = 0.2
  1769. end
  1770. end
  1771.  
  1772. if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
  1773. torsorotY2 = root.RotVelocity.Y/8
  1774. else
  1775. if root.RotVelocity.Y/8 < -0.2 then
  1776. torsorotY2 = -0.2
  1777. elseif root.RotVelocity.Y/8 > 0.2 then
  1778. torsorotY2 = 0.2
  1779. end
  1780. end
  1781.  
  1782. torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
  1783. torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
  1784.  
  1785. local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1786. local part1, endPoint = workspace:FindPartOnRay(ray1, char)
  1787.  
  1788. local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1789. local part2, endPoint = workspace:FindPartOnRay(ray2, char)
  1790.  
  1791. local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1792. local part3, endPoint = workspace:FindPartOnRay(ray3, char)
  1793.  
  1794. local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1795. local part4, endPoint = workspace:FindPartOnRay(ray4, char)
  1796.  
  1797. local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1798. local part5, endPoint = workspace:FindPartOnRay(ray5, char)
  1799.  
  1800. local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1801. local part6, endPoint = workspace:FindPartOnRay(ray6, char)
  1802.  
  1803. local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1804. local part7, endPoint = workspace:FindPartOnRay(ray7, char)
  1805.  
  1806. local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1807. local part8, endPoint = workspace:FindPartOnRay(ray8, char)
  1808.  
  1809. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  1810. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1811.  
  1812. if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false else endPoint = 0 jumped = true end
  1813.  
  1814. local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1815. local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
  1816.  
  1817. local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1818. local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
  1819.  
  1820. if hum.Health > 0 and noidle == false then
  1821. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
  1822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1823. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-20),0,0), 0.1)
  1824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(-5-5*math.sin(sine/15))), 0.2)
  1825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(5+5*math.sin(sine/15))), 0.2)
  1826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5-0.5*math.sin(sine/15), 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0)), 0.1)
  1827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(-1)), 0.2)
  1828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(1)), 0.2)
  1829. elseif jumped == true then
  1830. didjump = true
  1831. jumppower = root.Velocity.Y
  1832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1833. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
  1834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
  1835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
  1836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
  1837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
  1838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
  1839. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then
  1840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
  1841. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.sin(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
  1842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
  1843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(170+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(-20-2*math.cos(sine/16))), 0.2)
  1844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (-0.5-(0.1)*math.cos(sine/16)-hum.HipHeight)+0.5*math.sin(sine/15), -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-2-4*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
  1845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2+(0.1)*math.cos(sine/16),-1)*CFrame.Angles(math.rad(-50+2*math.cos(sine/16)),math.rad(-10+2*math.cos(sine/16)),math.rad(-1+1*math.cos(sine/32))), 0.2)
  1846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(10+2*math.cos(sine/16)),math.rad(10-2*math.cos(sine/16)),math.rad(1+1*math.cos(sine/32))), 0.2)
  1847. end
  1848. end
  1849. l1.C0 = CFrame.new(-0.8,0.8,0.5)*CFrame.Angles(0,0.2,-0.1+0.6*math.cos(sine/15))
  1850. r1.C0 = CFrame.new(0.8,0.8,0.5)*CFrame.Angles(0,-0.2,0.1-0.6*math.cos(sine/15))
  1851.  
  1852. l2.C0 = CFrame.new(-0.8,0.4,0.5)*CFrame.Angles(0,0.4,0.5*math.cos(sine/15))
  1853. r2.C0 = CFrame.new(0.8,0.4,0.5)*CFrame.Angles(0,-0.4,-0.5*math.cos(sine/15))
  1854.  
  1855. l3.C0 = CFrame.new(-0.8,0,0.5)*CFrame.Angles(0,0.6,0.1+0.5*math.cos(sine/15))
  1856. r3.C0 = CFrame.new(0.8,0,0.5)*CFrame.Angles(0,-0.6,-0.1-0.5*math.cos(sine/15))
  1857. if didjump == true and jumped == false and jumppower < 0 then
  1858. didjump = false
  1859. jumpimpact()
  1860. end
  1861. if math.sin(sine/15) < -0.5 and woosh == false and jumped == false then
  1862. Effect(559831844,Vector3.new(0.001,0.001,0.001),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.1,0),Vector3.new(0.05,0.05,0.05),Vector3.new(),0.01,-0.0005)
  1863. Effect(559831844,Vector3.new(0.001,0.001,1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0,0),Vector3.new(0.05,0.05,0),Vector3.new(),0.005,0)
  1864. woosh = true
  1865. elseif math.sin(sine/15) > -0.5 then
  1866. woosh = false
  1867. end
  1868. --timeposition = soundz.TimePosition
  1869. hed.BrickColor = skin_color
  1870. torso.BrickColor = skin_color
  1871. rarm.BrickColor = skin_color
  1872. larm.BrickColor = skin_color
  1873. rleg.BrickColor = skin_color
  1874. lleg.BrickColor = skin_color
  1875. sine = sine + change
  1876. hum.Health = math.huge
  1877. hum.MaxHealth = math.huge
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