Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Flowtimer Offsets
- Just to have them somewhere in case I'm losing them for some reason.
- Also, could be helpful for someone?
- *:= needs some tweaking/testing
- Pokemon Gold
- gless+
- Name: Offsets Interval Beeps
- LID 28333 500 5
- IGT 62464 502 11
- Toto 10846 500 5
- R29 10913 500 5
- Don 10887 500 5
- shrew 10695 500 5
- Cynda 10746 500 5
- Don(Cynda) 10846 500 5
- union(cynda) 10746 500 5
- Gold IGT(cynda)
- Name: Offset Frame
- Cynda 729 30
- R29 758 00
- Sentret 341 50
- Don 101 5
- Union 920 22
- any%
- TID: 13750/22799 500 5
- Colission: 1920 500 4
- Corruption: 2129 500 4
- TID2: 5950/20848 500 5
- TID2 sets options before New Game. Hold Softreset until the first offset.(1 Softreset before gf scrren)
- Yellow gless IGT:
- Name Frame Offset Note
- Nido: 40 542 Assumes 2 Colorlags on eevee
- Forest: 10 619 Assumes normal colorlags from fainting mandatory mons (2 per pokémon) + 1 color lag on nido
- Moon: 0 0 Accounts for standart color lag + 1 extra that almost always happens (on nido HP bar)
- Moon Offset actually aims for around Frame 57, but that's totally fine
- Yolo Ball Offsets
- Nido: 29017 400 3
- Pidgey: 49102 400 3
- Old Emu Offsets for GSE 0.5
- Pokemon Emerald |Offsets Interval Beep
- Mudkip 10116/17088/23281/26638/31928/37255/45187/64114/72198 400 3
- Chain|j 10115/27972/30562/47034/58680/60130 400 4
- Chain|s 10115/27972/30562/47034/58434/60434 400 4
- Ray 14327/41172/44152 500 5
- New Emu Offsets for GSE 0.6
- Mudkip 10132/17085/23284/36317/63458/26197/31287 400 3
- Chain|j 10115/27972/30562/47017/58703/60135 400 4
- Shor/zig 58436/60026/61256 400 4
- Ray 14310/41156/44136 500 5
- Was tired of missing the Zigzagoon, so i added Tackle offsets for Kip manip.
- First Tackle is at least a 8 frame window and ensures no miss and no min roll.
- Second tackle Offset is mostly cosmetic. just use the second Tackle within 21 earliest frames (the beeps aim for F11 of that cluster).
- Leaves just enough time to properly time the final textbox.
- For Chain: https://pastebin.com/7uVzKB4C
- Use 2 Flowtimer, 1 is on Chain|j (for Jeffrey) and the other one is on shor/zig.
- Have a hotkey that starts both at the same time (ideally have 2 hotkeys for Jeffrey and 1 for shorty timer).
- Set the stop Hotkeys for both so they are different (I use S to stop the jeffrey timer and J for the Shorty timer).
- After getting the Abra Encounter stop the timer you don't need.
- (Shorty timer now also works with Zigzag. Bag will be second beep of shorty ball and the last beep is Zigzag Ball)
- Shorty yoloball is 15 Frames, Jeffrey is 14 Frames and Zigzag is 16 Frames.
- Half Monty could have offsets by adding 63441/64941 to Jeffrey timer. (10 Frames)
- I'll be moving this info to a seperate Pastebin to clean this one a little.
- might add full monty stuff.
Advertisement
Add Comment
Please, Sign In to add comment