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- 1:38: (Bug, Existing) - Server logs don't appear for some worlds.
- 3:39: (Bug, New) - Universe Score compounds between transferring worlds, but only on the client. Re-logging in or switching characters fixes it.
- 4:01: (Bug, Unknown) - Server processing stopped; rebooted server. Ticks/second was ~1/20 despite time being <1ms per tick.
- 5:54: (Missing Implementation, Existing) - Quickbuilds that require an object to be smashed always appear.
- 6:48: (Bug, Unknown) - First weapon equips are slow and don't appear in the hand. Other items appear to be unaffected.
- 8:17: (Missing Implementation, Existing) - Forbidden Valley canldes aren't initialized.
- 7:28: (Improvement, New) - Equipping is much faster.
- 13:28: (Missing Implementation, Existing) - Maelstrom turrets don't stop the spawning on Maelstrom Horsemen.
- 13:48: (Bug, Existing) - Coins don't appear when smashed.
- 13:52: (Missing Implementation, Existing) - Respawn points aren't used.
- 15:36: (Bug, Existing) - Interrupted quickbuilds, such as out running out imagination, can cause Shift interactions to become impossible.
- 17:19: (Bug, N/A) - Incorrect state was sent for a mission because avaliable missions are prioritized over completing missions.
- 17:30: (Idea) - May be useful in the future to be able to reset missions using a command for testing rather than manually changing database entries.
- 19:38: (Bug, Existing) - Random trees appear. May be inventory related (covered later).
- 20:07: (Missing Implementation, Existing) - Dragon air streams don't work.
- 20:55: (Missing Implementation, Existing) - Dragons infinitely respawn and don't drop chests.
- 21:45: (Bug, Existing, Client Only?) - Boss health bars don't get hidden when transferring worlds.
- 22:49: (Improvement, New) - Selling items is MUCH faster.
- 22:59: (Bug, Existing) - Vendor selling chooses what looks like random slots.
- 23:21: (Improvement, New) - Sold/used items use the specified slot instead of first if multiple stacks of items exist.
- 24:19: (Bug, Unknown) - Ninja hood (2 slot item) gives the correct armor but an incorrect amount of imagination.
- 24:58: (Missing Implementation, Existing) - Kit skills don't work, kit achievements don't work, and faction books don't work. The initial Faction gear from the mission is also unobtainable without a script that I was told won't be merged as-is.
- 26:56: (Bug, Unknown) - Server processing stopped; rebooted server.
- 30:05: (Idea) - If the server processing <1ms, there is no way to know any significant variance in server processing because it always "0ms".
- 30:25: (Bug, Existing) - Server processing stopped but resumed after Dark Ronin statues respawned.
- 32:20: (Missing Implementation, Existing) - Missions that are meant to consume items don't consume the item.
- 32:53: (Bug, Existing) - Brick Fury spawned in the ground.
- 33:16: (Bug Existing) - Skill sync errors still occur with some weapons.
- 34:26: (Bug, Existing) - A new mission was prioritized over completing an existing one.
- 35:36: (Missing Implementation, Existing) - Repeatable missions don't appear if already completed. Pending re-implementation of an existing pull request.
- 35:49: (Missing Implementation, Existing) - Bus door script isn't implemented.
- 36:06: (Unknown, New) - Finish lines at the Avant Gardens Monument are built now instead of hidden.
- 38:00: (Missing Implementation, Existing) - Players don't smashed when going into water/void.
- 41:40: (Bug, New) - Level up animation shows on join.
- 42:06: (Bug, Unknown) - "Something in the Maelstrom" mission can't be completed.
- 45:38: (Bug, Existing) - The model inventory appears in the void at 0,0,0.
- 46:37: (Improvement, New) - Equipping items that take multiple slots is much faster.
- 47:16: (Bug, Existing) - Stromling Apes don't throw projectiles.
- 47:36: (Missing Implementation, Existing) - Maelstrom bombs aren't implemented.
- 49:29: (Bug, Existing) - Platforms from quick builds instantly move and don't stop moving.
- 53:31: (Bug, Unknown) - Mission for getting treasure past birds reset after rebooting.
- 54:21: (Bug, Existing) - Tutorial information is always shown, regardless of if the zone has been visited.
- 54:55: (Missing Implementation, Existing) - Breaking out ninja prisoners isn't implemented.
- 56:31: (Missing Implementation, Existing) - Quick builds with prerequisites aren't functional.
- 47:23: (Missing Implementation, Existing) - Johnny Thunder's signature mission can't be completed.
- 58:16: (Missing Implementation, Existing) - Rockets can't be selected.
- 58:28: (Missing Implementation, Existing) - The totals for achievements, coins, bricks, and quick builds are incorrect.
- 1:01:45: (Improvement/Bug, New/Existing) - Pet bouncer buttons no longer activate with players, but the bouncer is always active.
- 1:02:23: (Missing Implementation, Existing) - Campfires in Gnarled Forest aren't implemented.
- 1:06:34: (Bug, New) - Faction coin pack didn't work.
- 1:08:43: (Missing Implementation, Existing) - A lot of things aren't implemented in Nexus Tower. Too many to list.
- 1:11:25: (Untested, Unknown) - "In the Hood" wasn't able to be completed before. Should be re-tested but wasn't.
- 1:12:59: (Bug, Existing) - Skeleton arms have gaps.
- 1:13:15: (Bug, Existing) - Skeletons attack some smashables.
- 1:14:49: (Missing Implementation, Existing) - Maelstrom weapons don't damage the player.
- 1:15:15: (Missing Implementation, Existing) - Extra damage to skeletons doesn't work.
- 1:16:02: (Bug, Unknown) - Server processing stopped; rebooted server.
- 1:17:33: (Unknown, Existing) - Mission-specific drops don't check for pending drops. Could be used to obtain extra items beyond mission.
- 1:18:24: (Bug, Existing) - Swapping items doesn't move the item in the target slot to the other slot.
- 1:18:44: (Bug, New) - Server randomly crashed when switching minifigures after swapping items.
- 1:22:00: (Missing Implementation, Existing) - Discover mission tasks aren't implemented.
- 1:22:29: (Bug, Unknown) - Server processing stopped but resumed.
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