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- #include maps/mp/_visionset_mgr;
- #include maps/mp/zombies/_zm;
- #include maps/mp/zombies/_zm_equipment;
- #include maps/mp/zombies/_zm_weap_cymbal_monkey;
- #include maps/mp/zombies/_zm_weapons;
- #include maps/mp/zombies/_zm_clone;
- #include maps/mp/zombies/_zm_chugabud;
- #include maps/mp/zombies/_zm_laststand;
- #include maps/mp/zombies/_zm_utility;
- #include common_scripts/utility;
- #include maps/mp/_utility;
- #include maps/mp/zombies/_zm_perks;
- #include maps/mp/gametypes_zm/_clientids;
- init() //checked matches cerberus output
- {
- level.chugabud_laststand_func = ::chugabud_laststand;
- level thread chugabud_hostmigration();
- level._effect[ "chugabud_revive_fx" ] = loadfx( "weapon/quantum_bomb/fx_player_position_effect" );
- level._effect[ "chugabud_bleedout_fx" ] = loadfx( "weapon/quantum_bomb/fx_player_position_effect" );
- add_custom_limited_weapon_check( ::is_weapon_available_in_chugabud_corpse );
- }
- chugabug_precache() //checked matches cerberus output
- {
- }
- chugabud_player_init() //checked matches cerberus output
- {
- }
- chugabud_laststand() //checked changed to match cerberus output
- {
- self endon( "player_suicide" );
- self endon( "disconnect" );
- self endon( "chugabud_bleedout" );
- if(isDefined(self.hasPHD))
- self.hadPHD = true;
- else
- self.hadPHD = undefined;
- self maps/mp/zombies/_zm_laststand::increment_downed_stat();
- self.ignore_insta_kill = 1;
- self.health = self.maxhealth;
- self maps/mp/zombies/_zm_chugabud::chugabud_save_loadout();
- self maps/mp/zombies/_zm_chugabud::chugabud_fake_death();
- wait 3;
- if ( isDefined( self.insta_killed ) && self.insta_killed || isDefined( self.disable_chugabud_corpse ) )
- {
- create_corpse = 0;
- }
- else
- {
- create_corpse = 1;
- }
- if ( create_corpse == 1 )
- {
- if ( isDefined( level._chugabug_reject_corpse_override_func ) )
- {
- reject_corpse = self [[ level._chugabug_reject_corpse_override_func ]]( self.origin );
- if ( reject_corpse )
- {
- create_corpse = 0;
- }
- }
- }
- logline1 = "INFO: _zm_chugabud.gsc chugabud_laststand() create_corpse: " + create_corpse + "\n";
- logprint( logline1 );
- if ( create_corpse == 1 )
- {
- self thread activate_chugabud_effects_and_audio();
- corpse = self chugabud_spawn_corpse();
- corpse thread chugabud_corpse_revive_icon( self );
- self.e_chugabud_corpse = corpse;
- corpse thread chugabud_corpse_cleanup_on_spectator( self );
- if ( isDefined( level.whos_who_client_setup ) )
- {
- corpse setclientfield( "clientfield_whos_who_clone_glow_shader", 1 );
- }
- }
- self chugabud_fake_revive();
- wait 0.1;
- self.ignore_insta_kill = undefined;
- self.disable_chugabud_corpse = undefined;
- if ( create_corpse == 0 )
- {
- self notify( "chugabud_effects_cleanup" );
- return;
- }
- bleedout_time = getDvarFloat( "player_lastStandBleedoutTime" );
- self thread chugabud_bleed_timeout( bleedout_time, corpse );
- self thread chugabud_handle_multiple_instances( corpse );
- corpse waittill( "player_revived", e_reviver );
- if ( isDefined( e_reviver ) && e_reviver == self )
- {
- self notify( "whos_who_self_revive" );
- }
- self perk_abort_drinking( 0.1 );
- self maps/mp/zombies/_zm_perks::perk_set_max_health_if_jugg( "health_reboot", 1, 0 );
- self setorigin( corpse.origin );
- self setplayerangles( corpse.angles );
- if ( self player_is_in_laststand() )
- {
- self thread chugabud_laststand_cleanup( corpse, "player_revived" );
- self enableweaponcycling();
- self enableoffhandweapons();
- self auto_revive( self, 1 );
- return;
- }
- self chugabud_laststand_cleanup( corpse, undefined );
- }
- chugabud_laststand_cleanup( corpse, str_notify ) //checked matches cerberus output
- {
- if ( isDefined( str_notify ) )
- {
- self waittill( str_notify );
- }
- self chugabud_give_loadout();
- self chugabud_corpse_cleanup( corpse, 1 );
- }
- chugabud_bleed_timeout( delay, corpse ) //checked changed to match cerberus output
- {
- self endon( "player_suicide" );
- self endon( "disconnect" );
- corpse endon( "death" );
- wait delay;
- if ( isDefined( corpse.revivetrigger ) )
- {
- while ( corpse.revivetrigger.beingrevived )
- {
- wait 0.01;
- }
- }
- if ( isDefined( self.loadout.perks ) && flag( "solo_game" ) )
- {
- for ( i = 0; i < self.loadout.perks.size; i++ )
- {
- perk = self.loadout.perks[ i ];
- if ( perk == "specialty_quickrevive" )
- {
- arrayremovevalue( self.loadout.perks, self.loadout.perks[ i ] );
- corpse notify( "player_revived" );
- return;
- }
- }
- }
- self chugabud_corpse_cleanup( corpse, 0 );
- }
- chugabud_corpse_cleanup( corpse, was_revived ) //checked matches cerberus output
- {
- self notify( "chugabud_effects_cleanup" );
- if ( was_revived )
- {
- playsoundatposition( "evt_ww_appear", corpse.origin );
- playfx( level._effect[ "chugabud_revive_fx" ], corpse.origin );
- }
- else
- {
- playsoundatposition( "evt_ww_disappear", corpse.origin );
- playfx( level._effect[ "chugabud_bleedout_fx" ], corpse.origin );
- self notify( "chugabud_bleedout" );
- }
- if ( isDefined( corpse.revivetrigger ) )
- {
- corpse notify( "stop_revive_trigger" );
- corpse.revivetrigger delete();
- corpse.revivetrigger = undefined;
- }
- if ( isDefined( corpse.revive_hud_elem ) )
- {
- corpse.revive_hud_elem destroy();
- corpse.revive_hud_elem = undefined;
- }
- self.loadout = undefined;
- wait 0.1;
- corpse delete();
- self.e_chugabud_corpse = undefined;
- }
- chugabud_handle_multiple_instances( corpse ) //checked matches cerberus output
- {
- corpse endon( "death" );
- self waittill( "perk_chugabud_activated" );
- self chugabud_corpse_cleanup( corpse, 0 );
- }
- chugabud_spawn_corpse() //checked matches cerberus output
- {
- corpse = maps/mp/zombies/_zm_clone::spawn_player_clone( self, self.origin, undefined, self.whos_who_shader );
- corpse.angles = self.angles;
- corpse maps/mp/zombies/_zm_clone::clone_give_weapon( "m1911_zm" );
- corpse maps/mp/zombies/_zm_clone::clone_animate( "laststand" );
- corpse.revive_hud = self chugabud_revive_hud_create();
- corpse thread maps/mp/zombies/_zm_laststand::revive_trigger_spawn();
- return corpse;
- }
- chugabud_revive_hud_create() //checked matches cerberus output
- {
- self.revive_hud = newclienthudelem( self );
- self.revive_hud.alignx = "center";
- self.revive_hud.aligny = "middle";
- self.revive_hud.horzalign = "center";
- self.revive_hud.vertalign = "bottom";
- self.revive_hud.y = -50;
- self.revive_hud.foreground = 1;
- self.revive_hud.font = "default";
- self.revive_hud.fontscale = 1.5;
- self.revive_hud.alpha = 0;
- self.revive_hud.color = ( 1, 1, 1 );
- self.revive_hud settext( "" );
- return self.revive_hud;
- }
- chugabud_save_loadout() //checked changed to match cerberus output
- {
- primaries = self getweaponslistprimaries();
- currentweapon = self getcurrentweapon();
- self.loadout = spawnstruct();
- self.loadout.player = self;
- self.loadout.weapons = [];
- self.loadout.score = self.score;
- self.loadout.current_weapon = -1;
- index = 0;
- foreach ( weapon in primaries )
- {
- logline1 = "weapon: " + weapon + "\n";
- logprint( logline1 );
- self.loadout.weapons[ index ] = maps/mp/zombies/_zm_weapons::get_player_weapondata( self, weapon );
- if ( weapon == currentweapon || self.loadout.weapons[ index ][ "alt_name" ] == currentweapon )
- {
- self.loadout.current_weapon = index;
- }
- index++;
- }
- self.loadout.equipment = self get_player_equipment();
- if ( isDefined( self.loadout.equipment ) )
- {
- self equipment_take( self.loadout.equipment );
- }
- self.loadout save_weapons_for_chugabud( self );
- if ( self hasweapon( "claymore_zm" ) )
- {
- self.loadout.hasclaymore = 1;
- self.loadout.claymoreclip = self getweaponammoclip( "claymore_zm" );
- }
- self.loadout.perks = chugabud_save_perks( self );
- self chugabud_save_grenades();
- if ( maps/mp/zombies/_zm_weap_cymbal_monkey::cymbal_monkey_exists() )
- {
- self.loadout.zombie_cymbal_monkey_count = self getweaponammoclip( "cymbal_monkey_zm" );
- }
- }
- chugabud_save_grenades() //checked matches cerberus output
- {
- if ( self hasweapon( "emp_grenade_zm" ) )
- {
- self.loadout.hasemp = 1;
- self.loadout.empclip = self getweaponammoclip( "emp_grenade_zm" );
- }
- lethal_grenade = self get_player_lethal_grenade();
- if ( self hasweapon( lethal_grenade ) )
- {
- self.loadout.lethal_grenade = lethal_grenade;
- self.loadout.lethal_grenade_count = self getweaponammoclip( lethal_grenade );
- }
- else
- {
- self.loadout.lethal_grenade = undefined;
- }
- }
- chugabud_give_loadout() //checked partially changed to match cerberus output continues in for loops bad see the github for more info
- {
- self takeallweapons();
- loadout = self.loadout;
- primaries = self getweaponslistprimaries();
- if ( loadout.weapons.size > 1 || primaries.size > 1 )
- {
- foreach ( weapon in primaries )
- {
- self takeweapon( weapon );
- }
- }
- i = 0;
- while ( i < loadout.weapons.size )
- {
- // logline1 = "loadout.weapons[ " + i + " ][ name ] " + loadout.weapons[ i ][ "name" ] + "\n";
- // logprint( logline1 );
- if ( !isDefined( loadout.weapons[ i ] ) )
- {
- i++;
- continue;
- }
- if ( loadout.weapons[ i ][ "name" ] == "none" )
- {
- i++;
- continue;
- }
- self maps/mp/zombies/_zm_weapons::weapondata_give( loadout.weapons[ i ] );
- i++;
- }
- if ( loadout.current_weapon >= 0 && isDefined( loadout.weapons[ loadout.current_weapon ][ "name" ] ) )
- {
- self switchtoweapon( loadout.weapons[ loadout.current_weapon ][ "name" ] );
- }
- self giveweapon( "knife_zm" );
- self maps/mp/zombies/_zm_equipment::equipment_give( self.loadout.equipment );
- loadout restore_weapons_for_chugabud( self );
- self chugabud_restore_claymore();
- self.score = loadout.score;
- self.pers[ "score" ] = loadout.score;
- perk_array = maps/mp/zombies/_zm_perks::get_perk_array( 1 );
- for ( i = 0; i < perk_array.size; i++ )
- {
- perk = perk_array[ i ];
- self unsetperk( perk );
- self.num_perks--;
- self set_perk_clientfield( perk, 0 );
- }
- if ( isDefined( loadout.perks ) && loadout.perks.size > 0 )
- {
- i = 0;
- while ( i < loadout.perks.size )
- {
- if ( self hasperk( loadout.perks[ i ] ) )
- {
- i++;
- continue;
- }
- if ( loadout.perks[ i ] == "specialty_quickrevive" && flag( "solo_game" ) )
- {
- level.solo_game_free_player_quickrevive = 1;
- }
- if ( loadout.perks[ i ] == "specialty_longersprint" )
- {
- self setperk( "specialty_longersprint" ); //gives the staminup perk functionality
- self.hasStaminUp = true; //sets the staminup variable
- self thread maps/mp/gametypes_zm/_clientids::drawCustomPerkHUD("specialty_juggernaut_zombies", 0, (1, 1, 0));
- arrayremovevalue( loadout.perks, "specialty_longersprint" );
- continue;
- }
- if ( loadout.perks[ i ] == "specialty_deadshot" )
- {
- self setperk( "specialty_deadshot"); //gives the deadshot perk functionality
- self.hasDeadshot = true; //sets the deadshot variable
- self thread maps/mp/gametypes_zm/_clientids::drawCustomPerkHUD("specialty_quickrevive_zombies", 0, (0.125, 0.125, 0.125));
- arrayremovevalue( loadout.perks, "specialty_deadshot" );
- continue;
- }
- if ( loadout.perks[ i ] == "specialty_finalstand" )
- {
- i++;
- continue;
- }
- maps/mp/zombies/_zm_perks::give_perk( loadout.perks[ i ] );
- i++;
- }
- }
- self chugabud_restore_grenades();
- if ( maps/mp/zombies/_zm_weap_cymbal_monkey::cymbal_monkey_exists() )
- {
- if ( loadout.zombie_cymbal_monkey_count )
- {
- self maps/mp/zombies/_zm_weap_cymbal_monkey::player_give_cymbal_monkey();
- self setweaponammoclip( "cymbal_monkey_zm", loadout.zombie_cymbal_monkey_count );
- }
- }
- }
- chugabud_restore_grenades() //checked matches cerberus output
- {
- if ( isDefined( self.loadout.hasemp ) && self.loadout.hasemp )
- {
- self giveweapon( "emp_grenade_zm" );
- self setweaponammoclip( "emp_grenade_zm", self.loadout.empclip );
- }
- if ( isDefined( self.loadout.lethal_grenade ) )
- {
- self giveweapon( self.loadout.lethal_grenade );
- self setweaponammoclip( self.loadout.lethal_grenade, self.loadout.lethal_grenade_count );
- }
- }
- chugabud_restore_claymore() //checked matches cerberus output
- {
- if ( isDefined( self.loadout.hasclaymore ) && self.loadout.hasclaymore && !self hasweapon( "claymore_zm" ) )
- {
- self giveweapon( "claymore_zm" );
- self set_player_placeable_mine( "claymore_zm" );
- self setactionslot( 4, "weapon", "claymore_zm" );
- self setweaponammoclip( "claymore_zm", self.loadout.claymoreclip );
- }
- }
- chugabud_fake_death() //checked matches cerberus output
- {
- level notify( "fake_death" );
- self notify( "fake_death" );
- self takeallweapons();
- self allowstand( 0 );
- self allowcrouch( 0 );
- self allowprone( 1 );
- self.ignoreme = 1;
- self enableinvulnerability();
- wait 0.1;
- self freezecontrols( 1 );
- wait 0.9;
- }
- chugabud_fake_revive() //checked matches cerberus output
- {
- level notify( "fake_revive" );
- self notify( "fake_revive" );
- playsoundatposition( "evt_ww_disappear", self.origin );
- playfx( level._effect[ "chugabud_revive_fx" ], self.origin );
- spawnpoint = chugabud_get_spawnpoint();
- if ( isDefined( level._chugabud_post_respawn_override_func ) )
- {
- self [[ level._chugabud_post_respawn_override_func ]]( spawnpoint.origin );
- }
- if ( isDefined( level.chugabud_force_corpse_position ) )
- {
- if ( isDefined( self.e_chugabud_corpse ) )
- {
- self.e_chugabud_corpse forceteleport( level.chugabud_force_corpse_position );
- }
- level.chugabud_force_corpse_position = undefined;
- }
- if ( isDefined( level.chugabud_force_player_position ) )
- {
- spawnpoint.origin = level.chugabud_force_player_position;
- level.chugabud_force_player_position = undefined;
- }
- self setorigin( spawnpoint.origin );
- self setplayerangles( spawnpoint.angles );
- playsoundatposition( "evt_ww_appear", spawnpoint.origin );
- playfx( level._effect[ "chugabud_revive_fx" ], spawnpoint.origin );
- self allowstand( 1 );
- self allowcrouch( 1 );
- self allowprone( 1 );
- self.ignoreme = 0;
- self setstance( "stand" );
- self freezecontrols( 0 );
- self giveweapon( "knife_zm" );
- self give_start_weapon( 1 );
- self.score = self.loadout.score;
- self.pers[ "score" ] = self.loadout.score;
- self giveweapon( "frag_grenade_zm" );
- self setweaponammoclip( "frag_grenade_zm", 2 );
- self chugabud_restore_claymore();
- wait 1;
- self disableinvulnerability();
- }
- chugabud_get_spawnpoint() //checked partially changed to match cerberus output nested foreach is probably bad
- {
- spawnpoint = undefined;
- if ( get_chugabug_spawn_point_from_nodes( self.origin, 500, 700, 64, 1 ) )
- {
- spawnpoint = level.chugabud_spawn_struct;
- }
- if ( !isDefined( spawnpoint ) )
- {
- if ( get_chugabug_spawn_point_from_nodes( self.origin, 100, 400, 64, 1 ) )
- {
- spawnpoint = level.chugabud_spawn_struct;
- }
- }
- if ( !isDefined( spawnpoint ) )
- {
- if ( get_chugabug_spawn_point_from_nodes( self.origin, 50, 400, 256, 0 ) )
- {
- spawnpoint = level.chugabud_spawn_struct;
- }
- }
- if ( !isDefined( spawnpoint ) )
- {
- spawnpoint = maps/mp/zombies/_zm::check_for_valid_spawn_near_team( self, 1 );
- }
- if ( !isDefined( spawnpoint ) )
- {
- match_string = "";
- location = level.scr_zm_map_start_location;
- if ( (location == "default" || location == "" ) && isdefined( level.default_start_location ) )
- {
- location = level.default_start_location;
- }
- match_string = level.scr_zm_ui_gametype + "_" + location;
- spawnpoints = [];
- structs = getstructarray( "initial_spawn", "script_noteworthy" );
- if ( isdefined( structs ) )
- {
- foreach ( struct in structs )
- {
- if ( isdefined( struct.script_string ) )
- {
- tokens = strtok( struct.script_string, " " );
- i = 0;
- while ( i < tokens.size )
- {
- if ( tokens[ i ] == match_string )
- {
- spawnpoints[ spawnpoints.size ] = struct;
- }
- i++;
- }
- }
- }
- }
- if ( !isDefined( spawnpoints ) || spawnpoints.size == 0 )
- {
- spawnpoints = getstructarray( "initial_spawn_points", "targetname" );
- }
- /*
- /#
- assert( isDefined( spawnpoints ), "Could not find initial spawn points!" );
- #/
- */
- spawnpoint = maps/mp/zombies/_zm::getfreespawnpoint( spawnpoints, self );
- }
- return spawnpoint;
- }
- get_chugabug_spawn_point_from_nodes( v_origin, min_radius, max_radius, max_height, ignore_targetted_nodes ) //checked partially changed to match cerberus output changed at own discretion
- {
- if ( !isDefined( level.chugabud_spawn_struct ) )
- {
- level.chugabud_spawn_struct = spawnstruct();
- }
- found_node = undefined;
- a_nodes = getnodesinradiussorted( v_origin, max_radius, min_radius, max_height, "pathnodes" );
- if ( isDefined( a_nodes ) && a_nodes.size > 0 )
- {
- a_player_volumes = getentarray( "player_volume", "script_noteworthy" );
- index = a_nodes.size - 1;
- i = index;
- while ( i >= 0 )
- {
- n_node = a_nodes[ i ];
- if ( ignore_targetted_nodes == 1 )
- {
- if ( isDefined( n_node.target ) )
- {
- i--;
- continue;
- }
- }
- if ( !positionwouldtelefrag( n_node.origin ) )
- {
- if ( maps/mp/zombies/_zm_utility::check_point_in_enabled_zone( n_node.origin, 1, a_player_volumes ) )
- {
- v_start = ( n_node.origin[ 0 ], n_node.origin[ 1 ], n_node.origin[ 2 ] + 30 );
- v_end = ( n_node.origin[ 0 ], n_node.origin[ 1 ], n_node.origin[ 2 ] - 30 );
- trace = bullettrace( v_start, v_end, 0, undefined );
- if ( trace[ "fraction" ] < 1 )
- {
- override_abort = 0;
- if ( isDefined( level._chugabud_reject_node_override_func ) )
- {
- override_abort = [[ level._chugabud_reject_node_override_func ]]( v_origin, n_node );
- }
- if ( !override_abort )
- {
- found_node = n_node;
- break;
- }
- }
- }
- }
- i--;
- }
- }
- if ( isDefined( found_node ) )
- {
- level.chugabud_spawn_struct.origin = found_node.origin;
- v_dir = vectornormalize( v_origin - level.chugabud_spawn_struct.origin );
- level.chugabud_spawn_struct.angles = vectorToAngles( v_dir );
- return 1;
- }
- return 0;
- }
- force_corpse_respawn_position( forced_corpse_position ) //checked matches cerberus output
- {
- level.chugabud_force_corpse_position = forced_corpse_position;
- }
- force_player_respawn_position( forced_player_position ) //checked matches cerberus output
- {
- level.chugabud_force_player_position = forced_player_position;
- }
- save_weapons_for_chugabud( player ) //checked changed to match cerberus output
- {
- self.chugabud_melee_weapons = [];
- for ( i = 0; i < level._melee_weapons.size; i++ )
- {
- self save_weapon_for_chugabud( player, level._melee_weapons[ i ].weapon_name );
- }
- }
- save_weapon_for_chugabud( player, weapon_name ) //checked matches cerberus output
- {
- if ( player hasweapon( weapon_name ) )
- {
- self.chugabud_melee_weapons[ weapon_name ] = 1;
- }
- }
- restore_weapons_for_chugabud( player ) //checked changed to match cerberus output
- {
- for ( i = 0; i < level._melee_weapons.size; i++ )
- {
- self restore_weapon_for_chugabud( player, level._melee_weapons[ i ].weapon_name );
- }
- self.chugabud_melee_weapons = undefined;
- }
- restore_weapon_for_chugabud( player, weapon_name ) //checked changed to match cerberus output
- {
- if ( !isDefined( weapon_name ) || !isDefined( self.chugabud_melee_weapons ) || !isDefined( self.chugabud_melee_weapons[ weapon_name ] ) )
- {
- return;
- }
- if ( isDefined( self.chugabud_melee_weapons[ weapon_name ] ) && self.chugabud_melee_weapons[ weapon_name ] )
- {
- player giveweapon( weapon_name );
- player set_player_melee_weapon( weapon_name );
- self.chugabud_melee_weapons[ weapon_name ] = 0;
- }
- }
- chugabud_save_perks( ent ) //checked changed to match cerberus output
- {
- perk_array = ent get_perk_array( 1 );
- foreach ( perk in perk_array )
- {
- ent unsetperk( perk );
- }
- return perk_array;
- }
- playchugabudtimeraudio() //checked matches cerberus output
- {
- self endon( "chugabud_grabbed" );
- self endon( "chugabud_timedout" );
- player = self.player;
- self thread playchugabudtimerout( player );
- while ( 1 )
- {
- player playsoundtoplayer( "zmb_chugabud_timer_count", player );
- wait 1;
- }
- }
- playchugabudtimerout( player ) //checked matches cerberus output
- {
- self endon( "chugabud_grabbed" );
- self waittill( "chugabud_timedout" );
- player playsoundtoplayer( "zmb_chugabud_timer_out", player );
- }
- chugabud_hostmigration() //checked changed to match cerberus output
- {
- level endon( "end_game" );
- level notify( "chugabud_hostmigration" );
- level endon( "chugabud_hostmigration" );
- while ( 1 )
- {
- level waittill( "host_migration_end" );
- chugabuds = getentarray( "player_chugabud_model", "script_noteworthy" );
- foreach ( model in chugabuds )
- {
- playfxontag( level._effect[ "powerup_on" ], model, "tag_origin" );
- }
- }
- }
- player_revived_cleanup_chugabud_corpse() //checked matches cerberus output
- {
- }
- player_has_chugabud_corpse() //checked matches cerberus output
- {
- if ( isDefined( self.e_chugabud_corpse ) )
- {
- return 1;
- }
- return 0;
- }
- is_weapon_available_in_chugabud_corpse( weapon, player_to_check ) //checked partially changed to match cerberus output
- {
- count = 0;
- upgradedweapon = weapon;
- if ( isDefined( level.zombie_weapons[ weapon ] ) && isDefined( level.zombie_weapons[ weapon ].upgrade_name ) )
- {
- upgradedweapon = level.zombie_weapons[ weapon ].upgrade_name;
- }
- players = getplayers();
- if ( isDefined( players ) )
- {
- player_index = 0;
- while ( player_index < players.size )
- {
- player = players[ player_index ];
- if ( isDefined( player_to_check ) && player != player_to_check )
- {
- player_index++;
- continue;
- }
- if ( player player_has_chugabud_corpse() )
- {
- if ( isDefined( player.loadout ) && isDefined( player.loadout.weapons ) )
- {
- for ( i = 0; i < player.loadout.weapons.size; i++ )
- {
- chugabud_weapon = player.loadout.weapons[ i ];
- if ( isDefined( chugabud_weapon ) && chugabud_weapon[ "name" ] == weapon || chugabud_weapon[ "name" ] == upgradedweapon )
- {
- count++;
- }
- }
- }
- }
- player_index++;
- }
- }
- return count;
- }
- chugabud_corpse_cleanup_on_spectator( player ) //checked changed to match cerberus output
- {
- self endon( "death" );
- player endon( "disconnect" );
- while ( 1 )
- {
- if ( player.sessionstate == "spectator" )
- {
- break;
- }
- wait 0.01;
- }
- player chugabud_corpse_cleanup( self, 0 );
- }
- chugabud_corpse_revive_icon( player ) //checked changed to match cerberus output
- {
- self endon( "death" );
- height_offset = 30;
- index = player.clientid;
- hud_elem = newhudelem();
- self.revive_hud_elem = hud_elem;
- hud_elem.x = self.origin[ 0 ];
- hud_elem.y = self.origin[ 1 ];
- hud_elem.z = self.origin[ 2 ] + height_offset;
- hud_elem.alpha = 1;
- hud_elem.archived = 1;
- hud_elem setshader( "waypoint_revive", 5, 5 );
- hud_elem setwaypoint( 1 );
- hud_elem.hidewheninmenu = 1;
- hud_elem.immunetodemogamehudsettings = 1;
- while ( 1 )
- {
- if ( !isDefined( self.revive_hud_elem ) )
- {
- break;
- }
- hud_elem.x = self.origin[ 0 ];
- hud_elem.y = self.origin[ 1 ];
- hud_elem.z = self.origin[ 2 ] + height_offset;
- wait 0.01;
- }
- }
- activate_chugabud_effects_and_audio() //checked matches cerberus output
- {
- if ( isDefined( level.whos_who_client_setup ) )
- {
- if ( !isDefined( self.whos_who_effects_active ) )
- {
- if ( isDefined( level.chugabud_shellshock ) )
- {
- self shellshock( "whoswho", 60 );
- }
- if ( isDefined( level.vsmgr_prio_visionset_zm_whos_who ) )
- {
- maps/mp/_visionset_mgr::vsmgr_activate( "visionset", "zm_whos_who", self );
- }
- self setclientfieldtoplayer( "clientfield_whos_who_audio", 1 );
- self setclientfieldtoplayer( "clientfield_whos_who_filter", 1 );
- self.whos_who_effects_active = 1;
- self thread deactivate_chugabud_effects_and_audio();
- }
- }
- }
- deactivate_chugabud_effects_and_audio() //checked matches cerberus output
- {
- self waittill_any( "death", "chugabud_effects_cleanup", "spawned_player" );
- if ( isDefined( level.whos_who_client_setup ) )
- {
- if ( isDefined( self.whos_who_effects_active ) && self.whos_who_effects_active == 1 )
- {
- if ( isDefined( level.chugabud_shellshock ) )
- {
- self stopshellshock();
- }
- if ( isDefined( level.vsmgr_prio_visionset_zm_whos_who ) )
- {
- maps/mp/_visionset_mgr::vsmgr_deactivate( "visionset", "zm_whos_who", self );
- }
- self setclientfieldtoplayer( "clientfield_whos_who_audio", 0 );
- self setclientfieldtoplayer( "clientfield_whos_who_filter", 0 );
- }
- self.whos_who_effects_active = undefined;
- }
- }
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